Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.03 @ 19:51:59 Player: darlorth Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (1627) 1627 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 4188 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 95 Cogmind --------- Core Integrity 65/550 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Advanced Visual Processing Unit Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Insulated Plating Hacking Suite Hacking Suite Hacking Suite Autogun Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Assault Cannon Flak Cannon > --- INVENTORY -------- Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Insulated Plating Hacking Suite Hacking Suite Hacking Suite Autogun Missile Launcher Datajack [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Tractor Beam Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 1 2 . Weapon 1 | . . . 1 . . Parts Attached 54 | 6 8 6 20 14 . Power 11 | 1 2 1 4 3 . Engine 10 | 1 2 1 4 2 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 16 | 2 1 3 6 4 . Treads 9 | . . 2 5 2 . Leg 6 | 2 1 1 . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 11 | 1 2 1 3 4 . Device 1 | . 1 . . . . Storage 2 | 1 1 . . . . Processor 2 | . . . 2 . . Hackware 4 | . . . . 4 . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 16 | 2 3 1 7 3 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 2 . 3 1 . Ballistic Cannon 6 | . . 1 3 2 . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 21 | . 3 5 3 8 2 Power 5 | . 1 1 1 2 . Propulsion 7 | . 1 2 . 3 1 Utility 2 | . . 1 . . 1 Weapon 7 | . 1 1 2 3 . Highest Loss Streak 5 | . 1 3 1 5 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 97 99 91 97 54 Engine 10 | . 13 14 10 8 . Treads 12 | . . 7 22 16 . Leg 10 | . 27 20 . 1 9 Device 3 | . 12 1 . . . Storage 11 | . 14 14 11 9 9 Processor 3 | . . . 11 . . Hackware 11 | . . . . 35 36 Protection 2 | . . 12 4 . . Ballistic Gun 21 | . 27 23 22 14 . Ballistic Cannon 6 | . . 4 8 10 . Naked Turns . | . . . . . . Heaviest Build 63 | 11 49 50 59 63 40 Greatest Support 42 | 20 20 40 40 42 18 Greatest Overweight (x) 15 | . 4 2 2 15 2 Average Overweight (x) 1 | . 1 1 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 Most Carried 20 | 3 17 17 20 20 20 Average Carried 15 | . 8 14 19 19 20 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 1 17 15 20 20 20 Class Distribution -------------------- 32% | Mutant 24% | Hacker-Gunner 14% | Scavenger-Mutant 11% | Scavenger-Skirmisher 6% | Scavenger-Tank 4% | Hacker-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Hacker-Gunner | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 1936 | 272 308 106 601 649 . Remotely 258 | . 258 . . . . Salvage Created 2277 | 64 550 34 939 690 . Parts 140 | 2 39 2 58 39 . Haulers Intercepted 5 | . 1 . 3 1 . Recyclers Shooed 6 | . 2 1 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 44 | . 11 1 22 10 . Guns 20 | . 8 . 8 4 . Cannons 13 | . . 1 6 6 . AOE 11 | . 3 . 8 . . Classes Destroyed 13 | 1 6 . 3 3 . Worker 3 | . . . 1 2 . Builder 1 | . 1 . . . . Tunneler 1 | . 1 . . . . Hauler 5 | . 1 . 3 1 . Recycler 9 | 1 3 . 3 2 . Operator 1 | . . . . 1 . Watcher 7 | . 2 . 2 3 . Swarmer 15 | . 6 . 9 . . Grunt 21 | . 5 1 9 6 . Brawler 1 | . . . 1 . . Sentry 4 | . . . 3 1 . Specialist 2 | . . . . 2 . Hunter 1 | . . . . 1 . Best Kill Streak 6 | 1 6 1 6 4 . Combat Bots Only 6 | . 5 1 6 3 . Max Kills in Single Turn 3 | 1 3 1 2 2 . Gunslinging . | . . . . . . Exploded 2 | . 1 . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 3578 | . 581 233 934 1727 103 Core 739 | . 105 38 111 451 34 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 . 42 72 . . Volleys Fired 183 | 3 64 9 65 42 . Largest 3 | 2 2 2 3 3 . Hottest 111 | 40 50 55 78 111 . Shots Fired 437 | 6 126 19 163 123 . Gun 313 | 6 121 16 104 66 . Cannon 110 | . . 3 50 57 . Launcher 14 | . 5 . 9 . . Special . | . . . . . . Kinetic 423 | 6 121 19 154 123 . Thermal . | . . . . . . Explosive 14 | . 5 . 9 . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 3 9 5 14 10 . Robot Miss Streak 5 | 1 4 3 5 4 . Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 281 | 5 79 12 104 81 . Core Hits 139 | 2 32 4 58 43 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 1 3 . . Blast 4 | . . 1 3 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4465 | 54 1089 123 1752 1447 . Guns 2229 | 54 689 72 695 719 . Cannons 1353 | . . 50 575 728 . Explosions 867 | . 400 . 467 . . Melee . | . . . . . . Ramming 16 | . . 1 15 . . Kinetic 3582 | 54 689 122 1270 1447 . Thermal 102 | . 102 . . . . Explosive 765 | . 298 . 467 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . 12 6 . . . Message Errors 1 | . 1 . . . . Matter Fused 5 | . 4 1 . . . Heat Flow Errors 4 | . 3 1 . . . Energy Discharges 3 | . 3 . . . . Data Loss (minor) 3 | . 1 2 . . . Misfires 1 | . . 1 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 30 | . . . 14 16 . Projectiles 16 | . . . . 16 . Explosions 14 | . . . 14 . . Melee . | . . . . . . Knockbacks 21 | . . 1 1 19 . Impact . | . . . . . . Kinetic 19 | . . 1 1 17 . Secondary 2 | . . . . 2 . Self-Inflicted Damage 14 | . . . 14 . . Shots 1 | . . . 1 . . Rammed 3 | . . 1 2 . . Targets Rammed 3 | . . 1 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 436 | . 180 200 350 436 . Average Temperature 96 | . 41 44 111 106 . Received Heat Transfer 1212 | . 216 150 342 459 45 Effects 4 | . . . 2 2 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . 100 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 441 | 5 332 90 441 305 30 Initial 138 | . 3 . 5 138 . Average 117 | 1 97 37 183 124 4 Maximum Alert Level 2 | . 1 . 2 1 . Low Security (%) 85 | 100 95 100 71 80 100 Level 1 11 | . 4 . 17 19 . Level 2 3 | . . . 11 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . 2 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 6 | . 3 . 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 21 5 33 21 2 Peak Tracking Total 7 | . 7 2 4 3 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 4 | . 2 . 1 1 . Max in Single Turn 1 | . 1 . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 2 | . . . . 1 1 Terminals 2 | . . . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . . . . 6 1 Successful 5 | . . . . 4 1 Failed 2 | . . . . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals 7 | . . . . 6 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . . 4 1 Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . . . . 1 Unreport Threat 2 | . . . . 2 . Transport Status 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 45 | . . 45 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 14 | . . 14 . . . Total Damage 255 | . . 255 . . . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 4542 | 128 1227 509 1259 1333 86 Spaces Moved 1635 | 92 442 179 419 470 33 Core 10 | 7 . . . 3 . Treads 904 | . . 58 419 427 . Legs 721 | 85 442 121 . 40 33 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 240 240 190 260 Average Speed 232 | 114 229 258 244 235 260 Slowest Speed 800 | 120 400 320 320 800 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 5 77 44 42 33 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 58 | . 19 . 34 5 . Melee . | . . . . . . Projectile 5 | . . . . 5 . AOE 53 | . 19 . 34 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 2054 | 109 544 209 542 617 33 Wait 76 | . 9 12 1 54 . Move 1630 | 91 441 178 418 469 33 Hop . | . . . . . . Pick Up 70 | 8 21 3 20 18 . Fast Attach 6 | . . . 4 2 . Attach 31 | 6 5 5 8 7 . Detach 2 | . . . 1 1 . Swap 17 | . 3 1 8 5 . Drop 36 | 1 1 . 15 19 . Fire 183 | 3 64 9 65 42 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . 1 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 646 | -10/Materials | Discovered new exit (range 16) 922 | -10/Materials | Discovered new exit (range 10) 1135 | -10/Materials | Discovered new exit (range 13) 1338 | -10/Materials | Discovered new exit (range 16) 1356 | -10/Materials | Entered Mines 1413 | -10/Mines | Core integrity fell below 50% 1435 | -10/Mines | Discovered new exit (range 6) 1447 | -10/Mines | Lost 3 parts (1p1n1u) 1714 | -10/Mines | Build established: Scavenger-Mutant 1827 | -10/Mines | Discovered new exit (range 8) 1865 | -10/Mines | Entered Materials 1865 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2168 | -9/Materials | Build established: Scavenger-Tank 2475 | -9/Materials | Build established: Scavenger-Skirmisher 3037 | -9/Materials | Discovered new exit (range 19) 3124 | -9/Materials | Entered another Materials area 3124 | -8/Materials | Evolved 2 slots: Utility x2 3530 | -8/Materials | Build established: Hacker-Gunner 4379 | -8/Materials | Lost 5 parts (1p2n2w) 4413 | -8/Materials | Discovered new exit (range 9) 4447 | -8/Materials | Core integrity fell below 50% 4455 | -8/Materials | Core integrity fell below 20% 4457 | -8/Materials | Entered Storage 4479 | -8/Storage | Lost 3 parts (1p1n1w) 4543 | -8/Storage | Self-destructed Last Messages --------------- 04436_ U-05 Engineer builds a Wall. 04440_ Knocked back. 04440_ U-05 Engineer builds a Wall. 04441_ Acquired 8 matter. 04444_ U-05 Engineer builds a Wall. 04448_ Penetrated by Slug. 04448_ Imp. Carbon-fiber Leg destroyed. 04449_ Acquired 10 matter. 04450_ U-05 Engineer builds a Wall. 04454_ Knocked back. LOCATION=UNKNOWN GOAL=ESCAPE 04470_ Connecting with Door Terminal... 04470_ Current location identified: Storage >>Open(Door) Sealed Heavy Doors opened. 04533_ W-25 Informer sends out distress signal. 04538_ Critical hit (Burn: +37). 04541_ Imp. Carbon-fiber Leg destroyed. 04541_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????#?????????????????????????????????? | | ?????# ##########??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# ####???????????????????? | | ?????# @ #???????????????????? | | ???????####"Y"# #??#+##?????????????? | | ??????????#"??# ### ## ????????? | | ????#########?# ????????? | | ????# ?# # ###???????????? | | ????? # #??##?????????????? | | ?????? """" #Y + ??????????????? | | ?????? """" + #### ""?????????????? | | ?????? """" # #???? "??????????????? | | ???????"""" # #?????"??????????????? | | ?????? ?# #????????????????????? | | ????? ?# #????????????????????? | | ?????#### ##??# #????????????????????? | | ????????##????# #????????????????????? | | ??????????????# #????????????????????? | | ???????######## ########+#???????????? | | ???????# ?????????? | | ???????# ?????????? | | ???????# ?????????? | | ???????######+#########+##+###?????????? | | ???????????# ##??????????????????????? | | ???????????# T#??????????????????????? | | ???????????# ##??????????????????????? | | ???????????#! #???????????????????????? | | ???????????#! !#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableParticleCapacitor Manual? 0 Play Time 00:31:16 Cumulative 219.5 hours Start 2022.09.03 @ 19:20:58 End 2022.09.03 @ 19:51:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 119 Adventurer 81 Explorer 52 Win Type - Total 10 Types 9/0/1/0/0/0/0/0/0 Lore% 32 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03cbb85f-d2ad-4f8e-828d-83b496f64918