Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 16:22:43 Player: ZLD1 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (581) 581 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1866 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Improved Hover Unit Flight Unit Flight Unit Flight Unit Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Beam Rifle Hammer > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Improved Hover Unit Flight Unit Flight Unit Improved Heat Sink [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Weapon Hammer Energy Gun Beam Rifle Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 6 2 10 6 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 5 5 Treads . | . . . . Leg 7 | 2 . 5 . Wheel . | . . . . Hover . | . . . . Flight 5 | . . . 5 Utility 4 | 1 . 2 1 Device 3 | . . 2 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 1 1 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 11 | . 1 3 7 Power 2 | . . 1 1 Propulsion 6 | . . 2 4 Utility . | . . . . Weapon 3 | . 1 . 2 Highest Loss Streak 7 | . 1 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 82 95 88 Engine 12 | . 14 13 10 Leg 23 | . 28 26 1 Flight 4 | . . . 36 Device 10 | . . 12 8 Storage 13 | . 14 14 11 Energy Gun 9 | . 7 9 9 Ballistic Gun 5 | . 14 4 . Impact Weapon 12 | . 4 14 11 Naked Turns . | . . . . Heaviest Build 14 | 14 14 14 14 Greatest Support 25 | 20 20 25 16 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 6 8 8 Average Carried 6 | 1 3 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 5 7 8 Class Distribution -------------------- 71% | Mutant 17% | Scavenger-Mutant 10% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 541 | 166 129 186 60 Remotely . | . . . . Salvage Created 967 | . 154 712 101 Parts 62 | . 15 36 11 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 27 | . 8 13 6 Guns 24 | . 6 12 6 AOE 2 | . 2 . . Classes Destroyed 6 | . 2 4 . Builder 1 | . . 1 . Tunneler 2 | . . 2 . Recycler 3 | . . 3 . Swarmer 18 | . 6 6 6 Grunt 7 | . 2 5 . Sentry 2 | . . 2 . Best Kill Streak 4 | . 3 4 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1743 | . 405 607 731 Core 635 | . 144 81 410 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 21 | . . . 21 Core Remaining (%) 55 | 100 . 10 . Volleys Fired 88 | . 26 45 17 Largest 2 | . 2 1 1 Hottest 60 | . 60 56 56 Shots Fired 94 | . 32 45 17 Gun 94 | . 32 45 17 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 38 | . 26 12 . Thermal 50 | . . 33 17 Explosive . | . . . . Electromagnetic 6 | . 6 . . Robot Hit Streak 10 | . 8 10 5 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 84 | . 25 38 21 Core Hits 37 | . 10 20 7 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 6 | . 2 3 1 Burn 3 | . . 2 1 Destroy 1 | . 1 . . Corrupt 1 | . 1 . . Smash 1 | . . 1 . Melee Attacks 18 | . . 7 11 Impact 18 | . . 7 11 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 6 | . . 6 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1612 | . 402 853 357 Guns 953 | . 325 484 144 Cannons . | . . . . Explosions 77 | . 77 . . Melee 582 | . . 369 213 Ramming . | . . . . Kinetic 352 | . 261 91 . Thermal 614 | . 77 393 144 Explosive . | . . . . Electromagnetic 64 | . 64 . . Impact 582 | . . 369 213 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 182 | . . 182 . Projectiles . | . . . . Explosions . | . . . . Melee 182 | . . 182 . Knockbacks 2 | . . 2 . Impact 2 | . . 2 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . 37 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 195 | . 36 195 156 Average Temperature 54 | . 16 58 62 Received Heat Transfer 501 | . 96 225 180 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 9 | . 1 8 . Impact Corruptions 7 | . . 7 . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . . 3 2 Heat Transferred 1741 | . 150 1147 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 223 | . 213 213 223 Initial 82 | . . 82 18 Average 87 | . 92 87 108 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 96 | 100 90 99 87 Level 1 3 | . 9 . 12 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 12 13 14 Peak Tracking Total 6 | . 5 3 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 2 | . . . 2 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . . . 7 Successful 3 | . . . 3 Failed 4 | . . . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 54 | . . . 54 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 1677 | 67 204 1196 210 Spaces Moved 1082 | 55 107 679 241 Core 17 | 15 . . 2 Treads . | . . . . Legs 826 | 40 107 679 . Wheels . | . . . . Hover . | . . . . Flight 239 | . . . 239 Fastest Speed 29 | 50 120 120 29 Average Speed 103 | 100 120 127 30 Slowest Speed 190 | 120 120 190 114 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . . 3 Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 32 100 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1507 | 66 151 951 339 Wait 268 | . 10 197 61 Move 1073 | 54 106 678 235 Hop 3 | . . . 3 Pick Up 22 | 6 6 6 4 Fast Attach 9 | 1 . 8 . Attach 14 | 5 2 2 5 Detach 2 | . . . 2 Swap 1 | . . . 1 Drop 9 | . 1 8 . Fire 88 | . 26 45 17 Melee 18 | . . 7 11 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 68 | -11/Junkyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 10) 238 | -10/Materials | Core integrity fell below 50% 272 | -10/Materials | Entered Mines 275 | -10/Mines | Met a Derelict bent on vengeance 303 | -10/Mines | Build established: Mutant 313 | -10/Mines | Learned Materials security intel 322 | -10/Mines | Received a Mining Laser from a helpful Derelict 521 | -10/Mines | Discovered new exit (range 7) 730 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 736 | -10/Mines | Found Prototype Device 736 | -10/Mines | Identified Exp. Sensor Array 818 | -10/Mines | Discovered new exit (range 10) 1062 | -10/Mines | Core integrity fell below 20% 1468 | -10/Mines | Entered Materials 1468 | -9/Materials | Evolved 2 slots: Propulsion x2 1534 | -9/Materials | Repaired Exp. Sensor Array 1662 | -9/Materials | Core integrity fell below 50% 1670 | -9/Materials | Core integrity fell below 20% 1678 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01625_ S-10 Pest destroyed. 01626_ R-06 Scavenger collects Flight Unit. 01628_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01629_ R-06 Scavenger collects Lgt. Ion Engine. 01631_ Acquired 11 matter. 01632_ R-06 Scavenger collects Flight Unit. 01633_ S-10 Pest suffers critical hit (Burn). 01635_ R-06 Scavenger collects Flight Unit. 01637_ Flight Unit destroyed. 01642_ Flight Unit melted. 01642_ Lgt. Ion Engine melted. 01642_ S-10 Pest destroyed. 01645_ Beam Rifle destroyed. 01651_ Flight Unit destroyed. 01652_ R-06 Scavenger collects Lgt. Assault Rifle. 01654_ VTOL Module destroyed. 01656_ R-06 Scavenger collects Lgt. Assault Rifle. 01660_ Lgt. Ion Engine destroyed. 01675_ Hammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ???????????????##?# ???????????????????????????? | | ???????????????? ?# ???????????????????????????? | | ???????????????? # #??????????????????????????? | | ????????????????? # #??????????????????????????? | | ??????????????????+ #???????##?????????????????? | | ??????????????????# ######## ##????????????????? | | ??????????????????# # #????????????????? | | ??????????????????# # ?????????????????? | | ??????????????????# # """ """ #????????????????? | | ??######??????????# # """ """ #????????????????? | | ??# T #??????????# gY""" """ #????????????????? | | ??# ########???# =#g s #????????????????? | | ??# #! #???# #% @ #????????????????? | | ??# # ##### # #????????????????? | | ??# # + ###########????????????????? | | ### # # ###+####???????????????????????? | | + # "T" # # #???????????????????????? | | # # # """ + + #???????????????????????? | | # ############# ### #???????????????????????? | | ############ #?# "T" #???????????????????????? | | T #?# """ #???????????????????????? | | ##############?# #???????????????????????? | | # ##?### ##???????#/######???????????????????????? | | # # ** #???????# ?????????????????????????????? | | # + ** #???????# ?????????????????????????????? | | # # * #???????# ?????????????????????????????? | | # ##+######???????# ?????????????????????????????? | | # #????????????# ?????????????????????????????? | | # #????????????#??????????????????????????????? | | # #???????????????????????????????????????????? | | +???"???????????????????????????????????????? | | #### #???"???????????????????????????????????????? | | ???? #?? ????????????????????????????????????????? | | ???? #?? ????????????????????????????????????????? | | ?????#?/##+??????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ?????? ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationNeutronAccelerator Manual? 0 Play Time 00:15:31 Cumulative 13.0 hours Start 2023.03.21 @ 16:03:00 End 2023.03.21 @ 16:22:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6b48b6c-0f09-403a-ae46-2e8e9a33bdf6