Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.29 @ 14:14:16 Player: VraethrDalkr Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (94) 470 Value Destroyed (3749) 3749 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (764) 764 TOTAL SCORE: 12803 Bonus ------- High Alert Combat Kills 264 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 270/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Hovering (70) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Enhanced Optical Array Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (2) ------- Advanced Remote Datajack > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Coolant Injector Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Experimental Target Analyzer Advanced Transmission Jammer Improved System Shield > --- WEAPON ----------- Heavy Machine Gun Linear Accelerator > --- INVENTORY -------- Advanced Heat Sink Advanced Coolant Injector Spear [Rating: 171] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Improved Antigrav System Treads Biometal Heavy Treads Leg Biometal Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Advanced Coolant Injector Device Advanced Coolant Injector Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Heavy Armor Plating Weapon Mining Laser Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Res Acc Slots Evolved 18 | . . 2 . 2 . 2 2 2 . . 2 . 2 2 2 Power 2 | . . . . . . 1 . . . . . . . 1 . Propulsion 7 | . . . . 1 . 1 1 1 . . 1 . 1 . 1 Utility 9 | . . 2 . 1 . . 1 1 . . 1 . 1 1 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 272 | 7 21 28 . 14 22 3 3 14 2 3 5 8 2 91 49 Power 40 | 1 2 1 . 1 4 1 . 1 1 . 1 . 1 18 8 Engine 10 | 1 2 1 . 1 4 1 . . . . . . . . . Core 5 | . . . . . . . . 1 1 . 1 . . 2 . Reactor 25 | . . . . . . . . . . . . . 1 16 8 Propulsion 67 | 2 5 6 . 1 4 1 1 4 1 1 . 3 1 23 14 Treads 1 | . . . . . . . . . . . . . . . 1 Leg 4 | . . . . . . . . . . . . . . 4 . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover 31 | . 2 . . . . . . 2 . 1 . . 1 12 13 Flight 29 | . 3 6 . 1 4 1 1 2 1 . . 3 . 7 . Utility 78 | 2 4 6 . 7 1 . 1 4 . . 2 1 . 34 16 Device 49 | 1 3 1 . 4 . . 1 2 . . 2 1 . 23 11 Storage 2 | 1 . . . . . . . . . . . . . . 1 Processor 19 | . 1 1 . 3 . . . 2 . . . . . 9 3 Hackware 2 | . . . . . 1 . . . . . . . . . 1 Protection 6 | . . 4 . . . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 87 | 2 10 15 . 5 13 1 1 5 . 2 2 4 . 16 11 Energy Gun 23 | 2 4 5 . 2 3 1 . 1 . . 1 1 . 3 . Energy Cannon 5 | . . . . . . . . . . . . . . 5 . Ballistic Gun 27 | . 5 8 . 1 6 . 1 1 . . . . . 3 2 Ballistic Cannon 7 | . 1 . . . . . . . . 1 . 1 . 1 3 Launcher 2 | . . . . . . . . . . . . . . 1 1 Special Weapon 15 | . . 2 . 2 4 . . 2 . 1 1 1 . . 2 Impact Weapon 2 | . . . . . . . . . . . . . . 2 . Slashing Weapon 2 | . . . . . . . . 1 . . . 1 . . . Piercing Weapon 4 | . . . . . . . . . . . . . . 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 3 . . . . . 1 . . 5 1 Parts Lost 86 | . 5 2 1 . 2 . 1 3 . 1 . 4 . 32 35 Power 12 | . 1 . 1 . 1 . . 1 . . . . . 3 5 Propulsion 40 | . 2 1 . . . . . . . 1 . 2 . 18 16 Utility 22 | . 1 1 . . . . . . . . . 1 . 8 11 Weapon 12 | . 1 . . . 1 . 1 2 . . . 1 . 3 3 Highest Loss Streak 20 | . 5 1 1 . 1 . 1 3 . 1 . 4 . 8 20 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 92 81 77 97 97 100 99 92 100 98 92 93 73 91 82 Engine 5 | . 13 11 11 9 8 15 13 10 . . . . . . . Core 1 | . . . . . . . . . 10 11 10 10 6 1 . Reactor 3 | . . . . . . . . . . . . . 2 9 10 Leg 1 | . . . . . . . . . . . . . . 4 . Wheel 1 | . 13 . . . . . . . . . . . . . . Hover 6 | . 3 10 . . . . . 2 . . 5 4 2 10 18 Flight 18 | . 8 10 22 27 24 30 33 28 34 33 26 26 28 13 3 Device 19 | . 17 13 11 23 21 15 20 16 17 17 19 23 19 24 14 Processor 15 | . 2 11 11 19 18 15 13 17 17 17 15 12 9 16 23 Hackware 2 | . . . . . 5 7 6 5 5 5 5 4 . . 3 Energy Gun 3 | . 12 9 . 5 2 7 5 . . . 1 2 . 2 . Ballistic Gun 4 | . 6 11 11 8 9 7 6 4 . . . . . 1 2 Special Weapon 1 | . . 1 11 3 5 . . 1 5 4 3 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 77 | 14 17 13 6 11 14 20 23 25 27 35 30 40 30 77 69 Greatest Support 116 | 20 20 12 9 13 15 20 24 24 31 31 26 34 30 116 108 Greatest Overweight (x) 11 | 1 1 4 . . 1 . . 1 . 11 1 1 . 8 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 15 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 7 Average Carried 4 | 6 6 4 5 4 4 4 4 4 4 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 4 2 Class Distribution -------------------- 34% | Scavenger-Mutant 17% | Scavenger-Scout 12% | Scout 10% | Mutant 8% | Ninja 6% | Scavenger-Ninja 5% | Skirmisher 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Scout | -8/Materials Scout | -8/Storage Scout | -7/Factory Scout | -6/Factory Scavenger-Scout | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Ninja | -4/Factory Scout | -4/DSF Scout | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Res Acc Matter Collected 3590 | 270 176 420 . 75 350 50 . 227 35 78 . 24 . 1259 626 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3600 | 200 321 414 . . 208 . . 120 . 69 . 56 . 1404 808 Parts 231 | 19 24 19 . . 20 . . 10 . 7 . 4 . 81 47 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 1 5 . . . . . Prevented 4 | . . . . . . . . . 3 1 . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Res Acc Combat Hostiles Destroyed 72 | . 10 12 . . 9 . . 2 . 3 . 2 . 22 12 Melee 6 | . . . . . . . . 1 . 1 . . . . 4 Guns 39 | . 7 12 . . 9 . . 1 . . . . . 9 1 Cannons 18 | . 2 . . . . . . . . 2 . 2 . 9 3 AOE 9 | . 1 . . . . . . . . . . . . 4 4 Classes Destroyed 11 | 3 3 1 . . . . . 1 . . . 1 . 2 . Worker 4 | 1 . . . . . . . . . . . . . 1 2 Builder 3 | . . . . . . . . . . . . . . 1 2 Tunneler 7 | 5 . . . . . . . . . . . . . 1 1 Recycler 4 | 1 . 1 . . . . . . . . . . . 1 1 Watcher 4 | . 3 . . . . . . . . . . . . 1 . Swarmer 25 | . 3 7 . . 7 . . . . 3 . . . 5 . Cutter 2 | . . . . . . . . . . . . 2 . . . Grunt 14 | . 7 2 . . . . . . . . . . . . 5 Sentry 8 | . . 3 . . 2 . . . . . . . . 3 . Hunter 2 | . . . . . . . . . . . . . . 2 . Programmer 21 | . . . . . . . . 2 . . . . . 12 7 Best Kill Streak 7 | 2 3 7 . . 7 . . 1 . 3 . 2 . 7 5 Combat Bots Only 7 | . 3 7 . . 7 . . 1 . 3 . 2 . 5 5 Max Kills in Single Turn 2 | 1 2 1 . . 1 . . 1 . 1 . 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . . . . . . . . . . . 2 1 Melee 1 | . . . . . . . . 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Res Acc Hostile Shots Fired 996 | . 65 77 7 15 46 4 32 37 9 16 . 44 . 263 381 Missed 345 | . 20 22 4 9 11 1 20 7 6 3 . 24 . 61 157 Damage Taken 12794 | . 595 564 33 91 383 44 277 614 55 190 . 291 . 4835 4822 Core 3447 | . 174 143 11 30 143 . 46 168 . 59 . 39 . 1011 1623 Absorbed by Shields 147 | . . . . . . . . . . . . . . . 147 Reduced by Siege Mode 32 | . . . . . . . . . . . . . . . 32 Redirected to Shielding 108 | . . . . . . . . . . . . . . 108 . Regen/Repaired (Parts) 169 | . . . . 71 44 . . 54 . . . . . . . Core Remaining (%) 75 | 100 30 . 61 . 68 100 94 . . 77 . 96 100 30 . Volleys Fired 255 | 17 52 38 . 6 21 . . 14 . 7 . 5 . 79 16 Largest 2 | 2 2 2 . 1 2 . . 2 . 1 . 2 . 2 2 Hottest 214 | 90 100 100 . 100 100 . . 83 . 100 . 137 . 214 115 Shots Fired 447 | 34 85 63 . 6 39 . . 26 . 7 . 10 . 148 29 Gun 299 | 34 71 50 . . 36 . . 26 . . . 5 . 70 7 Cannon 108 | . 14 . . . . . . . . 6 . 5 . 70 13 Launcher 16 | . . . . . . . . . . . . . . 8 8 Special 24 | . . 13 . 6 3 . . . . 1 . . . . 1 Kinetic 170 | . 51 25 . . 23 . . 14 . 6 . 5 . 26 20 Thermal 248 | 34 34 38 . 6 16 . . . . 1 . 5 . 114 . Explosive 16 | . . . . . . . . . . . . . . 8 8 Electromagnetic 12 | . . . . . . . . 12 . . . . . . . Robot Hit Streak 22 | 8 14 19 . . 14 . . 8 . 2 . 3 . 22 8 Robot Miss Streak 5 | 2 3 4 . . 5 . . 2 . 2 . 4 . 2 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . Secondary Targets 3 | . . . . . 1 . . 1 . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . . . . 1 . Shots Hit Robots 330 | 22 50 38 . . 24 . . 24 . 5 . 4 . 115 48 Core Hits 151 | 8 20 19 . . 11 . . 6 . 3 . 3 . 48 33 Critical Kills 2 | . 1 . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 Critical Strikes 23 | 1 5 2 . . . . . . . 1 . . . . 14 Burn 6 | 1 3 2 . . . . . . . . . . . . . Destroy 3 | . 1 . . . . . . . . . . . . . 2 Blast 3 | . 1 . . . . . . . . 1 . . . . 1 Impale 11 | . . . . . . . . . . . . . . . 11 Melee Attacks 50 | . . . . . . . . 4 . 4 . . . . 42 Impact . | . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . 4 . 4 . . . . . Piercing 42 | . . . . . . . . . . . . . . . 42 Sneak Attacks 8 | . . . . . . . . 1 . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10683 | 276 797 557 . . 314 . . 438 . 161 . 173 . 4843 3124 Guns 3954 | 276 430 557 . . 314 . . 333 . . . 48 . 1876 120 Cannons 3071 | . 156 . . . . . . . . 99 . 125 . 2232 459 Explosions 2236 | . 211 . . . . . . . . . . . . 735 1290 Melee 1422 | . . . . . . . . 105 . 62 . . . . 1255 Ramming . | . . . . . . . . . . . . . . . . Kinetic 2504 | . 335 251 . . 219 . . 293 . 99 . 125 . 603 579 Thermal 4527 | 276 251 306 . . 95 . . . . . . 48 . 3505 46 Explosive 2190 | . 211 . . . . . . . . . . . . 735 1244 Electromagnetic 40 | . . . . . . . . 40 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 167 | . . . . . . . . 105 . 62 . . . . . Piercing 1255 | . . . . . . . . . . . . . . . 1255 Highest Corruption 23 | . . . . . 1 . . 6 6 6 . . . 23 20 Average Corruption 8 | . . . . . 1 . . 5 6 6 . . . 10 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 87 | . . . . . . . . 6 10 5 . . . 44 22 Message Errors 13 | . . . . . . . . 1 1 . . . . 6 5 Matter Fused 19 | . . . . . . . . 3 2 1 . . . 11 2 Heat Flow Errors 4 | . . . . . . . . . . . . . . 2 2 Energy Discharges 11 | . . . . . . . . 1 1 2 . . . 5 2 Parts Rejected 6 | . . . . . . . . . . . . . . 3 3 Parts Fused 2 | . . . . . . . . . 1 . . . . 1 . Data Loss (minor) 14 | . . . . . . . . 1 2 1 . . . 7 3 Data Loss (major) 8 | . . . . . . . . . 1 . . . . 4 3 Misfires 1 | . . . . . . . . . . . . . . 1 . Alerts 3 | . . . . . . . . . 2 1 . . . . . Misdirections 3 | . . . . . . . . . . . . . . 1 2 Weapon Failures 3 | . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 541 | . 9 . . . . . . 42 . 9 . . . 192 289 Projectiles 175 | . . . . . . . . . . 9 . . . 149 17 Explosions 58 | . 9 . . . . . . . . . . . . 43 6 Melee 308 | . . . . . . . . 42 . . . . . . 266 Knockbacks 16 | . 4 . . . . . . . . 2 . 2 . 4 4 Impact . | . . . . . . . . . . . . . . . . Kinetic 14 | . 3 . . . . . . . . 1 . 2 . 4 4 Secondary 2 | . 1 . . . . . . . . 1 . . . . . Self-Inflicted Damage 97 | . 97 . . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 234 | 120 234 18 . 19 11 2 9 144 234 48 . . . 198 199 Average Temperature 57 | 42 58 9 . 8 6 2 4 70 28 8 . . . 83 81 Received Heat Transfer 861 | . 231 147 18 45 45 . 15 . . . . . . 108 252 Effects 3 | . . . . . . . . . 3 . . . . . . Interference 3 | . . . . . . . . . 3 . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 19 | . . . . . . . . . . . . . . . 19 Longest Duration 19 | . . . . . . . . . . . . . . . 19 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 10 | . 2 1 . . . . . . . . . . . 7 . Heat Transferred 6238 | 817 854 888 . . 225 . . . . . . 74 . 3330 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Res Acc Peak Influence 563 | 35 382 542 174 241 501 132 199 50 . . 142 181 92 552 563 Initial 241 | . 22 89 174 63 101 132 64 2 . . 142 99 78 51 241 Average 164 | 17 174 230 173 116 343 132 86 7 . . 142 115 90 159 369 Maximum Alert Level 2 | . 1 2 . 1 2 . . . . . . . . 2 2 Low Security (%) 68 | 100 58 43 100 92 28 100 100 100 . . 100 100 100 75 . Level 1 19 | . 41 43 . 7 29 . . . . . . . . 6 69 Level 2 12 | . . 13 . . 42 . . . . . . . . 18 30 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 3 . 1 . . . 4 . . . 2 . 6 2 Investigation 2 | . . . . . . . . 1 . . . . . 1 . Extermination 8 | . . . . . . . . 2 . . . . . 4 2 Reinforcement 10 | . 2 3 . 1 . . . 1 . . . 2 . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Res Acc Distress Signals 6 | . 2 2 . . . . . . . . . . . 2 . Communications Jammed 72 | . . . . . . . . . . . . . . 19 53 Distress Signals 70 | . . . . . . . . . . . . . . 19 51 Times Spotted 195 | . 22 31 3 8 15 2 13 3 5 8 . 6 . 36 43 Peak Tracking Total 15 | . 6 10 3 4 7 1 6 2 8 4 . 4 . 8 15 Tactical Retreats 28 | . 1 5 . 3 1 . 4 . 5 2 . 1 . 1 5 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Res Acc Traps Triggered 8 | . . . . . 3 . 1 . . . . 3 . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Res Acc Machines Disabled 6 | . 1 . . . 2 . . 1 . . . 1 . . 1 Max in Single Turn 1 | . 1 . . . 1 . . 1 . . . 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Res Acc Machines Accessed 29 | . 5 3 . 2 5 3 3 4 . . 1 . 1 2 . Terminals 16 | . 4 3 . 1 2 1 2 1 . . 1 . 1 . . Fabricators 4 | . . . . . . 2 . 1 . . . . . 1 . Repair Stations 3 | . . . . 1 1 . . 1 . . . . . . . Recycling Units 5 | . 1 . . . 2 . 1 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 70 | . 11 5 . 11 14 4 4 9 . . 4 . 2 6 . Successful 41 | . 7 3 . 6 8 2 1 8 . . 1 . 1 4 . Failed 29 | . 4 2 . 5 6 2 3 1 . . 3 . 1 2 . Catastrophic 3 | . . . . . . 1 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . . . 1 . . . . . . . . . Terminals 34 | . 9 5 . 4 5 1 3 1 . . 4 . 2 . . Fabricators 7 | . . . . . . 3 . 1 . . . . . 3 . Repair Stations 19 | . . . . 7 6 . . 6 . . . . . . . Recycling Units 7 | . 2 . . . 3 . 1 1 . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . 3 . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 14 | . 5 3 . 1 1 . 1 1 . . 1 . 1 . . Prototype ID Bank 3 | . . 2 . . 1 . . . . . . . . . . Open DSF 3 | . . . . . . . 1 1 . . 1 . . . . Alert Level 2 | . 1 1 . . . . . . . . . . . . . Locate Traps 3 | . 2 . . 1 . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . 1 . . Fabricator Hacks 5 | . . . . . . 2 . 1 . . . . . 2 . Network Status 3 | . . . . . . 2 . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks 16 | . . . . 5 5 . . 6 . . . . . . . Scan Component 9 | . . . . 3 3 . . 3 . . . . . . . Repair 7 | . . . . 2 2 . . 3 . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 2 . . . . . . . . . . Report Inventory 3 | . 1 . . . 2 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 4 2 . 2 5 2 2 2 . . . . 1 1 . Full Trace Events 2 | . . . . . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . Parts Built 2 | . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . 64 . Total Part Build Rating 16 | . . . . . . . . . . . . . . 16 . Parts Repaired 7 | . . . . 2 2 . . 3 . . . . . . . Time 290 | . . . . 64 86 . . 140 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Res Acc Turns Passed 6562 | 175 567 459 31 317 402 69 412 1065 305 135 23 164 22 1677 739 Spaces Moved 7139 | 126 622 425 76 473 537 221 307 775 920 262 44 92 83 1407 769 Core 97 | 1 . 2 . . . . . . . 1 . . . . 93 Treads 1 | . . . . . . . . . . . . . . . 1 Legs 185 | . . . . . . . . . . . . . . 185 . Wheels 377 | 125 252 . . . . . . . . . . . . . . Hover 1654 | . 94 222 . . . . . . . . . . . 663 675 Flight 4825 | . 276 201 76 473 537 221 307 775 920 261 44 92 83 559 . Fastest Speed 17 | 50 37 37 37 34 30 28 26 26 24 24 27 17 20 20 29 Average Speed 43 | 80 57 55 37 34 31 28 26 26 24 30 28 26 20 63 57 Slowest Speed 680 | 95 117 250 37 34 104 28 26 98 26 600 101 101 20 680 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 19 | . 5 1 . 1 1 1 6 4 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 78 39 18 39 53 5 8 23 83 23 1 59 3 15 19 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 . . . 1 . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 4 | . . . 1 . . . . . 2 1 . . . . . Spaces Dug 20 | . . 13 . 6 1 . . . . . . . . . . Terrain Destroyed 191 | . 29 13 . 6 1 . . . . 3 . 1 . 111 27 Melee . | . . . . . . . . . . . . . . . . Projectile 41 | . . 13 . 6 1 . . . . 3 . 1 . 16 1 AOE 150 | . 29 . . . . . . . . . . . . 95 26 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp Fac DSF Res Res Acc Total 10017 | 165 757 561 78 605 730 226 633 1600 1003 300 55 217 87 2036 964 Wait 2000 | . 30 48 3 109 128 . 324 785 76 23 . 57 . 363 54 Move 7087 | 125 611 422 75 470 534 218 294 767 919 261 43 91 82 1406 769 Hop 18 | . 5 1 . 1 1 1 6 3 . . . . . . . Pick Up 96 | 12 12 4 . 1 9 3 4 7 3 1 2 1 1 24 12 Fast Attach 116 | 7 7 4 . 8 8 . . 6 . . 2 3 2 49 20 Attach 60 | . 6 6 . 2 3 2 3 5 . 1 2 . . 19 11 Detach 24 | . 3 4 . 3 1 . . 1 . . 1 . . 7 4 Swap 96 | . 8 18 . 4 11 1 . 3 2 2 1 5 . 23 18 Drop 141 | 4 23 16 . 1 13 1 2 5 3 . 4 1 2 48 18 Fire 255 | 17 52 38 . 6 21 . . 14 . 7 . 5 . 79 16 Melee 50 | . . . . . . . . 4 . 4 . . . . 42 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . . . . . 54 . 18 . Rewire 2 | . . . . . 1 . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research (discovered 2 exits: *Res / Arm) -2/Research -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 176 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 11) 487 | -10/Materials | Discovered new exit (range 14) 552 | -10/Materials | Discovered new exit (range 5) 637 | -10/Materials | Core integrity fell below 50% 648 | -10/Materials | Lost 5 parts (1p2n1u1w) 742 | -10/Materials | Identified exit to Materials 743 | -10/Materials | Entered another Materials area 743 | -9/Materials | Evolved 2 slots: Utility x2 1138 | -9/Materials | Destroyed 7 combat bots 1199 | -9/Materials | Discovered new exit (range 5) 1201 | -9/Materials | Identified exit to Mines 1202 | -9/Materials | Entered Mines 1212 | -9/Mines | Build established: Scavenger-Mutant 1212 | -9/Mines | Discovered new exit (range 14) 1230 | -9/Mines | Identified exit to Materials 1233 | -9/Mines | Entered Materials 1233 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1290 | -8/Materials | Repaired Imp. Heat Sink 1318 | -8/Materials | Repaired Lgt. Assault Rifle 1526 | -8/Materials | Discovered new exit (range 13) 1533 | -8/Materials | Build established: Scavenger-Scout 1550 | -8/Materials | Identified exit to Storage 1550 | -8/Materials | Entered Storage 1725 | -8/Storage | Destroyed 7 combat bots 1777 | -8/Storage | Learned location of Armory (-3) 1886 | -8/Storage | Repaired Imp. VTOL Module 1912 | -8/Storage | Repaired Mining Laser 1951 | -8/Storage | Discovered new exit (range 6) 1952 | -8/Storage | Identified exit to Factory 1952 | -8/Storage | Entered Factory 1952 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2003 | -7/Factory | Discovered new exit (range 4) 2004 | -7/Factory | Identified exit to Factory 2021 | -7/Factory | Entered another Factory area 2021 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2214 | -6/Factory | Build established: Scout 2287 | -6/Factory | Discovered new exit (range 7) 2432 | -6/Factory | Identified exit to Factory 2433 | -6/Factory | Entered another Factory area 2433 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2569 | -5/Factory | Discovered new exit (range 11) 2720 | -5/Factory | Build established: Scavenger-Scout 3156 | -5/Factory | Repaired Imp. Flight Unit 3208 | -5/Factory | Repaired Imp. Flight Unit 3252 | -5/Factory | Repaired Imp. Terrain Scanner? 3358 | -5/Factory | Lost 3 parts (1p2w) 3498 | -5/Factory | Identified exit to Upper Caves 3498 | -5/Factory | Entered Upper Caves 3629 | -5/Upper Caves | Build established: Ninja 3679 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3695 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3701 | -5/Upper Caves | Encountered a Warlord checkpoint 3780 | -5/Upper Caves | Discovered new exit (range 12) 3785 | -5/Upper Caves | Identified exit to Upper Caves 3792 | -5/Upper Caves | Spotted B-75 Beast 3803 | -5/Upper Caves | Entered another Upper Caves area 3816 | -5/Upper Caves | Spotted B-75 Beast 3914 | -5/Upper Caves | Discovered new exit (range 5) 3937 | -5/Upper Caves | Identified exit to Factory 3938 | -5/Upper Caves | Entered Factory 3938 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3961 | -4/Factory | Identified exit to DSF 3961 | -4/Factory | Entered DSF 3964 | -4/DSF | Discovered new exit (range 19) 4000 | -4/DSF | Additional patrols routed to DSF 4125 | -4/DSF | Identified exit to Research 4125 | -4/DSF | Entered Research 4125 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4126 | -3/Research | Identified exit to Armory 4146 | -3/Research | Discovered new exit (range 6) 4147 | -3/Research | Identified exit to Research 4147 | -3/Research | Entered another Research area 4147 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4154 | -2/Research | Lost 4 parts (2n1u1w) 4407 | -2/Research | Build established: Scavenger-Ninja 4569 | -2/Research | Lost 6 parts (4n1u1w) 4863 | -2/Research | Lost 5 parts (3n2u) 4953 | -2/Research | Build established: Scavenger-Mutant 5089 | -2/Research | System corruption reached 10% 5112 | -2/Research | Lost 4 parts (1p1n2u) 5290 | -2/Research | Core integrity fell below 50% 5324 | -2/Research | Lost 4 parts (4n) 5399 | -2/Research | Found Prototype Processor 5399 | -2/Research | Identified Exp. Target Analyzer 5440 | -2/Research | Fabricated Mic. Antimatter Reactor? 5461 | -2/Research | Discovered new exit (range 18) 5806 | -2/Research | Lost 8 parts (1p4n1u2w) 5823 | -2/Research | Identified exit to Access 5824 | -2/Research | Entered Access 5824 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5915 | -1/Access | Spotted B-99 Colossus 6066 | -1/Access | Energy Cycler disabled 6156 | -1/Access | Lost 4 parts (1p2n1u) 6226 | -1/Access | Lost 3 parts (2n1u) 6369 | -1/Access | System corruption reached 10% 6430 | -1/Access | Lost 7 parts (1p5n1w) 6467 | -1/Access | Spotted B-99 Colossus 6512 | -1/Access | Core integrity fell below 50% 6534 | -1/Access | Core integrity fell below 20% 6563 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06516_ Slug penetrates Wall. 06516_ Spear destroyed. 06516_ Slug penetrates Wall. 06517_ U-05 Engineer builds a Wall. 06518_ System corrupted: Matter fused (-10). 06518_ Exp. Target Analyzer destroyed. 06519_ Penetrated by Slug. 06519_ Adv. Target Analyzer destroyed. 06532_ Adv. Coolant Injector destroyed. 06532_ P-80 Master resets P-80 Master, system corruption cleaned. 06535_ Acquired Prototype Device. 06535_ Identified Adv. Quantum Shading Machine. 06539_ AUQK::YN8|8U&WYNPLYZV9/W 06539_ Emergency Access malfunctions. 06539_ Hyperwave Decoder disabled. 06546_ Adv. Quantum Shading Machine destroyed. 06555_ P-80 Master resets S-43 Plague, system corruption cleaned. 06563_ Mic. Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | #???# ! 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""""" # # " # # | | ?????? """" ?# # """" # + | | ???????? " ?# # """"" #?????# | | ???????? ??# k # """"" #?????### | | ?????? ] ??# #= """" #???????# # | | ?????##########???# # " #???????# # | | ??????????????????# # #???????# # | | ??????????????????# # #???????# # | | ###################A ##############???????#/# | | g #? """T""" ? ?#???? | | Ag# """ """ #???? | | # #??? | | / #??? | | # !! #?? | | " # ! !! #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 300 Energy Generation 72 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 66 Targeting Accuracy 14 Melee Accuracy 8 Target Analysis 14 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Mic. Antimatter Reactor | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mic. Antimatter Reactor | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedPhaseUnit Manual? 0 Play Time 03:25:38 Cumulative 114.6 hours Start 2024.07.29 @ 08:50:46 End 2024.07.29 @ 14:14:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 45 Adventurer 10 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 41 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d42b07cb-0c14-42d0-ad42-1536cd91a96f