Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.04 @ 15:14:48 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1476) 1476 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 3958 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 33 Cogmind --------- Core Integrity 484/550 Matter 76/300 Energy 42/100 System Corruption 0% Temperature Warning (393) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Heavy Particle Gun > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Terrain Scan Processor Light Armor Plating Reflective Plating Pulse Rifle Pulse Rifle Heavy Particle Gun Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Decoy Drone Bay > --- WEAPON ----------- Pulse Rifle Battle Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Light Armor Plating Shield Generator Pulse Rifle Pulse Rifle Improved Assault Rifle Improved Assault Rifle [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 49 | 7 7 . 23 6 6 Power 4 | 1 1 . 2 . . Engine 4 | 1 1 . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 3 . 9 . 1 Treads . | . . . . . . Leg 15 | 2 3 . 9 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 . 5 5 3 Device 7 | . . . 2 2 3 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . 1 . 3 3 . Artifact . | . . . . . . Weapon 14 | 3 1 . 7 1 2 Energy Gun 6 | 2 1 . 2 . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . . 4 . . Ballistic Cannon 3 | . . . 1 1 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 12 | . 1 . 3 . 8 Power 2 | . . . 1 . 1 Propulsion 3 | . 1 . . . 2 Utility 6 | . . . 2 . 4 Weapon 1 | . . . . . 1 Highest Loss Streak 8 | . 1 . 2 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 98 100 99 99 97 Engine 11 | . 14 14 11 11 8 Leg 31 | . 27 28 33 33 26 Device 9 | . . . 10 11 26 Storage 11 | . 14 14 11 11 9 Protection 11 | . 13 14 10 10 8 Energy Gun 11 | . 20 28 3 11 9 Ballistic Gun 7 | . 7 . 16 . . Ballistic Cannon 4 | . . . 1 9 9 Naked Turns . | . . . . . . Heaviest Build 44 | 12 30 30 38 42 44 Greatest Support 30 | 20 20 20 30 30 30 Greatest Overweight (x) 3 | 1 1 1 3 1 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 Most Carried 15 | 3 9 10 15 15 15 Average Carried 12 | 1 7 9 13 15 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 9 10 15 15 14 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 1260 | 270 98 . 673 219 . Remotely . | . . . . . . Salvage Created 1647 | . 346 . 972 178 151 Parts 121 | . 23 . 80 14 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 42 | . 7 . 23 10 2 Guns 33 | . 7 . 20 5 1 Cannons 9 | . . . 3 5 1 Classes Destroyed 7 | . 5 . 2 . . Worker 1 | . 1 . . . . Builder 1 | . . . 1 . . Recycler 2 | . 1 . . . 1 Watcher 6 | . 2 . 4 . . Swarmer 12 | . 3 . 3 6 . Grunt 22 | . 4 . 14 2 2 Sentry 8 | . . . 6 2 . Best Kill Streak 5 | . 4 . 5 3 2 Combat Bots Only 4 | . 3 . 4 3 2 Max Kills in Single Turn 2 | . 1 . 1 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 2125 | . 352 . 760 310 703 Core 212 | . 15 . 77 54 66 Absorbed by Shields 470 | . . . 255 109 106 Core Remaining (%) 87 | 100 . 94 . 67 . Volleys Fired 172 | . 24 . 92 32 24 Largest 2 | . 2 . 2 2 2 Hottest 126 | . 100 . 100 126 94 Shots Fired 322 | . 48 . 184 55 35 Gun 256 | . 48 . 172 25 11 Cannon 66 | . . . 12 30 24 Launcher . | . . . . . . Special . | . . . . . . Kinetic 252 | . 23 . 175 30 24 Thermal 70 | . 25 . 9 25 11 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 24 | . 7 . 24 9 10 Robot Miss Streak 5 | . 3 . 4 5 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 200 | . 28 . 123 28 21 Core Hits 81 | . 18 . 44 12 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 2 . 1 1 1 Burn 3 | . 2 . 1 . . Blast 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3391 | . 371 . 1895 622 503 Guns 2447 | . 362 . 1702 253 130 Cannons 916 | . . . 187 356 373 Explosions . | . . . . . . Melee . | . . . . . . Ramming 28 | . 9 . 6 13 . Kinetic 2742 | . 175 . 1838 356 373 Thermal 621 | . 187 . 51 253 130 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 15 | . . . . 6 9 Impact 1 | . . . . 1 . Kinetic 12 | . . . . 5 7 Secondary 2 | . . . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 5 | . 1 1 2 1 . Kicked 5 | . 1 1 2 1 . Crushed . | . . . . . . Highest Temperature 423 | . 174 . 121 423 396 Average Temperature 130 | . 58 . 22 184 212 Received Heat Transfer 914 | . 93 . 279 134 408 Effects 7 | . . . . 4 3 Energy Bleed 2 | . . . . . 2 Interference 4 | . . . . 3 1 Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1739 | . 703 . 222 555 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 484 | . 218 15 484 316 160 Initial 158 | . . 15 5 158 33 Average 173 | . 107 15 268 158 72 Maximum Alert Level 2 | . 1 . 2 1 . Low Security (%) 56 | 100 74 100 24 64 100 Level 1 34 | . 25 . 52 35 . Level 2 8 | . . . 22 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . 3 . 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 3 | . . . 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 7 | . 1 . 5 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 11 . 42 9 9 Peak Tracking Total 9 | . 5 . 4 3 9 Tactical Retreats 4 | . . . 3 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 4 | . . . 2 1 1 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 11 | . 5 . 4 1 1 Terminals 10 | . 5 . 4 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 11 . 5 1 1 Successful 13 | . 9 . 2 1 1 Failed 5 | . 2 . 3 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 11 . 5 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 9 . 2 1 1 Record 1 | . 1 . . . . Prototype ID Bank 3 | . 2 . 1 . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Disarm Traps 2 | . 2 . . . . Maintenance Status 1 | . . . 1 . . Patrol Status 1 | . . . . . 1 Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 4 | . 2 . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 12 | . . . 12 . . Total Damage 191 | . . . 191 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 3706 | 58 485 374 1471 1110 208 Spaces Moved 1659 | 39 249 195 584 523 69 Core 10 | 10 . . . . . Treads . | . . . . . . Legs 1649 | 29 249 195 584 523 69 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 Average Speed 183 | 111 157 190 190 190 190 Slowest Speed 330 | 190 190 190 330 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 3 61 60 56 96 8 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . . . . 6 2 Melee . | . . . . . . Projectile 8 | . . . . 6 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 2003 | 53 293 198 764 585 110 Wait 41 | . . 2 16 18 5 Move 1654 | 38 248 194 583 522 69 Hop . | . . . . . . Pick Up 46 | 8 9 1 24 . 4 Fast Attach 5 | . 1 . . 4 . Attach 15 | 6 1 . 5 . 3 Detach . | . . . . . . Swap 29 | 1 5 . 18 2 3 Drop 36 | . 4 . 24 6 2 Fire 172 | . 24 . 92 32 24 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . 1 1 2 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 59 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Identified exit to Mines 544 | -10/Materials | Entered Mines 545 | -10/Mines | Assembled infested the area 812 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 901 | -10/Mines | Discovered new exit (range 9) 904 | -10/Mines | Received a Mining Laser from a helpful Derelict 918 | -10/Mines | Entered Materials 918 | -9/Materials | Accompanied by 1 ally 918 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1215 | -9/Materials | Build established: Scavenger-Mutant 1380 | -9/Materials | Discovered new exit (range 16) 1800 | -9/Materials | Build established: Mutant 2061 | -9/Materials | Discovered new exit (range 10) 2232 | -9/Materials | Build established: Scavenger-Mutant 2250 | -9/Materials | Discovered new exit (range 7) 2389 | -9/Materials | Entered Mines 2439 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2466 | -9/Mines | Met a Derelict bent on vengeance 2545 | -9/Mines | Learned location of Storage (-8) 3230 | -9/Mines | Found the Drone Emporium 3242 | -9/Mines | Found Prototype Device 3242 | -9/Mines | Identified Decoy Drone Bay 3376 | -9/Mines | Discovered new exit (range 6) 3382 | -9/Mines | Discovered new exit (range 16) 3499 | -9/Mines | Entered Materials 3499 | -8/Materials | Evolved 2 slots: Utility x2 3707 | -8/Materials | Self-destructed Last Messages --------------- 03675_ G-50 Soldier destroyed. 03681_ Overheating: Energy bleed (-3). 03686_ Overheating: Energy bleed (-6). 03686_ G-47 Trooper knocked back. 03692_ Shield Generator destroyed. 03693_ Critical hit (Burn: +37). 03695_ R-06 Scavenger collects Carbon-fiber Leg. 03695_ G-50 Soldier knocked back. 03696_ Aluminum Leg destroyed. 03697_ Med. Armor Plating destroyed. 03697_ R-06 Scavenger destroyed. 03699_ Overheating: System interference. 03699_ Shield Generator temporarily disabled. 03699_ Imp. Ion Engine destroyed. 03699_ Sensor Array destroyed. 03701_ G-47 Trooper knocked back. 03705_ Shield Generator destroyed. 03705_ Aluminum Leg destroyed. 03705_ Battle Cannon destroyed. 03705_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????#???????? ????????????????? | | ??????????????????????????? ? ?????????????????? | | ????????????????###??????????#?????????????????? | | ?????????????? ?? ???? ??? ? ??????????????? | | ??????????? ??? ???? ????????? ?????????????? | | ????????????? ??? ??? ???? ???????????????? | | ?????????????? ?????????????#????? ????????? | | ????????"? ??? #???##?????????# ? ?????????? | | ????????? ??"" #?????#?????????????????????? | | ????????? 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