Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 22:02:47 Player: Wabbajack Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (739) 739 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2619 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 222/300 Energy 70/100 System Corruption 4% Temperature Cool (9) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Improved Targeting Computer Propulsion Shielding > --- WEAPON (2) ------- Improved EM Shotgun Heavy EM Shotgun > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Reaction Control System Improved Weapon Shielding > --- WEAPON ----------- Heavy EM Shotgun Improved Medium Laser > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Medium Storage Unit Improved Targeting Computer Propulsion Shielding Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved EM Shotgun Improved Medium Laser Improved Medium Laser Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Weapon Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 33 | 7 9 11 6 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 3 . 3 1 Treads 1 | 1 . . . Leg 6 | 2 . 3 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 6 3 3 Device 5 | . 3 1 1 Storage 3 | 1 1 . 1 Processor 2 | . . 1 1 Hackware . | . . . . Protection 3 | . 2 1 . Artifact . | . . . . Weapon 10 | 2 3 4 1 Energy Gun 8 | 2 2 3 1 Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . 1 1 1 Parts Lost 14 | . 1 2 11 Power 1 | . . . 1 Propulsion 5 | . . 2 3 Utility 3 | . . . 3 Weapon 5 | . 1 . 4 Highest Loss Streak 10 | . 1 2 10 To Critical Strikes . | . . . . Average Backups 7 | 1 6 9 9 Power 1 | . 1 1 1 Propulsion . | . 1 . . Utility 4 | . 3 5 4 Weapon 1 | . . 2 3 Tool/Special . | . . . . Unused Backups 8 | . 1 3 4 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility 4 | . . 2 2 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 93 | . 96 98 74 Engine 11 | . 14 10 7 Leg 27 | . 28 32 16 Device 8 | . 9 8 6 Storage 12 | . 14 11 10 Processor 5 | . . 8 8 Protection 5 | . 2 5 8 Energy Gun 18 | . 21 17 14 Ballistic Gun 3 | . 3 4 . Peak Build Rating 24 | 6 10 19 24 Average Rating 13 | 3 7 16 18 On Entrance 8 | . 6 10 19 Naked Turns . | . . . . Heaviest Build 39 | 13 22 25 39 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 12 | . 1 2 12 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 10 | 6 9 10 15 Most Carried 12 | 2 10 10 12 Average Carried 7 | 1 6 9 9 Final Capacity 15 | 8 10 10 15 Final Carried 10 | 2 10 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 618 | 270 91 193 64 Remotely . | . . . . Salvage Created 1157 | 103 232 588 234 Parts 77 | 6 22 36 13 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 8 9 6 Guns 21 | . 8 9 4 AOE 2 | . . . 2 Classes Destroyed 8 | 2 3 2 1 Worker 2 | 1 1 . . Builder 3 | . 1 1 1 Recycler 3 | 1 . 2 . Watcher 1 | . . 1 . Swarmer 9 | . 6 3 . Grunt 8 | . 2 2 4 Brawler 1 | . . . 1 Sentry 5 | . . 4 1 Best Kill Streak 6 | 2 4 3 6 Combat Bots Only 5 | . 4 3 5 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 215 | . 33 65 117 Missed 60 | . 8 25 27 Hits 155 | . 25 40 90 Melee 3 | . . . 3 Projectile 152 | . 25 40 87 Critical Strikes 7 | . . 1 6 Actively Blocked 1 | . . . 1 Damage Taken 2328 | . 268 499 1561 Core 722 | . 35 123 564 Absorbed by Shields . | . . . . Redirected to Shielding 132 | . . 11 121 Core Remaining (%) 85 | 100 86 69 . Volleys Fired 83 | 3 35 29 16 Largest 2 | 2 2 2 2 Hottest 112 | 90 90 112 112 Shots Fired 147 | 6 54 58 29 Gun 140 | 6 54 58 22 Cannon . | . . . . Launcher 7 | . . . 7 Special . | . . . . Kinetic 23 | . 5 18 . Thermal 103 | 6 36 39 22 Explosive 7 | . . . 7 Electromagnetic 14 | . 13 1 . Robot Hit Streak 10 | 3 7 10 7 Robot Miss Streak 5 | 2 5 3 2 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 90 | 3 28 38 21 Core Hits 53 | 3 13 20 17 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 2 4 1 Burn 6 | . 2 3 1 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1556 | 36 340 561 619 Guns 1191 | 36 336 561 258 Cannons . | . . . . Explosions 359 | . . . 359 Melee . | . . . . Ramming 6 | . 4 . 2 Kinetic 116 | . 14 102 . Thermal 1000 | 36 285 421 258 Explosive 359 | . . . 359 Electromagnetic 75 | . 37 38 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 149 | . . . 149 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed 4 | . 3 . 1 Kicked 4 | . 3 . 1 Crushed . | . . . . Highest Temperature 268 | 30 268 189 205 Average Temperature 88 | 18 136 56 91 Received Heat Transfer 1062 | . 84 141 837 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 3 4 . Heat Transferred 2791 | 99 916 1147 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | 5 100 80 58 Initial . | . . . . Average 18 | . 25 18 10 Influence Increases 660 | 10 203 259 188 Destroy 0b10 Robot/C 460 | . 160 180 120 Destroy 0b10 Robot/NC 45 | 10 10 20 5 Destroy Leader 122 | . 30 52 40 Successful Hack 10 | . 3 7 . Destroy Structure 23 | . . . 23 Influence Decreases 652 | 10 203 259 180 Time Decay 522 | 10 193 239 80 Lost Part 130 | . 10 20 100 Squads Dispatched 5 | . 3 . 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 14 14 9 Peak Tracking Total 6 | . 6 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 4 . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 23 | . 13 10 . Successful 13 | . 7 6 . Failed 10 | . 6 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 19 | . 13 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 10 | . 7 3 . Record 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Emergency Access Points 1 | . . 1 . Alert Level 2 | . 2 . . Locate Traps 1 | . . 1 . Maintenance Status 1 | . 1 . . Surveillance Status 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . 3 . Process 1 | . . 1 . Report Inventory 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 3 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 4 | . . 4 . Retrieved Matter 4 | . . 4 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1501 | . 260 975 266 Optics 999 | . . 733 266 Sensors 500 | . . 500 . Terrain 60 | . 60 . . Seismic 441 | . 200 241 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2163 | 133 698 975 357 Spaces Moved 1351 | 90 437 687 137 Core 10 | 6 . . 4 Treads 16 | 16 . . . Legs 1325 | 68 437 687 133 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 132 | 122 126 121 210 Slowest Speed 650 | 160 190 260 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 64 57 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 46 | . . . 46 Melee . | . . . . Projectile . | . . . . AOE 46 | . . . 46 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1580 | 106 526 776 172 Wait 44 | 1 20 22 1 Move 1348 | 89 436 686 137 Hop . | . . . . Pick Up 34 | 5 15 11 3 Fast Attach 12 | 3 1 7 1 Attach 18 | 4 1 5 8 Detach 2 | 1 . 1 . Swap 17 | . 8 5 4 Drop 18 | . 7 10 1 Fire 83 | 3 35 29 16 Melee . | . . . . Ram . | . . . . Kick 4 | . 3 . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 12) 134 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 8) 556 | -10/Materials | Discovered new exit (range 16) 807 | -10/Materials | Discovered new exit (range 10) 832 | -10/Materials | Entered another Materials area 832 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1780 | -9/Materials | Discovered new exit (range 18) 1807 | -9/Materials | Entered another Materials area 1807 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1833 | -8/Materials | Discovered new exit (range 11) 2109 | -8/Materials | Core integrity fell below 50% 2141 | -8/Materials | Core integrity fell below 20% 2164 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02134_ Imp. Medium Laser destroyed. 02134_ Critical hit (Burn: +37). 02136_ K-01 Serf collects debris. 02139_ Acquired 46 matter. 02141_ The unstable cave ceiling collapses. 02142_ K-01 Serf collects debris. 02149_ System corrupted: Component data lost. 02149_ K-01 Serf cleans the TF Node. 02149_ Kicked K-01 Serf. 02150_ R-06 Scavenger collects Lgt. Nuclear Core. 02154_ K-01 Serf collects debris. 02154_ R-06 Scavenger collects Particle Gun. 02157_ K-01 Serf collects debris. 02157_ R-06 Scavenger collects Aluminum Leg. 02159_ U-05 Engineer lays Concrete. 02159_ R-06 Scavenger collects Imp. Heat Sink. 02160_ U-05 Engineer builds a Wall. 02161_ K-01 Serf collects debris. 02162_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# = | | ??????????????#########????????#########??????# | | ?????????????## #######???# ######## | | ?????????????# # r ##### + "" | | ?????????##### # # %g@ # "" | | ?????????+ u ug " k = < + "" | | ?????????# # # r # "" | | ?????????# # ## ##### # "" | | ?????????# ###+####??# #### # | | ????????# % % # ### #??#########??# # | | ?????? ###??# ]#?????????????# #### | | ???? ??????# """ #????????######+#+# | | ???" ???????# """ #????????# # | | ??"T !% = ????????# """ #????????# """ # | | ??"" !" ! ?????????# #????????# "R" # | | ?? " ?????????########????????# " " # | | ? ??????????????????????????# +! | | ? ??????????????????????????# """ #%= | | ??##### ???????????????????????????# """ #! | | ??????# ???????????????????????????# """ # | | ??????# ????????????????????????????# # | | ??????? ????????????????????????????########## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ?????????????????????????????????# ####### | | ?????????????????????????????????# | | ?????????????????????????????????# " | | ?????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedEtherialBattery Manual? 0 Play Time 00:44:48 Cumulative 27.2 hours Start 2025.05.07 @ 21:17:38 End 2025.05.07 @ 22:02:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 47 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2c30d0c-464e-47b8-bc25-b38dc226aac2