Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.24 @ 12:54:33 Player: Kotyk77 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (151) 755 Value Destroyed (4701) 4701 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 10556 Bonus ------- Follower Combat Kills 60 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 64/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Flexi-carbon Leg Armored Leg Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Improved Terrain Scanner Target Analyzer Recoil Stabilizer Improved Utility Shielding Improved Medium Armor Plating Layered Light Armor Plating Remote Shield System Shield System Shield Component Analysis Suite Dynamic Insulation System Improved Field Recycling Unit (0) Flak Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter IFF Parser Targeting Computer Advanced Transmission Jammer > --- WEAPON ----------- Gauss Rifle Gauss Rifle Shock Bomb Launcher > --- INVENTORY -------- Improved Deuterium Engine Flexi-carbon Leg Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Improved Terrain Scanner Target Analyzer Recoil Stabilizer Improved Utility Shielding Improved Medium Armor Plating Layered Light Armor Plating Remote Shield System Shield System Shield Component Analysis Suite Dynamic Insulation System Improved Field Recycling Unit Flak Cannon [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 4 | . . . . . 2 . 1 . . . . 1 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 144 | 6 13 9 2 1 10 23 30 11 2 . . 37 Power 23 | 1 1 1 . . 1 3 6 2 . . . 8 Engine 15 | 1 1 1 . . . 2 4 1 . . . 5 Core 8 | . . . . . 1 1 2 1 . . . 3 Reactor . | . . . . . . . . . . . . . Propulsion 52 | 2 3 4 . 1 6 11 14 2 . . . 9 Treads 9 | . . . . . . 4 5 . . . . . Leg 34 | . 3 4 . 1 6 4 5 2 . . . 9 Wheel 2 | 2 . . . . . . . . . . . . Hover 4 | . . . . . . . 4 . . . . . Flight 3 | . . . . . . 3 . . . . . . Utility 37 | 1 3 1 2 . 1 5 7 3 1 . . 13 Device 12 | . 1 1 1 . 1 . 2 1 . . . 5 Storage 7 | 1 2 . 1 . . 1 . 1 . . . 1 Processor 10 | . . . . . . 2 3 . 1 . . 4 Hackware 3 | . . . . . . 1 1 . . . . 1 Protection 5 | . . . . . . 1 1 1 . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 6 3 . . 2 4 3 4 1 . . 7 Energy Gun 9 | 1 3 . . . . 1 . 2 . . . 2 Energy Cannon 2 | . 1 . . . . . . . . . . 1 Ballistic Gun 11 | 1 1 2 . . . 1 1 2 . . . 3 Ballistic Cannon 2 | . . . . . 1 . 1 . . . . . Launcher 4 | . . 1 . . . 2 . . . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . 1 . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . 6 . . . . . . Corrupted Parts 2 | . . . . . . 2 . . . . . . System Corruption 12 | . . . . . . 12 . . . . . . Parts Lost 75 | . 1 4 . . 3 10 24 1 . . . 32 Power 14 | . . 1 . . 1 1 4 . . . . 7 Propulsion 29 | . . . . . . 6 12 . . . . 11 Utility 15 | . . 1 . . . 2 4 1 . . . 7 Weapon 17 | . 1 2 . . 2 1 4 . . . . 7 Highest Loss Streak 11 | . 1 4 . . 1 3 11 1 . . . 11 To Critical Strikes 2 | . . 1 . . . . 1 . . . . . Average Backups 14 | 2 8 14 13 14 13 14 14 14 15 15 15 18 Power . | . 1 1 . 1 . . . . . . . . Propulsion 2 | 1 3 5 2 3 1 . 1 2 2 2 2 1 Utility 8 | . 2 6 7 8 8 9 8 8 9 9 9 13 Weapon 3 | . . 1 1 2 3 4 5 3 4 4 4 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 44 | . . 5 . . 4 7 6 . 1 . . 21 Power 4 | . . 2 . . 1 . . . . . . 1 Propulsion 5 | . . 3 . . . . . . . . . 2 Utility 25 | . . . . . 3 3 3 . . . . 16 Weapon 10 | . . . . . . 4 3 . 1 . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 98 99 100 88 91 91 78 100 100 100 91 Engine 8 | . 14 13 14 14 1 5 8 4 7 7 7 6 Core 3 | . . . . . 7 3 2 4 7 7 7 4 Treads 4 | . . . . . . 14 21 . . . . . Leg 21 | . 13 28 28 28 35 16 1 25 30 30 30 24 Wheel 1 | . 14 . . . . . . . . . . . Device 10 | . 13 13 13 14 18 6 4 6 7 7 7 14 Storage 9 | . 14 14 13 14 9 9 7 8 9 7 7 6 Processor 8 | . . . . . . 12 22 7 12 15 15 10 Protection 2 | . . . . . . 2 . 5 7 7 7 3 Energy Gun 2 | . 12 5 . . . 1 . 9 . . . . Ballistic Gun 7 | . 7 10 14 14 3 2 3 1 9 7 7 11 Launcher 2 | . . 7 14 14 3 . 1 . . . . . Impact Weapon 3 | . . . . . 8 9 2 . 4 7 7 4 Peak Build Rating 69 | 6 8 12 19 19 35 40 53 50 50 47 47 69 Average Rating 34 | 4 7 9 15 19 31 33 40 37 48 47 47 57 On Entrance 26 | . 5 8 12 19 19 35 39 16 50 47 47 47 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 212 | 14 30 33 212 33 38 40 47 51 51 48 48 77 Greatest Support 89 | 26 26 20 20 20 47 80 80 71 71 71 71 89 Greatest Overweight (x) 15 | . 1 1 10 1 . 13 12 . . . . 15 Average Overweight (x) . | . . 1 . 1 . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 35 15 15 15 15 15 15 15 15 20 Average Capacity 15 | 6 11 15 15 15 15 15 15 15 15 15 15 18 Most Carried 20 | 5 15 15 15 15 15 15 15 15 15 15 15 20 Average Carried 14 | 2 8 14 14 15 13 14 14 14 15 15 15 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 Final Carried 20 | 4 15 15 15 15 13 15 13 15 15 15 15 20 Class Distribution -------------------- 60% | Mutant 19% | Derelict-Mutant 15% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Matter Collected 3396 | 219 169 121 . 134 190 596 675 305 87 . . 900 Remotely . | . . . . . . . . . . . . . Salvage Created 5645 | . 317 227 . 107 830 1561 1218 19 66 . . 1300 Parts 259 | . 21 15 . 9 25 69 53 . 5 . . 62 Haulers Intercepted 9 | . 1 . . . 3 5 . . . . . . Recyclers Shooed 4 | . . 2 . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 98 | . 8 7 . 5 14 25 19 1 3 . . 16 Melee 10 | . . . . . 7 1 2 . . . . . Guns 47 | . 7 5 . 2 . 9 8 1 3 . . 12 Cannons 10 | . 1 1 . . 1 4 2 . . . . 1 AOE 18 | . . 1 . 3 1 5 7 . . . . 1 Classes Destroyed 16 | . 4 1 . 1 3 4 2 . . . . 1 Worker 20 | . . . . . 1 7 5 . . . . 7 Builder 5 | . . . . . . 4 . . . . . 1 Tunneler 2 | . . . . . 1 . . . . . . 1 Hauler 9 | . 1 . . . 3 5 . . . . . . Recycler 7 | . . . . . . 4 1 . . . . 2 Mechanic 3 | . . . . . . . 2 . . . . 1 Operator 3 | . . . . . . 2 1 . . . . . Watcher 4 | . 1 . . . . . 2 . . . . 1 Swarmer 20 | . 3 3 . 3 . 8 . . 3 . . . Grunt 40 | . 5 3 . 1 11 8 10 . . . . 2 Brawler 1 | . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 Sentry 18 | . . 1 . . 2 7 6 . . . . 2 Demolisher 2 | . . . . . . 2 . . . . . . Hunter 7 | . . . . . 1 . 1 1 . . . 4 Programmer 9 | . . . . . . . 2 . . . . 7 Best Kill Streak 9 | . 6 3 . 3 3 9 7 1 3 . . 3 Combat Bots Only 7 | . 6 3 . 3 3 7 3 1 3 . . 3 Max Kills in Single Turn 6 | . 1 1 . 2 1 6 2 1 1 . . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . 1 . 2 1 5 1 . . . . 1 Melee 1 | . . . . . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Hostile Shots Fired 1409 | . 34 45 . 15 128 149 521 30 23 . . 464 Missed 449 | . 8 9 . 4 39 35 196 9 7 . . 142 Hits 960 | . 26 36 . 11 89 114 325 21 16 . . 322 Melee 17 | . . . . 2 . . 12 . . . . 3 Projectile 943 | . 26 36 . 9 89 114 313 21 16 . . 319 AOE 4 | . . . . . . 4 . . . . . . Critical Strikes 24 | . . 4 . 1 4 1 7 1 . . . 6 Part Disruptions 2 | . . . . . . . 2 . . . . . Damage Taken 12310 | 1 293 497 . 224 1190 1986 3247 352 245 . . 4275 Core 2074 | 1 46 63 . 39 180 195 647 32 16 . . 855 Absorbed by Shields 166 | . . . . . . . 166 . . . . . Redirected to Shielding 9 | . . . . . . . 9 . . . . . Regen/Repaired (Parts) 282 | . . . . . 75 88 119 . . . . . Core Remaining (%) 42 | 99 . . . 40 . 31 . . . . . . Volleys Fired 347 | 8 32 24 . 11 16 73 82 9 7 . . 85 Largest 3 | 1 2 2 . 2 1 1 1 1 2 . . 3 Hottest 110 | 50 90 110 . 56 37 61 61 65 60 . . 108 Shots Fired 471 | 8 61 38 . 13 16 73 81 10 14 . . 157 Gun 388 | 8 58 26 . 11 7 48 61 10 14 . . 145 Cannon 51 | . 3 8 . . 7 24 5 . . . . 4 Launcher 32 | . . 4 . 2 2 1 15 . . . . 8 Special . | . . . . . . . . . . . . . Kinetic 325 | . 14 16 . 11 14 68 54 . 14 . . 134 Thermal 89 | 8 32 18 . . . 4 12 10 . . . 5 Explosive 17 | . . 4 . 2 2 1 8 . . . . . Electromagnetic 40 | . 15 . . . . . 7 . . . . 18 Robot Hit Streak 29 | 5 12 18 . 6 13 8 29 6 3 . . 13 Robot Miss Streak 8 | 2 8 2 . 1 3 2 2 5 2 . . 5 Penetration Max 1 | . . . . . . . 1 . . . . 1 Secondary Targets 1 | . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Shots Hit Robots 442 | 6 39 29 . 9 42 92 98 9 7 . . 111 Core Hits 224 | 1 15 15 . 6 18 40 67 12 3 . . 47 Critical Kills 4 | . . . . . 1 1 1 . . . . 1 Critical Parts Destroyed 15 | . . . . . 6 5 . . . . . 4 Critical Strikes 29 | 1 1 . . . 8 9 5 . . . . 5 Burn 3 | 1 1 . . . . . 1 . . . . . Destroy 2 | . . . . . . . 1 . . . . 1 Blast 3 | . . . . . . 3 . . . . . . Smash 18 | . . . . . 8 6 . . . . . 4 Sever 3 | . . . . . . . 3 . . . . . Melee Attacks 175 | . . . . . 48 43 54 . . . . 30 Impact 152 | . . . . . 48 43 31 . . . . 30 Slashing 23 | . . . . . . . 23 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 40 | . . . . . 5 18 5 . . . . 12 Combat Hostiles 3 | . . . . . 1 . 1 . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14872 | 76 492 592 . 289 1993 3664 3915 123 161 . . 3567 Guns 5007 | 74 421 237 . 134 103 690 1143 123 161 . . 1921 Cannons 857 | . 55 55 . . 43 487 110 . . . . 107 Explosions 2761 | . . 267 . 155 195 287 1384 . . . . 473 Melee 6093 | . . . . . 1652 2200 1278 . . . . 963 Ramming 154 | 2 16 33 . . . . . . . . . 103 Kinetic 4641 | . 73 117 . 134 146 1117 1013 . 161 . . 1880 Thermal 1072 | 74 282 175 . . . 60 240 123 . . . 118 Explosive 1972 | . . 267 . 155 195 287 1068 . . . . . Electromagnetic 940 | . 121 . . . . . 316 . . . . 503 Impact 5308 | . . . . . 1652 2200 493 . . . . 963 Slashing 785 | . . . . . . . 785 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . 24 29 29 29 29 29 10 Average Corruption 14 | . . . . . . 7 7 29 29 29 29 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 216 | . . . . . . 12 24 96 20 6 13 45 Message Errors 48 | . . . . . . 3 6 22 4 3 2 8 Matter Fused 45 | . . . . . . . 7 18 6 . 2 12 Heat Flow Errors 23 | . . . . . . 2 3 10 1 . 3 4 Energy Discharges 29 | . . . . . . 2 3 13 4 2 2 3 Parts Rejected 3 | . . . . . . 1 1 . . . . 1 Parts Fused 3 | . . . . . . . . 1 1 . 1 . Data Loss (minor) 27 | . . . . . . . 2 12 2 . 2 9 Data Loss (major) 13 | . . . . . . . . 11 . 1 1 . Misfires 8 | . . . . . . . . 2 1 . . 5 Alerts 8 | . . . . . . 2 1 4 . . . 1 Misdirections 4 | . . . . . . 2 . 2 . . . . Weapon Failures 5 | . . . . . . . 1 1 1 . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2139 | . . 36 . . 511 995 198 . . . . 399 Projectiles 17 | . . . . . . 17 . . . . . . Explosions 80 | . . 36 . . . . 16 . . . . 28 Melee 2042 | . . . . . 511 978 182 . . . . 371 Knockbacks 35 | . . . . . 14 13 1 . . . . 7 Impact 25 | . . . . . 12 6 1 . . . . 6 Kinetic 4 | . . . . . . 4 . . . . . . Secondary 6 | . . . . . 2 3 . . . . . 1 Self-Inflicted Damage 417 | 1 6 . . 85 . . 250 . . . . 75 Shots 14 | . . . . 2 . . 8 . . . . 4 Rammed 2 | 1 1 . . . . . . . . . . . Targets Rammed 31 | 1 2 8 . . . . . . . . . 20 Kicked 29 | . 1 8 . . . . . . . . . 20 Crushed . | . . . . . . . . . . . . . Highest Temperature 298 | 100 174 298 . 4 8 178 275 282 170 . 254 227 Average Temperature 66 | 60 58 102 . 3 3 43 50 103 48 . 114 47 Received Heat Transfer 2804 | . 144 246 . 42 495 666 740 . . . . 471 Effects 1 | . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Robots Corrupted 25 | . . . . . 7 12 . . . . . 6 Combat Hostiles 14 | . . . . . 5 7 . . . . . 2 Parts Fried 40 | . 1 . . . 9 18 . . . . . 12 Impact Corruptions 64 | . . . . . 16 31 1 . . . . 16 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 10 | . 1 1 . . . . 7 . . . . 1 Heat Transferred 2605 | 296 851 444 . . . 111 518 160 . . . 225 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . . 1 1 1 . . . . . Low Security (%) 88 | 100 100 100 . 100 92 70 68 . . . . 100 Level 1 11 | . . . . . 7 29 31 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 317 | . 124 60 . 88 215 317 274 . . . . 189 Initial 138 | . . 4 . . . 80 138 . . . . . Average 92 | . 35 9 . 46 65 186 165 . . . . 63 Influence Increases 3776 | . 243 261 . 138 531 843 940 30 70 . . 720 Destroy 0b10 Robot/C 2000 | . 160 180 . 100 280 500 380 20 60 . . 320 Destroy 0b10 Robot/NC 270 | . 10 . . . 25 115 55 . . . . 65 Destroy Leader 556 | . 34 30 . 20 76 130 124 10 10 . . 122 Allied During Kill 5 | . . 5 . . . . . . . . . . Successful Hack 62 | . 9 . . . 6 22 6 . . . . 19 Disable Machine 255 | . . . . . 15 45 75 . . . . 120 Anti-Garrison Action 150 | . . . . . . . 150 . . . . . Destroy Structure 148 | . . 31 . 18 24 16 45 . . . . 14 Lose Combat Pursuer 330 | . 30 15 . . 105 15 105 . . . . 60 Influence Decreases 3676 | . 232 249 23 138 339 730 1011 264 70 . . 620 Entered New Map 397 | . . 7 23 . . 112 167 88 . . . . Time Decay 2658 | . 232 202 . 138 309 518 604 176 70 . . 409 Lost Part 581 | . . . . . 30 100 240 . . . . 211 Lost Ally 40 | . . 40 . . . . . . . . . . Squads Dispatched 37 | . 3 . . . 7 4 12 . . . . 11 Investigation 10 | . 2 . . . 3 2 2 . . . . 1 Extermination 10 | . . . . . . . 3 . . . . 7 Reinforcement 9 | . 1 . . . 1 2 2 . . . . 3 Assault 2 | . . . . . . . 2 . . . . . Garrison 6 | . . . . . 3 . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Distress Signals 4 | . 2 . . . . 2 . . . . . . Communications Jammed 30 | . . . . . . . . . . . . 30 Distress Signals 9 | . . . . . . . . . . . . 9 Times Spotted 156 | . 18 10 . 3 21 37 34 1 3 . . 29 Peak Tracking Total 6 | . 4 3 . 2 5 5 6 1 3 . . 4 Tactical Retreats 17 | . 2 1 . . 5 1 5 . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Traps Triggered 8 | . . . . . 2 3 . . . . . 3 Indirectly 1 | . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Machines Disabled 18 | . . . . . 1 3 6 . . . . 8 Max in Single Turn 3 | . . . . . 1 1 3 . . . . 3 Garrison Access 2 | . . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Machines Accessed 43 | . 6 1 4 1 3 7 5 1 . 4 . 11 Terminals 26 | . 6 1 . 1 3 5 1 . . . . 9 Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 124 | . 17 1 4 2 9 18 13 1 . 33 . 26 Successful 79 | . 3 . 4 2 6 10 8 1 . 33 . 12 Failed 45 | . 14 1 . . 3 8 5 . . . . 14 Catastrophic 6 | . 2 1 . . . . 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 44 | . 10 1 1 . 8 6 3 . . . . 15 Terminals 68 | . 17 1 . 2 9 14 3 . . . . 22 Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations 8 | . . . . . . 3 5 . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 Scanalyzers 6 | . . . . . . . 3 . . . . 3 Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 57 | . 2 . 4 2 3 5 1 1 . 33 . 6 Record 18 | . . . 4 1 . 2 . . . 11 . . Part Schematic 13 | . . . . . . . . . . 13 . . Robot Schematic 6 | . . . . . . . . . . 6 . . Robot Analysis 4 | . 2 . . . 1 . . . . . . 1 Prototype ID Bank 4 | . . . . . . 1 . . . 3 . . Open Door 2 | . . . . . . 1 . 1 . . . . Open DSF 1 | . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . 1 Terminal Index 3 | . . . . . . 1 1 . . . . 1 Alert Level 3 | . . . . 1 1 . . . . . . 1 Recall Reinforcements 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . Network Status 2 | . . . . . . . 2 . . . . . Repair Station Hacks 5 | . . . . . . 2 3 . . . . . Scan Component 3 | . . . . . . 1 2 . . . . . Repair 2 | . . . . . . 1 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . 1 Scanalyzer 4 | . . . . . . . 2 . . . . 2 Insert Component 2 | . . . . . . . 1 . . . . 1 Analyze 2 | . . . . . . . 1 . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 9 | . 1 . . . 3 2 . . . . . 3 Terminals 9 | . 1 . . . 3 2 . . . . . 3 Botnet 9 | . 1 . . . 3 2 . . . . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 6 1 . . 2 6 4 . . . . 7 Full Trace Events 10 | . 3 . . . 1 3 2 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 1 . . 13 . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 1 . . . . . Time 146 | . . . . . . 108 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . 1 Part Schematics Acquired 2 | . . . . . . . 1 . . . . 1 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 18 | . . 18 . . . . . . . . . . Total Damage 184 | . . 184 . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Active Infowar (turns) 12380 | . 924 1293 1097 292 974 1428 1970 1109 340 133 275 2545 Optics 3048 | . . . . . . 1078 1970 . . . . . Sensors 6957 | . . . 545 292 974 540 578 1109 340 133 275 2171 IFF 1339 | . . . . . . . . . . . . 1339 Terrain 1366 | . . 814 552 . . . . . . . . . Structural 1403 | . 924 479 . . . . . . . . . . T.N.C. 224 | . . . . . . . 224 . . . . . Jamming 290 | . . . . . . . . . . . . 290 Robot Analysis Total 4 | . 2 . . . 1 . . . . . . 1 Derelict Logs Recovered 4 | . . 2 . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Turns Passed 13500 | 88 962 1324 1126 292 974 1428 2065 1805 340 133 275 2688 Spaces Moved 7758 | 61 666 631 586 141 595 580 931 1415 259 110 226 1557 Core 19 | 5 . . . . . 4 3 . . . . 7 Treads 876 | . . . . . . 246 630 . . . . . Legs 6175 | . 256 631 586 141 595 325 81 1415 259 110 226 1550 Wheels 466 | 56 410 . . . . . . . . . . . Hover 217 | . . . . . . . 217 . . . . . Flight 5 | . . . . . . 5 . . . . . . Fastest Speed 50 | 50 90 190 120 190 120 120 108 122 122 122 122 120 Average Speed 142 | 88 119 190 189 190 120 167 156 122 122 122 122 128 Slowest Speed 820 | 100 190 190 820 190 122 700 650 125 122 122 122 800 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . Exploration Rate (%) 55 | 4 88 82 91 32 23 81 19 97 46 75 48 34 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . . Known Exits Taken 1 | . . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . . 5 1 . . . Spaces Dug 39 | . . . . . 6 6 14 . . . . 13 Terrain Destroyed 161 | . . 35 . 23 21 16 53 . . . . 13 Melee 38 | . . . . . 5 6 14 . . . . 13 Projectile 6 | . . . . . 4 2 . . . . . . AOE 117 | . . 35 . 23 12 8 39 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Total 9478 | 85 774 720 601 153 757 909 1358 1470 270 109 225 2047 Wait 771 | 2 40 28 . . 66 138 206 28 . . . 263 Move 7746 | 60 665 630 585 140 594 579 930 1414 258 109 225 1557 Hop . | . . . . . . . . . . . . . Pick Up 113 | 5 11 9 10 . 11 19 18 5 1 . . 24 Fast Attach 82 | 6 8 2 3 . . 19 19 9 1 . . 15 Attach 42 | . 1 3 . . 6 6 10 3 . . . 13 Detach 7 | 1 2 . . . . 1 2 . . . . 1 Swap 58 | . 4 5 . 1 7 6 15 . 1 . . 19 Drop 101 | 2 9 11 3 1 9 20 22 2 2 . . 20 Fire 347 | 8 32 24 . 11 16 73 82 9 7 . . 85 Melee 175 | . . . . . 48 43 54 . . . . 30 Ram 2 | 1 1 . . . . . . . . . . . Kick 29 | . 1 8 . . . . . . . . . 20 Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Met a group of wandering Federalists 167 | -10/Materials | Discovered new exit (range 7) 275 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 664 | -10/Materials | Discovered new exit (range 13) 708 | -10/Materials | Discovered new exit (range 7) 990 | -10/Materials | Build established: Scavenger-Mutant 1003 | -10/Materials | Discovered new exit (range 9) 1051 | -10/Materials | Entered Mines 1155 | -10/Mines | Learned Materials interactive machine intel 1260 | -10/Mines | Discovered new exit (range 6) 1354 | -10/Mines | Build established: Mutant 1356 | -10/Mines | Discovered new exit (range 8) 1561 | -10/Mines | Lost 4 parts (1p1u2w) 1687 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1752 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1756 | -10/Mines | Learned Materials non-interactive machine intel 1921 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1926 | -10/Mines | Found Scrap Suit 2132 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2136 | -10/Mines | Found Prototype Device 2363 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2365 | -10/Mines | Discovered new exit (range 5) 2375 | -10/Mines | Entered Exiles 2375 | -10/Exiles | Found Exiles lab abandoned 2956 | -10/Exiles | Identified Exp. Sensor Array 3020 | -10/Exiles | Discovered new exit (range 10) 3501 | -10/Exiles | Entered Mines 3506 | -9/Mines | Core integrity fell below 50% 3749 | -9/Mines | Discovered new exit (range 7) 3793 | -9/Mines | Entered Materials 3793 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3794 | -8/Materials | Loaded intel: 37 non-interactive machine locations 3795 | -8/Materials | Loaded intel: 19 interactive machine locations 3842 | -8/Materials | Discovered new exit (range 16) 4092 | -8/Materials | Build established: Scavenger-Mutant 4553 | -8/Materials | Garrison activated, responded to threat 4767 | -8/Materials | Entered Storage 4913 | -8/Storage | Destroyed 7 combat bots 5187 | -8/Storage | Found Prototype Protection 5256 | -8/Storage | Identified Lgt. Regenerative Plating 5270 | -8/Storage | Lost 3 parts (1n1u1w) 5402 | -8/Storage | Build established: Mutant 5508 | -8/Storage | Core integrity fell below 50% 5848 | -8/Storage | Repaired Exp. Sensor Array 5994 | -8/Storage | Crushed by falling debris 5994 | -8/Storage | System corruption reached 10% 6159 | -8/Storage | Discovered new exit (range 20) 6195 | -8/Storage | Entered Factory 6195 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6332 | -7/Factory | Discovered new exit (range 10) 6463 | -7/Factory | Repaired Hvy. Mace 6789 | -7/Factory | Identified exit to Lower Caves 7143 | -7/Factory | Discovered exit to Lower Caves (range 15) 7397 | -7/Factory | Garrison activated, responded to threat 7582 | -7/Factory | Lost 5 parts (1p4n) 7806 | -7/Factory | Core integrity fell below 50% 7842 | -7/Factory | Lost 5 parts (3n1u1w) 8166 | -7/Factory | System corruption reached 10% 8202 | -7/Factory | Core integrity fell below 20% 8241 | -7/Factory | Lost 11 parts (2p4n3u2w) 8260 | -7/Factory | Entered Lower Caves 8753 | -7/Lower Caves | Found DCF Scrap (12 items) 9097 | -7/Lower Caves | Build established: Derelict-Mutant 10030 | -7/Lower Caves | Discovered new exit (range 8) 10065 | -7/Lower Caves | Entered another Lower Caves area 10283 | -7/Lower Caves | Encountered a Warlord checkpoint 10387 | -7/Lower Caves | Discovered new exit (range 15) 10405 | -7/Lower Caves | Entered Data Miner 10405 | -7/Data Miner | Discovered new exit (range 6) 10429 | -7/Data Miner | Met Data Miner 10469 | -7/Data Miner | Learned location of Section 7 (-2) 10469 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10492 | -7/Data Miner | Received God Mode back door access code from Data Miner 10538 | -7/Data Miner | Entered Proximity Caves 10739 | -6/Proximity Caves | Learned Factory stockpile data 10804 | -6/Proximity Caves | Discovered new exit (range 8) 10813 | -6/Proximity Caves | Entered Factory 10813 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11725 | -6/Factory | Build established: Mutant 11838 | -6/Factory | Identified exit to Lower Caves 12349 | -6/Factory | Lost 11 parts (2p4n3u2w) 12662 | -6/Factory | Build established: Scavenger-Mutant 12833 | -6/Factory | Core integrity fell below 50% 13003 | -6/Factory | Incoming investigation squad redirected 13064 | -6/Factory | Build established: Scavenger-Skirmisher 13274 | -6/Factory | System corruption reached 10% 13310 | -6/Factory | Lost 4 parts (1p1n1u1w) 13334 | -6/Factory | Identified exit to Factory 13476 | -6/Factory | Core integrity fell below 20% 13497 | -6/Factory | Lost 8 parts (1p3n3u1w) 13501 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13336_ System corrupted: FCS attempts to trigger Gauss Rifle. 13336_ System corrupted: Gauss Rifle misfires. 13425_ System corrupted: FCS attempts to trigger Gauss Rifle. 13440_ Kicked S-27 Virus out of the way. 13441_ K-01 Serf destroyed. 13441_ Kicked S-27 Virus out of the way. 13442_ K-01 Serf collects debris. 13442_ Kicked S-27 Virus out of the way. 13445_ Kicked Y-54 Guardian out of the way. 13446_ K-01 Serf collects debris. 13447_ Flexi-carbon Leg destroyed. 13447_ Kicked Y-54 Guardian out of the way. 13450_ Flexi-carbon Leg destroyed. 13454_ Imp. Sensor Array destroyed. 13454_ Fusion Compressor destroyed. 13457_ Gauss Rifle destroyed. 13460_ Flexi-carbon Leg destroyed. 13463_ ND8=%4:UYCYU9A 13463_ IFF Parser destroyed. 13466_ Adv. Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ????????# ##########???????????????????????? | | ????????# # #???????????????????????? | | ????????# # """ #???????????????????????? | | ????????# # """ #???????????????????????? | | ????????# # """ #???????????????????????? | | ???????## # #???????????????????????? | | + """ #???????????????????????? | | ???######## # """ #???????????????????????? | | ??????????# ## """ #???????????????????????? | | ??????????# ## ! #???????????????????????? | | ??????????# ####+######???????????????????????? | | ??????????# # #????????????????????????? | | ??????????# # """" #????????????????????????? | | ??????????# # """" #????????????????????????? | | ??????????# # """" #????????????????????????? | | ??????????# # """" #????????????????????????? | | ??????????# *%+ """" #????????????????????????? | | ??????????####=# """" #????????????????????????? | | ?????????????# # #????????????????????????? | | ?????????????# # #????????????!???????????? | | ?????????????# #################?????????????????? | | ?????????????# #?????# ?????????????????? | | ???????????### ###???# """ """?????????????????? | | ???????????# ! #???# """ """ ???????????????? | | ???????????# ##### """ """ #??????????????? | | ???????????+ s/ @ #??????????????? | | ???????????# #####s """ """ ]#??????????????? | | ???????????# #???# """ """ ???????????????? | | ???????????#######???# """ """???????????!?????? | | ?????????????????????# = ?????????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????# ????????????????? | | ?????????????????????# ! ????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 38 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 9 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Titanium Leg | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Lance | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Force Lance | -7/Data Miner | Free Lrn. Terrain Scanner | -7/Data Miner | Free System Shield | -6/Factory | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 10% | -8/Storage Hvy. Mace | 8% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Tank The Oracle Challenges ------------ None Game ------ Seed ReactiveCooledAutocannon Manual? 0 Play Time 02:36:33 Cumulative 63.8 hours Start 2025.09.23 @ 04:44:10 End 2025.09.24 @ 12:54:33 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e0dc397-3739-4c47-b2fb-1098fb502578