Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 17:49:33 Player: mischief_2000 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (182) 910 Value Destroyed (4932) 4932 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1413) 1413 TOTAL SCORE: 14195 Bonus ------- High Alert Combat Kills 144 Follower Combat Kills 469 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 808/1300 Matter 82/300 Energy 18/100 System Corruption 7% Temperature Cool (0) Movement Core (550) Ox10 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Combat Airjet Combat Airjet > --- UTILITY (10) ----- Large Storage Unit Advanced Signal Interpreter Improved Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Phasing Sabre Enhanced Force Lance > --- INVENTORY (15) --- Micro Antimatter Reactor Experimental Coolant Injector Medium Storage Unit Advanced Sensor Array Nanoactuators Stasis Canceller HERF Cannon Phase Cannon Railgun Improved Datajack Thunder Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Gravmag System Combat Airjet Combat Airjet Combat Airjet Antigrav System Gyrokinetic Inverter Improved Antigrav System > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Phase Cannon Thunder Hammer > --- INVENTORY -------- Micro Fission Core Micro Antimatter Reactor Cooled Gravmag System Experimental Coolant Injector Medium Storage Unit Advanced Sensor Array Nanoactuators Nanoactuators Stasis Canceller HERF Cannon Railgun Heavy Rocket Launcher Improved Datajack Phasing Sabre Enhanced Force Lance [Rating: 111] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Spectral Analyzer Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Res Slots Evolved 14 | . . . 2 2 . . . 4 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . 1 1 . . . 1 . . 1 . . . 1 Utility 8 | . . . 1 1 . . . 3 . . 1 . . 1 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 152 | 7 13 . 26 12 3 1 5 21 . 13 24 . 11 8 8 Power 18 | 1 1 . 3 1 . . 1 2 . 1 3 . 2 2 1 Engine 14 | 1 1 . 3 1 . . . 1 . . 3 . 2 2 . Core 4 | . . . . . . . 1 1 . 1 . . . . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 54 | 2 3 . 10 4 2 1 3 4 . 8 11 . 3 . 3 Treads 15 | . 2 . 9 1 2 1 . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . Wheel 4 | . 1 . . 3 . . . . . . . . . . . Hover 28 | . . . 1 . . . 3 4 . 8 6 . 3 . 3 Flight 5 | . . . . . . . . . . . 5 . . . . Utility 51 | 2 4 . 7 3 . . 1 11 . 3 8 . 4 5 3 Device 14 | 1 1 . 1 1 . . . 4 . . 2 . . 3 1 Storage 6 | 1 2 . . . . . . 1 . . 1 . . . 1 Processor 6 | . . . . . . . . 1 . 1 2 . 2 . . Hackware 9 | . . . . 1 . . . 3 . 1 1 . 1 1 1 Protection 16 | . 1 . 6 1 . . 1 2 . 1 2 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 29 | 2 5 . 6 4 1 . . 4 . 1 2 . 2 1 1 Energy Gun 5 | . 2 . 1 2 . . . . . . . . . . . Energy Cannon 2 | . . . 1 . . . . . . . . . . 1 . Ballistic Gun 10 | 2 2 . 3 2 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 . . . . 2 . . . . 1 . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 . . 2 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . 1 Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . Unidentified Prototypes 6 | . . . 3 . . . . . . 1 1 . 1 . . Parts Lost 48 | . 3 . 1 . 2 . . 2 1 16 5 . . 3 15 Power 9 | . 1 . . . . . . 1 . 2 1 . . 1 3 Propulsion 17 | . 1 . . . . . . 1 1 7 1 . . . 6 Utility 15 | . 1 . . . 1 . . . . 5 1 . . 2 5 Weapon 7 | . . . 1 . 1 . . . . 2 2 . . . 1 Highest Loss Streak 10 | . 1 . 1 . 1 . . 1 1 6 2 . . 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 12 | 5 8 11 14 14 14 14 12 14 14 13 7 13 14 14 14 Power . | . . . . . . . . 1 1 1 . 3 2 1 1 Propulsion 2 | 3 2 1 3 4 5 4 . . . 1 1 3 2 3 1 Utility 5 | . 3 7 6 5 6 7 6 8 9 8 3 5 6 4 5 Weapon 3 | 1 2 3 3 4 3 3 3 4 3 2 1 2 3 4 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 38 | . 2 . 8 2 . . 2 6 . 1 1 2 3 2 9 Power 3 | . . . . . . . . . . . . 2 . . 1 Propulsion 3 | . 1 . 2 . . . . . . . . . . . . Utility 18 | . 1 . 4 . . . 2 4 . . 1 . 1 . 5 Weapon 12 | . . . 2 2 . . . 2 . 1 . . 2 1 2 Tool/Special 2 | . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 93 | . 98 100 98 80 80 89 99 92 87 84 85 100 99 99 94 Engine 8 | . 14 14 11 9 9 9 4 3 6 5 2 5 4 9 7 Treads 10 | . 6 14 31 3 1 35 2 . . . . . . . . Leg 1 | . 16 . . . . . . . . . . . . . . Wheel 2 | . 4 14 . 15 17 . . . . . . . . . . Hover 14 | . . . . . . . 33 26 23 22 23 35 35 30 30 Device 9 | . 10 14 11 9 9 9 9 11 7 10 2 5 5 12 14 Storage 8 | . 14 14 11 9 9 9 9 6 6 6 5 5 5 5 4 Processor 2 | . . . . . . . . 2 6 6 6 11 12 7 4 Hackware 8 | . . . . 8 9 9 9 12 13 14 17 11 13 12 18 Protection 6 | . 2 . 10 9 7 . 8 11 9 5 8 11 7 7 2 Energy Gun 3 | . 3 28 1 7 11 9 9 . . . . . . . . Ballistic Gun 7 | . 23 . 17 10 6 9 9 1 . . . . . . . Impact Weapon 2 | . . . . . . . . 5 6 4 3 11 6 4 3 Peak Build Rating 111 | 7 8 8 23 43 43 34 42 60 60 71 89 90 93 103 111 Average Rating 45 | 5 7 8 15 38 42 31 40 55 56 61 73 89 90 99 104 On Entrance 46 | . 7 8 8 21 43 34 31 42 60 58 57 89 90 92 98 Avg Prop Armor Cover (%) 7 | . 10 11 11 . 17 17 . 5 . 14 6 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 72 | 11 28 28 42 46 47 39 39 43 39 39 43 43 47 72 63 Greatest Support 85 | 20 40 10 60 60 56 85 85 44 44 58 78 78 78 73 84 Greatest Overweight (x) 3 | 1 2 2 3 1 1 1 1 . . 1 3 . . . 1 Average Overweight (x) . | . . 2 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 15 12 15 15 15 12 15 15 15 15 Most Carried 15 | 8 11 11 15 15 15 15 15 15 15 15 14 15 15 15 15 Average Carried 12 | 6 8 11 14 14 14 14 12 14 14 14 8 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 11 11 15 14 15 15 15 15 15 12 14 15 15 15 11 Class Distribution -------------------- 32% | Hacker-Mutant 28% | Scavenger-Mutant 28% | Mutant 7% | Hacker-Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Res Matter Collected 3490 | 322 486 27 821 140 265 70 54 344 . 263 268 . 263 75 92 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6292 | 248 432 42 1388 504 587 325 . 555 . 833 206 . 593 350 229 Parts 332 | 29 29 1 94 23 38 17 . 13 . 39 11 . 14 12 12 Haulers Intercepted 20 | . 1 . 5 2 2 . . 3 . 4 . . 3 . . Recyclers Shooed 5 | . . . 1 . 1 2 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Res Combat Hostiles Destroyed 103 | . 11 1 25 8 11 3 . 9 . 8 8 . 6 6 7 Melee 4 | . . . . . . . . . . . . . 1 1 2 Guns 48 | . 11 . 16 7 11 3 . . . . . . . . . Cannons 5 | . . . 5 . . . . . . . . . . . . AOE 41 | . . 1 4 . . . . 9 . 7 6 . 4 5 5 Classes Destroyed 17 | 2 6 . 3 1 1 . . 1 . 1 . . . 1 1 Worker 16 | . 1 . 3 . 1 . . 2 . 6 1 . . . 2 Builder 10 | . . . 2 . . 1 . 3 . 3 1 . . . . Tunneler 10 | 8 1 . 1 . . . . . . . . . . . . Hauler 20 | . 1 . 5 2 2 . . 3 . 4 . . 3 . . Recycler 7 | 1 . . 1 . . 2 . . . 1 . . . 2 . Mechanic 1 | . . . . . . . . . . 1 . . . . . Operator 3 | . . . 1 . . . . . . . 1 . . . 1 Drone 1 | . . . . . . . . 1 . . . . . . . Watcher 13 | . 2 . 4 1 . . . 3 . 1 . . . 1 1 Swarmer 38 | . 6 . 8 . . . . 8 . 3 5 . . 5 3 Cutter 3 | . . . . . . . . . . . . . . . 3 Grunt 34 | . 4 1 11 5 4 . . . . 4 2 . 3 . . Sentry 16 | . . . 6 1 6 3 . . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . Hunter 6 | . . . . . 1 . . . . 1 1 . 3 . . Programmer 2 | . . . . . . . . . . . . . . 1 1 Subdweller 1 | . 1 . . . . . . . . . . . . . . Best Kill Streak 13 | 3 3 1 8 6 4 2 . 8 . 13 7 . 5 6 6 Combat Bots Only 8 | . 3 1 6 6 4 1 . 8 . 5 6 . 4 5 6 Max Kills in Single Turn 6 | 1 2 1 3 1 1 1 . 4 . 6 3 . 2 3 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 4 | . . 1 3 . . . . 4 . 3 3 . 2 3 2 Melee 1 | . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Res Hostile Shots Fired 755 | . 53 . 116 37 62 4 . 28 1 191 77 . 19 53 114 Missed 274 | . 15 . 34 10 18 3 . 19 . 89 22 . 6 20 38 Hits 481 | . 38 . 82 27 44 1 . 9 1 102 55 . 13 33 76 Melee 6 | . . . . . . . . . 1 . . . . . 5 Projectile 475 | . 38 . 82 27 44 1 . 9 . 102 55 . 13 33 71 AOE 2 | . 1 . . . . . . . . . . . . . 1 Critical Strikes 24 | . . . 4 . 6 . . . 1 2 1 . 2 1 7 Actively Blocked 1 | . . . . . . . . . 1 . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . 2 Damage Taken 9285 | . 598 11 1119 439 639 16 . 317 41 2255 998 . 250 795 1807 Core 2007 | . 131 . 203 33 58 . . 86 . 706 176 . 39 83 492 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 305 | . . . . . . . . 24 27 181 62 . 11 . . Regen/Repaired (Parts) 265 | . . . 87 . . . . . . 178 . . . . . Core Remaining (%) 65 | 100 . 47 49 . . . 83 . . 6 . . 78 92 . Volleys Fired 323 | 26 60 2 112 28 40 12 . 4 . 11 3 . 2 15 8 Largest 2 | 2 2 2 2 2 2 2 . 1 . 1 1 . 1 1 1 Hottest 110 | 40 100 80 100 110 110 83 . 36 . 36 36 . 39 85 39 Shots Fired 586 | 52 117 4 210 56 80 24 . 4 . 11 3 . 2 15 8 Gun 492 | 52 114 4 162 56 80 24 . . . . . . . . . Cannon 50 | . . . 37 . . . . . . . . . . 13 . Launcher 33 | . . . 3 . . . . 4 . 11 3 . 2 2 8 Special 11 | . 3 . 8 . . . . . . . . . . . . Kinetic 373 | 52 108 . 153 18 30 12 . . . . . . . . . Thermal 164 | . 3 . 48 38 50 12 . . . . . . . 13 . Explosive 30 | . . . . . . . . 4 . 11 3 . 2 2 8 Electromagnetic 19 | . 6 4 9 . . . . . . . . . . . . Robot Hit Streak 20 | 5 19 2 9 16 20 8 . 3 . 3 2 . 1 2 2 Robot Miss Streak 7 | 3 5 4 5 7 4 5 . 1 . 1 . . 1 1 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . Shots Hit Robots 454 | 33 73 2 119 47 59 16 . 26 . 24 15 . 13 10 17 Core Hits 287 | 18 31 1 56 32 47 13 . 15 . 28 12 . 12 10 12 Critical Kills 6 | . 1 . 2 . . . . 2 . 1 . . . . . Critical Parts Destroyed 8 | . . . 1 . . . . 2 . 4 . . 1 . . Critical Strikes 23 | . 1 . 4 3 2 . . 4 . 5 . . 2 1 1 Burn 6 | . . . 1 3 2 . . . . . . . . . . Destroy 4 | . 1 . 3 . . . . . . . . . . . . Smash 10 | . . . . . . . . 4 . 5 . . 1 . . Sever 2 | . . . . . . . . . . . . . 1 1 . Impale 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 210 | . . . . . . . . 39 1 54 41 . 25 32 18 Impact 117 | . . . . . . . . 29 1 34 21 . 7 15 10 Slashing 38 | . . . . . . . . . . . . . 18 17 3 Piercing 43 | . . . . . . . . . . 18 20 . . . 5 Sneak Attacks 36 | . . . . . . . . 18 . 9 2 . 3 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . 3 2 . 1 . . Damage Inflicted 14761 | 290 675 87 2109 829 1158 312 . 1669 . 2519 1595 . 1029 917 1572 Guns 4698 | 290 624 28 1457 829 1158 312 . . . . . . . . . Cannons 450 | . . . 450 . . . . . . . . . . . . Explosions 4677 | . 51 59 172 . . . . 564 . 1423 726 . 313 465 904 Melee 4906 | . . . . . . . . 1105 . 1096 869 . 716 452 668 Ramming 6 | . . . 6 . . . . . . . . . . . . Kinetic 3190 | 290 576 . 1388 249 550 137 . . . . . . . . . Thermal 2091 | . . 59 520 580 608 175 . 95 . 10 . . . 44 . Explosive 4297 | . 51 . . . . . . 469 . 1413 726 . 313 421 904 Electromagnetic 271 | . 48 28 195 . . . . . . . . . . . . Impact 3389 | . . . . . . . . 1105 . 863 766 . 310 . 345 Slashing 983 | . . . . . . . . . . . . . 406 452 125 Piercing 534 | . . . . . . . . . . 233 103 . . . 198 Highest Corruption 7 | . 2 2 . . . . . . . 3 1 1 2 5 7 Average Corruption 2 | . 2 2 . . . . . . . 2 1 1 1 4 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 26 | . 1 3 . . . . . . . 7 . 1 5 8 1 Message Errors 6 | . . 1 . . . . . . . . . . 1 4 . Matter Fused 8 | . . . . . . . . . . 4 . 1 2 1 . Energy Discharges 4 | . . 1 . . . . . . . 1 . . 1 1 . Data Loss (minor) 3 | . . 1 . . . . . . . . . . 1 1 . Data Loss (major) 5 | . 1 . . . . . . . . 2 . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1865 | . 23 . 16 . . . . 544 . 573 271 . 189 59 190 Projectiles 16 | . . . 16 . . . . . . . . . . . . Explosions 441 | . 23 . . . . . . 83 . 254 10 . . 46 25 Melee 1408 | . . . . . . . . 461 . 319 261 . 189 13 165 Knockbacks 16 | . . . . . . . . 1 . 4 8 . 1 . 2 Impact 15 | . . . . . . . . 1 . 3 8 . 1 . 2 Kinetic . | . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 998 | . 57 . 13 . . . . 182 . 683 . . . . 63 Shots 18 | . 1 . 2 . . . . 4 . 10 . . . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . Highest Temperature 312 | . 36 42 258 64 17 . . . . 7 . . 11 312 60 Average Temperature 52 | . 14 23 66 28 11 . . . . 6 . . 5 66 10 Received Heat Transfer 1599 | . 156 6 363 180 315 . . 21 . 168 99 . 45 90 156 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . 3 . 3 3 . 2 . 3 Combat Hostiles 4 | . . . . . . . . . . 1 2 . 1 . . Parts Fried 36 | . . . 1 . . . . 19 . 8 4 . 1 . 3 Impact Corruptions 37 | . . . . . . . . 12 . 9 8 . 3 . 5 Robots Melted 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Parts Melted 7 | . 1 . 1 5 . . . . . . . . . . . Heat Transferred 4346 | . . 100 1112 1369 1332 333 . 50 . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 1 . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Res Maximum Alert Level 3 | . . . 2 1 1 . . 1 . 2 2 . 3 1 1 Low Security (%) 67 | 100 100 100 64 62 58 100 . 45 100 63 . 100 43 72 74 Level 1 19 | . . . 6 37 41 . . 54 . 2 77 . 10 27 25 Level 2 11 | . . . 28 . . . . . . 33 22 . 27 . . Level 3 1 | . . . . . . . . . . . . . 18 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 757 | 10 85 64 511 311 321 142 . 378 117 574 442 100 757 313 240 Initial 251 | . . 7 . 213 126 121 . . 117 60 251 100 28 22 143 Average 164 | 1 25 12 208 202 197 75 . 188 102 192 339 74 358 105 122 Influence Increases 6407 | 45 379 64 991 228 375 264 . 700 . 894 455 . 1063 565 384 Destroy 0b10 Robot/C 2340 | . 200 40 600 160 220 60 . 180 . 160 160 . 300 120 140 Destroy 0b10 Robot/NC 415 | 45 25 . 90 15 15 15 . 60 . 80 15 . 20 15 20 Destroy Leader 606 | . 46 10 188 36 84 . . 42 . 40 30 . 86 12 32 Allied During Kill 351 | . . 6 38 . . . . 1 . . . . 306 . . Successful Hack 191 | . 29 . 46 1 11 9 . 7 . 15 . . 34 . 39 Select Force Hacks 210 | . . . . . 30 180 . . . . . . . . . Disable Machine 570 | . 30 . 15 . 15 . . 105 . 285 . . 60 45 15 Destroy Structure 644 | . 19 8 14 1 . . . 50 . 134 70 . 212 58 78 Partial Spotted 195 | . . . . . . . . 15 . 15 75 . 15 60 15 Lose Combat Pursuer 885 | . 30 . . 15 . . . 240 . 165 105 . 30 255 45 Influence Decreases 6228 | 45 358 85 486 432 365 575 . 363 250 467 681 248 1057 337 479 Entered New Map 1536 | . . 14 . 292 175 190 . . 220 27 263 188 12 24 131 Time Decay 3378 | 45 328 71 456 140 170 385 . 303 20 283 368 60 265 286 198 Lost Part 474 | . 30 . 10 . 20 . . 20 10 157 50 . . 27 150 Lost Ally 240 | . . . 20 . . . . 40 . . . . 180 . . Purge Threat 600 | . . . . . . . . . . . . . 600 . . Squads Dispatched 59 | . 2 . 6 1 3 . . 11 . 10 9 . 7 6 4 Investigation 36 | . 1 . 4 . 1 . . 7 . 6 6 . 6 5 . Extermination 10 | . . . . . . . . 3 . 2 2 . 1 1 1 Reinforcement 13 | . 1 . 2 1 2 . . 1 . 2 1 . . . 3 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . 1 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Res Distress Signals 11 | . 1 . 2 . . . . 3 . 1 2 . . 2 . Communications Jammed 13 | . . . . . . . . . . . . . . 3 10 Distress Signals 13 | . . . . . . . . . . . . . . 3 10 Times Spotted 246 | . 24 2 36 10 13 3 . 30 5 36 20 . 14 31 22 Peak Tracking Total 13 | . 5 2 6 4 3 1 . 13 6 10 6 . 6 7 9 Tactical Retreats 36 | . 4 . . 1 . . . 8 . 7 5 . 1 9 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Res Traps Triggered 16 | . 4 . 1 . . . . 4 . 1 2 . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Res Machines Disabled 38 | . 2 . 1 . 1 . . 7 . 19 . . 4 3 1 Max in Single Turn 5 | . 2 . 1 . 1 . . 3 . 5 . . 1 1 1 Garrison Access 5 | . . . . . . . . . . 2 . . . 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Res Machines Accessed 97 | . 10 . 8 1 4 12 2 11 . 12 10 . 12 11 4 Terminals 39 | . 7 . 6 . 3 6 . 3 . 1 3 . 5 3 2 Fabricators 7 | . . . . . . . . . . 1 3 . 2 . 1 Repair Stations 3 | . 1 . 1 . . . . . . 1 . . . . . Recycling Units 33 | . 2 . . . 1 6 . 7 . 5 3 . 4 5 . Scanalyzers 8 | . . . 1 1 . . . 1 . 2 1 . 1 1 . Garrison Access 5 | . . . . . . . . . . 2 . . . 2 1 Total Hacks 222 | . 26 . 26 6 5 21 5 17 . 25 33 . 36 16 6 Successful 128 | . 12 . 16 5 4 10 5 10 . 15 18 . 17 12 4 Failed 93 | . 14 . 10 1 1 11 . 7 . 10 15 . 19 3 2 Catastrophic 12 | . 1 . 2 . 1 2 . . . 1 2 . 2 1 . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . Manual 114 | . 12 . 7 . 5 17 . 13 . 11 20 . 16 9 4 Terminals 110 | . 22 . 18 . 4 14 . 7 . 2 11 . 23 5 4 Fabricators 15 | . . . . . . . . . . 1 10 . 3 . 1 Repair Stations 8 | . 2 . 4 . . . . . . 2 . . . . . Recycling Units 45 | . 2 . . . 1 7 . 8 . 11 5 . 6 5 . Scanalyzers 33 | . . . 4 6 . . . 2 . 7 7 . 4 3 . Garrison Access 6 | . . . . . . . . . . 2 . . . 3 1 Terminal Hacks 42 | . 7 . 7 . 2 2 5 3 . . 3 . 10 1 2 Record 6 | . . . . . . 1 5 . . . . . . . . Part Schematic 7 | . 4 . 2 . . 1 . . . . . . . . . Robot Analysis 2 | . 1 . . . . . . . . . . . 1 . . Prototype ID Bank 5 | . 2 . 2 . . . . . . . . . 1 . . Open Door 1 | . . . . . 1 . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . 1 . 1 Branch Access Points 4 | . . . 1 . 1 . . . . . 1 . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . Recycling Unit Index 2 | . . . . . . . . . . . . . . 1 1 Unreport Threat 4 | . . . . . . . . . . . . . 4 . . Locate Traps 2 | . . . . . . . . 1 . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . Zone Layout 3 | . . . . . . . . 1 . . 1 . 1 . . Fabricator Hacks 9 | . . . . . . . . . . 1 4 . 3 . 1 Network Status 2 | . . . . . . . . . . 1 . . . . 1 Load Schematic 3 | . . . . . . . . . . . 2 . 1 . . Build 4 | . . . . . . . . . . . 2 . 2 . . Repair Station Hacks 7 | . 1 . 4 . . . . . . 2 . . . . . Scan Component 4 | . 1 . 2 . . . . . . 1 . . . . . Repair 3 | . . . 2 . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . Scanalyzer 23 | . . . 4 5 . . . . . 5 7 . . 2 . Insert Component 8 | . . . 2 2 . . . . . 2 2 . . . . Analyze 8 | . . . 2 3 . . . . . 1 2 . . . . Retrieve Study 7 | . . . . . . . . . . 2 3 . . 2 . Garrison Access Hacks 5 | . . . . . . . . . . 2 . . . 2 1 Seal Access 5 | . . . . . . . . . . 2 . . . 2 1 Unauthorized Hacks 40 | . 2 . 1 . 2 8 . 7 . 5 4 . 4 7 . Terminals 8 | . 2 . 1 . 1 2 . . . . . . . 2 . Botnet 6 | . 2 . 1 . 1 . . . . . . . . 2 . Skim 2 | . . . . . . 2 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 31 | . . . . . 1 6 . 7 . 5 3 . 4 5 . Tunnel 7 | . . . . . 1 6 . . . . . . . . . Fedlink 24 | . . . . . . . . 7 . 5 3 . 4 5 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . . 1 . 1 . 1 Used 2 | . . . . . . . . . . . . . 1 . 1 Hacking Detections 55 | . 7 . 6 1 3 4 . 5 . 7 7 . 8 5 2 Full Trace Events 9 | . . . 3 . . 1 . . . 1 2 . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 3 . 2 2 . 1 . . . 1 2 . . . . Parts Built 6 | . . . . . . . . . . . 3 . 3 . . Authchips . | . . . . . . . . . . . . . . . . Time 279 | . . . . . . . . . . . 87 . 192 . . Total Part Build Rating 31 | . . . . . . . . . . . 7 . 24 . . Part Studies Acquired 7 | . . . . . . . . . . 2 3 . . 2 . Parts Repaired 3 | . . . 2 . . . . . . 1 . . . . . Time 153 | . . . 58 . . . . . . 95 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 2 . . . . . 1 2 . . . . Part Schematics Acquired 6 | . . . 1 2 . . . . . 1 2 . . . . Parts Damaged 2 | . . . . 1 . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . 5 . 2 . . . . . Non-combat 7 | . . . . . . . . 5 . 2 . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . 5 . 2 . . . . . no_distress 3 | . . . . . . . . 2 . 1 . . . . . find_chute 3 | . . . . . . . . 3 . . . . . . . find_recycling 1 | . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Res Total Allies 25 | . . 3 . . . . . 2 . . . 20 . . . Largest Group 20 | . . 3 2 . . . . 2 . . . 20 20 . . Highest-Rated Group 806 | . . 40 32 . . . . 62 . . . 806 806 . . Highest-Rated Ally 50 | . . 16 16 . . . . 32 . . . 50 50 . . Initial UFD Resources 109 | . . . . . . . . 22 46 46 59 75 75 86 109 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 135 | . . 6 27 . . . . 5 . . . . 97 . . Total Damage 2841 | . . 71 330 . . . . 212 . . . . 2228 . . Kills 20 | . . 1 7 . . . . 1 . . . . 11 . . Allies Corrupted 2 | . . . . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Res Active Infowar (turns) 6899 | 32 867 350 1395 . . . . 884 56 775 785 120 604 674 357 Optics 3044 | . . . . . . . . 375 56 775 785 120 604 329 . Sensors 1785 | . . . . . . . . . . . 40 120 604 674 347 IFF 120 | . . . . . . . . 16 . 104 . . . . . Traps 13 | . . . . . . . . 13 . . . . . . . Seismic 4469 | 32 867 350 1395 . . . . 884 56 492 393 . . . . Jamming 1030 | . . . . . . . . . . . . . . 674 356 Robot Analysis Total 2 | . 1 . . . . . . . . . . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Res Turns Passed 10158 | 269 1142 350 1799 290 359 939 645 885 56 775 844 120 604 674 407 Spaces Moved 10001 | 163 791 304 813 146 209 583 1085 1635 102 1141 879 78 729 820 523 Core 19 | 19 . . . . . . . . . . . . . . . Treads 1376 | . 26 . 762 9 . 559 20 . . . . . . . . Legs 621 | 144 477 . . . . . . . . . . . . . . Wheels 1013 | . 288 304 51 137 209 24 . . . . . . . . . Hover 6668 | . . . . . . . 1065 1635 102 1141 575 78 729 820 523 Flight 304 | . . . . . . . . . . . 304 . . . . Fastest Speed 31 | 50 80 110 110 100 100 115 38 34 40 40 31 65 56 56 50 Average Speed 76 | 112 114 110 156 105 101 154 57 40 42 48 61 65 61 56 54 Slowest Speed 290 | 120 190 110 160 160 115 156 156 45 45 150 290 65 65 56 126 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . 6 . . . 4 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 4 95 60 54 21 47 97 86 43 80 34 33 78 21 26 20 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 8 | . . . . . 1 6 . 1 . . . . . . . Known Exits Taken 4 | . . . . 1 1 . . . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 . . 1 . . . . . Scrap Searched 5 | . . . . . . . 5 . . . . . . . . Spaces Dug 119 | . 3 . 6 . . . . 9 . 43 22 . 10 23 3 Terrain Destroyed 430 | . 18 9 12 . . . . 50 . 197 33 . 20 44 47 Melee 79 | . . . . . . . . 9 . 20 22 . 10 15 3 Projectile 22 | . 3 . 6 . . . . . . . . . . 13 . AOE 329 | . 15 9 6 . . . . 41 . 177 11 . 10 16 44 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Was Fac Fac Res Total 11603 | 203 923 315 1114 229 275 598 1108 1803 112 1256 1099 147 844 968 609 Wait 612 | . 33 10 95 24 21 . . 52 6 20 125 63 53 75 35 Move 9987 | 162 790 303 812 145 208 582 1084 1635 101 1140 879 77 728 818 523 Hop . | . . . . . . . . . . . . . . . . Pick Up 116 | 8 8 . 24 3 2 1 8 17 1 8 11 3 9 8 5 Fast Attach 78 | 7 8 . 7 11 2 1 1 6 1 5 15 . 7 2 5 Attach 60 | . 3 . 6 1 1 1 5 7 1 11 11 . 1 5 7 Detach 10 | . 1 . 1 2 . . . . . 3 3 . . . . Swap 78 | . 11 . 25 . . . 2 14 . 6 4 . 5 8 3 Drop 123 | . 9 . 31 15 1 1 8 16 1 3 10 2 15 6 5 Fire 323 | 26 60 2 112 28 40 12 . 4 . 11 3 . 2 15 8 Melee 197 | . . . . . . . . 39 1 49 36 . 24 30 18 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 13 . . 2 . . 1 . Rewire 2 | . . . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -3/Research (discovered 4 exits: Res x3 / [*Arm]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 270 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 10) 499 | -10/Materials | Discovered new exit (range 13) 570 | -10/Materials | Discovered new exit (range 9) 668 | -10/Materials | Discovered new exit (range 14) 771 | -10/Materials | Discovered new exit (range 8) 870 | -10/Materials | Derelicts attacked the area 1206 | -10/Materials | Discovered new exit (range 8) 1230 | -10/Materials | Core integrity fell below 50% 1412 | -10/Materials | Entered Mines 1437 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1522 | -10/Mines | Learned 8 Materials zone layouts 1613 | -10/Mines | Discovered new exit (range 14) 1654 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1737 | -10/Mines | Discovered new exit (range 5) 1762 | -10/Mines | Entered Materials 1762 | -9/Materials | Accompanied by 2 allies 1762 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1763 | -9/Materials | Identified exit to Mines 2134 | -9/Materials | Build established: Scavenger-Mutant 3130 | -9/Materials | Discovered new exit (range 16) 3251 | -9/Materials | Repaired Lgt. Treads 3285 | -9/Materials | Repaired EMP Blaster 3506 | -9/Materials | Discovered new exit (range 5) 3542 | -9/Materials | Core integrity fell below 50% 3561 | -9/Materials | Entered another Materials area 3561 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3562 | -8/Materials | Identified exit to Storage 3851 | -8/Materials | Entered Storage 3869 | -8/Storage | Build established: Mutant 3912 | -8/Storage | Identified exit to Recycling 4207 | -8/Storage | Used back door to open Recycling access 4210 | -8/Storage | Entered Recycling 4470 | -8/Recycling | Build established: Scavenger-Mutant 4537 | -8/Recycling | Discovered new exit (range 16) 5108 | -8/Recycling | Scanned before Scraplab entrance 5130 | -8/Recycling | Entered Scraplab 5145 | -8/Recycling | Discovered new exit (range 3) 5149 | -8/Recycling | Entered Scraptown 5199 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5236 | -8/Scraptown | Visited Shadow of the Wyrm 5306 | -8/Scraptown | Visited Cave Peace 5322 | -8/Scraptown | Visited Cyclists 5344 | -8/Scraptown | Visited The Evicted 5353 | -8/Scraptown | Visited IN-MT5's Study 5364 | -8/Scraptown | Discovered new exit (range 7) 5421 | -8/Scraptown | Visited UFD Registry 5421 | -8/Scraptown | Registered with UFD as "Technoframe" 5435 | -8/Scraptown | Visited Junk Cannon Lab 5447 | -8/Scraptown | Visited Abandonware Association 5451 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 5452 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 5452 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 5466 | -8/Scraptown | Visited Science Guys 5470 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5474 | -8/Scraptown | Found DCF Scrap (27 items) 5508 | -8/Scraptown | Visited Research Penetration Think Tank 5529 | -8/Scraptown | Visited Scrapoid Pod Storage 5632 | -8/Scraptown | Visited Infowarlord's Domain 5637 | -8/Scraptown | Found Spectral Analyzer 5668 | -8/Scraptown | Visited Chapter 10 5731 | -8/Scraptown | Met Optimus 5731 | -8/Scraptown | Accepted into 0bPrime 5790 | -8/Scraptown | Build established: Mutant 5792 | -8/Scraptown | Discovered new exit (range 3) 5794 | -8/Scraptown | Entered Factory 5794 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5839 | -6/Factory | Loaded intel: 8 recycling unit locations 5848 | -6/Factory | Spotted B-75 Beast 5904 | -6/Factory | Learned location of Protoforge (-2) 5935 | -6/Factory | Discovered new exit (range 4) 6093 | -6/Factory | Build established: Hacker-Mutant 6214 | -6/Factory | Destroyed 8 combat bots 6524 | -6/Factory | Discovered new exit (range 7) 6524 | -6/Factory | Discovered new exit (range 16) 6558 | -6/Factory | Discovered new exit (range 15) 6679 | -6/Factory | Sucked down chute 6679 | -6/Factory | Entered Waste 6683 | -6/Waste | Spotted C-40 Crusher 6683 | -6/Waste | Spotted C-40 Crusher 6684 | -6/Waste | Spotted C-40 Crusher 6687 | -6/Waste | Spotted C-40 Crusher 6690 | -6/Waste | Spotted C-40 Crusher 6705 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6708 | -6/Waste | Spotted C-40 Crusher 6729 | -6/Waste | Discovered new exit (range 13) 6735 | -6/Waste | Entered Factory 6825 | -6/Factory | Loaded intel: 8 recycling unit locations 6877 | -6/Factory | Discovered new exit (range 7) 6979 | -6/Factory | Repaired Broken Antigrav Array 7266 | -6/Factory | Spotted B-75 Beast 7365 | -6/Factory | Lost 3 parts (2n1u) 7409 | -6/Factory | Core integrity fell below 50% 7435 | -6/Factory | Lost 6 parts (1p2n3u) 7502 | -6/Factory | Core integrity fell below 20% 7507 | -6/Factory | Discovered new exit (range 5) 7510 | -6/Factory | Entered another Factory area 7510 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7572 | -5/Factory | Fabricated Med. Storage Unit (x1) 7645 | -5/Factory | Loaded intel: 8 recycling unit locations 7661 | -5/Factory | Fabricated Imp. Utility Shielding? 7696 | -5/Factory | Spotted B-75 Beast 7823 | -5/Factory | Identified exit to Upper Caves 8354 | -5/Factory | Sucked down chute 8354 | -5/Factory | Entered Waste 8355 | -5/Waste | Joined by Warlord forces that had cleared the area 8389 | -5/Waste | Discovered new exit (range 24) 8409 | -5/Waste | Identified exit to Factory 8474 | -5/Waste | Entered Factory 8474 | -5/Factory | Accompanied by 20 allies 8590 | -5/Factory | Fabricated Enh. Force Lance (x2) 8621 | -5/Factory | Build established: Hacker-Scout 8645 | -5/Factory | Loaded intel: 8 recycling unit locations 8726 | -5/Factory | Lost 3 allies 8858 | -5/Factory | Identified exit to Factory 8865 | -5/Factory | Fabricated Antigrav Array? 8941 | -5/Factory | Lost 3 allies 8999 | -5/Factory | Watched by a mysterious "MATRIX" hacker 9078 | -5/Factory | Entered another Factory area 9078 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9350 | -4/Factory | Build established: Hacker-Ninja 9407 | -4/Factory | Crushed by falling debris 9457 | -4/Factory | Loaded intel: 8 recycling unit locations 9510 | -4/Factory | Central database locked down 9719 | -4/Factory | Discovered new exit (range 9) 9720 | -4/Factory | Build established: Hacker-Mutant 9724 | -4/Factory | Identified exit to Research 9752 | -4/Factory | Entered Research 9752 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10092 | -3/Research | Identified exit to Research 10118 | -3/Research | Discovered new exit (range 15) 10124 | -3/Research | Lost 5 parts (2p2n1w) 10159 | -3/Research | Self-destructed Last Messages --------------- 10119_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 10121_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 2L. 10130_ Adv. Sensor Array destroyed. 10133_ Imp. Antigrav System destroyed. 10136_ Cmb. Airjet+ destroyed. 10137_ Imp. Gravmag System destroyed. 10138_ P-80 Master suffers critical hit (Impale). 10138_ Destroyed Gamma Rifle. 10144_ System corrupted: Substantial component data lost. 10144_ Mic. Fission Core+ destroyed. 10150_ Imp. Hacking Suite destroyed. 10151_ Adv. Power Amplifier destroyed. 10156_ P-80 Master destroyed. 10157_ Cld. Gravmag System destroyed. 10157_ Nanoactuators destroyed. 10157_ Hacking Suite destroyed. 10158_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #################### ###+#####????????????????? | | """G""?????????????# #????????????????????????? | | """ """????????????# #????????????????????????? | | #?????????# #????????????????????????? | | #???????### #????????????????????????? | | ! #???????#"" #????????????????????????? | | #???????#T #????????????????????????? | | #???????### #????????????????????????? | | "" """ #?????????# #???####?##??????????????? | | "" """ ]#?????????# ^ #?? ??????????????? | | "" ""???#???????### ^#? ?????????????? | | ? ???????????#"" # ?????????????? | | ??? ???????????#"T # ??????????????? | | ????###??????????### + ???????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ?????????????????? + #????????????????????????? | | ####????????????? # #????????????????????????? | | ? ?????????? # ##############???????????? | | ?????????###?# # #???????????? | | "" ""?????????????# # #???????????? | | "" """????????????# #@= #???????????? | | "" """ #?????????# #Y! #???????????? | | #?????????+ xxgp #???????????? | | #?????????# ##############???????????? | | #?????????# #????????????????????????? | | """ """ #?????????# #????????????????????????? | | """S"""????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ??????????????# #????????????????????????? | | ######?????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ! ????????????????????????? | | ??????????????????? ????????????????????????? | | ???????????????????? < *????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 41 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 450 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 67 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 42 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Plasma Cutter | -8/Recycling | Hacked Antigrav Array | -6/Factory | Scanalyzed Shock Maul | -5/Factory | Scanalyzed Stasis Canceller | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Storage Unit | x1 | -5/Factory Imp. Utility Shielding | x2 | -5/Factory Enh. Force Lance | x2 | -5/Factory | Preloaded Antigrav Array | x1 | -5/Factory Repaired ---------- Lgt. Treads | 50% | -9/Materials EMP Blaster | 74% | -9/Materials Antigrav Array | 11% | -6/Factory | Broken Studied --------- Gravmag Array | -6/Factory | Hacked Airjet | -6/Factory | Hacked Cmb. Airjet | -5/Factory | Hacked Hvy. Rocket Launcher | -5/Factory | Hacked Hvy. Pick | -5/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Lgt. Angular Momentum Engine | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaMassSightfinder Manual? 0 Play Time 02:49:41 Cumulative 366.4 hours Start 2026.07.21 @ 20:00:39 End 2026.07.25 @ 17:49:33 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 70 Gallery% 72 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 56e37da7-233b-4242-af67-2bcef0236ec6