Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.24 @ 16:26:43 Player: whisper Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (63) 315 Value Destroyed (2538) 2538 Prototype IDs (72) 1440 Alien Tech Used (4) 800 Bonus (7995) 7995 TOTAL SCORE: 22188 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 263 Aligned with FarCom 300 Met Data Miner 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Cogmind --------- Core Integrity 0/1600 Matter 266/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (16) ----- Experimental Terrain Scan Processor Advanced Hacking Suite Advanced System Shield Quantum Router > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Enhanced Nova Cannon Potential Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Impulse Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Experimental Power Amplifier Medium Storage Unit Experimental Energy Well Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Improved Stasis Canceller Improved ECM Suite Experimental Powered Armor Medium Regenerative Plating Advanced Hacking Suite Experimental Hacking Suite System Shield Advanced System Shield Quantum Router Advanced Component Analysis Suite > --- WEAPON ----------- Enhanced Nova Cannon Vibroblade > --- INVENTORY -------- Impulse Thruster Enhanced Nova Cannon Potential Cannon Warp Cannon Compact Tesla Bomb Launcher Micro-nuke Launcher Fusion Bomb Launcher [Rating: 178] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Flying Fortress v7 Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Advanced Targeting Computer Device Long-range Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Precision Assault Rifle Launcher Rocket Launcher Special Weapon Guided Remote Datajack Impact Weapon Hammer Slashing Weapon Vibroblade Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Arm Lab Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . . 2 Utility 13 | . . . . . 2 2 . . . . 2 . . . 1 . . 2 . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 198 | 6 12 3 1 9 10 17 1 14 5 3 6 1 . 6 2 4 . 9 16 18 2 26 27 Power 13 | 1 1 . . 1 2 1 1 . . . . . . 1 . . . . 2 . . 2 1 Engine 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . 2 1 1 . . . . . . 1 . . . . 1 . . 1 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 26 | 2 5 1 1 2 1 . . . . . . . . . . . . . . . . 7 7 Treads 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . 5 . 1 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 1 . . . . . . . . . . . . . . . . 7 7 Utility 90 | 1 4 1 . . 3 12 . 8 5 1 5 . . 4 1 2 . 6 5 14 . 11 7 Device 35 | . . . . . . 5 . 5 . . 2 . . 3 . 2 . 1 4 5 . 4 4 Storage 14 | 1 3 1 . . 1 . . . . . . . . . . . . 1 . 1 . 5 1 Processor 10 | . 1 . . . 2 . . 1 4 . 1 . . . . . . 1 . . . . . Hackware 8 | . . . . . . . . . . . 2 . . . 1 . . 1 . 2 . 1 1 Protection 23 | . . . . . . 7 . 2 1 1 . . . 1 . . . 2 1 6 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 2 1 . 6 4 4 . 6 . 2 1 1 . 1 1 2 . 3 9 4 2 6 12 Energy Gun 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . Energy Cannon 18 | . . . . . 2 . . . . . . . . . . . . . . 2 2 3 9 Ballistic Gun 26 | 2 2 1 . 3 . 4 . 5 . 1 . 1 . 1 . 1 . 1 4 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . 1 . . . . . 1 1 . . . . . . 1 1 . . 2 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . 1 . . . . . . 1 1 . 1 4 1 . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . . . . 2 . 1 . . . . . . 2 2 12 . . . Parts Lost 22 | . . 1 . 4 . . . . . . . . . . . . . . 1 2 . 1 13 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . 1 . . . . . . . . . . . . . . . . . . 7 Utility 9 | . . . . . . . . . . . . . . . . . . . 1 2 . 1 5 Weapon 4 | . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 7 | . . 1 . 2 . . . . . . . . . . . . . . 1 2 . 1 7 Average Slot Usage (%) 79 | . 98 99 100 97 67 76 76 72 75 76 79 80 80 80 75 76 76 77 77 71 68 77 60 Engine 2 | . 14 14 14 12 . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 8 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 4 4 4 Treads 1 | . . 7 14 17 . . . . . . . . . . . . . . . . . . . Wheel 3 | . 17 21 14 9 . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 4 5 9 Device 4 | . . . . . . 5 7 6 7 7 4 . . 4 5 5 5 4 4 5 9 11 6 Storage 14 | . 22 28 28 28 18 15 15 15 15 15 13 13 13 13 11 11 11 10 10 10 9 11 5 Processor 11 | . 3 . . . 13 15 15 15 15 15 15 20 20 20 17 17 17 15 15 15 13 12 8 Hackware 8 | . . . . . . . . . . . 12 13 13 13 16 17 17 21 20 16 18 18 16 Protection 3 | . . . . . . 9 7 3 6 7 6 6 6 1 . . . 5 5 7 4 6 3 Ballistic Gun 12 | . 28 27 28 23 4 12 15 14 15 14 12 13 13 13 9 5 5 5 5 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 4 5 4 4 4 4 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 11 39 55 55 57 61 75 71 72 71 71 71 70 70 70 63 63 62 70 72 76 72 72 63 Greatest Support 72 | 20 20 20 10 43 72 72 72 72 72 72 72 72 72 72 72 72 72 72 72 72 72 72 69 Greatest Overweight (x) 5 | . 3 5 5 5 . 1 . . . . . . . . . . . . . 1 . 1 . Average Overweight (x) . | . . 3 5 4 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 16 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 28 8 Average Capacity 16 | 5 13 17 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 14 6 Most Carried 19 | 6 16 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 19 8 Average Carried 15 | 2 12 16 17 17 15 17 17 16 17 17 17 18 18 17 17 18 18 17 17 17 17 13 6 Final Capacity 18 | 6 16 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 8 4 Final Carried 18 | 6 16 18 18 17 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 8 4 Class Distribution -------------------- 46% | Mutant 17% | Hacker-Scout 16% | Hacker-Mutant 7% | Wizard-Mutant 4% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Wizard-Mutant | -4/Lab Wizard-Scout | -3/Research Wizard-Mutant | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Arm Lab Res Res Acc Matter Collected 3174 | 171 175 118 . 381 85 314 20 422 36 90 133 . . 110 10 51 . . 246 253 20 173 366 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2983 | . 175 85 . 268 106 267 . 51 . 91 283 . . 93 . . . . 246 85 117 259 857 Parts 145 | . 22 4 . 12 9 19 . 3 . 4 8 . . 6 . . . . 12 7 4 14 21 Haulers Intercepted 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . 18 . 7 . . . 5 . . . . . . . . . Prevented 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Arm Lab Res Res Acc Combat Hostiles Destroyed 44 | . 6 2 . 5 1 4 . 1 . 3 3 . . 2 . . . . 3 1 . 5 8 Melee 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . Guns 19 | . 6 2 . 2 . 4 . 1 . 1 . . . 2 . . . . 1 . . . . Cannons 7 | . . . . . 1 . . . . . . . . . . . . . . . . . 6 AOE 14 | . . . . 3 . . . . . 2 3 . . . . . . . . . . 4 2 Classes Destroyed 11 | . 3 1 . 2 1 2 . 1 . . . . . . . . . . 1 . . . . Worker 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Hauler 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 Recycler 8 | . . . . 1 . . . . . . 2 . . . . . . . . . 1 1 3 Watcher 4 | . 2 . . . . . . . . . . . . . . . . . 1 . . 1 . Swarmer 15 | . 6 . . . . . . . . 2 3 . . . . . . . . . . 3 1 Grunt 10 | . . 2 . 5 . 2 . . . . . . . . . . . . 1 . . . . Sentry 3 | . . . . . 1 1 . . . 1 . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Programmer 8 | . . . . . . 1 . . . . . . . 2 . . . . . . . 2 3 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 5 | . 3 1 . 5 1 3 . 1 . 2 4 . . 2 . . . . 2 1 1 3 4 Combat Bots Only 3 | . 3 1 . 3 1 2 . 1 . 2 3 . . 2 . . . . 2 1 . 3 3 Max Kills in Single Turn 2 | . 1 1 . 2 1 2 . 1 . 2 2 . . 1 . . . . 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . 2 2 . . . . . . . . . . 2 1 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Arm Lab Res Res Acc Damage Taken 7207 | . 151 208 . 444 55 389 . 173 . 18 40 . . 61 . 18 . 131 489 846 29 538 3617 Core 2119 | . 42 88 . 29 15 29 . 11 . . 12 . . 20 . . . 58 59 100 . 29 1627 Absorbed by Shields 63 | . . . . . . . . . . . . . . . . . . . . . . . 63 Core Remaining (%) 88 | 100 . . . 36 97 . . . . 94 . . . 96 . . 100 . . 81 100 89 . Volleys Fired 162 | . 24 15 . 22 4 22 . 5 . 5 8 . . 5 . 1 . 1 5 . 6 24 15 Largest 2 | . 2 2 . 2 2 2 . 2 . 2 2 . . 2 . 1 . 1 2 . 1 1 1 Hottest 200 | . 40 40 . 60 96 56 . 56 . 56 56 . . 56 . 28 . 28 70 . 120 200 200 Shots Fired 263 | . 48 29 . 37 8 44 . 10 . 8 13 . . 10 . 1 . 1 9 . 6 24 15 Gun 205 | . 48 29 . 34 4 44 . 10 . 6 10 . . 10 . 1 . 1 8 . . . . Cannon 46 | . . . . . 4 . . . . . . . . . . . . . . . 6 21 15 Launcher 12 | . . . . 3 . . . . . 2 3 . . . . . . . 1 . . 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 196 | . 48 29 . 29 . 44 . 10 . 6 10 . . 10 . 1 . 1 8 . . . . Thermal 42 | . . . . . . . . . . . . . . . . . . . . . 6 21 15 Explosive 12 | . . . . 3 . . . . . 2 3 . . . . . . . 1 . . 3 . Electromagnetic 13 | . . . . 5 8 . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 6 10 . 6 11 15 . 12 . 15 10 . . 7 . . . . 8 . . 9 5 Robot Miss Streak 5 | . 5 2 . 3 . 2 . . . 1 1 . . 1 . . . . . . . 1 2 Penetration Max 1 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 198 | . 24 19 . 22 8 34 . 9 . 5 9 . . 8 . . . . 17 16 1 6 20 Core Hits 106 | . 12 6 . 12 3 13 . 3 . 4 9 . . 4 . . . . 7 6 1 12 14 Critical Hits 8 | . . 1 . . . . . . . . . . . . . . . . . 1 1 1 4 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 4 | . . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 Melee Attacks 101 | . . . . . 1 . . . . . . . . . 1 1 . 5 26 29 6 12 20 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing 100 | . . . . . . . . . . . . . . . 1 1 . 5 26 29 6 12 20 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . . . . . . . . 1 1 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9757 | . 228 149 . 668 126 648 . 133 . 164 441 . . 249 . . . . 638 954 200 2053 3106 Guns 2128 | . 228 149 . 245 47 648 . 133 . 65 179 . . 249 . . . . 185 . . . . Cannons 1806 | . . . . . 79 . . . . . . . . . . . . . . . 50 441 1236 Explosions 2900 | . . . . 423 . . . . . 99 262 . . . . . . . . . . 1355 761 Melee 2923 | . . . . . . . . . . . . . . . . . . . 453 954 150 257 1109 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2030 | . 228 149 . 194 . 648 . 133 . 65 179 . . 249 . . . . 185 . . . . Thermal 2902 | . . . . 64 . . . . . . . . . . . . . . . . 50 791 1997 Explosive 1725 | . . . . 359 . . . . . 99 262 . . . . . . . . . . 1005 . Electromagnetic 177 | . . . . 51 126 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2923 | . . . . . . . . . . . . . . . . . . . 453 954 150 257 1109 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . . . . . . . . . . . 6 . 3 17 Average Corruption 5 | . . . . . . . . . . . . . . . . . . . . 5 . 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . . . . . . . . . . . . 5 . 1 14 Message Errors 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 Matter Fused 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Targeting Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1077 | . . . . 18 . . . . . . 31 . . . . . . . 19 56 . 390 563 Projectiles 179 | . . . . . . . . . . . . . . . . . . . . . . 168 11 Explosions 394 | . . . . 18 . . . . . . 31 . . . . . . . . . . 222 123 Melee 504 | . . . . . . . . . . . . . . . . . . . 19 56 . . 429 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 165 | . . . . 51 . . . . . 2 . . . . . . . . 33 . . . 79 Shots 6 | . . . . 1 . . . . . 1 . . . . . . . . 1 . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 342 | . . 18 . 27 153 78 . 30 308 18 . . . . . . . . . 143 140 342 226 Average Temperature 58 | . . 10 . 13 68 27 . 15 154 9 . . . . . . . . . 80 62 109 68 Received Heat Transfer 693 | . . 111 . 228 18 120 . 6 . 9 . . . . . 9 . 30 36 . 9 27 90 Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1694 | . . . . . . . . . . . . . . . . . . . . . 37 340 1317 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Arm Lab Res Res Acc Peak Influence 686 | . 136 107 . 145 187 254 . . . . 234 . . . 101 . . 440 297 . 69 362 686 Initial 215 | . . 52 . . 56 84 . . . . 77 . . . . . . . 215 . . 47 194 Average 146 | . 46 87 . 49 108 139 . . . . 117 . . . 31 . . 160 153 . 31 233 397 Maximum Alert Level 2 | . . . . . . 1 . . . . 1 . . . . . . 2 1 . . 1 2 Low Security (%) 76 | 100 100 100 . 100 100 79 . . . . 95 . . . 100 . . 63 84 . 100 41 12 Level 1 16 | . . . . . . 20 . . . . 4 . . . . . . . 15 . . 58 49 Level 2 6 | . . . . . . . . . . . . . . . . . . 36 . . . . 37 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . 3 1 . . . . . . . . . . . . 2 . . 7 9 Investigation 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 Extermination 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 Reinforcement 6 | . . . . . 1 . . . . . . . . . . . . . 1 . . 2 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . 3 3 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Arm Lab Res Res Acc Distress Signals 6 | . . . . . 1 . . . . . . . . . . . . . . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 135 | . 10 3 . 6 5 5 . 2 . 6 3 . . 4 . 7 . 8 15 1 5 17 38 Peak Tracking Total 19 | . 3 2 . 3 3 2 . 1 . 3 3 . . 2 . 4 . 8 6 1 4 7 19 Tactical Retreats 20 | . 1 1 . 2 1 . . 1 . . . . . 1 . 3 . . 2 . . 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Arm Lab Res Res Acc Traps Triggered 10 | . 2 . . . 1 . . . . . . . . . . . . . 3 . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Arm Lab Res Res Acc Machines Disabled 7 | . . . . . . . . . . . 1 . . . . . . . 4 1 . 1 . Max in Single Turn 1 | . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Arm Lab Res Res Acc Machines Accessed 70 | . 8 1 2 . 6 4 2 1 . . 7 . 4 1 6 . . 2 10 2 3 3 8 Terminals 45 | . 8 . . . 5 2 . . . . 3 . . 1 5 . . 1 10 . 2 2 6 Fabricators 5 | . . . . . . 1 . . . . 2 . . . . . . 1 . . . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Total Hacks 256 | . 25 1 2 . 17 14 8 1 . . 34 . 29 1 14 . . 5 26 19 13 10 37 Successful 162 | . 19 1 2 . 9 10 8 1 . . 17 . 29 1 7 . . 3 15 19 4 8 9 Failed 94 | . 6 . . . 8 4 . . . . 17 . . . 7 . . 2 11 . 9 2 28 Catastrophic 10 | . 1 . . . . 1 . . . . 1 . . . 1 . . . 1 . 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 13 . 1 . 8 . . . . . 14 . . . 5 . . . 14 . 1 6 3 Terminals 157 | . 25 . . . 13 5 . . . . 23 . . 1 12 . . 2 26 . 12 9 29 Fabricators 10 | . . . . . . 1 . . . . 5 . . . . . . 3 . . . 1 . Repair Stations 5 | . . . . . . . . . . . . . . . 2 . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . 4 8 . . . . 2 . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . . . 4 . . . . . . . . . 1 . 5 Terminal Hacks 117 | . 14 1 2 . 4 1 8 1 . . 8 . 29 1 4 . . 1 11 19 3 4 6 Record 42 | . . . 1 . . . 7 . . . 2 . 11 1 . . . . 1 19 . . . Part Schematic 10 | . . . . . . . . . . . 2 . 8 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . Robot Analysis 6 | . 3 . . . . . . . . . . . . . 2 . . . . . . . 1 Prototype ID Bank 14 | . 5 . . . 2 . . . . . 1 . 3 . 1 . . . 1 . 1 . . Open Door 3 | . . 1 . . . . 1 1 . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Branch Access Points 6 | . . . . . . 1 . . . . . . . . . . . 1 1 . 1 1 1 Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Machine Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Terminal Index 5 | . . . . . 1 . . . . . 1 . . . 1 . . . 1 . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 3 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 5 | . 2 . . . . . . . . . 1 . . . . . . . . . . 1 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 1 . . . . 4 . . . . . . 2 . . . . . Load Schematic 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . Build 4 | . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . 2 . . . . . . . 2 Scan Component 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Repair 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . 3 8 . . . . 2 . . . . . . . . . . . . Insert Component 5 | . . . . . 1 3 . . . . 1 . . . . . . . . . . . . Analyze 8 | . . . . . 2 5 . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 20 | . 5 . . . 2 . . . . . 3 . . . 1 . . . 4 . . 4 1 Terminals 18 | . 5 . . . 2 . . . . . 3 . . . 1 . . . 4 . . 3 . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 5 | . . . . . 2 . . . . . 1 . . . . . . . 1 . . 1 . Botnet 8 | . 3 . . . . . . . . . 1 . . . 1 . . . 2 . . 1 . Operators 4 | . 1 . . . . . . . . . 1 . . . . . . . 1 . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Report 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 7 . . . 6 4 . . . . 5 . . . 6 . . 2 8 . 2 2 7 Full Trace Events 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 1 . . . . 3 . 8 . . . . . . . . . . Parts Built 6 | . . . . . . 2 . . . . 3 . . . . . . 1 . . . . . Matter 855 | . . . . . . 234 . . . . 336 . . . . . . 285 . . . . . Time 199 | . . . . . . 39 . . . . 84 . . . . . . 76 . . . . . Total Part Build Rating 31 | . . . . . . 14 . . . . 12 . . . . . . 5 . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Time 34 | . . . . . . . . . . . . . . . 16 . . . . . . . 18 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Arm Lab Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Arm Lab Res Res Acc Total Allies 27 | . . . . . 2 . . . 6 . 1 . . 1 . . . . . . . 1 16 Largest Group 8 | . . . . . 2 2 . . 6 6 1 . . 1 1 . . . . . . 1 8 Highest-Rated Group 163 | . . . . . 19 19 . . 163 163 10 . . 94 94 . . . . . . 10 112 Highest-Rated Ally 94 | . . . . . 10 10 . . 37 37 10 . . 94 94 . . . . . . 10 15 Total Orders 22 | . . . . . . . . 21 . . 1 . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . RETURN 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . Ally Attacks 101 | . . . . . . . . 14 . 36 . . . 5 14 . . . . . . . 32 Total Damage 2148 | . . . . . . . . . . 711 . . . 237 499 . . . . . . . 701 Kills 10 | . . . . . . . . . . 5 . . . . 2 . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Arm Lab Res Res Acc Robot Analysis Total 6 | . 3 . . . . . . . . . . . . . 2 . . . . . . . 1 Derelict Logs Recovered 11 | . . . . . . . . 1 2 3 . . . 2 . 2 1 . . . . . . Drone Launches 21 | . . . . . . . . 21 . . . . . . . . . . . . . . . Drone Recoveries 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Arm Lab Res Res Acc Turns Passed 8378 | 66 701 373 335 309 229 431 109 854 435 329 357 4 39 491 312 408 31 322 626 212 204 580 621 Spaces Moved 9508 | 47 550 281 255 168 326 459 208 635 686 459 350 5 78 423 325 719 62 410 763 181 300 729 1089 Core 424 | 6 . . . . . . . . . . . . . . . . . . . . . . 418 Treads 26 | . . . . 26 . . . . . . . . . . . . . . . . . . . Legs 200 | 41 159 . . . . . . . . . . . . . . . . . . . . . . Wheels 1069 | . 391 281 255 142 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 7789 | . . . . . 326 459 208 635 686 459 350 5 78 423 325 719 62 410 763 181 300 729 671 Fastest Speed 31 | 50 90 90 130 120 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 34 31 Average Speed 57 | 111 105 114 130 137 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 51 50 48 38 Slowest Speed 180 | 120 150 130 130 180 50 150 50 50 50 50 50 50 50 50 50 50 50 50 50 150 50 114 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . 3 . . . . . . . . 8 . . . 3 . 1 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 42 | 3 90 67 65 32 29 15 37 98 80 64 7 5 69 49 9 64 9 13 49 98 7 18 34 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 6 | . . . 1 . . . 2 . 1 . . . 1 . . . 1 . . . . . . Known Exits Taken 8 | . . . . . . 1 . . . . 1 . . . 1 1 . 1 . 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 . 1 . . . . Scrap Searched 18 | . . 1 . 1 . . 1 10 2 . . . . 2 . 1 . . . . . . . Spaces Dug 82 | . . . . . 1 . . . . . . . . . 1 1 . 5 33 1 10 26 4 Terrain Destroyed 247 | . . . . 26 1 2 . . . 11 23 . . . 1 1 . 5 33 1 10 79 54 Melee 30 | . . . . . 1 . . . . . . . . . 1 1 . 5 7 1 5 7 2 Projectile 31 | . . . . . . 2 . . . . . . . . . . . . . . 5 19 5 AOE 186 | . . . . 26 . . . . . 11 23 . . . . . . . 26 . . 53 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Arm Lab Res Res Acc Total 11979 | 58 635 307 260 210 383 615 212 1166 777 548 521 5 77 690 464 762 61 519 958 259 338 911 1243 Wait 1670 | . 17 7 . 5 22 87 . 481 79 80 138 . . 251 143 38 . 87 80 1 22 78 54 Move 9445 | 46 549 280 254 167 325 452 207 634 685 458 349 4 77 422 310 718 61 409 756 180 297 716 1089 Hop 19 | . . . . . . 3 . . . . . . . . 6 . . . 3 . 1 6 . Pick Up 113 | 6 19 2 1 4 11 14 2 13 2 1 11 . . 3 2 . . 2 6 5 1 5 3 Fast Attach 84 | 6 7 . . 1 3 7 . 3 4 . 1 . . . . . . 3 5 16 . 10 18 Attach 51 | . 1 1 . 3 3 2 . 4 . . 3 . . . 1 . . 2 . 4 2 16 9 Detach 46 | . 2 . . . 2 . . 3 3 . 1 . . . . . . 3 1 8 2 12 9 Swap 67 | . 4 2 1 5 4 8 1 7 1 3 2 1 . 6 1 4 . 4 11 1 . 1 . Drop 144 | . 12 . 4 3 8 20 2 16 3 1 8 . . 3 . . . 3 11 15 1 13 21 Fire 162 | . 24 15 . 22 4 22 . 5 . 5 8 . . 5 . 1 . 1 5 . 6 24 15 Melee 101 | . . . . . 1 . . . . . . . . . 1 1 . 5 26 29 6 12 20 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 77 | . . . . . . . . . . . . . . . . . . . 54 . . 18 5 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 18) 300 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 13) 500 | -10/Materials | Discovered new exit (range 11) 544 | -10/Materials | Discovered new exit (range 16) 568 | -10/Materials | Discovered new exit (range 5) 768 | -10/Materials | Entered Mines 779 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 933 | -10/Mines | Core integrity fell below 50% 961 | -10/Mines | Discovered new exit (range 12) 1039 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1084 | -10/Mines | Found the Drone Emporium 1091 | -10/Mines | Found Prototype Device 1136 | -10/Mines | Discovered new exit (range 5) 1141 | -10/Mines | Entered Exiles 1161 | -10/Exiles | Discovered new exit (range 15) 1177 | -10/Exiles | Met 8R-AWN 1195 | -10/Exiles | Met EX-HEX 1273 | -10/Exiles | Met EX-BIN 1287 | -10/Exiles | Aligned with FarCom system 1288 | -10/Exiles | Given EX-Vault access code 1320 | -10/Exiles | Opened EX-Vault 1332 | -10/Exiles | Found Flying Fortress v7 1363 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1406 | -10/Exiles | Met EX-DEC 1416 | -10/Exiles | Learned location of Zion (-7) 1462 | -10/Exiles | Discovered new exit (range 12) 1476 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1476 | -10/Exiles | Entered Mines 1690 | -9/Mines | Discovered new exit (range 8) 1785 | -9/Mines | Entered Materials 1785 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1998 | -8/Materials | Discovered new exit (range 13) 2014 | -8/Materials | Entered Factory 2014 | -7/Factory | Accompanied by 2 allies 2014 | -7/Factory | Evolved 2 slots: Utility x2 2027 | -7/Factory | Identified Bomb Drone Bay 2085 | -7/Factory | Fabricated Railgun (x2) 2104 | -7/Factory | Discovered new exit (range 10) 2118 | -7/Factory | Identified exit to Lower Caves 2310 | -7/Factory | Discovered new exit (range 8) 2445 | -7/Factory | Entered Lower Caves 2520 | -7/Lower Caves | Learned location of Armory (-4) 2520 | -7/Lower Caves | Learned Factory emergency access door positions 2520 | -7/Lower Caves | Learned Extension emergency access door positions 2520 | -7/Lower Caves | Learned Factory stockpile data 2520 | -7/Lower Caves | Learned Research stockpile data 2520 | -7/Lower Caves | Learned Armory security intel 2546 | -7/Lower Caves | Discovered new exit (range 16) 2554 | -7/Lower Caves | Entered another Lower Caves area 2574 | -7/Lower Caves | Discovered new exit (range 10) 2594 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3142 | -7/Lower Caves | Discovered new exit (range 60) 3193 | -7/Lower Caves | Found Prototype Device 3268 | -7/Lower Caves | Encountered a Warlord checkpoint 3306 | -7/Lower Caves | Learned 4 Factory zone layouts 3408 | -7/Lower Caves | Entered Zion 3451 | -7/Zion | Gained Derelict followers 3457 | -7/Zion | Discovered new exit (range 12) 3463 | -7/Zion | Given A8's code to call for help 3546 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3568 | -7/Zion | Gained Derelict followers 3590 | -7/Zion | Found Prototype Processor 3590 | -7/Zion | Identified Exp. Target Analyzer 3593 | -7/Zion | Found Prototype Processor 3593 | -7/Zion | Identified Exp. Targeting Computer 3711 | -7/Zion | Received a hallucinogenic algorithm 3843 | -7/Zion | Entered Proximity Caves 3843 | -6/Proximity Caves | Accompanied by 6 allies 3857 | -6/Proximity Caves | Learned location of 1 exit from Factory 3936 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4064 | -6/Proximity Caves | Learned Factory terminal intel 4124 | -6/Proximity Caves | Discovered new exit (range 15) 4172 | -6/Proximity Caves | Entered Factory 4172 | -6/Factory | Evolved 2 slots: Utility x2 4173 | -6/Factory | Identified exit to Lower Caves 4177 | -6/Factory | Identified Heart of Steel 4178 | -6/Factory | Loaded intel: 20 terminal locations 4420 | -6/Factory | Fabricated Lrn. Terrain Scanner (x1) 4421 | -6/Factory | Fabricated Xenon Bombardment Thruster (x2) 4529 | -6/Factory | Entered Lower Caves 4530 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4533 | -6/Lower Caves | Entered Data Miner 4533 | -6/Data Miner | Discovered new exit (range 7) 4543 | -6/Data Miner | Met Data Miner 4552 | -6/Data Miner | Learned location of Section 7 (-2) 4552 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4560 | -6/Data Miner | Received God Mode back door access code from Data Miner 4572 | -6/Data Miner | Entered Proximity Caves 4612 | -5/Proximity Caves | Learned Factory emergency access door positions 4714 | -5/Proximity Caves | Build established: Hacker-Mutant 4841 | -5/Proximity Caves | Escorted by Enhanced Grunt 5020 | -5/Proximity Caves | Discovered new exit (range 14) 5063 | -5/Proximity Caves | Entered Factory 5063 | -5/Factory | Accompanied by 1 ally 5063 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5064 | -5/Factory | Identified exit to Upper Caves 5254 | -5/Factory | Repaired Rocket Launcher 5295 | -5/Factory | Discovered exit to Upper Caves (range 11) 5348 | -5/Factory | Build established: Hacker-Scout 5375 | -5/Factory | Entered Upper Caves 5557 | -5/Upper Caves | Learned Factory stockpile data 5671 | -5/Upper Caves | Build established: Hacker-Mutant 5770 | -5/Upper Caves | Identified exit to Upper Caves 5783 | -5/Upper Caves | Entered another Upper Caves area 5784 | -5/Upper Caves | Identified exit to Warlord 5798 | -5/Upper Caves | Discovered new exit (range 11) 5814 | -5/Upper Caves | Entered Factory 5814 | -4/Factory | Evolved 2 slots: Utility x2 5825 | -4/Factory | Found Prototype Launcher 5825 | -4/Factory | Identified Com. Tesla Bomb Launcher 5829 | -4/Factory | Found Com. Tesla Bomb Launcher 5909 | -4/Factory | Identified exit to Upper Caves 5909 | -4/Factory | Identified exit to Armory 5974 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 6020 | -4/Factory | Local fabrication network quarantined 6116 | -4/Factory | Build established: Hacker-Scout 6136 | -4/Factory | Entered Armory 6312 | -4/Armory | Found Prototype Slashing Weapon 6312 | -4/Armory | Identified Vibroblade 6321 | -4/Armory | Found Vibroblade 6329 | -4/Armory | Found Fusion Bomb Launcher 6332 | -4/Armory | Found Gamma Bomb Array 6659 | -4/Armory | Discovered new exit (range 24) 6723 | -4/Armory | Discovered new exit (range 22) 6732 | -4/Armory | Identified exit to Research 6762 | -4/Armory | Entered Lab 6762 | -4/Lab | Discovered exit to Research (range 9) 6768 | -4/Lab | Unable to decrypt terminal 6769 | -4/Lab | Detected for breach 6772 | -4/Lab | Unable to decrypt terminal 6773 | -4/Lab | Gained access to the hidden lab's interior 6776 | -4/Lab | Found Alien Artifact 6776 | -4/Lab | Identified Core Reset Matrix 6776 | -4/Lab | Used Core Reset Matrix 6778 | -4/Lab | Confronted by A5 6780 | -4/Lab | Sensed 3 artifacts in vicinity 6846 | -4/Lab | Destroyed A5 6849 | -4/Lab | Found Prototype Protection 6849 | -4/Lab | Identified Med. Regenerative Plating 6866 | -4/Lab | Found Prototype Hackware 6877 | -4/Lab | Discovered exit to Research (range 16) 6882 | -4/Lab | Found Integrated Dissipator 6882 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 6888 | -4/Lab | Found Core Expander 6888 | -4/Lab | Installed Core Expander, added new Utility slot 6893 | -4/Lab | Identified Exp. Hacking Suite 6895 | -4/Lab | Found Transdimensional Reconstructor 6907 | -4/Lab | Found Prototype Special Weapon 6907 | -4/Lab | Identified Gui. Remote Datajack 6915 | -4/Lab | Unable to decrypt terminal 6925 | -4/Lab | Found Prototype Energy Cannon 6925 | -4/Lab | Identified Warp Cannon 6929 | -4/Lab | Found Prototype Energy Cannon 6929 | -4/Lab | Identified Potential Cannon 6936 | -4/Lab | Found Prototype Protection 6936 | -4/Lab | Identified Exp. Powered Armor 6941 | -4/Lab | Found Prototype Hackware 6941 | -4/Lab | Identified Quantum Router 6958 | -4/Lab | Unable to decrypt terminal 6971 | -4/Lab | Unable to decrypt terminal 6974 | -4/Lab | Entered Research 6974 | -3/Research | Evolved 2 slots: Utility x2 7028 | -3/Research | Identified exit to Testing 7028 | -3/Research | Identified exit to Research 7178 | -3/Research | Entered another Research area 7178 | -2/Research | Evolved 2 slots: Utility x2 7369 | -2/Research | Garrison activated, responded to threat 7474 | -2/Research | Identified exit to Quarantine 7474 | -2/Research | Identified exit to Access 7619 | -2/Research | Intercept squad dispatched 7626 | -2/Research | Spotted Tracker 7627 | -2/Research | Spotted Tracker 7630 | -2/Research | Warped through subspace 7648 | -2/Research | Spotted B-90 Cyclops 7679 | -2/Research | Build established: Wizard-Mutant 7758 | -2/Research | Entered Access 7758 | -1/Access | Evolved 2 slots: Propulsion x2 7822 | -1/Access | Repaired Mic. Fission Core 7910 | -1/Access | Garrison activated, responded to threat 7980 | -1/Access | Identified exit to Command 8015 | -1/Access | Build established: Wizard-Sprinter 8088 | -1/Access | Intercept squad dispatched 8105 | -1/Access | Spotted Tracker 8106 | -1/Access | Spotted Tracker 8111 | -1/Access | Destroyed Tracker 8117 | -1/Access | Destroyed Tracker 8132 | -1/Access | Spotted Combat Programmer 8145 | -1/Access | Spotted Combat Programmer 8152 | -1/Access | Destroyed Combat Programmer 8174 | -1/Access | System corruption reached 10% 8179 | -1/Access | Lost 7 parts (4n2u1w) 8206 | -1/Access | Core integrity fell below 50% 8215 | -1/Access | Incoming investigation squad redirected 8221 | -1/Access | Lost 4 parts (3n1u) 8229 | -1/Access | Emitted hypermatrix ping 8234 | -1/Access | Assembled emerged from beneath the floor 8258 | -1/Access | First assault squad dispatched 8279 | -1/Access | Assembled emerged from beneath the floor 8317 | -1/Access | Core integrity fell below 20% 8335 | -1/Access | Spotted B-99 Colossus 8379 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- Map updated. 08313_ Imp. Hacking Suite destroyed. 08321_ Penetrated by EMDS Slug. 08325_ System corrupted: Matter fused (-7). 08325_ Exp. Energy Well destroyed. 08334_ U-05 Engineer lays Concrete. 08334_ W-44 Eye sends out distress signal. 08335_ Penetrated by Slug. 08335_ Slug penetrates Wall. 08339_ Penetrated by EMDS Slug. 08343_ Wave Collapse Detector explodes. 08343_ Penetrated by Slug. 08343_ W-44 Eye destroyed. 08343_ Slug penetrates Wall. 08343_ Penetrated by Slug. 08343_ Slug penetrates Wall. 08355_ GIVVQUJZ71PKEU%EII NAU>EODOZ>WI6 08367_ EMDS Slug penetrates Wall. 08371_ System corrupted: Heat flow error (+147). 08379_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? #??????????????????? | | ???????????????############## #??????????????????? | | ???????????????+ #??????????????????? | | ##########+###+# #??????????????????? | | #??????????????????? | | p +??????????????????? | | !!! #??????????????????? | | p p !! #??????????????????? | | ############## !! ###????????????????? | | ?????????????# ##### ???????????? | | ??????????#### @ ????????? | | ?????????+ Y????????? | | ?????????######## ????????? | | ????????????????# ##### ?????????? | | ?????????????######+#############????????????????? | | ?????????????# #???????????????????????? | | ?????????????# #???????????????????????? | | ?????????????#= #???????????????????????? | | ?????????????# #???????????????????????? | | ?????????????# #???????????????????????? | | ?????????????# ""T"" !#???????????????????????? | | ?????????????# """"" #???????????????????????? | | ?????????????#############???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 41 Energy Capacity 1240 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 2 Power Amplification 40 Armor Coverage 625 Resistance: TH 15 Evasion (%) 63 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 41 Defensive Hacking 49 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Railgun | x2 | -7/Factory | Preloaded Lrn. Terrain Scanner | x1 | -6/Factory Xenon Bombardment Thruster | x2 | -6/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Alien Tech Used ----------------- Core Reset Matrix Integrated Dissipator Core Expander Transdimensional Reconstructor Achievements -------------- Anyone Home? Release The Drones! Challenges ------------ None Game ------ Seed OmegaTerrainRay Manual? 0 Play Time 03:42:28 Cumulative 116.6 hours Start 2021.03.23 @ 18:57:00 End 2021.03.24 @ 16:26:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 58 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe665075-f03f-4423-b356-6a02447f09cd