Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.14 @ 17:55:22 Player: L1l7 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (11) 55 Value Destroyed (458) 458 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3973 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 261/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Improved Terrain Scanner Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Improved Utility Shielding Layered Light Armor Plating Improved Shield Generator Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Chainsword > --- INVENTORY -------- Improved Aluminum Leg Makeshift Leg Improved Cooling System Medium Storage Unit Visual Processing Unit Seismic Detector Seismic Detector Seismic Detector Improved Shield Generator [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Chainsword Energy Gun Field Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . . 1 1 . . . Utility 5 | . . 2 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 35 | 7 . 5 6 5 6 1 5 Power 4 | 1 . 1 1 . . 1 . Engine 2 | 1 . 1 . . . . . Core 2 | . . . 1 . . 1 . Reactor . | . . . . . . . . Propulsion 11 | 2 . 2 2 1 3 . 1 Treads . | . . . . . . . . Leg 3 | . . . . . 3 . . Wheel 6 | 2 . 2 1 1 . . . Hover 1 | . . . . . . . 1 Flight 1 | . . . 1 . . . . Utility 13 | 2 . 2 3 2 2 . 2 Device 7 | 1 . 2 . 1 1 . 2 Storage 2 | 1 . . . 1 . . . Processor 1 | . . . . . 1 . . Hackware 1 | . . . 1 . . . . Protection 2 | . . . 2 . . . . Artifact . | . . . . . . . . Weapon 7 | 2 . . . 2 1 . 2 Energy Gun 1 | . . . . 1 . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 2 | . . . . 1 . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 16 | . 1 . 4 1 2 . 8 Power 2 | . . . 1 . 1 . . Propulsion 5 | . . . 2 . 1 . 2 Utility 7 | . 1 . 1 1 . . 4 Weapon 2 | . . . . . . . 2 Highest Loss Streak 6 | . 1 . 3 1 1 . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 65 | . 91 55 57 68 70 53 38 Engine 1 | . 12 9 4 . . . . Core 3 | . . . 1 7 3 7 3 Leg 11 | . . . . . 16 15 8 Wheel 6 | . 24 19 14 15 4 . . Device 10 | . 14 15 16 6 10 7 8 Storage 7 | . 14 11 9 7 7 7 4 Processor 2 | . . . . . 3 7 6 Hackware 6 | . . . 5 7 7 7 4 Protection 5 | . . . 6 15 4 . . Ballistic Gun 1 | . 26 . . . . . . Ballistic Cannon 2 | . . . . 5 3 . . Slashing Weapon 3 | . . . . . 6 . . Naked Turns . | . . . . . . . . Heaviest Build 34 | 13 13 11 17 34 34 25 28 Greatest Support 56 | 26 26 26 28 56 56 28 28 Greatest Overweight (x) 4 | . 2 . 4 . 2 . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 8 9 10 10 8 Most Carried 10 | 3 4 4 5 9 10 6 10 Average Carried 5 | . 1 . 2 4 7 6 6 Final Capacity 10 | 8 8 8 8 10 10 10 5 Final Carried 9 | 1 4 . 4 9 7 6 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Matter Collected 663 | 214 . . . 86 351 . 12 Remotely . | . . . . . . . . Salvage Created 352 | 28 . . . 78 246 . . Parts 21 | 4 . . . 5 12 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . 11 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 10 | . . . . 2 8 . . Melee 1 | . . . . . 1 . . Cannons 9 | . . . . 2 7 . . Classes Destroyed 7 | 1 . . . 2 4 . . Tunneler 1 | 1 . . . . . . . Swarmer 3 | . . . . . 3 . . Grunt 3 | . . . . . 3 . . Duelist 1 | . . . . . 1 . . Sentry 1 | . . . . 1 . . . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . 1 . . . Best Kill Streak 3 | 1 . . . 1 3 . . Combat Bots Only 3 | . . . . 1 3 . . Max Kills in Single Turn 1 | 1 . . . 1 1 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Damage Taken 3293 | . 171 21 620 316 580 . 1585 Core 1168 | . 31 11 193 22 60 . 851 Absorbed by Shields 133 | . . 8 30 16 79 . . Redirected to Shielding 69 | . . . 66 3 . . . Core Remaining (%) 87 | 100 87 97 64 . . 88 . Volleys Fired 40 | 1 . . . 9 23 . 7 Largest 2 | 2 . . . 2 2 . 1 Hottest 111 | 40 . . . 111 111 . 75 Shots Fired 45 | 2 . . . 12 24 . 7 Gun 6 | 2 . . . 3 1 . . Cannon 39 | . . . . 9 23 . 7 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 40 | 2 . . . 9 23 . 6 Thermal 4 | . . . . 3 1 . . Explosive . | . . . . . . . . Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 4 | 1 . . . 3 4 . 4 Robot Miss Streak 2 | . . . . 2 1 . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 32 | 1 . . . 8 18 . 5 Core Hits 15 | 1 . . . 4 10 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . . 2 1 . 1 Burn 1 | . . . . 1 . . . Blast 3 | . . . . 1 1 . 1 Melee Attacks 2 | . . . . . 2 . . Impact . | . . . . . . . . Slashing 2 | . . . . . 2 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 946 | 11 2 . 17 207 508 . 201 Guns 54 | 11 . . . 43 . . . Cannons 818 | . . . . 164 470 . 184 Explosions . | . . . . . . . . Melee 38 | . . . . . 38 . . Ramming 36 | . 2 . 17 . . . 17 Kinetic 800 | 11 . . . 164 470 . 155 Thermal 43 | . . . . 43 . . . Explosive . | . . . . . . . . Electromagnetic 29 | . . . . . . . 29 Impact . | . . . . . . . . Slashing 38 | . . . . . 38 . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . 4 . . . 1 Average Corruption 2 | . . . 4 . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . 4 . . . . Matter Fused 1 | . . . 1 . . . . Heat Flow Errors 1 | . . . 1 . . . . Energy Discharges 1 | . . . 1 . . . . Data Loss (minor) 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 10 | . . . . . 7 . 3 Impact . | . . . . . . . . Kinetic 9 | . . . . . 6 . 3 Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 17 | . 1 . 8 . . . 8 Shots . | . . . . . . . . Rammed 4 | . 1 . 2 . . . 1 Targets Rammed 4 | . 1 . 2 . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 135 | . . . 124 135 45 . . Average Temperature 33 | . . . 73 46 19 . . Received Heat Transfer 833 | . 96 6 273 72 245 . 141 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 148 | . . . . 148 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Peak Influence 171 | 5 171 88 95 152 . . 100 Initial 67 | . 3 67 37 42 . . . Average 46 | 1 71 70 48 72 . . 14 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 2 . . 2 . . 2 Investigation 2 | . 1 . . . . . 1 Extermination 1 | . . . . 1 . . . Reinforcement 3 | . 1 . . 1 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Distress Signals 5 | . 4 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 56 | . 14 1 8 2 13 4 14 Peak Tracking Total 7 | . 7 1 6 1 5 4 7 Tactical Retreats 7 | . 3 . 1 . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Traps Triggered 4 | . 3 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Disabled 2 | . . . . 1 1 . . Max in Single Turn 1 | . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Accessed 10 | . 2 1 2 1 1 . 3 Terminals 6 | . 2 1 2 1 . . . Fabricators 2 | . . . . . . . 2 Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 4 2 7 1 1 . 6 Successful 14 | . 1 2 6 1 1 . 3 Failed 7 | . 3 . 1 . . . 3 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 14 | . 4 2 7 1 . . . Fabricators 3 | . . . . . . . 3 Repair Stations 3 | . . . . . . . 3 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 1 2 6 1 1 . . Record 3 | . . 2 . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . Level Access Points 1 | . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Transport Status 1 | . . . 1 . . . . Assault Status 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 2 | . . . . . . . 2 Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 2 1 1 . . . 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Turns Passed 3396 | 73 145 78 226 363 2038 118 355 Spaces Moved 2284 | 67 143 80 206 323 1023 98 344 Core 133 | 12 11 . 10 . . . 100 Treads . | . . . . . . . . Legs 991 | . . . . . 690 98 203 Wheels 1119 | 55 132 80 196 323 333 . . Hover 41 | . . . . . . . 41 Flight . | . . . . . . . . Fastest Speed 50 | 50 80 90 90 100 100 120 50 Average Speed 109 | 82 94 90 97 100 124 120 94 Slowest Speed 260 | 90 150 90 250 100 260 120 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 3 34 14 25 9 79 9 14 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 2 | . 1 . . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 . 1 1 . Scrap Searched 1 | . . . . . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 2 | . . . . 1 . . 1 Melee . | . . . . . . . . Projectile 2 | . . . . 1 . . 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Total 3135 | 82 152 86 231 352 1766 98 368 Wait 717 | . 6 . 8 . 702 . 1 Move 2277 | 66 142 79 205 322 1022 97 344 Hop . | . . . . . . . . Pick Up 43 | 8 3 1 9 13 4 . 5 Fast Attach . | . . . . . . . . Attach 35 | 7 . 5 6 5 6 1 5 Detach 1 | . . . . . . . 1 Swap . | . . . . . . . . Drop 16 | . . 1 1 3 7 . 4 Fire 40 | 1 . . . 9 23 . 7 Melee 2 | . . . . . 2 . . Ram 4 | . 1 . 2 . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Identified exit to Materials 219 | -10/Materials | Entered another Materials area 219 | -9/Materials | Evolved 2 slots: Utility x2 289 | -9/Materials | Discovered new exit (range 10) 297 | -9/Materials | Entered another Materials area 297 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 337 | -8/Materials | Build established: Mutant 508 | -8/Materials | Lost 3 parts (2n1u) 520 | -8/Materials | Discovered new exit (range 3) 523 | -8/Materials | Entered Factory 523 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 821 | -7/Factory | Identified exit to Lower Caves 886 | -7/Factory | Entered Lower Caves 1067 | -7/Lower Caves | Learned location of Extension (-4) 2888 | -7/Lower Caves | Attacked by a faux Warlord 2907 | -7/Lower Caves | Discovered new exit (range 14) 2924 | -7/Lower Caves | Entered another Lower Caves area 3012 | -7/Lower Caves | Discovered new exit (range 9) 3042 | -7/Lower Caves | Entered Factory 3042 | -6/Factory | Evolved 2 slots: Utility x2 3364 | -6/Factory | Lost 6 parts (1n3u2w) 3365 | -6/Factory | Core integrity fell below 50% 3392 | -6/Factory | Core integrity fell below 20% 3397 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Seismic Detector destroyed. Imp. Terrain Scanner destroyed. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Slug penetrates Wall. Dropped Seismic Detector. K-01 Serf cleans the Pressure Siphon. Acquired Gravmag Array. Slug penetrates Wall. K-01 Serf cleans the Pressure Siphon. Seismic Detector destroyed. R-10 Processor collects Seismic Detector. S-27 Virus destroyed. R-10 Processor collects VTOL Module. Penetrated by Slug. K-01 Serf collects debris. Acquired 2 matter. R-10 Processor collects VTOL Module. Gravmag Array destroyed. Slammed into G-50 Soldier. 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" ## #???# #? ?? | | ??????????????????????####+#####??### ###?? ? | | ??????????????????????# ###### #????? | | ??????????????????????# @ # #?????? | | ??????????????????????# # #???????? | | ??????????????????????# ; H #????????? | | ??????????????????????# # """" #????????? | | ??????????????????????# sgA# """" #????????? | | ??????????????????????# Y # """" #????????? | | ??????????????????????# g + #????????? | | ??????????????????????# sk# #????????? | | ??????????????????????# ###### #????????? | | ??????????????????????# #????# #### ####? | | ??????????????????????# #????# + #? | | ??????????????????????# #????# ## !!! #? | | ??????????????????????# #????# #?? !!! #? | | ??????????????????????# #????##+##???!! #? | | ??????????????????????# #???? ???? #? | | ??????????????????????# #?? #???? #? | | ??????????????????????# ## #?????!#? | | ??????????????????????########### #??????# | | ????????????????????????????????##########??????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????" | | ??????????????????????????????????????????????? / | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectRiotStripper Manual? 0 Play Time 00:25:11 Cumulative 37.0 hours Start 2022.12.14 @ 17:33:24 End 2022.12.14 @ 17:55:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1323832c-20ab-46b8-b130-64f3d7f448d2