Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.24 @ 21:03:43 Player: Jefffff Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (127) 635 Value Destroyed (4120) 4120 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 7146 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 11/300 Energy 240/240 System Corruption 19% Temperature Cool (9) Movement Core (1550) Ox30 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Targeting Computer Improved Power Shielding Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Nuclear Core Nuclear Core Light Treads Power Amplifier Improved Heat Sink Advanced Weight Redist. System Structural Scanner Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Salvage Targeting Computer Target Analyzer Advanced ECM Suite Dynamic Insulation System Recalibrator Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Improved Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Transport Network Coupler Layered Light Armor Plating > --- WEAPON ----------- Gauss Rifle Power Maul > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Power Amplifier Improved Heat Sink Advanced Weight Redist. System Structural Scanner Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Salvage Targeting Computer Improved Targeting Computer Target Analyzer Matter Filter Advanced ECM Suite Improved Power Shielding Improved Utility Shielding Improved Medium Armor Plating Layered Light Armor Plating Shock Absorption System Dynamic Insulation System Recalibrator Particle Gun Ion Cannon Remote Datajack [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Transport Network Coupler Device Improved Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Protection Layered Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 153 | 7 13 16 30 87 Power 17 | 1 3 4 4 5 Engine 13 | 1 3 4 3 2 Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 41 | 2 2 6 7 24 Treads 7 | 2 . . . 5 Leg 4 | . . . . 4 Wheel 30 | . 2 6 7 15 Hover . | . . . . . Flight . | . . . . . Utility 44 | 2 3 3 12 24 Device 23 | 1 . 1 9 12 Storage 7 | 1 2 2 1 1 Processor 5 | . 1 . 1 3 Hackware . | . . . . . Protection 9 | . . . 1 8 Artifact . | . . . . . Weapon 51 | 2 5 3 7 34 Energy Gun 2 | 1 . . . 1 Energy Cannon 22 | . 1 3 5 13 Ballistic Gun 14 | 1 4 . 2 7 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 11 | . . . . 11 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 29 | . . . 3 26 Power 2 | . . . . 2 Propulsion 13 | . . . 2 11 Utility 9 | . . . 1 8 Weapon 5 | . . . . 5 Highest Loss Streak 6 | . . . 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 96 98 98 97 Engine 7 | . 14 11 7 5 Core 1 | . . . 1 1 Treads 6 | . 18 . . 7 Wheel 27 | . 9 32 35 26 Device 11 | . . 10 15 11 Storage 8 | . 14 11 9 7 Processor 11 | . 13 11 11 12 Protection 3 | . . . . 5 Energy Cannon 8 | . 3 12 14 7 Ballistic Gun 4 | . 18 9 3 2 Impact Weapon 2 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 113 | 15 30 96 100 113 Greatest Support 68 | 40 40 48 52 68 Greatest Overweight (x) 34 | . 1 2 2 34 Average Overweight (x) 1 | . . . 1 1 Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 22 | 7 9 19 25 25 Most Carried 25 | 5 13 25 25 25 Average Carried 21 | 2 7 19 24 24 Final Capacity 25 | 8 15 25 25 25 Final Carried 25 | 3 13 25 25 16 Class Distribution -------------------- 45% | Mutant 18% | Scavenger-Mutant 15% | Scavenger-Skirmisher 8% | Scavenger-Assassin 6% | Assassin 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2860 | 288 323 211 685 1353 Remotely . | . . . . . Salvage Created 5240 | 128 639 250 2147 2076 Parts 259 | 14 38 10 112 85 Haulers Intercepted 9 | . 2 1 6 . Recyclers Shooed 7 | . . . 6 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 87 | . 11 4 31 41 Melee 1 | . . . . 1 Guns 33 | . 9 1 6 17 Cannons 42 | . 2 2 25 13 AOE 1 | . . . . 1 Classes Destroyed 16 | 3 5 1 3 4 Worker 4 | 1 2 . 1 . Builder 5 | . . . 3 2 Tunneler 4 | 3 . . 1 . Hauler 9 | . 2 1 6 . Recycler 6 | 1 1 . 3 1 Mechanic 2 | . 1 . 1 . Watcher 10 | . 3 . 5 2 Swarmer 18 | . 6 . 8 4 Grunt 35 | . 5 2 14 14 Brawler 2 | . . . 1 1 Duelist 1 | . . . 1 . Protector 1 | . . . . 1 Sentry 14 | . . 2 7 5 Specialist 5 | . . . . 5 Hunter 1 | . . . . 1 Programmer 10 | . . . . 10 Best Kill Streak 7 | 2 4 3 4 7 Combat Bots Only 7 | . 3 2 3 7 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 986 | . 56 30 180 720 Missed 339 | . 12 10 55 262 Damage Taken 6860 | . 318 224 1332 4986 Core 1048 | . 39 44 223 742 Absorbed by Shields 186 | . . . . 186 Redirected to Shielding 113 | . . . . 113 Ignored by Resistances 2243 | . 108 65 392 1678 Regen/Repaired (Parts) 577 | . 55 . 309 213 Core Remaining (%) 83 | 100 84 89 59 . Volleys Fired 394 | 6 54 17 152 165 Largest 2 | 2 2 2 2 2 Hottest 148 | 60 80 88 128 148 Shots Fired 687 | 12 105 34 285 251 Gun 308 | 12 99 17 61 119 Cannon 374 | . 6 17 224 127 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 281 | 6 85 17 61 112 Thermal 381 | . 6 17 224 134 Explosive 5 | . . . . 5 Electromagnetic 20 | 6 14 . . . Robot Hit Streak 31 | 9 18 29 31 28 Robot Miss Streak 9 | . 9 1 5 3 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 535 | 9 71 29 209 217 Core Hits 201 | 6 26 9 78 82 Critical Kills 5 | . . 1 . 4 Critical Parts Destroyed 7 | . . . . 7 Critical Strikes 13 | . . 1 . 12 Meltdown 3 | . . 1 . 2 Destroy 2 | . . . . 2 Smash 8 | . . . . 8 Melee Attacks 75 | . . . . 75 Impact 75 | . . . . 75 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11234 | 122 884 464 3947 5817 Guns 3362 | 122 756 160 664 1660 Cannons 6006 | . 87 304 3279 2336 Explosions 680 | . 41 . . 639 Melee 1182 | . . . . 1182 Ramming 4 | . . . 4 . Kinetic 2991 | 39 582 160 664 1546 Thermal 6258 | . 128 304 3279 2547 Explosive 403 | . . . . 403 Electromagnetic 396 | 83 174 . . 139 Impact 1182 | . . . . 1182 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 19 | . . . . 19 Average Corruption 12 | . . . . 12 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 184 | . . . . 184 Message Errors 52 | . . . . 52 Matter Fused 36 | . . . . 36 Heat Flow Errors 17 | . . . . 17 Energy Discharges 19 | . . . . 19 Parts Rejected 2 | . . . . 2 Parts Fused 3 | . . . . 3 Data Loss (minor) 25 | . . . . 25 Data Loss (major) 9 | . . . . 9 Misfires 10 | . . . . 10 Alerts 4 | . . . . 4 Weapon Failures 7 | . . . . 7 Overload Shots . | . . . . . Overflow Damage 539 | . . . 63 476 Projectiles 94 | . . . 63 31 Explosions . | . . . . . Melee 445 | . . . . 445 Knockbacks 11 | . . . . 11 Impact 11 | . . . . 11 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 109 | . . . 2 107 Shots 5 | . . . . 5 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 542 | . 112 8 108 542 Average Temperature 84 | . 30 3 28 118 Received Heat Transfer 2177 | . 126 117 657 1277 Effects 13 | . . . . 13 Shutdowns 1 | . . . . 1 Interference 4 | . . . . 4 Matter Decay 4 | . . . . 4 Damage (minor) 2 | . . . . 2 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . 1 . . 5 Impact Corruptions 16 | . . . . 16 Robots Melted 5 | . . 1 . 4 Combat Hostiles 4 | . . 1 . 3 Parts Melted 33 | . . . 17 16 Heat Transferred 11634 | . 235 592 6475 4332 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 428 | 25 229 212 428 195 Initial 97 | . 13 60 76 97 Average 99 | 7 120 134 232 51 Maximum Alert Level 2 | . 1 1 2 . Low Security (%) 84 | 100 91 99 34 100 Level 1 14 | . 8 . 62 . Level 2 . | . . . 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 27 | . . . 4 23 Investigation 7 | . . . 2 5 Extermination 7 | . . . . 7 Reinforcement 10 | . . . 2 8 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 128 | . 15 8 48 57 Peak Tracking Total 7 | . 3 4 5 7 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 19 | . 2 . 4 13 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . . 5 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged 1 | . . . . 1 Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 34 | . 3 1 11 19 Terminals 22 | . 2 1 8 11 Fabricators 3 | . . . . 3 Repair Stations 6 | . 1 . 2 3 Recycling Units . | . . . . . Scanalyzers 3 | . . . 1 2 Garrison Access . | . . . . . Total Hacks 116 | . 6 4 44 62 Successful 80 | . 4 3 32 41 Failed 36 | . 2 1 12 21 Catastrophic 4 | . . . 2 2 Database Lockouts . | . . . . . Manual 74 | . 3 4 32 35 Terminals 76 | . 4 4 32 36 Fabricators 5 | . . . . 5 Repair Stations 24 | . 2 . 10 12 Recycling Units . | . . . . . Scanalyzers 11 | . . . 2 9 Garrison Access . | . . . . . Terminal Hacks 11 | . 1 1 7 2 Part Schematic 3 | . . . 3 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 3 | . . 1 1 1 Terminal Index 1 | . . . . 1 Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Fabricator Hacks 3 | . . . . 3 Network Status 1 | . . . . 1 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 22 | . 2 . 9 11 Scan Component 12 | . 1 . 5 6 Repair 10 | . 1 . 4 5 Recycling Unit Hacks . | . . . . . Scanalyzer 9 | . . . 2 7 Insert Component 4 | . . . 1 3 Analyze 5 | . . . 1 4 Garrison Access Hacks . | . . . . . Unauthorized Hacks 35 | . 1 2 14 18 Terminals 35 | . 1 2 14 18 Track 4 | . . 1 2 1 Assimilate 9 | . . . 3 6 Botnet 19 | . 1 1 8 9 Operators 2 | . . . 1 1 Sabotage 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 32 | . 3 1 11 17 Full Trace Events 4 | . . . 1 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . . . 4 3 Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 73 | . . . . 73 Total Part Build Rating 6 | . . . . 6 Parts Repaired 9 | . 1 . 4 4 Time 294 | . 26 . 122 146 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 1 3 Part Schematics Acquired 4 | . . . 1 3 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 26 | . . . . 26 Highest-Rated Ally 26 | . . . . 26 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 8817 | 309 765 337 1967 5439 Spaces Moved 4344 | 168 433 217 1156 2370 Core 22 | 20 . . . 2 Treads 844 | 148 226 . . 470 Legs 41 | . . . . 41 Wheels 3437 | . 207 217 1156 1857 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 86 105 105 Average Speed 131 | 146 126 110 110 143 Slowest Speed 1750 | 160 160 120 123 1750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 8 74 18 77 53 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 44 | . . . . 44 Terrain Destroyed 85 | . 4 . . 81 Melee 44 | . . . . 44 Projectile . | . . . . . AOE 41 | . 4 . . 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 6729 | 218 554 291 1587 4079 Wait 1477 | 28 26 . 178 1245 Move 4340 | 167 432 216 1155 2370 Hop . | . . . . . Pick Up 129 | 10 17 22 33 47 Fast Attach 27 | . 3 3 9 12 Attach 39 | 7 2 1 6 23 Detach 2 | . . . . 2 Swap 87 | . 8 12 15 52 Drop 126 | . 12 20 38 56 Fire 394 | 6 54 17 152 165 Melee 75 | . . . . 75 Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis 32 | . . . . 32 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 16) 310 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 690 | -10/Materials | Discovered new exit (range 8) 847 | -10/Materials | Repaired Assault Rifle 934 | -10/Materials | Discovered new exit (range 14) 1024 | -10/Materials | Discovered new exit (range 16) 1075 | -10/Materials | Entered another Materials area 1075 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1120 | -9/Materials | Identified exit to Mines 1408 | -9/Materials | Discovered new exit (range 3) 1412 | -9/Materials | Entered another Materials area 1412 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2087 | -8/Materials | Discovered new exit (range 16) 2293 | -8/Materials | Repaired Arm. Wheel 2320 | -8/Materials | Repaired Beam Cannon 3111 | -8/Materials | Repaired Arm. Wheel 3145 | -8/Materials | Repaired Arm. Wheel 3368 | -8/Materials | Discovered new exit (range 5) 3379 | -8/Materials | Entered Factory 3379 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3687 | -7/Factory | Build established: Scavenger-Skirmisher 4214 | -7/Factory | Build established: Scavenger-Assassin 4540 | -7/Factory | Cargo convoy interrupted 4658 | -7/Factory | Lost 3 parts (2n1u) 5210 | -7/Factory | System corruption reached 10% 5335 | -7/Factory | Build established: Scavenger-Skirmisher 5337 | -7/Factory | Repaired Arm. Wheel 5377 | -7/Factory | Repaired Imp. Sensor Array 5562 | -7/Factory | Garrison activated, responded to threat 5696 | -7/Factory | Repaired Reactive Plating 5716 | -7/Factory | Repaired Imp. Sensor Array 6072 | -7/Factory | Build established: Assassin 6614 | -7/Factory | Fabricated Adv. Treads (x2) 6925 | -7/Factory | Build established: Mutant 7528 | -7/Factory | Build established: Scavenger-Mutant 8498 | -7/Factory | Identified exit to Storage 8498 | -7/Factory | Identified exit to Lower Caves 8554 | -7/Factory | Core integrity fell below 50% 8613 | -7/Factory | Destroyed 7 combat bots 8615 | -7/Factory | Lost 4 parts (2n2u) 8756 | -7/Factory | Core integrity fell below 20% 8767 | -7/Factory | Lost 6 parts (1p3n1u1w) 8818 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 08796_ Knocked back. 08796_ Ion Cannon destroyed. 08798_ U-05 Engineer lays Concrete. 08801_ System corrupted: Matter fused (-9). 08801_ U-05 Engineer lays Concrete. 08807_ The unstable cave ceiling collapses. 08807_ U-05 Engineer builds a Wall. 08807_ U-05 Engineer lays Concrete. 08808_ X-57 Shotgunner destroyed. 08808_ U-05 Engineer lays Concrete. 08808_ Knocked back. 08809_ The unstable cave ceiling collapses. 08810_ U-05 Engineer builds a Wall. 08810_ Acquired 2 matter. 08813_ U-05 Engineer lays Concrete. 08813_ Lyr. Light Armor Plating destroyed. 08814_ U-05 Engineer builds a Wall. 08814_ U-05 Engineer lays Concrete. 08815_ K-01 Serf destroyed. 08815_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # #?????????????????????????????????? | | # #?????????????????????????????????? | | ##########?????????????????????????????????? | | ######??????#################???????????????????? | | #???????????#* #???????????????????? | | #???????????# #???????????????????? | | #???????????# #???????????????????? | | #???????????# #???????????????????? | | #???????????# #???????????????????? | | #???????????# #??????????????###### | | ???????????# #??????????????# | | ????????????# #??????????????# | | ?????????????+ #??????????????# | | ?????????????# #??????????????# ! | | ?????????????######+#k####################### | | ??????????????????# + "" """"" """"" # | | ??????????????????# ### ""S """"" """"" # / | | ??????????????????# #?# "" """ """ # | | ??????????????????+ #?# # """[ | | ??????????????????# #?# ! + "![= | | ??????????????????# #?# ! # ""= | | ????????????????### ;## !# [ ! | | ????????????????# =%;##+#################/# | | ??????????####### ! | | ?????????? %% | | ????????? T" @ ^ | | ?? >??? "g | | ? ?? % % | | # ??? g! u | | # ????###### ! | | # ?????#### =u H # #+#################+# | | ?# ##### ####### / # #??# | | ?# *%!# #= ####### #??# | | ?# %+ *% % """ #??# """ | | ?# # =! ""T = # #??# """ | | ?# %+* %= #### """ | | ?# #= / + + | | ?????????# ! = =! ###" / """ | | ?????????# #?## """ | | ?????????################## #??# """ | | ???????????????###????????# #??# | | ??????????????????????????# #??# | | ??????????????????????????# #??# | | ??????????????????????????##############??######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 40 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Adv. Beam Cannon | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Hacked Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Power Amplifier | -7/Factory | Scanalyzed Dynamic Insulation System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed AssembledTractorLoader Manual? 0 Play Time 01:25:47 Cumulative 76.0 hours Start 2024.07.24 @ 19:38:48 End 2024.07.24 @ 21:03:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 109 Rogue 0 Adventurer 109 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd245815-f2bc-428e-b6e3-0ea3a01df84e