Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.09 @ 13:48:34 Player: Byrnorthil Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (450) 2250 Value Destroyed (22092) 22092 Prototype IDs (98) 1960 Alien Tech Used (2) 400 Bonus (10367) 10367 TOTAL SCORE: 46969 Bonus ------- High Alert Combat Kills 861 Follower Combat Kills 1106 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 746 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -246 Cogmind --------- Core Integrity 0/1600 Matter 224/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (17) ----- Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Metafiber Network Spectral Analyzer Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Graphene Brace GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Myomer Leg Myomer Leg KE Penetrator [Rating: 222] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Power Core Light Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Medium Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Utility Assembled Nanovents Device Assembled Nanovents Storage Large Storage Unit Processor Advanced Targeting Computer Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Improved EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . 2 . . . 1 1 2 . . . . . 2 . . . . 2 . . . . 2 2 1 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Attached 212 | 7 11 10 33 2 1 . 9 12 21 10 2 10 20 . 2 . . 3 2 1 2 1 3 1 10 9 30 Power 35 | 1 3 1 3 . . . . 2 5 2 1 . 3 . . . . . . . . . 1 . . 4 9 Engine 16 | 1 3 1 3 . . . . 2 3 1 1 . . . . . . . . . . . . . . 1 . Core 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . 3 9 Propulsion 32 | 2 3 1 10 . . . 3 . 3 . 1 . 2 . . . . . . . . 1 . . . . 6 Treads 24 | 2 3 1 10 . . . 3 . 3 . 1 . 1 . . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 83 | 2 3 3 6 2 1 . 5 4 9 2 . 5 11 . 2 . . 3 2 1 2 . 2 1 6 5 6 Device 41 | 1 2 2 2 2 1 . 1 3 3 2 . 3 3 . 2 . . 1 2 . 2 . 1 . 2 3 3 Storage 8 | 1 1 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 1 1 . Processor 13 | . . . . . . . 2 1 2 . . . 1 . . . . 1 . 1 . . . . 1 1 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 21 | . . . 3 . . . 2 . 4 . . 2 6 . . . . 1 . . . . 1 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 2 5 14 . . . 1 6 4 6 . 5 4 . . . . . . . . . . . 4 . 9 Energy Gun 28 | . 1 5 7 . . . . 2 2 1 . 2 2 . . . . . . . . . . . 4 . 2 Energy Cannon 7 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . 3 Ballistic Gun 11 | 2 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Cannon 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . 1 . . 1 . 2 1 . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 1 . . . . 1 . . 3 6 . . . . 2 . . . . 3 . 2 4 . Parts Lost 131 | . 3 6 1 . . . . . 6 4 2 . 2 3 1 . . . 2 . . 2 1 6 24 23 45 Power 17 | . 1 1 . . . . . . 2 2 1 . . . . . . . . . . . . . 1 3 6 Propulsion 14 | . 1 1 . . . . . . 1 . 1 . . . . . . . . . . . . . 2 2 6 Utility 69 | . 1 . . . . . . . 3 1 . . 2 2 1 . . . 2 . . 1 1 5 15 14 21 Weapon 31 | . . 4 1 . . . . . . 1 . . . 1 . . . . . . . 1 . 1 6 4 12 Highest Loss Streak 19 | . 2 4 1 . . . . . 2 3 2 . 1 2 1 . . . 1 . . 1 1 3 15 15 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 10 | 1 7 9 11 14 13 14 13 13 13 12 12 13 10 8 8 8 8 8 9 8 9 9 9 10 7 5 3 Power . | . . . . 1 1 2 1 . . . 1 1 . . . . . . . . . . . . . . 1 Propulsion . | . 3 2 1 1 1 1 1 2 1 2 1 1 . . . . . . . . . . . . . . . Utility 5 | . 1 3 3 5 5 5 5 6 5 1 1 2 4 8 8 8 8 8 9 8 9 9 9 9 7 4 . Weapon 2 | 1 1 2 4 4 4 5 4 3 3 6 8 8 4 . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 4 . 1 1 . 1 5 4 3 2 . . 3 . 1 . . . . . . . 1 . 2 3 1 Power 4 | . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Utility 17 | . 1 . . . . . 3 3 2 . . . 1 . 1 . . . . . . . 1 . 2 3 . Weapon 8 | . 2 . 1 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 99 99 100 100 98 99 95 96 95 93 81 85 87 87 88 87 87 88 89 88 88 88 76 90 71 Engine 5 | . 13 13 11 11 11 11 9 14 6 6 8 13 1 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 8 6 5 5 5 5 5 5 5 5 5 5 3 5 6 Treads 8 | . 28 28 22 22 22 22 18 15 12 13 12 13 7 . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . 4 13 11 11 11 11 11 10 10 10 10 10 8 7 7 Device 23 | . 14 14 25 22 22 22 13 14 18 18 20 18 13 25 34 34 35 34 28 31 31 30 30 29 24 29 25 Storage 9 | . 14 14 11 11 11 11 9 7 6 6 6 6 9 12 11 11 11 11 11 10 10 10 10 11 14 12 5 Processor 7 | . . . . . . . 17 18 17 20 20 18 7 . . . . . 5 5 5 5 5 5 5 7 8 Protection 7 | . . . 7 10 11 11 4 4 8 7 6 7 9 6 5 5 5 5 5 9 10 9 10 10 8 11 7 Energy Gun 6 | . 13 24 15 22 19 22 25 17 1 2 6 2 10 . . . . . . . . . . . . . 1 Energy Cannon 8 | . . . . . . . . 4 12 7 6 5 5 20 17 17 17 16 17 15 15 15 15 14 9 12 7 Peak Build Rating 222 | 7 9 11 22 32 25 25 39 50 64 79 76 89 135 136 154 154 154 154 153 171 170 170 171 171 187 204 222 Average Rating 102 | 5 7 9 19 23 24 25 36 47 58 72 71 80 92 135 151 153 153 152 152 168 169 169 168 168 160 196 156 On Entrance 93 | . 7 9 11 21 25 25 25 39 50 64 76 75 69 135 136 154 154 153 153 153 170 169 170 171 163 184 45 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 12 19 50 40 42 43 43 43 60 78 72 69 104 115 115 121 117 117 117 117 126 122 122 122 131 133 130 122 Greatest Support 80 | 40 40 40 43 43 43 43 56 56 58 58 58 58 60 60 80 80 80 80 80 80 80 80 80 80 80 80 80 Greatest Overweight (x) 9 | . . 1 . 1 . . . 1 2 1 1 1 2 1 1 2 1 1 1 2 1 2 2 1 9 2 3 Average Overweight (x) . | . . . . . . . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 10 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 13 5 Most Carried 15 | 3 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Average Carried 13 | 1 7 9 11 14 14 14 14 14 14 14 14 14 13 14 14 14 14 14 15 14 14 14 14 15 12 9 3 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 3 10 10 15 15 15 15 15 15 15 15 15 15 14 15 15 15 14 15 15 15 14 15 15 15 5 4 1 Class Distribution -------------------- 41% | Golem 22% | Mutant 10% | Skirmisher 7% | Gunner 5% | Assassin 3% | Commander-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Assassin | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Gunner | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Golem | -2/Research Scavenger-Golem | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 4869 | 260 355 164 575 57 . 30 317 307 433 333 82 78 667 50 111 40 24 12 40 120 20 10 40 10 187 70 477 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26577 | 38 582 383 1554 303 . . 1861 785 1091 734 417 . 1813 648 702 738 277 425 1337 1678 367 1034 89 1762 2082 2639 3238 Parts 1131 | 9 40 28 106 20 . . 89 46 41 27 3 . 29 23 40 31 6 9 74 85 17 22 . 51 86 108 141 Haulers Intercepted 16 | . 1 . 6 . . . 2 2 1 . . . . . . . . . . . . . . . 1 3 . Recyclers Shooed 6 | . 2 . 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 261 | . . . . . . . . . . 20 1 . . 23 . 27 2 . 87 . 20 29 . 52 . . . Prevented 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 423 | . 19 12 29 10 . . 25 13 14 10 4 . 62 9 11 15 2 7 23 20 5 13 . 16 28 37 39 Melee 5 | . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . Guns 99 | . 19 12 27 7 . . 18 4 . 1 . . 1 . . . . . . . . . . . 5 . 5 Cannons 231 | . . . . . . . . 2 9 3 . . 6 9 11 15 2 7 21 20 5 13 . 16 23 37 32 AOE 61 | . . . 1 2 . . 3 4 . 3 4 . 42 . . . . . 2 . . . . . . . . Classes Destroyed 32 | 1 4 . 6 4 . . . 3 . 3 . . 3 . 1 1 . 1 1 1 . . . . . 2 1 Worker 11 | . . . 1 . . . 4 . 3 . . . . . . . . . . 1 . . . . . 1 1 Builder 7 | . . . 1 . . . 1 . . . . . . . . . . . . 3 . . . . . . 2 Tunneler 8 | 2 . . 2 2 . . 2 . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 1 . 6 . . . 2 2 1 . . . . . . . . . . . . . . . 1 3 . Recycler 4 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 4 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . Operator 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 20 | . 3 . 2 . . . 4 1 2 . . . . . 1 . . . . 4 . . . . 1 . 2 Swarmer 78 | . 12 6 12 4 . . . 4 . 3 4 . . . . 5 . . 4 3 1 5 . 2 1 10 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 125 | . 7 6 8 2 . . 17 2 6 2 . . . 6 6 6 . 4 8 7 1 5 . 7 6 3 16 Brawler 10 | . . . 1 . . . . . . . . . . 1 . 1 . . 1 . . . . 2 . 1 3 Duelist 11 | . . . . 1 . . 2 . 2 . . . . . 1 . . . . 2 . 1 . 2 . . . Protector 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Sentry 33 | . . . 8 . . . 6 2 1 1 . . . 1 . 1 1 . 3 2 1 1 . 2 2 . 1 Demolisher 7 | . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . 4 . Specialist 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 Hunter 27 | . . . . . . . . 3 2 1 . . . . 1 . . . 4 1 1 . . . 4 6 4 Programmer 44 | . . . . . . . . 2 3 2 . . . . 2 2 1 . . 2 . 1 . . 14 6 9 Heavy 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Behemoth 6 | . . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . . 1 1 . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Z-Light 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Decomposer 10 | . . . . . . . . . . 1 1 . . . . . 8 . . . . . . . . . . Packrat 6 | . . . . . . . . . . . 2 . . . . . . . . . . 4 . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 45 | . . . . 2 . . . . . . . . 43 . . . . . . . . . . . . . . Golem 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Best Kill Streak 39 | 2 4 3 6 3 . . 6 5 3 3 4 . 39 3 4 7 1 3 8 6 2 4 . 8 5 7 14 Combat Bots Only 37 | . 4 3 6 3 . . 5 4 2 3 4 . 37 3 4 7 1 3 8 5 2 4 . 8 5 7 14 Max Kills in Single Turn 28 | 1 1 1 2 2 . . 3 4 1 3 2 . 28 1 1 1 1 2 3 3 1 1 . 2 2 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 28 | . . . 1 1 . . 1 3 . 3 2 . 28 . . . . . 2 . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 2763 | . 142 58 83 32 . . 56 56 195 94 15 . 114 63 21 47 12 3 80 138 24 53 . 90 497 330 560 Missed 968 | . 43 15 26 10 . . 29 21 58 34 6 . 28 15 9 18 4 2 30 71 7 14 . 33 167 122 206 Damage Taken 32101 | . 846 576 539 347 . . 451 351 1810 739 131 . 2430 807 382 460 151 40 642 729 274 748 236 1179 5902 4583 7748 Core 4658 | . 135 70 67 15 . . 55 67 132 77 . . 191 117 15 45 . . 96 50 . 140 . 61 752 954 1619 Absorbed by Shields 1280 | . . . 212 127 . . 71 71 222 . . . . . . . . 22 387 83 . . . . . . 85 Redirected to Shielding 253 | . . . . . . . . . . . . . 253 . . . . . . . . . . . . . . Ignored by Resistances 3874 | . . . . . . . . . . . . . 17 160 72 74 30 12 212 199 58 158 42 240 843 766 991 Regen/Repaired (Parts) 275 | . . . 30 . . . 164 . . . . . . . . . . 81 . . . . . . . . . Core Remaining (%) 64 | 100 . 18 . . . 79 90 90 . . . . . 39 . . . . 84 . . . . 78 36 34 . Volleys Fired 1141 | 2 74 35 80 23 . . 62 43 46 46 15 . 62 26 29 33 16 13 42 67 12 31 6 52 131 90 105 Largest 4 | 2 2 2 2 2 . . 3 3 2 2 2 . 3 3 3 3 3 3 3 3 3 3 1 3 3 3 4 Hottest 290 | 40 73 90 90 90 . . 135 155 130 250 145 . 250 75 75 75 75 75 75 75 75 75 25 75 125 75 290 Shots Fired 2382 | 4 146 70 158 46 . . 168 84 83 62 18 . 112 62 59 72 44 34 106 147 36 68 6 97 237 191 272 Gun 824 | 4 146 70 158 46 . . 166 54 . 6 3 . 56 . . . . . . . . . . . 33 . 82 Cannon 1537 | . . . . . . . . 29 83 55 12 . 44 62 59 72 44 34 106 147 36 68 6 97 204 191 188 Launcher 19 | . . . . . . . 2 1 . 1 3 . 12 . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 241 | 4 74 14 57 . . . . 5 . 22 . . . . . . . . . . . . . . . . 65 Thermal 1656 | . 72 16 19 . . . . 24 83 39 15 . 44 62 59 72 44 34 106 147 36 68 6 97 232 191 190 Explosive 19 | . . . . . . . 2 1 . 1 3 . 12 . . . . . . . . . . . . . . Electromagnetic 464 | . . 40 82 46 . . 166 54 . . . . 56 . . . . . . . . . . . 5 . 15 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 39 | 2 18 18 18 7 . . 24 14 13 10 16 . 35 19 30 22 14 11 25 26 8 27 5 17 23 31 39 Robot Miss Streak 6 | . 4 3 5 4 . . 5 6 2 4 1 . 3 2 1 2 3 2 5 6 3 2 . 1 6 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 16 | . 6 1 4 . . . 5 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1619 | 2 88 42 117 37 4 . 133 43 85 37 14 . 76 48 30 43 21 17 69 91 19 45 3 74 165 132 184 Core Hits 887 | 2 32 19 61 25 . . 86 34 27 25 16 . 125 15 16 22 9 10 43 43 10 20 1 33 64 66 83 Critical Kills 3 | . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . 2 . . . . . . . 2 . . . 2 . . . . . . . . . . . . . 2 Critical Strikes 25 | . 6 1 1 . . . . . 4 4 . . 7 . . . . . . . . . . . . . 2 Burn 5 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Destroy 4 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Blast 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corrupt 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Smash 7 | . . . . . . . . . 4 . . . 2 . . . . . . . . . . . . . 1 Impale 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Melee Attacks 107 | . . . 9 . 4 . . . 58 26 2 . 8 . . . . . . . . . . . . . . Impact 73 | . . . 7 . . . . . 58 . . . 8 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 28 | . . . . . . . . . . 26 2 . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . 2 . 4 . . . 4 2 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66003 | 25 1231 668 2130 731 . 27 3047 1305 2935 1626 768 . 5825 2266 1557 2034 1108 1137 3452 4428 866 2056 127 3643 7808 6698 8505 Guns 10688 | 25 1228 599 1870 557 . . 2402 701 . 140 79 . 814 . . . . . . . . . . . 836 . 1437 Cannons 46031 | . . . . . . . . 121 1676 831 215 . 710 2266 1557 2034 1108 1137 3091 4390 866 2056 127 3643 6870 6661 6672 Explosions 6630 | . . 49 228 171 . . 645 476 . 182 419 . 4099 . . . . . 361 . . . . . . . . Melee 1989 | . . . . . . . . . 1259 473 55 . 202 . . . . . . . . . . . . . . Ramming 274 | . 3 20 32 3 . 27 . 7 . . . . . . . . . . . 38 . . . . 102 37 5 Kinetic 3045 | 25 714 149 724 . . . . . . 334 . . . . . . . . . . . . . . . . 1099 Thermal 50287 | . 514 204 387 171 . . 619 332 1676 699 294 . 1754 2266 1557 2034 1108 1137 3452 4390 866 2056 127 3643 7631 6661 6709 Explosive 3885 | . . . . . . . 26 265 . 120 419 . 3055 . . . . . . . . . . . . . . Electromagnetic 6132 | . . 295 987 557 . . 2402 701 . . . . 814 . . . . . . . . . . . 75 . 301 Impact 1852 | . . . . . . . . . 1259 . . . 202 . . . . . . . . . . . . . 391 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 528 | . . . . . . . . . . 473 55 . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . 2 1 1 1 1 1 4 4 . 2 2 2 1 . . . . . 19 15 19 Average Corruption 3 | . . . . . . . 2 1 1 1 1 1 4 4 . 1 2 2 1 . . . . . 9 8 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 189 | . . . . . . . 20 9 5 12 5 2 21 20 . 12 5 2 1 . . . . . 36 3 36 Message Errors 49 | . . . . . . . 7 3 3 3 . . 8 3 . 5 2 . 1 . . . . . 5 1 8 Matter Fused 41 | . . . . . . . 7 3 . 3 . 1 6 8 . 1 2 . . . . . . . 5 . 5 Heat Flow Errors 23 | . . . . . . . 2 . 1 1 1 . 3 2 . . . 1 . . . . . . 7 1 4 Energy Discharges 22 | . . . . . . . 2 . . 4 1 . 4 2 . 3 . . . . . . . . 3 . 3 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Data Loss (minor) 20 | . . . . . . . 2 2 . . 3 . . 1 . 2 1 . . . . . . . 7 . 2 Data Loss (major) 9 | . . . . . . . . 1 . . . 1 . 3 . 1 . . . . . . . . 1 . 2 Misfires 5 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 3 Alerts 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3073 | . . . . . . . 20 9 252 132 73 . 322 95 56 69 113 9 14 260 . 282 41 227 324 355 420 Projectiles 2462 | . . . . . . . . . 98 95 30 . . 95 56 69 113 9 14 260 . 282 41 227 324 338 411 Explosions 262 | . . . . . . . 20 9 . . 43 . 181 . . . . . . . . . . . . . 9 Melee 349 | . . . . . . . . . 154 37 . . 141 . . . . . . . . . . . . 17 . Knockbacks 7 | . . 1 1 . . . . . 2 1 . . . . . . . . . . . . . . . . 2 Impact 5 | . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . 2 Kinetic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 345 | . . . 85 55 . . 71 . . . . . 57 . . . . . . . . . . . . . 77 Shots 15 | . . . 3 2 . . 3 . . . . . 6 . . . . . . . . . . . . . 1 Rammed 17 | . . 6 6 1 . 2 . 1 . . . . . . . . . . . . . . . . 1 . . Targets Rammed 42 | . 1 6 6 1 . 2 . 1 . . . . . . . . . . . 3 . . . . 17 3 2 Kicked 24 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 16 3 2 Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . 162 212 12 6 . . 252 189 106 188 170 . 408 215 . . . 108 . . . . . . 232 111 192 Average Temperature 70 | . 51 80 4 2 . . 70 54 9 65 80 . 129 120 . . . 77 . . . . . . 45 58 59 Received Heat Transfer 5265 | . 132 306 147 26 . . 165 40 569 153 . . 426 551 63 108 36 23 63 28 18 267 . 165 860 144 975 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . 1 1 . . 5 3 2 . . . 6 . . . . . . . . . . . . . 2 Combat Hostiles 18 | . . . 1 1 . . 4 3 1 . . . 6 . . . . . . . . . . . . . 2 Parts Fried 36 | . . 3 5 1 . . 16 2 3 . . . . . . 2 . . . . . . . . . 1 3 Impact Corruptions 14 | . . . . . . . . . 6 . . . 2 . . . . . . . . . . . . 1 5 Robots Melted 9 | . . . . . . . . . 1 3 . . 5 . . . . . . . . . . . . . . Combat Hostiles 9 | . . . . . . . . . 1 3 . . 5 . . . . . . . . . . . . . . Parts Melted 84 | . 4 . . . . . . . 4 13 . . 29 1 1 1 . . 1 2 1 3 . 1 8 6 9 Heat Transferred 38342 | . 1739 544 831 150 . . 650 298 2257 1415 471 . 5290 1200 850 1100 525 547 2162 2399 475 1150 75 2075 4625 3401 4113 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 24 | . . 1 5 3 . . 13 2 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 3 | . 1 . 1 . . . 2 1 . . . . . . . . . . . 2 . . . . 2 2 3 Low Security (%) 60 | 100 89 100 62 100 . 100 48 30 100 . . . . . 100 . . . . . . . . . 29 67 25 Level 1 27 | . 10 . 37 . . . 1 69 . . . . . . . . . . . 66 . . . . 61 31 35 Level 2 10 | . . . . . . . 49 . . . . . . . . . . . . 33 . . . . 9 1 32 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 819 | 5 231 143 271 165 . . 682 307 103 . . . . . 183 . . . . 624 . . . . 462 456 819 Initial 550 | . . 73 7 87 . . . 297 74 . . . . . . . . . . 550 . . . . 3 238 219 Average 178 | 1 98 30 142 69 . . 308 221 33 . . . . . 51 . . . . 369 . . . . 245 170 347 Influence Increases 12765 | 10 560 292 972 363 . . 1089 452 488 250 100 . . 240 352 350 50 665 725 1176 120 320 10 360 1063 1034 1724 Destroy 0b10 Robot/C 7720 | . 380 240 620 240 . . 500 260 280 200 80 . . 180 220 300 40 460 580 400 100 260 . 320 560 740 760 Destroy 0b10 Robot/NC 440 | 10 20 . 70 10 . . 70 20 40 20 10 . . . 5 5 . 15 10 45 . . 10 5 10 25 40 Destroy Leader 1462 | . 88 50 156 50 . . 142 96 76 30 10 . . 30 62 30 10 . 50 78 20 30 . 20 144 146 144 Allied During Kill 318 | . . . 9 19 . . . . . . . . . . . . . 190 85 . . . . 15 . . . Successful Hack 238 | . 41 . 61 . . . 17 23 40 . . . . . 10 . . . . 46 . . . . . . . Select Force Hacks 60 | . 30 . . . . . . 30 . . . . . . . . . . . . . . . . . . . Disable Machine 180 | . . . 30 15 . . 30 . . . . . . . . . . . . 15 . . . . 15 . 75 Anti-Garrison Action 700 | . . . . . . . 200 . . . . . . . . . . . . . . . . . 200 . 300 Destroy Structure 537 | . 1 2 26 14 . . 85 23 22 . . . . . 40 . . . . 82 . . . . 104 48 90 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . 450 . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 645 | . . . . 15 . . 45 . 30 . . . . 30 15 15 . . . 60 . 30 . . 15 75 315 Influence Decreases 9831 | 10 371 345 755 384 . . 435 596 475 304 100 . . 240 223 431 50 28 566 660 434 378 10 354 642 906 1134 Time Decay 8059 | 10 341 285 585 384 . . 425 586 423 304 100 . . 220 203 431 50 28 506 510 434 358 10 254 402 676 534 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . Lost Part 1192 | . 30 60 . . . . . . 52 . . . . 20 10 . . . 20 . . 20 . 60 240 230 450 Lost Ally 130 | . . . 20 . . . 10 10 . . . . . . 10 . . . 40 . . . . 40 . . . Purge Threat 300 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . . 150 Squads Dispatched 50 | . 4 . 1 . . . 4 7 6 . . . . . 2 . . . . 8 . . . 1 8 . 9 Investigation 12 | . 3 . 1 . . . 2 3 2 . . . . . . . . . . . . . . . 1 . . Extermination 14 | . . . . . . . . 2 3 . . . . . 1 . . . . 2 . . . . 4 . 2 Reinforcement 17 | . 1 . . . . . 1 2 1 . . . . . 1 . . . . 6 . . . . 2 . 3 Assault 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 3 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 28 | . 1 . 2 . . . 4 . . . . . . . 1 . . . . 3 . . . . . 14 3 Communications Jammed 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Distress Signals 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Times Spotted 580 | . 29 11 46 13 . . 36 12 20 6 3 . 60 11 12 13 2 45 25 35 3 11 . 17 36 55 79 Peak Tracking Total 37 | . 4 3 5 4 . . 5 4 3 2 4 . 37 5 4 8 1 11 8 6 1 4 . 9 5 12 15 Tactical Retreats 23 | . . . . 1 . . 3 . 2 . . . . 1 1 1 . . . 1 . 1 . . 2 4 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 11 | . 1 . . . . . 3 2 3 . . . . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 28 | . . . 2 1 . . 2 . . 1 . 3 3 . . . . . 5 1 . . 1 . 2 . 7 Max in Single Turn 5 | . . . 1 1 . . 2 . . 1 . 1 1 . . . . . 5 1 . . 1 . 1 . 2 Garrison Access 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 3 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 85 | . 8 1 14 2 2 . 10 12 10 1 . . . . 3 1 . 5 1 4 1 . 4 . 1 . 5 Terminals 34 | . 6 1 8 . . . 6 2 6 . . . . . 1 . . . 1 . 1 . . . . . 2 Fabricators 4 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 Repair Stations 9 | . . . 2 . . . 2 2 1 . . . . . 1 . . . . 1 . . . . . . . Recycling Units 15 | . 2 . 2 . . . 1 4 3 . . . . . 1 . . . . 1 . . . . . . 1 Scanalyzers 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . 1 Total Hacks 237 | . 30 4 51 2 2 . 34 26 25 1 . . . . 8 1 . 16 3 8 1 . 16 . 2 . 7 Successful 154 | . 20 1 38 2 2 . 20 13 7 1 . . . . 6 1 . 16 3 5 1 . 16 . 1 . 1 Failed 81 | . 9 3 12 . . . 14 13 18 . . . . . 2 . . . . 3 . . . . 1 . 6 Catastrophic 18 | . . 1 1 . . . 1 4 6 . . . . . 1 . . . . 1 . . . . . . 3 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 118 | . 20 4 23 . 1 . 19 14 8 1 . 11 . . 7 . . . . 7 . . . . 2 . 1 Terminals 95 | . 23 4 26 . . . 18 4 13 . . . . . 1 . . . 3 . 1 . . . . . 2 Fabricators 8 | . . . . . . . . 1 . . . . . . . . . . . 5 . . . . . . 2 Repair Stations 24 | . . . 5 . . . 10 3 3 . . . . . 1 . . . . 2 . . . . . . . Recycling Units 46 | . 7 . 7 . . . 2 12 9 . . . . . 6 . . . . 1 . . . . . . 2 Scanalyzers 17 | . . . 13 . . . . 4 . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 4 2 . . . . . . . . . . . . . . . . 2 . 1 Terminal Hacks 60 | . 5 1 8 2 2 . 1 . 2 1 . . . . . 1 . 16 3 . 1 . 16 . . . 1 Record 14 | . . . . . 1 . . . . . . . . . . . . 5 3 . 1 . 4 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 11 | . 2 1 3 . . . 1 . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 19 | . 1 . 3 . . . . . . . . . . . . . . 11 . . . . 4 . . . . Open Door 4 | . . . . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 14 | . . . 4 . . . 9 . 1 . . . . . . . . . . . . . . . . . . Scan Component 8 | . . . 2 . . . 5 . 1 . . . . . . . . . . . . . . . . . . Repair 6 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 14 | . 3 . 2 . . . 1 3 4 . . . . . 1 . . . . . . . . . . . . Report Inventory 9 | . 2 . 2 . . . 1 2 1 . . . . . 1 . . . . . . . . . . . . Retrieve Components 5 | . 1 . . . . . . 1 3 . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 12 . . . . 2 . . . . . . . . . . . . . . . . . . . Insert Component 6 | . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 8 | . . . 7 . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 51 | . 12 . 12 . . . 9 8 . . . . . . 5 . . . . 4 . . . . 1 . . Terminals 26 | . 11 . 7 . . . 7 . . . . . . . 1 . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . Botnet 6 | . 3 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 15 | . 6 . 5 . . . 4 . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Mechanics 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Recycling Units 16 | . 1 . 5 . . . 1 6 . . . . . . 3 . . . . . . . . . . . . Monitor 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Reject 6 | . . . 2 . . . 1 2 . . . . . . 1 . . . . . . . . . . . . Recyclers 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Mask 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Jam 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 7 1 13 . . . 8 10 10 . . . . . 1 . . . 1 4 . . . . . . 5 Full Trace Events 8 | . 1 1 2 . . . . 2 2 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 4 . . . . 7 . . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . Time 347 | . . . 140 . . . 207 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 7 . . . . . . 2 9 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . 1 . . . . . . . . . . . . . . 5 . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 13 | . . . 1 2 . . 2 . . . . . . . 1 . . 5 . . . . . 2 . . . Largest Group 5 | . . . 1 2 1 . 1 1 . . . . . . 1 . . 5 5 1 . . . 2 . . . Highest-Rated Group 237 | . . . 15 45 31 . 10 10 . . . . . . 10 . . 237 237 65 . . . 84 . . . Highest-Rated Ally 65 | . . . 15 31 31 . 10 10 . . . . . . 10 . . 65 65 65 . . . 42 . . . Total Orders 12 | . . . . . . . . . . . . . . . 5 . . . . 4 . . . . 3 . . RETURN 12 | . . . . . . . . . . . . . . . 5 . . . . 4 . . . . 3 . . Ally Attacks 100 | . . . 3 14 . . . . . . . . . . . . . 61 17 . . . . 5 . . . Total Damage 3857 | . . . 62 234 . . . . . . . . . . . . . 2801 531 . . . . 229 . . . Kills 35 | . . . 2 4 . . . . . . . . . . . . . 20 9 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 27170 | 32 989 424 592 . . . 714 1690 2342 1568 851 2404 . 80 567 638 675 1035 1371 1386 1071 1536 399 749 2129 2641 1287 Optics 12659 | . . . . . . . . . . . . . . . . . . 90 1371 1386 1071 1536 399 749 2129 2641 1287 Sensors 7132 | . . . . . . . . . . 1539 851 2404 . 80 . 638 675 945 . . . . . . . . . Terrain 5036 | . . . . . . . 714 1675 2342 305 . . . . . . . . . . . . . . . . . Structural 828 | . 726 102 . . . . . . . . . . . . . . . . . . . . . . . . . Traps 2024 | . . . . . . . . . . . . . . . 567 . . . . 688 . . . . 769 . . Seismic 1209 | 32 263 322 592 . . . . . . . . . . . . . . . . . . . . . . . . Jamming 768 | . . . . . . . . 502 266 . . . . . . . . . . . . . . . . . . ECM 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Analysis Total 11 | . 2 1 3 . . . 1 . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . . 1 1 . . . . 3 . . 1 . 1 2 . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . 5 . . . . 4 . . . . 3 . . Drone Recoveries 12 | . . . . . . . . . . . . . . . 5 . . . . 4 . . . . 3 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 39435 | 121 1147 1014 1877 1158 1201 370 2057 1833 2342 1632 851 3229 2479 1082 948 1087 689 1517 1371 1386 1071 1536 399 749 2129 2641 1519 Spaces Moved 17945 | 69 516 539 885 593 743 204 890 967 842 673 446 1309 829 479 428 482 354 609 681 564 568 703 176 327 738 1444 887 Core 506 | 10 . . . . . . . . . . . . . . . . . . . . . . . . 69 51 376 Treads 9185 | 59 516 539 885 593 743 204 890 967 842 673 446 1309 519 . . . . . . . . . . . . . . Legs 8254 | . . . . . . . . . . . . . 310 479 428 482 354 609 681 564 568 703 176 327 669 1393 511 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 240 160 180 180 180 180 180 180 180 180 180 180 180 50 50 50 Average Speed 180 | 144 160 160 160 176 160 160 162 168 234 211 180 240 213 180 180 180 180 180 180 180 180 185 180 180 178 158 120 Slowest Speed 500 | 160 160 240 160 240 160 160 165 240 320 240 240 240 240 180 180 210 180 180 180 210 180 210 210 180 500 210 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 60 | 4 63 97 84 94 71 66 66 26 24 65 63 86 81 75 16 72 53 83 91 24 91 93 65 59 18 50 26 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 15 | . 3 . 3 1 1 . . . . . . . . . . 1 . . 1 . 1 1 3 . . . . Known Exits Taken 13 | . . 1 1 . . 1 1 . 1 1 1 1 . 1 1 . . . . 1 . . . 1 1 . . Unknown Exits Taken 14 | 1 1 . . 1 1 . . 1 . . . . 1 . . 1 1 1 1 . 1 1 1 . . 1 . Scrap Searched 33 | . . 1 . 2 . 1 . . . 9 2 3 . 3 . 2 . . 4 . 2 3 . 1 . . . Spaces Dug 147 | . . . 4 . . . 16 7 17 28 4 . . . 13 14 . . 3 13 . . . . 23 . 5 Terrain Destroyed 621 | . . 2 22 14 . . 81 21 21 47 30 . 43 13 23 28 20 9 46 41 16 19 1 14 49 31 30 Melee 34 | . . . 4 . . . . . 14 15 1 . . . . . . . . . . . . . . . . Projectile 372 | . . . . . . . . 7 7 21 4 . 11 13 23 28 20 9 32 41 16 19 1 14 49 31 26 AOE 215 | . . 2 18 14 . . 81 14 . 11 25 . 32 . . . . . 14 . . . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 22789 | 84 693 614 1177 663 753 247 1364 1105 1023 779 467 1377 1447 651 558 640 371 1006 744 812 590 887 253 403 1304 1643 1134 Wait 2667 | 4 61 11 110 23 . 40 368 42 13 1 . . 431 141 80 118 . 310 18 155 6 142 62 18 373 72 68 Move 17918 | 68 515 538 884 592 742 203 889 966 841 672 445 1308 828 478 427 481 353 608 680 563 567 702 175 326 737 1443 887 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 134 | 3 16 6 17 4 2 1 9 14 11 9 1 7 17 1 1 . . . . 1 1 1 1 . 2 3 6 Fast Attach 102 | 7 2 . 5 2 . . 7 . 17 5 1 6 7 . . . . . . . . . 1 . 11 5 26 Attach 83 | . 4 6 6 2 . . 1 4 9 5 1 8 13 . 1 . . . . 1 1 . . . 5 1 15 Detach 128 | . 2 . 2 1 . . . . 6 . . 8 18 4 9 6 1 6 . 10 1 9 1 . 12 18 14 Swap 175 | . 8 9 31 2 3 . 16 20 8 5 2 1 20 1 9 2 1 3 2 11 1 1 3 1 10 3 2 Drop 183 | . 10 3 27 8 2 1 12 15 14 10 . 12 41 . 2 . . 2 2 1 1 1 4 . 6 5 4 Fire 1141 | 2 74 35 80 23 . . 62 43 46 46 15 . 62 26 29 33 16 13 42 67 12 31 6 52 131 90 105 Melee 107 | . . . 9 . 4 . . . 58 26 2 . 8 . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick 24 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 16 3 2 Crush 17 | . 1 6 6 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Rewire 72 | . . . . . . . . . . . . . 2 . . . . 64 . . . . . 6 . . . Trap 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / Arm / *Qua) -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 13) 710 | -10/Materials | Central database locked down 757 | -10/Materials | Learned location of Recycling (-7) 814 | -10/Materials | Discovered new exit (range 7) 828 | -10/Materials | Identified exit to Materials 831 | -10/Materials | Learned Storage emergency access door positions 832 | -10/Materials | Learned location of Mines (-8) 833 | -10/Materials | Core integrity fell below 50% 837 | -10/Materials | Learned 4 Recycling zone layouts 882 | -10/Materials | Learned Storage emergency access door positions 1269 | -10/Materials | Entered Mines 1302 | -10/Mines | Met a Derelict bent on vengeance 1549 | -10/Mines | Lost 4 parts (1p1n2w) 1597 | -10/Mines | Found DCF Scrap (12 items) 1653 | -10/Mines | Discovered exit to Materials (range 9) 1664 | -10/Mines | Learned Materials stockpile data 1771 | -10/Mines | Discovered exit to Materials (range 10) 2002 | -10/Mines | Learned Materials emergency access door positions 2019 | -10/Mines | Core integrity fell below 20% 2048 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2051 | -10/Mines | Found Prototype Device 2183 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2283 | -10/Mines | Entered Materials 2283 | -9/Materials | Evolved 2 slots: Utility x2 2284 | -9/Materials | Identified exit to Mines 2397 | -9/Materials | Identified Exp. Sensor Array 2680 | -9/Materials | Build established: Scavenger-Mutant 2704 | -9/Materials | Repaired Shield Generator 2776 | -9/Materials | Discovered new exit (range 13) 3050 | -9/Materials | Repaired Exp. Sensor Array? 3521 | -9/Materials | Central database locked down 3605 | -9/Materials | Build established: Mutant 3928 | -9/Materials | Learned location of Storage (-7) 3959 | -9/Materials | Learned Storage emergency access door positions 3980 | -9/Materials | Learned Storage trap positions 3991 | -9/Materials | Loaded intel: 32 non-interactive machine locations 3999 | -9/Materials | Learned 4 Recycling zone layouts 4044 | -9/Materials | Discovered new exit (range 16) 4045 | -9/Materials | Identified exit to Materials 4045 | -9/Materials | Learned location of 1 exit from Materials 4160 | -9/Materials | Entered Mines 4190 | -9/Mines | Assembled infested the area 4368 | -9/Mines | Found the Drone Emporium 4380 | -9/Mines | Found Prototype Device 4389 | -9/Mines | Identified Bomb Drone Bay 4526 | -9/Mines | Found a hidden stash of uninstalled traps 4731 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4791 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4791 | -9/Mines | Discovered new exit (range 5) 5103 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5318 | -9/Mines | Entered Exiles 5318 | -9/Exiles | Accompanied by 1 ally 5348 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5357 | -9/Exiles | Met 8R-AWN 5387 | -9/Exiles | Met EX-HEX 5453 | -9/Exiles | Met EX-DEC 5464 | -9/Exiles | Learned location of Zion (-6) 5529 | -9/Exiles | Met EX-BIN 5791 | -9/Exiles | Aligned with FarCom system 5793 | -9/Exiles | Given EX-Vault access code 5831 | -9/Exiles | Opened EX-Vault 5873 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6079 | -9/Exiles | Found Firepult 6229 | -9/Exiles | Discovered new exit (range 12) 6497 | -9/Exiles | Discovered new exit (range 14) 6519 | -9/Exiles | Left Exiles lab with Firepult 6519 | -9/Exiles | Entered Mines 6875 | -8/Mines | Discovered exit to Materials (range 10) 6889 | -8/Mines | Entered Materials 6889 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6890 | -8/Materials | Identified exit to Factory 7151 | -8/Materials | Repaired Broken Imp. Shield Generator 7324 | -8/Materials | Build established: Skirmisher 8305 | -8/Materials | Discovered exit to Factory (range 10) 8434 | -8/Materials | Repaired Imp. Shield Generator 8486 | -8/Materials | Repaired Imp. EM Shotgun 8539 | -8/Materials | Repaired Imp. EM Shotgun 8889 | -8/Materials | First assault squad dispatched 8946 | -8/Materials | Entered Factory 8946 | -7/Factory | Accompanied by 1 ally 8946 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9107 | -7/Factory | Discovered new exit (range 10) 10130 | -7/Factory | Discovered new exit (range 5) 10779 | -7/Factory | Entered another Factory area 10779 | -6/Factory | Evolved 2 slots: Utility x2 11363 | -6/Factory | Build established: Assassin 12418 | -6/Factory | Discovered new exit (range 4) 12491 | -6/Factory | Identified exit to Lower Caves 13121 | -6/Factory | Entered Lower Caves 13461 | -6/Lower Caves | Build established: Gunner 13487 | -6/Lower Caves | Spotted B-75 Beast 13492 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13539 | -6/Lower Caves | Lost 3 parts (1p1u1w) 13821 | -6/Lower Caves | Destroyed B-75 Beast 13978 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 13995 | -6/Lower Caves | Found Prototype Special Weapon 14108 | -6/Lower Caves | Build established: Mutant 14402 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 14719 | -6/Lower Caves | Discovered new exit (range 14) 14750 | -6/Lower Caves | Identified exit to Lower Caves 14753 | -6/Lower Caves | Entered another Lower Caves area 14864 | -6/Lower Caves | Discovered new exit (range 6) 14870 | -6/Lower Caves | Identified exit to Factory 15313 | -6/Lower Caves | Learned Factory emergency access door positions 15534 | -6/Lower Caves | Discovered new exit (range 4) 15539 | -6/Lower Caves | Identified exit to Zion 15604 | -6/Lower Caves | Entered Zion 15645 | -6/Zion | Given the Hacking Drone Bay 15748 | -6/Zion | System corruption cleaned by Quarantine Array 15804 | -6/Zion | Discovered new exit (range 10) 15854 | -6/Zion | Received a visual enhancement algorithm 16490 | -6/Zion | Discovered new exit (range 5) 16492 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16496 | -6/Zion | Identified exit to Deep Caves 16640 | -6/Zion | Build established: Gunner 16710 | -6/Zion | Found Prototype Device 17008 | -6/Zion | Learned Factory scanalyzer intel 17013 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 17157 | -6/Zion | Rebuked by Imprinter 17678 | -6/Zion | Found Prototype Device 17678 | -6/Zion | Identified Hacking Drone Bay 17959 | -6/Zion | Found GAL Module 18065 | -6/Zion | Found Prototype Device 18065 | -6/Zion | Identified Bomb Factory No. 2 18067 | -6/Zion | Identified Phasing AFG 18208 | -6/Zion | Opened final containment barrier to the Deep Caves 18833 | -6/Zion | Entered Deep Caves 18978 | -6/Deep Caves | Attacked by Z-Imprinter 19004 | -6/Deep Caves | Destroyed Z-Imprinter 19169 | -6/Deep Caves | Found Prototype Protection 19169 | -6/Deep Caves | Identified Zio. Weapon Casing 19288 | -6/Deep Caves | Found Prototype Protection 19288 | -6/Deep Caves | Identified Zio. Heavy Carapace 19525 | -6/Deep Caves | Build established: Scavenger-Gunner 19592 | -6/Deep Caves | Found Zio. Weapon Casing 19649 | -6/Deep Caves | Found Zio. Weapon Casing 20024 | -6/Deep Caves | Build established: Scavenger-Tank 20034 | -6/Deep Caves | Spotted AG-29411 20059 | -6/Deep Caves | Destroyed AG-29411 20073 | -6/Deep Caves | Found GOLEM Unit 20179 | -6/Deep Caves | Spotted AG-09763 20184 | -6/Deep Caves | Destroyed AG-09763 20218 | -6/Deep Caves | Triggered Deep Caves wall 20218 | -6/Deep Caves | Spotted AS-26790 20225 | -6/Deep Caves | Destroyed AS-26790 20228 | -6/Deep Caves | Spotted AS-55313 20228 | -6/Deep Caves | Exposed GOLEM chamber 20228 | -6/Deep Caves | Destroyed AS-55313 20259 | -6/Deep Caves | Destroyed 37 combat bots 20283 | -6/Deep Caves | Found GOLEM Unit 20308 | -6/Deep Caves | Found Mobile Assembly Unit 20597 | -6/Deep Caves | Build established: Golem 20814 | -6/Deep Caves | Found GOLEM Unit 20821 | -6/Deep Caves | Found GOLEM Unit 20826 | -6/Deep Caves | Found GOLEM Unit 20899 | -6/Deep Caves | Found GOLEM Unit 20985 | -6/Deep Caves | Found GOLEM Unit 20990 | -6/Deep Caves | Found GOLEM Unit 21237 | -6/Deep Caves | Discovered new exit (range 9) 21312 | -6/Deep Caves | Entered Proximity Caves 21413 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21471 | -5/Proximity Caves | Core integrity fell below 50% 21493 | -5/Proximity Caves | Spotted B-75 Beast 21524 | -5/Proximity Caves | Destroyed B-75 Beast 21802 | -5/Proximity Caves | Discovered exit to Factory (range 14) 22394 | -5/Proximity Caves | Entered Factory 22394 | -5/Factory | Evolved 2 slots: Utility x2 22395 | -5/Factory | Identified exit to Upper Caves 22397 | -5/Factory | Loaded intel: 4 scanalyzer locations 23059 | -5/Factory | Discovered new exit (range 16) 23300 | -5/Factory | Discovered exit to Upper Caves (range 8) 23342 | -5/Factory | Entered Upper Caves 23380 | -5/Upper Caves | Destroyed 7 combat bots 23503 | -5/Upper Caves | Learned Factory terminal intel 23635 | -5/Upper Caves | Spotted B-75 Beast 23665 | -5/Upper Caves | Learned Factory garrison access intel 24176 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24357 | -5/Upper Caves | Discovered new exit (range 11) 24429 | -5/Upper Caves | Entered another Upper Caves area 24452 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24468 | -5/Upper Caves | Discovered new exit (range 13) 24892 | -5/Upper Caves | Discovered new exit (range 16) 25118 | -5/Upper Caves | Entered Warlord 25180 | -5/Warlord | System corruption cleaned by Quarantine Array 25624 | -5/Warlord | Build established: Commander-Golem 25680 | -5/Warlord | Learned Armory trap positions 25680 | -5/Warlord | Learned Research emergency access door positions 25682 | -5/Warlord | Learned 4 Armory zone layouts 25684 | -5/Warlord | Learned Armory terminal intel 26031 | -5/Warlord | Met Warlord 26056 | -5/Warlord | Warlord's base attacked by MAIN.C 26406 | -5/Warlord | Warlord forces counterattacked 26514 | -5/Warlord | Lost 3 allies 26523 | -5/Warlord | Spotted Executioner 26531 | -5/Warlord | Allies destroyed Executioner 26552 | -5/Warlord | Found Prototype Device 26552 | -5/Warlord | Identified Adv. Kinecellerator 26561 | -5/Warlord | Spotted Striker 26565 | -5/Warlord | Spotted Executioner 26571 | -5/Warlord | Allies destroyed Striker 26577 | -5/Warlord | Allies destroyed Executioner 26608 | -5/Warlord | Discovered new exit (range 15) 26618 | -5/Warlord | Lost 18 allies 26635 | -5/Warlord | Entered Proximity Caves 26635 | -4/Proximity Caves | Accompanied by 5 allies 26694 | -4/Proximity Caves | Attracted the attention of an 0b10 base 26702 | -4/Proximity Caves | Destroyed 8 combat bots 26729 | -4/Proximity Caves | Lost 3 allies 26759 | -4/Proximity Caves | Learned location of Armory (-3) 26759 | -4/Proximity Caves | Learned location of 1 exit from Research 26759 | -4/Proximity Caves | Learned Armory stockpile data 26767 | -4/Proximity Caves | Spotter reported a threat 26872 | -4/Proximity Caves | Spotter reported a threat 26920 | -4/Proximity Caves | Spotted B-86 Titan 26937 | -4/Proximity Caves | Destroyed B-86 Titan 26973 | -4/Proximity Caves | Build established: Golem 27003 | -4/Proximity Caves | Spotter reported a threat 27024 | -4/Proximity Caves | Learned Research security intel 27074 | -4/Proximity Caves | Discovered new exit (range 11) 27175 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28006 | -4/Proximity Caves | Entered Factory 28006 | -4/Factory | Accompanied by 1 ally 28006 | -4/Factory | Evolved 2 slots: Utility x2 28007 | -4/Factory | Loaded intel: 25 terminal locations 28008 | -4/Factory | Loaded intel: 4 garrison access locations 28256 | -4/Factory | Search patrols dispatched 28537 | -4/Factory | Identified exit to Upper Caves 28872 | -4/Factory | Cargo convoy interrupted 28993 | -4/Factory | Identified exit to Research 29392 | -4/Factory | Entered Upper Caves 29904 | -4/Upper Caves | Learned location of Testing (-2) 30238 | -4/Upper Caves | Discovered new exit (range 7) 30322 | -4/Upper Caves | Spotted B-86 Titan 30368 | -4/Upper Caves | Destroyed B-86 Titan 30463 | -4/Upper Caves | Entered another Upper Caves area 30480 | -4/Upper Caves | Learned 8 Research zone layouts 30909 | -4/Upper Caves | Learned location of Quarantine (-3) 30914 | -4/Upper Caves | Discovered exit to Research (range 14) 31854 | -4/Upper Caves | Discovered new exit (range 4) 31999 | -4/Upper Caves | Entered Zhirov 31999 | -4/Zhirov | Discovered new exit (range 3) 32032 | -4/Zhirov | Met Zhirov 32066 | -4/Zhirov | Learned location of Command (-1) 32082 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32173 | -4/Zhirov | Found Alien Artifact 32173 | -4/Zhirov | Identified Integrated Dissipator 32173 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 32195 | -4/Zhirov | Found Alien Artifact 32350 | -4/Zhirov | Cloak Generator disabled 32350 | -4/Zhirov | Attacked by Zhirov 32362 | -4/Zhirov | Enhanced Grunts warped into view 32378 | -4/Zhirov | Zhirov detonated his lab 32398 | -4/Zhirov | Entered Proximity Caves 32571 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 32660 | -3/Proximity Caves | Destroyed 8 combat bots 32720 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32763 | -3/Proximity Caves | Spotted B-86 Titan 32794 | -3/Proximity Caves | Destroyed B-86 Titan 32807 | -3/Proximity Caves | Lost 3 parts (2u1w) 32945 | -3/Proximity Caves | Discovered exit to Research (range 12) 33147 | -3/Proximity Caves | Entered Research 33147 | -3/Research | Evolved 2 slots: Utility x2 33148 | -3/Research | Identified exit to Armory 33149 | -3/Research | Identified exit to Quarantine 33150 | -3/Research | Identified exit to Research 33189 | -3/Research | Discovered exit to Research (range 16) 33742 | -3/Research | Garrison activated, responded to threat 33924 | -3/Research | Spotted B-90 Cyclops 33959 | -3/Research | Destroyed B-90 Cyclops 34237 | -3/Research | Lost 3 parts (2u1w) 34537 | -3/Research | System corruption reached 10% 34578 | -3/Research | Identified Transdimensional Reconstructor 34578 | -3/Research | Warped through subspace 34604 | -3/Research | Lost 15 parts (1p2n8u4w) 34747 | -3/Research | Core integrity fell below 50% 34892 | -3/Research | Found Prototype Protection 34892 | -3/Research | Identified Centrium Heavy Armor Plating 34896 | -3/Research | Found Centrium Heavy Armor Plating 35276 | -3/Research | Entered another Research area 35276 | -2/Research | Warlord forces began assault on 0b10 35276 | -2/Research | Evolved 2 slots: Utility x2 35386 | -2/Research | Research machine network offline 35430 | -2/Research | Borebot progress halted 35486 | -2/Research | Met up with Warlord 35549 | -2/Research | Spotted Striker 35633 | -2/Research | Discovered new exit (range 17) 35807 | -2/Research | Found Prototype Processor 35807 | -2/Research | Identified Spectral Analyzer 36007 | -2/Research | Borebot progress halted 36151 | -2/Research | Borebot progress halted 36156 | -2/Research | Met PL-HR7 36156 | -2/Research | Found Warlord Statue 36434 | -2/Research | Spotted Executioner 36435 | -2/Research | Spotted Striker 36532 | -2/Research | Spotted Executioner 36535 | -2/Research | Destroyed Executioner 36541 | -2/Research | Spotted Executioner 36548 | -2/Research | Destroyed Executioner 36601 | -2/Research | Spotted Executioner 36605 | -2/Research | Spotted Striker 36635 | -2/Research | Spotted Striker 36674 | -2/Research | Lost 5 parts (2p2u1w) 36713 | -2/Research | Warlord invited to help at Command 36713 | -2/Research | Given Cave Seal Controls access code 36729 | -2/Research | Spotted Striker 36739 | -2/Research | Spotted Striker 36741 | -2/Research | Destroyed Striker 36837 | -2/Research | Found Prototype Device 36837 | -2/Research | Identified Exp. Actuator Array 36959 | -2/Research | Warlord destroyed during the assault 37559 | -2/Research | Spotted Striker 37560 | -2/Research | Spotted Striker 37565 | -2/Research | Destroyed Striker 37712 | -2/Research | Found Exp. Core Analyzer 37728 | -2/Research | Spotted Striker 37734 | -2/Research | Spotted Executioner 37735 | -2/Research | Destroyed Striker 37739 | -2/Research | Destroyed Executioner 37781 | -2/Research | Destroyed 7 combat bots 37806 | -2/Research | Spotted Striker 37815 | -2/Research | Destroyed Striker 37850 | -2/Research | Spotted Striker 37851 | -2/Research | Spotted Striker 37869 | -2/Research | Lost 4 allies 37874 | -2/Research | System corruption reached 10% 37895 | -2/Research | Core integrity fell below 50% 37908 | -2/Research | Spotted Striker 37917 | -2/Research | Entered Access 37917 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 37940 | -1/Access | Lost 15 parts (2n10u3w) 38025 | -1/Access | Lost 3 allies 38477 | -1/Access | Build established: Scavenger-Golem 38724 | -1/Access | System corruption reached 10% 38761 | -1/Access | Destroyed 14 combat bots 38766 | -1/Access | Lost 19 parts (3p11u5w) 39007 | -1/Access | Garrison activated, responded to threat 39167 | -1/Access | First assault squad dispatched 39273 | -1/Access | Released all parts (14) 39292 | -1/Access | Core integrity fell below 50% 39308 | -1/Access | Lost 15 parts (2p2n6u5w) 39397 | -1/Access | Core integrity fell below 20% 39436 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 39383_ Imp. Linear Gravjet destroyed. 39385_ Acquired Adv. VSS Leg. 39390_ Kicked K-01 Serf out of the way. 39391_ System corrupted: Matter fused (-8). 39392_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 39393_ Kicked K-01 Serf out of the way. 39402_ Adv. VSS Leg destroyed. 39407_ Acquired Lgt. Quantum Reactor. 39410_ Adv. VSS Leg destroyed. 39412_ Acquired Enh. Nova Cannon. 39414_ N0/NO1>K:3DED749I&DFBJJZE2 39419_ Destroyed Xenon Bombardment Thruster. 39420_ Lgt. Quantum Reactor destroyed. 39421_ S-43 Plague destroyed. 39425_ Xenon Bombardment Thruster melted. 39425_ S-43 Plague destroyed. 39429_ System corrupted: Heat flow error (+138). 39431_ Enh. Nova Cannon destroyed. 39435_ The unstable cave ceiling collapses. [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ??????????????????++############# ####???? ??????? | | ???????????????? #??"""??????? | | ???????????????? # """??????? | | ???????????????? + """??????? | | ???????????????? # "S ?????? | | ??????????????##?############# #???????????? | | ??????????????# ???????????# #???????????? | | ??????????????# ??######## #???????????? | | ??????????????# # #???????????? | | ??????????????# ! + #???????????? | | ??????????????# # #???????????? | | ??????????????# ??# #???????????? | | ??????????????# ????# #???????????? | | ??????????????# ??????# ! #???????????? | | ??????????????????????#[ #???????????? | | ??????????????????????# #???????????? | | ??????????????????????#g ### ?????????? | | ?????????????????????## * #?# ?????????? | | ??????????????????####;=g#### ????????? | | ????????????????### g= # ####### ???????? | | ????????????????# %[ ##############???????? | | ???????????????## =b # s #???????? | | ???????????????# # # ?????? | | ???????????????# @ # s o / ????? | | ????????????????# ; p #???????? | | ???????????????# # # #???????? | | ???????????????# # ""T"" #???????? | | ???????????????## ### """"" #???????? | | ????????????????# #?########?????????????? | | ????????????????#### ####??????????????????????? | | ???????????????????####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 65 Energy Generation 49 Energy Capacity 2440 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 20 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Point Defense Rating 80 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 24 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Hvy. Battle Rifle | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Med. Matter Pod | -7/Factory | Extracted Great Maul | -7/Factory | Extracted Thermal Generator | -7/Factory | Extracted Lgt. Nuclear Core | -7/Factory | Extracted Imp. Light Armor Plating | -7/Factory | Extracted Imp. Targeting Computer | -7/Factory | Extracted Transmission Jammer | -7/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shield Generator | 36% | -9/Materials Exp. Sensor Array | 62% | -9/Materials Imp. Shield Generator | 60% | -8/Materials | Broken Imp. Shield Generator | 22% | -8/Materials Imp. EM Shotgun | 14% | -8/Materials Imp. EM Shotgun | 18% | -8/Materials Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Boltbath Superachiever Challenges ------------ None Game ------ Seed StasisRecoilInterpreter Manual? 0 Play Time 06:19:53 Cumulative 289.1 hours Start 2025.02.09 @ 01:23:46 End 2025.02.09 @ 13:48:34 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/0/1/1/0/0/1/0/0 Lore% 78 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8e009ff-78e1-43ec-b612-fe12faf32377