Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.04 @ 16:50:10 Player: Zazzy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (829) 829 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (447) 447 TOTAL SCORE: 3986 Bonus ------- Follower Combat Kills 147 Aligned with FarCom 300 Cogmind --------- Core Integrity 184/550 Matter 5/300 Energy 27/100 System Corruption 9% Temperature Cool (-100) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Cryofiber Web Large Storage Unit Heavy Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (15) --- Army-in-a-Box (30/30) Latent Energy Streamer Rocket Array Rocket Array Heavy Flail Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Superbattery Targeting Computer Targeting Computer Targeting Computer > --- WEAPON ----------- Latent Energy Streamer Beam Cannon > --- INVENTORY -------- Light Ion Engine Weight Redist. System Army-in-a-Box Particle Gun Grenade Launcher Rocket Array Rocket Array Rocket Array Rocket Array [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 36 | 7 9 2 2 1 15 Power 4 | 1 1 1 . . 1 Engine 4 | 1 1 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 3 . 1 . 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel 5 | 3 . 1 . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 . 1 . 7 Device 4 | . . . . . 4 Storage 3 | 1 1 . 1 . . Processor 3 | . 1 . . . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 16 | 2 6 . 1 . 7 Energy Gun 7 | 2 1 . . . 4 Energy Cannon 2 | . 1 . 1 . . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon 2 | . 1 . . . 1 Launcher 4 | . 2 . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 Parts Lost 11 | . . 1 . . 10 Power 2 | . . . . . 2 Propulsion 3 | . . 1 . . 2 Utility 3 | . . . . . 3 Weapon 3 | . . . . . 3 Highest Loss Streak 9 | . . 1 . . 9 To Critical Strikes 1 | . . . . . 1 Average Backups 11 | 4 12 14 12 10 8 Power 2 | . 3 4 3 2 . Propulsion 2 | 3 4 3 1 . . Utility 2 | . 1 4 4 5 2 Weapon 3 | . 2 3 2 3 5 Tool/Special . | . . . . . . Unused Backups 18 | 1 6 . 6 . 5 Power 3 | . 1 . 2 . . Propulsion 6 | 1 2 . 3 . . Utility 2 | . . . 1 . 1 Weapon 7 | . 3 . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 93 99 100 100 92 Engine 14 | . 14 14 14 14 16 Wheel 25 | . 28 27 28 28 16 Device 2 | . . . . . 10 Storage 13 | . 14 14 14 14 13 Processor 12 | . 8 14 14 14 18 Energy Gun 13 | . 17 9 8 10 13 Energy Cannon 7 | . . 14 19 14 1 Launcher 4 | . 8 4 . 2 . Peak Build Rating 37 | 6 9 9 25 23 37 Average Rating 13 | 5 7 8 14 16 27 On Entrance 10 | . 6 8 9 23 15 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 52 | 10 31 31 38 31 52 Greatest Support 26 | 26 20 20 20 26 26 Greatest Overweight (x) 12 | . 1 3 1 3 12 Average Overweight (x) . | . . 1 . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 14 15 15 Most Carried 15 | 8 15 15 15 15 15 Average Carried 13 | 5 12 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 10 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 784 | 260 212 84 . 70 158 Remotely . | . . . . . . Salvage Created 1285 | 132 359 45 . 168 581 Parts 65 | 6 18 . . 11 30 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . 6 1 . 6 8 Guns 7 | . 5 . . . 2 Cannons 2 | . . . . 2 . AOE 10 | . 1 . . 4 5 Classes Destroyed 9 | 2 3 . . 1 3 Worker 6 | 2 1 . . . 3 Hauler 2 | . 1 . . . 1 Recycler 4 | 1 1 . . 1 1 Watcher 1 | . 1 . . . . Swarmer 6 | . . . . 6 . Grunt 9 | . 6 1 . . 2 Brawler 1 | . . . . . 1 Sentry 4 | . . . . . 4 Hunter 1 | . . . . . 1 Best Kill Streak 9 | 2 2 1 . 4 9 Combat Bots Only 4 | . 2 1 . 4 4 Max Kills in Single Turn 3 | 1 1 1 . 3 3 Gunslinging . | . . . . . . Exploded 3 | . 1 . . 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 148 | . 14 13 . 9 112 Missed 35 | . 3 1 . 1 30 Hits 113 | . 11 12 . 8 82 Projectile 113 | . 11 12 . 8 82 Critical Strikes 7 | . . 1 . . 6 Damage Taken 1733 | . 147 187 . 66 1333 Core 457 | . 15 66 . 10 366 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . . . 63 . Volleys Fired 113 | 14 43 8 . 11 37 Largest 2 | 2 2 2 . 2 2 Hottest 130 | 80 80 125 . 90 130 Shots Fired 163 | 28 59 14 . 12 50 Gun 112 | 28 49 6 . . 29 Cannon 34 | . . 8 . 11 15 Launcher 17 | . 10 . . 1 6 Special . | . . . . . . Kinetic 16 | . 4 . . . 12 Thermal 109 | 28 45 14 . 10 12 Explosive 17 | . 10 . . 1 6 Electromagnetic 21 | . . . . 1 20 Robot Hit Streak 13 | 2 13 10 . 4 6 Robot Miss Streak 3 | 3 3 1 . 1 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 88 | 11 36 12 . 6 23 Core Hits 54 | 4 17 1 . 7 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Burn 2 | . . . . . 2 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2571 | 130 619 198 . 308 1316 Guns 794 | 130 407 77 . . 180 Cannons 303 | . . 121 . 104 78 Explosions 1474 | . 212 . . 204 1058 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 114 | . 55 . . . 59 Thermal 936 | 130 352 198 . 104 152 Explosive 713 | . 212 . . 58 443 Electromagnetic 808 | . . . . 146 662 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . 2 9 Average Corruption 3 | . . . . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . 1 15 Message Errors 3 | . . . . 1 2 Matter Fused 4 | . . . . . 4 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 26 | . . . . . 26 Projectiles . | . . . . . . Explosions 26 | . . . . . 26 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 68 | . 4 . . . 64 Shots 4 | . 1 . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 435 | 90 90 435 . 110 300 Average Temperature 83 | 40 31 198 . 47 126 Received Heat Transfer 501 | . 81 96 . . 324 Effects 5 | . . 5 . . . Shutdowns 1 | . . 1 . . . Interference 3 | . . 3 . . . Matter Decay 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 3 | . . 1 . 1 1 Heat Transferred 2269 | 300 785 444 . 222 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Latent Energy Used 641 | . . . . 94 547 LE Corruption 11 | . . . . 2 9 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 91 Level 1 2 | . . . . . 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 315 | 5 161 30 . 108 315 Initial 39 | . . 23 . . 39 Average 58 | . 61 9 . 71 80 Influence Increases 1247 | 15 360 30 . 202 640 Destroy 0b10 Robot/C 540 | . 120 20 . 140 260 Destroy 0b10 Robot/NC 65 | 15 20 . . 5 25 Destroy Leader 146 | . 44 10 . 20 72 Allied During Kill 28 | . . . . 11 17 Successful Hack 9 | . 9 . . . . Disable Machine 135 | . 60 . . 15 60 Destroy Structure 249 | . 77 . . 11 161 Lose Combat Pursuer 75 | . 30 . . . 45 Influence Decreases 982 | 15 300 90 . 100 477 Entered New Map 100 | . . 37 . . 63 Time Decay 722 | 15 300 53 . 100 254 Lost Part 100 | . . . . . 100 Lost Ally 60 | . . . . . 60 Squads Dispatched 6 | . 4 . . 1 1 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 5 | . 2 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 20 2 . 3 17 Peak Tracking Total 8 | . 2 2 . 2 8 Tactical Retreats 4 | . 2 . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 9 | . 4 . . 1 4 Max in Single Turn 2 | . 2 . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 5 | . 3 . 2 . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 8 . 2 . . Successful 6 | . 4 . 2 . . Failed 4 | . 4 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 8 | . 8 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 4 . 2 . . Record 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 1 3 3 Highest-Rated Group 40 | . . 31 31 40 40 Highest-Rated Ally 31 | . . 31 31 16 16 Total Orders 2 | . . . . 2 . ROAM 1 | . . . . 1 . FOLLOW 1 | . . . . 1 . Ally Attacks 50 | . . . . 7 43 Total Damage 478 | . . . . 35 443 Kills 6 | . . . . 1 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2926 | 160 1084 199 687 212 584 Spaces Moved 2166 | 110 700 137 692 178 349 Core 27 | 24 . . . . 3 Treads . | . . . . . . Legs . | . . . . . . Wheels 2139 | 86 700 137 692 178 346 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 80 95 105 Average Speed 96 | 81 92 95 94 95 111 Slowest Speed 650 | 90 95 125 95 125 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 61 31 92 42 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 303 | . 76 . . 11 216 Melee . | . . . . . . Projectile 11 | . . . . . 11 AOE 292 | . 76 . . 11 205 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2845 | 153 1079 189 726 207 491 Wait 420 | 6 300 41 9 15 49 Move 2161 | 109 699 136 691 177 349 Hop . | . . . . . . Pick Up 50 | 15 14 1 11 . 9 Fast Attach 15 | . 5 . 3 1 6 Attach 18 | 6 . 1 . . 11 Detach 4 | . . . . . 4 Swap 24 | 1 6 2 . 2 13 Drop 40 | 2 12 . 12 1 13 Fire 113 | 14 43 8 . 11 37 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 4) 736 | -10/Materials | Discovered new exit (range 14) 929 | -10/Materials | Discovered new exit (range 15) 1245 | -10/Materials | Entered Mines 1270 | -10/Mines | Assembled infested the area 1351 | -10/Mines | Met 8R-AWN 1433 | -10/Mines | Received a Mining Laser from a helpful Derelict 1440 | -10/Mines | Discovered new exit (range 5) 1444 | -10/Mines | Entered Exiles 1444 | -10/Exiles | Accompanied by 1 ally 1464 | -10/Exiles | Discovered new exit (range 14) 1479 | -10/Exiles | Welcomed by 8R-AWN 1495 | -10/Exiles | Met EX-HEX 1558 | -10/Exiles | Met EX-DEC 1580 | -10/Exiles | Visited The Gauntlet 1741 | -10/Exiles | Discovered new exit (range 11) 1797 | -10/Exiles | Met EX-BIN 1815 | -10/Exiles | Aligned with FarCom system 1816 | -10/Exiles | Given EX-Vault access code 1847 | -10/Exiles | Opened EX-Vault 1852 | -10/Exiles | Found Prototype Energy Cannon 1852 | -10/Exiles | Identified Latent Energy Streamer 1862 | -10/Exiles | Found Prototype Storage 1862 | -10/Exiles | Identified Superbattery 1870 | -10/Exiles | Found Prototype Device 1921 | -10/Exiles | Identified Army-in-a-Box 1959 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2131 | -10/Exiles | Stole three prototypes: Latent Energy Streamer, Superbattery, Army-in-a-Box 2131 | -10/Exiles | Entered Mines 2179 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2189 | -9/Mines | Learned Materials stockpile data 2321 | -9/Mines | Discovered new exit (range 5) 2343 | -9/Mines | Entered Materials 2343 | -8/Materials | Accompanied by 3 allies 2343 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2365 | -8/Materials | Found Prototype Launcher 2366 | -8/Materials | Identified Rocket Array 2369 | -8/Materials | Found Rocket Array 2371 | -8/Materials | Found Rocket Array 2373 | -8/Materials | Found Rocket Array 2561 | -8/Materials | Discovered new exit (range 11) 2636 | -8/Materials | Build established: Scavenger-Mutant 2910 | -8/Materials | Core integrity fell below 50% 2927 | -8/Materials | Self-destructed Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Y-45 Defender destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired 4 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. System corrupted: IFF burst signal emitted. Penetrated by Slug. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ? ###+#"""""""# ! ###########??? #???????? | | ???#???????? | | [[= ???????????? | | ????""" !%!! [ ???????????? | | ????""" """"""## ##########??????????????? | | ????""" ?????????## ##???????????????????????? | | ??????? ????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ??????????????????? " "????????????????????????? | | ??????????????????[ ; "????????????????????????? | | ??????????????????? [%u%"???????#?# ?????????????? | | ??????????????????? ; ="??????? # ????????????? | | ?????????????????/??;*%="??????!!!! ????????????? | | ????????????????????;%[["?????! !# ???????????? | | ????????????????????#!g ###### ???????????? | | ?????????#########??# # ??????????? | | ???????? ?# ??????????? | | ???????? ## # # ?????????? | | ???????? a ?????????? | | ??????????????# ! =*## ??????????? | | ??????????????#=!! %! % =%= # #???????????? | | =?????????????#=! %%%%%%"==## #????????????? | | ??????????????#!! @%%"" ##???????????????? | | ?????????"" w ! %%%%"" #????????????????? | | ?????????"" ""%%""" #????????????????? | | ???????# h """"""" #????????????????? | | ????????##"; #????????????????? | | ???????? #????????????????? | | ?????????### ## ####;#;## ##????????????????? | | ???????????# ??? ? #?????????????????? | | ???????????#######????;;;;;" #?????????????????? | | ????????????????????? " +?????????????????? | | ?????????????????????? "? #?????????????????? | | ?????????????????????? k ??? #?????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????""???????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????/????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 15 Energy Capacity 1900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 44 Targeting Accuracy 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Dramatic Entrance Challenges ------------ None Game ------ Seed MicrowarpSalvagingCorpse Manual? 0 Play Time 00:30:47 Cumulative 14.9 hours Start 2026.11.03 @ 19:57:12 End 2026.11.04 @ 16:50:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 59a3d257-1a79-4d0d-8242-4beb26363290