Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.31 @ 19:04:53 Player: jimmyl Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (3139) 3139 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1830) 1830 TOTAL SCORE: 7944 Bonus ------- High Alert Combat Kills 545 Follower Combat Kills 85 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 126/300 Energy 109/210 System Corruption 0% Temperature Critical (1182) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Fission Core > --- PROPULSION (3) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Recoil Nullifier > --- WEAPON (2) ------- Variable Charge Gun > --- INVENTORY (10) --- Improved Cooling System Improved Cooling System Improved Kinecellerator Improved Transmission Jammer Graphene Brace Advanced Plasma Cannon KE Penetrator Precision Grenade Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Recoil Nullifier > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Improved Cooling System Improved Kinecellerator Improved Transmission Jammer Graphene Brace Variable Charge Gun Advanced Plasma Cannon KE Penetrator Precision Grenade Launcher Chainsword [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . 1 . . Weapon . | . . . . . . . . Parts Attached 65 | . 6 6 2 4 29 13 5 Power 9 | . 1 . 1 . 3 4 . Engine 5 | . 1 . 1 . 3 . . Core 4 | . . . . . . 4 . Reactor . | . . . . . . . . Propulsion 17 | . 2 2 . 2 7 1 3 Treads 14 | . . 2 . 2 6 1 3 Leg 2 | . 2 . . . . . . Wheel 1 | . . . . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | . 1 2 1 . 7 1 1 Device 6 | . . 1 . . 4 . 1 Storage 1 | . 1 . . . . . . Processor 3 | . . 1 . . 1 1 . Hackware . | . . . . . . . . Protection 3 | . . . 1 . 2 . . Artifact . | . . . . . . . . Weapon 26 | . 2 2 . 2 12 7 1 Energy Gun 13 | . . . . 2 7 3 1 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . 1 1 . . 1 . . Ballistic Cannon 3 | . . 1 . . 1 1 . Launcher 6 | . 1 . . . 3 2 . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 . . Parts Lost 19 | . 1 2 . 1 9 5 1 Power 6 | . 1 1 . . 1 3 . Propulsion 6 | . . . . . 4 2 . Utility 3 | . . . . . 3 . . Weapon 4 | . . 1 . 1 1 . 1 Highest Loss Streak 5 | . 1 1 . 1 5 2 1 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 87 | . 84 79 74 95 89 86 88 Engine 9 | . 13 8 8 11 12 7 . Core 2 | . . . . . . 6 18 Treads 21 | . . 22 22 31 23 19 25 Leg 2 | . 28 5 . . . . . Device 5 | . . 2 . . 8 9 9 Storage 10 | . 14 14 11 11 9 9 9 Processor 12 | . . 7 11 11 11 18 18 Protection 3 | . . . 10 11 5 . . Energy Gun 11 | . 14 3 . 16 15 12 . Ballistic Gun 1 | . 11 2 . . 1 . . Ballistic Cannon 3 | . . 10 11 2 . 2 8 Naked Turns . | . . . . . . . . Heaviest Build 42 | 12 17 26 33 33 42 34 34 Greatest Support 84 | 20 20 42 42 62 67 60 84 Greatest Overweight (x) 1 | . . . . . 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 Average Capacity 9 | . 9 10 10 10 10 10 10 Most Carried 10 | . 9 10 9 10 10 10 10 Average Carried 8 | . 6 7 8 7 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 6 7 9 9 7 10 10 9 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Matter Collected 1826 | 198 131 487 . 114 528 324 44 Remotely . | . . . . . . . . Salvage Created 3214 | . 189 125 . 180 1428 1097 195 Parts 176 | . 12 6 . 10 84 55 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . . 1 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 99 | . 7 20 . 4 29 34 5 Guns 56 | . 7 2 . 2 22 23 . Cannons 25 | . . 18 . 2 . 1 4 AOE 16 | . . . . . 6 10 . Classes Destroyed 16 | . 3 2 . 2 8 1 . Worker 1 | . . . . . 1 . . Builder 2 | . . . . . 2 . . Tunneler 2 | . 1 . . 1 . . . Recycler 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Watcher 2 | . . . . . 2 . . Swarmer 22 | . 3 . . . 6 13 . Grunt 34 | . 4 2 . 2 13 10 3 Brawler 2 | . . . . 1 1 . . Duelist 2 | . . . . 1 1 . . Sentry 13 | . . . . . 5 6 2 Demolisher 1 | . . 1 . . . . . Specialist 6 | . . . . . 2 4 . Hunter 1 | . . . . . . 1 . Heavy 1 | . . . . . 1 . . Assembled 17 | . . 17 . . . . . Best Kill Streak 11 | . 3 11 . 2 9 10 4 Combat Bots Only 11 | . 3 11 . 2 8 10 4 Max Kills in Single Turn 3 | . 1 1 . 1 3 3 1 Gunslinging 1 | . . . . . 1 1 . Exploded 3 | . . . . . 3 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Hostile Shots Fired 412 | . 33 61 . 9 137 138 34 Missed 108 | . 11 18 . 1 30 46 2 Damage Taken 4492 | . 286 585 . 112 1765 1133 611 Core 772 | . 22 122 . . 301 189 138 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 80 | 100 . 42 . 100 . . . Volleys Fired 267 | . 26 55 1 16 90 58 21 Largest 2 | . 2 2 1 2 2 2 1 Hottest 225 | . 70 70 60 138 138 120 225 Shots Fired 396 | . 44 63 1 23 148 96 21 Gun 292 | . 36 18 . 16 140 78 4 Cannon 76 | . . 45 1 7 . 6 17 Launcher 28 | . 8 . . . 8 12 . Special . | . . . . . . . . Kinetic 134 | . 18 53 1 7 32 6 17 Thermal 234 | . 18 10 . 16 108 78 4 Explosive 28 | . 8 . . . 8 12 . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 7 8 2 8 15 9 7 Robot Miss Streak 4 | . 2 3 . 4 2 2 2 Penetration Max 1 | . . 1 . . . . 1 Secondary Targets 9 | . 1 1 . . 3 4 . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . Shots Hit Robots 261 | . 26 41 1 14 104 59 16 Core Hits 137 | . 12 21 . 6 54 40 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 16 | . 1 3 . . 4 4 4 Burn 9 | . 1 1 . . 3 4 . Destroy 1 | . . . . . 1 . . Blast 6 | . . 2 . . . . 4 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9481 | . 399 1672 48 408 3256 2733 965 Guns 5029 | . 316 139 . 193 2658 1591 132 Cannons 2834 | . . 1519 48 215 . 219 833 Explosions 1533 | . 83 . . . 527 923 . Melee . | . . . . . . . . Ramming 85 | . . 14 . . 71 . . Kinetic 3438 | . 118 1571 48 215 434 219 833 Thermal 4425 | . 198 87 . 193 2224 1591 132 Explosive 1533 | . 83 . . . 527 923 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . 1 . . . . . Average Corruption 1 | . . 1 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . 1 . . . . . Matter Fused 1 | . . 1 . . . . . Overload Shots 92 | . . . . . 46 42 4 Effects 4 | . . . . . 1 3 . Energy Bleed 1 | . . . . . . 1 . Heat Surge 2 | . . . . . 1 1 . Short Circuit 1 | . . . . . . 1 . Overflow Damage 352 | . . 115 18 . 38 112 69 Projectiles 202 | . . 115 18 . . . 69 Explosions 150 | . . . . . 38 112 . Melee . | . . . . . . . . Knockbacks 26 | . . 9 . 1 . 3 13 Impact 1 | . . 1 . . . . . Kinetic 20 | . . 8 . 1 . 3 8 Secondary 5 | . . . . . . . 5 Self-Inflicted Damage 38 | . . . . . 38 . . Shots 2 | . . . . . 2 . . Rammed 13 | . . 1 . 1 11 . . Targets Rammed 13 | . . 1 . 1 11 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 1182 | . 92 199 4 542 553 203 1182 Average Temperature 150 | . 39 58 3 172 185 117 358 Received Heat Transfer 1629 | . 90 282 . 51 594 279 333 Effects 29 | . . . . 6 12 . 11 Shutdowns 9 | . . . . 1 5 . 3 Energy Bleed 3 | . . . . . . . 3 Interference 6 | . . . . 4 2 . . Matter Decay 3 | . . . . . 1 . 2 Short Circuit 3 | . . . . 1 . . 2 Damage (major) 3 | . . . . . 3 . . Damage (core) 2 | . . . . . 1 . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 1 | . . . . . . . 1 Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 10 | . . 1 . . 5 4 . Heat Transferred 7990 | . 666 333 . 370 3774 2697 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Peak Influence 1292 | . 169 110 9 214 344 1292 817 Initial 629 | . . . 3 3 . 172 629 Average 326 | . 60 30 7 56 160 852 657 Maximum Alert Level 4 | . . . . 1 1 4 3 Low Security (%) 56 | . 100 100 100 88 60 6 . Level 1 14 | . . . . 11 39 1 . Level 2 10 | . . . . . . 28 84 Level 3 8 | . . . . . . 30 15 Level 4 9 | . . . . . . 33 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 1 . . 3 . 2 Investigation 2 | . 1 1 . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . . . . . 3 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Distress Signals 5 | . . . . . 5 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 127 | . 7 22 1 7 46 34 10 Peak Tracking Total 6 | . 3 4 1 3 6 5 5 Tactical Retreats 7 | . . 2 . . . 5 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Traps Triggered 5 | . 3 . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 4 | . . 4 . . . . . Traps Extracted . | . . . . . . . . Installed 5 | . . 5 . . . . . Triggered 4 | . . 4 . . . . . Most Traps Carried 5 | . . 5 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Disabled 4 | . . . . 3 1 . . Max in Single Turn 1 | . . . . 1 1 . . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled 2 | . . . . . . 2 . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Accessed 9 | . . 2 1 . 3 3 . Terminals 5 | . . 1 1 . . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 29 | . . 5 2 . 15 7 . Successful 17 | . . 2 1 . 12 2 . Failed 12 | . . 3 1 . 3 5 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 13 | . . 4 2 . . 7 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 12 | . . . . . 12 . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 5 | . . 2 1 . . 2 . Prototype ID Bank 1 | . . . 1 . . . . Open Door 2 | . . 1 . . . 1 . Zone Layout 1 | . . 1 . . . . . Security Stations 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 11 | . . . . . 11 . . Insert Component 5 | . . . . . 5 . . Analyze 6 | . . . . . 6 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . Used . | . . . . . . . . Hacking Detections 5 | . . . 1 . 2 2 . Full Trace Events 2 | . . . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . Part Schematics Acquired 5 | . . . . . 5 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Used RIF Installer 2 | . . . . . . 2 . Robot Detection 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total Allies 5 | . . 2 . 1 . 2 . Largest Group 3 | . . 2 2 3 1 2 . Highest-Rated Group 75 | . . 44 44 75 31 56 . Highest-Rated Ally 31 | . . 31 31 31 31 31 . Total Orders . | . . . . . . . . Ally Attacks 30 | . . . 1 20 6 3 . Total Damage 419 | . . . 20 253 104 42 . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Turns Passed 7204 | . 457 1066 206 884 2342 1973 276 Spaces Moved 3841 | 1 304 567 122 520 1243 960 124 Core . | . . . . . . . . Treads 3405 | . . 436 122 520 1243 960 124 Legs 436 | 1 304 131 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 152 152 150 163 160 Average Speed 154 | 120 120 144 152 154 158 164 161 Slowest Speed 250 | 120 120 152 152 155 250 165 165 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 57 | 2 46 97 18 99 84 94 22 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 170 | . 28 28 1 1 59 49 4 Melee . | . . . . . . . . Projectile 53 | . . 28 1 1 9 10 4 AOE 117 | . 28 . . . 50 39 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total 4617 | . 351 733 141 574 1470 1176 172 Wait 275 | . 8 75 15 31 62 66 18 Move 3835 | . 303 566 121 519 1243 959 124 Hop . | . . . . . . . . Pick Up 55 | . 5 14 2 2 19 12 1 Fast Attach 9 | . . . . . 7 1 1 Attach 34 | . 2 4 2 4 13 7 2 Detach 1 | . . . . . 1 . . Swap 22 | . 4 2 . . 9 5 2 Drop 42 | . 3 11 . 1 15 9 3 Fire 267 | . 26 55 1 16 90 58 21 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 13 | . . 1 . 1 11 . . Escape Stasis . | . . . . . . . . Rewire 20 | . . . . . . 20 . Trap 5 | . . 5 . . . . . Miscellaneous 39 | . . . . . . 39 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: [*Fac x3] / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 15) 343 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 13) 458 | -10/Materials | Entered Mines 523 | -10/Mines | Found a hidden stash of uninstalled traps 599 | -10/Mines | Learned Materials stockpile data 667 | -10/Mines | Met a Derelict shopkeep closing up shop 794 | -10/Mines | Discovered new exit (range 8) 845 | -10/Mines | Learned location of 1 exit from Materials 895 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 941 | -10/Mines | Assembled infested the area 1096 | -10/Mines | Core integrity fell below 50% 1146 | -10/Mines | Destroyed 11 combat bots 1459 | -10/Mines | Discovered new exit (range 12) 1524 | -10/Mines | Entered Materials 1524 | -9/Materials | Accompanied by 2 allies 1524 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1525 | -9/Materials | Identified exit to Materials 1529 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1710 | -9/Materials | Discovered new exit (range 7) 1730 | -9/Materials | Entered Mines 1730 | -9/Mines | Accompanied by 2 allies 1733 | -9/Mines | Received a Mining Laser from a helpful Derelict 1784 | -9/Mines | Learned location of Zion (-6) 1801 | -9/Mines | Learned Materials security intel 2082 | -9/Mines | Learned Materials emergency access door positions 2091 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2163 | -9/Mines | Discovered exit to Materials (range 13) 2245 | -9/Mines | Discovered exit to Materials (range 5) 2614 | -9/Mines | Entered Materials 2614 | -8/Materials | Accompanied by 1 ally 2614 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3087 | -8/Materials | Discovered new exit (range 7) 3089 | -8/Materials | Destroyed 8 combat bots 3329 | -8/Materials | Discovered new exit (range 9) 3377 | -8/Materials | Discovered new exit (range 7) 4084 | -8/Materials | Core integrity fell below 50% 4101 | -8/Materials | Lost 5 parts (3n1u1w) 4104 | -8/Materials | Destroyed 7 combat bots 4572 | -8/Materials | Discovered new exit (range 13) 4869 | -8/Materials | Discovered new exit (range 15) 4956 | -8/Materials | Identified exit to Garrison 4956 | -8/Materials | Entered Garrison 5028 | -8/Garrison | Triggered checkpoint 5163 | -8/Garrison | Destroyed 10 combat bots 5228 | -8/Garrison | Triggered checkpoint 5337 | -8/Garrison | Phase Generator disabled 5551 | -8/Garrison | Build established: Scavenger-Mutant 5610 | -8/Garrison | Discovered new exit (range 14) 5716 | -8/Garrison | Installed Relay Interface Framework 5924 | -8/Garrison | Core integrity fell below 20% 6038 | -8/Garrison | Triggered checkpoint 6085 | -8/Garrison | Learned Materials security intel 6096 | -8/Garrison | Triggered checkpoint 6182 | -8/Garrison | Discovered new exit (range 13) 6237 | -8/Garrison | Build established: Mutant 6602 | -8/Garrison | Discovered new exit (range 14) 6633 | -8/Garrison | Expanded RIF knowledge: Robot Detection 6767 | -8/Garrison | Build established: Scavenger-Mutant 6929 | -8/Garrison | Entered Materials 7159 | -8/Materials | Build established: Mutant 7206 | -8/Materials | Core destroyed Last Messages --------------- 07186_ R-06 Scavenger collects Heat Sink. 07187_ G-47 Trooper knocked back. 07189_ R-06 Scavenger knocked back. 07192_ M-28 Smith repairs Aluminum Leg. 07192_ Y-45 Defender destroyed. 07193_ K-01 Serf collects debris. 07194_ M-28 Smith repairs Aluminum Leg. 07195_ Hvy. Assault Cannon destroyed. 07196_ Med. Treads broken. 07196_ Overheating: Short circuit. 07196_ K-01 Serf collects debris. 07199_ Overheating: Energy bleed (-29). 07201_ Med. Treads broken. 07201_ Overheating: Short circuit. 07202_ Power failure, Lgt. Nuclear Core shutdown. 07202_ Overheating: Matter decay (-14). 07203_ Overheating: Energy bleed (-26). 07205_ Power failure, Mic. Fission Core shutdown. 07205_ K-01 Serf collects debris. 07206_ Overheating: Core damaged (-93). Map ----- +----------------------------------------------------+ | ??????????????????# "?????# #??????# """ #?????? | | ??????????????????? ?????# #??????# #?????? | | ??????????????????? "?????# #??????# * #?????? | | ??????????????????? 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""" #???????????? | | ???????????????????# %% #% #?? ????????????? | | ???????????????????# ""%[#%= ########???????????? | | ???????????????????# "" k%m%! ! ???????? | | ???????????????????# ""kgg;k ^ ???????? | | ???????????????????# @#% ???????? | | ???????????????????#[ # "Y???????? | | ???????????????????######## "????????? | | ??????????????????????????# #########+#????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????+ #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 24 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 9 Item Schematics ----------------- Enh. Flamer | -8/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Scanalyzed Graphene Brace | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Chainsword | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed BombardmentCatalystField Manual? 0 Play Time 00:40:13 Cumulative 81.7 hours Start 2024.07.31 @ 18:26:04 End 2024.07.31 @ 19:04:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 60 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f30ae884-3011-4043-848c-3f144405ef1b