Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.11 @ 20:26:49 Player: Luigi Panache Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (57) 285 Value Destroyed (1637) 1637 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (369) 369 TOTAL SCORE: 7251 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 45 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 287/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Signal Interpreter Hardlight Generator Rocket Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Advanced Terrain Scan Processor Improved Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Phase Cannon > --- INVENTORY -------- Light Angular Momentum Engine Coolant Injector Improved Signal Interpreter Light Armor Plating Hardlight Generator Rocket Launcher Fusion Bomb Launcher Axe Makeshift Spear [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . 1 . Utility 4 | . . . . . 3 . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 73 | 2 6 . 2 1 15 9 13 . 3 . 3 10 9 Power 11 | . 1 . . . 1 2 2 . 1 . 3 1 . Engine 8 | . 1 . . . 1 1 1 . 1 . 2 1 . Core 3 | . . . . . . 1 1 . . . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 19 | 2 . . . 1 6 2 4 . 1 . . 1 2 Treads 7 | 2 . . . 1 2 2 . . . . . . . Leg 3 | . . . . . . . . . . . . 1 2 Wheel 2 | . . . . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7 | . . . . . 2 . 4 . 1 . . . . Utility 25 | . 3 . 2 . 4 4 6 . 1 . . 2 3 Device 7 | . 1 . . . 1 . 4 . . . . 1 . Storage 8 | . 2 . 2 . . . 1 . . . . . 3 Processor 1 | . . . . . . . 1 . . . . . . Hackware 1 | . . . . . 1 . . . . . . . . Protection 8 | . . . . . 2 4 . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 18 | . 2 . . . 4 1 1 . . . . 6 4 Energy Gun 5 | . . . . . . 1 1 . . . . 2 1 Energy Cannon 2 | . . . . . . . . . . . . 2 . Ballistic Gun 7 | . 2 . . . 4 . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 2 . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 1 1 . . . . 1 . Parts Lost 42 | . 4 . . 1 6 4 6 . . . . 12 9 Power 7 | . 1 . . . 1 1 1 . . . . 3 . Propulsion 14 | . 1 . . 1 2 2 2 . . . . 4 2 Utility 11 | . . . . . 1 1 3 . . . . 3 3 Weapon 10 | . 2 . . . 2 . . . . . . 2 4 Highest Loss Streak 10 | . 3 . . 1 5 1 6 . . . . 10 7 Average Slot Usage (%) 76 | . 92 85 85 84 83 91 79 46 57 69 69 41 30 Engine 8 | . 12 14 14 14 8 . 10 . 5 7 7 4 . Core 1 | . . . . . . 4 . 7 7 7 6 2 . Treads 12 | . 23 14 14 13 16 20 2 . . . . . . Wheel 1 | . . . . . 4 5 . . . . . . . Flight 5 | . . . . . . . 25 15 21 23 23 9 . Device 3 | . 7 . . . 5 . 12 7 7 7 7 5 . Storage 17 | . 19 28 28 28 18 18 8 7 7 7 7 3 14 Processor 1 | . . . . . . . 1 7 7 7 7 3 . Hackware 2 | . . . . . 5 9 6 . . . . . . Protection 4 | . . . . . 7 14 6 . . 7 7 3 . Energy Gun 2 | . 8 . . . . . 2 . . . . 1 4 Ballistic Gun 14 | . 19 28 28 28 17 17 1 . . . . . . Naked Turns 65 | . . . . . . . . . . . . 60 5 Heaviest Build 80 | 10 39 39 71 71 80 80 77 21 28 28 33 45 7 Greatest Support 60 | 40 40 20 20 20 40 60 40 21 28 28 28 28 30 Greatest Overweight (x) 7 | . 1 1 3 3 7 3 1 . 1 . 1 5 . Average Overweight (x) . | . . 1 1 3 3 1 . . . . . . . Largest Inventory Capacity 20 | 6 16 16 20 20 20 20 20 10 10 10 10 10 4 Average Capacity 13 | 6 9 16 17 20 20 20 11 10 10 10 10 8 4 Most Carried 20 | 6 16 16 18 19 20 20 20 8 9 9 10 10 4 Average Carried 12 | 5 6 16 16 18 19 19 6 4 8 9 9 7 3 Final Capacity 20 | 6 16 16 20 20 20 20 10 10 10 10 10 4 4 Final Carried 20 | 4 16 16 18 18 18 20 4 8 9 9 10 4 3 Class Distribution -------------------- 38% | Mutant 34% | Hauler-Mutant 18% | Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Matter Collected 1568 | 220 171 42 . 20 487 297 . 19 97 . 40 70 105 Remotely 294 | . . . . . 294 . . . . . . . . Salvage Created 2038 | . 399 99 . 90 632 513 23 . . . . 177 105 Parts 116 | . 29 3 . 2 44 24 2 . . . . 6 6 Haulers Intercepted 3 | . 1 . . . . 2 . . . . . . . Recyclers Shooed 4 | . . 1 . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . 4 . 8 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 50 | . 11 2 . 2 19 8 . . . . . 3 5 Melee 1 | . . . . . . . . . . . . . 1 Guns 46 | . 11 2 . 2 19 8 . . . . . 3 1 AOE 3 | . . . . . . . . . . . . . 3 Classes Destroyed 7 | . 4 . . 1 2 . . . . . . . . Worker 3 | . . . . . 1 1 1 . . . . . . Hauler 3 | . 1 . . . . 2 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 19 | . 5 . . . 10 . . . . . . . 4 Grunt 22 | . 6 2 . 1 5 4 . . . . . 3 1 Brawler 1 | . . . . 1 . . . . . . . . . Sentry 8 | . . . . . 4 4 . . . . . . . Best Kill Streak 11 | . 4 2 . 2 11 3 1 . . . . 2 3 Combat Bots Only 10 | . 4 2 . 2 10 2 . . . . . 2 3 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 1 . . . . 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Damage Taken 5270 | . 529 190 . 10 1222 726 401 16 84 . 53 1065 974 Core 1319 | . 80 12 . . 208 50 94 16 . . . 329 530 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 63 . 53 . . . . 84 . . Volleys Fired 160 | . 34 7 . 3 52 39 2 . . . . 11 12 Largest 2 | . 2 2 . 2 2 2 1 . . . . 2 1 Hottest 150 | . 60 40 . 40 43 78 60 . . . . 150 69 Shots Fired 301 | . 68 14 . 6 102 80 2 . . . . 17 12 Gun 287 | . 68 14 . 6 102 80 2 . . . . 6 9 Cannon 11 | . . . . . . . . . . . . 11 . Launcher 3 | . . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . Kinetic 248 | . 43 14 . 6 102 76 . . . . . . 7 Thermal 50 | . 25 . . . . 4 2 . . . . 17 2 Explosive 3 | . . . . . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 23 | . 23 13 . 4 9 10 1 . . . . 7 2 Robot Miss Streak 4 | . 2 1 . 1 3 1 1 . . . . 2 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 8 | . 2 . . . 6 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . Shots Hit Robots 219 | . 50 12 . 5 65 62 1 . . . . 12 12 Core Hits 106 | . 22 4 . 4 31 25 2 . . . . 6 12 Critical Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 12 | . . . . . . . . . . . . 2 10 Impact 8 | . . . . . . . . . . . . 2 6 Slashing 4 | . . . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3744 | 2 603 156 . 89 886 962 41 . . . . 387 618 Guns 2929 | . 600 152 . 76 881 908 40 . . . . 172 100 Cannons 215 | . . . . . . . . . . . . 215 . Explosions 325 | . . . . . . . . . . . . . 325 Melee 183 | . . . . . . . . . . . . . 183 Ramming 92 | 2 3 4 . 13 5 54 1 . . . . . 10 Kinetic 2384 | . 370 152 . 76 881 824 . . . . . . 81 Thermal 760 | . 230 . . . . 84 40 . . . . 387 19 Explosive 325 | . . . . . . . . . . . . . 325 Electromagnetic . | . . . . . . . . . . . . . . Impact 80 | . . . . . . . . . . . . . 80 Slashing 103 | . . . . . . . . . . . . . 103 Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 5 . . . . . 1 1 Average Corruption 3 | . . . . . 5 5 . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 38 | . . . . . 19 18 . . . . . . 1 Message Errors 5 | . . . . . 1 4 . . . . . . . Matter Fused 6 | . . . . . 4 2 . . . . . . . Heat Flow Errors 5 | . . . . . 2 3 . . . . . . . Energy Discharges 7 | . . . . . 4 2 . . . . . . 1 Parts Rejected 2 | . . . . . 2 . . . . . . . . Data Loss (minor) 3 | . . . . . . 3 . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . Misfires 2 | . . . . . . 2 . . . . . . . Targeting Errors 7 | . . . . . 6 1 . . . . . . . Overload Shots 5 | . . . . . . . 2 . . . . 3 . Overflow Damage 2 | . . . . . . . . . . . . . 2 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 2 | . . . . . . . . . . . . . 2 Knockbacks 1 | . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . 2 . . . . . . . 4 Shots . | . . . . . . . . . . . . . . Rammed 18 | 1 1 1 . 1 1 7 1 . . . . 1 4 Targets Rammed 18 | 1 1 1 . 1 1 7 1 . . . . 1 4 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 315 | . 66 13 . . 153 202 16 . 15 . . 315 . Average Temperature 54 | . 28 7 . . 86 42 8 . 8 . . 111 . Received Heat Transfer 1548 | . 198 111 . 6 414 333 99 . 45 . . 99 243 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1280 | . 525 . . . . 148 50 . . . . 520 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Peak Influence 508 | . 252 89 . 55 306 245 137 . . . . 508 . Initial 128 | . . 39 . . 21 128 89 . . . . 23 . Average 126 | . 111 66 . 12 155 159 96 . . . . 292 . Maximum Alert Level 2 | . 1 . . . 1 1 . . . . . 2 . Low Security (%) 77 | 100 71 100 . 100 70 68 100 . . . . 37 . Level 1 19 | . 28 . . . 29 31 . . . . . 27 . Level 2 2 | . . . . . . . . . . . . 35 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . 3 . . . 1 2 3 . . . . 2 . Investigation 7 | . 1 . . . . 1 3 . . . . 2 . Extermination . | . . . . . . . . . . . . . . Reinforcement 4 | . 2 . . . 1 1 . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Distress Signals 5 | . 1 . . . 4 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 100 | . 20 2 . 2 27 13 10 2 3 . 2 6 13 Peak Tracking Total 9 | . 7 2 . 2 7 4 9 2 3 . 1 3 7 Tactical Retreats 5 | . 2 . . . . . . 1 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Traps Triggered 3 | . 1 . . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Machines Accessed 26 | . 6 . 1 1 2 5 4 . . 4 . 3 . Terminals 16 | . 5 . . 1 2 4 3 . . . . 1 . Fabricators 2 | . . . . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 . Total Hacks 78 | . 17 . 1 5 5 12 8 . . 23 . 7 . Successful 49 | . 7 . 1 2 3 8 2 . . 23 . 3 . Failed 29 | . 10 . . 3 2 4 6 . . . . 4 . Catastrophic 3 | . . . . . . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 23 | . 6 . . 5 3 6 . . . . . 3 . Terminals 44 | . 16 . . 5 5 9 6 . . . . 3 . Fabricators 4 | . . . . . . . 2 . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 3 . . . . . 2 . Terminal Hacks 38 | . 5 . 1 1 1 5 2 . . 23 . . . Record 13 | . 1 . 1 . . . . . . 11 . . . Part Schematic 7 | . . . . . . 2 . . . 5 . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . Prototype ID Bank 5 | . 1 . . . . . 1 . . 3 . . . Open Door 1 | . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 9 | . 2 . . 1 2 2 . . . . . 2 . Terminals 7 | . 1 . . 1 2 2 . . . . . 1 . Assimilate 2 | . . . . . 1 . . . . . . 1 . Botnet 5 | . 1 . . 1 1 2 . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 5 . . . 2 5 3 . . . . 2 . Full Trace Events 7 | . 2 . . . . . 3 . . . . 2 . Feedback Events 2 | . . . . . . . 1 . . . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 2 . . . 5 . . . Parts Built 1 | . . . . . . . . . . . . 1 . Matter 256 | . . . . . . . . . . . . 256 . Time 128 | . . . . . . . . . . . . 128 . Total Part Build Rating 8 | . . . . . . . . . . . . 8 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Total Allies 6 | . . 3 . . 1 . . . . . 1 1 . Largest Group 3 | . . 3 3 . 1 1 . . . . 1 1 . Highest-Rated Group 94 | . . 73 73 . 10 10 . . . . 94 26 . Highest-Rated Ally 94 | . . 31 31 . 10 10 . . . . 94 26 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . . 2 . . Total Damage 107 | . . . . . . . . . . . 107 . . Kills 1 | . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . 3 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Turns Passed 4938 | 9 809 523 337 238 632 709 403 98 165 25 326 255 409 Spaces Moved 3405 | 4 406 276 177 103 244 285 401 241 269 81 280 286 352 Core 234 | . . . . . . . . . . . . 117 117 Treads 1401 | 2 406 276 177 103 123 285 29 . . . . . . Legs 258 | 2 . . . . . . . . . . . 21 235 Wheels 121 | . . . . . 121 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1391 | . . . . . . . 372 241 269 81 280 148 . Fastest Speed 26 | 120 160 180 180 220 140 183 26 32 30 30 30 30 50 Average Speed 107 | 140 165 180 188 220 168 193 45 32 31 30 30 59 96 Slowest Speed 300 | 160 180 180 220 220 220 220 180 32 102 30 103 300 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . 8 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 84 50 54 42 30 40 10 46 43 70 47 11 52 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 3 | . . . 1 . . . . 1 . 1 . . . Known Exits Taken 4 | . . . . . 1 1 1 . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 1 1 1 . . Scrap Searched 7 | . . 1 . 1 . . . 1 2 . 1 . 1 Spaces Dug 2 | . . . . . . . . . . . . 2 . Terrain Destroyed 21 | . . . . . . . 1 . . . . 6 14 Melee 2 | . . . . . . . . . . . . 2 . Projectile 5 | . . . . . . . 1 . . . . 4 . AOE 14 | . . . . . . . . . . . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Total 4336 | 8 474 288 180 108 358 355 617 261 348 80 521 347 391 Wait 604 | . 11 5 . . 43 6 191 17 76 . 233 19 3 Move 3379 | 3 405 275 176 102 243 285 386 240 268 80 279 285 352 Hop 7 | . . . . . . . 7 . . . . . . Pick Up 29 | . 14 . 1 1 2 3 . 4 1 . 2 1 . Fast Attach 41 | . 3 . . . 7 7 7 . 3 . 2 5 7 Attach 22 | 2 2 . . 1 4 1 5 . . . . 5 2 Detach 5 | . 1 . . . . . 1 . . . . 2 1 Swap 10 | . 1 . 2 . 4 1 1 . . . 1 . . Drop 32 | 2 2 . 1 . 2 3 17 . . . 4 1 . Fire 160 | . 34 7 . 3 52 39 2 . . . . 11 12 Melee 12 | . . . . . . . . . . . . 2 10 Ram 4 | . . . . . 1 . . . . . . . 3 Kick 2 | . . . . . . . . . . . . 1 1 Crush 10 | 1 1 1 . 1 . 6 . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 . Rewire 4 | . . . . . . 4 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 10 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 7) 526 | -10/Materials | Lost 3 parts (1p2w) 658 | -10/Materials | Discovered new exit (range 7) 770 | -10/Materials | Discovered new exit (range 15) 819 | -10/Materials | Entered Mines 929 | -10/Mines | Learned Materials interactive machine intel 1042 | -10/Mines | Identified exit to Materials 1087 | -10/Mines | Found a hidden stash of uninstalled traps 1221 | -10/Mines | Received a Mining Laser from a helpful Derelict 1328 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1330 | -10/Mines | Discovered new exit (range 5) 1342 | -10/Mines | Entered Exiles 1342 | -10/Exiles | Accompanied by 3 allies 1369 | -10/Exiles | Discovered new exit (range 15) 1372 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1389 | -10/Exiles | Met 8R-AWN 1420 | -10/Exiles | Met EX-HEX 1512 | -10/Exiles | Met EX-DEC 1544 | -10/Exiles | Learned location of Zion (-6) 1652 | -10/Exiles | Discovered new exit (range 14) 1679 | -10/Exiles | Entered Mines 1704 | -9/Mines | Met a Derelict bent on vengeance 1901 | -9/Mines | Build established: Hauler-Mutant 1906 | -9/Mines | Discovered new exit (range 3) 1917 | -9/Mines | Entered Materials 1917 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1918 | -8/Materials | Identified exit to Storage 1919 | -8/Materials | Loaded intel: 19 interactive machine locations 2399 | -8/Materials | Destroyed 10 combat bots 2439 | -8/Materials | Identified exit to Factory 2516 | -8/Materials | Lost 5 parts (1p2n2w) 2549 | -8/Materials | Entered Storage 2549 | -8/Storage | Accompanied by 1 ally 2801 | -8/Storage | Used back door to open Recycling access 2801 | -8/Storage | Discovered new exit (range 5) 3172 | -8/Storage | Discovered exit to Factory (range 14) 3258 | -8/Storage | Entered Factory 3258 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3622 | -7/Factory | Hacking Suite fried by hacking feedback 3630 | -7/Factory | Identified exit to Lower Caves 3661 | -7/Factory | Entered Lower Caves 3683 | -7/Lower Caves | Learned location of Extension (-4) 3690 | -7/Lower Caves | Lost 6 parts (1p2n3u) 3706 | -7/Lower Caves | Learned location of 1 exit from Factory 3720 | -7/Lower Caves | Learned Factory non-interactive machine intel 3757 | -7/Lower Caves | Discovered new exit (range 7) 3759 | -7/Lower Caves | Entered another Lower Caves area 3920 | -7/Lower Caves | Discovered new exit (range 16) 3924 | -7/Lower Caves | Entered Data Miner 3924 | -7/Data Miner | Discovered new exit (range 6) 3930 | -7/Data Miner | Met Data Miner 3937 | -7/Data Miner | Learned location of Section 7 (-2) 3937 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3942 | -7/Data Miner | Received God Mode back door access code from Data Miner 3949 | -7/Data Miner | Entered Proximity Caves 3972 | -6/Proximity Caves | Build established: Sprinter 4000 | -6/Proximity Caves | Spotted B-75 Beast 4010 | -6/Proximity Caves | Escorted by Enhanced Grunt 4168 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4270 | -6/Proximity Caves | Discovered new exit (range 13) 4274 | -6/Proximity Caves | Learned 4 Factory zone layouts 4275 | -6/Proximity Caves | Entered Factory 4275 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4276 | -6/Factory | Identified exit to Lower Caves 4278 | -6/Factory | Loaded intel: 213 non-interactive machine locations 4371 | -6/Factory | Local fabrication network quarantined 4387 | -6/Factory | Fabricated Fusion Bomb Launcher (x1) 4446 | -6/Factory | Released all parts (3) 4474 | -6/Factory | Lost 10 parts (2p3n3u2w) 4530 | -6/Factory | Entered Lower Caves 4531 | -6/Lower Caves | Encountered a Warlord checkpoint 4597 | -6/Lower Caves | Core integrity fell below 50% 4916 | -6/Lower Caves | Build established: Scavenger-Mutant 4918 | -6/Lower Caves | Attracted the attention of an 0b10 base 4919 | -6/Lower Caves | Core integrity fell below 20% 4939 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04641_ Acquired 33 matter. 04643_ Acquired Com. Battery. 04646_ Searching scrap... 04646_ Found Com. Battery. 04646_ Found 24 Matter. 04647_ Acquired 10 matter. 04648_ Acquired Com. Battery. 04786_ System corrupted: Energy discharge (-87). 04914_ S-27 Virus springs to life. 04917_ Slammed into S-27 Virus. 04917_ Com. Battery destroyed. 04917_ G-50 Soldier springs to life. 04919_ S-27 Virus destroyed. 04922_ Hvy. Laser destroyed. 04926_ Acquired Autogun. 04926_ Com. Battery destroyed. 04927_ Lgt. Nuclear Core fries itself beyond repair. 04929_ Carbon-fiber Leg destroyed. 04938_ Autogun destroyed. 04939_ Com. Battery destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????## ## | | ???????????????????????????????###### | | ????????????????????????????????????####### | | ??????????????????????????????????????????## | | ??????????????????????????????????########## | | ?????????????????????????????###### | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# ######## | | ????????????????????????????## ##?????## | | ????????????????????????????# ##?????# | | ????????????????????????????## ######## ### | | ????????????????????????????# # #### | | ????????????????????????????# # #?# | | ????????????????????????????# # ###### | | ????????????????????????????# ## #????## | | ???????????????????????####### ### #####?# | | ???????????????????????# #?# | | ???????????????????????# #?# # | | ???????????????????????# ########### ## | | ???????????????????????# #?""""""""#?? #? | | ???????????????????????# #? T #??### ?? | | ???????????????????????# #" #????## ?? | | ???????????????????????# # #?????## ##?? | | ???????????????????????#ssg +??????###???? | | ???????????????????????# @# #????????????? | | ???????????????????????# #"""" #????????????? | | ???????????????????????# #?""" #????????????? | | ???????????????????????# #?""" """"#????????????? | | ???????????????????????# #??#####???????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 150 Core Shielding 20 Power Shielding 33 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Adv. Signal Interpreter | -8/Storage | Hacked Adv. Sensor Array | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Fusion Bomb Launcher | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserReclamationTerrabomb Manual? 0 Play Time 00:37:19 Cumulative 233.2 hours Start 2021.01.11 @ 17:07:51 End 2021.01.11 @ 20:26:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 82 Adventurer 63 Explorer 66 Win Type - Total 14 Types 11/0/2/1/0/0/0/0/0 Lore% 72 Gallery% 81 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96f97e97-7e7a-43f1-a0ac-dc4439db6f80