Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 21:24:10 Player: CONM Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (1120) 1120 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (929) 929 TOTAL SCORE: 4519 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 149 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 6/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Mining Claw Katana > --- INVENTORY (15) --- Ion Engine Ion Engine Heat Sink Sensor Array Improved Terrain Scanner Relay Coupler [Swarmer] (40) Relay Coupler [Grunt] (28) Relay Coupler [Brawler] (25) Tractor Beam Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Core Shielding > --- WEAPON ----------- Heavy Assault Rifle Katana > --- INVENTORY -------- Ion Engine Ion Engine Heat Sink Sensor Array Improved Terrain Scanner Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Tractor Beam Heavy Assault Rifle Grenade Launcher Datajack Mining Claw [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Slots Evolved 4 | . . . 2 . . 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 39 | 7 3 . 6 9 8 6 Power 5 | 1 . . 3 . . 1 Engine 3 | 1 . . 2 . . . Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 4 | 2 . . . 1 . 1 Treads 4 | 2 . . . 1 . 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 2 1 . 3 1 1 . Device 3 | 1 . . 2 . . . Storage 2 | 1 1 . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 2 | . . . 1 . 1 . Artifact . | . . . . . . . Weapon 22 | 2 2 . . 7 7 4 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 13 | 2 1 . . 5 4 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . 1 . . 2 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 2 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 12 | . . . . 1 2 9 Power 2 | . . . . . 1 1 Propulsion 3 | . . . . . . 3 Utility 4 | . . . . 1 1 2 Weapon 3 | . . . . . . 3 Highest Loss Streak 9 | . . . . 1 1 9 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 90 | . 100 100 99 96 82 49 Engine 10 | . 14 14 10 11 9 . Treads 23 | . 28 28 22 22 22 13 Device 10 | . 14 14 27 11 . . Storage 11 | . 14 14 11 11 11 9 Processor 4 | . . . . 6 11 5 Protection 4 | . . . 5 11 7 6 Ballistic Gun 19 | . 23 28 22 19 16 4 Launcher 2 | . 4 . . 2 3 2 Peak Build Rating 16 | 9 10 10 13 11 14 16 Average Rating 10 | 6 9 10 11 10 11 9 On Entrance 9 | . 9 10 10 11 11 12 Naked Turns . | . . . . . . . Heaviest Build 36 | 14 31 29 35 36 35 31 Greatest Support 60 | 40 40 40 40 40 40 60 Greatest Overweight (x) 7 | 2 . . . . . 7 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 14 15 15 15 15 15 Most Carried 15 | 5 10 12 15 15 15 14 Average Carried 10 | 3 8 11 13 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 5 10 12 15 15 15 10 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Matter Collected 682 | 311 49 43 84 41 154 . Remotely 96 | . . . 84 12 . . Salvage Created 890 | 117 99 . 22 180 281 191 Parts 87 | 6 10 . 3 30 22 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Combat Hostiles Destroyed 31 | . 4 . . 11 8 8 Melee 2 | . . . . . . 2 Guns 6 | . 1 . . 2 3 . AOE 23 | . 3 . . 9 5 6 Classes Destroyed 8 | 2 3 . . 2 1 . Builder 1 | . . . . 1 . . Tunneler 3 | 3 . . . . . . Recycler 1 | 1 . . . . . . Watcher 2 | . 1 . 1 . . . Swarmer 14 | . 3 . . 7 . 4 Grunt 10 | . 1 . . 2 4 3 Duelist 1 | . . . . . 1 . Sentry 6 | . . . . 2 3 1 Best Kill Streak 12 | 2 3 . 1 12 5 6 Combat Bots Only 11 | . 3 . . 11 5 6 Max Kills in Single Turn 4 | 1 2 . 1 4 2 3 Gunslinging . | . . . . . . . Exploded 4 | . 2 . . 4 2 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Hostile Shots Fired 231 | . 20 . . 56 22 133 Missed 64 | . 5 . . 17 3 39 Damage Taken 2066 | . 144 . . 435 498 989 Core 717 | . 32 . . 63 60 562 Absorbed by Shields . | . . . . . . . Redirected to Shielding 38 | . . . . . 2 36 Core Remaining (%) 85 | 100 . 87 . . 69 . Volleys Fired 68 | 12 10 . 6 17 13 10 Largest 2 | 2 2 . 2 2 2 2 Hottest 53 | 40 40 . 40 53 53 53 Shots Fired 126 | 24 14 . 12 33 25 18 Gun 107 | 24 11 . 12 26 22 12 Cannon . | . . . . . . . Launcher 19 | . 3 . . 7 3 6 Special . | . . . . . . . Kinetic 107 | 24 11 . 12 26 22 12 Thermal . | . . . . . . . Explosive 19 | . 3 . . 7 3 6 Electromagnetic . | . . . . . . . Robot Hit Streak 18 | 8 4 . 7 13 18 15 Robot Miss Streak 4 | 2 1 . 1 2 1 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 76 | 15 8 . 8 18 16 11 Core Hits 65 | 6 7 . 2 19 16 15 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 6 | . . . . . 3 3 Impact . | . . . . . . . Slashing 6 | . . . . . 3 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 2274 | 160 207 . 82 789 410 626 Guns 805 | 160 78 . 82 233 195 57 Cannons . | . . . . . . . Explosions 1403 | . 129 . . 555 215 504 Melee 65 | . . . . . . 65 Ramming 1 | . . . . 1 . . Kinetic 805 | 160 78 . 82 233 195 57 Thermal . | . . . . . . . Explosive 1403 | . 129 . . 555 215 504 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 65 | . . . . . . 65 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 44 | . . . . . 28 16 Shots 3 | . . . . . 2 1 Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 17 | . 6 . 2 17 7 4 Average Temperature 3 | . 6 . 1 3 2 4 Received Heat Transfer 474 | . 39 . . 105 78 252 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Peak Influence 538 | 20 157 . 122 426 538 449 Initial 276 | . 13 . . 51 276 261 Average 168 | 10 59 . 82 218 416 338 Maximum Alert Level 2 | . . . . 2 2 2 Low Security (%) 64 | 100 100 100 100 52 . . Level 1 19 | . . . . 27 46 80 Level 2 16 | . . . . 20 53 19 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . 1 2 . 2 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 . . 1 Assault . | . . . . . . . Garrison 3 | . . . . 2 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Distress Signals 6 | . 1 . 1 2 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 9 . 5 19 9 18 Peak Tracking Total 10 | . 4 . 3 5 5 10 Tactical Retreats 4 | . 1 . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Traps Triggered 3 | . 1 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Machines Disabled 3 | . . . . 1 2 . Max in Single Turn 1 | . . . . 1 1 . Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Machines Accessed 5 | . 1 . 1 3 . . Terminals 4 | . 1 . 1 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 12 | . 4 . 2 6 . . Successful 6 | . 3 . 1 2 . . Failed 6 | . 1 . 1 4 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 9 | . 4 . 2 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 5 | . 3 . 1 1 . . Record 2 | . 2 . . . . . Prototype ID Bank 2 | . 1 . 1 . . . Open Door 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 4 | . 1 . 1 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 4 . Machine Destruction 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 1 . . Highest-Rated Group 40 | . . 40 40 16 . . Highest-Rated Ally 16 | . . 16 16 16 . . Total Orders . | . . . . . . . Ally Attacks 48 | . . . 37 11 . . Total Damage 454 | . . . 315 139 . . Kills 7 | . . . 4 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Turns Passed 1803 | 292 402 167 195 209 429 109 Spaces Moved 935 | 154 228 104 100 89 227 33 Core 19 | 11 . . . . . 8 Treads 916 | 143 228 104 100 89 227 25 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 161 | 156 160 160 160 160 160 212 Slowest Speed 400 | 160 160 160 160 160 160 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 8 41 33 10 16 40 6 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 87 | . 20 . . 36 2 29 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 87 | . 20 . . 36 2 29 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Total 1100 | 180 251 105 125 125 263 51 Wait 15 | 3 7 . 4 . 1 . Move 930 | 153 227 103 99 89 226 33 Hop . | . . . . . . . Pick Up 26 | 5 4 2 7 3 5 . Fast Attach 11 | 7 . . 1 . 3 . Attach 7 | . . . 2 . . 5 Detach . | . . . . . . . Swap 21 | . 3 . 3 9 5 1 Drop 17 | . . . 3 7 7 . Fire 68 | 12 10 . 6 17 13 10 Melee 5 | . . . . . 3 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 293 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 6) 695 | -10/Materials | Entered Mines 707 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 846 | -10/Mines | Discovered new exit (range 9) 862 | -10/Mines | Entered Materials 862 | -9/Materials | Accompanied by 3 allies 862 | -9/Materials | Evolved 2 slots: Utility x2 877 | -9/Materials | Discovered new exit (range 14) 1057 | -9/Materials | Entered Storage 1057 | -9/Storage | Accompanied by 1 ally 1159 | -9/Storage | Garrison activated, responded to threat 1245 | -9/Storage | Destroyed 11 combat bots 1256 | -9/Storage | Identified exit to Garrison 1266 | -9/Storage | Entered Garrison 1298 | -9/Garrison | Triggered checkpoint 1360 | -9/Garrison | Installed Relay Interface Framework 1374 | -9/Garrison | Garrison Relay disabled 1498 | -9/Garrison | Triggered checkpoint 1504 | -9/Garrison | Triggered checkpoint 1630 | -9/Garrison | Discovered new exit (range 11) 1695 | -9/Garrison | Entered Materials 1695 | -8/Materials | Evolved 2 slots: Propulsion x2 1724 | -8/Materials | Garrison activated, responded to threat 1787 | -8/Materials | Core integrity fell below 50% 1797 | -8/Materials | Core integrity fell below 20% 1804 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01772_ M-13 Machinist repairs Lgt. Ion Engine. 01772_ S-10 Pest destroyed. 01773_ The unstable cave ceiling collapses. 01773_ U-05 Engineer lays Concrete. 01774_ W-25 Informer sends out distress signal. 01774_ U-05 Engineer lays Concrete. 01775_ U-05 Engineer builds a Wall. 01777_ The unstable cave ceiling collapses. 01777_ Lgt. Treads crushed. 01779_ Core Shielding destroyed. 01780_ U-05 Engineer lays Concrete. 01783_ M-13 Machinist repairs G-47 Trooper. 01783_ U-05 Engineer lays Concrete. 01789_ The unstable cave ceiling collapses. 01789_ U-05 Engineer lays Concrete. 01792_ U-05 Engineer builds a Wall. 01792_ U-05 Engineer destroyed. 01796_ G-47 Trooper destroyed. 01803_ S-10 Pest destroyed. 01803_ Mining Claw follow-up attack on S-10 Pest. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | == ??????????????????#####+##+##??????????????? | | ## =%[ ################# r #??????????????? | | # *%*%* # # # """ #??????????????? | | # #= =%@] ] """ #??????????????? | | # # *g! #%s """ #??????????????? | | # %!%a gm =ss """ ???????????????? | | # #* # % #??????????????? | | # # # [ #??????????????? | | # # # / +??????????????? | | ####+###### # ###########??????????????? | | ??????????########### #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????? #????????????????????????? | | ????????????????????? #????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingKineticFemtoactuators Manual? 0 Play Time 00:24:04 Cumulative 66.0 hours Start 2024.08.27 @ 21:39:40 End 2024.08.28 @ 21:24:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 35 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 843246fb-fabe-49bb-ba14-16e934112737