Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 00:29:54 Player: irisidem Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1352) 1352 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 3091 Bonus ------- Follower Combat Kills 79 Cogmind --------- Core Integrity 106/400 Matter 290/300 Energy 230/250 System Corruption 4% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Scrap Engine Large Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (15) --- Improved Ion Engine Micro Nuclear Core Heat Sink Transport Network Coupler Improved Targeting Computer Light Armor Plating Hacking Suite Authchip [Weapon] Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Scrap Engine Large Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Heat Sink Transport Network Coupler Improved Targeting Computer Light Armor Plating Hacking Suite Authchip [Weapon] Drone Bay Drone Bay Drone Bay Drone Bay Rocket Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Scrap Engine Storage Large Storage Unit Processor Targeting Computer Weapon Advanced Beam Cannon Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 34 | 6 7 7 11 3 Power 4 | 1 . 1 2 . Engine 4 | 1 . 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 1 3 2 Treads . | . . . . . Leg 8 | 2 . 1 3 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 1 1 1 Device 1 | . . . . 1 Storage 2 | 1 . . 1 . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 6 4 5 . Energy Gun 11 | 1 5 2 3 . Energy Cannon 3 | . . 1 2 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 1 1 Parts Lost 3 | . . 1 1 1 Power 1 | . . 1 . . Propulsion 2 | . . . 1 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 1 1 To Critical Strikes . | . . . . . Average Backups 11 | 1 6 6 12 14 Power 1 | . 1 . . 1 Propulsion . | . . . 1 . Utility 6 | . . . 6 10 Weapon 3 | . 5 5 4 2 Tool/Special . | . . . . . Unused Backups 23 | . 2 . 9 12 Power 2 | . 1 . . 1 Propulsion . | . . . . . Utility 12 | . . . 2 10 Weapon 9 | . 1 . 7 1 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 88 93 96 96 Engine 10 | . 14 10 9 11 Leg 31 | . 28 27 32 33 Storage 11 | . 14 11 11 11 Processor 19 | . 3 22 22 22 Energy Gun 4 | . 16 12 3 . Energy Cannon 14 | . . 3 17 18 Launcher 1 | . 9 6 . . Peak Build Rating 33 | 6 9 13 17 33 Average Rating 14 | 4 8 11 15 16 On Entrance 9 | . 6 9 13 17 Naked Turns . | . . . . . Heaviest Build 33 | 11 14 17 33 33 Greatest Support 33 | 20 20 30 33 33 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 12 | 7 8 8 14 15 Most Carried 15 | 5 8 8 15 15 Average Carried 11 | 2 6 6 12 14 Final Capacity 15 | 8 8 8 15 15 Final Carried 15 | 2 7 8 15 13 Class Distribution -------------------- 78% | Mutant 21% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Matter Collected 811 | 180 200 145 191 95 Remotely . | . . . . . Salvage Created 1993 | . 110 331 1144 408 Parts 103 | . 6 19 63 15 Haulers Intercepted 4 | . . 1 3 . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Combat Hostiles Destroyed 30 | . 4 6 15 5 Guns 3 | . 1 1 1 . Cannons 20 | . . 1 14 5 AOE 7 | . 3 4 . . Classes Destroyed 13 | . 3 6 2 2 Worker 4 | . . 2 2 . Tunneler 1 | . . 1 . . Hauler 4 | . . 1 3 . Recycler 3 | . . . 1 2 Mechanic 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 4 | . 1 1 2 . Swarmer 3 | . 3 . . . Grunt 10 | . 1 5 4 . Duelist 2 | . . . 2 . Sentry 12 | . . 1 9 2 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 11 | . 4 11 6 5 Combat Bots Only 4 | . 3 4 3 3 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Hostile Shots Fired 115 | . 12 20 34 49 Missed 28 | . 2 8 10 8 Hits 87 | . 10 12 24 41 Melee 9 | . . . 8 1 Projectile 78 | . 10 12 16 40 Critical Strikes 2 | . . . 2 . Damage Taken 1195 | . 143 159 521 372 Core 331 | . 37 29 154 111 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 66 | . . . 66 . Core Remaining (%) 92 | 100 85 . . . Volleys Fired 88 | . 6 18 41 23 Largest 2 | . 2 2 2 2 Hottest 136 | . 90 113 136 136 Shots Fired 137 | . 10 30 66 31 Gun 40 | . 7 21 12 . Cannon 89 | . . 4 54 31 Launcher 8 | . 3 5 . . Special . | . . . . . Kinetic . | . . . . . Thermal 89 | . . 4 54 31 Explosive 8 | . 3 5 . . Electromagnetic 40 | . 7 21 12 . Robot Hit Streak 14 | . 4 6 14 12 Robot Miss Streak 2 | . 1 2 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 93 | . 8 22 44 19 Core Hits 68 | . 6 26 29 7 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Meltdown 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2599 | . 268 817 1003 511 Guns 521 | . 93 234 194 . Cannons 1369 | . . 61 801 507 Explosions 697 | . 175 522 . . Melee . | . . . . . Ramming 12 | . . . 8 4 Kinetic . | . . . . . Thermal 1589 | . 43 238 801 507 Explosive 477 | . 132 345 . . Electromagnetic 521 | . 93 234 194 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 2 2 4 Average Corruption 2 | . . 2 2 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 31 | . . 3 9 19 Message Errors 7 | . . . 1 6 Matter Fused 15 | . . 1 4 10 Heat Flow Errors 2 | . . 1 1 . Energy Discharges 3 | . . 1 1 1 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . 1 . Data Loss (minor) 1 | . . . . 1 Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 47 | . . 17 . 30 Projectiles 30 | . . . . 30 Explosions 17 | . . 17 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 20 | . 20 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed 3 | . . . 2 1 Kicked 3 | . . . 2 1 Crushed . | . . . . . Highest Temperature 503 | . 96 240 454 503 Average Temperature 118 | . 42 53 97 221 Received Heat Transfer 171 | . 6 69 78 18 Effects 6 | . . . 1 5 Shutdowns 3 | . . . 1 2 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 1 1 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 2605 | . 50 261 1443 851 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 2 . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Maximum Alert Level 1 | . . . 1 . Low Security (%) 97 | 100 100 100 91 100 Level 1 2 | . . . 8 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 218 | . 120 154 218 62 Initial 56 | . . 20 56 21 Average 49 | . 51 75 109 7 Influence Increases 1055 | . 145 224 520 166 Destroy 0b10 Robot/C 620 | . 80 120 300 120 Destroy 0b10 Robot/NC 90 | . 5 35 40 10 Destroy Leader 176 | . 22 34 120 . Allied During Kill 7 | . . . . 7 Successful Hack 48 | . 5 . 29 14 Disable Machine 45 | . 15 . 30 . Destroy Structure 54 | . 18 35 1 . Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 1055 | . 95 140 600 220 Entered New Map 141 | . . 30 78 33 Time Decay 734 | . 95 100 362 177 Lost Part 30 | . . 10 10 10 Purge Threat 150 | . . . 150 . Squads Dispatched 2 | . 1 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 6 11 18 10 Peak Tracking Total 5 | . 3 4 3 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Machines Accessed 20 | . 2 1 8 9 Terminals 14 | . 2 1 5 6 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 2 | . . . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 79 | . 7 1 24 47 Successful 51 | . 2 . 15 34 Failed 27 | . 4 1 9 13 Catastrophic 5 | . 1 1 . 3 Database Lockouts 1 | . 1 . . . Manual 15 | . 5 1 2 7 Terminals 39 | . 7 1 15 16 Fabricators . | . . . . . Repair Stations 8 | . . . 8 . Recycling Units 6 | . . . 1 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 42 | . 2 . 9 31 Record 25 | . . . . 25 Part Schematic 1 | . . . . 1 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 2 | . . . 2 . Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Alert Level 4 | . . . 3 1 Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . 1 . Transport Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Release Object 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Recycling Unit Hacks 4 | . . . 1 3 Process 1 | . . . . 1 Report Inventory 2 | . . . 1 1 Retrieve Matter 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 2 1 6 7 Full Trace Events 3 | . . . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 42 | . . . 42 . Parts Recycled . | . . . . . Recycled Matter 219 | . . . . 219 Retrieved Matter 219 | . . . . 219 Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 6 | . . . . 6 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Total Allies 6 | . . . . 6 Largest Group 6 | . . . . 6 Highest-Rated Group 95 | . . . . 95 Highest-Rated Ally 18 | . . . . 18 Total Orders . | . . . . . Ally Attacks 12 | . . . . 12 Total Damage 296 | . . . . 296 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Turns Passed 2798 | 90 306 289 826 1287 Spaces Moved 1707 | 73 219 179 475 761 Core 16 | 16 . . . . Treads . | . . . . . Legs 1691 | 57 219 179 475 761 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 134 | 104 120 120 120 152 Slowest Speed 190 | 120 120 120 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 38 18 71 90 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 54 | . 17 37 . . Melee . | . . . . . Projectile . | . . . . . AOE 54 | . 17 37 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Total 2085 | 86 252 223 665 859 Wait 99 | . 1 4 84 10 Move 1703 | 72 218 178 474 761 Hop . | . . . . . Pick Up 65 | 8 12 9 29 7 Fast Attach . | . . . . . Attach 23 | 6 1 4 7 5 Detach 3 | . . . 1 2 Swap 23 | . 8 5 10 . Drop 36 | . 6 5 17 8 Fire 88 | . 6 18 41 23 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 2 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 42 | . . . . 42 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -9/Recycling (discovered 1 exit: *Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Central database locked down 290 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 10) 397 | -10/Materials | Entered another Materials area 397 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 649 | -9/Materials | Discovered new exit (range 5) 683 | -9/Materials | Identified exit to Storage 686 | -9/Materials | Entered Storage 715 | -9/Storage | Repaired Aluminum Leg 1406 | -9/Storage | Repaired Rocket Launcher 1510 | -9/Storage | Used back door to open Recycling access 1510 | -9/Storage | Discovered new exit (range 3) 1511 | -9/Storage | Identified exit to Recycling 1512 | -9/Storage | Entered Recycling 1513 | -9/Recycling | Met a Zionite searching for Scraptown 1678 | -9/Recycling | Core integrity fell below 50% 1946 | -9/Recycling | Discovered new exit (range 13) 1960 | -9/Recycling | Identified exit to Factory 2438 | -9/Recycling | Build established: Commander-Mutant 2626 | -9/Recycling | Scanned before Scraplab entrance 2653 | -9/Recycling | Entered Scraplab 2674 | -9/Recycling | Discovered new exit (range 3) 2675 | -9/Recycling | Identified exit to Scraptown 2782 | -9/Recycling | Angered Scraplab inhabitants 2785 | -9/Recycling | Found Prototype Device 2798 | -9/Recycling | Identified Scrap Engine 2799 | -9/Recycling | Self-destructed Last Messages --------------- Defender 2c destroyed. HP-PXS(c) sends out distress signal. HP-PXS(c) destroyed. UU-TH9(j): "Defend the Scraplab!" Rogue 2a destroyed. Dropped Imp. EM Shotgun. Acquired Prototype Device. Defender 2a destroyed. Tech Extrapolator violently self-destructs. Rogue 2b destroyed. UU-TH9(j) suffers critical hit (Burn). UU-TH9(j) destroyed. Acquired 18 matter. Prototype Device integrity failing. G9-VYX(j) suffers critical hit (Burn). G9-VYX(j) destroyed. Scrap Suit violently self-destructs. Discarded Signal Interpreter. Discarded Targeting Computer. Identified Scrap Engine. 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" #?????????????????? | | ?? #?????????????????? | | ??#########?????????????????? | | ????????????????????????????? | | ????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Authchip Count 1 Item Schematics ----------------- Gauss Cannon | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 60% | -9/Storage Rocket Launcher | 57% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumCoolantFlakker Manual? 0 Play Time 00:43:47 Cumulative 24.9 hours Start 2025.06.06 @ 23:46:46 End 2025.06.07 @ 00:29:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 54 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ed989990-915e-40f4-8fb2-bf25d5a7f4a1