Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 01:55:37 Player: Demo Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (288) 1440 Value Destroyed (8694) 8694 Prototype IDs (226) 4520 Alien Tech Used (8) 1600 Bonus (12059) 12059 TOTAL SCORE: 37213 Bonus ------- High Alert Combat Kills 594 Follower Combat Kills 214 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 500 Friendly Fire -249 Cogmind --------- Core Integrity 0/1300 Matter 75/300 Energy 99/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Deep Network Scanner Deep Network Scanner > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web EM Shield Core Cannon Guided Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Improved Thunder Leg > --- UTILITY ---------- Medium Storage Unit Advanced Transmission Jammer Experimental Powered Armor Experimental Hacking Suite System Mapper Deep Network Scanner Deep Network Scanner System Shield LC Capacitor > --- WEAPON ----------- Potential Cannon Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Advanced Power Amplifier Advanced Cryofiber Web EM Shield Transdimensional Reconstructor Tachyon Dispersion Ray Core Cannon Hypervelocity Mass Driver Guided Remote Datajack [Rating: 211] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Deep Network Scanner Protection Light Armor Plating Artifact LC Capacitor Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Falx Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Slots Evolved 14 | . . . 2 . . . 2 . 2 . . . 2 . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Utility 8 | . . . 1 . . . . . 1 . . . 1 . . . . 1 . . . . 2 . . 2 . Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 244 | 2 11 2 41 5 . . 8 12 10 2 17 17 10 8 3 3 3 30 4 6 5 9 7 1 11 4 13 Power 28 | . 2 . 3 . . . 2 . 2 . 3 2 1 . . . . 4 1 1 . 2 1 1 . . 3 Engine 12 | . 2 . 2 . . . 1 . 2 . . . 1 . . . . 3 . 1 . . . . . . . Core 11 | . . . 1 . . . 1 . . . 3 2 . . . . . 1 1 . . 1 . . . . 1 Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 2 Propulsion 66 | 2 3 . 9 3 . . 2 4 1 . 4 6 1 6 . 1 . 12 . 2 3 1 1 . 3 . 2 Treads 25 | 2 3 . 9 . . . 2 4 1 . . . . . . . . 1 . 2 . 1 . . . . . Leg 17 | . . . . . . . . . . . 4 2 . . . . . 2 . . 3 . 1 . 3 . 2 Wheel 7 | . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . 5 . 1 . 3 . . . . . . . . . Flight 8 | . . . . . . . . . . . . 4 1 1 . . . 2 . . . . . . . . . Utility 81 | . 2 . 14 1 . . 3 3 4 2 4 3 6 2 1 2 3 8 2 1 . 3 4 . 4 4 5 Device 41 | . 1 . 9 1 . . . . 2 . 3 1 4 . 1 1 1 5 1 1 . 2 2 . 1 2 3 Storage 7 | . 1 . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . 1 1 Processor 9 | . . . 1 . . . . . 1 . 1 1 1 1 . 1 1 . 1 . . . . . . . . Hackware 10 | . . . . . . . . . 1 2 . . 1 . . . 1 3 . . . . . . . 1 1 Protection 13 | . . . 3 . . . 2 2 . . . 1 . . . . . . . . . 1 2 . 2 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 69 | . 4 2 15 1 . . 1 5 3 . 6 6 2 . 2 . . 6 1 2 2 3 1 . 4 . 3 Energy Gun 14 | . 1 1 2 . . . . 1 1 . 4 . . . 1 . . 1 . . . . . . 2 . . Energy Cannon 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Ballistic Gun 29 | . . 1 8 1 . . 1 3 1 . 1 4 . . 1 . . 5 1 1 . 1 . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 Launcher 7 | . 1 . 4 . . . . . 1 . . . . . . . . . . 1 . . . . . . . Special Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 . . . 1 2 . . . . . . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . 2 . 2 . . . . . 2 . . . . 1 . . . . . . 1 . . 1 7 . 3 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . System Corruption 22 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 20 . . Parts Lost 91 | . 1 . 9 . . . . 3 3 2 2 12 3 1 . 7 7 6 . 2 . 4 4 . 5 . 20 Power 13 | . . . 1 . . . . 1 . . . 1 1 . . 1 . 2 . 1 . 1 . . . . 4 Propulsion 33 | . . . 4 . . . . 2 2 1 . 3 2 1 . 4 1 3 . 1 . 1 . . 2 . 6 Utility 19 | . . . 1 . . . . . 1 . . . . . . 1 5 . . . . . 3 . 2 . 6 Weapon 26 | . 1 . 3 . . . . . . 1 2 8 . . . 1 1 1 . . . 2 1 . 1 . 4 Highest Loss Streak 17 | . 1 . 4 . . . . 1 2 2 2 5 4 1 . 7 10 4 . 1 . 2 3 . 3 . 17 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Average Backups 11 | . 13 15 14 14 14 14 13 17 16 14 3 4 4 8 9 8 5 8 10 9 9 9 9 4 3 6 8 Power . | . 2 1 1 1 1 1 1 1 1 . . . 1 1 1 1 . . . . . 1 . . . . . Propulsion 1 | . 1 2 1 3 3 3 1 1 2 1 1 . . 1 1 . . . . . . . 1 1 . . . Utility 5 | . 6 8 7 5 5 5 5 8 7 6 1 1 3 5 5 6 4 4 6 5 5 6 5 2 1 1 3 Weapon 2 | . 2 3 2 3 3 3 4 4 3 5 . . . . . . . 3 3 3 3 1 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . 5 . 10 . . . . 10 1 5 1 . 1 2 1 1 1 6 . 2 1 . 2 . . 1 4 Power 6 | . 1 . 2 . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . 1 Utility 34 | . 2 . 6 . . . . 9 1 3 . . 1 2 . 1 . 2 . 1 1 . 2 . . 1 2 Weapon 9 | . 2 . . . . . . . . 1 . . . . . . . 4 . 1 . . . . . . 1 Tool/Special 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 91 100 96 100 100 100 99 99 96 80 75 89 66 75 95 95 34 83 100 96 85 99 96 90 87 87 77 Engine 6 | . 13 14 8 11 11 11 6 4 7 5 . . 3 6 6 6 . 3 5 5 11 5 . . . . . Core 1 | . . . 1 . . . 2 4 . . 6 6 1 . . . . 2 5 1 . 3 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 5 10 10 9 8 Treads 14 | . 28 28 20 11 11 11 28 35 29 24 . . . . . . . 3 5 8 9 9 6 5 3 . . Leg 6 | . . . . . . . . . . . 28 24 . . . . . . 11 7 14 17 18 20 19 22 19 Wheel 2 | . . . . 10 11 11 7 . . . . . . . . . . 9 11 10 2 . . . . . . Hover 1 | . . . . . . . . . . . . . . 20 25 23 . . . . . . . . . . . Device 7 | . 9 14 8 . . . . . 4 4 11 16 6 6 12 9 6 14 11 11 11 7 13 10 12 10 8 Storage 7 | . 13 14 11 11 11 11 9 9 7 5 . . . 4 6 6 . 4 5 5 5 5 4 . . 2 3 Processor 4 | . . . 9 . . . . . 5 4 3 9 16 20 18 19 16 2 4 5 5 5 4 . . . . Hackware 5 | . . . . . . . . . . 3 . . 1 1 . . 4 14 16 16 16 16 15 15 15 17 17 Protection 6 | . . . 2 22 22 22 17 17 7 5 . 2 3 . . . . . . . . 2 5 10 8 4 3 Energy Gun 2 | . 11 4 3 . . . . . . . 11 10 . . 3 5 . . . . . . . . 1 5 . Energy Cannon 1 | . 13 14 2 . . . . . . . . . . . . . . . . . . . . . . 2 3 Ballistic Gun 15 | . . 9 26 32 29 33 27 21 27 18 11 7 . . 3 6 . 14 17 20 1 12 3 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 7 10 15 10 3 3 Slashing Weapon 2 | . . . . . . . . 3 . . . 2 14 10 6 6 5 3 4 . 2 . 4 5 5 4 2 Peak Build Rating 211 | 2 14 16 23 18 17 17 22 30 38 35 46 44 42 46 60 68 40 94 87 90 105 113 137 136 171 185 211 Average Rating 54 | 1 12 15 18 16 16 17 20 25 33 26 36 36 32 38 53 58 25 75 82 81 83 108 123 131 132 181 175 On Entrance 54 | . 2 13 13 17 15 17 17 22 29 38 1 44 26 34 46 60 36 10 87 83 90 105 111 130 130 171 184 Avg Prop Armor Cover (%) 10 | 41 41 . . 7 8 8 17 4 . . 39 . . 3 2 2 . 12 15 16 19 8 6 3 4 . 23 Naked Turns 34 | . . . . . . . . . . 31 3 . . . . . . . . . . . . . . . . Heaviest Build 110 | . 36 37 41 42 41 41 44 65 67 63 22 22 18 22 32 37 19 43 44 52 52 84 99 90 106 106 110 Greatest Support 138 | 3 40 40 40 40 16 16 80 80 80 80 80 80 22 36 36 48 20 30 20 20 105 105 118 118 130 130 138 Greatest Overweight (x) 8 | . 1 . 8 4 2 2 2 1 1 . 1 2 1 3 . 1 2 3 2 5 3 . . . 1 . 1 Average Overweight (x) . | . . . . 2 2 2 1 . . . . . . . . . . . 2 1 1 . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 15 15 15 15 20 20 20 5 5 5 10 10 10 10 10 10 10 10 10 10 5 5 10 10 Average Capacity 12 | 5 14 15 15 15 15 15 15 18 20 16 5 5 5 8 10 10 5 9 10 10 10 10 9 5 5 8 9 Most Carried 20 | . 15 15 15 15 15 15 15 20 20 19 5 5 5 10 10 10 9 10 10 10 10 10 10 5 5 10 10 Average Carried 12 | . 13 14 14 14 15 15 14 18 19 15 4 4 4 8 9 9 5 8 10 9 9 9 9 4 4 7 8 Final Capacity 20 | 5 15 15 15 15 15 15 15 20 20 5 5 5 5 10 10 10 5 10 10 10 10 10 5 5 5 10 5 Final Carried 20 | . 15 15 15 15 15 15 15 20 19 5 5 5 5 9 9 9 5 10 10 10 10 10 5 4 5 10 5 Class Distribution -------------------- 13% | Mutant 13% | Hacker-Skirmisher 10% | Trapper-Tank 10% | Scavenger-Tank 10% | Gunner 7% | Hacker-Tank 6% | Scavenger-Gunner 5% | Hacker-Mutant 4% | Wizard-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Trapper-Tank | -9/Mines Trapper-Tank | -9/Exiles Trapper-Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Sprinter | -6/Factory Gladiator | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Skirmisher | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Tank | -4/Armory Hacker-Tank | -4/Lab Wizard-Tank | -3/Research Wizard-Tank | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Matter Collected 9214 | . 681 159 1810 266 57 16 244 1001 798 . 437 274 157 225 30 25 35 479 351 396 130 785 211 . 379 237 31 Remotely 512 | . . . . . . . . . . . . . . . . . . 423 . . . . 89 . . . . Salvage Created 10923 | . 592 67 2843 242 . 45 321 1343 665 . 481 271 157 190 . 20 135 525 166 497 298 852 86 . . 959 168 Parts 593 | . 47 3 190 11 . 6 15 57 38 . 25 17 14 5 . 3 9 37 1 17 2 36 8 . . 45 7 Haulers Intercepted 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . . . 2 . . . 1 . 2 . 2 . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . . . . . 1 . . 9 . . 11 2 21 . . . . . Prevented 20 | . . . . . . . . . . . . . . . . . . . 1 . . 19 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Combat Hostiles Destroyed 205 | . 14 5 56 2 . 3 4 28 16 . 7 9 . 2 . . 5 10 1 10 . 18 5 . 1 7 2 Melee 11 | . . . . . . . . . . . . 3 . 2 . . 5 . . . . . . . . 1 . Guns 120 | . 5 4 40 2 . 3 4 17 10 . 7 5 . . . . . 9 1 8 . 3 . . . 2 . Cannons 24 | . 8 1 3 . . . . . . . . . . . . . . . . . . 1 5 . 1 3 2 AOE 46 | . . . 12 . . . . 11 6 . . 1 . . . . . 1 . 2 . 12 . . . 1 . Classes Destroyed 23 | . 7 1 6 . . . 1 1 1 . . . . 2 . . . 1 1 1 . 1 . . . . . Worker 22 | . 4 . 8 1 . . 1 . 1 . . . . . . . . 1 . . . . 1 . . 4 1 Builder 20 | . 1 . 1 . . . 1 . 4 . 1 . 4 . . . . 2 . . . . . . . 6 . Tunneler 4 | . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 14 | . . . 3 2 . . 1 . 3 . 1 . 1 . . . . . . . . . . . . 3 . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 8 | . 1 . 3 . . . . . . . 1 . . . . . . 2 . . . . . . . . 1 Watcher 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 91 | . 6 3 19 . . 3 . 13 10 . . 7 . . . . 5 5 . 3 . 11 5 . . 1 . Grunt 69 | . 8 . 24 2 . . 2 13 5 . 6 . . . . . . 1 . 4 . 1 . . . 3 . Brawler 5 | . . . 2 . . . . . . . . . . . . . . . . . . 3 . . . . . Duelist 6 | . . . 1 . . . . . . . . 2 . . . . . . . 1 . 1 . . . 1 . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 16 | . . . 9 . . . 1 1 . . . . . 1 . . . 1 1 1 . 1 . . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Hunter 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 . Programmer 5 | . . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thief 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | . 7 3 12 3 . 3 4 4 9 . 4 3 4 1 . 1 5 11 1 4 . 7 5 . 1 8 2 Combat Bots Only 10 | . 3 3 10 1 . 3 2 4 4 . 3 3 . 1 . . 5 4 1 4 . 7 5 . 1 4 1 Max Kills in Single Turn 4 | . 1 1 4 1 . 2 1 3 2 . 1 1 1 1 . 1 1 1 1 1 . 3 1 . 1 3 2 Gunslinging 1 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . . . 3 1 . . 1 . . . . . 1 . 1 . 3 . . . 1 . Melee 1 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Data Miner (-6/Data Miner) A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Hostile Shots Fired 1490 | . 93 21 193 2 . 18 26 86 59 2 36 121 29 8 . 28 83 87 11 24 . 84 134 4 40 29 272 Missed 449 | . 26 2 55 1 . 8 7 26 12 . 9 29 20 3 . 11 33 21 4 8 . 34 56 4 8 10 62 Hits 1041 | . 67 19 138 1 . 10 19 60 47 2 27 92 9 5 . 17 50 66 7 16 . 50 78 . 32 19 210 Melee 34 | . . . 2 . . . . . . 2 . 21 . 5 . . . . . 1 . 2 . . . . 1 Projectile 1007 | . 67 19 136 1 . 10 19 60 47 . 27 71 9 . . 17 50 66 7 15 . 48 78 . 32 19 209 AOE 9 | . . 8 . . . . . . . . . . . . . 1 . . . . . . . . . . . Critical Strikes 30 | . . . 1 . . . . 3 . . 1 7 . . . . . 2 . 1 . 1 1 . . . 13 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Damage Taken 17708 | . 619 420 1726 10 . 87 197 853 776 84 433 1706 123 91 . 833 776 1096 148 377 . 1098 1088 . 520 375 4272 Core 3229 | . 94 80 229 . . 8 . 42 51 49 48 413 21 44 . 217 484 54 . 31 . 118 30 . 8 42 1166 Absorbed by Shields 623 | . . . . . . . . . . . . . . . . . . . . . . . 303 . 320 . . Redirected to Shielding 71 | . . . . . . 2 . 4 18 . . 24 4 . . . . . . . . . 14 . 5 . . Ignored by Resistances 88 | . . . . . . . 8 80 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 652 | . . . 124 . . . . . 326 . . . . . . . . . . . . . . . . . 202 Core Remaining (%) 58 | 100 . 30 . . . 40 . 92 . . . 19 . . . . 9 . . . . 79 . . 100 . . Volleys Fired 604 | . 57 15 142 17 . 5 14 73 42 . 26 31 2 1 . 2 . 27 4 31 3 39 8 . 31 13 21 Largest 4 | . 2 2 3 3 . 3 3 3 4 . 4 4 1 1 . 1 . 4 4 4 1 4 3 . 3 3 2 Hottest 207 | . 136 101 186 69 . 69 71 76 101 . 175 207 5 5 . 5 . 60 60 91 7 132 117 . 200 205 200 Shots Fired 1503 | . 106 30 403 50 . 15 42 164 112 . 80 61 2 1 . 2 . 99 16 78 4 112 18 . 61 23 24 Gun 1205 | . 47 15 372 49 . 15 42 149 100 . 80 61 . . . . . 99 16 70 1 66 2 . . 14 7 Cannon 231 | . 58 15 24 . . . . . . . . . . . . . . . . . . 32 16 . 61 9 16 Launcher 58 | . 1 . 7 1 . . . 15 12 . . . . . . . . . . 8 . 14 . . . . . Special 9 | . . . . . . . . . . . . . 2 1 . 2 . . . . 3 . . . . . 1 Kinetic 1142 | . . 15 307 49 . 15 42 149 100 . 45 41 . . . . . 99 16 70 1 98 18 . 59 5 13 Thermal 251 | . 105 15 89 . . . . . . . 19 14 . . . . . . . . . . . . 2 4 3 Explosive 36 | . 1 . 7 1 . . . 15 12 . . . . . . . . . . . . . . . . . . Electromagnetic 65 | . . . . . . . . . . . 16 6 . . . . . . . 8 . 14 . . . 14 7 Robot Hit Streak 24 | . 12 9 13 7 . 2 8 22 15 . 5 11 5 6 . 1 . 7 18 24 5 8 3 . 5 9 3 Robot Miss Streak 9 | . 8 4 5 2 . 3 2 3 4 . 9 3 . . . 1 . 3 . 2 . 2 3 . 5 1 4 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Secondary Targets 19 | . . . 6 . . 1 . 2 2 . 2 1 . . . . . 4 . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . 1 1 . 1 1 . . . . . 1 . 1 . . . . . . . Shots Hit Robots 935 | . 64 16 243 21 . 5 23 112 72 1 34 45 9 13 . 2 7 52 20 49 14 56 11 . 30 25 11 Core Hits 471 | . 28 5 125 8 . 3 14 66 48 . 19 18 4 3 . 1 5 22 7 22 2 32 4 . 9 15 11 Critical Kills 5 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 7 | . . . . . . . . . . . . 1 . . . . . . 1 2 . 1 . . . . 2 Critical Strikes 31 | . 6 . 4 1 . . 1 1 . . . 2 . . . . . . 1 2 . 3 2 . 2 2 4 Burn 9 | . 5 . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . Meltdown 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 11 | . . . . 1 . . 1 . . . . 1 . . . . . . 1 2 . 1 . . . . 4 Blast 7 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . 2 1 . Sever 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Melee Attacks 228 | . . . . . . . . 44 9 2 . 18 23 20 . 1 15 17 13 1 11 . 16 2 6 22 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 217 | . . . . . . . . 44 . . . 18 23 20 . 1 15 17 13 1 11 . 16 2 6 22 8 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 34 | . . . . . . . . . 7 . . . 6 5 . 1 . 2 2 . . . 1 . . 9 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Damage Inflicted 27824 | . 1149 372 4555 319 . 69 365 3727 1946 . 760 877 531 825 . 99 338 1686 771 1173 1057 2348 493 . 847 2546 971 Guns 12424 | . 441 199 3402 319 . 69 365 1334 1061 . 760 619 . . . . . 1325 390 971 . 738 25 . . 324 82 Cannons 3851 | . 615 164 289 . . . . . . . . . . . . . . . . . . 585 268 . 847 751 332 Explosions 5125 | . 86 . 834 . . . . 947 860 . . . . . . . . 113 . 202 . 1025 . . . 605 453 Melee 6339 | . . . . . . . . 1446 . . . 255 531 825 . 99 338 248 381 . 1057 . 200 . . 866 93 Ramming 85 | . 7 9 30 . . . . . 25 . . 3 . . . . . . . . . . . . . . 11 Kinetic 12515 | . . 199 2826 319 . 69 365 1334 1061 . 513 493 . . . . . 1325 390 971 . 1323 293 . 847 68 119 Thermal 4457 | . 1056 164 865 . . . . . . . 126 126 . . . . . 113 . . . 53 . . . 1288 666 Explosive 2727 | . 86 . 834 . . . . 947 860 . . . . . . . . . . . . . . . . . . Electromagnetic 1701 | . . . . . . . . . . . 121 . . . . . . . . 202 . 972 . . . 324 82 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6339 | . . . . . . . . 1446 . . . 255 531 825 . 99 338 248 381 . 1057 . 200 . . 866 93 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . 4 4 4 4 . 1 1 17 17 17 . . . . . . . 1 1 4 . . 25 . 25 Average Corruption 5 | . . . 4 4 4 4 . 1 1 8 17 17 . . . . . . . 1 1 3 . . 17 . 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 228 | . . . 56 25 9 5 . 4 8 6 14 27 . . . . . . . 6 3 26 . . 29 . 10 Message Errors 35 | . . . 13 5 1 3 . 1 1 2 2 1 . . . . . . . . . 3 . . 1 . 2 Matter Fused 57 | . . . 15 3 2 . . 1 3 2 4 7 . . . . . . . 3 1 5 . . 8 . 3 Heat Flow Errors 20 | . . . 5 1 . . . . 2 . . 4 . . . . . . . 1 . 2 . . 5 . . Energy Discharges 25 | . . . 5 4 2 1 . . 1 . . 3 . . . . . . . . . 4 . . 4 . 1 Parts Fused 6 | . . . 2 . . . . . . . . . . . . . . . . . 1 1 . . 2 . . Data Loss (minor) 38 | . . . 8 7 3 . . . 1 2 3 3 . . . . . . . . . 4 . . 7 . . Data Loss (major) 14 | . . . 3 4 1 . . . . . 1 1 . . . . . . . 1 . 2 . . 1 . . Misfires 9 | . . . 2 1 . . . . . . 1 . . . . . . . . . 1 4 . . . . . Alerts 5 | . . . 1 . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . Misdirections 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 Weapon Failures 14 | . . . 2 . . . . . . . 2 8 . . . . . . . 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1878 | . 1 1 40 . . . . 77 10 . . 9 105 315 . . 1 46 . . 389 22 125 . . 685 52 Projectiles 318 | . 1 1 . . . . . . . . . . . . . . . . . . . 21 30 . . 265 . Explosions 197 | . . . 40 . . . . 21 10 . . . . . . . . . . . . 1 . . . 116 9 Melee 1363 | . . . . . . . . 56 . . . 9 105 315 . . 1 46 . . 389 . 95 . . 304 43 Knockbacks 7 | . . 1 . . . . . . . . . . . . . . . . . . . 3 1 . . 1 1 Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 1 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 286 | . . . 10 . . . . 82 . . . . . . . . . . . 44 . 21 . . 9 . 120 Shots 12 | . . . 1 . . . . 5 . . . . . . . . . . . 2 . 1 . . 1 . 2 Rammed 21 | . 2 1 9 . . . . . 9 . . . . . . . . . . . . . . . . . . Targets Rammed 28 | . 2 1 9 . . . . . 9 . . 1 . . . . . . . . . . . . . . 6 Kicked 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 6 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 764 | . 270 108 764 264 . 41 96 286 154 . 183 189 . . . . . 24 29 246 . 312 108 . 229 63 . Average Temperature 89 | . 82 48 177 42 . 22 22 70 56 . 58 81 . . . . . 10 13 55 . 92 46 . 93 16 . Received Heat Transfer 1987 | . 180 . 594 6 . . 45 396 81 . 162 24 9 . . 12 9 72 9 99 . 96 82 . . 60 51 Effects 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 5 . 7 . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 7920 | . 2775 296 2294 . . . . . . . 222 333 . . . . . 50 . . . 50 . . . 1080 820 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Maximum Alert Level 3 | . . . 3 1 . . . 3 3 . . 1 1 . . . . 2 . . . . . . . 1 . Low Security (%) 51 | 100 100 100 16 71 . 100 100 19 . 100 100 77 42 . . . . 63 . . . . 100 100 . 53 100 Level 1 16 | . . . 32 28 . . . 14 . . . 22 57 . . . . 16 . . . . . . . 46 . Level 2 20 | . . . 27 . . . . 25 99 . . . . . . . . 19 . . . . . . . . . Level 3 11 | . . . 23 . . . . 40 . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1076 | . 144 73 883 338 . 60 60 1076 704 193 125 319 286 . . . . 465 . . . . 115 27 . 250 115 Initial 564 | . . 27 . 338 . . 3 . 564 193 65 59 161 . . . . . . . . . 87 25 . . 109 Average 283 | . 65 14 446 121 . 18 20 576 558 154 82 155 219 . . . . 146 . . . . 50 16 . 128 54 Influence Increases 7516 | . 442 123 1651 80 . 70 132 1126 492 . 200 370 234 20 . 20 110 656 50 275 18 643 162 4 . 387 251 Destroy 0b10 Robot/C 4160 | . 280 100 1100 40 . 60 80 560 320 . 140 180 . 20 . 20 100 200 20 180 . 480 100 . . 140 40 Destroy 0b10 Robot/NC 455 | . 45 . 125 20 . . 15 35 50 . 15 . 25 . . . . 30 . . 15 . 5 . . 65 10 Destroy Leader 704 | . 66 20 268 . . 10 30 40 70 . 30 10 . . . . 10 40 . 20 . 50 10 . . 20 10 Allied During Kill 43 | . . . . . . . . 2 . . . . . . . . . . . . 3 38 . . . . . Trap Triggered on 0b10 50 | . . . . . . . . . 20 . . 10 . . . . . 10 . . . . . . . 10 . Successful Hack 163 | . . . 36 . . . 7 14 10 . . . 48 . . . . 12 . . . . . . . 30 6 Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 390 | . . . 45 15 . . . 45 . . . . 15 . . . . 150 . . . . 15 . . 15 90 Anti-Garrison Action 400 | . . . . . . . . 300 . . . 100 . . . . . . . . . . . . . . . Destroy Structure 506 | . 6 3 47 5 . . . 100 22 . . 10 11 . . . . 124 . . . . 32 4 . 62 80 Partial Spotted 75 | . . . . . . . . . . . . . 60 . . . . . . . . . . . . . 15 Lose Combat Pursuer 540 | . 45 . . . . . . 30 . . 15 60 75 . . . . 90 30 75 . 75 . . . 45 . Influence Decreases 7516 | . 370 195 783 934 14 60 142 50 1016 459 208 146 278 285 . 20 110 656 50 275 18 504 249 56 . 192 446 Entered New Map 1933 | . . 45 . 530 14 . 7 . 512 359 28 26 148 99 . . . . . . . . 52 27 . . 86 Time Decay 4404 | . 370 150 693 404 . 60 135 . 474 70 160 . 100 186 . 10 80 161 50 264 18 404 157 29 . 192 237 Lost Part 634 | . . . 90 . . . . 30 30 20 20 120 30 . . . 30 60 . 11 . 40 40 . . . 113 Lost Ally 110 | . . . . . . . . 20 . 10 . . . . . 10 . . . . . 60 . . . . 10 Purge Threat 435 | . . . . . . . . . . . . . . . . . . 435 . . . . . . . . . Squads Dispatched 33 | . 3 . 8 . . . 1 . 6 . 1 . 3 . . . . 3 . . . 1 . . . 3 4 Investigation 7 | . 1 . 3 . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . Extermination 6 | . . . . . . . . . 2 . . . 1 . . . . 1 . . . . . . . . 2 Reinforcement 15 | . 2 . 3 . . . . . 4 . . . 1 . . . . 2 . . . . . . . 2 1 Assault 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Distress Signals 11 | . 3 . 3 . . . . . 1 . . . 2 . . . . 1 . . . . . . . . 1 Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 13 Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 13 Times Spotted 348 | . 26 5 79 1 . 3 8 30 21 5 13 16 9 3 . 4 13 21 2 12 . 28 18 5 1 9 16 Peak Tracking Total 13 | . 6 3 7 . . 3 4 4 4 4 4 5 5 2 . 4 8 9 2 4 . 7 13 5 1 4 8 Tactical Retreats 19 | . 2 . . . . . . 1 . . 1 2 2 . . . . 3 2 3 . 2 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Traps Triggered 7 | . 1 . 1 . . . . 1 1 . . 1 1 . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 101 | . . . 77 . . . . . 24 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 5 Reprogrammed 22 | . . . 8 . . . . . 2 . . . . . . . . 6 . . . . . . . 6 . Reused 9 | . . . . . . . . . 2 3 . 1 . 1 . . . 1 . . . . . . . 1 . Traps Extracted 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . 1 3 . 1 . 1 . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 2 . . 1 . . . . . 1 . . . . . . . 1 . Most Traps Carried 15 | . . . 8 11 11 11 11 15 15 14 2 2 1 1 . . . . . . . . . . . . . Objects Rigged 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Machines Disabled 38 | . . . 4 1 . . . 6 . . . 1 1 . . . . 10 . 1 . 1 1 . 4 1 7 Max in Single Turn 8 | . . . 1 1 . . . 1 . . . 1 1 . . . . 8 . 1 . 1 1 . 1 1 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Garrison Relay 5 | . . . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Machines Accessed 57 | . . . 12 . 2 . 2 2 3 . 3 1 1 1 1 4 . 8 . 1 4 . 1 . 3 6 2 Terminals 23 | . . . 6 . . . . 2 2 . 2 1 . . . . . 4 . . . . . . . 5 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 7 | . . . 2 . . . 1 . 1 . . . . . . . . 2 . . . . 1 . . . . Scanalyzers 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . 1 . . . . . . 2 . . . . . . . . . Total Hacks 227 | . . . 49 . 2 . 9 4 6 . 5 2 3 1 1 31 . 47 . 1 13 . 2 . 24 20 7 Successful 183 | . . . 35 . 2 . 4 2 3 . 1 . 2 1 1 31 . 40 . 1 13 . 1 . 24 15 7 Failed 44 | . . . 14 . . . 5 2 3 . 4 2 1 . . . . 7 . . . . 1 . . 5 . Catastrophic 6 | . . . 4 . . . . . 1 . . 1 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . . . 16 . . . 7 . 4 . 2 1 . . . . . 31 . . . . . . 3 11 4 Terminals 92 | . . . 21 . . . . 4 4 . 4 2 . . . . . 34 . . . . . . . 18 5 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Repair Stations 12 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 2 Recycling Units 20 | . . . 4 . . . 4 . 2 . . . . . . . . 8 . . . . 2 . . . . Scanalyzers 17 | . . . 14 . . . . . . . . . 3 . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 5 . . . 1 . . . . . . 5 . . . . . . . . . Terminal Hacks 117 | . . . 4 . 2 . . 2 . . . . . 1 1 31 . 22 . 1 13 . . . 24 12 4 Record 43 | . . . . . 2 . . . . . . . . 1 . 11 . . . . 5 . . . 23 1 . Part Schematic 16 | . . . 1 . . . . . . . . . . . . 10 . 1 . . 4 . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Prototype ID Bank 10 | . . . 1 . . . . . . . . . . . . 3 . 2 . . 4 . . . . . . Open Door 4 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Locate Traps 6 | . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . 1 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Security Status 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Registered Components 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 10 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . 2 Scan Component 5 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 Repair 5 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 5 | . . . 1 . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . Retrieve Components 5 | . . . 1 . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . Scanalyzer 13 | . . . 11 . . . . . . . . . 2 . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 9 | . . . 7 . . . . . . . . . 2 . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . 1 . . . . . . 2 . . . . . . . . . Unlock Access 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Unauthorized Hacks 32 | . . . 11 . . . 3 . 2 . . . . . . . . 14 . . . . . . . 1 1 Terminals 17 | . . . 8 . . . . . 1 . . . . . . . . 6 . . . . . . . 1 1 Track 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . . . 5 . . . . . 1 . . . . . . . . 3 . . . . . . . 1 1 Detonate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operators 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . 2 . . . 3 . 1 . . . . . . . . 5 . . . . . . . . . Monitor 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Reject 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . Recyclers 3 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . Mask 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Decoy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . . . 11 . . . 2 2 3 . 3 1 1 . . . . 4 . . . . 1 . . 5 2 Full Trace Events 9 | . . . 4 . . . . 1 . . 1 1 1 . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . 18 . . . . . . . . . . . . 10 . 1 . . 4 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Part Studies Acquired 8 | . . . 6 . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Repaired 5 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 Time 220 | . . . 187 . . . . . . . . . . . . . . . . . . . . . . . 33 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . 10 . . . . . 6 . . . . . . . . 4 . . . . 2 . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Used RIF Installer 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . . . 6 1 . . 1 1 . 1 . . . . 3 . . . . . . Non-combat 8 | . . . . . . . . . 6 . . . 1 1 . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . 1 . . . . . 1 . . . . 3 . . . . . . Robot Hacks Applied 15 | . . . . . . . . . 8 1 . . 1 1 . 1 . . . . 3 . . . . . . parse_system 7 | . . . . . . . . . 2 . . . . 1 . 1 . . . . 3 . . . . . . map_walls 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . find_recycling 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . map_route 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . ignore_targets 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . formatsys_low 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . . 16 . . . 4 . . . . . 1 . . . . . . . . . Machine Destruction 21 | . . . . . . . . 16 . . . 4 . . . . . 1 . . . . . . . . . Attached 4 | . . . . . . . . . 1 2 . . 1 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . 1 Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Total Allies 11 | . . . 1 . . . . 1 2 . . . 1 . . . . . . 3 . 2 . . . . 1 Largest Group 3 | . . . 1 . . . . 1 2 1 . . 1 1 1 1 . . . 3 3 3 . . . . 1 Highest-Rated Group 96 | . . . 10 . . . . 25 49 23 . . 23 23 22 22 . . . 87 87 96 . . . . 18 Highest-Rated Ally 49 | . . . 10 . . . . 25 26 23 . . 23 23 22 22 . . . 29 29 49 . . . . 18 Total Orders 8 | . . . . . . . . . 3 1 . . 1 2 . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 ROAM 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . AID 4 | . . . . . . . . . 1 1 . . 1 1 . . . . . . . . . . . . . Ally Attacks 58 | . . . . . . . . 3 . . . . . . . . . . . . . 55 . . . . . Total Damage 1301 | . . . . . . . . 67 . . . . . . . . . . . . . 1234 . . . . . Kills 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Active Infowar (turns) 5087 | . . . 155 . . . . . . . 66 1 115 650 175 50 317 . 783 708 300 758 143 . . 389 477 Sensors 3984 | . . . . . . . . . . . . . 100 650 175 50 317 . 783 708 300 758 143 . . . . Terrain 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Structural 455 | . . . 155 . . . . . . . 66 1 56 55 122 . . . . . . . . . . . . Jamming 866 | . . . . . . . . . . . . . . . . . . . . . . . . . . 389 477 Robot Analysis Total 154 | . . . . . . . . . . . . . . . . 154 . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . . . . . 3 . . . . 1 1 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Turns Passed 18514 | 12 975 765 2960 1107 538 235 332 1644 1202 146 321 508 213 707 175 106 391 613 791 722 300 971 367 63 1361 433 556 Spaces Moved 11931 | 18 489 447 1193 648 413 159 187 772 591 123 167 371 388 683 248 138 375 504 695 640 206 700 227 46 879 252 372 Core 589 | 18 30 . 3 . . . . . . 63 17 . . 4 . . 370 27 . . . . . . . . 57 Treads 3601 | . 459 447 1190 42 . . 40 772 591 60 . . . . . . . . . . . . . . . . . Legs 2905 | . . . . . . . . . . . 150 233 . . . . . . . . 103 700 227 46 879 252 315 Wheels 3240 | . . . . 606 413 159 147 . . . . . . . . . . 477 695 640 103 . . . . . . Hover 1047 | . . . . . . . . . . . . . . 656 248 138 5 . . . . . . . . . . Flight 549 | . . . . . . . . . . . . 138 388 23 . . . . . . . . . . . . . Fastest Speed 26 | 50 50 160 160 130 130 130 130 160 160 50 50 26 27 34 65 60 50 50 100 85 115 120 120 120 120 120 50 Average Speed 120 | 50 153 160 169 134 130 130 136 161 160 103 122 91 30 67 65 65 89 83 100 91 117 120 120 120 127 120 111 Slowest Speed 450 | 50 240 160 450 200 130 130 160 200 200 160 130 195 110 200 65 144 150 115 100 145 120 120 120 120 190 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 50 | 3 82 92 91 100 89 39 11 93 12 83 3 38 17 69 41 79 57 15 77 63 61 65 6 5 99 6 30 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 34 | . . . . 1 . . . . . . . . . . . 30 . . . . 3 . . . . . . Known Exits Taken 13 | . . 1 . . . 1 1 . . . 1 . 1 1 1 . 1 . 1 1 1 1 . . . 1 . Unknown Exits Taken 10 | 1 1 . 1 1 1 . . . . . . . . . . 1 . 1 . . . . 1 1 1 . . Scrap Searched 20 | . . 1 . 2 . . . . . . . . . 5 4 . . . 4 4 . . . . . . . Spaces Dug 118 | . . . 8 . . . . 23 . . . . 11 8 . . 4 13 6 1 . 9 11 2 9 9 4 Terrain Destroyed 378 | . 4 3 35 5 . . . 54 18 . . . 11 8 . . 4 88 6 2 . 29 16 2 10 42 41 Melee 69 | . . . . . . . . . . . . . 11 8 . . 4 13 6 1 . . 11 2 . 9 4 Projectile 43 | . . 3 . . . . . 4 . . . . . . . . . . . . . 24 5 . 3 2 2 AOE 265 | . 4 . 35 5 . . . 50 18 . . . . . . . . 75 . . . 5 . . 7 31 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Total 14629 | 19 607 467 1827 845 413 177 236 983 759 138 222 467 439 895 261 151 408 623 757 728 250 765 285 52 1054 328 473 Wait 922 | . 11 . 268 161 . 14 13 16 43 5 4 2 13 155 4 . 6 6 40 24 . 3 8 . 82 21 23 Move 11904 | 17 488 446 1192 647 412 158 186 771 591 122 167 370 387 682 247 137 374 501 694 639 205 699 226 45 878 251 372 Hop 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Pick Up 168 | . 25 1 31 2 . . 3 19 8 . 3 7 1 11 3 3 3 18 . 4 4 3 3 . 8 7 1 Fast Attach 171 | 2 3 1 13 3 . . 4 8 6 . 14 19 9 8 3 . . 25 . 3 9 2 6 . 18 3 12 Attach 72 | . 4 1 11 . . . 2 1 5 . 2 4 1 4 . 2 6 6 . . 2 2 3 2 6 4 4 Detach 19 | . . . 1 . . . . . . . 1 . 1 . . . 2 2 . . . . 1 1 5 4 1 Swap 155 | . 7 . 43 8 1 . 6 25 10 4 2 1 2 2 . 1 . 4 5 8 2 7 7 1 1 . 8 Drop 235 | . 10 2 40 7 . . 8 26 9 2 3 13 4 12 4 5 2 16 1 6 14 4 7 1 19 3 17 Fire 604 | . 57 15 142 17 . 5 14 73 42 . 26 31 2 1 . 2 . 27 4 31 3 39 8 . 31 13 21 Melee 223 | . . . . . . . . 44 9 2 . 18 19 19 . 1 15 17 13 1 11 . 16 2 6 22 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 6 Crush 21 | . 2 1 9 . . . . . 9 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 20 | . . . . . . . . . 2 . . . . . . . . . . 12 . 6 . . . . . Trap 107 | . . . 77 . . . . . 25 3 . 1 . 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 13 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 12) 437 | -10/Materials | Discovered new exit (range 5) 865 | -10/Materials | Discovered new exit (range 16) 988 | -10/Materials | Entered Mines 1023 | -10/Mines | Assembled infested the area 1027 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1179 | -10/Mines | Core integrity fell below 50% 1341 | -10/Mines | Learned 2 Materials zone layouts 1394 | -10/Mines | Discovered new exit (range 8) 1423 | -10/Mines | Discovered new exit (range 8) 1554 | -10/Mines | Identified exit to Materials 1570 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1753 | -10/Mines | Entered Materials 1753 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1754 | -9/Materials | Identified exit to Materials 2192 | -9/Materials | Build established: Gunner 2237 | -9/Materials | Destroyed 10 combat bots 2266 | -9/Materials | Lost 4 parts (1p1n1u1w) 2454 | -9/Materials | Discovered exit to Materials (range 16) 2824 | -9/Materials | Repaired Broken Adv. Targeting Computer 2882 | -9/Materials | Discovered exit to Materials (range 4) 3171 | -9/Materials | Discovered new exit (range 13) 3353 | -9/Materials | First assault squad dispatched 3799 | -9/Materials | Discovered new exit (range 16) 4200 | -9/Materials | Repaired Hvy. Assault Rifle 4252 | -9/Materials | Repaired Imp. Assault Rifle 4304 | -9/Materials | Repaired Imp. Assault Rifle 4438 | -9/Materials | Core integrity fell below 50% 4457 | -9/Materials | Sterilization system engaged 4457 | -9/Materials | Non-combat units ordered to evacuate 4557 | -9/Materials | Combat units ordered to evacuate 4713 | -9/Materials | Entered Mines 4731 | -9/Mines | Met a Derelict bent on vengeance 4735 | -9/Mines | Build established: Scavenger-Tank 5005 | -9/Mines | Discovered exit to Materials (range 8) 5145 | -9/Mines | Learned location of Zion (-7) 5157 | -9/Mines | Found a hidden stash of uninstalled traps 5253 | -9/Mines | Excavation squad dispatched 5253 | -9/Mines | A large section of the Mines collapsed 5453 | -9/Mines | Discovered exit to Materials (range 8) 5459 | -9/Mines | Build established: Trapper-Tank 5806 | -9/Mines | Discovered new exit (range 9) 5820 | -9/Mines | Entered Exiles 5820 | -9/Exiles | Found Exiles lab abandoned 6339 | -9/Exiles | Discovered new exit (range 15) 6358 | -9/Exiles | Entered Mines 6576 | -8/Mines | Discovered exit to Materials (range 11) 6593 | -8/Mines | Entered Materials 6593 | -8/Materials | Evolved 2 slots: Propulsion x2 6624 | -8/Materials | Garrison activated, responded to threat 6645 | -8/Materials | Discovered new exit (range 5) 6882 | -8/Materials | Identified exit to Garrison 6925 | -8/Materials | Entered Garrison 7049 | -8/Garrison | Installed Relay Interface Framework 7100 | -8/Garrison | Build established: Scavenger-Tank 7176 | -8/Garrison | Rescued a captive Derelict 7259 | -8/Garrison | Garrison Relay disabled 7447 | -8/Garrison | Triggered checkpoint 7499 | -8/Garrison | Triggered checkpoint 7535 | -8/Garrison | Discovered new exit (range 8) 7604 | -8/Garrison | Garrison Relay disabled 7695 | -8/Garrison | Triggered checkpoint 7756 | -8/Garrison | Discovered new exit (range 9) 7779 | -8/Garrison | Triggered checkpoint 7901 | -8/Garrison | Garrison Relay disabled 7977 | -8/Garrison | Triggered checkpoint 8116 | -8/Garrison | Garrison Relay disabled 8157 | -8/Garrison | Discovered new exit (range 10) 8441 | -8/Garrison | Build established: Trapper-Mutant 8449 | -8/Garrison | Triggered checkpoint 8569 | -8/Garrison | Entered Factory 8569 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8764 | -7/Factory | Build established: Trapper-Tank 9139 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 9338 | -7/Factory | Build established: Scavenger-Gunner 9771 | -7/Factory | Sucked down chute 9771 | -7/Factory | Entered Waste 9786 | -7/Waste | EMP discharged 9801 | -7/Waste | 1 allies followed down the chute 9840 | -7/Waste | Spotted C-40 Crusher 9871 | -7/Waste | Spotted C-40 Crusher 9884 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9886 | -7/Waste | EMP discharged 9886 | -7/Waste | System corruption reached 10% 9886 | -7/Waste | Released all parts (8) 9893 | -7/Waste | Spotted C-40 Crusher 9896 | -7/Waste | Spotted C-40 Crusher 9899 | -7/Waste | Spotted C-40 Crusher 9905 | -7/Waste | Spotted C-40 Crusher 9908 | -7/Waste | Discovered new exit (range 13) 9917 | -7/Waste | Entered Factory 10238 | -7/Factory | Identified exit to Garrison 10238 | -7/Factory | Entered Garrison 10426 | -7/Garrison | Triggered checkpoint 10469 | -7/Garrison | Garrison Relay disabled 10470 | -7/Garrison | Triggered checkpoint 10473 | -7/Garrison | Build established: Scavenger-Skirmisher 10495 | -7/Garrison | Heavy support dispatched to Factory 10502 | -7/Garrison | Core integrity fell below 50% 10545 | -7/Garrison | Lost 5 parts (1p1n3w) 10671 | -7/Garrison | Heavy support dispatched to Factory 10699 | -7/Garrison | Lost 3 parts (1n2w) 10716 | -7/Garrison | Triggered checkpoint 10726 | -7/Garrison | Discovered new exit (range 12) 10737 | -7/Garrison | Expanded RIF knowledge: Command Fork 10742 | -7/Garrison | Core integrity fell below 20% 10746 | -7/Garrison | Entered Factory 10746 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10806 | -6/Factory | Lost 4 parts (1p2n1w) 10946 | -6/Factory | Discovered new exit (range 8) 10949 | -6/Factory | Identified exit to Lower Caves 10959 | -6/Factory | Entered Lower Caves 10959 | -6/Lower Caves | Accompanied by 1 ally 11154 | -6/Lower Caves | Learned 4 Factory zone layouts 11204 | -6/Lower Caves | Build established: Gladiator 11283 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11317 | -6/Lower Caves | Learned Factory garrison access intel 11381 | -6/Lower Caves | Encountered a Warlord checkpoint 11491 | -6/Lower Caves | Entered a destroyed Warlord outpost 11550 | -6/Lower Caves | Learned Factory terminal intel 11551 | -6/Lower Caves | Discovered new exit (range 8) 11555 | -6/Lower Caves | Identified exit to Lower Caves 11607 | -6/Lower Caves | Found Alien Artifact 11607 | -6/Lower Caves | Identified Core Expander 11607 | -6/Lower Caves | Installed Core Expander, added new Utility slot 11666 | -6/Lower Caves | Entered another Lower Caves area 11666 | -6/Lower Caves | Accompanied by 1 ally 11670 | -6/Lower Caves | Discovered new exit (range 13) 11828 | -6/Lower Caves | Discovered new exit (range 11) 11835 | -6/Lower Caves | Identified exit to Data Miner 11841 | -6/Lower Caves | Entered Data Miner 11841 | -6/Data Miner | Accompanied by 1 ally 11841 | -6/Data Miner | Discovered new exit (range 8) 11855 | -6/Data Miner | Met Data Miner 11876 | -6/Data Miner | Learned location of Section 7 (-3) 11876 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11882 | -6/Data Miner | Received God Mode back door access code from Data Miner 11914 | -6/Data Miner | Destroyed Data Miner 11917 | -6/Data Miner | Interfaced with the Data Conduit 11925 | -6/Data Miner | Found System Mapper 11928 | -6/Data Miner | Found Deep Network Scanner 11947 | -6/Data Miner | Entered Proximity Caves 11972 | -5/Proximity Caves | Core integrity fell below 50% 11998 | -5/Proximity Caves | Lost 10 parts (1p5n2u2w) 12222 | -5/Proximity Caves | Build established: Mutant 12319 | -5/Proximity Caves | Core integrity fell below 20% 12333 | -5/Proximity Caves | Discovered new exit (range 11) 12337 | -5/Proximity Caves | Identified exit to Factory 12338 | -5/Proximity Caves | Entered Factory 12338 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12340 | -5/Factory | Loaded intel: 266 machine locations 12341 | -5/Factory | Loaded intel: 26 terminal locations 12342 | -5/Factory | Loaded intel: 4 garrison access locations 12360 | -5/Factory | Lost 4 parts (4u) 12648 | -5/Factory | Lost 4 parts (1p3n) 12773 | -5/Factory | Build established: Hacker-Gunner 12782 | -5/Factory | Allied Derelicts emerged from ambush trap array 12835 | -5/Factory | Discovered new exit (range 5) 12865 | -5/Factory | Identified exit to Factory 12951 | -5/Factory | Entered Upper Caves 13078 | -5/Upper Caves | Learned Factory emergency access door positions 13205 | -5/Upper Caves | Build established: Hacker-Skirmisher 13493 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13698 | -5/Upper Caves | Discovered new exit (range 14) 13726 | -5/Upper Caves | Identified exit to Upper Caves 13742 | -5/Upper Caves | Entered another Upper Caves area 13786 | -5/Upper Caves | Discovered exit to Factory (range 9) 13831 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13973 | -5/Upper Caves | Learned Factory garrison access intel 14252 | -5/Upper Caves | Discovered new exit (range 10) 14259 | -5/Upper Caves | Identified exit to Zhirov 14380 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 14464 | -5/Upper Caves | Entered Zhirov 14464 | -5/Zhirov | Accompanied by 3 allies 14467 | -5/Zhirov | Discovered new exit (range 3) 14487 | -5/Zhirov | Met Zhirov 14528 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14552 | -5/Zhirov | Found Alien Artifact 14552 | -5/Zhirov | Identified Integrated Reactor 14552 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14568 | -5/Zhirov | Found Alien Artifact 14760 | -5/Zhirov | Identified exit to Proximity Caves 14764 | -5/Zhirov | Entered Proximity Caves 14764 | -4/Proximity Caves | Accompanied by 3 allies 14800 | -4/Proximity Caves | Destroyed 7 combat bots 14954 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15237 | -4/Proximity Caves | Spotted B-86 Titan 15471 | -4/Proximity Caves | Destroyed B-86 Titan 15644 | -4/Proximity Caves | Discovered exit to Factory (range 5) 15735 | -4/Proximity Caves | Entered Factory 15735 | -4/Factory | Evolved 2 slots: Utility x2 15737 | -4/Factory | Loaded intel: 311 machine locations 15738 | -4/Factory | Loaded intel: 4 garrison access locations 16087 | -4/Factory | Discovered new exit (range 11) 16102 | -4/Factory | Entered Armory 16103 | -4/Armory | Loaded intel: 105 machine locations 16124 | -4/Armory | Lost 3 parts (3u) 16164 | -4/Armory | Identified Transdimensional Reconstructor 16164 | -4/Armory | Warped through subspace to slip node 16164 | -4/Armory | Discovered new exit (range 1) 16165 | -4/Armory | Entered Lab 16165 | -4/Lab | Discovered new exit (range 9) 16179 | -4/Lab | Hidden lab's door opened automatically 16179 | -4/Lab | Sensor layout match revealed 16180 | -4/Lab | Gained access to the hidden lab's interior 16181 | -4/Lab | Decrypted terminal 16186 | -4/Lab | Decrypted terminal 16266 | -4/Lab | Decrypted terminal 16266 | -4/Lab | Acquired modification code for an L2 power cell 16366 | -4/Lab | Build established: Hacker-Tank 16396 | -4/Lab | Decrypted terminal 16482 | -4/Lab | Found Prototype Energy Cannon 16505 | -4/Lab | Found Prototype Protection 16631 | -4/Lab | Identified Potential Cannon 16694 | -4/Lab | Disabled Active System Cloaker 16721 | -4/Lab | Detected by scanners 16776 | -4/Lab | Confronted by A5 16859 | -4/Lab | Destroyed A5 16883 | -4/Lab | Lost 3 parts (1n2u) 16948 | -4/Lab | Found Alien Artifact 16948 | -4/Lab | Identified Integrated Dissipator 16948 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 16963 | -4/Lab | Found Alien Artifact 16963 | -4/Lab | Identified Core Regenerator 16963 | -4/Lab | Used Core Regenerator, restored core integrity (+138) 16984 | -4/Lab | Found Transdimensional Reconstructor 17043 | -4/Lab | System corruption reached 10% 17088 | -4/Lab | Build established: Hacker-Mutant 17107 | -4/Lab | Found Prototype Energy Gun 17107 | -4/Lab | Identified Tachyon Dispersion Ray 17127 | -4/Lab | Found Prototype Special Weapon 17127 | -4/Lab | Identified Gui. Remote Datajack 17149 | -4/Lab | Identified Exp. Powered Armor 17180 | -4/Lab | Found Deep Network Scanner 17229 | -4/Lab | Decrypted terminal 17350 | -4/Lab | Decrypted terminal 17350 | -4/Lab | Decrypted terminal 17415 | -4/Lab | Decrypted terminal 17416 | -4/Lab | Found Alien Artifact 17416 | -4/Lab | Identified LC Capacitor 17526 | -4/Lab | Entered Research 17526 | -3/Research | Evolved 2 slots: Utility x2 17527 | -3/Research | Loaded intel: 115 machine locations 17681 | -3/Research | Fabricated Exp. Utility Shielding? 17852 | -3/Research | Build established: Wizard-Tank 17860 | -3/Research | Discovered new exit (range 9) 17875 | -3/Research | Identified exit to Quarantine 17959 | -3/Research | Entered Quarantine 17960 | -3/Quarantine | Loaded intel: 92 machine locations 18001 | -3/Quarantine | Repaired Adv. Myomer Leg 18123 | -3/Quarantine | Found Alien Energy Cannon 18123 | -3/Quarantine | Identified Core Cannon 18268 | -3/Quarantine | Found Alien Slashing Weapon 18268 | -3/Quarantine | Identified Sigix Broadsword 18295 | -3/Quarantine | Found Prototype Hackware 18295 | -3/Quarantine | Identified Exp. Hacking Suite 18309 | -3/Quarantine | Spotted Alpha 7 18348 | -3/Quarantine | System corruption reached 10% 18351 | -3/Quarantine | Warped through subspace 18378 | -3/Quarantine | Lost 3 parts (1p1n1w) 18429 | -3/Quarantine | Intercept squad dispatched 18442 | -3/Quarantine | Spotted Tracker 18443 | -3/Quarantine | Spotted Tracker 18472 | -3/Quarantine | Spotted Combat Programmer 18473 | -3/Quarantine | Spotted Combat Programmer 18484 | -3/Quarantine | Core integrity fell below 50% 18504 | -3/Quarantine | Core integrity fell below 20% 18515 | -3/Quarantine | Destroyed by Combat Programmer with EMDS Last Messages --------------- 18499_ EMDS Slug penetrates Repair Station. 18499_ Repair Station disabled. 18499_ Backup Power VII tumbles out of repair station. 18499_ Backup Laser VII tumbles out of repair station. 18499_ Backup Power VII tumbles out of repair station. 18500_ Penetrated by EMDS Slug. 18501_ Acquired Backup Power VII. 18501_ Penetrated by EMDS Slug. 18501_ Backup Power VII tumbles out of repair station. 18502_ Penetrated by EMDS Slug. 18503_ Backup Power VII destroyed. 18503_ Penetrated by EMDS Slug. 18506_ Terminal disabled. 18506_ Acquired 9 matter. 18507_ System corrupted: Energy discharge (-22). 18515_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | #+### #???????????????"""?????????????????????? | | #?""""""????????????????????????????????? | | #?""""""????????????????????????????????? | | # """""" #??????????????????????????????? | | / #?????????????????????????????"" | | # ### # """""" #?????????????????????????????"" | | # #?# #?""""""???????????????????????????????"" | | # #?# #?""""""????????????????????????????????? | | # #?# #???????????????????????????????????????? | | # #?# ##########??????????????????????????????? | | #+### # #??????????????????????????"T"?? | | + + #??????????????????????????????? | | " # # #??????????????????????????????? | | " # # """ #??????????????????????????????? | | " # # """ #????######????????????????????? | | """ ###### [ " #????# #????????????????????? | | """ #????# " ###### #????###+#??????????#? | | #????# * ## # #??? #???????? #? | | #????# * ## # #?# """ #?????? #? | | #####????#/######### !# #?# """" #???? #? | | ?????????# #???????# # #?# """" #?? #? | | ?????????# #???????# # ! #?# """ # | | ??????#### ####????# # #?#= + | | ??????# #????# # #?######+###### | | ??????# #######+####+####### #????????#? | | ??????# T ss @ #### #? | | ??????# " p T #? | | ??????# #########?? | | ??????# #################### ! #?????????? | | ??????# #??????????????????#######?????????? | | ??????#########??????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 64 Energy Capacity 510 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 10 Core Shielding 40 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 18 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Salvage Targeting 1 Offensive Hacking 70 Defensive Hacking 11 Relay Coupler Types 1 Relay Coupler Value 45 Trap Extractor Capacity 4 Item Schematics ----------------- Adv. Targeting Computer | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Extracted Mining Laser | -9/Materials | Extracted Sml. Battery | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Seismic Detector | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Com. Wheel | -9/Materials | Extracted Heat Sink | -9/Materials | Extracted Propulsion Shielding | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Weight Redist. System | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Datajack | -9/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Exp. Utility Shielding | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Exp. Utility Shielding | x1 | -3/Research Repaired ---------- Adv. Targeting Computer | 99% | -9/Materials | Broken Hvy. Assault Rifle | 73% | -9/Materials Imp. Assault Rifle | 69% | -9/Materials Imp. Assault Rifle | 63% | -9/Materials Adv. Myomer Leg | 39% | -3/Quarantine Studied --------- Lgt. Treads | -9/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Wheel | -9/Materials | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked VTOL Module | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Regenerator LC Capacitor Core Cannon Sigix Broadsword Achievements -------------- Analysis Probe Coming In Hot Decrypted! Fishing Tech Ghost 'Em Hack The Planet Join The Dark Side Mindtrick Throw Away The Key You Will Be Upgraded Challenges ------------ None Game ------ Seed LegPotentialWell Manual? 0 Play Time 02:58:44 Cumulative 334.7 hours Start 2025.10.27 @ 04:47:42 End 2025.10.28 @ 01:55:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 291 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 79 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16efd2db-330d-4c0b-9966-f6fce5cf45d2