Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 22:07:14 Player: GlasMayne Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1145) 1145 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3810 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 210/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Cryofiber Web Humpback High-capacity Battery (250) Advanced Visual Processing Unit Sensor Array Signal Interpreter Seismic Detector EM Shotgun EM Shotgun Particle Gun Improved Assault Rifle Improved Assault Rifle Light Cannon Shock Bomb Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Terrain Scanner Terrain Scan Processor Shield Generator > --- WEAPON ----------- Particle Gun Field Laser Improved Assault Rifle > --- INVENTORY -------- Deuterium Engine VSS Leg Cryofiber Web Humpback High-capacity Battery Sensor Array Signal Interpreter Seismic Detector EM Shotgun EM Shotgun EM Shotgun Improved Assault Rifle Improved Assault Rifle Light Cannon Light Cannon Shock Bomb Launcher Grenade Launcher Datajack [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 49 | 6 16 1 9 3 1 4 9 Power 10 | 1 4 . 2 2 . . 1 Engine 10 | 1 4 . 2 2 . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 11 | 2 3 . 1 . . 3 2 Treads 3 | 2 1 . . . . . . Leg 5 | . . . . . . 3 2 Wheel 3 | . 2 . 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 4 1 3 . 1 . 1 Device 3 | . 1 . 1 . . . 1 Storage 5 | 1 1 1 1 . 1 . . Processor 2 | . 1 . 1 . . . . Hackware . | . . . . . . . . Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 17 | 2 5 . 3 1 . 1 5 Energy Gun 7 | 2 1 . 2 . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . 2 . . . . . 1 Ballistic Cannon 1 | . . . 1 . . . . Launcher 4 | . 1 . . . . 1 2 Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 22 | . 4 . 4 . . 2 12 Power 3 | . 1 . . . . . 2 Propulsion 8 | . 1 . 1 . . 2 4 Utility 3 | . . . 1 . . . 2 Weapon 8 | . 2 . 2 . . . 4 Highest Loss Streak 11 | . 3 . 2 . . 2 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 90 100 93 88 88 97 89 Engine 11 | . 13 14 11 11 11 11 8 Treads 5 | . 20 . . . . . . Leg 6 | . . . . . . 30 24 Wheel 13 | . 5 28 28 22 22 . . Device 6 | . 2 . 6 11 11 11 14 Storage 12 | . 14 14 15 11 11 11 9 Processor 5 | . 1 . 6 11 11 11 9 Protection 4 | . 7 14 4 . . . . Energy Gun 9 | . 11 . 4 20 11 11 15 Ballistic Gun 9 | . 9 28 8 . . . 5 Ballistic Cannon 1 | . . . 7 . . . . Launcher 2 | . 2 . . . . 11 2 Special Weapon 1 | . . . . 1 11 . . Naked Turns . | . . . . . . . . Heaviest Build 61 | 12 21 50 54 55 53 56 61 Greatest Support 42 | 40 40 26 42 32 32 35 35 Greatest Overweight (x) 13 | . . 1 1 1 1 2 13 Average Overweight (x) . | . . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 Average Capacity 16 | 7 9 17 20 20 20 20 20 Most Carried 20 | 5 10 15 20 20 20 20 20 Average Carried 13 | 3 9 11 15 19 19 17 19 Final Capacity 20 | 8 10 20 20 20 20 20 20 Final Carried 20 | 5 10 15 20 18 20 19 16 Class Distribution -------------------- 90% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 796 | 209 201 99 154 . . 65 68 Remotely . | . . . . . . . . Salvage Created 1163 | . 437 140 345 . . 92 149 Parts 70 | . 27 11 18 . . 4 10 Haulers Intercepted 2 | . 1 . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 37 | . 15 5 10 . . 3 4 Guns 20 | . 12 5 1 . . 1 1 Cannons 9 | . . . 9 . . . . AOE 8 | . 3 . . . . 2 3 Classes Destroyed 7 | . 4 . 3 . . . . Builder 1 | . . . 1 . . . . Hauler 2 | . 1 . 1 . . . . Operator 1 | . 1 . . . . . . Swarmer 12 | . 6 3 3 . . . . Grunt 21 | . 9 2 5 . . 3 2 Duelist 1 | . . . 1 . . . . Sentry 3 | . . . 1 . . . 2 Best Kill Streak 4 | . 4 3 4 . . 3 2 Combat Bots Only 4 | . 4 3 4 . . 3 2 Max Kills in Single Turn 2 | . 2 1 2 . . 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . 1 . . . . 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 336 | . 110 15 60 . . 9 142 Missed 99 | . 24 1 15 . . 1 58 Damage Taken 3240 | . 817 152 574 . . 132 1565 Core 939 | . 208 13 117 . . 49 552 Absorbed by Shields 184 | . . . . . . . 184 Regen/Repaired (Parts) 62 | . . . . . . . 62 Core Remaining (%) 56 | 100 . 11 . . . 58 . Volleys Fired 97 | . 41 10 28 1 1 6 10 Largest 3 | . 2 2 2 1 1 2 3 Hottest 151 | . 105 40 110 100 100 98 151 Shots Fired 186 | . 75 20 52 1 1 10 27 Gun 145 | . 69 20 26 . . 6 24 Cannon 26 | . . . 26 . . . . Launcher 13 | . 6 . . . . 4 3 Special 2 | . . . . 1 1 . . Kinetic 82 | . 14 20 41 . . . 7 Thermal 53 | . 24 . 9 1 1 6 12 Explosive 13 | . 6 . . . . 4 3 Electromagnetic 38 | . 31 . 2 . . . 5 Robot Hit Streak 9 | . 7 3 7 . . 4 9 Robot Miss Streak 6 | . 6 3 3 . . 1 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 124 | . 52 12 33 . . 6 21 Core Hits 79 | . 27 10 17 . . 10 15 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . 1 2 . . . . Burn 1 | . . . 1 . . . . Destroy 1 | . . 1 . . . . . Blast 1 | . . . 1 . . . . Melee Attacks 4 | . 4 . . . . . . Impact . | . . . . . . . . Slashing 4 | . 4 . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2433 | . 919 114 501 . . 299 600 Guns 1142 | . 559 114 140 . . 48 281 Cannons 361 | . . . 361 . . . . Explosions 885 | . 315 . . . . 251 319 Melee 45 | . 45 . . . . . . Ramming . | . . . . . . . . Kinetic 740 | . 106 114 427 . . . 93 Thermal 466 | . 222 . 49 . . 48 147 Explosive 852 | . 282 . . . . 251 319 Electromagnetic 330 | . 264 . 25 . . . 41 Impact . | . . . . . . . . Slashing 45 | . 45 . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Message Errors 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 5 | . . . 5 . . . . Impact . | . . . . . . . . Kinetic 4 | . . . 4 . . . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 8 | . 8 . . . . . . Shots 1 | . 1 . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 318 | . 318 35 110 12 12 241 180 Average Temperature 85 | . 121 15 34 7 7 132 73 Received Heat Transfer 906 | . 252 48 177 . . 90 339 Effects 3 | . 3 . . . . . . Energy Bleed 2 | . 2 . . . . . . Interference 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 1210 | . 581 . 185 . . 111 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 378 | . 310 229 378 147 . 68 234 Initial 147 | . . 109 89 147 . . 26 Average 150 | . 166 185 217 147 . 66 130 Maximum Alert Level 1 | . 1 1 1 . . . 1 Low Security (%) 70 | 100 57 71 40 100 . 100 85 Level 1 29 | . 42 28 59 . . . 14 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 3 . 2 . . . 2 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 2 . 2 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 8 | . 3 . 3 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 21 5 25 . . 3 18 Peak Tracking Total 9 | . 5 3 9 . . 3 7 Tactical Retreats 3 | . 1 . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . 4 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 11 | . 5 . 3 . 1 . 2 Terminals 8 | . 4 . 3 . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 50 | . 17 . 7 . 23 . 3 Successful 40 | . 11 . 3 . 23 . 3 Failed 10 | . 6 . 4 . . . . Catastrophic 3 | . . . 3 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 22 | . 14 . 7 . . . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 36 | . 9 . 3 . 23 . 1 Record 27 | . 3 . 1 . 23 . . Prototype ID Bank 1 | . 1 . . . . . . Alert Level 2 | . 1 . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . Transport Status 1 | . . . 1 . . . . Recall Reinforcements 1 | . 1 . . . . . . Zone Layout 3 | . 2 . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 2 . 1 . . . . Full Trace Events 2 | . 1 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 32 | . . . . . . . 32 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 1 . . Highest-Rated Group 31 | . . . . 31 31 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 2788 | 149 765 398 398 93 307 252 426 Spaces Moved 1812 | 87 448 365 272 71 262 119 188 Core 4 | 3 . . . . . . 1 Treads 364 | 84 280 . . . . . . Legs 306 | . . . . . . 119 187 Wheels 1138 | . 168 365 272 71 262 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 108 115 115 190 180 Average Speed 132 | 156 133 100 110 115 115 193 200 Slowest Speed 700 | 160 160 105 115 115 115 260 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 6 67 69 37 27 57 26 24 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 102 | . 39 . . . . 33 30 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 102 | . 39 . . . . 33 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2031 | 97 537 381 319 81 265 131 220 Wait 7 | . 1 . . . . . 6 Move 1805 | 86 447 364 271 70 261 118 188 Hop . | . . . . . . . . Pick Up 41 | 5 12 5 9 2 1 2 5 Fast Attach 14 | 6 5 . 1 . . 1 1 Attach 19 | . 5 . 4 1 . 3 6 Detach 5 | . 4 . . 1 . . . Swap 16 | . 6 1 4 2 1 . 2 Drop 23 | . 12 1 2 4 1 1 2 Fire 97 | . 41 10 28 1 1 6 10 Melee 4 | . 4 . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 525 | -10/Materials | Lost 3 parts (1p2w) 566 | -10/Materials | Discovered new exit (range 5) 628 | -10/Materials | Core integrity fell below 50% 684 | -10/Materials | Core integrity fell below 20% 708 | -10/Materials | Discovered new exit (range 16) 814 | -10/Materials | Discovered new exit (range 8) 836 | -10/Materials | Discovered new exit (range 15) 915 | -10/Materials | Entered Mines 917 | -10/Mines | Met a Derelict bent on vengeance 1129 | -10/Mines | Discovered new exit (range 7) 1187 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1298 | -10/Mines | Discovered new exit (range 14) 1313 | -10/Mines | Entered Materials 1313 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1543 | -9/Materials | Discovered new exit (range 4) 1633 | -9/Materials | Discovered new exit (range 6) 1711 | -9/Materials | Entered Mines 1718 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1736 | -9/Mines | Learned Materials stockpile data 1771 | -9/Mines | Discovered new exit (range 12) 1772 | -9/Mines | Received a Mining Laser from a helpful Derelict 1772 | -9/Mines | Discovered new exit (range 10) 1804 | -9/Mines | Entered Exiles 1804 | -9/Exiles | Accompanied by 1 ally 1829 | -9/Exiles | Discovered new exit (range 14) 1842 | -9/Exiles | Met 8R-AWN 1871 | -9/Exiles | Met EX-HEX 1938 | -9/Exiles | Met EX-DEC 1969 | -9/Exiles | Learned location of Zion (-7) 2094 | -9/Exiles | Discovered new exit (range 15) 2111 | -9/Exiles | Entered Mines 2258 | -8/Mines | Discovered new exit (range 9) 2363 | -8/Mines | Entered Materials 2363 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2483 | -8/Materials | Repaired Rocket Launcher 2760 | -8/Materials | Core integrity fell below 50% 2774 | -8/Materials | Core integrity fell below 20% 2789 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02763_ U-05 Engineer lays Concrete. 02763_ K-01 Serf collects debris. 02764_ U-05 Engineer builds a Wall. 02764_ G-47 Trooper destroyed. 02765_ U-05 Engineer lays Concrete. 02766_ Grenade Launcher destroyed. 02766_ U-05 Engineer lays Concrete. 02767_ U-05 Engineer builds a Wall. 02767_ Acquired 8 matter. 02769_ K-01 Serf collects debris. 02770_ Deuterium Engine destroyed. 02771_ U-05 Engineer lays Concrete. 02772_ Knocked back. 02773_ U-05 Engineer builds a Door. 02776_ VSS Leg destroyed. 02779_ K-01 Serf collects debris. 02783_ X-57 Shotgunner destroyed. 02784_ Penetrated by Slug. 02787_ VSS Leg destroyed. 02788_ U-05 Engineer lays Concrete. 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