Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.05 @ 20:58:11

Player: SH-pl7

Result: Destroyed by Y-45 Defender with Heavy Assault Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (37)      185
Value Destroyed (969)      969
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 2054

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     285/300
Energy                     100/100
System Corruption          4%
Temperature                Cool (0)
Movement                   Core (700) Ox13
Location                   -9/Materials

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (3) ---
                    (None)
>               --- UTILITY (3) ------
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                Scythe
>               --- INVENTORY (20) ---
          Light Treads
                Aluminum Leg
        Compact Wheel
        Compact Wheel

 Peak State 
------------
>               --- POWER ------------
          Light Ion Engine
>               --- PROPULSION -------
                Aluminum Leg
                Aluminum Leg
                Aluminum Leg
>               --- UTILITY ----------
  High-capacity Storage Unit
>               --- WEAPON -----------
                Scythe
                Scythe
>               --- INVENTORY --------
          Light Treads
          Light Treads
                Aluminum Leg
                Aluminum Leg
                Aluminum Leg
                Aluminum Leg
                Aluminum Leg
        Compact Wheel
        Compact Wheel
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    High-capacity Storage Unit
  Device                   Seismic Detector
  Storage                  High-capacity Storage Unit
  Protection               Light Armor Plating
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Slashing Weapon          Scythe

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
Parts Attached             34   | 6   7   21  
  Power                    3    | 1   1   1   
    Engine                 3    | 1   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               13   | 2   2   9   
    Treads                 4    | 2   .   2   
    Leg                    9    | .   2   7   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 1   2   2   
    Device                 1    | .   1   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   .   2   
    Artifact               .    | .   .   .   
  Weapon                   13   | 2   2   9   
    Energy Gun             5    | 2   1   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          4    | .   1   3   
    Ballistic Cannon       .    | .   .   .   
    Launcher               2    | .   .   2   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        2    | .   .   2   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 21   | .   3   18  
  Power                    3    | .   1   2   
  Propulsion               8    | .   1   7   
  Utility                  3    | .   .   3   
  Weapon                   7    | .   1   6   
  Highest Loss Streak      11   | .   2   11  
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     81   | .   86  76  
  Engine                   9    | .   13  6   
  Treads                   8    | .   18  .   
  Leg                      20   | .   9   29  
  Device                   2    | .   1   3   
  Storage                  12   | .   14  11  
  Protection               2    | .   .   5   
  Energy Gun               11   | .   16  7   
  Ballistic Gun            10   | .   11  10  
  Slashing Weapon          1    | .   .   2   
Peak Build Rating          11   | 6   7   11  
  Average Rating           6    | 4   6   7   
  On Entrance              4    | .   6   7   
Naked Turns                .    | .   .   .   
Heaviest Build             53   | 13  53  53  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  13   | .   2   13  
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         14   | 7   9   20  
  Most Carried             10   | 7   8   10  
  Average Carried          6    | 3   7   5   
  Final Capacity           20   | 8   20  20  
  Final Carried            7    | 7   5   4   

 Class Distribution 
--------------------
 86% | Mutant
 13% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           645  | 260 101 284 
  Remotely                 .    | .   .   .   
Salvage Created            1228 | 28  534 666 
  Parts                    82   | 3   38  41  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  30   | .   13  17  
  Melee                    4    | .   .   4   
  Guns                     21   | .   11  10  
  AOE                      5    | .   2   3   
Classes Destroyed          10   | 1   6   3   
  Builder                  1    | .   .   1   
  Tunneler                 1    | 1   .   .   
  Hauler                   1    | .   1   .   
  Recycler                 1    | .   1   .   
  Operator                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  8    | .   6   2   
  Grunt                    17   | .   7   10  
  Brawler                  2    | .   .   2   
  Sentry                   3    | .   .   3   
Best Kill Streak           5    | 1   4   5   
  Combat Bots Only         4    | .   4   4   
Max Kills in Single Turn   2    | 1   2   2   
  Gunslinging              1    | .   1   1   
  Exploded                 2    | .   1   2   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        268  | .    68   200  
  Missed                   73   | .    15   58   
Damage Taken               2491 | .    599  1892 
  Core                     456  | .    45   411  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         91   | 100  82   .    
Volleys Fired              97   | 2    53   42   
  Largest                  2    | 2    2    2    
  Hottest                  80   | 80   80   76   
Shots Fired                165  | 4    101  60   
  Gun                      162  | 4    101  57   
  Cannon                   .    | .    .    .    
  Launcher                 3    | .    .    3    
  Special                  .    | .    .    .    
  Kinetic                  94   | .    47   47   
  Thermal                  41   | 2    36   3    
  Explosive                3    | .    .    3    
  Electromagnetic          27   | 2    18   7    
  Robot Hit Streak         15   | 3    11   15   
  Robot Miss Streak        3    | 1    3    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        4    | .    2    2    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           128  | 3    68   57   
  Core Hits                62   | 1    30   31   
  Critical Kills           1    | .    1    .    
  Critical Parts Destroyed 1    | .    1    .    
  Critical Strikes         2    | .    2    .    
    Destroy                2    | .    2    .    
Melee Attacks              19   | .    .    19   
  Impact                   .    | .    .    .    
  Slashing                 19   | .    .    19   
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2038 | 35   809  1194 
  Guns                     1284 | 35   711  538  
  Cannons                  .    | .    .    .    
  Explosions               372  | .    98   274  
  Melee                    382  | .    .    382  
  Ramming                  .    | .    .    .    
  Kinetic                  729  | .    282  447  
  Thermal                  376  | 20   342  14   
  Explosive                274  | .    .    274  
  Electromagnetic          277  | 15   185  77   
  Impact                   .    | .    .    .    
  Slashing                 382  | .    .    382  
  Piercing                 .    | .    .    .    
Highest Corruption         4    | .    .    4    
  Average Corruption       2    | .    .    2    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  10   | .    .    10   
    Matter Fused           1    | .    .    1    
    Heat Flow Errors       2    | .    .    2    
    Energy Discharges      3    | .    .    3    
    Parts Rejected         1    | .    .    1    
    Data Loss (minor)      2    | .    .    2    
    Alerts                 1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            2    | .    .    2    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    2    | .    .    2    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      118  | .    31   87   
  Shots                    4    | .    1    3    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        168  | 36   168  128  
  Average Temperature      43   | 20   44   39   
  Received Heat Transfer   936  | .    228  708  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              1    | .    1    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    1    .    
  Heat Transferred         787  | 50   700  37   
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      2    | .    2    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             346  | 5   319 346 
  Initial                  85   | .   3   85  
  Average                  128  | 1   155 124 
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         74   | 100 59  83  
  Level 1                  25   | .   40  16  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   2   1   
  Investigation            1    | .   .   1   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           6    | .   2   4   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              47   | .   21  26  
  Peak Tracking Total      8    | .   4   8   
  Tactical Retreats        4    | .   2   2   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            2    | .   .   2   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          1    | .   .   1   
  Max in Single Turn       1    | .   .   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          5    | .   4   1   
  Terminals                5    | .   4   1   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                10   | .   7   3   
  Successful               6    | .   4   2   
  Failed                   4    | .   3   1   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   6    | .   6   .   
  Terminals                10   | .   7   3   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   1   2   
  Robot Analysis           1    | .   1   .   
  Alert Level              1    | .   .   1   
  Unreport Threat          1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         3    | .   3   .   
  Terminals                3    | .   3   .   
    Botnet                 3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               1444 | 99  612 733 
Spaces Moved               557  | 51  261 245 
  Core                     4    | 3   .   1   
  Treads                   204  | 48  154 2   
  Legs                     349  | .   107 242 
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 190 
  Average Speed            178  | 153 159 204 
  Slowest Speed            700  | 160 260 700 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       30   | 5   57  29  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          32   | .   10  22  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      32   | .   10  22  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      814  | 65  365 384 
  Wait                     94   | .   41  53  
  Move                     555  | 50  260 245 
  Hop                      .    | .   .   .   
  Pick Up                  13   | 7   2   4   
  Fast Attach              16   | 6   2   8   
  Attach                   11   | .   4   7   
  Detach                   .    | .   .   .   
  Swap                     7    | .   1   6   
  Drop                     3    | .   2   1   
  Fire                     97   | 2   53  42  
  Melee                    18   | .   .   18  
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat / [*Min x2])
-9/Materials (discovered 2 exits: [*Min x2])

 History 
---------
 Turn | Location      | Event
   28 | -11/Scrapyard | Discovered new exit (range 16)
  100 | -11/Scrapyard | Entered Materials
  269 | -10/Materials | Discovered new exit (range 8)
  307 | -10/Materials | Build established: Mutant
  599 | -10/Materials | Discovered new exit (range 5)
  670 | -10/Materials | Discovered new exit (range 16)
  712 | -10/Materials | Entered another Materials area
  712 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
 1018 | -9/Materials  | Lost 4 parts (1p2u1w)
 1038 | -9/Materials  | Discovered new exit (range 15)
 1073 | -9/Materials  | Discovered new exit (range 13)
 1385 | -9/Materials  | Core integrity fell below 50%
 1427 | -9/Materials  | Core integrity fell below 20%
 1445 | -9/Materials  | Destroyed by Y-45 Defender with Heavy Assault Rifle

 Last Messages 
---------------
01380_ R-06 Scavenger collects Rnf. Ion Engine.
01382_ Lgt. Treads destroyed.
01383_ G-34 Mercenary destroyed.
01384_ R-06 Scavenger collects Beam Rifle.
01386_ Lgt. Ion Engine destroyed.
01387_ Acquired 36 matter.
01388_ R-06 Scavenger collects Heat Sink.
01392_ R-06 Scavenger collects Sml. Laser.
01394_ Critical hit (Burn: +37).
01396_ Destroyed Ion Engine.
01399_ G-34 Mercenary destroyed.
01399_ K-01 Serf collects debris.
01402_ Aluminum Leg destroyed. <x2>
01403_ K-01 Serf destroyed.
01408_ System corrupted: Heat flow error (+144).
01408_ Aluminum Leg destroyed. <x2>
01418_ Scythe destroyed.
01419_ Aluminum Leg destroyed.
01434_ G-34 Mercenary destroyed.
01445_ System corrupted: Component data lost.

 Map 
-----
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| ?????????????#        #####     ######???????????? |
| ?????????????#                         ??????????? |
| ?????????????#               <         ??????????? |
| ??????########                         ??????????? |
| ??????#      #   ##########     ### ?????????????? |
| ??????#      #   #      #???#+###????????????????? |
| ??????#    " +   +%     #????????????????????????? |
| ?######    T #   #      #????????????????????????? |
|     T #    " #   #  """ #????????????????????????? |
|       #      #   #  """ #????????????????????????? |
|   """ ######## % #  """ #????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             300
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ShadeDisposableMultitool
  Manual?         0
Play Time         00:14:36
  Cumulative      106.8 hours
  Start           2024.12.05 @ 20:36:42
  End             2024.12.05 @ 20:58:11
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          109
  Rogue           109
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             15
Gallery%          44
Achievement%      39
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              16/SmallcapsGlow
Map View          55x47
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 353047f9-5d91-432e-a7a5-d10575558d17