Cogmind - Beta 12 *** ADVENTURER MODE // 2023.11.19 @ 11:44:05 Player: kaletaa Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (421) 421 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (263) 263 TOTAL SCORE: 1884 Bonus ------- Follower Combat Kills 263 Cogmind --------- Core Integrity 349/400 Matter 295/300 Energy 12/265 System Corruption 0% Temperature Cool (8) Movement Walking (680) Ox8 Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Reinforced Ion Engine Reinforced Ion Engine Wheel Compact Wheel Small Storage Unit ECM Suite Light Armor Plating Shield Generator EM Pulse Gun EM Shotgun EM Shotgun Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Katana Katana Katana Explosive Trap Explosive Trap Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Shield Generator Shield Generator > --- WEAPON ----------- EM Shotgun EM Shotgun Medium Laser > --- INVENTORY -------- Light Ion Engine Reinforced Ion Engine Reinforced Ion Engine Reinforced Ion Engine Wheel Compact Wheel Small Storage Unit ECM Suite Light Armor Plating Shield Generator EM Pulse Gun EM Shotgun EM Shotgun Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Katana Katana Katana Explosive Trap Explosive Trap Explosive Trap Explosive Trap [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Shield Generator Device Shield Generator Storage Huge Storage Unit Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 17 | 4 8 . 5 Power 3 | 1 . . 2 Engine 2 | 1 . . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg 2 | . 2 . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device 2 | . 1 . 1 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 4 | . 3 . 1 Energy Gun 4 | . 3 . 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 96 100 99 Engine 10 | . 14 14 4 Core 2 | . . . 6 Leg 22 | . 21 28 22 Wheel 3 | . 6 . . Device 13 | . 6 14 21 Storage 12 | . 14 14 11 Protection 3 | . 6 . . Energy Gun 28 | . 25 28 32 Naked Turns . | . . . . Heaviest Build 97 | 10 92 92 97 Greatest Support 26 | 26 26 20 20 Greatest Overweight (x) 30 | . 30 9 4 Average Overweight (x) 3 | . 2 5 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 6 23 25 25 Most Carried 25 | 6 20 24 25 Average Carried 18 | 4 12 21 24 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 6 20 24 24 Class Distribution -------------------- 63% | Mutant 36% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 389 | 200 149 . 40 Remotely . | . . . . Salvage Created 568 | . 218 . 350 Parts 36 | . 10 . 26 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 13 | . 8 . 5 Guns 13 | . 8 . 5 Classes Destroyed 5 | . 3 . 2 Worker 1 | . . . 1 Operator 1 | . . . 1 Watcher 5 | . 1 . 4 Swarmer 6 | . 6 . . Grunt 7 | . 2 . 5 Best Kill Streak 4 | . 4 . 3 Combat Bots Only 4 | . 4 . 2 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 660 | . 209 . 451 Core 90 | . 39 . 51 Absorbed by Shields 120 | . . . 120 Core Remaining (%) 92 | 100 . 84 . Volleys Fired 50 | . 33 . 17 Largest 3 | . 2 . 3 Hottest 140 | . 95 . 140 Shots Fired 95 | . 51 . 44 Gun 95 | . 51 . 44 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 64 | . 47 . 17 Explosive . | . . . . Electromagnetic 31 | . 4 . 27 Robot Hit Streak 9 | . 9 . 9 Robot Miss Streak 4 | . 1 . 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 75 | . 40 . 35 Core Hits 32 | . 12 . 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 4 . . Burn 4 | . 4 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1050 | . 535 . 515 Guns 991 | . 497 . 494 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 59 | . 38 . 21 Kinetic . | . . . . Thermal 550 | . 435 . 115 Explosive . | . . . . Electromagnetic 441 | . 62 . 379 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 17 | . 17 . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 6 | . 3 . 3 Kicked 5 | . 2 . 3 Crushed . | . . . . Highest Temperature 504 | . 504 . 225 Average Temperature 111 | . 145 . 62 Received Heat Transfer 304 | . 72 . 232 Effects 6 | . 6 . . Shutdowns 1 | . 1 . . Matter Decay 1 | . 1 . . Short Circuit 3 | . 3 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 3 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 6 . . Heat Transferred 1829 | . 1496 . 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 280 | . 165 . 280 Initial . | . . . . Average 46 | . 45 . 72 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 90 Level 1 3 | . . . 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 4 | . 3 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 20 . 22 Peak Tracking Total 7 | . 7 . 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 4 | . . 4 4 Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 6 | . 4 . 2 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 7 . 3 Successful 3 | . 2 . 1 Failed 7 | . 5 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 2 . 1 Terminals 10 | . 7 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Emergency Access Points 1 | . 1 . . Dispatch Records 1 | . . . 1 Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 4 | . . 4 . Largest Group 4 | . . 4 4 Highest-Rated Group 71 | . . 71 71 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 46 | . . . 46 Total Damage 699 | . . . 699 Kills 12 | . . . 12 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 3021 | 60 1333 530 1098 Spaces Moved 808 | 56 406 107 239 Core 10 | 9 1 . . Treads . | . . . . Legs 584 | . 238 107 239 Wheels 214 | 47 167 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 400 400 Average Speed 329 | 83 278 494 400 Slowest Speed 1550 | 90 1550 750 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 53 18 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1065 | 69 549 110 337 Wait 152 | . 83 . 69 Move 805 | 55 405 106 239 Hop . | . . . . Pick Up 34 | 10 17 4 3 Fast Attach . | . . . . Attach 10 | 4 3 . 3 Detach . | . . . . Swap 7 | . 5 . 2 Drop 1 | . . . 1 Fire 50 | . 33 . 17 Melee . | . . . . Ram 1 | . 1 . . Kick 5 | . 2 . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 61 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 783 | -10/Materials | Discovered new exit (range 10) 1362 | -10/Materials | Discovered new exit (range 8) 1394 | -10/Materials | Entered Mines 1406 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1490 | -10/Mines | Learned location of Storage (-8) 1697 | -10/Mines | Found a hidden stash of uninstalled traps 1876 | -10/Mines | Discovered new exit (range 8) 1877 | -10/Mines | Met a Derelict testing a Signal Generator 1924 | -10/Mines | Entered Materials 1924 | -9/Materials | Accompanied by 4 allies 1924 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2213 | -9/Materials | Build established: Tank 3022 | -9/Materials | Self-destructed Last Messages --------------- Found 15 active squads: 9x Security 1x Patrol 5x Transport O-16 Technician destroyed. K-01 Serf collects debris. G-34 Mercenary destroyed. Switching to secondary target: Y-45 Defender. K-01 Serf destroyed. M-13 Machinist repairs Y-45 Defender. EM Shotgun destroyed. Acquired data core, extracted dynamic key. Decrypted 3 local trap positions from data. G-34 Mercenary destroyed. Lgt. Nuclear Core destroyed. Shield Generator destroyed. Med. Laser destroyed. EM Shotgun destroyed. Aluminum Leg destroyed. Shield Generator destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????# % = | | ???????????????????????????# ################## | | ???????????????????????????# #????????????????# | | ???????????????????????????# #????????????????#% | | ???????????????????????????# #????????????????# | | ???????????????????????????# #????????????????# | | ???????????????????????????# #???????????####### | | ???????????????????????????#% #???????????# | | ???????????????????????????# #???????????#"S " | | ????????????????????######## #???????????#""" " | | ????????????????????# !# ###?????????# "" " | | ????????????????????#""" # # ???????# | | ????????????????????#""" + # ? #???# | | ????????????????????#""" # # #???# | | ????????????????????# #% # """ #???# % | | ????????????????????# # # """ ###?#####+# | | ????????????????????######## # """ ## ###??# # | | ???????????????????????????# # # #??#%# | | ???????????????????????????# # """ #" ####%# | | ???????????????????????????# + """ #T %+ % %# | | ???????????????????????????# # """ #" #%=% # | | ???????????????????????????# # # # =*=# | | ??????????????????????????## ##+########### % # | | ???????????????????#+##+### # #????# # # | | ???????????????????# =* % # #????# # # | | ??????????????????##m%Y[ @ T # #????# + | | ???????????? Y%=! % # #????# * # | | ???????????+ ####+#####== # #????# + | | ??????????????????????????## #????# # ##+# | | ???????????????????????????# #????# ! # # | | ???????????????????????????# #????# + # T | | ???????????????????????????# #????# # # | | ???????????????????????????#^^^^^^#????###### # | | ???????????????????????????# #?????????# # | | ???????????????????????????# #?????????# # | | ???????????????????????????# #?????????# # | | ???????????????????????????# #?????????? # | | ???????????????????????????# #?????????? #### | | ???????????????????????????# +?????????? ??# | | ??????????????????????????? #?????????? ??# | | ?????????????????????????? #?????????? ??# | | ?????????????????????????? +?????????? ??# | | ????????????????????????? ########?????????? ??#! | | ?????????????????????????""?????????????????????#! | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????+ | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferLightningTrap Manual? 0 Play Time 00:18:38 Cumulative 7.8 hours Start 2023.11.17 @ 08:13:52 End 2023.11.19 @ 11:44:05 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 112x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 14ad64e1-f62d-44eb-9ff5-0f1b948c8b2b