Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.29 @ 16:11:16 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (63) 315 Value Destroyed (3376) 3376 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (879) 879 TOTAL SCORE: 9670 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 68 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 45/1000 Matter 218/300 Energy 84/100 System Corruption 13% Temperature Cool (36) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Antigrav System > --- UTILITY (7) ------ Advanced Targeting Computer Tractor Beam > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core High-capacity Storage Unit Advanced Sensor Array Improved Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear-Ion Core > --- PROPULSION ------- FC-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Huge Storage Unit Advanced Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Hvy. KE Assault Construct/C > --- INVENTORY -------- Improved Ion Engine Heat Sink Heat Sink Heat Sink Improved Heat Sink Cooling System Medium Storage Unit High-capacity Battery High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Advanced Visual Processing Unit Advanced Terrain Scanner Encrypted Comm Array Actuator Array Improved System Restoration Module Tractor Beam Tractor Beam Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Katana Makeshift Spear [Rating: 58] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Slashing Weapon Katana Build | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Dat Pro Fac Slots Evolved 10 | . . . 4 . . . 4 . . . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . 2 . . . 1 . . . . Utility 5 | . . . 2 . . . 2 . . . 1 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 87 | 6 . 4 15 5 25 8 5 5 . 6 8 Power 9 | 1 . 1 1 1 3 1 . 1 . . . Engine 5 | 1 . 1 1 . . 1 . 1 . . . Core 4 | . . . . 1 3 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 . 1 6 . 9 1 . . . . 6 Treads 10 | 2 . 1 4 . 2 1 . . . . . Leg 7 | . . . . . 7 . . . . . . Wheel 3 | . . . 2 . . . . . . . 1 Hover 2 | . . . . . . . . . . . 2 Flight 3 | . . . . . . . . . . . 3 Utility 27 | 1 . 1 4 . 5 3 5 2 . 5 1 Device 15 | . . . 1 . 3 1 4 2 . 3 1 Storage 2 | 1 . 1 . . . . . . . . . Processor 5 | . . . 1 . . 1 1 . . 2 . Hackware . | . . . . . . . . . . . . Protection 5 | . . . 2 . 2 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 26 | 2 . 1 4 4 8 3 . 2 . 1 1 Energy Gun 7 | . . . 1 2 3 1 . . . . . Energy Cannon 3 | . . . . 1 2 . . . . . . Ballistic Gun 5 | 2 . . 1 . 1 1 . . . . . Ballistic Cannon 10 | . . 1 2 1 2 1 . 2 . . 1 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 . . . . . Corrupted Parts 5 | . . . 1 . 4 . . . . . . System Corruption 22 | . . . 1 . 21 . . . . . . Parts Lost 51 | . . 2 7 2 18 3 . 3 . 5 11 Power 8 | . . 2 1 . 2 1 . . . 2 . Propulsion 24 | . . . 5 2 7 1 . 1 . 3 5 Utility 9 | . . . . . 4 1 . . . . 4 Weapon 10 | . . . 1 . 5 . . 2 . . 2 Highest Loss Streak 12 | . . 1 6 2 12 2 . 3 . 4 6 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Backups 18 | 1 6 15 20 22 18 22 20 22 20 8 4 Power 1 | . 1 . . 2 1 1 1 . . . . Propulsion 1 | 1 2 5 5 2 . . . . . . . Utility 10 | . 2 5 8 9 10 13 13 15 15 6 4 Weapon 5 | . . 4 7 7 5 7 6 5 4 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 29 | . . 1 4 3 2 4 . . . 11 4 Power 2 | . . . . . . 1 . . . . 1 Propulsion 2 | . . . 2 . . . . . . . . Utility 16 | . . 1 1 1 . 2 . . . 9 2 Weapon 7 | . . . 1 2 2 1 . . . 1 . Tool/Special 2 | . . . . . . . . . . 1 1 Average Slot Usage (%) 72 | . 85 79 92 95 86 68 52 52 66 32 27 Engine 4 | . 14 8 5 . . 4 6 8 13 1 . Core 2 | . . . . 8 8 1 . . . . . Treads 12 | . 28 28 34 14 5 9 6 1 . . . Leg 7 | . . . . . 23 8 . . . . . Wheel 1 | . . . . 18 1 . . 5 6 1 . Device 8 | . . . 8 9 10 11 19 16 20 9 7 Storage 9 | . 14 14 9 9 9 9 6 6 6 1 . Processor 4 | . . . 7 9 2 5 5 6 6 11 13 Protection 3 | . . . 8 9 7 3 . . . . . Energy Gun 5 | . . . 2 5 12 9 . . . . . Energy Cannon 1 | . . . . . 2 1 6 . . . . Ballistic Gun 4 | . 28 19 7 . . . . . . . . Ballistic Cannon 4 | . . 8 8 12 2 2 . 6 13 3 1 Peak Build Rating 58 | 6 6 11 28 31 38 49 52 58 54 58 39 Average Rating 30 | 4 6 8 22 28 31 39 50 53 54 33 28 On Entrance 28 | . 6 6 10 25 28 35 43 52 54 54 34 Naked Turns . | . . . . . . . . . . . . Heaviest Build 114 | 10 10 89 101 106 114 114 98 112 112 112 11 Greatest Support 80 | 40 40 40 80 26 50 70 53 70 52 52 11 Greatest Overweight (x) 33 | . . 2 3 4 31 33 1 2 2 2 3 Average Overweight (x) 1 | . . 1 1 3 2 2 1 1 2 . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 7 8 23 25 25 25 25 25 25 25 10 5 Most Carried 25 | 3 8 22 25 25 25 25 22 24 20 21 5 Average Carried 19 | 1 6 17 23 24 19 23 20 22 20 8 4 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 3 8 22 21 25 25 22 21 20 20 5 4 Scrap Engine Consumption 42 | . . . . . . 32 1 3 . 1 5 Constructs Created 4 | . . . . . . 3 . . . . 1 Constructs Modified 12 | . . . . . . 9 . 2 . 1 . Class Distribution -------------------- 62% | Mutant 20% | Construct 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Dat Pro Fac Matter Collected 3201 | 252 99 240 345 175 754 656 39 185 . 367 89 Remotely . | . . . . . . . . . . . . Salvage Created 2052 | . . 151 430 126 617 428 39 97 . 85 79 Parts 89 | . . 8 19 7 17 22 4 . . 5 7 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . 8 . . . . . . . 5 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Dat Pro Fac Combat Hostiles Destroyed 56 | . . 6 14 4 13 9 1 3 . 4 2 Guns 27 | . . 4 7 1 8 7 . . . . . Cannons 25 | . . 2 7 3 2 1 1 3 . 4 2 AOE 3 | . . . . . 3 . . . . . . Classes Destroyed 14 | . . 2 6 1 . 2 1 . . 1 1 Worker 2 | . . . . . . 1 . . . . 1 Builder 1 | . . . . 1 . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 Recycler 2 | . . . 1 . . 1 . . . . . Operator 1 | . . . 1 . . . . . . . . Swarmer 11 | . . 3 5 2 . . . . . . 1 Grunt 18 | . . . 3 2 8 . . 3 . 2 . Brawler 1 | . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . Protector 1 | . . . . . . 1 . . . . . Sentry 8 | . . . 4 . 3 1 . . . . . Hunter 5 | . . . 1 . 2 2 . . . . . Programmer 3 | . . . . . . . 1 . . 1 1 Subdweller 8 | . . 3 . . . 5 . . . . . Best Kill Streak 5 | . . 3 5 3 5 3 1 3 . 3 2 Combat Bots Only 5 | . . 3 5 2 5 3 1 3 . 3 2 Max Kills in Single Turn 2 | . . 1 2 1 2 2 1 1 . 1 1 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 1 | . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Dat Pro Fac Hostile Shots Fired 746 | . . 62 159 32 158 28 6 61 . 117 123 Missed 207 | . . 23 49 10 26 8 2 13 . 43 33 Hits 539 | . . 39 110 22 132 20 4 48 . 74 90 Melee 4 | . . . 3 . . . . . . 1 . Projectile 535 | . . 39 107 22 132 20 4 48 . 73 90 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 23 | . . . 4 1 8 . . 2 . 5 3 Damage Taken 8935 | . . 643 1348 276 2199 387 127 934 . 1342 1679 Core 2179 | . . 235 112 36 266 39 15 144 . 377 955 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 189 | . . . . . . 10 34 45 . 100 . Core Remaining (%) 39 | 100 . 6 . . . 17 . . . 36 . Volleys Fired 274 | . . 43 57 17 74 26 4 19 . 20 14 Largest 2 | . . 2 2 2 2 2 1 2 . 2 1 Hottest 160 | . . 40 74 100 120 160 158 86 . 80 47 Shots Fired 449 | . . 62 102 27 121 52 4 28 . 39 14 Gun 209 | . . 38 46 8 75 42 . . . . . Cannon 240 | . . 24 56 19 46 10 4 28 . 39 14 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 292 | . . 62 84 19 37 9 . 28 . 39 14 Thermal 64 | . . . . . 17 43 4 . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 93 | . . . 18 8 67 . . . . . . Robot Hit Streak 20 | . . 16 13 3 20 13 1 7 . 5 4 Robot Miss Streak 5 | . . 3 4 4 5 3 2 3 . 2 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . Shots Hit Robots 267 | . . 41 67 14 54 35 1 19 . 23 13 Core Hits 125 | . . 12 26 9 35 24 1 6 . 8 4 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 10 | . . 3 . . 2 . . 1 . 3 1 Blast 10 | . . 3 . . 2 . . 1 . 3 1 Melee Attacks 9 | . . . . . . . . . . 2 7 Impact . | . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . 2 7 Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6640 | . . 347 1522 337 1472 833 67 750 . 706 606 Guns 2226 | . . 101 498 133 812 682 . . . . . Cannons 3703 | . . 246 988 204 315 151 67 750 . 706 276 Explosions 364 | . . . 36 . 328 . . . . . . Melee 298 | . . . . . . . . . . . 298 Ramming 49 | . . . . . 17 . . . . . 32 Kinetic 3979 | . . 347 1216 204 329 151 . 750 . 706 276 Thermal 1255 | . . . 36 . 470 682 67 . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 1059 | . . . 270 133 656 . . . . . . Impact . | . . . . . . . . . . . . Slashing 298 | . . . . . . . . . . . 298 Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . . 1 1 22 22 . . . 2 13 Average Corruption 18 | . . . 1 1 17 22 . . . 1 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 338 | . . . . . 111 214 . . . 5 8 Message Errors 54 | . . . . . 17 36 . . . 1 . Matter Fused 95 | . . . . . 38 56 . . . 1 . Heat Flow Errors 49 | . . . . . 13 31 . . . 1 4 Energy Discharges 47 | . . . . . 18 27 . . . 1 1 Parts Fused 4 | . . . . . . 4 . . . . . Data Loss (minor) 46 | . . . . . 13 30 . . . . 3 Data Loss (major) 16 | . . . . . 2 14 . . . . . Misfires 14 | . . . . . 4 10 . . . . . Alerts 5 | . . . . . 1 4 . . . . . Weapon Failures 8 | . . . . . 5 2 . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 186 | . . . 17 . 8 2 . 30 . 3 126 Projectiles 79 | . . . 17 . . 2 . 30 . 3 27 Explosions 8 | . . . . . 8 . . . . . . Melee 99 | . . . . . . . . . . . 99 Knockbacks 27 | . . . 7 2 1 . . 7 . 8 2 Impact . | . . . . . . . . . . . . Kinetic 26 | . . . 7 2 1 . . 7 . 7 2 Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 87 | . . . . . 72 . . . . . 15 Shots 2 | . . . . . 2 . . . . . . Rammed 11 | . . . . . 2 . . . . . 9 Targets Rammed 11 | . . . . . 2 . . . . . 9 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 390 | . . . 139 212 361 390 174 60 . 285 251 Average Temperature 80 | . . . 34 94 92 87 78 34 . 138 96 Received Heat Transfer 2775 | . . 21 360 117 981 45 . 312 . 909 30 Effects 2 | . . . . . 1 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . 1 . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 5 | . . . . . . 5 . . . . . Heat Transferred 2342 | . . . 50 . 699 1556 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 . 4 . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Dat Pro Fac Maximum Alert Level 4 | . . . . . 4 2 . . . . . Low Security (%) 76 | 100 100 . 100 100 35 86 100 . . . 100 Level 1 7 | . . . . . 9 9 . . . . . Level 2 13 | . . . . . 41 4 . . . . . Level 3 3 | . . . . . 13 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1104 | . . . 118 75 1104 496 32 . . . 77 Initial 496 | . . . . 40 20 496 . . . . 4 Average 150 | . . . 50 43 428 62 2 . . . 6 Influence Increases 2533 | . . 70 415 172 1304 100 33 100 . 130 209 Destroy 0b10 Robot/C 980 | . . 60 280 80 300 60 20 60 . 80 40 Destroy 0b10 Robot/NC 40 | . . . 10 5 . 15 . . . . 10 Destroy Leader 180 | . . 10 70 20 30 . 10 10 . 20 10 Allied During Kill 6 | . . . . . 6 . . . . . . Successful Hack 89 | . . . . 31 42 16 . . . . . Disable Machine 90 | . . . 30 30 15 . . . . . 15 Anti-Garrison Action 800 | . . . . . 800 . . . . . . Destroy Structure 123 | . . . 10 6 81 9 3 . . . 14 Lose Combat Pursuer 225 | . . . 15 . 30 . . 30 . 30 120 Influence Decreases 2456 | . . 70 317 238 232 1204 33 100 . 123 139 Entered New Map 681 | . . . . 58 12 608 . . . . 3 Time Decay 1295 | . . 60 247 160 . 566 33 70 . 93 66 Lost Part 440 | . . 10 70 20 180 30 . 30 . 30 70 Lost Ally 40 | . . . . . 40 . . . . . . Squads Dispatched 5 | . . . 1 1 . . 2 . . . 1 Investigation 2 | . . . . 1 . . 1 . . . . Extermination 2 | . . . . . . . 1 . . . 1 Reinforcement 1 | . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Dat Pro Fac Distress Signals 5 | . . . 2 . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 101 | . . 9 21 6 18 8 1 5 . 6 27 Peak Tracking Total 10 | . . 3 7 3 5 2 1 3 . 3 10 Tactical Retreats 9 | . . 1 1 . 1 . . 1 . 2 3 Traps | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Dat Pro Fac Traps Triggered 12 | . . 2 . . 8 . 1 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Dat Pro Fac Machines Disabled 11 | . . . 2 2 6 . . . . . 1 Max in Single Turn 1 | . . . 1 1 1 . . . . . 1 Garrison Relay 5 | . . . . . 5 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Dat Pro Fac Machines Accessed 22 | . . 2 1 5 3 7 1 . 3 . . Terminals 11 | . . . 1 4 3 3 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . . . 3 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 55 | . . 2 1 10 5 11 2 . 24 . . Successful 44 | . . 2 . 7 3 8 . . 24 . . Failed 11 | . . . 1 3 2 3 2 . . . . Catastrophic 1 | . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 12 | . . . . 3 . 9 . . . . . Terminals 19 | . . . 1 9 5 4 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . . . . . . 5 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 34 | . . 2 . 3 3 2 . . 24 . . Record 6 | . . . . . . . . . 6 . . Part Schematic 11 | . . . . . . . . . 11 . . Robot Schematic 4 | . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . 1 . . . . 3 . . Open Door 2 | . . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . Release Object 3 | . . 1 . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 9 | . . . . 3 . 6 . . . . . Terminals 6 | . . . . 3 . 3 . . . . . Botnet 3 | . . . . 3 . . . . . . . Skim 3 | . . . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . Mask 3 | . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . . . . 2 2 3 1 . . . . Full Trace Events 3 | . . . . 1 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . 19 . . . . . . Machine Destruction 19 | . . . . . 19 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Dat Pro Fac Total Allies 2 | . . . . . 2 . . . . . . Largest Group 2 | . . . . . 2 . . . . . . Highest-Rated Group 56 | . . . . . 56 . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . Initial Warlord ECA Mod 42 | . . . . . . 9 7 7 7 6 6 Total Orders . | . . . . . . . . . . . . Ally Attacks 15 | . . . . . 15 . . . . . . Total Damage 383 | . . . . . 383 . . . . . . Kills 2 | . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Dat Pro Fac Active Infowar (turns) 2354 | . . . 771 328 215 . 185 114 . 411 330 Optics 741 | . . . . . . . . . . 411 330 Sensors 1790 | . . . 771 328 215 . 185 114 . . 177 Terrain 1 | . . . . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 2 . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Dat Pro Fac Turns Passed 13267 | 96 137 2564 823 328 2432 4682 354 646 225 553 427 Spaces Moved 5223 | 56 83 829 267 181 843 1354 148 266 76 525 595 Core 937 | 4 . . . . 1 6 . . . 492 434 Treads 2027 | 52 83 829 246 . 4 623 148 42 . . . Legs 1351 | . . . . . 739 597 . . . 15 . Wheels 755 | . . . 21 181 99 128 . 224 76 18 8 Hover 82 | . . . . . . . . . . . 82 Flight 71 | . . . . . . . . . . . 71 Fastest Speed 35 | 50 160 160 135 135 150 217 226 201 299 50 35 Average Speed 219 | 152 160 294 234 146 252 291 226 222 299 62 55 Slowest Speed 1700 | 160 160 320 320 150 1600 1700 226 299 299 299 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 5 19 62 21 24 96 98 5 21 68 53 14 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . . . . . 1 1 1 . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 7 | . . 4 . . . . . 2 . 1 . Spaces Dug 7 | . . . . 1 . 3 . . . 2 1 Terrain Destroyed 56 | . . . 9 5 6 7 3 5 . 14 7 Melee 2 | . . . . . . . . . . 2 . Projectile 44 | . . . 5 5 . 7 3 5 . 12 7 AOE 10 | . . . 4 . 6 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Low Dat Pro Fac Total 6600 | 64 87 895 364 218 1021 2045 164 293 75 707 667 Wait 801 | . . 3 . 1 8 632 1 . . 141 15 Move 5213 | 55 82 828 266 181 842 1353 147 265 75 524 595 Hop . | . . . . . . . . . . . . Pick Up 85 | 3 5 15 14 8 20 7 2 3 . 4 4 Fast Attach 38 | 6 . . 4 4 8 2 3 . . 4 7 Attach 44 | . . 2 9 . 14 6 2 4 . 2 5 Detach 9 | . . 1 . . 1 3 . . . . 4 Swap 21 | . . 2 5 1 7 2 1 1 . 1 1 Drop 60 | . . 1 9 6 10 14 4 1 . 9 6 Fire 274 | . . 43 57 17 74 26 4 19 . 20 14 Melee 9 | . . . . . . . . . . 2 7 Ram 11 | . . . . . 2 . . . . . 9 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 35 | . . . . . 35 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 12) 234 | -10/Materials | Entered Subcaves 307 | -10/Subcaves | Build established: Mutant 919 | -10/Subcaves | Disturbed a concealed Subdweller 1190 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1204 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 1705 | -10/Subcaves | Core integrity fell below 50% 1733 | -10/Subcaves | Learned location of Zion (-7) 1733 | -10/Subcaves | Met a Zionite searching for "candidates" 2286 | -10/Subcaves | Learned Materials emergency access door positions 2743 | -10/Subcaves | Discovered new exit (range 11) 2796 | -10/Subcaves | Core integrity fell below 20% 2798 | -10/Subcaves | Entered Materials 2798 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3499 | -8/Materials | Discovered new exit (range 16) 3605 | -8/Materials | Lost 6 parts (1p4n1w) 3621 | -8/Materials | Entered Storage 3949 | -8/Storage | Identified exit to Garrison 3949 | -8/Storage | Entered Garrison 4067 | -8/Garrison | Garrison Relay disabled 4101 | -8/Garrison | Triggered checkpoint 4156 | -8/Garrison | Core integrity fell below 50% 4208 | -8/Garrison | Lost 12 parts (1p4n3u4w) 4219 | -8/Garrison | System corruption reached 10% 4373 | -8/Garrison | Rescued a captive Derelict 4375 | -8/Garrison | Rescued a captive Derelict 4537 | -8/Garrison | Discovered new exit (range 12) 4585 | -8/Garrison | Triggered checkpoint 4632 | -8/Garrison | Garrison Relay disabled 4809 | -8/Garrison | Triggered checkpoint 4890 | -8/Garrison | Discovered new exit (range 9) 4917 | -8/Garrison | Triggered checkpoint 4981 | -8/Garrison | Lost 3 parts (1p1n1u) 5035 | -8/Garrison | Garrison Relay disabled 5251 | -8/Garrison | Build established: Scavenger-Mutant 5805 | -8/Garrison | Triggered checkpoint 5963 | -8/Garrison | Discovered new exit (range 11) 6041 | -8/Garrison | Triggered checkpoint 6090 | -8/Garrison | Discovered new exit (range 52) 6090 | -8/Garrison | Discovered new exit (range 27) 6090 | -8/Garrison | Discovered new exit (range 72) 6139 | -8/Garrison | Garrison Relay disabled 6243 | -8/Garrison | Build established: Mutant 6369 | -8/Garrison | Garrison Relay disabled 6381 | -8/Garrison | Entered Recycling 6836 | -8/Recycling | Core integrity fell below 20% 6867 | -8/Recycling | Build established: Scavenger-Mutant 7352 | -8/Recycling | Build established: Mutant 7698 | -8/Recycling | Discovered new exit (range 8) 8040 | -8/Recycling | Build established: Scavenger-Mutant 8251 | -8/Recycling | Entered Scraplab 8265 | -8/Recycling | Found Prototype Device 8265 | -8/Recycling | Identified Scrap Engine 8575 | -8/Recycling | Build established: Mutant 9459 | -8/Recycling | Build established: Construct 11063 | -8/Recycling | Entered Factory 11063 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11215 | -6/Factory | Discovered new exit (range 5) 11417 | -6/Factory | Entered Lower Caves 11418 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11423 | -6/Lower Caves | Met a Warlord Commander 11424 | -6/Lower Caves | Learned location of Warlord (-5) 11425 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11431 | -6/Lower Caves | Found Encrypted Comm Array 11504 | -6/Lower Caves | Learned Factory trap positions 11517 | -6/Lower Caves | Learned Factory terminal intel 11585 | -6/Lower Caves | Encountered a Warlord checkpoint 11947 | -6/Lower Caves | Lost 3 parts (1n2w) 12063 | -6/Lower Caves | Entered Data Miner 12063 | -6/Data Miner | Discovered new exit (range 6) 12120 | -6/Data Miner | Met Data Miner 12177 | -6/Data Miner | Learned location of Section 7 (-2) 12177 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12184 | -6/Data Miner | Build established: Mutant 12219 | -6/Data Miner | Received God Mode back door access code from Data Miner 12288 | -6/Data Miner | Entered Proximity Caves 12391 | -5/Proximity Caves | Spotted B-75 Beast 12441 | -5/Proximity Caves | Core integrity fell below 50% 12467 | -5/Proximity Caves | Lost 4 parts (1p3n) 12812 | -5/Proximity Caves | Learned location of Armory (-3) 12823 | -5/Proximity Caves | Discovered new exit (range 8) 12828 | -5/Proximity Caves | Learned Factory garrison access intel 12841 | -5/Proximity Caves | Entered Factory 12841 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12842 | -5/Factory | Loaded intel: 76 trap records 12843 | -5/Factory | Loaded intel: 27 terminal locations 12844 | -5/Factory | Loaded intel: 4 garrison access locations 13100 | -5/Factory | Lost 3 parts (1n1u1w) 13162 | -5/Factory | System corruption reached 10% 13181 | -5/Factory | Core integrity fell below 50% 13219 | -5/Factory | Lost 6 parts (2n3u1w) 13225 | -5/Factory | Core integrity fell below 20% 13268 | -5/Factory | Self-destructed Last Messages --------------- 13192_ System corrupted: Heat flow error (+210). 13206_ Dropped Tractor Beam. 13207_ Acquired Imp. Remote Datajack. 13208_ System corrupted: Component data lost. 13208_ Dropped Huge Storage Unit. 13209_ Acquired Tractor Beam. 13212_ Acquired Field Propulsion Drive. 13219_ Field Propulsion Drive destroyed. 13224_ System corrupted: Component data lost. 13224_ Triggered Tiamat Bomb Trap. 13224_ An explosion rips through the floor. 13224_ Manufacturing Mainframe disabled. 13224_ S-27 Virus destroyed. 13225_ Acquired 12 matter. 13226_ Acquired VTOL Module. 13227_ The unstable cave ceiling collapses. 13237_ Acquired Antigrav System. 13244_ VTOL Module destroyed. 13265_ W-25 Informer sends out distress signal. 13266_ System corrupted: Heat flow error (+116). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?"T"?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????T????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????+?????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????# ????????????###########????????? | | ???????????????? ???????????# """"""" ????????? | | ????????????????? s??????????# """Y""" ???????? | | ???????????????# ? ?????????# ??????? | | ???????????????? ?ss"????????# ] ?#?????? | | ?????????????????? ???????# # ????? | | ???????????????????#s#s#??????# / ????? | | ??????????????????## ?????#! """" """ #?????? | | ??????????????????# ###### """" """ #?????? | | ??????????????????#T @ ss """" """ #?????? | | ??????????????????## w###### """" #?????? | | ???????????????????# ?????# #?"T"?? | | ???????????????????# ??????# #?"""?? | | ???????????????????# ?############+############ | | ???????????????????# | | ???????????????????# | | ???????????????????+ ? | | ???????????????????# ? | | ???????????????????# ??? | | ???????????????????# ??? ############+###+###### | | ???????????????????#??????????# #???# | | ??????????????????????????????# #???# | | ??????????????????????????????# """ """ #???# | | ???????????????????????????????? """ """ ! #???# | | ??????????????????????????????# """ """ #???# | | ??????????????????????????????# #???# | | ??????????????????????????????# """ """ #?##### | | ???????????????????????^??????# """ """ #?# | | ???????????????????????^??????# """ """ #?# | | ???????????????????????^?^????# #?# | | ??????????????????????????????# #?# | | ???^??????????????????????????# #?# """ | | ????????????????????^^???""???######+##/####?# """ | | ????????????????????^???^? ???????# #????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 25 Energy Capacity 372 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. System Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerHelicalShredder Manual? 0 Play Time 00:49:55 Cumulative 361.4 hours Start 2025.07.29 @ 14:19:04 End 2025.07.29 @ 16:11:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 306 Adventurer 36 Explorer 0 Win Type - Total 14 Types 6/0/8/0/0/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 779b88c7-c5cb-497a-a219-7a3770aa3a45