Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.08.07 @ 20:32:55 Player: Vulpy Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (147) 735 Value Destroyed (4286) 4286 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1095) 1095 TOTAL SCORE: 13816 Bonus ------- Follower Combat Kills 95 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 270/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Small Battery (100) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Particle Reactor > --- PROPULSION ------- Improved Gravmag System Improved Gyrokinetic Inverter Q-thruster > --- UTILITY ---------- Advanced Weight Redist. System Transport Network Coupler Improved Targeting Computer Melee Analysis Suite Advanced Melee Analysis Suite Improved Core Analyzer Improved Core Shielding Weapon Shielding Improved System Shield Advanced System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Improved Heavy Treads Cesium-ion Thruster Great Axe [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Advanced Targeting Computer Device Improved Heat Sink Storage Humpback Processor Advanced Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Flak Gun Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Gar Slots Evolved 16 | . . . . . 4 2 2 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . Utility 13 | . . . . . 3 1 2 2 . . . . 1 2 2 . Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 174 | 3 7 1 2 7 28 25 36 19 . 6 2 3 7 7 20 1 Power 19 | . 1 1 . 1 3 3 2 2 . 1 . . . 3 2 . Engine 8 | . 1 1 . 1 1 2 1 1 . . . . . . . . Core 9 | . . . . . 2 1 1 1 . 1 . . . 2 1 . Reactor 2 | . . . . . . . . . . . . . . 1 1 . Propulsion 48 | 2 . . . 3 8 5 4 5 . . 1 1 4 1 13 1 Treads 18 | 1 . . . 1 8 5 3 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 3 | 1 . . . 2 . . . . . . . . . . . . Hover 12 | . . . . . . . . 2 . . . . 2 . 8 . Flight 15 | . . . . . . . 1 3 . . 1 1 2 1 5 1 Utility 63 | 1 3 . 1 . 14 5 17 7 . 5 . 1 2 2 5 . Device 20 | . . . . . 4 . 9 3 . 1 . . . 1 2 . Storage 7 | 1 3 . 1 . . 1 1 . . . . . . . . . Processor 16 | . . . . . 5 1 . 3 . 3 . . 1 . 3 . Hackware 3 | . . . . . . 1 . . . 1 . . 1 . . . Protection 17 | . . . . . 5 2 7 1 . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 44 | . 3 . 1 3 3 12 13 5 . . 1 1 1 1 . . Energy Gun 10 | . 1 . 1 1 1 3 3 . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . Ballistic Gun 15 | . 2 . . . 2 7 4 . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . Launcher 2 | . . . . 1 . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . 4 4 . . 1 1 1 1 . . Piercing Weapon 2 | . . . . . . 2 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Parts Lost 62 | . 2 . 1 3 2 4 11 2 . . 3 7 2 5 19 1 Power 9 | . 1 . 1 . . 1 2 . . . 1 . 2 . 1 . Propulsion 21 | . . . . 1 . . 3 2 . . 1 1 . 2 10 1 Utility 20 | . . . . . 1 2 4 . . . . 4 . 3 6 . Weapon 12 | . 1 . . 2 1 1 2 . . . 1 2 . . 2 . Highest Loss Streak 12 | . 1 . 1 2 1 2 9 2 . . 2 7 1 5 12 1 Average Slot Usage (%) 79 | . 100 100 89 85 89 85 89 46 64 79 82 70 58 65 50 3 Engine 5 | . 14 14 14 14 3 6 5 1 . . . . 4 . . . Core 1 | . . . . . 5 . . 1 5 4 2 . . 2 . . Treads 14 | . 14 14 14 14 26 22 19 . . . . . . . . . Wheel 2 | . 14 14 14 13 . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . 7 8 8 . Flight 1 | . . . . . . . . 5 5 5 4 3 4 3 1 3 Device 4 | . . . . . 2 . 14 6 11 15 11 7 . 2 2 . Storage 7 | . 28 28 18 14 9 7 5 . . . . . . . . . Processor 12 | . . . . . 19 9 12 13 17 29 35 33 22 22 16 . Hackware 3 | . . . . . . 6 5 . . . 5 5 8 9 5 . Protection 3 | . . . . . 5 6 3 2 5 5 5 4 5 5 4 . Energy Gun 4 | . 7 14 14 11 6 2 4 . . . . . . . . . Ballistic Gun 9 | . 20 14 14 14 6 15 12 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 10 11 11 13 13 4 4 7 . Naked Turns 45 | . . . . . . . 1 . . . . . . . 31 13 Heaviest Build 141 | 16 55 55 86 89 102 116 141 20 20 20 19 13 7 11 22 . Greatest Support 69 | 20 10 10 10 20 69 69 69 32 20 26 26 20 6 31 51 7 Greatest Overweight (x) 8 | 1 5 5 8 8 1 5 2 6 . . 1 2 1 3 2 . Average Overweight (x) 1 | . 4 5 6 7 1 1 . . . . . . . . . . Largest Inventory Capacity 32 | 8 18 18 24 24 24 24 32 4 4 4 4 4 4 4 4 4 Average Capacity 16 | 6 16 18 22 24 24 24 23 4 4 4 4 4 4 4 4 4 Most Carried 24 | 7 18 18 24 24 24 24 24 4 4 4 4 4 4 4 4 2 Average Carried 16 | 5 15 17 21 23 23 23 22 3 4 4 3 3 3 3 2 1 Final Capacity 24 | 8 18 18 24 24 24 24 4 4 4 4 4 4 4 4 4 4 Final Carried 24 | 7 18 18 24 24 24 24 1 4 4 4 4 3 4 4 2 1 Class Distribution -------------------- 32% | Hauler-Mutant 30% | Mutant 13% | Hauler-Gunner 10% | Hauler-Skirmisher 9% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Gunner | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Scavenger-Mutant | -2/Research Mutant | -2/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Gar Matter Collected 3859 | 230 249 16 20 231 683 682 969 362 . 50 54 25 . 105 183 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6567 | 86 294 . . 402 881 896 1409 511 . 440 492 311 . 97 748 . Parts 328 | 6 7 . . 18 70 51 67 24 . 10 17 5 . 8 45 . Haulers Intercepted 5 | . . . . . 1 . 1 . . 1 . . . 1 1 . Recyclers Shooed 3 | . . . . . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . 17 4 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Gar Combat Hostiles Destroyed 86 | . 4 . . 13 14 12 15 4 . 2 9 4 . . 9 . Melee 28 | . . . . . . . . 4 . 2 9 4 . . 9 . Guns 46 | . 4 . . 7 9 12 14 . . . . . . . . . Cannons 10 | . . . . 5 5 . . . . . . . . . . . AOE 1 | . . . . 1 . . . . . . . . . . . . Classes Destroyed 15 | 2 2 . . 2 5 2 2 . . . . . . . . . Worker 20 | . . . . . 5 . 7 5 . . . . . 1 2 . Builder 12 | . 1 . . . 3 2 4 2 . . . . . . . . Tunneler 4 | 1 . . . 3 . . . . . . . . . . . . Hauler 5 | . . . . . 1 . 1 . . 1 . . . 1 1 . Recycler 11 | 1 1 . . . . 3 2 1 . 2 . . . . 1 . Operator 2 | . . . . . 1 . . 1 . . . . . . . . Watcher 4 | . . . . . 2 . 1 . . . . . . . 1 . Swarmer 23 | . . . . 3 4 . . . . . 7 4 . . 5 . Grunt 27 | . 4 . . 7 5 5 4 . . . 2 . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . Sentry 8 | . . . . . 5 1 2 . . . . . . . . . Hunter 3 | . . . . . . . 3 . . . . . . . . . Programmer 20 | . . . . . . 5 5 4 . 2 . . . . 4 . Decomposer 1 | . . . . . . . . . . . . 1 . . . . Packrat 2 | . . . . . . . . . . . . 2 . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . Best Kill Streak 9 | 2 4 . . 9 4 4 8 4 . 2 5 2 . 1 6 . Combat Bots Only 7 | . 2 . . 7 3 4 5 2 . 2 5 2 . . 5 . Max Kills in Single Turn 3 | 1 1 . . 2 2 1 3 1 . 1 1 1 . 1 1 . Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . 1 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Gar Damage Taken 9510 | . 373 . . 534 469 1089 2173 389 . 294 709 433 144 406 2132 365 Core 2863 | . 82 . . 111 17 30 276 82 . 105 311 198 48 151 1133 319 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 22 96 95 67 . . . . 30 95 88 . . Volleys Fired 235 | 4 23 2 . 47 46 46 66 1 . . . . . . . . Largest 3 | 2 2 2 . 2 2 3 3 1 . . . . . . . . Hottest 143 | 90 70 70 . 60 89 114 143 40 . . . . . . . . Shots Fired 525 | 8 46 4 . 91 92 108 175 1 . . . . . . . . Gun 475 | 8 46 4 . 76 63 108 170 . . . . . . . . . Cannon 44 | . . . . 12 29 . 3 . . . . . . . . . Launcher 5 | . . . . 3 . . 2 . . . . . . . . . Special 1 | . . . . . . . . 1 . . . . . . . . Kinetic 379 | . 43 2 . 56 67 79 132 . . . . . . . . . Thermal 82 | 8 3 2 . 32 . 2 35 . . . . . . . . . Explosive 5 | . . . . 3 . . 2 . . . . . . . . . Electromagnetic 58 | . . . . . 25 27 6 . . . . . . . . . Robot Hit Streak 23 | 7 12 4 . 10 12 20 23 10 . . . . . . . . Robot Miss Streak 6 | . 2 2 . 3 4 6 4 . . . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . Secondary Targets 3 | . . . . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . Shots Hit Robots 492 | 7 34 2 . 40 65 93 141 27 . 12 21 14 . 7 29 . Core Hits 291 | 3 11 1 . 21 36 57 100 14 . 7 13 6 . 3 19 . Critical Hits 13 | . 2 . . . 1 . 5 . . 1 1 1 . . 2 . Critical Kills 7 | . 1 . . . 1 . 2 . . 1 . . . . 2 . Critical Parts Destroyed 6 | . 1 . . . . . 3 . . . 1 1 . . . . Melee Attacks 514 | . . . . . . 74 17 108 . 54 35 31 15 72 108 . Impact . | . . . . . . . . . . . . . . . . . Slashing 440 | . . . . . . . 17 108 . 54 35 31 15 72 108 . Piercing 74 | . . . . . . 74 . . . . . . . . . . Sneak Attacks 24 | . . . . . . 1 . 9 . 4 . 3 . 2 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . 3 . 2 4 3 . . 3 . Damage Inflicted 14259 | 82 338 23 . 600 1105 1799 3393 2055 . 777 1072 880 . 510 1625 . Guns 6082 | 82 338 23 . 415 764 1555 2905 . . . . . . . . . Cannons 566 | . . . . 147 341 . 78 . . . . . . . . . Explosions 605 | . . . . 38 . 157 410 . . . . . . . . . Melee 7006 | . . . . . . 87 . 2055 . 777 1072 880 . 510 1625 . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 5050 | . 326 11 . 413 716 1134 2450 . . . . . . . . . Thermal 1191 | 82 12 12 . 149 . 157 779 . . . . . . . . . Explosive 69 | . . . . 38 . . 31 . . . . . . . . . Electromagnetic 943 | . . . . . 389 421 133 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 6919 | . . . . . . . . 2055 . 777 1072 880 . 510 1625 . Piercing 87 | . . . . . . 87 . . . . . . . . . . Highest Corruption 14 | . . . . 3 . 5 3 2 7 7 5 5 . . 14 14 Average Corruption 3 | . . . . 3 . 2 2 1 4 5 5 5 . . 9 14 Corruption Purged 8 | . . . . . . . 5 1 . 2 . . . . . . Effects 138 | . . . . 6 . 30 20 6 1 12 13 6 . . 30 14 Message Errors 38 | . . . . 3 . 9 8 1 . 3 3 2 . . 6 3 Matter Fused 23 | . . . . 2 . 6 3 . . . 4 . . . 5 3 Heat Flow Errors 18 | . . . . . . 1 . 2 . 4 4 1 . . 4 2 Energy Discharges 16 | . . . . . . 5 3 . . 1 . 2 . . 4 1 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . Data Loss (minor) 10 | . . . . . . 2 2 2 1 . 1 . . . 1 1 Data Loss (major) 2 | . . . . . . . . . . 1 1 . . . . . Misfires 2 | . . . . . . 2 . . . . . . . . . . Misdirections 9 | . . . . . . . . . . . . . . . 5 4 Targeting Errors 18 | . . . . 1 . 5 3 1 . 2 . 1 . . 5 . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1165 | . . . . 12 . 25 112 484 . 90 122 192 . . 128 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 149 | . . . . 12 . 25 112 . . . . . . . . . Melee 1016 | . . . . . . . . 484 . 90 122 192 . . 128 . Knockbacks 4 | . . . . 1 3 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . 1 3 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 247 | . . . . 109 . 54 84 . . . . . . . . . Shots 5 | . . . . 3 . 1 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 508 | 120 51 18 . 102 75 508 256 109 . 234 212 228 . . 204 239 Average Temperature 71 | 61 15 10 . 36 20 121 72 50 . 88 92 121 . . 91 106 Received Heat Transfer 1604 | . 216 . . 146 171 276 501 . . 12 63 . 27 102 81 9 Effects 9 | . . . . . . 8 1 . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . Damage (major) 4 | . . . . . . 4 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Parts Fried 3 | . . . . . 1 1 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | 1 . . . . . . 1 . . . . . . . . . Heat Transferred 1912 | 223 37 37 . 325 . 150 1140 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Gar Peak Influence 380 | 10 65 65 . 230 250 100 380 179 47 84 . . 72 173 149 59 Average Influence 66 | 7 19 22 . 52 106 32 132 36 28 51 . . 27 93 50 40 Maximum Alert Level 1 | . . . . 1 1 . 1 . . . . . . . . . Low Security (%) 92 | 100 100 100 . 91 92 100 69 100 100 100 . . 100 100 100 100 Level 1 7 | . . . . 8 7 . 30 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . . . . . 1 11 10 3 . 1 . . 2 2 2 . Investigation 5 | . . . . . . 3 1 . . . . . . 1 . . Extermination 14 | . . . . . . 4 4 2 . 1 . . 1 . 2 . Reinforcement 8 | . . . . . 1 . 4 1 . . . . 1 1 . . Assault . | . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . 4 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Gar Distress Signals 8 | . 1 . . 2 2 1 . . . . . . . . 2 . Communications Jammed 3 | . . . . . . . 3 . . . . . . . . . Distress Signals 3 | . . . . . . . 3 . . . . . . . . . Times Spotted 195 | . 7 2 . 14 27 28 38 10 4 3 13 5 3 9 27 5 Peak Tracking Total 15 | . 5 2 . 4 4 6 11 4 4 2 7 5 4 4 15 6 Tactical Retreats 22 | . . . . 1 2 3 3 . . . 4 1 . 4 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Gar Traps Triggered 11 | . . . . . . 4 2 1 . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Gar Machines Disabled 8 | . . . . . . . 8 . . . . . . . . . Max in Single Turn 4 | . . . . . . . 4 . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Gar Machines Accessed 46 | . 7 . 1 . 7 3 5 6 . 6 1 . 4 2 4 . Terminals 23 | . 5 . . . 5 2 2 4 . . . . 2 2 1 . Fabricators 6 | . . . . . . 1 1 . . 3 . . . . 1 . Repair Stations 6 | . 1 . . . 1 . 1 . . 1 . . 2 . . . Recycling Units 3 | . 1 . . . . . . . . 1 . . . . 1 . Scanalyzers 3 | . . . . . 1 . 1 1 . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 1 . . . . 1 . Total Hacks 126 | . 19 . 1 . 19 9 14 20 . 8 1 . 17 7 11 . Successful 66 | . 7 . 1 . 13 4 6 13 . 4 1 . 9 3 5 . Failed 60 | . 12 . . . 6 5 8 7 . 4 . . 8 4 6 . Catastrophic 5 | . 2 . . . 1 . . . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 53 | . 15 . 1 . 8 8 5 6 . . . . 4 1 5 . Terminals 69 | . 14 . . . 10 8 5 11 . . . . 10 7 4 . Fabricators 7 | . . . . . . 1 2 . . 3 . . . . 1 . Repair Stations 21 | . 3 . . . 5 . 4 . . 2 . . 7 . . . Recycling Units 7 | . 2 . . . . . . . . 1 . . . . 4 . Scanalyzers 13 | . . . . . 4 . 3 6 . . . . . . . . Garrison Access 7 | . . . . . . . . 3 . 2 . . . . 2 . Terminal Hacks 20 | . 4 . 1 . 3 2 . 4 . . 1 . 3 2 . . Record 1 | . . . . . . . . 1 . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . 1 . . . . . . . 1 . . . Unreport Threat 6 | . 2 . . . . 1 . 3 . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 2 . . 1 . . . . . . Network Status 2 | . . . . . . 1 . . . 1 . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks 13 | . . . . . 4 . 2 . . 2 . . 5 . . . Scan Component 6 | . . . . . 2 . 1 . . 1 . . 2 . . . Repair 6 | . . . . . 2 . 1 . . 1 . . 2 . . . Refit 1 | . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . 1 . . . . 2 . Process 1 | . . . . . . . . . . . . . . . 1 . Report Inventory 3 | . 1 . . . . . . . . 1 . . . . 1 . Scanalyzer 12 | . . . . . 4 . 2 6 . . . . . . . . Insert Component 6 | . . . . . 2 . 1 3 . . . . . . . . Analyze 6 | . . . . . 2 . 1 3 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 11 | . 2 . . . 2 1 . 2 . . . . 1 1 2 . Terminals 10 | . 2 . . . 2 1 . 2 . . . . 1 1 1 . Track 1 | . . . . . . . . . . . . . 1 . . . Botnet 9 | . 2 . . . 2 1 . 2 . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . Reject 1 | . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 . . . . . . . . Used 2 | . . . . . 1 . . 1 . . . . . . . . Hacking Detections 38 | . 7 . . . 7 2 5 5 . 3 . . 3 2 4 . Full Trace Events 5 | . . . . . 1 2 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 2 . . 3 . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . Matter 102 | . . . . . . . 102 . . . . . . . . . Time 51 | . . . . . . . 51 . . . . . . . . . Total Part Build Rating 1 | . . . . . . . 1 . . . . . . . . . Parts Repaired 6 | . . . . . 2 . 1 . . 1 . . 2 . . . Time 230 | . . . . . 70 . 16 . . 56 . . 88 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 2 . 1 3 . . . . . . . . Part Schematics Acquired 5 | . . . . . 2 . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Gar Used RIF Installer 1 | . . . . . . . . . . . . . . . . 1 Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Gar Total Allies 4 | . . 3 . 1 . . . . . . . . . . . . Largest Group 3 | . . 3 3 3 1 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 40 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 39 | . . 13 . 1 25 . . . . . . . . . . . Total Damage 444 | . . 147 . . 297 . . . . . . . . . . . Kills 6 | . . 3 . . 3 . . . . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Gar Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 2 . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Gar Turns Passed 13840 | 47 584 751 876 375 1795 2875 2310 977 30 447 416 183 513 536 858 267 Spaces Moved 9294 | 25 395 550 552 130 748 1077 868 1248 71 602 778 277 452 609 723 189 Core 144 | . . . . . . . 56 2 . . 1 1 2 2 67 13 Treads 2576 | . . . . 3 748 1077 748 . . . . . . . . . Legs 14 | 14 . . . . . . . . . . . . . . . . Wheels 1635 | 11 395 550 552 127 . . . . . . . . . . . . Hover 585 | . . . . . . . . 6 . . . . 3 70 506 . Flight 4340 | . . . . . . . 64 1240 71 602 777 276 447 537 150 176 Fastest Speed 34 | 90 90 130 130 160 180 180 40 37 40 40 40 40 40 40 34 40 Average Speed 97 | 106 120 130 148 161 180 182 164 40 40 40 40 40 40 43 51 40 Slowest Speed 350 | 120 130 130 160 240 180 260 205 350 40 40 100 150 160 200 150 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 38 | 2 46 95 91 24 60 24 30 31 64 17 92 24 13 15 15 15 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . 1 1 . . . . . . . . 1 . Unknown Exits Taken 9 | 1 . 1 . 1 . . 1 . . 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . 1 . . . . . . 1 2 . . . . Spaces Dug 303 | . . . . . . 47 17 57 . 33 3 2 15 65 64 . Terrain Destroyed 376 | . . . . 16 1 49 71 57 . 33 3 2 15 65 64 . Melee 303 | . . . . . . 47 17 57 . 33 3 2 15 65 64 . Projectile 2 | . . . . . 1 . 1 . . . . . . . . . AOE 71 | . . . . 16 . 2 53 . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Gar Total 12927 | 36 464 584 612 204 1114 1790 1585 1594 71 758 850 306 755 773 1052 379 Wait 2481 | . 14 25 24 13 225 521 571 223 1 107 38 2 278 81 208 150 Move 9278 | 24 394 549 551 129 747 1076 867 1248 70 601 777 276 451 608 721 189 Hop . | . . . . . . . . . . . . . . . . . Pick Up 153 | 3 18 3 26 5 33 35 13 6 . . 4 1 1 1 4 . Fast Attach 61 | 1 . . . . 5 4 6 13 . 6 . . 7 3 16 . Attach 59 | . 2 . 1 3 7 9 19 5 . . 2 3 . 3 4 1 Detach 8 | . . . . . 1 . 2 2 . . . 1 . 2 . . Swap 54 | 2 5 1 1 4 16 12 11 1 . . . . . 1 . . Drop 102 | 2 8 4 9 3 34 13 13 7 . . 1 . 3 2 3 . Fire 235 | 4 23 2 . 47 46 46 66 1 . . . . . . . . Melee 456 | . . . . . . 74 17 88 . 44 28 23 15 72 95 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . . . . . . 1 39 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -2/Research -2/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 48 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 314 | -10/Materials | Identified exit to Mines 357 | -10/Materials | Discovered new exit (range 4) 632 | -10/Materials | Entered Mines 644 | -10/Mines | Assembled infested the area 649 | -10/Mines | Assisted by a Guerilla fighting off Assembled 723 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 807 | -10/Mines | Learned Materials emergency access door positions 824 | -10/Mines | Discovered new exit (range 8) 902 | -10/Mines | Found a hidden stash of uninstalled traps 1286 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1291 | -10/Mines | Found Prototype Device 1327 | -10/Mines | Discovered new exit (range 10) 1329 | -10/Mines | Learned location of Storage (-9) 1365 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1365 | -10/Mines | Discovered new exit (range 5) 1383 | -10/Mines | Entered Exiles 1383 | -10/Exiles | Accompanied by 3 allies 1384 | -10/Exiles | Identified exit to Mines 1416 | -10/Exiles | Met 8R-AWN 1435 | -10/Exiles | Met EX-HEX 1473 | -10/Exiles | Met EX-BIN 1491 | -10/Exiles | Aligned with FarCom system 1493 | -10/Exiles | Given EX-Vault access code 1523 | -10/Exiles | Opened EX-Vault 1535 | -10/Exiles | Found 0b10 Alert Chip 1562 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1600 | -10/Exiles | Met EX-DEC 1910 | -10/Exiles | Visited The Gauntlet 1967 | -10/Exiles | Build established: Hauler-Mutant 2259 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2259 | -10/Exiles | Entered Mines 2259 | -9/Mines | Accompanied by 3 allies 2304 | -9/Mines | Learned Materials garrison access intel 2334 | -9/Mines | Excavation squad dispatched 2334 | -9/Mines | A large section of the Mines collapsed 2422 | -9/Mines | Core integrity fell below 50% 2584 | -9/Mines | Excavation squad dispatched 2620 | -9/Mines | Discovered new exit (range 8) 2621 | -9/Mines | Escorted by a lone wolf Derelict 2627 | -9/Mines | Destroyed 7 combat bots 2634 | -9/Mines | Entered Materials 2634 | -8/Materials | Accompanied by 1 ally 2634 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2635 | -8/Materials | Identified exit to Factory 2637 | -8/Materials | Loaded intel: 1 garrison access location 2961 | -8/Materials | Build established: Hauler-Skirmisher 3559 | -8/Materials | Build established: Hauler-Mutant 3694 | -8/Materials | Repaired Lgt. Nuclear Core 3730 | -8/Materials | Repaired Imp. Treads 3837 | -8/Materials | Discovered exit to Factory (range 10) 4429 | -8/Materials | Entered Factory 4429 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4691 | -7/Factory | Garrison activated, responded to threat 4740 | -7/Factory | Build established: Hauler-Skirmisher 5270 | -7/Factory | Build established: Hauler-Mutant 5314 | -7/Factory | Garrison activated, responded to threat 6292 | -7/Factory | Identified exit to Factory 7304 | -7/Factory | Entered another Factory area 7304 | -6/Factory | Evolved 2 slots: Utility x2 7536 | -6/Factory | Build established: Hauler-Gunner 7577 | -6/Factory | Repaired Imp. Treads 7713 | -6/Factory | Fabricated Hcp. Storage Unit? 8095 | -6/Factory | Garrison activated, responded to threat 9542 | -6/Factory | Released all parts (13) 9573 | -6/Factory | Lost 9 parts (1p3n3u2w) 9608 | -6/Factory | Discovered new exit (range 15) 9614 | -6/Factory | Entered another Factory area 9614 | -5/Factory | Evolved 2 slots: Utility x2 9805 | -5/Factory | Build established: Mutant 10054 | -5/Factory | Discovered new exit (range 16) 10591 | -5/Factory | Sucked down chute 10591 | -5/Factory | Entered Waste 10600 | -5/Waste | Spotted C-40 Crusher 10604 | -5/Waste | Spotted C-40 Crusher 10606 | -5/Waste | EMP discharged 10606 | -5/Waste | Spotted C-40 Crusher 10613 | -5/Waste | Spotted C-40 Crusher 10613 | -5/Waste | Spotted C-40 Crusher 10615 | -5/Waste | Discovered new exit (range 16) 10621 | -5/Waste | Entered Factory 10710 | -5/Factory | Repaired Mic. Fission Core 11066 | -5/Factory | Discovered new exit (range 4) 11068 | -5/Factory | Entered Upper Caves 11248 | -5/Upper Caves | Learned Factory stockpile data 11278 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11477 | -5/Upper Caves | Discovered new exit (range 10) 11484 | -5/Upper Caves | Entered another Upper Caves area 11491 | -5/Upper Caves | Discovered new exit (range 6) 11579 | -5/Upper Caves | Core integrity fell below 50% 11659 | -5/Upper Caves | Lost 7 parts (1n4u2w) 11667 | -5/Upper Caves | Entered Factory 11667 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11727 | -4/Factory | Repaired Power Sword 11767 | -4/Factory | Repaired Cesium-ion Thruster 11809 | -4/Factory | Identified exit to Upper Caves 12127 | -4/Factory | Build established: Hacker-Mutant 12166 | -4/Factory | Discovered new exit (range 11) 12180 | -4/Factory | Entered Research 12180 | -3/Research | Evolved 2 slots: Utility x2 12215 | -3/Research | Spotted B-86 Titan 12710 | -3/Research | Discovered new exit (range 9) 12716 | -3/Research | Entered another Research area 12716 | -2/Research | Evolved 2 slots: Utility x2 12745 | -2/Research | Lost 5 parts (2n3u) 13135 | -2/Research | Lost 12 parts (1p6n5u) 13405 | -2/Research | Build established: Scavenger-Mutant 13426 | -2/Research | System corruption reached 10% 13481 | -2/Research | Crushed by falling debris 13543 | -2/Research | Released all parts (9) 13557 | -2/Research | Spotted B-90 Cyclops 13558 | -2/Research | Spotted B-90 Cyclops 13561 | -2/Research | Core integrity fell below 50% 13569 | -2/Research | Identified exit to Garrison 13574 | -2/Research | Entered Garrison 13577 | -2/Garrison | Installed Relay Interface Framework 13655 | -2/Garrison | Spotted B-90 Cyclops 13711 | -2/Garrison | Triggered checkpoint 13766 | -2/Garrison | Triggered checkpoint 13823 | -2/Garrison | Core integrity fell below 20% 13841 | -2/Garrison | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 13688_ Field strength at 9. 13689_ System corrupted: Heat flow error (+195). 13689_ Field strength at 2. 13690_ Stasis field depleted. 13704_ System corrupted: Heat flow error (+286). 13735_ System corrupted: Matter fused (-8). 13757_ System corrupted: Matter fused (-10). 13766_ Slug penetrates Garrison Door. 13766_ Beams of light sweep through the air. An alarm sounds. 13777_ IVMM623CR>PWWQPHUXQ60PUUM676LGA 13817_ Slug penetrates Wall. 13817_ RIF Installer disabled. 13817_ Slug penetrates Wall. 13824_ 8>9IMQQ6 ITJ1 Y|YSV=NI 13825_ Slug penetrates Wall. 13826_ Slug penetrates H-88 Terminator. 13828_ Slug penetrates Wall. 13834_ Xenon Bombardment Thruster destroyed. 13837_ Slug penetrates Wall. 13840_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????#" "#????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# "#????????????????????? | | ????????????????????????#@ "#????????????????????? | | ????????????????????????#; ##????????????????????? | | ????????????????????????;hh #????????????????????? | | ????????????????########; #????????????????????? | | ????????????????# BB #????????????????????? | | ????????????????# BB #????????????????????? | | ????????????????# g##########????????????????????? | | ????????????????# g#?????????????????????????????? | | ????????????????# ##????????????????????????????? | | ????????????????# "#????????????????????????????? | | ????????????????# ##????????????????????????????? | | ????????????????#g #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ???????????????## #?????????????????????????????? | | ?????###########" #?????????????????????????????? | | ?????# ^ #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# ######### #??????????C??????????????????? | | ?????# #???????# #?????????????????????????????? | | ?????# #???????# ######### #???????????????????? | | ?????# #???????# #???????????????????? | | ?????# #???????# ###########???????????????????? | | ???## #???????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 68 Targeting Accuracy 16 Melee Accuracy 13 Target Analysis 8 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 26 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed System Backup Module | -5/Factory | Scanalyzed Axe | -5/Factory | Scanalyzed Com. Battery | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed ContainmentAerolevTreads Manual? 0 Play Time 05:09:21 Cumulative 65.3 hours Start 2020.07.27 @ 17:29:38 End 2020.08.07 @ 20:32:55 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 44 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75eb63a0-5556-41ea-9948-57c07e294549