Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.21 @ 01:44:42 Player: zzxc Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2070 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 365/550 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Mace > --- INVENTORY (4) ---- Ion Engine Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- (None) > --- WEAPON ----------- Mace > --- INVENTORY -------- Ion Engine [Rating: 2] Favorites ----------- Power None Propulsion None Utility None Weapon Mace Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 1 | . . . 1 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 1 | . . . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 3 | . . . 9 Impact Weapon 3 | . . . 9 Naked Turns 84 | . 25 56 3 Heaviest Build 2 | . . . 2 Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 3 | 3 1 1 2 Average Carried 1 | 2 1 1 1 Final Capacity 4 | 4 4 4 4 Final Carried 2 | 1 1 1 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 200 | 200 . . . Remotely . | . . . . Salvage Created . | . . . . Parts . | . . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed . | . . . . Classes Destroyed . | . . . . Best Kill Streak . | . . . . Combat Bots Only . | . . . . Max Kills in Single Turn . | . . . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 382 | . 112 51 219 Core 348 | . 112 51 185 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 55 87 . Volleys Fired . | . . . . Largest . | . . . . Hottest . | . . . . Shots Fired . | . . . . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots . | . . . . Core Hits 1 | . 1 . . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 7 | . . . 7 Impact 7 | . . . 7 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2 | . 2 . . Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 2 | . 2 . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . 1 . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 123 | . 30 21 72 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 74 | . 15 65 74 Initial 27 | . . 5 27 Average 36 | . 1 45 43 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 3 11 14 Peak Tracking Total 14 | . 3 8 14 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 147 | 2 25 56 64 Spaces Moved 244 | 1 46 111 86 Core 244 | 1 46 111 86 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 50 | 50 50 50 50 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 2 18 27 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . . . 6 Terrain Destroyed 6 | . . . 6 Melee 6 | . . . 6 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 255 | 3 47 110 95 Wait . | . . . . Move 242 | . 46 110 86 Hop . | . . . . Pick Up 1 | . . . 1 Fast Attach 1 | . . . 1 Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop 3 | 3 . . . Fire . | . . . . Melee 7 | . . . 7 Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Discovered new exit (range 5) 28 | -10/Materials | Entered another Materials area 28 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 51 | -9/Materials | Discovered new exit (range 11) 76 | -9/Materials | Discovered new exit (range 15) 84 | -9/Materials | Entered another Materials area 84 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 148 | -8/Materials | Self-destructed Last Messages --------------- M005. 00040_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00041_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 00042_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 00051_ EXIT=FOUND 00063_ K-01 Serf collects debris. 00076_ EXIT=FOUND 00076_ K-01 Serf collects debris. PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE 00087_ Acquired Mace. 00089_ Acquired Adv. Terrain Scanner. 00115_ W-25 Informer sends out distress signal. 00118_ K-01 Serf collects debris. 00132_ T-07 Excavator is excavating. 00134_ K-01 Serf collects debris. 00136_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ??????????????# ?????? ????????????????????# | | ??????????????# #????# #???????????????????# | | ??????????????# ###### #???????????????????# | | ??????????????# ##??????????????????# | | ??????????????# #?????????########## | | ############??# +?????????# # | | ##?# #?????????# """ # | | """ #### #?? #?????????# "R ! # | | ! """ #?## ##### """ #?????????# """ # | | """ #?# # ] """ #?????????# / | | #?# # """ #?????????# """ # | | """ [ #?# # ########### """ # | | "G #?# """ + / """ * # | | """ #?# """ # ########### # | | #?# """ # ######## ############## | | ########?######## #??????# | | ????????????????# #??????# T | | ???????????????# +??????# | | ???????????????## #??????# ###+######+###### | | ????????????????# #??????### #### #?? ???? | | ????????????????# #????????# #??# # ?? | | ????????????????##+##????????# #??# # """ #? | | ????????????????????????###### #??# *# """"" #? | | ????????????????????????# #??#* # """"" #? | | ??????????????????????###/######??# # """"" #? | | ??????????????????????# @ #????# #??""" #? | | ??????????????????????# #????#####????? #? | | ??????????????????????# [! #???????????????####? | | ??????????????????????# [! #???????????????????? | | ??????????????????????# ] #???????????????????? | | ??????????????????????# #???????????????????? | | ???????????????????????#######???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialGhostArray Manual? 0 Play Time 00:03:40 Cumulative 358.9 hours Start 2020.10.21 @ 01:41:59 End 2020.10.21 @ 01:44:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 659 Rogue 659 Adventurer 0 Explorer 0 Win Type - Total 56 Types 43/4/3/2/1/1/2/0/0 Lore% 93 Gallery% 91 Achievement% 74 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71617c66-7516-4ee5-a5e8-8105b27d1dd0