Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 17:28:45 Player: Lintence Result: Destroyed by P-80 Master via exploding Spectral Interrupter Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (73) 365 Value Destroyed (1728) 1728 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 9743 Bonus ------- Follower Combat Kills 90 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 98/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Xenon Bombardment Thruster Vibroblade Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Impulse Thruster Array > --- UTILITY ---------- Gravity Neutralizer Structural Scanner Machine Analyzer Long-range Sensor Array Advanced Signal Interpreter Stasis Canceller Stasis Canceller Improved Propulsion Shielding Hacking Suite Hacking Suite System Shield System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Vibroblade Vibroblade > --- INVENTORY -------- Quantum Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array [Rating: 138] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Chainsword Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . 1 2 . . . . . . 2 . Utility 12 | . . . 2 . 1 . . . 2 2 2 2 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 154 | 6 2 . 16 3 23 28 1 2 6 10 9 6 7 35 Power 23 | 1 1 . 2 . 2 5 . 1 2 2 1 1 1 4 Engine 13 | 1 1 . 2 . 2 3 . . 2 1 . . . 1 Core 5 | . . . . . . 2 . 1 . 1 1 . . . Reactor 5 | . . . . . . . . . . . . 1 1 3 Propulsion 50 | 2 . . 2 3 9 8 . . . . 3 4 3 16 Treads 2 | . . . . . 2 . . . . . . . . . Leg 12 | 2 . . 2 . 4 . . . . . . . . 4 Wheel 3 | . . . . 3 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 33 | . . . . . 3 8 . . . . 3 4 3 12 Utility 54 | 1 . . 9 . 6 8 1 1 4 6 5 1 3 9 Device 27 | . . . 5 . 4 4 . 1 1 2 1 1 2 6 Storage 3 | 1 . . . . . 2 . . . . . . . . Processor 8 | . . . 3 . 2 . . . 1 1 . . . 1 Hackware 13 | . . . . . . 2 . . 2 3 4 . 1 1 Protection 3 | . . . 1 . . . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 27 | 2 1 . 3 . 6 7 . . . 2 . . . 6 Energy Gun 9 | 1 . . 1 . 5 1 . . . . . . . 1 Energy Cannon 4 | . . . 1 . 1 2 . . . . . . . . Ballistic Gun 4 | 1 . . . . . 1 . . . . . . . 2 Ballistic Cannon 2 | . . . 1 . . . . . . . . . . 1 Launcher 1 | . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 3 . . . 2 . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . 3 1 . . . 2 . 1 . 2 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . System Corruption 1 | . . . 1 . . . . . . . . . . . Parts Lost 70 | . . . 2 . 15 . 1 . 7 . . 4 12 29 Power 8 | . . . . . 3 . . . 1 . . . 2 2 Propulsion 29 | . . . 1 . 6 . . . 4 . . 4 5 9 Utility 28 | . . . 1 . 4 . 1 . 2 . . . 4 16 Weapon 5 | . . . . . 2 . . . . . . . 1 2 Highest Loss Streak 11 | . . . 1 . 6 . 1 . 6 . . 3 8 11 To Critical Strikes 3 | . . . . . . . . . . . . 1 . 2 Average Backups 6 | . 3 6 7 4 7 8 9 9 5 4 4 3 3 2 Power 1 | . 1 3 2 . . 1 1 1 1 1 1 1 1 . Propulsion 1 | . . . . . 3 1 3 3 1 . . . . 1 Utility 2 | . . 1 2 2 2 3 5 5 2 2 2 1 1 . Weapon . | . 1 2 2 1 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 23 | . . . 5 . 4 7 . 1 . 1 . . . 5 Power 2 | . . . 2 . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . 2 Utility 10 | . . . . . 2 5 . 1 . 1 . . . 1 Weapon 7 | . . . 1 . 2 2 . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 85 92 92 94 97 100 98 96 78 88 97 85 70 Engine 4 | . 14 14 10 11 7 1 . . 4 4 4 . . 3 Core 1 | . . . . . . 5 7 7 1 . . . . . Leg 4 | . 28 28 21 7 9 . . . . . . . . 1 Wheel 1 | . . . . 9 9 . . . . . . . . . Flight 17 | . . . . . 2 37 38 37 30 10 15 21 18 12 Device 12 | . . . 6 21 24 13 5 6 6 4 5 13 13 14 Storage 5 | . 14 14 11 11 8 6 7 7 1 . . . . . Processor 9 | . . . 15 11 11 7 7 7 11 11 10 9 8 7 Hackware 16 | . . . . . . 8 15 15 24 34 41 38 32 22 Energy Gun 4 | . 14 14 5 . 16 2 . . . . . . . . Ballistic Gun 1 | . 8 . 4 9 . 2 . . . . . . . . Slashing Weapon 6 | . . . . . . 9 15 14 13 9 10 9 7 4 Peak Build Rating 138 | 6 6 6 16 14 35 48 45 46 52 58 81 111 125 138 Average Rating 50 | 4 6 6 13 12 27 44 44 44 48 53 67 93 108 90 On Entrance 37 | . 6 6 6 9 14 20 45 45 45 29 58 81 111 86 Avg Prop Armor Cover (%) 6 | . . . 10 8 11 8 . . . 13 . 3 9 3 Naked Turns 37 | . . . . . . . . . . . . . . 37 Heaviest Build 64 | 12 15 15 24 20 23 28 26 26 20 19 20 29 29 64 Greatest Support 150 | 20 20 20 20 20 45 29 26 31 32 26 34 50 59 150 Greatest Overweight (x) 9 | 1 . . 3 1 7 8 . 3 . 6 . . 7 9 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 7 9 10 10 5 5 5 5 5 5 Most Carried 10 | 2 6 6 8 7 8 10 10 10 9 5 5 5 5 5 Average Carried 6 | . 4 6 7 4 7 8 9 9 5 4 4 3 3 2 Final Capacity 10 | 8 8 8 8 8 5 10 10 10 5 5 5 5 5 5 Final Carried 10 | 2 6 6 8 6 5 10 9 10 5 5 4 5 3 4 Class Distribution -------------------- 20% | Mutant 15% | Wizard-Scout 14% | Wizard-Mutant 13% | Hacker-Sprinter 11% | Scavenger-Mutant 10% | Sprinter 3% | Wizard-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 2242 | 199 36 32 237 82 382 357 . 24 . 274 130 44 168 277 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2518 | . 43 37 391 40 520 556 . 24 . 274 130 44 168 291 Parts 158 | . 10 6 30 8 25 34 . 4 . 18 1 1 8 13 Haulers Intercepted 7 | . . . 3 . . 3 . . . . . . . 1 Recyclers Shooed 2 | . . 1 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 37 | . 3 6 5 . 13 1 . . . . . . 4 5 Melee 8 | . . . . . . 1 . . . . . . 4 3 Guns 12 | . . . 1 . 9 . . . . . . . . 2 Cannons 4 | . . . 4 . . . . . . . . . . . AOE 12 | . 3 6 . . 3 . . . . . . . . . Classes Destroyed 14 | . 4 . 3 2 3 2 . . . . . . . . Worker 5 | . 1 . 1 . . 2 . . . 1 . . . . Builder 7 | . . . . 1 . 3 . 1 . 2 . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . Hauler 7 | . . . 3 . . 3 . . . . . . . 1 Recycler 5 | . . . . . . 3 . . . 1 1 . . . Mechanic 2 | . 1 . 1 . . . . . . . . . . . Operator 6 | . . . . . 2 2 . . . 1 . . 1 . Watcher 3 | . 1 . . . . . . . . 1 . 1 . . Swarmer 21 | . 3 6 . . 4 . . . . . . . 4 4 Grunt 7 | . . . 4 . 3 . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . Sentry 3 | . . . 1 . 2 . . . . . . . . . Hunter 3 | . . . . . 3 . . . . . . . . . Programmer 2 | . . . . . . 1 . . . . . . . 1 Best Kill Streak 6 | . 5 3 6 1 3 3 . 1 . 2 1 1 4 4 Combat Bots Only 4 | . 3 3 4 . 3 1 . . . . . . 4 4 Max Kills in Single Turn 3 | . 2 3 2 1 2 1 . 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 2 3 . . 2 . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 851 | . 8 6 74 . 159 20 . 19 68 15 . 82 67 333 Missed 325 | . 2 3 23 . 41 9 . 8 40 9 . 43 28 119 Hits 526 | . 6 3 51 . 118 11 . 11 28 6 . 39 39 214 Melee 5 | . . . . . . . . . . . . . . 5 Projectile 521 | . 6 3 51 . 118 11 . 11 28 6 . 39 39 209 AOE 2 | . . . . . . . . . 1 . . . . 1 Critical Strikes 24 | . . . 1 . 5 1 . 1 . . . 6 . 10 Actively Blocked 1 | . . . . . . . . . . . . . . 1 Part Disruptions 4 | . . . . . . . . . . . . 1 . 3 Actively Blocked 1 | . . . . . . . . . . . . . . 1 Damage Taken 9846 | . 91 58 672 . 1685 156 51 281 368 123 . 647 985 4729 Core 3181 | . 42 10 151 . 362 44 . 179 74 105 . 278 333 1603 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 111 | . . . . . . . 3 . . . . . . 108 Ignored by Resistances 9 | . . . . . . . . . . . . . 9 . Regen/Repaired (Parts) 224 | . . . . . . 17 . 19 . 53 . . . 135 Core Remaining (%) 77 | 100 . 79 . 62 34 . . 68 91 89 100 78 77 . Volleys Fired 102 | . 6 4 23 11 43 12 . . . . . . . 3 Largest 2 | . 2 1 2 2 2 2 . . . . . . . 1 Hottest 122 | . 60 30 101 88 122 108 . . . . . . . 30 Shots Fired 177 | . 8 4 46 12 84 20 . . . . . . . 3 Gun 140 | . 4 . 20 11 82 20 . . . . . . . 3 Cannon 27 | . . . 26 1 . . . . . . . . . . Launcher 10 | . 4 4 . . 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 47 | . 2 . 23 11 . 8 . . . . . . . 3 Thermal 104 | . . . 13 1 78 12 . . . . . . . . Explosive 10 | . 4 4 . . 2 . . . . . . . . . Electromagnetic 16 | . 2 . 10 . 4 . . . . . . . . . Robot Hit Streak 13 | . 4 . 6 7 8 13 . . . . . . . 2 Robot Miss Streak 5 | . 1 4 3 3 4 5 . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . Shots Hit Robots 165 | . 4 . 27 6 58 27 . 1 . 9 1 5 9 18 Core Hits 90 | . 8 6 13 2 21 16 . 1 . 6 1 1 5 10 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 11 | . . . 1 . 5 3 . . . . . . . 2 Burn 7 | . . . . . 5 2 . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . Sever 3 | . . . . . . 1 . . . . . . . 2 Melee Attacks 202 | . . . . . . 44 7 11 12 35 7 28 25 33 Impact . | . . . . . . . . . . . . . . . Slashing 202 | . . . . . . 44 7 11 12 35 7 28 25 33 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . 5 . 1 . 5 1 . 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . 2 . . . . . 1 . 1 Damage Inflicted 6115 | . 341 224 520 101 1374 1074 . 66 . 681 104 270 439 921 Guns 1737 | . 36 . 156 80 1153 267 . . . . . . . 45 Cannons 373 | . . . 352 21 . . . . . . . . . . Explosions 731 | . 305 224 . . 202 . . . . . . . . . Melee 3216 | . . . . . . 807 . 66 . 681 104 270 439 849 Ramming 58 | . . . 12 . 19 . . . . . . . . 27 Kinetic 484 | . 24 . 233 80 . 102 . . . . . . . 45 Thermal 1508 | . . . 204 21 1118 165 . . . . . . . . Explosive 731 | . 305 224 . . 202 . . . . . . . . . Electromagnetic 118 | . 12 . 71 . 35 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 3216 | . . . . . . 807 . 66 . 681 104 270 439 849 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 24 | . . . 1 1 1 5 12 14 1 2 . . . 24 Average Corruption 3 | . . . 1 1 1 2 8 12 1 1 . . . 11 Corruption Purged 4 | . . . . . . 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 38 | . . . 2 1 5 7 4 11 . 1 . . . 7 Message Errors 8 | . . . 1 1 1 2 1 1 . 1 . . . . Matter Fused 5 | . . . . . . 2 1 1 . . . . . 1 Heat Flow Errors 2 | . . . . . . . . 1 . . . . . 1 Energy Discharges 6 | . . . . . 1 . 1 3 . . . . . 1 Parts Rejected 2 | . . . . . 1 . . . . . . . . 1 Data Loss (minor) 7 | . . . 1 . . 2 . 3 . . . . . 1 Data Loss (major) 6 | . . . . . 2 1 . 2 . . . . . 1 Misdirections 2 | . . . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 515 | . . . . . 30 240 . . . 50 . 54 27 114 Projectiles . | . . . . . . . . . . . . . . . Explosions 30 | . . . . . 30 . . . . . . . . . Melee 485 | . . . . . . 240 . . . 50 . 54 27 114 Knockbacks 2 | . . . 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 92 | . . 29 . . 52 . . . . . . . . 11 Shots 3 | . . 1 . . 2 . . . . . . . . . Rammed 10 | . . . . . 1 . . . . . . . . 9 Targets Rammed 19 | . . 1 5 . 4 . . . . . . . . 9 Kicked 9 | . . 1 5 . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 354 | . . . 354 . 198 260 15 140 16 . . . 7 195 Average Temperature 51 | . . . 127 . 109 36 7 18 9 . . . 7 57 Received Heat Transfer 1317 | . 6 . 348 . 594 18 . . 36 . . 18 54 243 Effects 1 | . . . 1 . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Melted 12 | . . . 1 . 10 1 . . . . . . . . Heat Transferred 3332 | . . . 370 37 2442 483 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 194 | . 119 192 80 9 119 48 51 58 38 29 23 71 60 194 Initial 63 | . . 42 63 9 . 9 2 9 23 . 6 . 24 24 Average 29 | . 37 156 39 1 57 11 11 22 14 4 6 28 29 46 Influence Increases 2538 | . 124 170 141 10 417 252 76 143 44 127 59 200 204 571 Destroy 0b10 Robot/C 740 | . 60 120 100 . 260 20 . . . . . . 80 100 Destroy 0b10 Robot/NC 180 | . 15 . 25 10 10 65 . 5 . 30 5 5 5 5 Destroy Leader 170 | . 12 20 16 . 80 16 . . . 2 . 2 10 12 Successful Hack 242 | . . . . . 5 30 . 26 7 5 18 71 25 55 Disable Machine 225 | . 30 . . . 30 30 . 15 15 30 15 . . 60 Destroy Structure 246 | . 7 30 . . 17 16 61 7 7 30 6 32 24 9 Partial Spotted 150 | . . . . . 15 60 15 15 . 15 15 15 . . Lose Combat Pursuer 585 | . . . . . . 15 . 75 15 15 . 75 60 330 Influence Decreases 2448 | . 15 117 279 34 397 264 71 108 92 114 72 156 208 521 Entered New Map 270 | . . 67 99 15 . 11 6 4 25 . 7 . 20 16 Time Decay 1554 | . 15 50 160 19 266 253 15 104 40 114 65 132 99 222 Lost Part 545 | . . . 20 . 131 . 10 . 27 . . 24 50 283 Lost Ally 40 | . . . . . . . 40 . . . . . . . Purge Threat 39 | . . . . . . . . . . . . . 39 . Squads Dispatched 22 | . 1 . . . 3 5 . 4 . 2 1 2 2 2 Investigation 7 | . . . . . 2 1 . 2 . . 1 1 . . Extermination 8 | . . . . . . 3 . 1 . 1 . 1 1 1 Reinforcement 7 | . 1 . . . 1 1 . 1 . 1 . . 1 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 13 | . 2 . . . 4 . . 1 1 1 . 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 162 | . 8 6 15 . 23 6 6 14 9 9 . 16 10 40 Peak Tracking Total 18 | . 6 3 9 . 7 2 4 8 7 5 . 9 6 18 Tactical Retreats 17 | . . . . . . 1 . 3 1 1 . 3 2 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 12 | . 1 . . . 1 5 . 2 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 15 | . 2 . . . 2 2 . 1 1 2 1 . . 4 Max in Single Turn 1 | . 1 . . . 1 1 . 1 1 1 1 . . 1 Garrison Access 5 | . . . . . . 1 . 2 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 55 | . 1 . 3 . 2 16 . 10 2 4 3 5 3 6 Terminals 34 | . 1 . 3 . 2 11 . 3 2 1 1 4 2 4 Fabricators 6 | . . . . . . 2 . 2 . . 1 1 . . Repair Stations 4 | . . . . . . 1 . 1 . 1 . . . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 1 . 2 . 2 . . 1 . Garrison Access 5 | . . . . . . 1 . 2 . . 1 . . 1 Total Hacks 182 | . 2 . 6 . 6 35 . 21 3 9 9 27 21 43 Successful 79 | . . . 1 . 1 14 . 9 1 8 7 16 11 11 Failed 103 | . 2 . 5 . 5 21 . 12 2 1 2 11 10 32 Catastrophic 17 | . . . 2 . 1 4 . 1 1 . . 1 2 5 Database Lockouts . | . . . . . . . . . . . . . . . Manual 64 | . . . 2 . 3 13 . 7 1 1 5 11 14 7 Terminals 125 | . 2 . 6 . 6 23 . 7 3 3 5 25 16 29 Fabricators 11 | . . . . . . 2 . 5 . . 2 2 . . Repair Stations 26 | . . . . . . 7 . 4 . 4 . . . 11 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . 1 . 3 . 2 . . 5 . Garrison Access 9 | . . . . . . 2 . 2 . . 2 . . 3 Terminal Hacks 43 | . . . 1 . 1 9 . . 1 2 3 14 8 4 Record 1 | . . . . . . . . . . 1 . . . . Part Schematic 5 | . . . . . . 1 . . . . 1 2 1 . Level Access Points 4 | . . . . . . 1 . . 1 . . 1 1 . Branch Access Points 2 | . . . . . . . . . . . . 1 1 . Machine Index 3 | . . . . . . . . . . . . 1 1 1 Terminal Index 1 | . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . 1 . . . . . 1 . 1 Unreport Threat 1 | . . . . . . . . . . . . . 1 . Locate Traps 2 | . . . . . . 1 . . . 1 . . . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . Investigation Status 1 | . . . . . . . . . . . . 1 . . Recall Investigation 2 | . . . . . . . . . . . 1 . 1 . Recall Extermination 1 | . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . 2 . . Registered Components 3 | . . . . . . . . . . . . 1 1 1 Registered Prototypes 2 | . . . . . . . . . . . . 1 . 1 Zone Layout 8 | . . . 1 . 1 4 . . . . . 1 1 . Fabricator Hacks 7 | . . . . . . 1 . 2 . . 2 2 . . Network Status 1 | . . . . . . 1 . . . . . . . . Load Schematic 4 | . . . . . . . . 2 . . 1 1 . . Build 2 | . . . . . . . . . . . 1 1 . . Repair Station Hacks 14 | . . . . . . 3 . 2 . 4 . . . 5 Scan Component 8 | . . . . . . 2 . 1 . 2 . . . 3 Repair 6 | . . . . . . 1 . 1 . 2 . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . 3 . 2 . . 3 . Retrieve Study 8 | . . . . . . . . 3 . 2 . . 3 . Garrison Access Hacks 6 | . . . . . . 1 . 2 . . 2 . . 1 Seal Access 5 | . . . . . . 1 . 2 . . 1 . . 1 Coupler Status 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 44 | . 1 . 3 . 2 14 . 7 1 2 2 5 1 6 Full Trace Events 6 | . . . . . 1 1 . 2 . . 1 1 . . Feedback Events 2 | . . . . . 1 1 . . . . . . . . Corruption 2 | . . . . . 1 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 1 . . . . 1 2 1 . Parts Built 3 | . . . . . . . . . . . 2 1 . . Authchips . | . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . 84 50 . . Total Part Build Rating 13 | . . . . . . . . . . . 8 5 . . Part Studies Acquired 8 | . . . . . . . . 3 . 2 . . 3 . Parts Repaired 6 | . . . . . . 1 . 1 . 2 . . . 2 Time 145 | . . . . . . 26 . 19 . 44 . . . 56 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 19 | . . . . . . . 19 . . . . . . . Largest Group 19 | . . . . . . . 19 . . . . . . . Highest-Rated Group 475 | . . . . . . . 475 . . . . . . . Highest-Rated Ally 35 | . . . . . . . 35 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 88 | . . . . . . . 88 . . . . . . . Total Damage 3837 | . . . . . . . 3837 . . . . . . . Kills 10 | . . . . . . . 10 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 4104 | . . . 211 140 697 907 59 259 111 538 232 310 174 466 Sensors 2751 | . . . . . 534 907 59 259 98 . 47 310 174 363 Structural 1269 | . . . . . 105 168 . . 11 2 50 310 174 449 Traps 653 | . . . . . . . . . . . . 230 173 250 T.N.C. 138 | . . . 138 . . . . . . . . . . . Machine Analysis 2324 | . . . 164 140 200 . . . 100 538 232 310 174 466 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 4702 | 55 98 105 345 140 710 953 79 269 111 538 232 310 239 518 Spaces Moved 7508 | 33 66 80 169 94 378 2173 271 835 260 808 374 784 407 776 Core 125 | 2 . . 4 . 2 6 . . . 26 . . 1 84 Treads 41 | . . . . . 41 . . . . . . . . . Legs 549 | 31 66 80 165 25 168 . . . . . . . . 14 Wheels 222 | . . . . 69 153 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6571 | . . . . . 14 2167 271 835 260 782 374 784 406 678 Fastest Speed 16 | 50 120 120 120 80 80 24 24 24 25 37 28 27 24 16 Average Speed 41 | 136 120 120 137 110 128 27 24 25 26 42 32 28 39 37 Slowest Speed 500 | 190 120 120 200 190 460 450 24 280 40 350 37 37 400 500 Overloaded Moves 33 | . . . . . . . . . . . . . 8 25 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . 14 . 3 5 4 1 4 3 5 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 17 19 20 26 34 54 96 29 10 23 7 21 18 24 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . Spaces Dug 80 | . . . . . . 16 5 7 7 15 3 16 8 3 Terrain Destroyed 129 | . 7 31 . . 11 16 5 7 7 15 3 16 8 3 Melee 80 | . . . . . . 16 5 7 7 15 3 16 8 3 Projectile 1 | . . . . . 1 . . . . . . . . . AOE 48 | . 7 31 . . 10 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 8590 | 40 76 85 238 117 515 2452 276 873 284 949 471 827 446 941 Wait 386 | . . 1 . . 21 111 . 21 . 84 78 7 6 57 Move 7418 | 32 65 79 168 93 377 2145 270 828 249 800 371 775 400 766 Hop 38 | . . . . . . 14 . 3 5 3 1 4 3 5 Pick Up 75 | 2 3 . 4 2 11 26 . 1 3 5 2 2 3 11 Fast Attach 112 | 6 . . 11 2 23 12 . 5 3 11 5 3 5 26 Attach 47 | . . . 1 5 4 7 1 . 4 6 2 5 5 7 Detach 29 | . . . 5 . 6 8 . 1 . 2 2 3 1 1 Swap 53 | . 2 . 6 1 5 11 . 4 5 5 4 4 1 5 Drop 101 | . . . 15 3 21 28 . 1 7 5 1 1 . 19 Fire 102 | . 6 4 23 11 43 12 . . . . . . . 3 Melee 165 | . . . . . . 33 5 9 8 28 5 23 22 32 Ram 9 | . . . . . . . . . . . . . . 9 Kick 9 | . . 1 5 . 3 . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . Escape Stasis 45 | . . . . . . 45 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Min] / [*Sto x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 7) 154 | -10/Materials | Entered Mines 251 | -10/Mines | Discovered new exit (range 7) 259 | -10/Mines | Entered Materials 259 | -9/Materials | Evolved 2 slots: Utility x2 318 | -9/Materials | Build established: Mutant 555 | -9/Materials | Discovered new exit (range 15) 592 | -9/Materials | Discovered new exit (range 9) 596 | -9/Materials | Discovered new exit (range 15) 604 | -9/Materials | Entered Mines 622 | -9/Mines | Learned Materials stockpile data 716 | -9/Mines | Discovered new exit (range 15) 744 | -9/Mines | Entered Materials 744 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 984 | -8/Materials | Lost 4 parts (1p2n1u) 1393 | -8/Materials | Discovered new exit (range 16) 1441 | -8/Materials | Identified exit to Factory 1443 | -8/Materials | Core integrity fell below 50% 1454 | -8/Materials | Entered Factory 1454 | -7/Factory | Evolved 2 slots: Propulsion x2 1484 | -7/Factory | Lost 6 parts (1p1n2u2w) 1816 | -7/Factory | Build established: Sprinter 1947 | -7/Factory | Repaired Broken Cesium-ion Thruster 2371 | -7/Factory | Identified exit to Factory 2407 | -7/Factory | Sucked down chute 2407 | -7/Factory | Entered Waste 2413 | -7/Waste | Spotted C-40 Crusher 2421 | -7/Waste | Met Warlord forces unprepared to attack 2422 | -7/Waste | EMP discharged 2422 | -7/Waste | System corruption reached 10% 2437 | -7/Waste | Spotted C-40 Crusher 2437 | -7/Waste | Spotted C-40 Crusher 2438 | -7/Waste | Spotted C-40 Crusher 2447 | -7/Waste | Spotted C-40 Crusher 2463 | -7/Waste | Spotted C-40 Crusher 2484 | -7/Waste | Discovered new exit (range 10) 2486 | -7/Waste | Identified exit to Factory 2486 | -7/Waste | Entered Factory 2489 | -7/Factory | Lost 3 allies 2530 | -7/Factory | Build established: Hacker-Sprinter 2734 | -7/Factory | Repaired Cesium-ion Thruster+ 2746 | -7/Factory | Discovered exit to Factory (range 6) 2755 | -7/Factory | Entered another Factory area 2755 | -6/Factory | Evolved 2 slots: Utility x2 2826 | -6/Factory | Identified exit to Factory 2866 | -6/Factory | Entered another Factory area 2866 | -5/Factory | Evolved 2 slots: Utility x2 2891 | -5/Factory | Lost 6 parts (1p3n2u) 2945 | -5/Factory | Repaired Xenon Bombardment Thruster+ 2969 | -5/Factory | Repaired Chainsword+ 3168 | -5/Factory | Build established: Wizard-Mutant 3197 | -5/Factory | Spotted B-75 Beast 3400 | -5/Factory | Discovered new exit (range 5) 3403 | -5/Factory | Identified exit to Factory 3404 | -5/Factory | Entered another Factory area 3404 | -4/Factory | Evolved 2 slots: Utility x2 3535 | -4/Factory | Fabricated Xenon Bombardment Thruster (x2) 3632 | -4/Factory | Discovered new exit (range 13) 3636 | -4/Factory | Identified exit to Research 3636 | -4/Factory | Entered Research 3636 | -3/Research | Evolved 2 slots: Utility x2 3647 | -3/Research | Identified exit to Research 3649 | -3/Research | Identified exit to Quarantine 3874 | -3/Research | Spotted B-86 Titan 3880 | -3/Research | Fabricated Cld. Cesium-ion Thruster (x1) 3900 | -3/Research | Lost 3 parts (3n) 3902 | -3/Research | Build established: Wizard-Scout 3946 | -3/Research | Entered another Research area 3946 | -2/Research | Evolved 2 slots: Propulsion x2 4002 | -2/Research | Lost 4 parts (1p2n1u) 4052 | -2/Research | Identified exit to Access 4052 | -2/Research | Identified exit to Testing 4146 | -2/Research | Spotted B-90 Cyclops 4185 | -2/Research | Entered Access 4185 | -1/Access | Evolved 2 slots: Power x1, Utility x1 4189 | -1/Access | Lost 8 parts (1p3n3u1w) 4225 | -1/Access | Repaired Xenon Bombardment Thruster+ 4260 | -1/Access | Repaired Impulse Thruster Array+ 4299 | -1/Access | Watched by a mysterious "MATRIX" hacker. 4518 | -1/Access | Lost 8 parts (1p4n2u1w) 4634 | -1/Access | Lost 10 parts (1p3n6u) 4641 | -1/Access | System corruption reached 10% 4653 | -1/Access | Released all parts (5) 4656 | -1/Access | Core integrity fell below 50% 4680 | -1/Access | Core integrity fell below 20% 4703 | -1/Access | Destroyed by P-80 Master via exploding Spectral Interrupter Last Messages --------------- 04658_ Slug penetrates Wall. 04658_ Slammed into G-73 Enforcer. 04668_ Acquired Reaction Control System. 04672_ System corrupted: Heat flow error (+101). 04674_ Slug penetrates Wall. 04676_ Penetrated by Slug. 04679_ Slug penetrates Wall. 04679_ Penetrated by Slug. 04681_ Reaction Control System destroyed. 04682_ Slug penetrates Wall. 04690_ System corrupted: Component data lost. 04700_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04701_ Penetrated by Slug. 04702_ O-32 Director uses terminal to summon reinforcements. 04702_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A005. 04702_ O-32 Director locks terminal. 04703_ Spectral Interrupter explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????? | | ????????????????????? h ???????????????? | | ????????????????????? ??????????????? | | ????????????????????? ?????????????? | | ????????????????????"" ?????????????? | | ???????????????????#"" ??????????????? | | ???????????????????#"" ??????????????? | | ???????????????????#To ??????????????? | | ???????????????????#"" """"????? ??????? | | ???????????????????#"" """"??? ?????? | | ???????????????????#"" """"" ????? | | ???????????????????+ """"" #???? | | ???????????????????# """"" #??? | | ???????????????????# """"" #??? | | ?????????????????### #??? | | ?????????? @ ####/ | | ?????????? # | | ?????????? " # | | ??????????? """" # | | ??????????? """"" + " | | ???????????? """"" # "" | | ???????????? """" # " | | ???????????? " # | | ????????????? p # | | ?????????????###### p # | | ??????????????????# ###+# | | ??????????????????# | | ??????????????????# ### | | ??????????????????# ??# | | ??????????????????? ??# | | ???????????????????? ??# | | ???????????????????? ????# | | ?????????????????????? ?????################# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 130 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Resistance: TH 30 Propulsion Shielding 66 Evasion (%) 72 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 52 Defensive Hacking 56 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Xenon Bombardment Thruster | -4/Factory | Hacked Adv. Hacking Suite | -3/Research | Hacked Cld. Cesium-ion Thruster | -3/Research | Hacked Exp. Cesium-ion Thruster | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -4/Factory Cld. Cesium-ion Thruster | x1 | -3/Research Repaired ---------- Cesium-ion Thruster | 32% | -7/Factory | Broken Cesium-ion Thruster | 24% | -7/Factory Xenon Bombardment Thruster | 60% | -5/Factory Chainsword | 25% | -5/Factory Xenon Bombardment Thruster | 20% | -1/Access Impulse Thruster Array | 20% | -1/Access Studied --------- Cesium-ion Thruster | -7/Factory | Hacked Chainsword | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Angular Momentum Engine | -5/Factory | Hacked Power Sword | -5/Factory | Hacked Lgt. Antimatter Reactor | -2/Research | Hacked Q-thruster | -2/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker Watch This! Challenges ------------ None Game ------ Seed NetworkNullRay Manual? 0 Play Time 03:19:57 Cumulative 63.7 hours Start 2026.02.12 @ 11:19:49 End 2026.02.12 @ 17:28:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 084bcd96-8836-4fc8-8a30-f6c19d7b5c2d