Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.18 @ 13:49:41 Player: UniqueName Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (2248) 2248 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (582) 582 TOTAL SCORE: 5885 Bonus ------- High Alert Combat Kills 82 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 234/300 Energy 110/150 System Corruption 15% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY (20) --- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Visual Processing Unit Advanced Targeting Computer Reaction Control System Improved Propulsion Shielding Medium Armor Plating Shield Generator PSU Rigger Field Laser Advanced EMP Blaster Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Ion Cannon Minigun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Cooling System Visual Processing Unit Advanced Targeting Computer Reaction Control System Improved Propulsion Shielding Medium Armor Plating Shield Generator PSU Rigger Heavy EM Shotgun Field Laser Advanced EMP Blaster Power Maul [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 3 | . . . . . 3 . Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Parts Attached 55 | 8 5 2 . 3 23 14 Power 6 | 2 . 1 . . 3 . Engine 5 | 2 . 1 . . 2 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 21 | 2 3 . . 2 6 8 Treads 9 | 2 1 . . . . 6 Leg 12 | . 2 . . 2 6 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 2 . . . 7 . Device 3 | . 1 . . . 2 . Storage 3 | 1 1 . . . 1 . Processor 2 | . . . . . 2 . Hackware 1 | . . . . . 1 . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 18 | 3 . 1 . 1 7 6 Energy Gun 5 | 1 . . . . 3 1 Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 8 | 2 . 1 . 1 . 4 Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 24 | . 2 1 . 2 4 15 Power 1 | . 1 . . . . . Propulsion 13 | . 1 . . 1 2 9 Utility 1 | . . 1 . . . . Weapon 9 | . . . . 1 2 6 Highest Loss Streak 7 | . 2 1 . 2 3 7 To Critical Strikes . | . . . . . . . Average Backups 13 | 2 6 8 8 13 17 18 Power 1 | . 1 1 1 1 2 3 Propulsion 2 | 1 3 4 4 2 1 3 Utility 4 | . . 1 1 4 6 7 Weapon 4 | . 1 2 2 4 7 4 Tool/Special . | . . . . . . . Unused Backups 26 | . 2 . . . 9 15 Power 5 | . . . . . 1 4 Propulsion 7 | . 2 . . . . 5 Utility 7 | . . . . . 1 6 Weapon 7 | . . . . . 7 . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 93 84 85 83 97 95 Engine 6 | . 10 2 14 14 2 . Core 3 | . . . . . 6 9 Treads 7 | . 21 . . . . 29 Leg 27 | . 5 28 28 26 43 11 Device 4 | . 12 11 . . 8 . Storage 11 | . 14 14 14 14 9 9 Processor 3 | . . . . . 6 9 Hackware 1 | . . . . . . 9 Energy Gun 11 | . 14 14 14 14 9 7 Ballistic Gun 9 | . 14 14 14 13 6 3 Impact Weapon 1 | . . . . . 1 3 Peak Build Rating 32 | 6 7 6 7 9 30 32 Average Rating 16 | 5 6 5 6 8 25 28 On Entrance 9 | . 6 6 6 7 9 30 Avg Prop Armor Cover (%) 9 | . . . . . . 9 Naked Turns . | . . . . . . . Heaviest Build 57 | 11 23 25 25 27 57 55 Greatest Support 100 | 40 40 20 20 20 55 100 Greatest Overweight (x) 3 | . 1 1 1 2 1 3 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 16 | 7 9 15 15 15 18 20 Most Carried 20 | 4 8 9 10 15 20 20 Average Carried 13 | 2 6 8 8 13 17 18 Final Capacity 20 | 8 15 15 15 15 20 20 Final Carried 18 | 4 8 8 10 15 18 17 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1369 | 211 147 35 . 36 461 479 Remotely . | . . . . . . . Salvage Created 2060 | . 412 137 . 107 596 808 Parts 117 | . 18 9 . 9 35 46 Haulers Intercepted 5 | . 1 . . . 4 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 48 | . 6 5 . 2 16 19 Guns 36 | . 6 5 . 2 14 9 Cannons 10 | . . . . . 2 8 AOE 2 | . . . . . . 2 Classes Destroyed 9 | . 4 1 . 1 1 2 Hauler 5 | . 1 . . . 4 . Recycler 1 | . 1 . . . . . Watcher 1 | . 1 . . . . . Swarmer 12 | . . 3 . . 6 3 Grunt 17 | . 6 2 . . 4 5 Brawler 1 | . . . . . . 1 Sentry 11 | . . . . 2 5 4 Hunter 3 | . . . . . 1 2 Programmer 4 | . . . . . . 4 Best Kill Streak 7 | . 3 3 . 2 5 7 Combat Bots Only 7 | . 2 3 . 2 5 7 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 400 | . 52 24 . 26 114 184 Missed 102 | . 12 7 . 8 36 39 Hits 298 | . 40 17 . 18 78 145 Projectile 298 | . 40 17 . 18 78 145 Critical Strikes 11 | . . 1 . . 2 8 Part Disruptions 2 | . . . . . . 2 Damage Taken 4079 | . 520 182 . 269 995 2113 Core 705 | . 93 23 . 26 247 316 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 84 | . . . . . 84 . Core Remaining (%) 71 | 100 . . . 43 . . Volleys Fired 167 | . 36 15 . 7 56 53 Largest 2 | . 2 2 . 2 2 2 Hottest 123 | . 60 60 . 63 102 123 Shots Fired 323 | . 72 30 . 12 111 98 Gun 284 | . 72 30 . 12 100 70 Cannon 39 | . . . . . 11 28 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 162 | . 36 15 . 5 54 52 Thermal 146 | . 36 15 . 7 57 31 Explosive . | . . . . . . . Electromagnetic 15 | . . . . . . 15 Robot Hit Streak 17 | . 10 7 . 5 17 13 Robot Miss Streak 12 | . 3 3 . 1 12 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 1 . . 2 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 244 | . 51 18 . 10 91 74 Core Hits 172 | . 23 11 . 5 86 47 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . . 2 Burn 2 | . . . . . . 2 Melee Attacks 29 | . . . . . 12 17 Impact 29 | . . . . . 12 17 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3590 | . 496 167 . 113 1278 1536 Guns 2746 | . 496 167 . 113 1149 821 Cannons 661 | . . . . . 129 532 Explosions 183 | . . . . . . 183 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1519 | . 205 77 . 49 541 647 Thermal 1980 | . 291 90 . 64 737 798 Explosive . | . . . . . . . Electromagnetic 91 | . . . . . . 91 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . . . 2 15 Average Corruption 4 | . . . . . 2 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 33 | . . . . . 9 24 Message Errors 9 | . . . . . 4 5 Matter Fused 8 | . . . . . . 8 Heat Flow Errors 6 | . . . . . 2 4 Energy Discharges 4 | . . . . . 1 3 Data Loss (minor) 3 | . . . . . 1 2 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 54 | . . . . . . 54 Projectiles 12 | . . . . . . 12 Explosions 42 | . . . . . . 42 Melee . | . . . . . . . Knockbacks 8 | . . . . . 7 1 Impact . | . . . . . . . Kinetic 8 | . . . . . 7 1 Secondary . | . . . . . . . Self-Inflicted Damage 78 | . . . . . . 78 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 427 | . 215 50 . 83 274 427 Average Temperature 86 | . 60 16 . 37 119 117 Received Heat Transfer 1152 | . 288 81 . 108 324 351 Effects 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . . . . 8 Heat Transferred 3340 | . 675 200 . 150 950 1365 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Maximum Alert Level 3 | . . . . . 1 3 Low Security (%) 82 | 100 100 100 . 100 98 16 Level 1 7 | . . . . . 1 31 Level 2 10 | . . . . . . 48 Level 3 . | . . . . . . 3 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 702 | . 69 60 . 30 207 702 Initial 125 | . . 17 . . . 125 Average 100 | . 33 15 . 1 22 414 Influence Increases 1546 | . 229 120 . 40 480 677 Destroy 0b10 Robot/C 960 | . 120 100 . 40 320 380 Destroy 0b10 Robot/NC 35 | . 15 . . . 20 . Destroy Leader 172 | . 34 20 . . 98 20 Successful Hack 54 | . 30 . . . . 24 Disable Machine 30 | . . . . . 15 15 Anti-Garrison Action 100 | . . . . . . 100 Destroy Structure 105 | . . . . . 12 93 Lose Combat Pursuer 90 | . 30 . . . 15 45 Influence Decreases 894 | . 184 145 20 40 287 218 Entered New Map 116 | . . 28 20 . . 68 Time Decay 558 | . 164 107 . 40 247 . Lost Part 220 | . 20 10 . . 40 150 Squads Dispatched 3 | . 1 . . . 2 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 9 5 . 2 26 23 Peak Tracking Total 5 | . 4 3 . 2 5 5 Tactical Retreats 4 | . 1 . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 3 | . . . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 4 | . . . . . 1 3 Max in Single Turn 1 | . . . . . 1 1 Garrison Relay 3 | . . . . . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 9 | . 1 . 1 . 5 2 Terminals 6 | . 1 . . . 3 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 19 | . 2 . 1 . 12 4 Successful 10 | . 2 . 1 . 5 2 Failed 9 | . . . . . 7 2 Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 4 | . . . 1 . 3 . Terminals 15 | . 2 . . . 9 4 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 7 | . 2 . 1 . 2 2 Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Garrison Registry 1 | . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . . . 3 2 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 12 | . . . . . . 12 Machine Destruction 12 | . . . . . . 12 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Active Infowar (turns) 686 | . 398 288 . . . . Sensors 686 | . 398 288 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 4979 | 110 452 368 681 841 1628 899 Spaces Moved 2473 | 59 198 147 358 404 901 406 Core 4 | 4 . . . . . . Treads 501 | 55 149 . . . . 297 Legs 1968 | . 49 147 358 404 901 109 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 190 114 114 Average Speed 154 | 152 164 190 190 192 115 157 Slowest Speed 330 | 160 190 190 190 260 188 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 5 25 18 62 61 63 47 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 2 | . . . . 2 . . Spaces Dug 13 | . . . . . 11 2 Terrain Destroyed 27 | . . . . . 11 16 Melee 13 | . . . . . 11 2 Projectile 1 | . . . . . . 1 AOE 13 | . . . . . . 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 3253 | 75 264 209 359 456 1354 536 Wait 408 | 5 15 43 . 35 292 18 Move 2468 | 58 197 146 357 403 901 406 Hop . | . . . . . . . Pick Up 60 | 4 6 1 2 7 30 10 Fast Attach 19 | 6 3 1 . 1 3 5 Attach 18 | . . . . 1 10 7 Detach 2 | . . . . . 1 1 Swap 45 | 2 2 1 . 1 26 13 Drop 37 | . 5 2 . 1 23 6 Fire 167 | . 36 15 . 7 56 53 Melee 29 | . . . . . 12 17 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: [Mat x3]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 504 | -10/Materials | Identified exit to Mines 563 | -10/Materials | Entered Mines 919 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 919 | -10/Mines | Discovered new exit (range 5) 931 | -10/Mines | Entered Exiles 994 | -10/Exiles | Met 8R-AWN 1038 | -10/Exiles | Met EX-HEX 1116 | -10/Exiles | Met EX-BIN 1142 | -10/Exiles | Aligned with FarCom system 1144 | -10/Exiles | Given EX-Vault access code 1158 | -10/Exiles | Build established: Scavenger-Mutant 1199 | -10/Exiles | Opened EX-Vault 1213 | -10/Exiles | Found PSU Rigger 1252 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1474 | -10/Exiles | Met EX-DEC 1593 | -10/Exiles | Discovered new exit (range 10) 1612 | -10/Exiles | Left Exiles lab with PSU Rigger 1612 | -10/Exiles | Entered Mines 1941 | -9/Mines | Core integrity fell below 50% 2267 | -9/Mines | Identified exit to Materials 2453 | -9/Mines | Entered Materials 2453 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 2791 | -8/Materials | Discovered new exit (range 16) 2868 | -8/Materials | Identified exit to Factory 3153 | -8/Materials | Build established: Mutant 3350 | -8/Materials | Discovered exit to Factory (range 4) 3829 | -8/Materials | Repaired Aluminum Leg 4015 | -8/Materials | Lost 3 parts (2n1w) 4081 | -8/Materials | Identified exit to Garrison 4081 | -8/Materials | Entered Garrison 4249 | -8/Garrison | Core integrity fell below 50% 4279 | -8/Garrison | Lost 5 parts (3n2w) 4292 | -8/Garrison | Destroyed 7 combat bots 4301 | -8/Garrison | Triggered checkpoint 4456 | -8/Garrison | Discovered new exit (range 29) 4456 | -8/Garrison | Discovered new exit (range 66) 4456 | -8/Garrison | Discovered new exit (range 65) 4513 | -8/Garrison | Triggered checkpoint 4563 | -8/Garrison | Garrison Relay disabled 4581 | -8/Garrison | Build established: Scavenger-Mutant 4664 | -8/Garrison | System corruption reached 10% 4853 | -8/Garrison | Garrison Relay disabled 4907 | -8/Garrison | Triggered checkpoint 4945 | -8/Garrison | Core integrity fell below 20% 4980 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04914_ Chain reaction triggered in Lgt. Ion Engine. 04914_ Destroyed Flight Unit. 04914_ S-10 Pest destroyed. 04917_ Acquired 22 matter. 04927_ Acquired 8 matter. 04929_ System corrupted: Heat flow error (+144). 04943_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 04944_ Lgt. Treads destroyed. 04946_ System corrupted: IFF burst signal emitted. 04947_ Destroyed Gravmag System. 04950_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 04950_ Hvy. EM Shotgun destroyed. 04952_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 04953_ Lgt. Treads destroyed. 04959_ Destroyed Shock Rifle. 04959_ Lgt. Treads destroyed. 04968_ P-60 Hacker destroyed. 04968_ Hvy. Assault Rifle destroyed. 04976_ Slug penetrates P-60 Hacker. 04979_ System corrupted: Energy discharge (-52). Map ----- +----------------------------------------------------+ | + =[! " #???????????????????????????? | | #### * ## ## ###???????????????????????????? | | #??# ## ## ##########????????????????????? | | [#### ![* #????????????????????? | | % " ! !! #????????????????????? | | #####*!% [ * ###+### #????????????????????? | | ????## ## ## ##?# #?# #????????????????????? | | ????##[ ## ## #??# ### #????????????????????? | | ????# ######## #??# + #????????????????????? | | ###### #??????# #### ### #????????????????????? | | " #??????# " #?# #????????????????????? | | ##### #??????# #### #?#^^#????????????????????? | | #???# #??????# #??# #?#^^#????????????????????? | | #???# #??????# ####"### ##############???????? | | #???# #??????# #???????? | | "##### #??????# #???????? | | #??????####### ########"####### #???????? | | #????????????# ########p#?????# #???????? | | "########????????????# ## #?????# #???????? | | #???????????????????# ## #####"###???# #???????? | | #???????????????????# ## #???# #"#???# #???????? | | #???????????????????# ## #???#!!"#???# ###?????? | | #???????????????????# ## #???# ! #???# #?????? | | ##???????????????????# "# #???# !"#???# < #?????? | | ???????????????????### !#;##### #"#???# #?????? | | ???????????????????# ;!%p@ ###???######?????? | | ???????????????????###[#| ######????????????????? | | ?????????????????????# # #?????????????????????? | | ?????????????????????# #####?????????????????????? | | ?????????????????????# #?????????????????????????? | | ???????????????????### #?????????????????????????? | | ????????????????#### ####??????????????????????? | | ???????????????##### #####?????????????????????? | | ???????????????### # # ###?????????????????????? | | ???????????????#"" + + ""#?????????????????????? | | ???????????????#" # ^ # "#?????????????????????? | | ???????????????#" " ^!" "#?????????????????????? | | ???????????????#" " !" "#?????????????????????? | | ???????????????#" " !" "#?????????????????????? | | ???????????????## " " ##?????????????????????? | | ???????????????## "" "" ##?????????????????????? | | ???????????????## # # ##?????????????????????? | | ???????????????## + + ##?????????????????????? | | ???????????????## #"""""# ##?????????????????????? | | ???????????????####"""""####?????????????????????? | | ???????????????#############?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 6% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseCombatMapper Manual? 0 Play Time 00:42:18 Cumulative 16.1 hours Start 2026.02.18 @ 12:38:38 End 2026.02.18 @ 13:49:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b83f7ea3-2017-49bc-82ce-1ce28fff0764