Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 19:15:36 Player: BadFPS Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (276) 1380 Value Destroyed (9953) 9953 Prototype IDs (33) 660 Alien Tech Used (2) 400 Bonus (1519) 1519 TOTAL SCORE: 21612 Bonus ------- High Alert Combat Kills 335 Follower Combat Kills 359 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -275 Cogmind --------- Core Integrity 0/1300 Matter 181/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Advanced Heat Sink Improved Weapon Cycler Gamma Rifle Cooled Proton Cannon Peak State ------------ > --- POWER ------------ F-cell Engine Light Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Energy Well Advanced Sensor Array Advanced Signal Interpreter Improved Weapon Cycler > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun HERF Cannon HERF Cannon Hypervelocity Railgun > --- INVENTORY -------- Improved Cooling System Improved Transmission Jammer Improved Phase Shifter Layered Light Armor Plating Layered Medium Armor Plating Graphene Brace Antimissile System Trap Reconfigurator Improved Recalibrator Heavy Disruptor Cannon Smartbomb Launcher Molecular Deconstructor [Rating: 145] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Slots Evolved 14 | . . . 2 . . . 2 . . . 4 . . 2 . . . . 2 . 2 Power 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . Propulsion 3 | . . . . . . . 1 . . . 1 . . . . . . . 1 . . Utility 6 | . . . 1 . . . 1 . . . 1 . . 1 . . . . 1 . 1 Weapon 3 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 Parts Attached 376 | 9 7 . 42 3 2 . 34 66 . . 41 26 . 43 5 6 10 7 2 29 44 Power 44 | 1 2 . 7 . . . 1 6 . . 6 4 . 11 . . 2 1 . 2 1 Engine 25 | 1 2 . 7 . . . 1 6 . . 3 3 . 2 . . . . . . . Core 17 | . . . . . . . . . . . 3 1 . 9 . . 1 1 . 2 . Reactor 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 65 | 2 1 . 10 1 . . 8 11 . . 9 4 . 1 1 1 4 1 . 3 8 Treads 26 | 2 . . 9 1 . . 7 7 . . . . . . . . . . . . . Leg 35 | . 1 . . . . . . 3 . . 9 4 . 1 1 1 4 1 . 3 7 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Flight 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Utility 120 | 3 1 . 8 1 2 . 11 6 . . 9 7 . 25 4 1 4 4 2 11 21 Device 68 | 1 . . 4 . 1 . 3 2 . . 7 5 . 17 2 . . 2 2 10 12 Storage 7 | 2 1 . . . . . . . . . 1 . . . . . 2 1 . . . Processor 10 | . . . 1 . . . 2 1 . . . . . . . . . . . . 6 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 35 | . . . 3 1 1 . 6 3 . . 1 2 . 8 2 1 2 1 . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 147 | 3 3 . 17 1 . . 14 43 . . 17 11 . 6 . 4 . 1 . 13 14 Energy Gun 89 | 1 . . 13 . . . 9 27 . . 16 8 . 5 . 2 . . . 4 4 Energy Cannon 10 | . . . 2 . . . 1 . . . . . . . . . . . . 4 3 Ballistic Gun 11 | 2 1 . . . . . 2 . . . . . . . . 1 . 1 . 2 2 Ballistic Cannon 4 | . 2 . 1 . . . . . . . . . . 1 . . . . . . . Launcher 17 | . . . 1 1 . . 2 7 . . 1 . . . . 1 . . . 3 1 Special Weapon 14 | . . . . . . . . 9 . . . 3 . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 4 . 1 . 5 7 . . 4 1 . 3 . . 6 . . . 3 Parts Lost 49 | . 2 . 8 . . . 3 . . . . . . 1 1 2 . 1 . 5 26 Power 5 | . . . . . . . . . . . . . . . . . . . . 1 4 Propulsion 11 | . 1 . 2 . . . 2 . . . . . . . 1 1 . . . . 4 Utility 12 | . . . 1 . . . 1 . . . . . . 1 . . . . . 2 7 Weapon 21 | . 1 . 5 . . . . . . . . . . . . 1 . 1 . 2 11 Highest Loss Streak 17 | . 1 . 4 . . . 1 . . . . . . 1 1 1 . 1 . 5 17 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 95 | . 99 100 93 99 89 88 97 99 100 100 98 99 100 94 99 92 94 100 94 89 72 Engine 7 | . 14 14 10 11 11 11 8 8 9 9 6 4 . 1 5 5 5 5 5 5 2 Core 2 | . . . . . . . . . . . 5 7 13 9 11 5 5 5 5 2 2 Treads 10 | . 19 14 20 22 22 22 25 18 . . . . . . . . . . . . . Leg 13 | . 8 14 . . . . . 8 27 27 25 26 26 23 22 21 22 23 21 22 16 Device 10 | . 14 14 10 . . . 9 8 9 9 11 12 13 11 16 11 11 9 15 23 15 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 8 13 13 11 11 11 10 8 10 10 6 Processor 5 | . . . 8 11 1 . 5 9 9 9 6 6 6 5 5 5 5 5 5 1 4 Protection 6 | . . . 2 11 11 22 10 8 9 9 5 . . 5 . 4 4 8 5 . 1 Energy Gun 16 | . 3 . 22 . . . 16 25 27 27 25 25 26 22 23 18 17 11 10 6 6 Energy Cannon 2 | . . . 2 11 11 11 3 . . . . . . . . . . . . 8 5 Ballistic Gun 1 | . 14 . . . . . 2 . . . . . . . . 3 5 11 10 1 1 Ballistic Cannon 3 | . 9 28 3 11 11 11 3 . . . . . . . . . . . . . . Launcher 1 | . . . . 10 11 . . . . . . . . . . . . . . . . Peak Build Rating 145 | 7 8 8 21 20 28 19 33 42 39 39 67 76 69 85 84 83 103 106 112 133 145 Average Rating 46 | 5 6 8 15 17 19 19 28 34 39 39 58 66 69 75 83 75 84 100 111 120 102 On Entrance 51 | . 7 8 8 14 20 19 19 33 39 39 39 67 69 69 84 83 77 101 106 111 128 Naked Turns 46 | . . . . . . . . . . . . . . . . . . . . . 46 Heaviest Build 112 | 13 32 32 41 43 43 42 48 54 46 46 72 64 59 78 87 79 97 107 90 106 112 Greatest Support 145 | 40 40 20 40 43 43 43 63 63 47 47 74 72 72 72 72 74 110 115 115 130 145 Greatest Overweight (x) 11 | 3 1 1 11 1 . . 1 3 . . 2 . . 1 1 1 3 . . . 1 Average Overweight (x) . | 1 . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 Most Carried 15 | 5 10 12 15 15 15 14 15 15 15 15 15 15 13 15 15 15 15 15 14 15 15 Average Carried 13 | 2 6 10 12 12 14 14 14 14 15 15 14 14 13 14 14 14 14 13 14 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 10 12 13 14 14 14 15 15 15 15 15 13 13 15 14 14 14 15 14 14 5 Class Distribution -------------------- 25% | Skirmisher 18% | Tank 13% | Mutant 12% | Gunner 9% | Commander-Skirmisher 7% | Scavenger-Tank 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -9/Mines Tank | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Gunner | -8/Scraptown Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Skirmisher | -5/Factory Infiltrator-Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Zhirov Tank | -4/Proximity Caves Skirmisher | -4/Factory Skirmisher | -4/DSF Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Matter Collected 5917 | 311 239 119 881 121 . . 582 793 56 . 421 286 . 347 202 132 . 500 . 341 586 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11885 | 158 364 41 1544 192 . . 1839 1800 298 . 1232 975 . 1009 135 106 . 400 . 780 1012 Parts 562 | 16 35 3 79 17 . . 77 82 14 . 45 33 . 36 5 6 . 19 . 35 60 Haulers Intercepted 18 | . . . 6 . . . 5 4 . . 1 . . 1 . . . . . . 1 Recyclers Shooed 3 | . . . . . . . 1 1 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . . . . . 34 . . 5 9 . 16 . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Combat Hostiles Destroyed 203 | . 13 2 31 7 . . 30 36 6 . 14 20 . 9 2 4 . 5 . 12 12 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 2 Guns 137 | . 13 . 25 . . . 16 24 6 . 11 18 . 8 1 2 . 5 . 3 5 Cannons 29 | . . 2 3 6 . . 14 . . . . . . . . . . . . 2 2 AOE 21 | . . . 3 1 . . . 9 . . . . . . . 2 . . . 5 1 Classes Destroyed 20 | 2 3 . 4 1 . . . 4 2 . . 3 . . . . . . . 1 . Worker 4 | . . . . . . . . 2 . . 1 . . . . . . . . . 1 Builder 4 | . . . . 1 . . 1 . 1 . . . . . . . . . . . 1 Tunneler 5 | 4 . . 1 . . . . . . . . . . . . . . . . . . Hauler 18 | . . . 6 . . . 5 4 . . 1 . . 1 . . . . . . 1 Recycler 10 | 1 . . 2 . . . 3 . . . 2 . . 2 . . . . . . . Mechanic 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Operator 6 | . . . 1 . . . . 2 . . . . . 1 . . . . . . 2 Watcher 23 | . 2 . 5 . . . 3 1 . . 4 . . 4 . . . . . . 4 Swarmer 52 | . 9 . 12 5 . . 3 4 1 . 3 6 . . . 4 . . . 5 . Grunt 68 | . 4 2 13 2 . . 20 19 . . . 8 . . . . . . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . . . . . . Protector 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Sentry 29 | . . . 6 . . . 7 8 1 . 3 1 . 2 1 . . . . . . Demolisher 3 | . . . . . . . . 3 . . . . . . . . . . . . . Specialist 6 | . . . . . . . . . . . . 2 . . . . . . . 4 . Hunter 16 | . . . . . . . . 1 . . 3 . . . . . . 4 . 2 6 Programmer 24 | . . . . . . . . . 2 . 6 1 . 7 1 . . 1 . . 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 3 5 1 8 4 . . 4 7 3 . 4 7 . 3 1 2 . 2 . 8 4 Combat Bots Only 8 | . 5 1 8 3 . . 4 7 3 . 3 7 . 2 1 2 . 2 . 8 2 Max Kills in Single Turn 5 | 2 1 1 4 2 . . 2 3 1 . 1 2 . 2 1 1 . 1 . 5 2 Gunslinging 1 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . Exploded 5 | . . . 2 1 . . . 3 . . . . . . . 1 . . . 5 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Hostile Shots Fired 1287 | . 75 17 184 26 . . 100 82 8 . 148 80 . 27 17 23 . 50 . 68 382 Missed 382 | . 16 2 41 9 . . 25 25 3 . 48 18 . 10 5 9 . 13 . 35 123 Damage Taken 13458 | . 545 224 1468 151 . . 1095 818 51 . 730 947 . 307 259 211 . 685 . 1081 4886 Core 2506 | . 74 61 187 26 . . 137 77 15 . 52 109 . 49 21 18 . . . 363 1317 Absorbed by Shields 601 | . . . . . . . . . 6 . 376 156 . 63 . . . . . . . Ignored by Resistances 275 | . . . . . . . 26 62 4 . 183 . . . . . . . . . . Regen/Repaired (Parts) 776 | . . . 27 . . . 132 359 . 258 . . . . . . . . . . . Core Remaining (%) 68 | 100 . 46 . . . 46 . . . 58 . . 81 . . . . 83 . 68 . Volleys Fired 579 | 7 45 12 85 11 . . 83 80 12 . 47 38 . 31 5 8 2 23 . 24 66 Largest 5 | 2 2 2 3 3 . . 3 3 3 . 4 4 . 4 4 4 1 4 . 4 5 Hottest 626 | 60 70 70 191 128 . . 183 183 183 . 244 240 . 241 121 121 60 214 . 326 626 Shots Fired 1668 | 10 90 24 227 25 . . 247 224 36 . 186 138 1 109 14 16 3 68 . 65 185 Gun 1356 | 10 72 . 191 . . . 165 208 36 . 186 137 1 109 14 11 3 68 . 24 121 Cannon 269 | . 18 24 31 22 . . 81 . . . . . . . . . . . . 38 55 Launcher 37 | . . . 5 3 . . 1 16 . . . . . . . 5 . . . 3 4 Special 6 | . . . . . . . . . . . . 1 . . . . . . . . 5 Kinetic 274 | 7 73 24 16 11 . . 60 . . . . . . . . . . 38 . 6 39 Thermal 1196 | . . . 192 . . . 176 208 36 . 186 137 1 109 14 11 3 30 . 18 75 Explosive 20 | . . . 5 3 . . . 5 . . . . . . . . . . . 3 4 Electromagnetic 172 | 3 17 . 14 11 . . 11 11 . . . . . . . 5 . . . 38 62 Robot Hit Streak 48 | 8 6 4 14 8 . . 22 38 30 . 22 31 . 48 6 7 . 14 . 11 17 Robot Miss Streak 7 | . 4 4 7 3 . . 2 3 2 . 2 3 . 2 1 1 . 2 . 2 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 27 | . 1 . 8 . . . 2 6 1 . 2 6 . 1 . . . . . . . Max Gunslinging Chain 2 | . 1 . 2 . . . 2 1 1 . 1 1 . 1 . . . . . . . Shots Hit Robots 1110 | 8 47 12 123 10 . . 168 173 29 . 131 100 . 81 11 5 . 48 . 39 125 Core Hits 474 | 6 22 3 57 8 . . 71 89 12 . 46 32 . 31 3 5 . 17 . 25 47 Critical Kills 6 | . 1 . . . . . . . . . . . . . . . . 2 . . 3 Critical Parts Destroyed 14 | . . . . . . . . . . . . . . . . . . 7 . 1 6 Critical Strikes 83 | . 2 1 4 . . . 13 12 2 . 12 2 . 9 . . . 12 . 2 12 Burn 56 | . . . 4 . . . 12 12 2 . 12 2 . 9 . . . 3 . . . Destroy 20 | . 1 . . . . . . . . . . . . . . . . 9 . 1 9 Blast 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . Corrupt 3 | . 1 . . . . . . . . . . . . . . . . . . 1 1 Sever 2 | . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 20 | . . . . . . . . . . . . . . . . . . . . . 20 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . . . . . . . . . . . 20 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26224 | 119 614 211 2609 256 . . 3307 3942 596 . 2685 2783 . 2177 214 212 . 603 . 2160 3736 Guns 18219 | 119 488 . 1687 . . . 2024 2717 553 . 2685 2783 . 2177 214 91 . 603 . 384 1694 Cannons 3681 | . 122 211 497 209 . . 1164 . . . . . . . . . . . . 658 820 Explosions 3618 | . . . 425 47 . . 119 1184 . . . . . . . 121 . . . 1118 604 Melee 608 | . . . . . . . . . . . . . . . . . . . . . 608 Ramming 98 | . 4 . . . . . . 41 43 . . . . . . . . . . . 10 Kinetic 2255 | 78 525 211 276 63 . . 688 . . . . . . . . . . 116 . 39 259 Thermal 17652 | . . . 1735 . . . 2344 2831 553 . 2685 2783 . 2177 214 91 . 487 . 422 1330 Explosive 2653 | . . . 398 47 . . 47 583 . . . . . . . . . . . 1041 537 Electromagnetic 2958 | 41 85 . 200 146 . . 228 487 . . . . . . . 121 . . . 658 992 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 608 | . . . . . . . . . . . . . . . . . . . . . 608 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 4 4 4 2 3 3 4 4 4 4 4 . 1 14 Average Corruption 3 | . . . . . . . . 2 4 4 1 2 3 2 4 4 4 4 . 1 8 Corruption Purged 10 | . . . . . . . . . . . 2 . . . . . . . . . 8 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 182 | . . . . . . . . 31 19 . 8 15 2 21 7 19 8 24 . . 28 Message Errors 45 | . . . . . . . . 10 4 . 1 6 . 3 3 2 2 3 . . 11 Matter Fused 54 | . . . . . . . . 7 5 . 1 4 1 8 2 9 3 9 . . 5 Heat Flow Errors 16 | . . . . . . . . 4 . . 1 . . 2 . 2 . 4 . . 3 Energy Discharges 19 | . . . . . . . . 5 3 . 2 1 . 3 . . . 3 . . 2 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 23 | . . . . . . . . 2 4 . . 2 . 4 1 4 2 1 . . 3 Data Loss (major) 7 | . . . . . . . . . 1 . 1 1 . 1 . 2 . 1 . . . Misfires 4 | . . . . . . . . . 1 . 1 . 1 . . . 1 . . . . Alerts 5 | . . . . . . . . 2 . . . . . . 1 . . 1 . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 6 | . . . . . . . . 1 1 . . 1 . . . . . 2 . . 1 Overload Shots 131 | . . . . . . . . . . . 10 60 . 34 . . 2 8 . 3 14 Effects 10 | . . . . . . . . . . . . 6 . 3 . . . 1 . . . Energy Bleed 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . Heat Surge 6 | . . . . . . . . . . . . 3 . 3 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 209 | . 11 . . . . . 7 38 . . . . . . . . . . . 37 116 Projectiles 69 | . 11 . . . . . 7 . . . . . . . . . . . . . 51 Explosions 88 | . . . . . . . . 38 . . . . . . . . . . . 37 13 Melee 52 | . . . . . . . . . . . . . . . . . . . . . 52 Knockbacks 14 | . 2 . . 1 . . 10 1 . . . . . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 13 | . 2 . . 1 . . 10 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 159 | . . . 24 . . . . 20 . . . . . . . . . . . . 115 Shots 5 | . . . 1 . . . . 1 . . . . . . . . . . . . 3 Rammed 6 | . 1 . . . . . . 3 . . . . . . . . . . . . 2 Targets Rammed 9 | . 1 . . . . . . 4 2 . . . . . . . . . . . 2 Kicked 3 | . . . . . . . . 1 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 636 | . 27 198 598 162 . . 210 303 154 . 368 296 . 391 267 185 . 636 . 321 457 Average Temperature 97 | . 9 90 108 68 . . 59 74 53 . 111 91 . 122 106 80 . 176 . 132 147 Received Heat Transfer 2185 | . 156 126 339 18 . . 630 360 7 . 39 285 . 21 45 . . . . 24 135 Effects 20 | . . . 6 . . . . . . . 6 . . 1 . . . 6 . . 1 Shutdowns 3 | . . . . . . . . . . . 1 . . 1 . . . 1 . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Interference 7 | . . . . . . . . . . . 5 . . . . . . 1 . . 1 Matter Decay 2 | . . . 2 . . . . . . . . . . . . . . . . . . Short Circuit 4 | . . . 2 . . . . . . . . . . . . . . 2 . . . Damage (minor) 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 23 | . . . 1 . . . 3 2 . . . . . . . . . . . 9 8 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . . . 3 . . 4 2 . 1 1 . . . . . . Combat Hostiles 10 | . . . . . . . . 3 . . 3 2 . 1 1 . . . . . . Parts Melted 118 | . . . 9 . . . 17 17 4 . 32 10 . 16 5 . . 1 . 4 3 Heat Transferred 36675 | . . . 4115 . . . 5785 6973 1275 . 5815 4483 . 4075 407 185 . 1125 . 570 1867 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . 2 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 . . . 1 2 . . . . . . . . . . . 1 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Peak Influence 941 | 25 373 80 520 243 . . 388 941 361 . 173 . . 197 . . . . 45 381 220 Initial 356 | . 16 35 . 202 . . . 163 356 . . . . 159 . . . . 40 31 213 Average 169 | 14 213 22 190 84 . . 125 486 232 . 52 . . 61 . . . . 44 223 115 Maximum Alert Level 3 | . 1 . 2 1 . . 1 3 1 . . . . . . . . . . 1 1 Low Security (%) 70 | 100 36 100 65 75 . 100 82 12 48 . 100 . . 100 . . . . 100 39 77 Level 1 19 | . 63 . 10 24 . . 17 35 51 . . . . . . . . . . 60 22 Level 2 6 | . . . 24 . . . . 24 . . . . . . . . . . . . . Level 3 4 | . . . . . . . . 28 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 42 | . 2 . 3 . . . 5 10 . . 9 . . 6 . . . . . 2 5 Investigation 13 | . . . 2 . . . 4 4 . . 2 . . 1 . . . . . . . Extermination 14 | . . . . . . . . . . . 5 . . 5 . . . . . . 4 Reinforcement 10 | . 2 . 1 . . . . 2 . . 2 . . . . . . . . 2 1 Assault 4 | . . . . . . . . 4 . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Distress Signals 8 | . 1 . . . . . 4 2 . . 1 . . . . . . . . . . Communications Jammed 9 | . . . . . . . . . . . . . . 3 . . . . . . 6 Distress Signals 6 | . . . . . . . . . . . . . . . . . . . . . 6 Times Spotted 308 | . 26 3 46 9 . . 40 50 9 . 20 23 . 16 2 5 . 7 . 17 35 Peak Tracking Total 11 | . 8 2 8 3 . . 6 11 3 . 3 11 . 2 1 3 . 2 . 6 8 Tactical Retreats 22 | . 2 1 1 . . . 7 1 . . . 1 . . . . . 1 . 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Traps Triggered 12 | . . . 1 . . . 2 4 . . 1 . . 1 . . . . . 2 1 Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Reconfigurated 2 | . . . . . . . . . . . . . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Machines Disabled 21 | . 1 . 3 . . . 3 11 . . 1 2 . . . . . . . . . Max in Single Turn 1 | . 1 . 1 . . . 1 1 . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 10 | . . . . . . . . 9 . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Machines Accessed 63 | . 3 . 7 . . . 10 10 8 2 6 1 . 7 . . 4 . 1 . 4 Terminals 35 | . 2 . 4 . . . 7 7 5 . 2 1 . 3 . . . . 1 . 3 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 6 | . . . 1 . . . 1 2 . . 1 . . . . . . . . . 1 Recycling Units 6 | . 1 . 1 . . . . 1 1 . 1 . . 1 . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . 1 . . 1 . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . Total Hacks 217 | . 6 . 23 . . . 35 35 37 19 13 5 . 15 . . 17 . 2 . 10 Successful 144 | . 1 . 15 . . . 18 23 30 19 5 5 . 6 . . 17 . 1 . 4 Failed 73 | . 5 . 8 . . . 17 12 7 . 8 . . 9 . . . . 1 . 6 Catastrophic 15 | . 2 . 2 . . . 2 3 1 . . . . 4 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . 4 . 8 . 1 . 21 12 5 . 2 1 . 2 . . . . . . 1 Terminals 96 | . 4 . 11 . . . 25 21 12 . 3 5 . 5 . . . . 2 . 8 Fabricators 5 | . . . . . . . . . . . 5 . . . . . . . . . . Repair Stations 22 | . . . 3 . . . 4 12 . . 1 . . . . . . . . . 2 Recycling Units 8 | . 2 . 1 . . . . 2 1 . 1 . . 1 . . . . . . . Scanalyzers 18 | . . . 8 . . . 3 . . . 3 . . 4 . . . . . . . Garrison Access 8 | . . . . . . . 3 . . . . . . 5 . . . . . . . Terminal Hacks 90 | . 1 . 2 . . . 4 7 28 19 . 5 . 3 . . 17 . 1 . 3 Record 67 | . . . . . . . 1 1 24 19 . 5 . 2 . . 13 . . . 2 Robot Analysis 5 | . . . . . . . 1 . . . . . . . . . 4 . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Emergency Access Points 3 | . . . 1 . . . . 1 1 . . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 16 | . . . 2 . . . 4 9 . . . . . . . . . . . . 1 Scan Component 9 | . . . 1 . . . 2 5 . . . . . . . . . . . . 1 Repair 7 | . . . 1 . . . 2 4 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . . . . 1 1 . 1 . . . . . . . . . . Report Inventory 4 | . . . 1 . . . . 1 1 . 1 . . . . . . . . . . Scanalyzer 15 | . . . 8 . . . 3 . . . 2 . . 2 . . . . . . . Insert Component 9 | . . . 4 . . . 2 . . . 1 . . 2 . . . . . . . Analyze 6 | . . . 4 . . . 1 . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Unauthorized Hacks 15 | . . . 2 . . . 6 6 1 . . . . . . . . . . . . Terminals 15 | . . . 2 . . . 6 6 1 . . . . . . . . . . . . Botnet 14 | . . . 2 . . . 6 5 1 . . . . . . . . . . . . Skim 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 3 . 5 . . . 7 8 6 . 5 1 . 6 . . . . 1 . 3 Full Trace Events 14 | . . . 3 . . . 3 4 . . 2 1 . 1 . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . 116 . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . . . . 3 . . . . . . . . . . Parts Repaired 7 | . . . 1 . . . 2 4 . . . . . . . . . . . . . Time 277 | . . . 38 . . . 83 156 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 4 . . . 1 . . . 1 . . 1 . . . . . . . Part Schematics Acquired 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . 14 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Total Allies 27 | . . . . 1 . . . 12 14 . . . . . . . . . . . . Largest Group 12 | . . . . 1 1 . . 12 12 12 12 . . . . . . . . . . Highest-Rated Group 235 | . . . . 31 31 . . 235 227 227 227 . . . . . . . . . . Highest-Rated Ally 34 | . . . . 31 31 . . 31 34 34 34 . . . . . . . . . . Total Orders 7 | . . . . . . . . 4 . . 3 . . . . . . . . . . STAY 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . ROAM 2 | . . . . . . . . . . . 2 . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . AID 1 | . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 119 | . . . . 5 . . . 71 25 . 18 . . . . . . . . . . Total Damage 1895 | . . . . 81 . . . 806 441 . 567 . . . . . . . . . . Kills 16 | . . . . 1 . . . 7 5 . 3 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . 1 . 3 . . . . . . . 1 1 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Turns Passed 26668 | 122 848 1519 2270 1641 1306 67 2778 3222 1016 1156 2508 748 246 2286 529 782 318 776 89 321 2120 Spaces Moved 12939 | 62 327 610 1033 355 783 32 994 1429 588 909 1281 417 206 840 394 499 237 320 70 153 1400 Core 301 | 41 . . 5 . . . . . . . . . . . . . . . . . 255 Treads 4994 | 21 327 610 1028 355 783 32 994 844 . . . . . . . . . . . . . Legs 7641 | . . . . . . . . 585 588 909 1281 417 206 840 394 499 237 320 70 153 1142 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 160 123 123 123 120 120 120 120 120 120 120 120 120 108 50 Average Speed 144 | 141 205 240 170 226 160 160 165 145 123 123 128 120 120 130 122 137 122 120 120 117 98 Slowest Speed 600 | 200 240 240 600 240 160 160 240 330 123 123 260 120 120 190 190 190 330 120 120 120 116 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 54 | 5 56 98 65 71 92 13 61 95 95 58 26 53 24 22 63 71 62 48 2 94 19 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 . 1 . . . . . 1 . 1 1 . . . 1 . . Unknown Exits Taken 12 | 1 1 . . . 1 . 1 1 1 1 1 . 1 . . 1 1 1 . . . Scrap Searched 10 | . . 1 . 1 . . . . . . . 2 . . 2 1 . 3 . . . Spaces Dug 15 | . . . . . . . . . . . . . . 5 . . 2 3 . . 5 Terrain Destroyed 272 | . . . 33 36 . . 26 47 . . 1 12 . 9 . . 2 4 . 43 59 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 37 | . . . . 2 . . . . . . 1 12 . 9 . . 2 4 . . 7 AOE 235 | . . . 33 34 . . 26 47 . . . . . . . . . . . 43 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Total 19580 | 83 415 642 1374 1171 838 48 1945 2244 853 947 2029 564 205 1951 428 582 262 662 74 258 2005 Wait 5107 | . 22 17 146 799 50 17 779 552 143 39 621 62 . 1007 25 66 . 307 3 21 431 Move 12918 | 61 326 609 1032 354 782 31 993 1428 587 908 1280 416 205 839 393 498 236 319 69 152 1400 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 102 | 5 8 3 23 2 . . 16 10 . . 8 . . 10 . . 2 2 . 8 5 Fast Attach 160 | 8 2 . 16 . 1 . 22 22 . . 17 11 . 12 . 3 10 1 . 9 26 Attach 79 | . 2 . 16 1 1 . 6 9 . . 3 4 . 7 1 2 1 2 1 11 12 Detach 75 | . . . 9 . 2 . 8 9 . . 3 6 . 7 . 2 1 2 . 11 15 Swap 140 | 1 3 . 11 2 . . 6 35 . . 21 11 . 24 4 1 1 4 1 9 6 Drop 205 | 1 6 1 36 2 2 . 32 25 . . 29 13 . 14 . 2 9 2 . 11 20 Fire 579 | 7 45 12 85 11 . . 83 80 12 . 47 38 . 31 5 8 2 23 . 24 66 Melee 20 | . . . . . . . . . . . . . . . . . . . . . 20 Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kick 3 | . . . . . . . . 1 2 . . . . . . . . . . . . Crush 4 | . 1 . . . . . . 3 . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . 1 . Rewire 113 | . . . . . . . . 1 109 . . . . . . . . . . 1 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 72 | . . . . . . . . 69 . . . 3 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / DSF) -4/DSF -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 16) 528 | -10/Materials | Identified exit to Materials 971 | -10/Materials | Entered Mines 1049 | -10/Mines | Core integrity fell below 50% 1138 | -10/Mines | Discovered exit to Materials (range 8) 1145 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1368 | -10/Mines | Learned location of Zion (-6) 1535 | -10/Mines | Discovered exit to Materials (range 14) 2490 | -10/Mines | Entered Materials 2490 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2929 | -9/Materials | Build established: Scavenger-Tank 3015 | -9/Materials | Discovered new exit (range 5) 3048 | -9/Materials | Identified exit to Materials 3322 | -9/Materials | Build established: Scavenger-Gunner 3511 | -9/Materials | Repaired Field Laser 3832 | -9/Materials | Build established: Gunner 4012 | -9/Materials | Identified exit to Mines 4116 | -9/Materials | Lost 4 parts (2n1u1w) 4120 | -9/Materials | Destroyed 8 combat bots 4232 | -9/Materials | Lost 3 parts (3w) 4447 | -9/Materials | Discovered exit to Materials (range 4) 4760 | -9/Materials | Entered Mines 4821 | -9/Mines | Assembled infested the area 5152 | -9/Mines | Build established: Scavenger-Tank 5790 | -9/Mines | Core integrity fell below 50% 5899 | -9/Mines | Escorted by a lone wolf Derelict 6137 | -9/Mines | Discovered exit to Materials (range 9) 6204 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6257 | -9/Mines | Learned Materials stockpile data 6257 | -9/Mines | Discovered exit to Materials (range 10) 6387 | -9/Mines | Discovered new exit (range 5) 6399 | -9/Mines | Identified exit to Exiles 6401 | -9/Mines | Entered Exiles 6401 | -9/Exiles | Accompanied by 1 ally 6442 | -9/Exiles | Met 8R-AWN 6517 | -9/Exiles | Met EX-HEX 6567 | -9/Exiles | Met EX-BIN 6588 | -9/Exiles | Aligned with FarCom system 6590 | -9/Exiles | Given EX-Vault access code 6630 | -9/Exiles | Opened EX-Vault 6644 | -9/Exiles | Found Prototype Device 6644 | -9/Exiles | Identified Trap Reconfigurator 6672 | -9/Exiles | Build established: Tank 6683 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6728 | -9/Exiles | Met EX-DEC 6784 | -9/Exiles | Discovered new exit (range 12) 6955 | -9/Exiles | Visited The Gauntlet 7707 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 7707 | -9/Exiles | Entered Mines 7719 | -8/Mines | Discovered exit to Materials (range 5) 7774 | -8/Mines | Entered Materials 7774 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7775 | -8/Materials | Identified exit to Factory 8101 | -8/Materials | Build established: Skirmisher 8553 | -8/Materials | Build established: Tank 8641 | -8/Materials | Repaired Imp. Treads 8694 | -8/Materials | Repaired Cld. Ion Engine 9119 | -8/Materials | Build established: Skirmisher 9887 | -8/Materials | Garrison activated, responded to threat 10438 | -8/Materials | Discovered new exit (range 12) 10475 | -8/Materials | Discovered new exit (range 15) 10552 | -8/Materials | Entered Storage 10758 | -8/Storage | Repaired Imp. Treads 10786 | -8/Storage | Repaired Lgt. Treads 10871 | -8/Storage | Repaired Reactive Plating 11912 | -8/Storage | Discovered exit to Factory (range 9) 11968 | -8/Storage | Learned location of Armory (-3) 11989 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12291 | -8/Storage | Build established: Commander-Skirmisher 12668 | -8/Storage | Met a pair of Derelict thieves 12761 | -8/Storage | Destroyed 7 combat bots 12768 | -8/Storage | Lost 6 allies 12991 | -8/Storage | Repaired Prc. Beam Rifle 13352 | -8/Storage | First assault squad dispatched 13666 | -8/Storage | Discovered new exit (range 3) 13774 | -8/Storage | Entered Recycling 13775 | -8/Recycling | Met a Zionite searching for Scraptown 14239 | -8/Recycling | Discovered new exit (range 8) 14693 | -8/Recycling | Scanned before Scraplab entrance 14721 | -8/Recycling | Entered Scraplab 14740 | -8/Recycling | Discovered new exit (range 2) 14790 | -8/Recycling | Entered Scraptown 14790 | -8/Scraptown | Accompanied by 12 allies 14793 | -8/Scraptown | System corruption cleaned by C-Scrubber 15039 | -8/Scraptown | Discovered new exit (range 3) 15083 | -8/Scraptown | Build established: Commander-Gunner 15152 | -8/Scraptown | Visited Shadow of the Wyrm 15171 | -8/Scraptown | Visited Fellowship of the Rings 15402 | -8/Scraptown | Visited Bundlers 15473 | -8/Scraptown | Visited Cyclists 15515 | -8/Scraptown | Visited Comm Corps 15618 | -8/Scraptown | Visited CPS Storage 15636 | -8/Scraptown | Visited CR-KLE's Repair Center 15644 | -8/Scraptown | CR-KLE repaired 5 parts 15703 | -8/Scraptown | Turned away by UFD registrar 15946 | -8/Scraptown | Entered Factory 15946 | -6/Factory | Accompanied by 12 allies 15946 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 16253 | -6/Factory | Build established: Commander-Tank 16504 | -6/Factory | Fabricated Prc. Beam Rifle? 16574 | -6/Factory | Build established: Tank 17578 | -6/Factory | Build established: Skirmisher 17588 | -6/Factory | Discovered new exit (range 15) 18010 | -6/Factory | Build established: Tank 18019 | -6/Factory | Discovered new exit (range 5) 18454 | -6/Factory | Entered Lower Caves 18594 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 18603 | -6/Lower Caves | Found Prototype Special Weapon 18603 | -6/Lower Caves | Identified Molecular Deconstructor 18728 | -6/Lower Caves | Encountered a Warlord checkpoint 18763 | -6/Lower Caves | Build established: Gunner 18831 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 18833 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 18894 | -6/Lower Caves | Identified exit to Lower Caves 18915 | -6/Lower Caves | Attracted the attention of an 0b10 base 19034 | -6/Lower Caves | Destroyed 7 combat bots 19081 | -6/Lower Caves | Learned Armory trap positions 19081 | -6/Lower Caves | Learned Factory stockpile data 19202 | -6/Lower Caves | Entered another Lower Caves area 19422 | -6/Lower Caves | Discovered new exit (range 12) 19448 | -6/Lower Caves | Entered Factory 19448 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19449 | -5/Factory | Identified exit to Upper Caves 19760 | -5/Factory | Build established: Skirmisher 20137 | -5/Factory | Build established: Tank 20553 | -5/Factory | Build established: Skirmisher 21108 | -5/Factory | Build established: Tank 21416 | -5/Factory | Found Unknown Protection 21416 | -5/Factory | Identified Powered Armor 21424 | -5/Factory | Found Powered Armor 21551 | -5/Factory | Build established: Infiltrator-Skirmisher 21734 | -5/Factory | Entered Upper Caves 21735 | -5/Upper Caves | Identified exit to Upper Caves 22035 | -5/Upper Caves | Build established: Infiltrator-Gunner 22139 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22263 | -5/Upper Caves | Entered another Upper Caves area 22401 | -5/Upper Caves | Discovered new exit (range 6) 22460 | -5/Upper Caves | Build established: Gunner 22736 | -5/Upper Caves | Encountered a Warlord checkpoint 22920 | -5/Upper Caves | Discovered new exit (range 12) 22925 | -5/Upper Caves | Learned Factory security intel 23045 | -5/Upper Caves | Entered Zhirov 23045 | -5/Zhirov | Discovered new exit (range 3) 23073 | -5/Zhirov | Met Zhirov 23125 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23148 | -5/Zhirov | Found Alien Artifact 23149 | -5/Zhirov | Identified Integrated Reactor 23149 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23168 | -5/Zhirov | Found Alien Artifact 23168 | -5/Zhirov | Identified Transdimensional Reconstructor 23168 | -5/Zhirov | Warped through subspace 23363 | -5/Zhirov | Entered Proximity Caves 23658 | -4/Proximity Caves | Build established: Tank 24114 | -4/Proximity Caves | Discovered new exit (range 7) 24139 | -4/Proximity Caves | Entered Factory 24139 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24140 | -4/Factory | Identified exit to Research 24151 | -4/Factory | Identified exit to DSF 24228 | -4/Factory | Entered DSF 24276 | -4/DSF | Additional patrols routed to DSF 24335 | -4/DSF | Lost 5 parts (1p2u2w) 24382 | -4/DSF | Sterilization system engaged 24396 | -4/DSF | Destroyed 8 combat bots 24402 | -4/DSF | Ambient heat levels rising (+10) 24417 | -4/DSF | Ambient heat levels rising (+10) 24431 | -4/DSF | Build established: Skirmisher 24432 | -4/DSF | Ambient heat levels rising (+10) 24447 | -4/DSF | Ambient heat levels rising (+10) 24462 | -4/DSF | Ambient heat levels rising (+10) 24477 | -4/DSF | Ambient heat levels rising (+10) 24477 | -4/DSF | Discovered exit to Research (range 16) 24492 | -4/DSF | Ambient heat levels rising (+10) 24507 | -4/DSF | Ambient heat levels rising (+10) 24522 | -4/DSF | Ambient heat levels rising (+10) 24537 | -4/DSF | Ambient heat levels rising (+10) 24549 | -4/DSF | Entered Research 24549 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 26014 | -3/Research | Released all parts (7) 26032 | -3/Research | Lost 17 parts (3p3n4u7w) 26239 | -3/Research | Build established: Mutant 26405 | -3/Research | Core integrity fell below 50% 26436 | -3/Research | System corruption reached 10% 26466 | -3/Research | Lost 4 parts (1n2u1w) 26636 | -3/Research | Core integrity fell below 20% 26653 | -3/Research | Released all parts (4) 26669 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 26632_ Slug penetrates Wall. 26634_ WT5JVXHEAN&2 6I%JQISJE%9V 26643_ Falx destroyed. 26643_ Penetrated by Slug. 26646_ P-80 Master resets Y-72 Warden, system corruption cleaned. 26649_ Penetrated by Slug. 26649_ Slug penetrates Wall. 26649_ P-80 Master resets Y-72 Warden, system corruption cleaned. 26652_ M:6XLOXFK9FZ PZZXGYVA,OBB>/=L7C0OJ 26653_ P-80 Master resets Y-72 Warden, system corruption cleaned. 26653_ Released Gamma Rifle. 26653_ Released Adv. Target Analyzer. 26653_ Released VSS Leg. 26653_ Released Imp. Armor Integrity Analyzer. 26657_ Slug penetrates Wall. 26666_ Slammed into K-01 Serf. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | #?# ! #?# #???# #???# #?# | | """ #?# """ #?# #???# #??## #### | | T !#?# """ #?# #???##########??# ! | | " #?# """ #?# #???????????????# ! | | #?? ??# #???????????????# ##+ | | === ### ???# +???????????????# #| | | *= ! # #! ????# #???????????????# # | | [#+####### ####"####??# #???????????????# # | | =! =* !%! #??# #???????????????#^^^# | | %= !%! * = #??# #???????????????# + | | !!!!% %% !=![ #### ############????# #| | | ==%= !!!!= ## ###### # ! | | ### # ## ##!T####### ## # # | | % # ######?????## ### # # ! | | ### # ##???????????# #?# [ # ### | | ??##########????????????# #?######/#### ##+##### | | ????????????????????????# #????# = ## # # | | ????????????????????????# ###### # # | | ????????????????????????# # # | | ????????????????????????# ###### # # | | ????????????????????????#w#????# Y ###### # | | ????????????????????????# +????### ###????# # | | ????????????????????????# #??????# #??????######## | | ????????????????????????#k#??????# #?????????????? | | ????????????????????????# #??????# #?????????????? | | ????????????????????????#@#??????# #?????????????? | | ????????????????????????# #???####+#####?????????? | | ????????????????????????# #???# #?????????? | | ????????????????????????# #???# ! #?????????? | | ????????????????????????#p##### """"#?????????? | | ????????????????????????# p / """"#?????????? | | ????????????????????#####+##### """"#?????????? | | ????????????????????# #% """"#?????????? | | ????????????????????# # """"#?????????? | | ????????????????????# # ??????????? | | ????????????????????# ! # = #?????????? | | ????????????????????###############+####?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 100 Energy Generation 64 Energy Capacity 1455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 800 Resistance: KI 20 Resistance: TH 10 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 67 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Field Laser | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Prc. Beam Rifle | x1 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 20k Club Alien Tech Armchair Analyst Backstab Dangerous Findings Deconstruction Explorer I'm Back, Baby! Just What I Needed Leap Before You Look Ooh, Shiny! Overkill Prolific Hacker Remodeling Respectable Loadout Subspace Traveler The Science Guy \\IAMDERELICT Challenges ------------ None Game ------ Seed SniperModifiedDoomcannon Manual? 0 Play Time 06:12:42 Cumulative 19.2 hours Start 2024.08.29 @ 19:12:03 End 2024.08.30 @ 19:15:36 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5729068f-347f-4ced-a8a0-c85d15afd97e