Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.28 @ 09:25:20 Player: Insider Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (130) 650 Value Destroyed (4023) 4023 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7213 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 15/300 Energy 4/100 System Corruption 11% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Targeting Computer ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Improved Heat Sink Advanced Terrain Scan Processor Reaction Control System System Shield Recalibrator Particle Cannon Heavy Particle Cannon Minigun Flak Cannon Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Targeting Computer Kinecellerator ECM Suite Improved Medium Armor Plating > --- WEAPON ----------- Flak Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Heat Sink Advanced Terrain Scan Processor Reaction Control System System Shield Recalibrator Particle Cannon Heavy Particle Cannon Minigun Advanced Assault Cannon Rocket Launcher Rocket Launcher Improved Datajack [Rating: 36] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility 4 | . . 2 1 . 1 Weapon . | . . . . . . Parts Attached 75 | 6 4 21 15 12 17 Power 15 | 1 . 4 4 2 4 Engine 10 | 1 . 4 . 2 3 Core 5 | . . . 4 . 1 Reactor . | . . . . . . Propulsion 20 | 2 . 5 6 6 1 Treads 10 | 2 . 2 . 5 1 Leg 10 | . . 3 6 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 3 5 3 2 4 Device 7 | . . 1 1 2 3 Storage 5 | 1 2 2 . . . Processor 2 | . 1 1 . . . Hackware 1 | . . 1 . . . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 22 | 2 1 7 2 2 8 Energy Gun 6 | 1 1 1 . . 3 Energy Cannon 4 | . . 3 . 1 . Ballistic Gun 7 | 1 . 3 2 1 . Ballistic Cannon 3 | . . . . . 3 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 12 | . . . . 1 11 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 4 | . . . . 1 3 Weapon 3 | . . . . . 3 Highest Loss Streak 10 | . . . . 1 10 To Critical Strikes . | . . . . . . Average Backups 13 | 3 7 12 14 14 14 Power 2 | . 1 2 3 2 2 Propulsion 1 | 1 2 1 2 2 . Utility 3 | . 3 3 2 3 4 Weapon 4 | . . 4 4 5 6 Tool/Special . | . . . . . . Unused Backups 26 | . . 8 3 3 12 Power 4 | . . 1 1 . 2 Propulsion 5 | . . 3 . 2 . Utility 9 | . . 2 1 1 5 Weapon 6 | . . 2 . . 4 Tool/Special 2 | . . . 1 . 1 Average Slot Usage (%) 96 | . 94 99 99 95 94 Engine 11 | . 14 11 4 14 14 Core 3 | . . . 12 3 . Treads 11 | . 28 7 . 11 20 Leg 8 | . . 14 18 6 . Device 12 | . . 9 8 14 22 Storage 13 | . 14 21 13 9 7 Processor 9 | . 8 11 9 9 7 Hackware 2 | . . 1 9 2 . Protection 3 | . . . 4 6 6 Energy Gun 4 | . 14 5 . . 5 Energy Cannon 2 | . . 3 . 7 . Ballistic Gun 10 | . 14 12 17 10 . Peak Build Rating 36 | 6 7 25 32 32 36 Average Rating 24 | 4 6 19 29 27 32 On Entrance 16 | . 6 7 25 32 29 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 100 | 14 49 100 51 56 65 Greatest Support 66 | 40 40 46 32 46 66 Greatest Overweight (x) 15 | . 1 12 2 2 15 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 25 | 8 20 25 15 15 15 Average Capacity 15 | 6 16 15 15 15 15 Most Carried 16 | 5 9 16 15 15 15 Average Carried 13 | 3 7 12 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 9 15 15 15 13 Class Distribution -------------------- 73% | Mutant 23% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 2581 | 217 320 648 461 607 328 Remotely . | . . . . . . Salvage Created 4602 | . 228 1635 862 1290 587 Parts 316 | . 12 113 54 89 48 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 90 | . 5 32 14 24 15 Guns 58 | . 5 27 13 12 1 Cannons 22 | . . 4 1 11 6 AOE 9 | . . 1 . . 8 Classes Destroyed 15 | . 2 7 3 . 3 Worker 12 | . . 4 . 4 4 Builder 9 | . . 1 2 1 5 Tunneler 1 | . . . 1 . . Hauler 2 | . . 2 . . . Recycler 1 | . . . . . 1 Mechanic 1 | . . . 1 . . Operator 3 | . . 3 . . . Watcher 11 | . 1 5 1 2 2 Swarmer 17 | . . 7 . 4 6 Grunt 40 | . 5 16 9 8 2 Brawler 1 | . . 1 . . . Sentry 26 | . . 8 4 12 2 Specialist 1 | . . . . . 1 Hunter 1 | . . . 1 . . Programmer 4 | . . . . . 4 Best Kill Streak 11 | . 3 11 5 7 10 Combat Bots Only 5 | . 3 5 5 5 4 Max Kills in Single Turn 3 | . 1 1 1 2 3 Gunslinging . | . . . . . . Exploded 2 | . . 1 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 701 | . 33 136 85 111 336 Missed 195 | . 8 38 21 27 101 Hits 506 | . 25 98 64 84 235 Melee 1 | . . 1 . . . Projectile 505 | . 25 97 64 84 235 Critical Strikes 16 | . . 3 4 2 7 Damage Taken 5349 | . 234 747 752 935 2681 Core 1052 | . 34 109 67 136 706 Absorbed by Shields 209 | . . 209 . . . Ignored by Resistances 1634 | . 67 297 220 267 783 Regen/Repaired (Parts) 439 | . . . 82 357 . Core Remaining (%) 80 | 100 86 72 . 63 . Volleys Fired 286 | 1 28 93 51 70 43 Largest 2 | 2 2 2 2 2 2 Hottest 108 | 70 70 108 93 93 100 Shots Fired 558 | 2 56 181 100 140 79 Gun 430 | 2 56 157 98 98 19 Cannon 118 | . . 24 2 42 50 Launcher 10 | . . . . . 10 Special . | . . . . . . Kinetic 387 | 1 28 112 98 98 50 Thermal 97 | 1 28 24 2 42 . Explosive 10 | . . . . . 10 Electromagnetic 64 | . . 45 . . 19 Robot Hit Streak 33 | . 15 33 19 22 31 Robot Miss Streak 6 | . 2 3 3 3 6 Penetration Max 1 | . . . 1 . . Secondary Targets 3 | . . 2 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 422 | . 43 140 78 105 56 Core Hits 223 | . 13 63 36 45 66 Critical Kills 4 | . . 1 1 2 . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 9 | . 2 1 1 4 1 Burn 2 | . 2 . . . . Meltdown 2 | . . . . 2 . Destroy 4 | . . 1 1 2 . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8954 | . 522 2525 1355 1933 2619 Guns 5093 | . 522 1963 1300 1151 157 Cannons 2241 | . . 339 40 758 1104 Explosions 1511 | . . 182 . . 1329 Melee . | . . . . . . Ramming 109 | . . 41 15 24 29 Kinetic 5133 | . 226 1352 1300 1151 1104 Thermal 1785 | . 296 521 40 758 170 Explosive 1159 | . . . . . 1159 Electromagnetic 768 | . . 611 . . 157 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . 2 10 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . . 16 Message Errors 3 | . . . . . 3 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 92 | . . 10 . . 82 Projectiles 9 | . . . . . 9 Explosions 83 | . . 10 . . 73 Melee . | . . . . . . Knockbacks 24 | . . . . . 24 Impact . | . . . . . . Kinetic 21 | . . . . . 21 Secondary 3 | . . . . . 3 Self-Inflicted Damage 159 | . . 52 . . 107 Shots 4 | . . 2 . . 2 Rammed 10 | . . 1 . 5 4 Targets Rammed 23 | . . 9 4 6 4 Kicked 13 | . . 8 4 1 . Crushed . | . . . . . . Highest Temperature 381 | . 144 197 233 381 107 Average Temperature 62 | . 55 41 44 92 36 Received Heat Transfer 1759 | . 174 394 477 495 219 Effects 5 | . . . 1 4 . Shutdowns 3 | . . . . 3 . Energy Bleed 1 | . . . 1 . . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . 2 . . 2 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles 1 | . . . . 1 . Parts Melted 9 | . 3 . . 6 . Heat Transferred 3582 | . 1036 953 74 1369 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 3 . . 1 Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 94 | 100 100 96 100 100 80 Level 1 5 | . . 3 . . 19 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 273 | . 60 214 111 123 273 Initial 65 | . . . 65 . . Average 45 | . 12 59 22 38 67 Influence Increases 2925 | . 142 970 380 736 697 Destroy 0b10 Robot/C 1800 | . 100 640 280 480 300 Destroy 0b10 Robot/NC 200 | . 5 75 25 35 60 Destroy Leader 536 | . 22 194 72 164 84 Successful Hack 33 | . . 13 . 20 . Disable Machine 153 | . . . . 36 117 Destroy Structure 158 | . . 18 3 1 136 Lose Combat Pursuer 45 | . 15 30 . . . Influence Decreases 2763 | . 142 788 562 736 535 Entered New Map 117 | . . . 117 . . Time Decay 2526 | . 142 788 445 726 425 Lost Part 120 | . . . . 10 110 Squads Dispatched 17 | . 1 6 2 2 6 Investigation 5 | . 1 2 1 1 . Extermination 4 | . . . . . 4 Reinforcement 8 | . . 4 1 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 6 | . 1 2 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 153 | . 9 47 32 33 32 Peak Tracking Total 8 | . 3 5 5 6 8 Tactical Retreats 17 | . 1 2 5 5 4 ECM-based Alert Blocks 21 | . . . 9 5 7 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 9 | . 1 2 1 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 17 | . . . . 4 13 Max in Single Turn 7 | . . . . 1 7 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 27 | . 4 7 5 8 3 Terminals 13 | . 2 4 3 3 1 Fabricators 1 | . . . . . 1 Repair Stations 5 | . 1 1 1 2 . Recycling Units 3 | . 1 . . 2 . Scanalyzers 4 | . . 2 1 . 1 Garrison Access 1 | . . . . 1 . Total Hacks 86 | . 14 14 20 34 4 Successful 72 | . 13 11 19 27 2 Failed 14 | . 1 3 1 7 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 34 | . 7 6 8 11 2 Fabricators 1 | . . . . . 1 Repair Stations 23 | . 3 2 4 14 . Recycling Units 12 | . 4 . . 8 . Scanalyzers 15 | . . 6 8 . 1 Garrison Access 1 | . . . . 1 . Terminal Hacks 26 | . 7 4 7 7 1 Record 14 | . 6 . 3 4 1 Part Schematic 2 | . . . . 2 . Robot Analysis 1 | . . . . 1 . Emergency Access Points 1 | . . . 1 . . Alert Level 4 | . 1 2 1 . . Locate Traps 1 | . . 1 . . . Dispatch Records 1 | . . . 1 . . Maintenance Status 2 | . . 1 1 . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 20 | . 2 1 4 13 . Scan Component 12 | . 2 1 2 7 . Repair 8 | . . . 2 6 . Recycling Unit Hacks 11 | . 4 . . 7 . Recycle Component 4 | . 1 . . 3 . Process 3 | . 1 . . 2 . Report Inventory 4 | . 2 . . 2 . Scanalyzer 14 | . . 6 8 . . Insert Component 5 | . . 3 2 . . Analyze 2 | . . 1 1 . . Retrieve Study 7 | . . 2 5 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 2 . . . Used . | . . . . . . Hacking Detections 14 | . 2 3 4 4 1 Full Trace Events 7 | . 2 1 2 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 1 1 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 6 | . . 2 4 . . Parts Repaired 8 | . . . 2 6 . Time 308 | . . . 91 217 . Parts Recycled 4 | . 1 . . 3 . Recycled Matter 166 | . 5 . . 161 . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 1 . . Part Schematics Acquired 2 | . . 1 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) 5011 | . . . 1341 1858 1812 ECM 5011 | . . . 1341 1858 1812 Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 8153 | 69 676 2353 1359 1884 1812 Spaces Moved 3431 | 39 305 1073 546 645 823 Core 25 | 10 . 1 . . 14 Treads 1957 | 29 305 415 . 399 809 Legs 1449 | . . 657 546 246 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 182 187 160 Average Speed 192 | 131 182 179 194 223 191 Slowest Speed 800 | 160 240 650 260 260 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 5 55 86 31 80 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 159 | . . 12 . . 147 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE 151 | . . 12 . . 139 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 4430 | 54 369 1335 754 944 974 Wait 425 | . 24 73 108 174 46 Move 3426 | 38 304 1072 545 644 823 Hop . | . . . . . . Pick Up 98 | 9 8 37 14 14 16 Fast Attach 12 | 1 . . 1 6 4 Attach 28 | 5 1 10 4 2 6 Detach 1 | . . . . 1 . Swap 59 | . 3 15 12 14 15 Drop 70 | . 1 26 15 11 17 Fire 286 | 1 28 93 51 70 43 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 13 | . . 8 4 1 . Crush 8 | . . 1 . 5 2 Escape Stasis 2 | . . . . 2 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 14) 543 | -10/Materials | Discovered new exit (range 16) 642 | -10/Materials | Discovered new exit (range 8) 724 | -10/Materials | Discovered new exit (range 8) 746 | -10/Materials | Entered another Materials area 746 | -9/Materials | Evolved 2 slots: Utility x2 1294 | -9/Materials | Discovered new exit (range 12) 2047 | -9/Materials | Discovered new exit (range 11) 2971 | -9/Materials | Discovered new exit (range 8) 3099 | -9/Materials | Entered another Materials area 3099 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3138 | -8/Materials | Build established: Hacker-Mutant 3825 | -8/Materials | Discovered new exit (range 11) 4044 | -8/Materials | Repaired Broken Lgt. Nuclear Core+ 4082 | -8/Materials | Repaired Minigun? 4458 | -8/Materials | Entered Storage 5323 | -8/Storage | Build established: Mutant 5622 | -8/Storage | Discovered new exit (range 10) 5674 | -8/Storage | Repaired ECM Suite 5712 | -8/Storage | Repaired Hrd. Medium Armor Plating 5911 | -8/Storage | Repaired ECM Suite 5950 | -8/Storage | Repaired Deuterium Engine+ 5990 | -8/Storage | Repaired Deuterium Engine+ 6041 | -8/Storage | Repaired Adv. Beam Cannon 6342 | -8/Storage | Entered Factory 6342 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7552 | -7/Factory | Discovered new exit (range 12) 8033 | -7/Factory | Cargo convoy interrupted 8121 | -7/Factory | Core integrity fell below 50% 8145 | -7/Factory | Core integrity fell below 20% 8149 | -7/Factory | System corruption reached 10% 8154 | -7/Factory | Lost 10 parts (2p2n3u3w) 8154 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08082_ S-27 Virus destroyed. 08085_ Kinecellerator destroyed. 08092_ R-06 Scavenger collects VTOL Module. 08093_ Acquired 4 matter. 08096_ System corrupted: Lgt. Nuclear Core+ rejected. 08096_ R-06 Scavenger collects Lgt. Nuclear Core+. 08097_ R-06 Scavenger collects Autogun. 08101_ Acquired 1 matter. 08107_ Adv. Assault Cannon destroyed. 08111_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 08111_ M-28 Smith repairs S-27 Virus. 08115_ Slammed into S-27 Virus. 08116_ P-60 Hacker resets M-28 Smith, system corruption cleaned. 08122_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 08123_ Imp. Cooling System destroyed. 08134_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 08137_ System corrupted: Matter fused (-5). [Achievement: System Compromised] 08151_ Slammed into S-27 Virus. 08154_ S-27 Virus destroyed. 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Nuclear Core | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Storage | Hacked Pulse Rifle | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Minigun | 34% | -8/Materials Hrd. Medium Armor Plating | 25% | -8/Storage ECM Suite | 5% | -8/Storage Deuterium Engine | 36% | -8/Storage Deuterium Engine | 49% | -8/Storage Adv. Beam Cannon | 43% | -8/Storage Studied --------- Datajack | -9/Materials | Hacked Lgt. Nuclear Core | -9/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots I Have A Map? Item+ Librarian System Compromised Challenges ------------ None Game ------ Seed LightningFusionBooster Manual? 0 Play Time 01:24:50 Cumulative 5.8 hours Start 2025.10.28 @ 07:39:35 End 2025.10.28 @ 09:25:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12d56c98-e0af-4d1c-8c44-14e6b68a1ddb