Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.04.14 @ 00:56:06 Player: soymachine Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (101) 505 Value Destroyed (5269) 5269 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (517) 517 TOTAL SCORE: 12611 Bonus ------- Pacifist 200 High Alert Combat Kills 282 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/1450 Matter 74/300 Energy 1098/1100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Experimental Energy Well Experimental Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Hypervelocity Railgun Tiamat Missile Launcher Power Sword Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector High-capacity Storage Unit Experimental Energy Well Advanced Weight Redist. System Experimental Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer Improved Core Analyzer Advanced Transmission Jammer System Shield Stealth Drone Bay > --- WEAPON ----------- Enhanced Nova Cannon Advanced Micro-nuke Launcher Advanced Micro-nuke Launcher > --- INVENTORY -------- Quantum Reactor Quantum Reactor Quantum Rifle Nova Cannon Enhanced Nova Cannon Railgun Hypervelocity Railgun Linear Accelerator Tiamat Missile Launcher Advanced Micro-nuke Launcher Power Sword [Rating: 158] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Visual Processing Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Dispersion Rifle Energy Gun Dispersion Rifle Energy Cannon Phase Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Assault Cannon Launcher Advanced Micro-nuke Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . 1 . 1 . . . . Utility 12 | . . . 2 . 2 1 1 2 2 2 Weapon 1 | . . . . 1 . . . . . . Parts Attached 154 | . . 9 9 7 14 23 18 13 51 10 Power 19 | . . 1 1 1 1 4 1 1 7 2 Engine 7 | . . 1 1 1 1 3 . . . . Core 3 | . . . . . . 1 1 . 1 . Reactor 9 | . . . . . . . . 1 6 2 Propulsion 32 | . . 4 . 2 2 4 5 2 11 2 Treads 11 | . . 3 . 2 2 1 1 2 . . Leg 10 | . . 1 . . . 3 1 . 3 2 Wheel . | . . . . . . . . . . . Hover 9 | . . . . . . . 1 . 8 . Flight 2 | . . . . . . . 2 . . . Utility 44 | . . 1 2 2 4 3 8 3 18 3 Device 24 | . . . 1 2 2 2 1 2 12 2 Storage 4 | . . . . . . 1 . . 3 . Processor 11 | . . 1 1 . . . 5 1 3 . Hackware 3 | . . . . . 1 . 1 . . 1 Protection 2 | . . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . Weapon 59 | . . 3 6 2 7 12 4 7 15 3 Energy Gun 17 | . . . 3 . 3 4 2 3 2 . Energy Cannon 10 | . . 1 . . . 4 1 1 2 1 Ballistic Gun 8 | . . . 1 1 . . . 2 4 . Ballistic Cannon 6 | . . . 1 1 2 . . . 2 . Launcher 6 | . . . 1 . . 2 . . 1 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . . Slashing Weapon 9 | . . 2 . . 2 2 . . 3 . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 1 . . 2 1 10 1 Parts Lost 79 | . . 9 . . . 20 6 10 17 17 Power 9 | . . 1 . . . 3 . 1 2 2 Propulsion 21 | . . 3 . . . 5 4 1 4 4 Utility 23 | . . 1 . . . 3 2 3 6 8 Weapon 26 | . . 4 . . . 9 . 5 5 3 Highest Loss Streak 16 | . . 4 . . . 8 2 5 5 16 Average Slot Usage (%) 78 | . 85 68 62 83 98 84 49 72 79 84 Engine 3 | . 14 13 3 9 7 5 . . . . Reactor 1 | . . . . . . . . 1 5 6 Treads 7 | . . 14 11 18 23 5 1 8 . . Leg 4 | . 28 4 . . . 9 1 . 1 14 Hover 2 | . . . . . . . . . 14 . Device 14 | . . . 9 11 18 25 2 13 10 18 Storage 5 | . 14 14 11 9 7 6 . . 4 7 Processor 15 | . . . 7 9 7 6 23 26 27 20 Hackware 2 | . . . . . 7 5 2 . . 3 Energy Gun 6 | . 14 . 10 18 15 10 4 6 . . Energy Cannon 2 | . . . . . . 4 1 3 1 3 Ballistic Gun 1 | . 14 2 . 3 . . . 1 2 2 Ballistic Cannon 1 | . . . . 5 6 . . . . . Slashing Weapon 1 | . . 15 1 . . . . . 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 107 | 10 10 14 15 25 38 68 45 64 100 107 Greatest Support 145 | 20 20 42 20 60 68 96 70 145 94 112 Greatest Overweight (x) 16 | . . 3 . . . 16 11 . 2 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 12 | . 6 6 6 6 6 12 12 4 12 12 Average Capacity 7 | . 6 6 6 6 6 9 4 4 10 11 Most Carried 12 | . 6 6 6 6 6 9 7 4 12 12 Average Carried 6 | . 6 4 5 5 5 6 3 3 8 9 Final Capacity 12 | 6 6 6 6 6 6 12 4 4 12 4 Final Carried 11 | 6 6 5 6 6 6 7 3 4 11 4 Class Distribution -------------------- 30% | Hacker-Skirmisher 19% | Mutant 10% | Scavenger-Mutant 8% | Hacker-Mutant 8% | Scavenger-Skirmisher 7% | Ninja 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Ninja | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Matter Collected 2234 | 200 . 91 25 204 237 172 155 185 699 266 Remotely . | . . . . . . . . . . . Salvage Created 4952 | . . 153 103 251 229 998 405 892 1217 704 Parts 230 | . . . 13 23 11 36 23 30 75 19 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 95 | . . 10 6 7 5 15 9 13 15 15 Melee 21 | . . 7 . . . 4 4 . 6 . Guns 27 | . . 2 . 5 4 4 . 8 3 1 Cannons 20 | . . 1 . 2 1 5 2 2 4 3 AOE 20 | . . . 6 . . 2 . . 1 11 Classes Destroyed 13 | . . 1 4 2 2 3 . . . 1 Worker 2 | . . . 1 . . . . . 1 . Builder 3 | . . . . . . 1 1 . 1 . Tunneler 1 | . . . . . . . . . . 1 Recycler 2 | . . . . . . 1 . . 1 . Operator 3 | . . . . 1 1 . . . . 1 Watcher 5 | . . . 1 . . 3 . . . 1 Swarmer 16 | . . . 4 3 . 2 5 2 . . Grunt 24 | . . . 2 . . 7 . 5 1 9 Duelist 1 | . . . . . . 1 . . . . Sentry 15 | . . . . 4 3 1 2 2 3 . Hunter 9 | . . . . . 1 . . 2 4 2 Programmer 20 | . . . . . 1 4 2 2 7 4 Assembled 10 | . . 10 . . . . . . . . Best Kill Streak 12 | . . 3 7 4 1 4 6 4 3 12 Combat Bots Only 9 | . . 3 6 4 1 4 6 4 3 9 Max Kills in Single Turn 3 | . . 1 3 1 1 2 1 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 3 . . 1 . . 1 2 Melee 1 | . . 1 . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Damage Taken 13828 | . . 1046 130 83 275 2276 1312 2872 2378 3456 Core 3227 | . . 189 54 24 26 328 375 485 281 1465 Absorbed by Shields 96 | . . . . . . . 41 . 55 . Core Remaining (%) 73 | 100 . 24 86 95 96 61 62 57 78 . Volleys Fired 205 | . . 15 14 11 12 43 10 53 29 18 Largest 3 | . . 2 2 3 3 3 2 3 3 3 Hottest 278 | . . 95 104 165 220 278 100 198 229 183 Shots Fired 452 | . . 22 20 33 36 98 13 119 66 45 Gun 279 | . . 18 15 22 24 54 6 110 25 5 Cannon 142 | . . 4 1 11 12 42 7 9 40 16 Launcher 31 | . . . 4 . . 2 . . 1 24 Special . | . . . . . . . . . . . Kinetic 108 | . . 15 8 11 12 . . 26 31 5 Thermal 269 | . . 4 8 22 24 96 13 60 26 16 Explosive 29 | . . . 4 . . . . . 1 24 Electromagnetic 46 | . . 3 . . . 2 . 33 8 . Robot Hit Streak 39 | . . 12 15 18 27 28 20 39 11 16 Robot Miss Streak 4 | . . 2 2 1 1 3 . 2 4 1 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 2 | . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . Shots Hit Robots 396 | . . 31 16 23 27 86 40 79 59 35 Core Hits 223 | . . 16 14 10 12 34 14 35 34 54 Critical Hits 13 | . . 1 . 1 1 1 . 1 7 1 Critical Kills 5 | . . 1 . . . . . . 3 1 Critical Parts Destroyed 5 | . . . . 1 1 . . 1 2 . Melee Attacks 132 | . . 18 . . 4 15 37 1 57 . Impact 38 | . . . . . . . 37 1 . . Slashing 82 | . . 18 . . 4 15 . . 45 . Piercing 12 | . . . . . . . . . 12 . Sneak Attacks 4 | . . . . . . 2 . . 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . 1 . . . . . . 1 . Damage Inflicted 14935 | . . 736 560 435 678 2791 1234 1817 2068 4616 Guns 3935 | . . 121 138 291 507 981 88 1520 262 27 Cannons 3299 | . . 25 . 144 171 931 242 297 910 579 Explosions 4802 | . . . 422 . . 310 . . 60 4010 Melee 2899 | . . 590 . . . 569 904 . 836 . Ramming . | . . . . . . . . . . . Kinetic 1068 | . . 100 49 144 171 . . 219 358 27 Thermal 5684 | . . 25 89 291 507 2060 330 1139 664 579 Explosive 4492 | . . . 422 . . . . . 60 4010 Electromagnetic 792 | . . 21 . . . 162 . 459 150 . Impact 904 | . . . . . . . 904 . . . Slashing 1723 | . . 590 . . . 569 . . 564 . Piercing 272 | . . . . . . . . . 272 . Highest Corruption 15 | . . 3 . . 2 7 2 10 15 3 Average Corruption 4 | . . 3 . . 1 1 1 6 10 2 Corruption Purged . | . . . . . . . . . . . Effects 93 | . . 4 . . 6 6 2 14 59 2 Message Errors 14 | . . . . . 3 . 1 1 8 1 Matter Fused 20 | . . 2 . . . 1 . 6 11 . Heat Flow Errors 10 | . . . . . 2 . . . 7 1 Energy Discharges 10 | . . 1 . . 1 2 . 1 5 . Data Loss (minor) 9 | . . 1 . . . 2 1 . 5 . Data Loss (major) 1 | . . . . . . . . . 1 . Misdirections 12 | . . . . . . . . 4 8 . Targeting Errors 13 | . . . . . . 1 . 1 11 . Weapon Failures 4 | . . . . . . . . 1 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 597 | . . 38 24 1 6 141 70 18 61 238 Projectiles 54 | . . . . 1 6 44 . 3 . . Explosions 277 | . . . 24 . . . . 15 . 238 Melee 266 | . . 38 . . . 97 70 . 61 . Knockbacks 7 | . . . . . 1 . 4 . 2 . Impact 2 | . . . . . . . 2 . . . Kinetic 3 | . . . . . 1 . . . 2 . Secondary 2 | . . . . . . . 2 . . . Self-Inflicted Damage 245 | . . . 20 . . . . 178 . 47 Shots 7 | . . . 1 . . . . 4 . 2 Rammed 1 | . . . . 1 . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 322 | . . 108 46 322 241 307 117 198 199 167 Average Temperature 95 | . . 40 18 143 92 110 41 104 100 48 Received Heat Transfer 1938 | . . 180 60 18 72 501 132 219 144 612 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . 1 1 . Parts Fried 4 | . . . . . . . 2 2 . . Impact Corruptions 9 | . . . . . . . 9 . . . Robots Melted 2 | . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . 2 . . Parts Melted 20 | . . . . 1 2 5 . 9 3 . Heat Transferred 8241 | . . 37 222 666 841 2970 407 1988 629 481 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Peak Influence 939 | . . 9 178 305 249 223 319 264 206 939 Initial 118 | . . . . 63 118 18 . 14 35 80 Average 114 | . . . 136 176 97 59 123 115 86 403 Maximum Alert Level 3 | . . . . 1 1 1 1 1 1 3 Low Security (%) 82 | . 100 100 100 52 87 95 79 73 97 7 Level 1 12 | . . . . 47 12 4 20 26 2 33 Level 2 3 | . . . . . . . . . . 40 Level 3 1 | . . . . . . . . . . 17 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 31 | . . . 2 2 1 6 3 5 5 7 Investigation 1 | . . . . . . . . . 1 . Extermination 14 | . . . . . 1 5 2 2 3 1 Reinforcement 10 | . . . 2 . . 1 1 . 1 5 Assault . | . . . . . . . . . . . Garrison 6 | . . . . 2 . . . 3 . 1 Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Distress Signals 5 | . . . 1 . . . . . 2 2 Communications Jammed 2 | . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . 2 Times Spotted 194 | . . 21 12 7 5 33 25 25 24 42 Peak Tracking Total 22 | . . 6 7 3 2 5 10 9 4 22 Tactical Retreats 26 | . . 3 . . . 6 5 4 6 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 8 | . . . 1 . 1 1 3 . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 15 | . . 1 . . . 1 . 5 3 5 Max in Single Turn 5 | . . 1 . . . 1 . 5 1 3 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 14 | . . 1 . . 2 4 1 . 5 1 Terminals 5 | . . . . . 1 2 . . 2 . Fabricators 6 | . . . . . 1 2 1 . 2 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 1 Garrison Access . | . . . . . . . . . . . Total Hacks 27 | . . 1 . . 4 7 1 . 9 5 Successful 13 | . . 1 . . 3 4 . . 3 2 Failed 14 | . . . . . 1 3 1 . 6 3 Catastrophic 1 | . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . Terminals 11 | . . . . . 2 5 . . 4 . Fabricators 9 | . . . . . 2 2 1 . 4 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . 1 5 Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . . 1 . . 2 2 . . 2 . Open Door 1 | . . 1 . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . 2 . . . . Locate Traps 1 | . . . . . . . . . 1 . Transport Status 1 | . . . . . . . . . 1 . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . 1 2 . . 1 . Network Status 1 | . . . . . . . . . 1 . Build 3 | . . . . . 1 2 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . . . . . 1 3 1 . 5 1 Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 5 | . . . . . 2 3 . . . . Matter 680 | . . . . . 234 446 . . . . Time 150 | . . . . . 39 111 . . . . Total Part Build Rating 35 | . . . . . 14 21 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 1 . . . . . . . Highest-Rated Group 43 | . . 43 31 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders 7 | . . . . . . . . . 3 4 ROAM 3 | . . . . . . . . . 1 2 EXPLORE 2 | . . . . . . . . . 1 1 RETURN 2 | . . . . . . . . . 1 1 Ally Attacks 12 | . . 4 8 . . . . . . . Total Damage 144 | . . 60 84 . . . . . . . Kills 3 | . . 2 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches 6 | . . . . . . . . . 2 4 Drone Recoveries 6 | . . . . . . . . . 2 4 Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Turns Passed 8091 | . 33 444 394 338 998 1998 805 895 1552 634 Spaces Moved 4719 | 1 28 223 190 175 561 873 717 502 1015 434 Core 639 | . . 13 . . . 17 331 135 11 132 Treads 1906 | . . 174 190 175 561 272 167 367 . . Legs 1052 | 1 28 36 . . . 584 6 . 95 302 Wheels . | . . . . . . . . . . . Hover 913 | . . . . . . . 4 . 909 . Flight 209 | . . . . . . . 209 . . . Fastest Speed 40 | 120 120 120 160 160 160 120 40 50 48 50 Average Speed 123 | 120 120 151 160 160 160 165 85 130 84 97 Slowest Speed 850 | 120 120 200 160 160 160 850 600 160 150 150 Overloaded Moves 340 | . . . . . . . . . 340 . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 21 | 2 10 51 25 19 18 18 23 15 38 17 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 65 | . . . . . 4 . 6 2 33 20 Terrain Destroyed 387 | . . 2 28 1 4 17 6 53 48 228 Melee 44 | . . . . . 4 . 6 1 33 . Projectile 31 | . . 2 . 1 . 5 . 6 15 2 AOE 312 | . . . 28 . . 12 . 46 . 226 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Total 6415 | . 27 286 258 207 631 1334 852 640 1570 610 Wait 1058 | . . 17 43 10 24 359 36 56 382 131 Move 4709 | . 27 222 189 174 560 872 716 501 1014 434 Hop . | . . . . . . . . . . . Pick Up 95 | . . 4 3 1 6 15 13 9 34 10 Fast Attach 36 | . . 3 4 5 3 2 3 3 13 . Attach 77 | . . 5 2 1 2 11 14 5 30 7 Detach 4 | . . . . . . . . . 3 1 Swap 41 | . . 1 3 1 9 10 1 5 8 3 Drop 49 | . . 2 . 3 11 7 4 7 9 6 Fire 205 | . . 15 14 11 12 43 10 53 29 18 Melee 122 | . . 17 . . 4 15 37 1 48 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 9 | -10/Materials | Discovered new exit (range 16) 34 | -10/Materials | Entered Mines 44 | -10/Mines | Assembled infested the area 49 | -10/Mines | Assisted by a Guerilla fighting off Assembled 94 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 142 | -10/Mines | Core integrity fell below 50% 163 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 174 | -10/Mines | Lost 4 parts (1p1u2w) 280 | -10/Mines | Found a hidden stash of uninstalled traps 303 | -10/Mines | Build established: Mutant 308 | -10/Mines | Learned location of Zion (-6) 450 | -10/Mines | Discovered new exit (range 11) 457 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 478 | -10/Mines | Entered Materials 478 | -9/Materials | Accompanied by 1 ally 478 | -9/Materials | Evolved 2 slots: Utility x2 483 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 861 | -9/Materials | Discovered new exit (range 7) 872 | -9/Materials | Entered another Materials area 872 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1083 | -8/Materials | Garrison activated, responded to threat 1131 | -8/Materials | Discovered new exit (range 12) 1210 | -8/Materials | Entered Factory 1210 | -7/Factory | Evolved 2 slots: Utility x2 1293 | -7/Factory | Identified exit to Factory 1608 | -7/Factory | Fabricated Dispersion Rifle (x2) 1829 | -7/Factory | Build established: Hacker-Skirmisher 2208 | -7/Factory | Entered another Factory area 2208 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2430 | -6/Factory | Lost 4 parts (1p2n1w) 2631 | -6/Factory | Fabricated Imp. Transmission Jammer (x1) 3013 | -6/Factory | Fabricated Quantum Rifle (x2) 3637 | -6/Factory | Found Prototype Processor 3812 | -6/Factory | Spotted B-75 Beast 4037 | -6/Factory | Lost 8 parts (1p2n1u4w) 4146 | -6/Factory | Discovered new exit (range 18) 4206 | -6/Factory | Entered another Factory area 4206 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4230 | -5/Factory | Identified Exp. Signal Interpreter 4231 | -5/Factory | Lost 5 parts (1p1n2u1w) 4618 | -5/Factory | Build established: Hacker-Mutant 4897 | -5/Factory | Discovered new exit (range 8) 4907 | -5/Factory | Identified exit to Factory 5011 | -5/Factory | Entered another Factory area 5011 | -4/Factory | Evolved 2 slots: Utility x2 5124 | -4/Factory | Build established: Scavenger-Mutant 5243 | -4/Factory | Spotted B-86 Titan 5376 | -4/Factory | Garrison activated, responded to threat 5506 | -4/Factory | Build established: Scavenger-Skirmisher 5713 | -4/Factory | Lost 4 parts (1p1u2w) 5833 | -4/Factory | System corruption reached 10% 5877 | -4/Factory | Lost 5 parts (1n2u2w) 5897 | -4/Factory | Discovered new exit (range 6) 5900 | -4/Factory | Identified exit to Research 5906 | -4/Factory | Entered Research 5906 | -3/Research | Evolved 2 slots: Utility x2 6250 | -3/Research | Found Prototype Device 6250 | -3/Research | Identified Exp. Shield Generator 6511 | -3/Research | Build established: Ninja 6526 | -3/Research | Spotted B-86 Titan 6639 | -3/Research | Crushed by falling debris 6639 | -3/Research | System corruption reached 10% 6696 | -3/Research | Lost 5 parts (1n3u1w) 6750 | -3/Research | Lost 3 parts (1p1n1u) 7272 | -3/Research | Lost 4 parts (1n1u2w) 7388 | -3/Research | Discovered new exit (range 10) 7449 | -3/Research | Identified exit to Research 7458 | -3/Research | Entered another Research area 7458 | -2/Research | Evolved 2 slots: Utility x2 7484 | -2/Research | Found Prototype Launcher 7485 | -2/Research | Identified Adv. Micro-nuke Launcher 7490 | -2/Research | Found Adv. Micro-nuke Launcher 7492 | -2/Research | Found Adv. Micro-nuke Launcher 7924 | -2/Research | Build established: Scavenger-Gunner 8003 | -2/Research | Garrison activated, responded to threat 8024 | -2/Research | Destroyed 9 combat bots 8060 | -2/Research | Core integrity fell below 50% 8068 | -2/Research | Core integrity fell below 20% 8076 | -2/Research | Spotted B-90 Cyclops 8092 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 08023_ Enh. Nova Cannon destroyed. 08023_ Adv. Weight Redist. System destroyed. 08024_ Myomer Leg destroyed. 08024_ G-73 Enforcer destroyed. 08024_ Biometal Leg destroyed. 08025_ Penetrated by Slug. 08025_ Imp. Targeting Computer destroyed. 08025_ Adv. Micro-nuke Launcher destroyed. 08026_ Dropped Particle Reactor. 08026_ Dropped Hcp. Storage Unit. 08028_ The unstable cave ceiling collapses. 08039_ Adv. Heat Sink destroyed. 08054_ HU40S6LSGHJ%7P= BZWK|B #ZVLR/:0O=96> 08062_ Exp. Coolant Injector destroyed. 08063_ System Shield destroyed. 08077_ Imp. Core Analyzer destroyed. 08078_ System corrupted: Heat flow error (+207). 08080_ Slug penetrates Wall. 08086_ Slug penetrates Door. 08086_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###########??????????????????????????? | | ????????????# #????#####?????????????????? | | ????????????# ] #???"""""#??#+##???????????? | | ????????????# """ ####""Y""### #???????????? | | ????????????# """ + @ #???????????? | | ????????????# """ ## #???????????# | | ????????????# ## !! #???????????# | | ????????????# ## ! !! ###?????????# | | ????????????# [ ## !! BB#?????????# | | ????????????#####/###### !! BB??????????# | | ???????##??????# ;#??????????? | | ???????# = # #####+##### ??????????? | | ???????# " #?????????# ##?????????### | | ???????# ! # #?????????# #?????????# | | ???????######### ###???????# #?????????# | | ???????####### #???????# #???####### | | ??????# ######### ##### # | | ??????# # | | ??????+ # | | ??????# # | | ??????# #######"#########+## # | | ??????####+### #???# #???????### ### | | ?????????????####+####???# #?????????# #?# | | ?????????????????????????# #?????????# #?# | | ?????????????????????????# #?????????# #?# | | ?????????????????????????#!! #?????????# ###### | | ?????????????????????????#! #?????????# | | ?????????????????????????########?????????# | | ??????????????????????????????????????????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 120 Energy Generation 41 Energy Capacity 1420 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 12 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Dispersion Rifle | x2 | -7/Factory | Preloaded Imp. Transmission Jammer | x1 | -6/Factory | Preloaded Quantum Rifle | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularBombardmentMantle Manual? 0 Play Time 01:34:19 Cumulative 281.9 hours Start 2021.03.31 @ 21:14:27 End 2021.04.14 @ 00:56:06 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 219 Rogue 195 Adventurer 24 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 36 Gallery% 70 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa6e6dd2-ca43-4409-82bb-442b31feea68