Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.18 @ 14:11:50 Player: Sportsnda Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (58) 290 Value Destroyed (1498) 1498 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1004) 1004 TOTAL SCORE: 6912 Bonus ------- Follower Combat Kills 251 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -347 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Myomer Leg Myomer Leg Myomer Leg Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Tactical Coordination Suite Launcher Loader > --- WEAPON ----------- Proton Cannon Phase Cannon Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Light Ion Engine Improved Hover Unit Improved Heat Sink Force Field Mobile Refinery Mk. CCLXVII [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Medium Storage Unit Device Mobile Refinery Mk. CCLXVII Storage Medium Storage Unit Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Heavy EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac DSF Slots Evolved 10 | . . 2 . . . 6 2 . Power 1 | . . . . . . 1 . . Propulsion 3 | . . 1 . . . 1 1 . Utility 4 | . . 1 . . . 2 1 . Weapon 2 | . . . . . . 2 . . Parts Attached 80 | 8 10 5 2 2 20 24 1 8 Power 14 | 1 . 1 . . 3 6 1 2 Engine 8 | 1 . 1 . . 2 4 . . Core 6 | . . . . . 1 2 1 2 Reactor . | . . . . . . . . . Propulsion 18 | 2 1 1 . . 4 6 . 4 Treads 12 | 2 1 1 . . 4 4 . . Leg 2 | . . . . . . . . 2 Wheel 2 | . . . . . . 2 . . Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 15 | 2 2 1 . 1 . 7 . 2 Device 10 | 1 . . . 1 . 6 . 2 Storage 4 | 1 2 . . . . 1 . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 33 | 3 7 2 2 1 13 5 . . Energy Gun 3 | 1 . 1 1 . . . . . Energy Cannon 3 | . . . . . . 3 . . Ballistic Gun 5 | 2 3 . . . . . . . Ballistic Cannon 7 | . . . . 1 6 . . . Launcher 15 | . 4 1 1 . 7 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 30 | . 1 1 . . 7 17 . 4 Power 7 | . . 1 . . 1 4 . 1 Propulsion 11 | . . . . . 3 6 . 2 Utility 4 | . 1 . . . . 2 . 1 Weapon 8 | . . . . . 3 5 . . Highest Loss Streak 8 | . 1 1 . . 6 4 . 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 97 100 100 100 97 49 11 12 Engine 9 | . 14 11 11 11 8 3 . . Treads 27 | . 28 33 33 33 31 11 . . Device 8 | . 3 . . 7 11 11 . 3 Storage 19 | . 22 22 22 22 22 9 5 3 Protection 2 | . . 11 11 3 . . . . Energy Gun 3 | . 14 11 10 3 . . . . Ballistic Cannon 6 | . . . . 7 14 5 . . Launcher 8 | . 6 11 11 11 7 3 . . Naked Turns 24 | . . . . . . . . 24 Heaviest Build 59 | 15 24 27 28 32 47 59 5 20 Greatest Support 80 | 40 40 60 60 60 68 80 10 12 Greatest Overweight (x) 7 | 1 . . . . . 7 . 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 Average Capacity 9 | 7 9 10 10 10 10 8 5 5 Most Carried 10 | 7 10 10 10 10 10 6 5 5 Average Carried 8 | 4 8 8 10 9 9 3 4 4 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 Final Carried 10 | 7 10 10 10 9 6 5 5 5 Class Distribution -------------------- 86% | Mutant 9% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Zio Pro Fac Fac DSF Matter Collected 2034 | 352 141 63 278 87 602 416 . 95 Remotely . | . . . . . . . . . Salvage Created 1647 | 114 192 234 86 . 364 657 . . Parts 103 | 8 23 21 6 . 16 29 . . Haulers Intercepted 2 | . 1 1 . . . . . . Recyclers Shooed 4 | . . 1 . . 2 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 22 | . . . . 1 21 . . . Prevented 5 | . . . . . 5 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac DSF Combat Hostiles Destroyed 30 | . 7 2 3 . 9 9 . . Guns 4 | . 3 1 . . . . . . Cannons 8 | . . . . . 5 3 . . AOE 16 | . 4 1 3 . 4 4 . . Classes Destroyed 14 | 3 6 1 . . 4 . . . Worker 3 | 1 1 . . . . 1 . . Builder 7 | . 1 2 . . . 4 . . Tunneler 1 | 1 . . . . . . . . Hauler 2 | . 1 1 . . . . . . Recycler 7 | 1 . 2 1 . 1 2 . . Operator 2 | . 1 . . . . 1 . . Watcher 4 | . 2 1 . . . 1 . . Swarmer 9 | . 6 . 3 . . . . . Grunt 7 | . 1 1 . . . 5 . . Brawler 2 | . . . . . 1 1 . . Protector 1 | . . . . . 1 . . . Sentry 7 | . . 1 . . 4 2 . . Hunter 3 | . . . . . 2 1 . . Behemoth 1 | . . . . . 1 . . . Savage 2 | . . . . . 2 . . . Best Kill Streak 5 | 2 5 5 4 . 3 5 . . Combat Bots Only 3 | . 3 1 3 . 3 3 . . Max Kills in Single Turn 3 | 2 2 3 2 . 2 2 . . Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . 2 1 2 . 2 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac DSF Damage Taken 5240 | . 217 123 55 . 1575 1985 . 1285 Core 1855 | . 10 . . . 349 481 . 1015 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 62 | 100 96 . . . 12 43 . . Volleys Fired 132 | 13 15 10 5 . 31 58 . . Largest 2 | 2 2 2 2 . 2 2 . . Hottest 160 | 60 70 75 66 . 105 160 . . Shots Fired 205 | 26 26 12 7 . 56 78 . . Gun 54 | 26 20 5 3 . . . . . Cannon 76 | . . . . . 19 57 . . Launcher 75 | . 6 7 4 . 37 21 . . Special . | . . . . . . . . . Kinetic 68 | 24 9 . . . 19 16 . . Thermal 7 | . . . . . . 7 . . Explosive 75 | . 6 7 4 . 37 21 . . Electromagnetic 55 | 2 11 5 3 . . 34 . . Robot Hit Streak 10 | 4 4 4 5 . 9 10 . . Robot Miss Streak 5 | 5 2 3 1 . 4 2 . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 123 | 12 15 5 2 . 38 51 . . Core Hits 114 | 4 14 14 3 . 40 39 . . Critical Kills 5 | . . . . . 4 1 . . Critical Parts Destroyed 5 | . . . . . 3 2 . . Critical Strikes 11 | . . . . . 7 4 . . Destroy 10 | . . . . . 7 3 . . Blast 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5829 | 162 642 414 326 . 2037 2248 . . Guns 424 | 162 179 49 34 . . . . . Cannons 1540 | . . . . . 252 1288 . . Explosions 3862 | . 460 365 292 . 1785 960 . . Melee . | . . . . . . . . . Ramming 3 | . 3 . . . . . . . Kinetic 801 | 150 91 . . . 252 308 . . Thermal 391 | . 35 . 31 . 36 289 . . Explosive 3651 | . 425 365 261 . 1749 851 . . Electromagnetic 983 | 12 88 49 34 . . 800 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . 3 . . Average Corruption 2 | . . . . . . 2 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . 2 . . Message Errors 1 | . . . . . . 1 . . Matter Fused 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 177 | . 26 22 18 . 42 69 . . Projectiles 31 | . . . . . . 31 . . Explosions 146 | . 26 22 18 . 42 38 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 514 | . 131 111 30 . 80 162 . . Shots 16 | . 3 5 1 . 3 4 . . Rammed 3 | . 3 . . . . . . . Targets Rammed 3 | . 3 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 203 | . 12 15 16 . 165 203 . . Average Temperature 63 | . 8 8 7 . 58 80 . . Received Heat Transfer 807 | . . . . . 312 495 . . Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Fried 4 | . . . . . . 4 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 312 | . . . . . 40 272 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 . 1 . . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac DSF Peak Influence 420 | 15 420 364 317 . . 286 111 81 Initial 141 | . 9 92 141 . . 46 111 81 Average 155 | 4 192 222 274 . . 141 111 64 Maximum Alert Level 2 | . 2 1 1 . . 1 . . Low Security (%) 60 | 100 46 45 23 . . 64 100 100 Level 1 38 | . 47 54 76 . . 35 . . Level 2 1 | . 5 . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 2 . . . 4 . 1 Investigation 1 | . . . . . . 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement 6 | . 1 2 . . . 2 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac DSF Distress Signals 2 | . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 54 | . 7 3 4 . 17 19 . 4 Peak Tracking Total 5 | . 4 3 4 . 5 4 . 4 Tactical Retreats 5 | . . . . . . 4 . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac DSF Traps Triggered 3 | . . . . . . 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Zio Pro Fac Fac DSF Machines Disabled 11 | . 1 3 . . 1 6 . . Max in Single Turn 3 | . 1 2 . . 1 3 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac DSF Machines Accessed 3 | . . . . . 1 1 1 . Terminals 2 | . . . . . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 4 | . . . . . 1 2 1 . Successful 4 | . . . . . 1 2 1 . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 8 | . . . . . 1 7 . . Terminals 2 | . . . . . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . . . 1 . 1 . Open Door 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . Mask 1 | . . . . . . 1 . . Tunnel 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . . 2 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Zio Pro Fac Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac DSF Total Allies 10 | . . . . 9 . 1 . . Largest Group 9 | . . . . 9 9 1 . . Highest-Rated Group 289 | . . . . 289 289 27 . . Highest-Rated Ally 51 | . . . . 51 51 27 . . Zionite Dispatches 1 | . . . . . . 1 . . Heavy Resupply 1 | . . . . . . 1 . . Total Orders . | . . . . . . . . . Ally Attacks 74 | . . . . . 74 . . . Total Damage 1622 | . . . . . 1622 . . . Kills 9 | . . . . . 9 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Zio Pro Fac Fac DSF Turns Passed 4986 | 163 482 165 126 2296 779 896 4 75 Spaces Moved 2728 | 67 256 84 70 1379 400 388 3 81 Core 121 | 5 . . . . . 54 . 62 Treads 2561 | 62 256 84 70 1379 400 310 . . Legs . | . . . . . . . . . Wheels 41 | . . . . . . 24 3 14 Hover 5 | . . . . . . . . 5 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 80 80 50 Average Speed 159 | 152 160 160 160 160 161 178 80 68 Slowest Speed 400 | 160 160 160 160 160 165 400 80 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 6 62 18 22 91 50 13 . 84 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 . 1 . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . . 3 2 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 300 | . 68 62 45 . . 125 . . Melee . | . . . . . . . . . Projectile 1 | . . . . . . 1 . . AOE 299 | . 68 62 45 . . 124 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac DSF Total 3152 | 101 301 102 76 1472 473 521 5 101 Wait 102 | . . . . 77 11 14 . . Move 2721 | 66 255 83 69 1378 399 387 3 81 Hop . | . . . . . . . . . Pick Up 66 | 14 10 3 . 7 6 20 . 6 Fast Attach 8 | . 1 1 . . . . . 6 Attach 40 | 7 1 3 . . 5 21 1 2 Detach 9 | . . . . . . 7 1 1 Swap 32 | 1 8 1 2 2 15 3 . . Drop 37 | . 8 1 . 8 6 9 . 5 Fire 132 | 13 15 10 5 . 31 58 . . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . 3 . . . . . . . Escape Stasis 2 | . . . . . . 2 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 164 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 16) 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 784 | -9/Materials | Discovered new exit (range 14) 811 | -9/Materials | Entered Mines 821 | -9/Mines | Discovered new exit (range 8) 899 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 937 | -9/Mines | Entered Zion 1304 | -7/Zion | Learned location of Quarantine (-3) 1558 | -7/Zion | Learned Factory repair station intel 1588 | -7/Zion | Found Prototype Device 1589 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2179 | -7/Zion | Imprinted 2182 | -7/Zion | Declared Zion's savior 2665 | -7/Zion | Gained Derelict followers 2825 | -7/Zion | Gained Derelict followers 3016 | -7/Zion | Given the Hacking Drone Bay 3066 | -7/Zion | Discovered new exit (range 12) 3233 | -7/Zion | Entered Proximity Caves 3233 | -6/Proximity Caves | Accompanied by 9 allies 3239 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3318 | -6/Proximity Caves | Learned 12 Factory zone layouts 3534 | -6/Proximity Caves | Spotted B-75 Beast 3535 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 3565 | -6/Proximity Caves | Destroyed B-75 Beast 3732 | -6/Proximity Caves | Core integrity fell below 50% 3857 | -6/Proximity Caves | Build established: Scavenger-Mutant 3942 | -6/Proximity Caves | Core integrity fell below 20% 3979 | -6/Proximity Caves | Lost 6 parts (1p2n3w) 4002 | -6/Proximity Caves | Discovered new exit (range 8) 4012 | -6/Proximity Caves | Entered Factory 4012 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 4013 | -6/Factory | Identified exit to Factory 4014 | -6/Factory | Loaded intel: 6 repair station locations 4092 | -6/Factory | Zion Heavy Resupply teleported in 4152 | -6/Factory | Lost 3 parts (1p2n) 4287 | -6/Factory | Spotted B-75 Beast 4387 | -6/Factory | Found Launcher Loader 4626 | -6/Factory | Lost 4 parts (1p1u2w) 4672 | -6/Factory | Build established: Mutant 4884 | -6/Factory | Core integrity fell below 50% 4904 | -6/Factory | Discovered exit to Factory (range 3) 4908 | -6/Factory | Entered another Factory area 4908 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4912 | -5/Factory | Identified exit to DSF 4912 | -5/Factory | Entered DSF 4934 | -5/DSF | Additional patrols routed to DSF 4968 | -5/DSF | Core integrity fell below 50% 4975 | -5/DSF | Core integrity fell below 20% 4981 | -5/DSF | Discovered new exit (range 15) 4987 | -5/DSF | Lost 8 parts (2p4n1u1w) 4987 | -5/DSF | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- Dropped Lgt. Angular Momentum Engine. Dropped Corrupted Com. Wheel. Adv. Weight Redist. System destroyed. Triggered Alarm Trap. An alarm sounds. Triangulator severed. Energy Well severed. Acquired Myomer Leg. Myomer Leg blasted off. Dropped Angular Momentum Engine. Dropped Lgt. Fission Core. Acquired Myomer Leg. Myomer Leg severed. Knocked back. C-35 Carver system corrupted by crushing effect. Knocked back. A-15 Conveyor system corrupted by crushing effect. A-15 Conveyor system terminally corrupted. Acquired 95 matter. 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[????????# | | ???????## ##???????### ###??????# | | ???????# ????????# #??????# | | ???????# ????????# #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 665 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 53 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force The More The Merrier The One True Hacker Challenges ------------ None Game ------ Seed SwordWarpCorpse Manual? 0 Play Time 01:12:24 Cumulative 16.8 hours Start 2022.09.18 @ 08:14:08 End 2022.09.18 @ 14:11:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 19 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 112x70 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 13246bf2-f8c0-4980-9cb8-aed0a6a4f47a