Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 17:48:03 Player: the Result: Destroyed by 5S-R5P(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (815) 815 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (-87) -87 TOTAL SCORE: 2028 Bonus ------- Registered with UFD 300 Friendly Fire -387 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 6/280 System Corruption 0% Temperature Warning (344) Movement Walking (200) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Cargo Legs > --- UTILITY (2+2) ---- High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (20) --- Heavy Ion Engine Makeshift Power Source Makeshift Leg Large Storage Unit Huge Storage Unit High-capacity Matter Pod (200) Seismic Detector Layered Medium Armor Plating Hacking Suite Makeshift Laser Light EM Pulse Cannon Light EM Pulse Cannon Advanced Beam Cannon Subdweller Beam Cannon Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Cargo Legs > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Makeshift Laser Makeshift Sword > --- INVENTORY -------- Heavy Ion Engine Makeshift Power Source Makeshift Leg Huge Storage Unit High-capacity Matter Pod Seismic Detector Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Advanced Beam Cannon Subdweller Beam Cannon Grenade Launcher Piercing Trap [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Cargo Legs Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Makeshift Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 7 9 5 4 Power 3 | 1 2 . . Engine 2 | 1 1 . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 3 | 2 . 1 . Leg 1 | . . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 3 . 1 Device 1 | 1 . . . Storage 4 | 1 2 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 12 | 2 4 3 3 Energy Gun 1 | . . 1 . Energy Cannon 5 | . 2 1 2 Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . 1 . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 12 | 2 10 14 16 Power 1 | . 1 1 2 Propulsion . | . . . 1 Utility 4 | 1 5 4 5 Weapon 5 | . 4 7 7 Tool/Special . | . . . . Unused Backups 22 | . 8 2 12 Power 5 | . 3 . 2 Propulsion 5 | . 2 2 1 Utility 7 | . 2 . 5 Weapon 5 | . 1 . 4 Tool/Special . | . . . . Average Slot Usage (%) 85 | . 100 87 65 Engine 12 | . 13 12 11 Treads 16 | . 28 17 . Leg 4 | . . 4 11 Device 12 | . 13 11 10 Storage 12 | . 14 12 11 Energy Gun 3 | . . 2 8 Energy Cannon 5 | . 1 19 2 Ballistic Gun 11 | . 26 . . Slashing Weapon 1 | . . 3 1 Special Melee Weapon 2 | . . . 9 Peak Build Rating 32 | 7 15 32 32 Average Rating 17 | 5 8 21 29 On Entrance 13 | . 7 15 32 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 57 | 15 37 41 57 Greatest Support 55 | 40 40 55 55 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 15 | 7 12 15 19 Most Carried 18 | 6 15 15 18 Average Carried 13 | 2 11 14 17 Final Capacity 20 | 8 15 15 20 Final Carried 16 | 6 15 15 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Scr Matter Collected 1314 | 378 541 270 125 Remotely . | . . . . Salvage Created 1683 | 215 803 226 439 Parts 124 | 17 74 13 20 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 25 | . 17 4 4 Melee 1 | . . . 1 Guns 14 | . 14 . . Cannons 7 | . . 4 3 AOE 3 | . 3 . . Classes Destroyed 15 | 2 7 3 3 Worker 3 | . 3 . . Builder 4 | . 4 . . Tunneler 6 | 6 . . . Hauler 2 | . 2 . . Recycler 3 | 1 2 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 11 | . 11 . . Grunt 7 | . 6 1 . Sentry 1 | . . 1 . Subdweller 2 | . . 2 . Explorer 1 | . . . 1 Scrapper 2 | . . . 2 Elite 1 | . . . 1 Zionite 2 | . . 2 . Best Kill Streak 5 | 3 5 2 3 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 4 | 1 4 1 1 Gunslinging . | . . . . Exploded 3 | . 3 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 87 | . 48 22 17 Missed 24 | . 11 9 4 Hits 63 | . 37 13 13 Melee 4 | . . . 4 Projectile 59 | . 37 13 9 Critical Strikes 2 | . 2 . . Damage Taken 1003 | . 367 338 298 Core 257 | . 43 85 129 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 282 | . 282 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 119 | 19 73 20 7 Largest 2 | 2 2 2 2 Hottest 136 | 40 100 136 112 Shots Fired 221 | 38 132 37 14 Gun 156 | 38 118 . . Cannon 51 | . . 37 14 Launcher 2 | . 2 . . Special 12 | . 12 . . Kinetic 156 | 38 118 . . Thermal 49 | . 12 37 . Explosive 2 | . 2 . . Electromagnetic 14 | . . . 14 Robot Hit Streak 9 | 7 8 4 9 Robot Miss Streak 6 | 3 6 4 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 128 | 23 67 11 27 Core Hits 71 | 8 44 7 12 Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 . . 1 Destroy 1 | 1 . . . Sever 1 | . . . 1 Melee Attacks 27 | . . 5 22 Impact . | . . . . Slashing 15 | . . 5 10 Piercing . | . . . . Sneak Attacks 14 | . . 3 11 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2196 | 313 1150 377 356 Guns 1209 | 313 896 . . Cannons 361 | . . 166 195 Explosions 234 | . 234 . . Melee 372 | . . 211 161 Ramming 20 | . 20 . . Kinetic 1209 | 313 896 . . Thermal 166 | . . 166 . Explosive 234 | . 234 . . Electromagnetic 195 | . . . 195 Impact . | . . . . Slashing 372 | . . 211 161 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 30 | . . 30 . Projectiles . | . . . . Explosions . | . . . . Melee 30 | . . 30 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 332 | . 160 180 332 Average Temperature 84 | . 75 48 212 Received Heat Transfer 246 | . 78 72 96 Effects 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 296 | . . 296 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 134 | 10 134 . . Initial 3 | . 3 . . Average 58 | 2 65 . . Influence Increases 660 | 35 585 40 . Destroy 0b10 Robot/C 380 | . 340 40 . Destroy 0b10 Robot/NC 105 | 35 70 . . Destroy Leader 68 | . 68 . . Successful Hack 50 | . 50 . . Destroy Structure 27 | . 27 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 660 | 30 485 145 . Entered New Map 53 | . 2 51 . Time Decay 607 | 30 483 94 . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 27 4 6 Peak Tracking Total 6 | . 3 2 6 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . . 1 Triggered . | . . . . Most Traps Carried 1 | . . 1 1 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Scr Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Machines Accessed 10 | . 9 1 . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 33 1 . Successful 19 | . 18 1 . Failed 15 | . 15 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 25 | . 25 . . Terminals 28 | . 28 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 6 1 . Robot Analysis 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 3 . . Retrieve Components 3 | . 3 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 6 | . 6 . . Botnet 3 | . 3 . . Skim 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 13 | . 13 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked 10 | . . . 10 Non-combat 4 | . . . 4 Combat 6 | . . . 6 Robot Hacks Applied 11 | . . . 11 parse_system 11 | . . . 11 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 3803 | 105 1689 767 1242 Seismic 3803 | 105 1689 767 1242 Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Scr Turns Passed 4134 | 215 1720 915 1284 Spaces Moved 2281 | 87 858 504 832 Core 4 | 4 . . . Treads 1200 | 83 858 259 . Legs 1077 | . . 245 832 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 130 130 Average Speed 149 | 154 160 161 130 Slowest Speed 250 | 160 160 250 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 4 96 27 61 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 10 | . . 1 9 Spaces Dug 27 | . 26 1 . Terrain Destroyed 27 | . 26 1 . Melee 1 | . . 1 . Projectile 11 | . 11 . . AOE 15 | . 15 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Total 2739 | 126 1049 562 1002 Wait 195 | 8 55 11 121 Move 2278 | 86 857 503 832 Hop . | . . . . Pick Up 41 | 6 23 6 6 Fast Attach 12 | 7 2 2 1 Attach 4 | . . 1 3 Detach . | . . . . Swap 28 | . 19 6 3 Drop 32 | . 18 8 6 Fire 119 | 19 73 20 7 Melee 27 | . . 5 22 Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . . 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -9/Scraptown History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 216 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 697 | -10/Materials | Discovered new exit (range 7) 843 | -10/Materials | Discovered new exit (range 10) 996 | -10/Materials | Discovered new exit (range 16) 1141 | -10/Materials | Repaired Huge Storage Unit 1498 | -10/Materials | Discovered new exit (range 14) 1922 | -10/Materials | Discovered new exit (range 10) 1936 | -10/Materials | Entered Subcaves 1937 | -10/Subcaves | Approached by a straggling Scientist 2162 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2162 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2364 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2417 | -10/Subcaves | Learned location of Zion (-6) 2417 | -10/Subcaves | Met a Zionite searching for "candidates" 2469 | -10/Subcaves | Core integrity fell below 50% 2485 | -10/Subcaves | Visited 4L-MR0's lab 2514 | -10/Subcaves | Found Cargo Legs 2516 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 2851 | -10/Subcaves | Entered Scraptown 2988 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3047 | -9/Scraptown | Visited Comm Corps 3119 | -9/Scraptown | Visited Bundlers 3203 | -9/Scraptown | Visited Cyclists 3216 | -9/Scraptown | Visited Cave Peace 3250 | -9/Scraptown | Visited SPCMW 3286 | -9/Scraptown | Visited Fellowship of the Rings 3320 | -9/Scraptown | Visited TADAMA 3485 | -9/Scraptown | Visited UFD Registry 3487 | -9/Scraptown | Registered with UFD as "Protonnuts" 3552 | -9/Scraptown | Visited Chapter 10 3569 | -9/Scraptown | Visited Science Testing Area 3587 | -9/Scraptown | Visited Infowarlord's Domain 3633 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3638 | -9/Scraptown | Found DCF Scrap (26 items) 3669 | -9/Scraptown | Visited Observation Area 3693 | -9/Scraptown | Visited Research Penetration Think Tank 3724 | -9/Scraptown | Visited Junk Repository 3794 | -9/Scraptown | Visited Scrapoid Research Area 3936 | -9/Scraptown | Attacked by Scraptown defenders 4125 | -9/Scraptown | Core integrity fell below 20% 4135 | -9/Scraptown | Destroyed by 5S-R5P(j) with Overtuned Pulse Rifle Last Messages --------------- 03936_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 03954_ PH-NYD(x) Lgt. Ion Engine severed. 03958_ PH-NYD(x) destroyed. 03969_ Dropped Piercing Trap. 03969_ Installed Piercing Trap. 03974_ Dropped Datajack. 03975_ Dropped Mak. Sword. 03979_ Acquired Datajack. 03984_ Acquired 30 matter. 04028_ ANNOUNCEMENT: Triborg tracking relay activated. Stay clear or you only have yourself to blame! 04115_ Machine disabled. 04116_ Mak. Salvage Targeting Computer fried. 04116_ 7I-IR9(j) destroyed. 04122_ Mak. Salvage Targeting Computer fried. 04122_ 39-LBQ(j) destroyed. 04124_ Penetrated by Slug. 04125_ GG-7GK(E) destroyed. 04127_ Overheating: Hvy. Ion Engine damaged (-8). 04127_ 5S-R5P(j): "If it isn't public enemy #1: the new Protonnuts!" Map ----- +----------------------------------------------------+ | "#"#"""" ""# ""? ?????????????###"" "## | | """#"""" ""# " ????????###### #"" "## | | "#?#####" "" "???????? | | ##?????#" "" "??????? "## | | ########" ""# " ??????######## #"" "## | | ""# "" ????????????###"" "## | | ""#?? ?" 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"? | | ????????????????????????????????????????????## #?? | | ??????????????????????????????????????????????#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Huge Storage Unit | 53% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralComponentPick Manual? 0 Play Time 00:26:10 Cumulative 690.8 hours Start 2026.04.04 @ 17:19:49 End 2026.04.04 @ 17:48:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 381 Rogue 381 Adventurer 0 Explorer 0 Win Type - Total 30 Types 15/1/6/2/1/1/1/2/1/0 Lore% 93 Gallery% 87 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38a34844-4b9a-41a6-9196-843c16e5d85e