Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.18 @ 21:10:47 Player: sillycrow123 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (6682) 6682 TOTAL SCORE: 14162 Bonus ------- Pacifist 5882 Met Data Miner 300 MAIN.C Attacked Proxy Base 500 Cogmind --------- Core Integrity 0/1450 Matter 293/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Jamming Amplifier Advanced ECM Suite Advanced Shield Generator Quantum Rifle Peak State ------------ > --- POWER ------------ Fission Core Fission Core Fission Core Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Transmission Jammer Jamming Amplifier Hacking Suite > --- WEAPON ----------- Improved Datajack > --- INVENTORY -------- Enhanced Optical Array Advanced ECM Suite Advanced ECM Suite Improved Core Shielding Hardlight Generator [Rating: 80] Favorites ----------- Power Fission Core Engine Backup Power III Power Core Fission Core Reactor Antimatter Reactor Propulsion Antigrav System Hover Unit Antigrav System Flight Unit Cooled Cesium-ion Thruster Utility Improved Signal Interpreter Device Transmission Jammer Storage Compact Battery Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Core Shielding Weapon Backup Laser III Energy Gun Backup Laser III Ballistic Gun Railgun Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 . . . . . 2 2 2 . . 2 2 Power 3 | . . . . 1 . . . . . 1 1 . . . . . Propulsion 2 | . . . . 1 . . . . . . 1 . . . . . Utility 11 | . . 2 2 . . . . . . 1 . 2 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 60 | . . . 2 10 . 1 . . 6 3 16 4 3 . 11 4 Power 15 | . . . . 3 . . . . 2 2 4 1 . . 1 2 Engine 3 | . . . . 2 . . . . 1 . . . . . . . Core 7 | . . . . 1 . . . . . 2 4 . . . . . Reactor 5 | . . . . . . . . . 1 . . 1 . . 1 2 Propulsion 18 | . . . . 1 . . . . 3 . 8 . 1 . 4 1 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 9 | . . . . 1 . . . . 3 . 4 . 1 . . . Flight 9 | . . . . . . . . . . . 4 . . . 4 1 Utility 23 | . . . 2 6 . 1 . . . 1 3 3 2 . 5 . Device 13 | . . . 1 3 . . . . . . 2 1 1 . 5 . Storage 1 | . . . . . . . . . . . . . 1 . . . Processor 4 | . . . 1 1 . 1 . . . 1 . . . . . . Hackware 3 | . . . . 2 . . . . . . . 1 . . . . Protection 2 | . . . . . . . . . . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 4 | . . . . . . . . . 1 . 1 . . . 1 1 Energy Gun 1 | . . . . . . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . 1 . . . 2 1 Parts Lost 38 | . . . . 4 . . . . 1 4 5 3 11 . 3 7 Power 9 | . . . . 2 . . . . . 1 3 . 1 . 1 1 Propulsion 14 | . . . . 1 . . . . 1 2 . 1 4 . 2 3 Utility 12 | . . . . 1 . . . . . . 1 2 6 . . 2 Weapon 3 | . . . . . . . . . . 1 1 . . . . 1 Highest Loss Streak 7 | . . . . 4 . . . . 1 4 4 2 7 . 3 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 3 | . . . 2 1 4 5 5 5 5 5 5 3 3 3 3 4 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 3 | . . . 2 1 4 5 5 5 5 5 5 3 3 3 3 3 Weapon . | . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 5 | . . . . . . . . . . . 1 . . . . 4 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . . 1 . . . . 3 Weapon 1 | . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 56 | . . . 7 59 30 35 46 46 88 76 85 64 45 5 19 17 Engine 3 | . . . . 6 . . . . 10 4 . . . . . . Core 4 | . . . . 6 . . . . . 4 18 . . . . . Reactor 1 | . . . . . . . . . 2 5 . 4 3 . 2 1 Hover 8 | . . . . 6 . . . . 16 11 17 5 4 . . . Flight 2 | . . . . . . . . . . . 1 11 7 . 6 4 Device 11 | . . . . 14 7 9 15 15 15 12 14 13 11 . 3 4 Processor 14 | . . . 7 14 15 17 23 23 23 24 17 14 9 5 4 3 Hackware 5 | . . . . 9 7 7 7 7 7 6 5 8 3 . . . Energy Gun 1 | . . . . . . . . . 8 . . . . . 1 . Peak Build Rating 80 | . . . 6 32 18 23 23 23 55 59 80 71 64 6 50 52 Average Rating 39 | . . . 3 24 14 17 23 23 44 51 71 64 46 6 33 31 On Entrance 20 | . . . . 4 18 14 23 23 23 49 24 52 58 6 6 42 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . 11 1 2 . . 8 Naked Turns 408 | . 173 173 15 . . . . . . . . . . . . 47 Heaviest Build 46 | . . . . 22 4 4 4 4 29 36 46 21 21 . 20 22 Greatest Support 44 | 3 3 3 3 8 3 3 3 3 29 20 44 27 22 3 28 16 Greatest Overweight (x) 6 | . . . . 6 1 1 1 1 3 1 3 6 3 . 2 3 Average Overweight (x) . | . . . . 1 . . 1 1 . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 5 5 5 5 5 5 5 5 5 5 3 3 4 5 Average Carried 3 | . . . 2 1 4 4 5 5 5 5 4 3 3 3 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 5 4 5 5 5 5 5 5 5 3 3 3 3 5 Class Distribution -------------------- 37% | Mutant 20% | Infiltrator-Mutant 13% | Sprinter 12% | Generator-Assassin 5% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Infiltrator-Mutant | -7/Lower Caves Infiltrator-Mutant | -7/Data Miner Infiltrator-Mutant | -6/Proximity Caves Infiltrator-Mutant | -6/Factory Generator-Assassin | -5/Factory Hacker-Sprinter | -4/Factory Sprinter | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Fac Fac Fac Upp Upp Res Res Matter Collected 714 | 149 . 48 . 104 . . . . 80 . . . 220 . . 113 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 18 . . . 7 . . . Prevented 42 | . . . . . . . . . 42 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Fac Fac Fac Upp Upp Res Res Hostile Shots Fired 571 | . 1 57 35 65 1 . . . 8 6 83 17 84 . 56 158 Missed 259 | . . 22 18 22 1 . . . 3 . 36 8 42 . 26 81 Hits 312 | . 1 35 17 43 . . . . 5 6 47 9 42 . 30 77 Melee 1 | . . . . . . . . . . . . . 1 . . . Projectile 311 | . 1 35 17 43 . . . . 5 6 47 9 41 . 30 77 AOE 3 | . . . . . . . . . . 3 . . . . . . Critical Strikes 14 | . . . . 1 . . . . . . 8 1 1 . . 3 Actively Blocked 2 | . . . . . . . . . . . . 1 . . . 1 Damage Taken 6483 | . 20 390 141 619 . . . . 113 352 1023 225 816 2 671 2111 Core 3673 | . 20 390 141 407 . . . . 94 119 349 91 340 2 251 1469 Absorbed by Shields 11 | . . . . . . . . . . . . . . . 11 . Redirected to Shielding 101 | . . . . . . . . . . . . 36 65 . . . Core Remaining (%) 65 | 100 92 2 74 . . . . . 28 86 65 . . 62 80 . Volleys Fired 5 | . . . . . . . . . 3 . . . . . 2 . Largest 1 | . . . . . . . . . 1 . . . . . 1 . Hottest 100 | . . . . . . . . . 5 . . . . . 100 . Shots Fired 5 | . . . . . . . . . 3 . . . . . 2 . Gun 2 | . . . . . . . . . . . . . . . 2 . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . 3 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 2 | . . . . . . . . . . . . . . . 2 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . . . 1 . . . . . 2 . Robot Miss Streak 3 | . . . . . . . . . 2 . . . . . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 5 | . . . . . . . . . 1 . 3 . . . 1 . Core Hits 1 | . . 1 . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks 4 | . . . . . . . . . . . 4 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 86 | . 4 6 . . . . . . . . . . 6 5 31 34 Guns 31 | . . . . . . . . . . . . . . . 31 . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 55 | . 4 6 . . . . . . . . . . 6 5 . 34 Kinetic . | . . . . . . . . . . . . . . . . . Thermal 31 | . . . . . . . . . . . . . . . 31 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . 10 . 10 10 1 3 Average Corruption 4 | . . . . . . . . . . . 5 . 10 10 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . 4 . 3 2 . . Message Errors 2 | . . . . . . . . . . . 1 . 1 . . . Matter Fused 3 | . . . . . . . . . . . 2 . . 1 . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . . . . . . 1 1 . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 23 | . 2 2 . . . . . . . . . . 2 2 . 15 Shots . | . . . . . . . . . . . . . . . . . Rammed 13 | . 1 3 . . . . . . . . . . 2 1 . 6 Targets Rammed 13 | . 1 3 . . . . . . . . . . 2 1 . 6 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 248 | . . . . 7 . . . . 2 . 248 . 146 . 72 . Average Temperature 111 | . . . . 7 . . . . 2 . 127 . 81 . 39 . Received Heat Transfer 402 | . 9 102 . 78 . . . . 12 36 9 48 36 . . 72 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Fac Fac Fac Upp Upp Res Res Maximum Alert Level 1 | . . . . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 . . . 100 100 100 . . 100 94 Level 1 . | . . . . . . . . . . . . . . . . 5 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 235 | . 30 100 100 96 33 3 . . . . 15 136 . . 125 235 Initial 53 | . . . 42 40 33 . . . . . . . . . 10 53 Average 13 | . 6 27 25 6 11 . . . . . . 52 . . 23 57 Influence Increases 1626 | . 34 150 120 120 . 3 . . 150 . 15 186 360 . 135 353 Successful Hack 21 | . 4 . . . . 3 . . . . . 6 . . . 8 Partial Spotted 30 | . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 1575 | . 30 150 120 120 . . . . 150 . 15 180 360 . 135 315 Influence Decreases 1401 | . 34 50 130 114 96 3 . . 150 . 15 80 420 30 56 223 Entered New Map 269 | . . . 58 50 63 . . . . . . . 40 10 6 42 Time Decay 888 | . 34 50 72 64 13 3 . . 150 . 6 60 275 20 30 111 Lost Part 224 | . . . . . . . . . . . 9 20 105 . 20 70 Lost Ally 20 | . . . . . 20 . . . . . . . . . . . Squads Dispatched 12 | . 1 3 . 2 . . . . . . 3 . . . . 3 Investigation 2 | . . 1 . . . . . . . . . . . . . 1 Extermination 5 | . . . . 1 . . . . . . 2 . . . . 2 Reinforcement 5 | . 1 2 . 1 . . . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Fac Fac Fac Upp Upp Res Res Distress Signals 5 | . 1 2 1 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 163 | . 3 26 10 11 6 . . . 11 2 4 11 23 . 24 32 Peak Tracking Total 17 | . 2 17 3 8 6 . . . 8 2 3 7 9 . 14 13 Tactical Retreats 37 | . 1 4 3 3 . . . . 4 . 1 3 12 . 1 5 ECM-based Alert Blocks 2 | . . . . 2 . . . . . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Fac Fac Fac Upp Upp Res Res Traps Triggered 5 | . 1 1 . 1 . . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Fac Fac Fac Upp Upp Res Res Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Fac Fac Fac Upp Upp Res Res Machines Accessed 22 | . 2 3 . 3 . 1 . 4 1 1 1 2 1 . 1 2 Terminals 13 | . 2 3 . 2 . . . . 1 1 1 2 . . . 1 Fabricators 2 | . . . . . . 1 . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . 1 Total Hacks 55 | . 2 4 . 3 . 2 . 31 1 1 1 4 1 . 1 4 Successful 41 | . 1 1 . 1 . 1 . 31 1 . 1 2 1 . . 1 Failed 14 | . 1 3 . 2 . 1 . . . 1 . 2 . . 1 3 Catastrophic 3 | . 1 1 . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 8 | . 1 1 . . . . . . . . 1 3 . . . 2 Terminals 16 | . 2 4 . 2 . . . . 1 1 1 4 . . . 1 Fabricators 3 | . . . . . . 2 . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . . . . . 3 Terminal Hacks 37 | . 1 1 . . . . . 31 1 . . 2 1 . . . Record 12 | . . . . . . . . 11 . . . . 1 . . . Part Schematic 10 | . . . . . . . . 10 . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . 1 . . . . 1 Terminals 1 | . . . . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 6 | . 1 1 . 1 . . . . . . . . . . 1 2 Full Trace Events 2 | . . 1 . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 95 | . . . . . . 95 . . . . . . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Fac Fac Fac Upp Upp Res Res Total Allies 3 | . . . . . 1 . . . 2 . . . . . . . Largest Group 1 | . . . . . 1 . . . 1 1 . . . . . . Highest-Rated Group 96 | . . . . . 31 . . . 96 96 . . . . . . Highest-Rated Ally 96 | . . . . . 31 . . . 96 96 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . 13 . . . . 8 . . . . . . Total Damage 521 | . . . . . 235 . . . . 286 . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Fac Fac Fac Upp Upp Res Res Active Infowar (turns) 4476 | . . . . 908 . 55 93 101 886 251 947 134 641 50 103 307 Optics 3568 | . . . . . . 55 93 101 886 251 947 134 641 50 103 307 Sensors 753 | . . . . . . . . . . . 753 . . . . . Terrain 714 | . . . . 714 . . . . . . . . . . . . Jamming 2304 | . . . . 181 . . . . 348 224 849 134 568 . . . ECM 824 | . . . . 250 . 1 . . 348 224 . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Fac Fac Fac Upp Upp Res Res Turns Passed 5520 | 11 173 173 160 1008 86 158 93 101 886 251 1003 160 737 50 103 367 Spaces Moved 6970 | 21 325 332 303 459 170 68 94 102 1042 157 868 431 1693 98 191 616 Core 2287 | 21 325 332 303 101 170 68 94 102 58 51 87 18 316 98 22 121 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 2240 | . . . . 358 . . . . 984 106 778 . 14 . . . Flight 2443 | . . . . . . . . . . . 3 413 1363 . 169 495 Fastest Speed 29 | 50 50 50 50 50 50 50 100 100 52 50 50 29 32 50 30 30 Average Speed 64 | 50 50 50 50 165 50 88 100 100 70 94 92 34 36 50 35 57 Slowest Speed 350 | 50 50 50 50 350 100 100 100 100 200 116 240 350 275 50 170 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . 2 . . 1 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 57 34 29 14 81 3 24 80 73 7 16 11 98 16 10 16 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 1 . . . . 1 . . . Known Exits Taken 2 | . . . 1 . . . . . . . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 . . . 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . . . . . 2 . . . 2 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Dat Pro Fac Fac Fac Upp Upp Res Res Total 7957 | 20 334 338 310 709 170 165 93 101 1192 260 1063 439 1815 98 220 630 Wait 864 | . 9 4 . 233 . 95 . . 136 94 159 6 116 . 12 . Move 6947 | 20 324 331 302 459 169 67 93 101 1041 156 867 426 1692 97 188 614 Hop 4 | . . . . . . . . . . . . 2 . . 1 1 Pick Up 16 | . . . 5 3 . 1 . . . . 3 1 . . 1 2 Fast Attach 49 | . . . 1 5 . 1 . . 4 3 18 1 3 . 9 4 Attach 14 | . . . 1 6 . 1 . . . . . 3 . . 3 . Detach 7 | . . . 1 2 1 . . . . 1 . . . . 2 . Swap 3 | . . . . . . . . . 2 1 . . . . . . Drop 31 | . . . . 1 . . . . 6 5 12 . 2 . 2 3 Fire 5 | . . . . . . . . . 3 . . . . . 2 . Melee 4 | . . . . . . . . . . . 4 . . . . . Ram 13 | . 1 3 . . . . . . . . . . 2 1 . 6 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 8) 185 | -10/Materials | Entered another Materials area 185 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 305 | -9/Materials | Core integrity fell below 50% 350 | -9/Materials | Core integrity fell below 20% 355 | -9/Materials | Discovered new exit (range 8) 358 | -9/Materials | Entered another Materials area 358 | -8/Materials | Evolved 2 slots: Utility x2 514 | -8/Materials | Discovered new exit (range 9) 517 | -8/Materials | Identified exit to Factory 518 | -8/Materials | Entered Factory 518 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1440 | -7/Factory | Build established: Hacker-Mutant 1475 | -7/Factory | Lost 4 parts (2p1n1u) 1485 | -7/Factory | Core integrity fell below 50% 1522 | -7/Factory | Noticed a derelict Sapper rigging charges 1526 | -7/Factory | Sucked down chute 1526 | -7/Factory | Entered Waste 1527 | -7/Waste | Met a frightened Derelict 1531 | -7/Waste | Spotted C-40 Crusher 1539 | -7/Waste | Spotted C-40 Crusher 1555 | -7/Waste | Spotted C-40 Crusher 1556 | -7/Waste | Spotted C-40 Crusher 1562 | -7/Waste | Spotted C-40 Crusher 1571 | -7/Waste | Spotted C-40 Crusher 1583 | -7/Waste | Discovered new exit (range 16) 1612 | -7/Waste | Entered Factory 1714 | -7/Factory | Fabricated Enh. Optical Array (x2) 1756 | -7/Factory | Discovered new exit (range 14) 1770 | -7/Factory | Entered Lower Caves 1851 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1863 | -7/Lower Caves | Entered Data Miner 1863 | -7/Data Miner | Discovered new exit (range 6) 1876 | -7/Data Miner | Met Data Miner 1912 | -7/Data Miner | Learned location of Section 7 (-3) 1912 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1934 | -7/Data Miner | Received God Mode back door access code from Data Miner 1964 | -7/Data Miner | Entered Proximity Caves 1965 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 1993 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 2004 | -6/Proximity Caves | Build established: Infiltrator-Mutant 2364 | -6/Proximity Caves | 0b10 base defense nominally successful 2431 | -6/Proximity Caves | Lost 4 allies 2491 | -6/Proximity Caves | Learned Factory stockpile data 2564 | -6/Proximity Caves | Learned Factory stockpile data 2588 | -6/Proximity Caves | Spotted B-75 Beast 2714 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2789 | -6/Proximity Caves | Build established: Scavenger-Mutant 2825 | -6/Proximity Caves | Escorted by Enhanced Grunt 2838 | -6/Proximity Caves | Discovered new exit (range 9) 2850 | -6/Proximity Caves | Entered Factory 2850 | -6/Factory | Accompanied by 1 ally 2850 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3090 | -6/Factory | Discovered new exit (range 22) 3101 | -6/Factory | Entered another Factory area 3101 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3105 | -5/Factory | Lost 4 parts (1p2n1w) 3585 | -5/Factory | Build established: Generator-Assassin 4063 | -5/Factory | Lost 4 parts (3p1w) 4098 | -5/Factory | Discovered new exit (range 15) 4102 | -5/Factory | System corruption reached 10% 4104 | -5/Factory | Entered another Factory area 4104 | -4/Factory | Evolved 2 slots: Utility x2 4247 | -4/Factory | Identified exit to Upper Caves 4264 | -4/Factory | Entered Upper Caves 4304 | -4/Upper Caves | Encountered a Warlord checkpoint 4414 | -4/Upper Caves | Entered a destroyed Warlord outpost 4499 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4564 | -4/Upper Caves | Build established: Sprinter 4863 | -4/Upper Caves | Lost 7 parts (1p2n4u) 4880 | -4/Upper Caves | System corruption reached 10% 4910 | -4/Upper Caves | Lost 4 parts (2n2u) 4999 | -4/Upper Caves | Discovered new exit (range 3) 5001 | -4/Upper Caves | Entered another Upper Caves area 5046 | -4/Upper Caves | Discovered new exit (range 6) 5051 | -4/Upper Caves | Entered Research 5051 | -3/Research | Evolved 2 slots: Utility x2 5151 | -3/Research | Discovered new exit (range 10) 5154 | -3/Research | Entered another Research area 5154 | -2/Research | Evolved 2 slots: Utility x2 5175 | -2/Research | Lost 3 parts (1p2n) 5481 | -2/Research | Spotted B-90 Cyclops 5483 | -2/Research | Core integrity fell below 50% 5505 | -2/Research | Lost 5 parts (2n2u1w) 5517 | -2/Research | Core integrity fell below 20% 5521 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05500_ Connecting with Terminal... 05510_ S-43 Plague destroyed. 05516_ Slammed into S-43 Plague. 05516_ S-43 Plague destroyed. 05517_ Slammed into S-43 Plague. 05519_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 1N. 05519_ Slammed into S-43 Plague. 05519_ Destroyed Xenon Bombardment Thruster. 05519_ S-43 Plague system corrupted by crushing effect. 05519_ Destabilizing: Core damaged (-43). 05519_ P-80 Master resets S-43 Plague, system corruption cleaned. 05520_ Acquired 37 matter. 05520_ Slammed into S-43 Plague. 05520_ Destabilizing: System corrupted (+2). 05521_ Slammed into R-10 Processor. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ??"""????????????????????????????????? | | ??????????? ??????????????????????????????? | | ???????????? ??????????????????????????????? | | ???????????? """"""??????????????????????????????? | | ?????????????"""""???????????????????????????????? | | ?????????????"""""???????????????????????????????? | | ?????????????? ?????#######????????????????????? | | ?????????????? ?????# #????????????????????? | | ????????????###+####### T" #????????????????????? | | ????????????# "" #????????????????????? | | ????????????# ###### #????????????????????? | | ???????##T### #????# #????????????????????? | | ??????+ #????## ##????????????????????? | | ??????####### #?????# #######???????????????? | | ????????????# #?????# / ] #?????????? | | ????????????# #?????# #### #?????????? | | ????????????# #?????# R#??????! ??????????? | | ????????????# ########@#####??????? #?????????? | | ????????????# ## = [s #??????????????????? | | ????????????# ## spps #??????????????????? | | ????????????# ## #??????????????????? | | ????????????# ## #??????????????????? | | ######+###### ## #??????????????????? | | ##############??????????????????? | | #???????????????????????????????? | | !#???????????????????????????????? | | =!! #???????????????????????????????? | | ###### =! #???????????????????????????????? | | #"" =! #???????????????????????????????? | | #"" #???????????????????????????????? | | #"Y ! #???????????????????????????????? | | #"" " """??????????????????????????? | | #"" + ????????????????????????? | | ??##" # #???????????????????????? | | ???# """ #? """ #???????????????????????? | | ???# """" #? """ ?#???????????????????????? | | ###### """" #??""???????????????????????????? | | """ #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | """ #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 57 Energy Capacity 1020 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Core Shielding 30 Evasion (%) 64 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Trap Scanner | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Enh. Optical Array | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club Close Call Dangerous Findings I Laugh At Your Crits I'm Back, Baby! Leap Before You Look No Room For Error The Oracle Throw Away The Key Challenges ------------ None Game ------ Seed SalvagingStructuralMultitool Manual? 0 Play Time 01:43:37 Cumulative 11.9 hours Start 2026.10.16 @ 19:01:13 End 2026.10.18 @ 21:10:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6628cecc-cc6e-4ea5-86c4-2db2200dd5d8