Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.23 @ 15:52:42 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (71) 355 Value Destroyed (2292) 2292 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8827 Bonus ------- None Cogmind --------- Core Integrity 1300/1300 Matter 8/300 Energy 705/705 System Corruption 1% Temperature Cool (-200) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Neutrino Core > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Armored Leg Armored Leg Myomer Leg > --- UTILITY (11) ----- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Compact Battery Gravity Neutralizer Experimental Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON (3) ------- Linear Accelerator Linear Accelerator Linear Accelerator > --- INVENTORY (15) --- Fission Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Wheel Large Storage Unit Advanced Sensor Array Improved Terrain Scanner Wave Gun Long-range Phase Cannon Nova Cannon KE Penetrator Advanced EMP Blaster Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Leg Armored Leg Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Compact Battery Gravity Neutralizer Experimental Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Energy Filter > --- WEAPON ----------- Linear Accelerator Linear Accelerator Linear Accelerator > --- INVENTORY -------- Fission Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Wheel Large Storage Unit Advanced Sensor Array Improved Terrain Scanner Wave Gun Long-range Phase Cannon Nova Cannon KE Penetrator Advanced EMP Blaster Micro-nuke Launcher [Rating: 116] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 2 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 1 . 1 . . . . . . . Utility 9 | . . . 1 1 2 1 . . 1 . . 1 2 Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 104 | 7 9 . 14 14 5 13 . 3 4 1 4 11 19 Power 9 | 1 1 . 1 1 1 . . . 1 . . 1 2 Engine 7 | 1 1 . 1 1 1 . . . . . . 1 1 Core 2 | . . . . . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 35 | 2 3 . 7 4 2 4 . 1 1 . 3 3 5 Treads 2 | 1 1 . . . . . . . . . . . . Leg 30 | . . . 7 4 2 4 . 1 1 . 3 3 5 Wheel 3 | 1 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 30 | 1 2 . 2 7 2 4 . 2 1 1 1 5 2 Device 18 | . . . 1 4 1 3 . 2 1 . 1 3 2 Storage 6 | 1 1 . . 2 . . . . . 1 . 1 . Processor 2 | . . . . 1 . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . Protection 4 | . 1 . 1 . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 30 | 3 3 . 4 2 . 5 . . 1 . . 2 10 Energy Gun 4 | 1 . . . . . 2 . . 1 . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . Ballistic Gun 9 | 2 . . 2 . . 2 . . . . . 1 2 Ballistic Cannon 16 | . 3 . 2 2 . . . . . . . 1 8 Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . . . . . . 2 . Corrupted Parts 2 | . . . . . . . . . . . 2 . . System Corruption 7 | . . . . . . . . . . . 7 . . Parts Lost 13 | . . . 1 1 . 1 . 4 1 4 . 1 . Power . | . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . . 2 . 2 . 1 . Utility 6 | . . . . 1 . 1 . 2 1 1 . . . Weapon 2 | . . . 1 . . . . . . 1 . . . Highest Loss Streak 4 | . . . 1 1 . 1 . 4 1 4 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 100 96 100 100 100 91 90 96 78 97 95 Engine 6 | . 14 14 11 9 7 6 6 6 3 . . 5 4 Core 1 | . . . . . . . . . 1 5 5 5 3 Treads 2 | . 13 14 . . . . . . . . . . . Leg 25 | . . . 33 35 30 33 33 28 26 27 20 25 21 Wheel 2 | . 14 14 . . . . . . . . . . . Device 19 | . . . 11 17 23 21 26 28 27 28 22 29 30 Storage 9 | . 14 14 11 9 7 6 6 6 5 9 11 10 9 Processor 4 | . . . . 3 7 6 6 6 5 5 5 5 9 Protection 6 | . 13 14 11 2 7 11 6 1 . . . . . Energy Gun 6 | . . . . . . 3 13 13 17 16 11 7 . Ballistic Gun 3 | . 12 . 3 . . 9 . . . . . 3 2 Ballistic Cannon 8 | . 15 28 18 18 15 . . . . . . 2 8 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 91 | 14 32 32 41 58 50 59 52 52 52 53 48 73 91 Greatest Support 104 | 10 16 16 30 63 48 81 81 81 82 82 82 104 99 Greatest Overweight (x) 3 | 1 3 1 1 1 1 . . . . . . . 1 Average Overweight (x) . | . 2 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 13 15 14 14 14 14 14 14 14 15 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 51% | Scavenger-Skirmisher 23% | Mutant 13% | Scavenger-Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Matter Collected 2317 | 217 360 153 404 270 . 669 18 30 15 30 40 106 5 Remotely . | . . . . . . . . . . . . . . Salvage Created 2265 | . 327 133 389 234 . 490 . 115 163 308 . 106 . Parts 156 | . 24 10 30 18 . 34 . 3 14 15 . 8 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . 1 . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . 2 . 15 3 . . Prevented 1 | . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Combat Hostiles Destroyed 59 | . 9 7 9 8 . 7 . 2 5 10 . 2 . Guns 27 | . 2 . . . . 7 . 2 5 10 . 1 . Cannons 32 | . 7 7 9 8 . . . . . . . 1 . Classes Destroyed 12 | . 6 . 1 2 . 3 . . . . . . . Worker 2 | . 1 . 1 . . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 6 | . 3 . . 1 . 1 . . 1 . . . . Swarmer 23 | . 3 3 . 4 . . . . 5 8 . . . Grunt 22 | . 6 4 6 . . 2 . 2 . 2 . . . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 7 | . . . 3 3 . 1 . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . Programmer 5 | . . . . . . 3 . . . . . 2 . Best Kill Streak 5 | . 4 3 3 5 . 3 . 2 5 4 . 2 . Combat Bots Only 5 | . 4 3 2 5 . 3 . 2 5 4 . 2 . Max Kills in Single Turn 2 | . 1 1 1 1 . 2 . 1 1 2 . 1 . Gunslinging 1 | . . . . . . 1 . . . 1 . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Damage Taken 3698 | . 363 194 283 512 . 800 . 528 165 622 . 206 25 Core 522 | . 76 34 11 88 . 99 . 83 13 97 . 21 . Absorbed by Shields 78 | . . . . . . 17 . 61 . . . . . Redirected to Shielding 10 | . 3 7 . . . . . . . . . . . Regen/Repaired (Parts) 139 | . . . . 139 . . . . . . . . . Core Remaining (%) 87 | 100 . 56 97 84 100 . . 78 . . 89 98 . Volleys Fired 198 | . 42 19 18 34 . 36 . 14 7 21 . 5 2 Largest 3 | . 2 2 2 2 . 2 . 2 3 3 . 3 3 Hottest 223 | . 70 70 88 88 . 138 . 138 223 223 . 169 198 Shots Fired 420 | . 84 38 36 68 . 69 . 28 21 55 . 15 6 Gun 219 | . 36 . . . . 69 . 28 21 55 . 10 . Cannon 201 | . 48 38 36 68 . . . . . . . 5 6 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 299 | . 84 38 36 68 . 57 . . . . . 10 6 Thermal 121 | . . . . . . 12 . 28 21 55 . 5 . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 10 | . 6 5 5 4 . 10 . 9 6 7 . 3 2 Robot Miss Streak 9 | . 4 4 1 6 . 9 . 1 2 3 . 3 1 Penetration Max 1 | . . . . . . 1 . . . . . . . Secondary Targets 4 | . . . . . . 1 . . . 3 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . 1 . . . Shots Hit Robots 237 | . 49 18 21 33 . 43 . 24 9 30 . 7 3 Core Hits 113 | . 19 8 12 12 . 25 . 8 7 16 . 4 2 Critical Kills 5 | . . . . . . 5 . . . . . . . Critical Parts Destroyed 7 | . . . . . . 7 . . . . . . . Critical Strikes 24 | . 2 . . 3 . 13 . 1 1 3 . . 1 Burn 6 | . . . . . . 1 . 1 1 3 . . . Destroy 12 | . . . . . . 12 . . . . . . . Blast 6 | . 2 . . 3 . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4565 | . 777 331 570 836 . 471 . 476 165 598 . 227 114 Guns 2078 | . 201 . . . . 451 . 476 165 598 . 187 . Cannons 2455 | . 576 331 570 824 . . . . . . . 40 114 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 32 | . . . . 12 . 20 . . . . . . . Kinetic 2991 | . 777 331 570 824 . 240 . . . . . 135 114 Thermal 1542 | . . . . . . 211 . 476 165 598 . 92 . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 1 1 1 . . 7 3 1 Average Corruption 1 | . . . . . . 1 1 1 . . 6 2 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 17 | . . . . . . 7 8 . . . 1 1 . Message Errors 4 | . . . . . . 1 3 . . . . . . Matter Fused 4 | . . . . . . 3 1 . . . . . . Heat Flow Errors 4 | . . . . . . 2 2 . . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 3 | . . . . . . . 2 . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 51 | . 3 15 17 4 . . . . . . . . 12 Projectiles 51 | . 3 15 17 4 . . . . . . . . 12 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 16 | . 3 2 7 3 . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . Kinetic 16 | . 3 2 7 3 . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 6 | . . . . 3 . 3 . . . . . . . Kicked 6 | . . . . 3 . 3 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 344 | . 27 114 225 174 . 110 190 63 344 294 . 88 . Average Temperature 76 | . 7 46 85 57 . 28 105 30 149 157 . 49 . Received Heat Transfer 996 | . 93 81 141 99 . 147 . 228 . 207 . . . Effects 2 | . . . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . 3 . 1 2 2 . . . Heat Transferred 3547 | . . . . . . 444 . 999 459 1497 . 148 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Peak Influence 198 | . 166 121 162 198 . 90 . . 161 . . 58 33 Initial 67 | . . 21 27 67 . . . . 37 . . 44 27 Average 49 | . 51 59 82 68 . 32 . . 101 . . 28 27 Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 . . 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 6 | . 1 . 1 . . 2 . . . . . 1 1 Investigation 1 | . 1 . . . . . . . . . . . . Extermination 3 | . . . . . . 2 . . . . . 1 . Reinforcement 2 | . . . 1 . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Distress Signals 2 | . 1 . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 86 | . 16 7 12 11 . 12 . 4 9 11 . 2 2 Peak Tracking Total 7 | . 5 2 3 5 . 3 . 3 5 4 . 2 7 Tactical Retreats 3 | . 1 . . . . . . 2 . . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Traps Triggered 4 | . . . . . . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Machines Disabled 1 | . 1 . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Machines Accessed 16 | . 6 1 1 5 . 1 . . . . . 2 . Terminals 12 | . 6 . 1 4 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 . Total Hacks 37 | . 17 1 2 12 . 2 . . . . . 3 . Successful 19 | . 8 1 1 7 . 1 . . . . . 1 . Failed 18 | . 9 . 1 5 . 1 . . . . . 2 . Catastrophic 3 | . 1 . . 1 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 18 | . 10 . . 8 . . . . . . . . . Terminals 31 | . 17 . 2 10 . . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . 1 . Terminal Hacks 12 | . 6 1 1 3 . . . . . . . 1 . Robot Analysis 4 | . 3 . . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Unreport Threat 3 | . 1 . . 2 . . . . . . . . . Locate Traps 3 | . 2 . . . . . . . . . . 1 . Recall Investigation 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 4 | . 2 . . 2 . . . . . . . . . Terminals 4 | . 2 . . 2 . . . . . . . . . Botnet 4 | . 2 . . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 6 . 1 5 . . . . . . . 2 . Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Robot Analysis Total 4 | . 3 . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 1 . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Turns Passed 8721 | 59 970 564 709 771 461 1275 1120 147 397 1181 135 661 271 Spaces Moved 5580 | 50 649 435 284 407 323 820 653 70 303 772 106 520 188 Core 7 | 7 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 4446 | . . . 284 407 323 820 653 70 303 772 106 520 188 Wheels 1127 | 43 649 435 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 115 120 120 120 122 122 120 120 120 120 120 120 Average Speed 125 | 87 119 115 189 134 140 122 122 120 120 120 120 120 122 Slowest Speed 190 | 95 125 115 190 190 190 122 122 122 120 120 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 80 80 24 24 8 18 78 10 8 74 14 12 7 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 5 | . . 1 . . . . 1 1 . 2 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 39 | . . . 5 19 . 1 . . . . . 11 3 Melee . | . . . . . . . . . . . . . . Projectile 38 | . . . 5 19 . . . . . . . 11 3 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Total 6895 | 62 760 463 427 567 332 1029 977 104 320 981 112 545 216 Wait 852 | . 40 4 82 64 . 131 321 16 3 188 3 . . Move 5567 | 49 648 434 283 406 322 819 652 69 302 771 105 519 188 Hop . | . . . . . . . . . . . . . . Pick Up 81 | 5 12 3 10 27 3 10 2 2 2 . . 3 2 Fast Attach 59 | 7 2 . 6 4 . 7 . 1 2 1 4 7 18 Attach 27 | . 3 . 4 9 2 3 . 2 1 . . 2 1 Detach 6 | 1 1 . 1 2 . 1 . . . . . . . Swap 19 | . 4 . 5 1 3 3 . . 1 . . 2 . Drop 80 | . 8 3 18 17 2 16 2 . 2 . . 7 5 Fire 198 | . 42 19 18 34 . 36 . 14 7 21 . 5 2 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 6 | . . . . 3 . 3 . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 60 | -11/Junkyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 5) 588 | -10/Materials | Discovered new exit (range 9) 1030 | -10/Materials | Entered Mines 1034 | -10/Mines | Found the Drone Emporium 1060 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1063 | -10/Mines | Found Prototype Device 1309 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1448 | -10/Mines | Discovered new exit (range 14) 1564 | -10/Mines | Discovered new exit (range 13) 1594 | -10/Mines | Entered Materials 1594 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1837 | -9/Materials | Discovered new exit (range 8) 2070 | -9/Materials | Build established: Scavenger-Mutant 2248 | -9/Materials | Discovered new exit (range 4) 2303 | -9/Materials | Entered another Materials area 2303 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2640 | -8/Materials | Repaired Lrg. Storage Unit? 2926 | -8/Materials | Identified Exp. Sensor Array 2996 | -8/Materials | Discovered new exit (range 4) 2999 | -8/Materials | Identified exit to Factory 3074 | -8/Materials | Entered Factory 3074 | -7/Factory | Evolved 2 slots: Utility x2 3160 | -7/Factory | Discovered new exit (range 4) 3161 | -7/Factory | Discovered new exit (range 15) 3163 | -7/Factory | Identified exit to Factory 3535 | -7/Factory | Entered another Factory area 3535 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3987 | -6/Factory | Build established: Skirmisher 4677 | -6/Factory | Discovered new exit (range 15) 4747 | -6/Factory | Identified exit to Lower Caves 4792 | -6/Factory | Build established: Scavenger-Skirmisher 4810 | -6/Factory | Entered Lower Caves 5829 | -6/Lower Caves | Discovered new exit (range 12) 5847 | -6/Lower Caves | Identified exit to Lower Caves 5930 | -6/Lower Caves | Entered another Lower Caves area 6012 | -6/Lower Caves | Lost 4 parts (2n2u) 6054 | -6/Lower Caves | Learned Factory stockpile data 6067 | -6/Lower Caves | Discovered new exit (range 9) 6075 | -6/Lower Caves | Identified exit to Factory 6077 | -6/Lower Caves | Entered Factory 6077 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6469 | -5/Factory | Discovered new exit (range 4) 6472 | -5/Factory | Identified exit to Upper Caves 6474 | -5/Factory | Entered Upper Caves 6503 | -5/Upper Caves | Learned Factory emergency access door positions 7570 | -5/Upper Caves | Lost 4 parts (2n1u1w) 7611 | -5/Upper Caves | Discovered new exit (range 10) 7621 | -5/Upper Caves | Identified exit to Upper Caves 7655 | -5/Upper Caves | Entered another Upper Caves area 7737 | -5/Upper Caves | Encountered a Warlord checkpoint 7740 | -5/Upper Caves | Discovered new exit (range 12) 7753 | -5/Upper Caves | Identified exit to Factory 7790 | -5/Upper Caves | Entered Factory 7790 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7928 | -4/Factory | Discovered new exit (range 5) 7933 | -4/Factory | Identified exit to Research 8451 | -4/Factory | Entered Research 8451 | -3/Research | Evolved 2 slots: Utility x2 8722 | -3/Research | Self-destructed Last Messages --------------- 08682_ Acquired Carbon-fiber Leg. 08683_ U-05 Engineer lays Concrete. 08685_ Acquired Linear Accelerator. 08686_ U-05 Engineer lays Concrete. 08686_ R-10 Processor Field Recycling Unit blasted off. 08686_ R-10 Processor knocked back. 08686_ Destroyed Com. Wheel. 08690_ U-05 Engineer builds a Wall. 08691_ Acquired Neutrino Core. 08695_ Acquired Carbon-fiber Leg. 08698_ R-10 Processor collects Energy Filter. 08700_ Acquired Arm. Leg. 08705_ Acquired 2 matter. 08708_ Acquired 3 matter. 08713_ H-71 Marshal calls for reinforcements. 08713_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08714_ U-05 Engineer builds a Wall. 08715_ ALERT: All DSF locations entering lockdown mode. 08716_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | # """ #?????????????????????????????????? | | + """ #?????#???????????????????????????? | | # """ #???#?????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # ###########?#???????????????????????????????? | | # ###################?????????????????????????? | | # # #?????????????????????????? | | + # ][ #?????????????????????????? | | # # [ ]] #?????????????????????????? | | # + ]] #?????????????????????????? | | # # ] #?????????????????????????? | | # # #?????????????????????????? | | # # #?????????????????????????? | | # #####+#############?????????????????????????? | | # """"" #?????????????????????????????? | | # ""T"" #?????????????????????????????? | | # #?? ? ????????????????????????? | | # #?????????????????????????????? | | ######## # ????????????????????????????? | | # #?????????????????????????????? | | # #?###+##??##?????????? ##?????? | | """ + #?# ########## ?????? | | """ # """ #?# u u H ???????? | | """ # """ #?# p ???????????????? | | # """ #?# @#????????????u?????????? | | # """ #?# ##??#?????????k????????? | | # """ ### ##???????????k?????????? | | ######## ### #??????????????????????? | | === + R^ ! #?????????u????????????? | | ==! # #????????A?????????????? | | ==! # #??????????????????????? | | # #??????????????????????? | | ?# ##########??????????????????????? | | ??# #?????????????????#?????????????? | | ! ??# #???????????????????????????????? | | ???# ######??????????#????????????????????? | | ####???# ##???????????????????????????????????? | | ???????# #??????????? ????????????????????????? | | ???????# #?#???????? ?????????????????????????? | | ???????# #???##??????? ??##???????????????????? | | ???????# #????????????????????????????????????? | | ???????# ##########+#######???????????????????? | | ???????# #???????????????? | | ???????# #???????????????? | | ???????# #???????????????? | | ???????# #???????????????? | | ?#?????###################### #???????????????? | | ?????????#?????????????????????? #???????????????? | | ??#???????????????#??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 37 Energy Capacity 705 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 25 Utility Shielding 33 Evasion (%) 59 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumFireTrap Manual? 0 Play Time 00:56:17 Cumulative 89.0 hours Start 2023.06.21 @ 16:54:46 End 2023.06.23 @ 15:52:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1a5dc20-c6e1-4af1-92d3-2c9ec3d47f44