Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 00:04:52 Player: 4R-ZE3 Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (256) 1280 Value Destroyed (12701) 12701 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (39961) 39961 TOTAL SCORE: 64002 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 1853 Entered Garrisons 400 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3758 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -688 Cogmind --------- Core Integrity 1435/1600 Matter 129/300 Energy 608/680 System Corruption 19% Temperature Warm (109) Movement Immobile (Siege) Ox1 Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Biometal Medium Treads Armored Heavy Treads Advanced Heavy Siege Treads Experimental Biometal Medium Treads > --- UTILITY (12) ----- Advanced Cooling System Advanced Coolant Injector Huge Storage Unit 0b10 Alert Chip Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Graphene Brace Advanced Force Field AEGIS Remote Shield Experimental Hacking Suite High-powered Tractor Beam > --- WEAPON (4) ------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY (25) --- Quantum Reactor Light Quantum Reactor Experimental Biometal Medium Treads Experimental Biometal Medium Treads Compact Wheel High-capacity Matter Pod (200) Advanced Target Analyzer Improved Remote Force Field AEGIS Remote Shield Improved System Shield Enhanced Coil Gun Enhanced Coil Gun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Helical Railgun Hardcell Cannon Linear Accelerator Linear Accelerator Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Advanced Heavy Treads Advanced Heavy Siege Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit 0b10 Alert Chip Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Phase Shifter Graphene Brace Advanced Thermal Shield Advanced Force Field Experimental Hacking Suite > --- WEAPON ----------- Enhanced Coil Gun Hypervelocity Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Armored Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads Compact Wheel Advanced Coolant Injector High-capacity Matter Pod Improved Remote Force Field Improved System Shield High-powered Tractor Beam Enhanced Coil Gun Enhanced Coil Gun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hardcell Cannon Linear Accelerator Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Advanced Remote Datajack [Rating: 206] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Utility Centrium Medium Armor Plating Device Advanced Heat Sink Storage Huge Storage Unit Processor 0b10 Alert Chip Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . . 2 . . 2 . . 2 . . . . 2 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 4 | . . . . . . . . . 1 . . 1 . . . . . . . . 1 1 . . Utility 10 | . . . . . 2 . . . 1 . . 1 . . 2 . . . . 1 1 1 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Attached 203 | 6 5 2 1 2 15 10 6 12 10 3 3 13 15 8 4 2 1 11 5 5 9 29 10 16 Power 21 | 1 1 . . . 3 . . 2 1 1 . 1 1 . 1 . . 1 . 1 2 1 3 1 Engine 3 | 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Core 9 | . 1 . . . 2 . . 2 1 1 . . 1 . . . . . . 1 . . . . Reactor 9 | . . . . . . . . . . . . . . . 1 . . 1 . . 2 1 3 1 Propulsion 43 | 2 1 1 . . 2 4 . 3 2 . 2 1 5 2 . . . . 2 . 4 11 1 . Treads 43 | 2 1 1 . . 2 4 . 3 2 . 2 1 5 2 . . . . 2 . 4 11 1 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 73 | 1 3 . 1 1 4 3 1 3 3 1 . 8 6 4 1 2 1 3 1 4 3 10 5 4 Device 25 | . . . . . . 2 . 1 2 1 . 2 . 1 . 1 . 1 . 2 1 6 1 4 Storage 6 | 1 2 . 1 . . . . . . . . 2 . . . . . . . . . . . . Processor 14 | . . . . 1 2 . . 1 1 . . 2 . 1 . 1 . 2 . 1 . . 2 . Hackware 7 | . . . . . 1 . . . . . . . 4 . . . . . . 1 . . 1 . Protection 21 | . 1 . . . 1 1 1 1 . . . 2 2 2 1 . 1 . 1 . 2 4 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 . 1 . 1 6 3 5 4 4 1 1 3 3 2 2 . . 7 2 . . 7 1 11 Energy Gun 8 | 2 . . . . 1 1 4 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 43 | . . . . . 4 2 1 4 4 . 1 2 2 2 2 . . 6 2 . . 6 1 4 Ballistic Cannon 8 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 6 Launcher 3 | . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . . . . . 3 . . . 3 . . . 1 . 1 Corrupted Parts 3 | . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . System Corruption 23 | . . . . . . . . . . . 9 . . 12 . . . 2 . . . . . . Parts Lost 60 | . . 3 . 1 5 1 . 7 . . . 2 7 . . . 1 3 1 3 . 11 8 7 Power 7 | . . 1 . . 1 . . 2 . . . . . . . . . . . . . . 2 1 Propulsion 13 | . . 1 . . 2 . . 3 . . . . 2 . . . . 1 . . . 2 1 1 Utility 22 | . . . . 1 . . . 1 . . . . 2 . . . 1 1 1 1 . 7 4 3 Weapon 18 | . . 1 . . 2 1 . 1 . . . 2 3 . . . . 1 . 2 . 2 1 2 Highest Loss Streak 5 | . . 3 . 1 2 1 . 2 . . . 1 3 . . . 1 2 1 2 . 5 4 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Backups 19 | . 6 11 12 14 16 18 19 19 19 20 20 19 22 24 24 25 25 23 18 22 23 24 20 21 Power . | . 1 1 1 1 1 . . . . . . . . . . . . . . 1 1 2 1 2 Propulsion 3 | . 1 2 2 2 2 2 3 1 1 1 2 1 6 6 3 4 4 4 2 2 4 5 3 3 Utility 7 | . 2 4 6 6 9 10 8 6 6 7 7 8 9 10 9 9 8 6 6 8 7 6 3 4 Weapon 8 | . 1 2 3 4 3 4 7 10 11 10 9 9 5 5 10 11 11 13 9 9 10 10 10 10 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . . . . . . 3 5 2 1 . 1 5 1 . 6 . . 4 . 3 8 9 . 12 Power 7 | . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . 3 Propulsion 15 | . . . . . . 1 . 1 . . . 1 . . 5 . . 1 . . 2 2 . 2 Utility 19 | . . . . . . 1 3 1 . . . 1 . . . . . 1 . 2 2 3 . 5 Weapon 19 | . . . . . . . 2 . 1 . 1 3 1 . 1 . . 2 . . 3 3 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 99 100 98 93 99 99 98 95 100 100 99 94 97 87 88 87 72 90 93 94 90 83 89 Engine 1 | . 7 2 14 14 1 . . . . . . 1 1 . . . . . . . . . . . Core 4 | . 6 11 . . 6 9 9 8 7 7 7 4 4 6 2 . . . . 5 1 . . . Reactor 2 | . . . . . . . . . . . . . . . 2 5 5 5 5 5 7 8 11 11 Treads 19 | . 27 27 28 28 17 18 18 17 20 23 23 26 25 25 11 11 11 10 16 15 18 20 15 15 Device 7 | . . . . . . 5 13 10 10 7 7 6 4 4 5 10 11 9 5 9 9 19 19 22 Storage 7 | . 14 14 14 14 9 9 9 9 7 7 7 6 6 6 5 5 5 5 5 5 4 4 4 4 Processor 9 | . . . . 8 9 9 4 7 9 15 15 17 9 6 5 10 11 12 11 10 9 8 9 16 Hackware 3 | . . . . . 6 3 . . . . . . 9 13 11 11 10 3 . 4 4 1 3 4 Protection 9 | . 13 14 14 3 6 9 9 9 7 7 7 7 4 6 16 6 5 12 19 15 18 8 4 . Energy Gun 3 | . 27 25 14 3 5 3 17 2 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . 2 14 14 4 . . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | . . . . . 21 29 17 32 30 29 28 24 25 26 20 23 23 8 22 20 15 16 15 11 Peak Build Rating 206 | 6 10 10 9 9 28 29 32 34 43 44 49 66 68 103 127 127 117 132 132 146 163 184 196 206 Average Rating 80 | 4 7 9 8 8 21 26 28 26 37 42 43 58 65 74 121 117 115 105 128 143 155 172 187 197 On Entrance 71 | . 6 10 8 9 9 28 24 32 27 43 41 49 66 64 103 127 116 117 103 132 145 163 179 195 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 220 | 10 28 28 48 50 57 61 79 81 82 82 81 110 152 144 142 142 149 151 157 172 185 206 196 220 Greatest Support 225 | 40 40 40 40 40 40 40 40 40 68 68 84 104 104 160 160 160 160 160 134 134 185 220 225 225 Greatest Overweight (x) 2 | . 2 . 1 1 1 1 1 2 1 1 1 1 2 1 . . . 1 1 1 2 1 . 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 . . 1 . . . . . 1 1 . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 11 15 17 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 10 14 13 16 20 20 20 20 20 20 20 23 25 25 25 25 25 25 21 25 25 25 25 25 Average Carried 20 | . 6 11 12 14 17 19 19 19 19 20 19 19 22 24 24 25 24 23 18 22 24 24 22 22 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 10 11 13 15 20 20 20 20 20 20 20 22 23 25 25 25 25 21 21 24 25 25 20 20 Class Distribution -------------------- 36% | Scavenger-Tank 29% | Scavenger-Skirmisher 14% | Mutant 5% | Skirmisher 3% | Scavenger-Mutant 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Extension Commander-Skirmisher | -6/Cetus Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Com Matter Collected 11516 | 132 248 50 . 100 370 404 107 573 253 159 330 574 1473 200 506 57 141 1065 329 374 459 1495 946 1171 Remotely 2306 | . . . . . . . . . . . . . . . . . . 288 . . . 616 820 582 Salvage Created 12453 | . 370 125 . 121 565 622 164 995 354 195 257 665 883 191 581 90 223 1752 210 216 277 1227 1509 861 Parts 578 | . 21 4 . 21 21 32 8 52 18 16 4 28 45 11 22 . 13 74 6 15 12 53 78 24 Haulers Intercepted 5 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . 2 . . Recyclers Shooed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Retrieved Matter 58 | . . . . . . . . . . . . 58 . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . 14 3 . . . . . 12 . 10 . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Com Combat Hostiles Destroyed 228 | . 11 3 . 11 11 15 2 26 6 6 6 10 14 3 9 . 6 31 3 3 4 16 22 10 Guns 207 | . 11 3 . . 10 15 2 26 6 6 4 8 14 3 8 . 6 31 3 3 4 16 22 6 Cannons 7 | . . . . 2 1 . . . . . . . . . . . . . . . . . . 4 AOE 14 | . . . . 9 . . . . . . 2 2 . . 1 . . . . . . . . . Classes Destroyed 20 | . 3 . . 2 3 2 . 1 1 . . 2 1 . . . . 3 . . 1 . . 1 Worker 5 | . . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 1 Builder 5 | . . . . . . . . . . . . 1 1 . 1 . . . . 1 . . 1 . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . 2 . . Operator 5 | . . . . . 1 . 1 . 1 . . . 2 . . . . . . . . . . . Watcher 5 | . . . . . . . . . 1 . . . 1 . 2 . . . . . . 1 . . Swarmer 55 | . 6 . . 11 . 6 . 8 . 4 . . 1 . . . 5 4 . . . 5 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 81 | . 5 3 . 2 8 1 1 12 4 . 1 1 7 . 8 . . 14 . . 2 3 8 1 Brawler 7 | . . . . . . 1 . 1 . . 2 1 . . 1 . . 1 . . . . . . Duelist 7 | . . . . . . 1 . . . . 2 . . . . . . 1 2 . 1 . . . Protector 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Sentry 22 | . . . . . 2 5 1 2 . . 1 2 4 . . . 1 . 1 1 . 1 1 . Specialist 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Hunter 12 | . . . . . 1 1 . . 1 1 . . . . . . . 2 . . . 2 4 . Programmer 22 | . . . . . . . . 3 1 1 . 4 . . . . . 1 . 2 . 1 4 5 Behemoth 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 . . Executioner 5 | . . . . . . . . . . . . . . . . . . 4 . . . 1 . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 6 2 . 5 4 3 1 6 3 4 4 2 3 2 6 . 4 10 3 2 4 4 9 3 Combat Bots Only 10 | . 6 2 . 4 4 3 1 6 3 4 4 2 3 2 4 . 4 10 3 2 4 4 9 3 Max Kills in Single Turn 3 | . 1 1 . 3 1 2 1 2 1 3 1 2 2 1 2 . 2 3 1 1 2 2 2 1 Gunslinging 2 | . . . . . . 1 . 1 . 2 . . . . . . 1 1 . . 1 1 1 . Exploded 2 | . . . . 2 . . . . . . 1 2 . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Com Hostile Shots Fired 1361 | . 41 23 . 13 62 30 5 136 31 16 15 88 118 4 24 . 20 186 46 14 10 191 218 70 Missed 375 | . 14 2 . 2 15 6 . 34 14 7 5 27 41 2 9 . 6 60 17 3 2 47 46 16 Hits 986 | . 27 21 . 11 47 24 5 102 17 9 10 61 77 2 15 . 14 126 29 11 8 144 172 54 Melee 28 | . . . . . . 3 . . . . 3 . . . 1 . . 4 . . 4 13 . . Projectile 958 | . 27 21 . 11 47 21 5 102 17 9 7 61 77 2 14 . 14 122 29 11 4 131 172 54 AOE 17 | . . . . . . . . . . . . . . . 3 . . . . . . . 1 13 Critical Strikes 35 | . . . . . 1 . . 7 . . . . 2 3 . . . 5 1 . . 3 3 10 Actively Blocked 16 | . . . . . . . . . . . . . . . . . . . . . . 3 3 10 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Damage Taken 19863 | . 265 263 . 185 811 323 80 1385 219 107 373 659 1564 91 455 . 251 2682 527 481 239 3264 3379 2260 Core 1608 | . 48 42 . 49 139 46 . 140 13 . . 68 113 . 32 . 18 372 . . 75 288 77 88 Absorbed by Shields 1194 | . . . . . . 13 . 72 . . . . 109 20 . . . . . . . 17 302 661 Reduced by Siege Mode 593 | . . . . . . . . . . . . . . . . . . 42 . . 8 . 285 258 Redirected to Shielding 40 | . 19 19 . 2 . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1674 | . . . . . . . . 40 32 30 23 . 199 23 . . . 275 . 7 . 846 182 17 Regen/Repaired (Parts) 160 | . . . . . . . . . . . . . 131 . . . . 29 . . . . . . Core Remaining (%) 78 | 100 . . . 44 . . . 40 . . 98 . . 78 . . . . 57 100 94 80 . 89 Volleys Fired 592 | . 32 14 . 12 42 24 5 71 11 9 10 27 51 5 20 1 8 57 11 25 12 56 47 42 Largest 4 | . 2 2 . 1 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Hottest 252 | . 80 100 . 60 165 124 252 252 104 107 112 112 119 126 134 121 121 131 141 143 143 146 149 232 Shots Fired 2045 | . 64 28 . 12 127 93 20 252 44 27 39 106 203 22 76 4 32 212 46 59 37 224 187 131 Gun 1943 | . 64 26 . . 118 93 20 252 44 24 32 106 202 22 74 4 32 212 46 59 37 224 187 65 Cannon 80 | . . 2 . 4 9 . . . . . . . . . . . . . . . . . . 65 Launcher 21 | . . . . 8 . . . . . 3 7 . 1 . 2 . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 1838 | . . . . . 102 80 4 217 44 24 32 106 202 22 74 4 32 212 46 59 37 224 187 130 Thermal 185 | . 64 28 . 4 25 13 16 35 . . . . . . . . . . . . . . . . Explosive 21 | . . . . 8 . . . . . 3 7 . 1 . 2 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 30 | . 5 9 . 4 14 13 13 27 20 19 13 24 30 12 12 14 8 24 13 10 10 18 12 18 Robot Miss Streak 6 | . 4 2 . 1 2 2 2 3 1 2 2 2 3 2 6 1 2 5 3 3 3 4 5 3 Penetration Max 3 | . . . . . 1 . . . . . 1 1 1 1 1 1 1 3 . . 1 1 2 1 Secondary Targets 55 | . . 1 . . . 2 . 4 . 2 . 1 2 1 1 . 4 15 2 . 2 7 9 2 Max Gunslinging Chain 2 | . . 1 . . . 1 . 1 . 2 . 1 1 1 1 . 2 2 1 . 1 1 2 1 Shots Hit Robots 1383 | . 33 20 . 8 98 60 10 183 32 18 29 77 156 17 52 3 22 147 31 16 23 127 120 101 Core Hits 654 | . 19 7 . 26 33 32 5 78 19 9 23 26 53 9 30 1 9 91 10 6 9 55 57 47 Critical Kills 40 | . . . . . . 1 . 3 2 . 1 2 2 1 5 . 2 6 . 2 . 4 9 . Critical Parts Destroyed 75 | . . . . . . 1 . 5 1 . 2 6 7 . 4 1 4 14 . 3 . 12 8 7 Critical Strikes 129 | . . . . . . 2 1 10 3 . 3 9 9 2 9 1 6 21 2 5 . 19 17 10 Burn 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . Destroy 121 | . . . . . . 1 . 8 3 . 3 9 8 2 9 1 6 21 2 5 . 19 17 7 Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Smash 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Melee Attacks 89 | . . . . . 8 16 1 8 1 . . 18 13 . 20 . . . . 1 2 1 . . Impact 89 | . . . . . 8 16 1 8 1 . . 18 13 . 20 . . . . 1 2 1 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33065 | . 377 226 . 964 1268 848 156 2070 505 327 1133 1767 3707 366 1413 67 478 4091 770 480 820 3472 4185 3575 Guns 28300 | . 377 226 . . 1110 728 156 2070 500 327 492 1612 3509 366 1088 67 478 4091 770 480 820 3472 4185 1376 Cannons 2363 | . . . . 70 94 . . . . . . . . . . . . . . . . . . 2199 Explosions 2015 | . . . . 894 . . . . . . 641 155 . . 325 . . . . . . . . . Melee 382 | . . . . . 64 120 . . . . . . 198 . . . . . . . . . . . Ramming 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Kinetic 28903 | . . . . . 876 583 49 1563 500 327 492 1612 3509 366 1088 67 478 4091 770 480 820 3472 4185 3575 Thermal 1760 | . 377 226 . 70 328 145 107 507 . . . . . . . . . . . . . . . . Explosive 2015 | . . . . 894 . . . . . . 641 155 . . 325 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 382 | . . . . . 64 120 . . . . . . 198 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . 6 . 1 10 3 9 21 . . . 3 3 7 . . 8 19 Average Corruption 4 | . . . . . . . . 5 . 1 1 2 6 9 . . . 2 3 3 . . 5 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 257 | . . . . . . . . 44 . 4 2 21 57 17 . . . 26 20 12 . . 10 44 Message Errors 71 | . . . . . . . . 13 . 1 1 6 15 5 . . . 7 4 3 . . 5 11 Matter Fused 55 | . . . . . . . . 11 . 1 1 7 11 3 . . . 4 4 5 . . . 8 Heat Flow Errors 31 | . . . . . . . . 1 . . . 3 13 1 . . . 5 . 2 . . . 6 Energy Discharges 29 | . . . . . . . . 11 . 1 . 1 4 2 . . . 1 4 1 . . 1 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 28 | . . . . . . . . 5 . 1 . 1 3 3 . . . 3 1 . . . 2 9 Data Loss (major) 7 | . . . . . . . . . . . . 1 3 1 . . . . 1 . . . 1 . Misfires 15 | . . . . . . . . . . . . 1 4 2 . . . 1 4 1 . . . 2 Alerts 7 | . . . . . . . . 1 . . . 1 1 . . . . 2 . . . . . 2 Weapon Failures 11 | . . . . . . . . 2 . . . . 2 . . . . 3 . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 343 | . . . . 38 . 120 . . . . 3 . 141 . . . . . . . . . . 41 Projectiles 41 | . . . . . . . . . . . . . . . . . . . . . . . . 41 Explosions 41 | . . . . 38 . . . . . . 3 . . . . . . . . . . . . . Melee 261 | . . . . . . 120 . . . . . . 141 . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 220 | . . . . 103 . . . . . . 117 . . . . . . . . . . . . . Shots 8 | . . . . 4 . . . . . . 4 . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 500 | . 144 258 . 40 500 320 193 236 . 39 188 169 359 166 15 . 2 233 36 194 216 189 12 252 Average Temperature 84 | . 51 117 . 20 188 93 75 46 . 24 88 66 99 60 7 . 2 78 14 36 100 68 6 90 Received Heat Transfer 2544 | . 84 153 . . 342 54 36 501 63 . 36 102 398 13 99 . 27 213 63 9 21 142 180 8 Effects 14 | . . . . . 6 2 . . . . . . 3 . . . . . . . 3 . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 6 | . . . . . . 2 . . . . . . 1 . . . . . . . 3 . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Damage (major) 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . 3 2 Total Turns 228 | . . . . . . . . . . . . . . . . . . 47 . 12 9 . 100 60 Longest Duration 48 | . . . . . . . . . . . . . . . . . . 47 . 12 9 . 48 38 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Impact Corruptions 6 | . . . . . . 2 . . . . . . 4 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . 5 3 . 1 . 2 1 4 . . . 1 . . . . . 1 . . . . . . Heat Transferred 3766 | . 850 500 . 148 703 370 296 899 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Com Maximum Alert Level 3 | . 1 . . . . 2 1 3 2 . . . 1 1 2 . . . . . . . 1 . Low Security (%) 75 | 100 93 100 . 100 100 37 14 5 22 . . 100 85 88 53 . . . . 100 100 100 74 100 Level 1 14 | . 6 . . . . 33 85 25 70 . . . 14 11 20 . . . . . . . 25 . Level 2 7 | . . . . . . 28 . 44 6 . . . . . 25 . . . . . . . . . Level 3 1 | . . . . . . . . 24 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 820 | . 217 56 . 160 65 693 337 820 430 . . 113 344 221 480 . . . . 56 66 104 296 173 Initial 430 | . . 56 . . 31 13 337 126 430 . . 46 11 107 84 . . . . . 5 30 . 173 Average 122 | . 87 7 . 62 15 279 243 519 257 . . 21 73 140 204 . . . . 4 4 24 118 34 Influence Increases 8204 | . 316 113 . 352 312 690 87 764 215 150 205 391 1184 315 937 4 116 556 48 149 88 446 546 220 Destroy 0b10 Robot/C 4736 | . 220 80 . 220 220 400 40 520 120 120 120 168 572 144 320 . 96 448 48 48 64 256 352 160 Destroy 0b10 Robot/NC 154 | . 5 . . 10 5 5 10 . 10 . . 8 28 9 16 4 . 12 . 8 . 12 8 4 Destroy Leader 654 | . 42 20 . 30 50 10 12 30 42 30 10 68 68 . 52 . 8 . . 16 8 54 72 32 Allied During Kill 788 | . . 8 . 26 . 21 . . . . . . 274 135 324 . . . . . . . . . Trap Triggered on 0b10 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . Successful Hack 204 | . 19 5 . . 15 14 8 14 40 . . 2 31 6 15 . . . . 7 . 10 18 . Disable Machine 357 | . . . . 15 15 60 . 15 . . . 72 48 . 48 . . . . 12 12 36 12 12 Anti-Garrison Action 200 | . . . . . . 100 . 100 . . . . . . . . . . . . . . . . Destroy Structure 494 | . . . . 51 7 35 2 25 3 . . 43 29 21 150 . . . . 58 4 42 12 12 Lose Combat Pursuer 609 | . 30 . . . . 45 15 60 . . 75 30 126 . 12 . 12 96 . . . 36 72 . Influence Decreases 8182 | . 171 258 . 272 372 17 586 138 872 313 130 442 1016 355 788 305 92 154 474 138 45 500 274 470 Entered New Map 1906 | . . 89 . . 49 7 356 68 390 61 . 29 13 85 68 112 . 24 426 . 6 24 . 99 Time Decay 4897 | . 171 140 . 242 273 . 190 . 482 252 130 402 446 230 430 193 92 110 48 126 39 375 194 332 Lost Part 468 | . . 29 . 10 50 10 . 70 . . . 11 36 . . . . 20 . 12 . 101 80 39 Lost Ally 423 | . . . . 20 . . 40 . . . . . 183 40 140 . . . . . . . . . Purge Threat 488 | . . . . . . . . . . . . . 338 . 150 . . . . . . . . . Squads Dispatched 47 | . 2 . . . 2 . 1 . 6 . 1 8 4 . 6 . . . . 4 3 1 7 2 Investigation 6 | . 1 . . . 1 . 1 . . . . . 1 . . . . . . . 2 . . . Extermination 14 | . . . . . . . . . 2 . . 4 . . 2 . . . . 3 . . 1 2 Reinforcement 20 | . 1 . . . 1 . . . 1 . . 4 3 . 1 . . . . 1 1 1 6 . Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . 3 . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Com Distress Signals 43 | . 5 . . . 3 . 1 . 1 . . . 3 2 2 . . 2 . . 4 8 4 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 422 | . 23 4 . 9 20 18 6 29 11 5 12 13 40 8 19 . 5 85 6 9 7 38 30 25 Peak Tracking Total 17 | . 7 2 . 4 5 5 3 4 4 4 7 3 5 5 4 . 3 17 3 4 5 7 8 4 Tactical Retreats 29 | . 1 . . . . 1 1 4 . . 1 2 8 . 1 . 1 3 . . . 2 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Com Traps Triggered 26 | . 5 . . . 1 9 1 6 . . . . 1 . 1 . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Com Machines Disabled 29 | . . . . 1 1 4 . 1 . . . 6 4 . 4 . . 1 . 1 1 3 1 1 Max in Single Turn 4 | . . . . 1 1 1 . 1 . . . 4 1 . 1 . . 1 . 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Com Machines Accessed 82 | . 2 1 5 . 7 3 4 3 4 . . 10 15 1 9 . . 2 . 4 1 2 5 4 Terminals 52 | . 2 1 . . 4 3 2 3 2 . . 3 14 1 5 . . . . 4 . 1 4 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . Recycling Units 10 | . . . . . 1 . 1 . 1 . . 5 . . 1 . . . . . . . . 1 Scanalyzers 7 | . . . . . 1 . . . 1 . . 1 . . 2 . . . . . . 1 1 . Garrison Access 4 | . . . . . 1 . 1 . . . . . . . 1 . . . . . 1 . . . Total Hacks 186 | . 4 1 42 . 15 6 9 4 6 . . 19 32 1 17 . . 4 . 11 1 4 6 4 Successful 107 | . 2 1 42 . 9 1 4 1 2 . . 5 17 1 7 . . 4 . 4 . 2 4 1 Failed 77 | . 2 . . . 6 5 5 3 4 . . 14 15 . 9 . . . . 7 1 1 2 3 Catastrophic 16 | . 1 . . . . 1 . 1 1 . . 4 6 . . . . . . 1 1 . . . Database Lockouts 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Manual 50 | . 2 . 1 . 8 . 6 . . . . 2 9 2 4 . . . . 11 . . 1 4 Terminals 99 | . 4 1 . . 10 6 6 4 3 . . 4 30 1 10 . . . . 11 . 1 5 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . Recycling Units 20 | . . . . . 2 . 2 . 1 . . 12 . . 2 . . . . . . . . 1 Scanalyzers 13 | . . . . . 2 . . . 2 . . 2 . . 3 . . . . . . 3 1 . Garrison Access 5 | . . . . . 1 . 1 . . . . . . . 2 . . . . . 1 . . . Terminal Hacks 79 | . 1 1 42 . 2 1 . 1 1 . . . 15 1 3 . . 4 . 1 . 1 4 1 Record 44 | . . . 41 . . . . . . . . . . . . . . 3 . . . . . . Robot Analysis 6 | . 1 . . . 2 . . . . . . . 3 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Open Door 12 | . . . . . . . . . . . . . 6 1 . . . 1 . . . . 3 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . . . 3 . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 1 . 1 . . . . 3 . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 5 | . . . . . 1 . 1 . . . . 2 . . 1 . . . . . . . . . Scanalyzer 8 | . . . . . 2 . . . 1 . . 2 . . 2 . . . . . . 1 . . Retrieve Study 8 | . . . . . 2 . . . 1 . . 2 . . 2 . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 9 | . 1 . . . 3 . 2 . . . . . . . . . . . . 3 . . . . Terminals 9 | . 1 . . . 3 . 2 . . . . . . . . . . . . 3 . . . . Botnet 9 | . 1 . . . 3 . 2 . . . . . . . . . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 2 1 . . 6 3 3 2 4 . . 9 7 . 5 . . . . 4 1 . 3 3 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . 2 . . . 1 . . 2 . . 2 . . . . . . 1 . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 44 | . . . . . . . . . . . . . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 8 . . . . . . 2 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . 2 . . . . . . 16 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Com Total Allies 33 | . . 3 . . . 2 . . . . . . 23 5 . . . . . . . . . . Largest Group 13 | . . 3 3 3 . 2 2 . . . . . 9 13 12 . . . . . . . . . Highest-Rated Group 834 | . . 40 39 39 . 50 50 . . . . . 393 834 738 . . . . . . . . . Highest-Rated Ally 159 | . . 16 16 16 . 25 25 . . . . . 159 159 159 . . . . . . . . . Initial Warlord ECA Mod 7 | . . . . . . . 4 4 7 7 7 6 6 6 5 5 5 5 4 4 3 2 1 1 Total Orders 32 | . . . . . . . . . . . . . . . 32 . . . . . . . . . STAY 17 | . . . . . . . . . . . . . . . 17 . . . . . . . . . FOLLOW 15 | . . . . . . . . . . . . . . . 15 . . . . . . . . . Ally Attacks 319 | . . 9 . 8 . 12 1 . . . . . 146 36 107 . . . . . . . . . Total Damage 7449 | . . 127 . 40 . 397 . . . . . . 2935 1275 2675 . . . . . . . . . Kills 52 | . . 1 . . . 5 . . . . . . 27 7 12 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 7 | . . . . . . . . . . . . . . . . . . 4 . . . 3 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Com Active Infowar (turns) 3628 | . . . . . 692 . . . 523 322 322 1 . 1 . 387 367 1013 . . . . . . Optics 693 | . . . . . 692 . . . . . . . . 1 . . . . . . . . . . Sensors 2412 | . . . . . . . . . . 322 322 1 . . . 387 367 1013 . . . . . . Traps 523 | . . . . . . . . . 523 . . . . . . . . . . . . . . . Robot Analysis Total 6 | . 1 . . . 2 . . . . . . . 3 . . . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . 1 . . . . . 2 . . . . . 1 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Com Turns Passed 25996 | 63 738 1216 997 769 1233 1292 394 1596 1258 544 322 2381 1911 481 1904 432 367 1474 1030 1351 849 1702 552 1140 Spaces Moved 11651 | 35 377 660 525 300 420 511 160 633 525 225 125 1193 602 200 967 265 209 768 390 465 368 868 226 634 Core 5 | 3 2 . . . . . . . . . . . . . . . . . . . . . . . Treads 11646 | 32 375 660 525 300 420 511 160 633 525 225 125 1193 602 200 967 265 209 768 390 465 368 868 226 634 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 150 160 160 240 200 200 200 200 200 213 160 160 160 160 160 160 160 160 246 246 148 142 142 146 Average Speed 184 | 150 159 160 189 240 227 200 200 200 207 213 215 166 224 216 160 160 160 161 246 246 201 149 143 147 Slowest Speed 320 | 160 160 160 240 240 240 200 200 240 213 213 226 230 266 240 160 160 160 240 246 246 320 225 146 234 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . 3 . . . . . . 2 . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Exploration Rate (%) 44 | 3 76 98 91 57 34 58 21 68 18 37 16 32 75 80 26 39 40 84 64 13 13 36 8 25 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 5 | . . 1 1 2 . . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 13 | . . . . . 1 . 1 . 1 1 1 1 . 1 1 1 1 1 . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . . 1 . . . . . 1 . 1 1 . . Scrap Searched 8 | . . 3 . 2 . . . . . . 1 . . . . . 1 . 1 . . . . . Spaces Dug 73 | . . . . . 6 5 1 . 1 . . 15 2 . 18 . . . . 21 3 1 . . Terrain Destroyed 366 | . . . . 57 6 9 1 1 3 25 28 44 11 . 55 1 11 15 17 41 7 14 11 9 Melee 51 | . . . . . 6 5 1 . 1 . . 15 2 . 18 . . . . 1 1 1 . . Projectile 139 | . . . . . . 4 . 1 2 . . . . . 10 1 11 15 17 40 6 12 11 9 AOE 175 | . . . . 57 . . . . . 25 28 29 9 . 27 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Ext Cet Fac Upp Upp War Pro Fac Res Res Acc Com Total 14677 | 42 441 792 526 337 602 710 223 817 666 276 152 1485 1016 238 1245 269 222 880 434 623 452 1139 335 755 Wait 1465 | . 12 112 . 21 92 82 26 51 108 33 6 184 168 10 203 . 4 9 18 103 33 121 43 26 Move 11627 | 34 376 659 524 299 420 510 160 632 524 224 124 1192 600 199 966 264 208 767 389 463 367 867 225 634 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 183 | 2 6 4 1 3 13 11 9 11 2 3 1 16 9 3 12 . 1 6 6 11 12 21 3 17 Fast Attach 75 | 6 11 . . . 4 . 2 3 2 . . 2 7 7 . . . 5 2 2 4 11 3 4 Attach 101 | . 1 3 . 1 9 3 3 5 2 . . 5 9 . 3 . 1 8 5 4 2 15 9 13 Detach 15 | . . . . . 1 . 2 . . . . . 1 1 . . . 5 . . . 3 2 . Swap 163 | . 3 . 1 1 8 19 5 18 8 3 9 25 7 2 11 4 . 2 2 8 5 14 3 5 Drop 183 | . . . . . 5 16 10 10 7 4 2 16 8 11 10 . . 21 1 5 15 30 . 12 Fire 592 | . 32 14 . 12 42 24 5 71 11 9 10 27 51 5 20 1 8 57 11 25 12 56 47 42 Melee 89 | . . . . . 8 16 1 8 1 . . 18 13 . 20 . . . . 1 2 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . 15 . 8 . . . . 3 . . . . . . 1 . . . . Rewire 156 | . . . . . . 14 . . . . . . 140 . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Met a group of wandering Federalists 245 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 15) 684 | -10/Materials | Discovered new exit (range 15) 802 | -10/Materials | Entered Mines 906 | -10/Mines | Discovered new exit (range 14) 1202 | -10/Mines | Learned Materials machine intel 1235 | -10/Mines | Discovered new exit (range 7) 1276 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1276 | -10/Mines | Discovered new exit (range 5) 1396 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1425 | -10/Mines | Learned location of Storage (-9) 1517 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1538 | -10/Mines | Learned 8 Materials zone layouts 1784 | -10/Mines | Lost 3 parts (1p1n1w) 2018 | -10/Mines | Entered Exiles 2018 | -10/Exiles | Accompanied by 3 allies 2057 | -10/Exiles | Met 8R-AWN 2082 | -10/Exiles | Met EX-HEX 2129 | -10/Exiles | Met EX-BIN 2151 | -10/Exiles | Aligned with FarCom system 2153 | -10/Exiles | Given EX-Vault access code 2193 | -10/Exiles | Opened EX-Vault 2206 | -10/Exiles | Found 0b10 Alert Chip 2240 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2405 | -10/Exiles | Met EX-DEC 2423 | -10/Exiles | Learned location of Zion (-6) 2630 | -10/Exiles | Visited The Gauntlet 2984 | -10/Exiles | Discovered new exit (range 14) 3015 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 3015 | -10/Exiles | Entered Mines 3015 | -9/Mines | Accompanied by 3 allies 3348 | -9/Mines | Discovered new exit (range 5) 3574 | -9/Mines | Core integrity fell below 50% 3784 | -9/Mines | Entered Materials 3784 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3785 | -8/Materials | Identified exit to Factory 3786 | -8/Materials | Loaded intel: 66 machine locations 4284 | -8/Materials | Build established: Scavenger-Skirmisher 4955 | -8/Materials | Build established: Skirmisher 5017 | -8/Materials | Identified exit to Garrison 5017 | -8/Materials | Entered Garrison 5083 | -8/Garrison | Triggered checkpoint 5405 | -8/Garrison | Triggered checkpoint 5497 | -8/Garrison | Triggered checkpoint 5592 | -8/Garrison | Discovered new exit (range 10) 5619 | -8/Garrison | Build established: Scavenger-Skirmisher 5659 | -8/Garrison | Triggered checkpoint 6055 | -8/Garrison | Triggered checkpoint 6093 | -8/Garrison | Triggered checkpoint 6291 | -8/Garrison | Discovered new exit (range 10) 6309 | -8/Garrison | Entered Materials 6309 | -8/Materials | Accompanied by 2 allies 6703 | -8/Materials | Identified exit to Garrison 6703 | -8/Materials | Entered Garrison 6889 | -8/Garrison | Triggered checkpoint 7099 | -8/Garrison | Triggered checkpoint 7112 | -8/Garrison | Triggered checkpoint 7169 | -8/Garrison | Triggered checkpoint 7195 | -8/Garrison | Core integrity fell below 50% 7365 | -8/Garrison | Discovered exit to Factory (range 8) 7409 | -8/Garrison | Triggered checkpoint 7675 | -8/Garrison | Triggered checkpoint 7756 | -8/Garrison | Discovered exit to Factory (range 15) 7808 | -8/Garrison | Discovered exit to Factory (range 6) 7808 | -8/Garrison | Discovered exit to Factory (range 67) 7808 | -8/Garrison | Discovered exit to Factory (range 77) 7999 | -8/Garrison | Triggered checkpoint 8299 | -8/Garrison | Entered Factory 8299 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9006 | -7/Factory | Garrison activated, responded to threat 9135 | -7/Factory | Discovered new exit (range 14) 9177 | -7/Factory | Identified exit to Factory 9278 | -7/Factory | Identified exit to Lower Caves 9557 | -7/Factory | Entered Lower Caves 9563 | -7/Lower Caves | Met a Warlord Commander 9564 | -7/Lower Caves | Learned location of Warlord (-5) 9565 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9566 | -7/Lower Caves | Found Encrypted Comm Array 9753 | -7/Lower Caves | Learned Factory terminal intel 9866 | -7/Lower Caves | Identified exit to Lower Caves 10101 | -7/Lower Caves | Entered another Lower Caves area 10177 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10308 | -7/Lower Caves | Discovered exit to Factory (range 15) 10423 | -7/Lower Caves | System corruption reached 10% 10423 | -7/Lower Caves | Entered Factory 10423 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10424 | -6/Factory | Loaded intel: 28 terminal locations 10726 | -6/Factory | Build established: Scavenger-Tank 11209 | -6/Factory | Discovered new exit (range 6) 11217 | -6/Factory | Identified exit to Factory 11408 | -6/Factory | Build established: Scavenger-Skirmisher 12400 | -6/Factory | Found Hvy. Reactive Plating 12547 | -6/Factory | Discovered new exit (range 11) 12556 | -6/Factory | Discovered exit to Factory (range 15) 12570 | -6/Factory | Identified exit to Lower Caves 12785 | -6/Factory | Discovered new exit (range 9) 12801 | -6/Factory | Identified exit to Extension 12804 | -6/Factory | Entered Extension 12901 | -6/Extension | Build established: Skirmisher 13053 | -6/Extension | Rescued a captive Derelict 13054 | -6/Extension | Rescued a captive Derelict 13087 | -6/Extension | Rescued a captive Derelict 13517 | -6/Extension | Spotted B-75 Beast 13518 | -6/Extension | Spotted B-75 Beast 13546 | -6/Extension | Lost 8 allies 13547 | -6/Extension | Destroyed B-75 Beast 13574 | -6/Extension | Destroyed B-75 Beast 13595 | -6/Extension | Crushed by falling debris 13626 | -6/Extension | Lost 3 parts (1u2w) 13904 | -6/Extension | Rescued a captive Derelict 13945 | -6/Extension | Rescued a captive Derelict 13998 | -6/Extension | Rescued A7 14164 | -6/Extension | Rescued a captive Derelict 14204 | -6/Extension | Build established: Hacker-Skirmisher 14598 | -6/Extension | Repaired Gauss Rifle+ 14664 | -6/Extension | Disrupted transfer network 14687 | -6/Extension | Discovered exit to Factory (range 10) 14689 | -6/Extension | Discovered new exit (range 6) 14715 | -6/Extension | Entered Cetus 14715 | -6/Cetus | Accompanied by 9 allies (A7) 14720 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 14735 | -6/Cetus | Build established: Commander-Skirmisher 14743 | -6/Cetus | Spotted Cetus Guard 14743 | -6/Cetus | Spotted Cetus Guard 14746 | -6/Cetus | Spotted Cetus Guard 14748 | -6/Cetus | Spotted Cetus Guard 14751 | -6/Cetus | Allies destroyed Cetus Guard 14753 | -6/Cetus | Allies destroyed Cetus Guard 14757 | -6/Cetus | Destroyed Cetus Guard 14759 | -6/Cetus | Allies destroyed Cetus Guard 14961 | -6/Cetus | Started Cetus Manufacturing Module 14977 | -6/Cetus | Escorted A7 to Cetus Mainframe 14986 | -6/Cetus | Manufactured an Enhanced Grunt 15011 | -6/Cetus | Manufactured an Enhanced Grunt 15024 | -6/Cetus | Discovered new exit (range 16) 15036 | -6/Cetus | Manufactured an Enhanced Grunt 15061 | -6/Cetus | Manufactured an Enhanced Grunt 15086 | -6/Cetus | Manufactured an Enhanced Grunt 15106 | -6/Cetus | Spotted Cetus Guard 15107 | -6/Cetus | Spotted Cetus Guard 15108 | -6/Cetus | Destroyed Cetus Guard 15111 | -6/Cetus | Destroyed Cetus Guard 15112 | -6/Cetus | Spotted Cetus Guard 15122 | -6/Cetus | Allies destroyed Cetus Guard 15125 | -6/Cetus | Allies destroyed Cetus Guard 15136 | -6/Cetus | Discovered exit to Factory (range 16) 15149 | -6/Cetus | Met Revision 17 15182 | -6/Cetus | System corruption reached 10% 15196 | -6/Cetus | Entered Factory 15196 | -5/Factory | Accompanied by 12 allies (A7) 15196 | -5/Factory | Evolved 2 slots: Utility x2 15201 | -5/Factory | Received a hacking code to weaken MAIN.C 15305 | -5/Factory | Identified exit to Upper Caves 15482 | -5/Factory | Build established: Commander-Tank 15818 | -5/Factory | Garrison activated, responded to threat 16209 | -5/Factory | Build established: Scavenger-Tank 16581 | -5/Factory | Lost 3 allies 16628 | -5/Factory | Discovered new exit (range 7) 16804 | -5/Factory | Central database locked down 16969 | -5/Factory | Discovered new exit (range 16) 17100 | -5/Factory | Entered Upper Caves 17287 | -5/Upper Caves | Entered a destroyed Warlord outpost 17495 | -5/Upper Caves | Discovered new exit (range 8) 17506 | -5/Upper Caves | Identified exit to Upper Caves 17532 | -5/Upper Caves | Entered another Upper Caves area 17533 | -5/Upper Caves | Identified exit to Warlord 17857 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17899 | -5/Upper Caves | Entered Warlord 18373 | -5/Warlord | Build established: Scavenger-Mutant 18511 | -5/Warlord | Met Warlord 18536 | -5/Warlord | Warlord's base attacked by MAIN.C 18886 | -5/Warlord | Warlord forces counterattacked 18888 | -5/Warlord | Spotted Striker 18912 | -5/Warlord | Spotted Executioner 18920 | -5/Warlord | Spotted Executioner 18957 | -5/Warlord | Destroyed Executioner 18957 | -5/Warlord | Destroyed Executioner 18971 | -5/Warlord | Found Prototype Ballistic Cannon 18971 | -5/Warlord | Identified Hvy. Autocannon 18980 | -5/Warlord | Found Prototype Processor 18980 | -5/Warlord | Identified Exp. Core Analyzer 18983 | -5/Warlord | Found Exp. Core Analyzer 18987 | -5/Warlord | Lost 7 allies 19013 | -5/Warlord | Spotted Executioner 19014 | -5/Warlord | Destroyed Executioner 19024 | -5/Warlord | Spotted Executioner 19026 | -5/Warlord | Destroyed Executioner 19118 | -5/Warlord | Found Exp. Core Analyzer 19121 | -5/Warlord | Destroyed 10 combat bots 19125 | -5/Warlord | Lost 15 allies 19190 | -5/Warlord | Build established: Scavenger-Tank 19211 | -5/Warlord | Warlord base infiltrated, sounded retreat 19293 | -5/Warlord | Spotted Executioner 19336 | -5/Warlord | Spotted Executioner 19338 | -5/Warlord | Spotted Executioner 19345 | -5/Warlord | Discovered new exit (range 12) 19370 | -5/Warlord | Identified exit to Proximity Caves 19373 | -5/Warlord | Entered Proximity Caves 19442 | -4/Proximity Caves | Spotted B-86 Titan 19662 | -4/Proximity Caves | Learned Research security intel 19838 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20186 | -4/Proximity Caves | Learned Research stockpile data 20391 | -4/Proximity Caves | Discovered new exit (range 5) 20403 | -4/Proximity Caves | Entered Factory 20403 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 21395 | -4/Factory | Crushed by falling debris 21703 | -4/Factory | Identified exit to Research 21754 | -4/Factory | Entered Research 21754 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21954 | -3/Research | Revision forces began assault on 0b10 21974 | -3/Research | Met up with Revision 17++ 22436 | -3/Research | Discovered new exit (range 5) 22454 | -3/Research | Research terminal network offline 22522 | -3/Research | Spotted Striker 22556 | -3/Research | Destroyed Striker 22569 | -3/Research | Lost 5 allies 22603 | -3/Research | Entered another Research area 22603 | -2/Research | Warlord forces began assault on 0b10 22603 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22627 | -2/Research | Central database locked down 22628 | -2/Research | Distinguished unit "Viscera Detail" dispatched to help 22713 | -2/Research | Research machine network offline 22777 | -2/Research | Lost 4 allies 22780 | -2/Research | Found Prototype Hackware 22787 | -2/Research | Identified Exp. Hacking Suite 22943 | -2/Research | Spotted Executioner 22986 | -2/Research | Spotted Striker 22992 | -2/Research | Borebot progress halted 23009 | -2/Research | Spotted Executioner 23009 | -2/Research | Destroyed Striker 23010 | -2/Research | Spotted Executioner 23017 | -2/Research | Spotted Executioner 23035 | -2/Research | Destroyed Executioner 23043 | -2/Research | Borebot progress halted 23051 | -2/Research | Spotted Striker 23052 | -2/Research | Lost 14 allies 23054 | -2/Research | Spotted Striker 23061 | -2/Research | Lost 5 parts (1n2u2w) 23070 | -2/Research | Destroyed Striker 23089 | -2/Research | Destroyed Striker 23117 | -2/Research | Lost 5 parts (1n4u) 23199 | -2/Research | Lost 3 allies 23218 | -2/Research | Met up with Warlord 23442 | -2/Research | Spotted B-90 Cyclops 23462 | -2/Research | Spotted Executioner 23462 | -2/Research | Spotted Executioner 23465 | -2/Research | Spotted Executioner 23472 | -2/Research | Discovered new exit (range 13) 23543 | -2/Research | Borebot progress halted 23546 | -2/Research | Identified exit to Quarantine 23603 | -2/Research | Warlord invited to help at Command 23603 | -2/Research | Given Cave Seal Controls access code 23605 | -2/Research | Spotted Executioner 24239 | -2/Research | Discovered new exit (range 9) 24282 | -2/Research | Met PL-HR7 24305 | -2/Research | Entered Access 24305 | -1/Access | Evolved 2 slots: Power x1, Utility x1 24428 | -1/Access | Identified exit to Command 24626 | -1/Access | Lost 4 parts (4u) 24754 | -1/Access | Destroyed 9 combat bots 24857 | -1/Access | Entered Command 25192 | -1/Command | System corruption reached 10% 25391 | -1/Command | Disengaged cave seal 25396 | -1/Command | Welcomed Warlord to Command 25447 | -1/Command | Disengaged cave seal 25463 | -1/Command | Lost 4 allies 25655 | -1/Command | Lost 3 allies 25699 | -1/Command | Lost 3 allies 25713 | -1/Command | Spotted M Guard 25713 | -1/Command | Spotted M Guard 25713 | -1/Command | Spotted Combat Programmer 25713 | -1/Command | Spotted Combat Programmer 25714 | -1/Command | Warlord commented on Warlord statues 25731 | -1/Command | Combat Programmer assimilated allied AE-CVF(M) 25737 | -1/Command | Combat Programmer assimilated allied X5-0QV(M) 25750 | -1/Command | Destroyed M Guard 25756 | -1/Command | Destroyed Combat Programmer 25756 | -1/Command | All MAIN.C guards destroyed 25762 | -1/Command | Lost 16 allies 25779 | -1/Command | Lost 5 parts (1p1n3u) 25915 | -1/Command | Found Prototype Device 25915 | -1/Command | Identified AEGIS Remote Shield 25919 | -1/Command | Found AEGIS Remote Shield 25960 | -1/Command | Met MAIN.C 25960 | -1/Command | Hacked MAIN.C using A7's code 25972 | -1/Command | 0b10 Conduit disabled 25979 | -1/Command | Destroyed MAIN.C Shell 25982 | -1/Command | MAIN.C activated Command garrisons 25997 | *** | Establishing Free Derelict Territories! Last Messages --------------- 25989_ Acquired 12 matter. 25990_ 1F-IFK(s) knocked back. 25990_ Slug penetrates MAIN.C. 25991_ MAIN.C reaction time slowed by virus. 25991_ Blast Slug penetrates MAIN.C. 25992_ MAIN.C reaction time slowed by virus. 25993_ Destroyed Prototype Reactor. 25994_ Acquired 13 matter. 25994_ Blast Slug penetrates MAIN.C. 25994_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" [Achievement: void main()] 25994_ MAIN.C destroyed. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: Warlord Forever!] [Achievement: Slow And Deadly Wins The Race] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#############??????????????????????? | | ??????????????"""" #??????????????????????? | | ??????????????"" #??????????????????????? | | ??????????????"" #######################? | | ?????????????""" sB #? | | ?????????????"" / #? | | ????????????""" W #? | | ????????????"" ################### #? | | ???????????" @#?????????????????# #? | | ??????????$ % #?????????????????# ## | | ?????????? ""#?????????????????# T# | | ??????????? " " """"#?????????????????#///## | | ??????????? % """""""""#?????????????????# | | ???????????? % """""""""""#?????????????????# | | ???????????? ????" " " #?????????????????# | | ????????????????????????" #?????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????###### | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????### | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????##? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Coolant Potential 100 Energy Generation 63 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1650 Resistance: KI 40 Resistance: TH 30 Weapon Shielding 33 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gauss Rifle | 6% | -6/Extension Studied --------- Lgt. Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Autogun | -6/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Hyp. Gauss Rifle | -5/Factory | Hacked KE Penetrator | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Corridor Of Doom Main Advantage Meet Your Maker Poison In The Code Prison Break Project G-00 Showdown Slow And Deadly Wins The Race Warlord Forever! void main() Challenges ------------ None Game ------ Seed AntimissileTerrabombDrive Manual? 0 Play Time 04:25:31 Cumulative 142.6 hours Start 2026.08.01 @ 18:24:49 End 2026.08.02 @ 00:04:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 99 Adventurer 54 Explorer 0 Win Type 7 Total 7 Types 3/0/1/1/0/0/0/1/0/1 Lore% 59 Gallery% 54 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7c3dcd1-70eb-43c1-810b-c829babc9c53