Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 23:51:30 Player: Falling_Sands Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1278) 1278 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3358 Bonus ------- None Cogmind --------- Core Integrity 485/550 Matter 192/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON (3) ------- Heavy Ion Cannon Enhanced Autogun Improved Light Cannon > --- INVENTORY (15) --- Ion Engine Light Treads Improved Heat Sink Improved Heat Sink Cooling System Small Battery (100) Large Matter Pod (150) Kinecellerator Improved Propulsion Shielding Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Enhanced Autogun Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Improved Medium Armor Plating > --- WEAPON ----------- Spread Laser Enhanced Autogun Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Treads Improved Heat Sink Improved Heat Sink Cooling System Small Battery Large Matter Pod Signal Interpreter Kinecellerator Improved Propulsion Shielding Improved Medium Armor Plating Shield Generator Improved Light Cannon Grenade Launcher Mining Laser [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 68 | 11 3 36 17 1 Power 4 | 1 . 3 . . Engine 4 | 1 . 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 22 | 3 . 16 2 1 Treads 12 | 2 . 7 2 1 Leg 3 | 1 . 2 . . Wheel 7 | . . 7 . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 5 1 7 6 . Device 5 | 2 . 2 1 . Storage 5 | 3 1 . 1 . Processor 6 | . . 4 2 . Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 23 | 2 2 10 9 . Energy Gun 4 | . . 3 1 . Energy Cannon 4 | . 1 1 2 . Ballistic Gun 6 | 2 . 2 2 . Ballistic Cannon 3 | . . 1 2 . Launcher 2 | . 1 1 . . Special Weapon 4 | . . 2 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 14 | . . 14 . . Power 1 | . . 1 . . Propulsion 7 | . . 7 . . Utility 1 | . . 1 . . Weapon 5 | . . 5 . . Highest Loss Streak 7 | . . 7 . . To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 95 | . 100 93 98 95 Engine 10 | . 14 9 9 9 Treads 22 | . 28 18 27 22 Leg 1 | . . 1 . . Wheel 5 | . . 9 . . Device 8 | . 14 6 9 9 Storage 10 | . 14 11 9 9 Processor 11 | . . 12 12 18 Protection 2 | . . 1 4 . Energy Gun 6 | . . 4 12 . Energy Cannon 3 | . 2 5 . 9 Ballistic Gun 8 | . 26 6 4 9 Ballistic Cannon 3 | . . 2 7 9 Naked Turns . | . . . . . Heaviest Build 46 | 14 31 37 46 44 Greatest Support 63 | 40 40 63 60 60 Greatest Overweight (x) 10 | 3 . 10 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 8 10 15 15 15 Average Carried 11 | 6 8 11 14 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 10 14 15 15 Class Distribution -------------------- 61% | Mutant 24% | Scavenger-Skirmisher 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1510 | 318 85 784 323 . Remotely . | . . . . . Salvage Created 1590 | 148 160 953 329 . Parts 82 | 10 16 37 19 . Haulers Intercepted 3 | . . 2 1 . Recyclers Shooed 3 | . . 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 31 | . 6 17 8 . Guns 18 | . 3 10 5 . Cannons 9 | . . 6 3 . AOE 3 | . 3 . . . Classes Destroyed 8 | 3 3 2 . . Worker 3 | 1 . 2 . . Tunneler 2 | 2 . . . . Hauler 3 | . . 2 1 . Recycler 4 | 1 . 3 . . Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 19 | . 3 11 5 . Sentry 9 | . . 6 3 . Best Kill Streak 4 | 2 4 3 2 . Combat Bots Only 4 | . 4 3 2 . Max Kills in Single Turn 3 | 1 3 1 1 . Gunslinging . | . . . . . Exploded 3 | . 3 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 217 | . 20 160 35 2 Missed 59 | . 4 42 12 1 Damage Taken 2381 | 3 209 1604 551 14 Core 466 | . 27 374 65 . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 120 | . . 120 . . Core Remaining (%) 65 | 100 89 6 . . Volleys Fired 171 | 7 19 116 29 . Largest 3 | 2 2 2 3 . Hottest 149 | 40 40 120 149 . Shots Fired 301 | 14 37 180 70 . Gun 209 | 14 36 118 41 . Cannon 61 | . . 40 21 . Launcher 4 | . 1 3 . . Special 27 | . . 19 8 . Kinetic 167 | 14 36 78 39 . Thermal 127 | . . 99 28 . Explosive 4 | . 1 3 . . Electromagnetic 3 | . . . 3 . Robot Hit Streak 20 | 5 20 20 9 . Robot Miss Streak 5 | 1 2 5 4 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 210 | 10 27 124 49 . Core Hits 111 | 7 10 59 35 . Critical Kills 2 | . 1 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 4 . . Burn 3 | . . 3 . . Destroy 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3160 | 104 417 1826 813 . Guns 1930 | 97 288 1026 519 . Cannons 730 | . . 436 294 . Explosions 153 | . 129 24 . . Melee . | . . . . . Ramming 11 | 7 . 4 . . Kinetic 1498 | 97 288 614 499 . Thermal 1459 | . . 1184 275 . Explosive 153 | . 129 24 . . Electromagnetic 39 | . . . 39 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . 2 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 20 | . 20 . . . Projectiles . | . . . . . Explosions 20 | . 20 . . . Melee . | . . . . . Knockbacks 5 | . . 2 3 . Impact . | . . . . . Kinetic 5 | . . 2 3 . Secondary . | . . . . . Self-Inflicted Damage 3 | 3 . . . . Shots . | . . . . . Rammed 7 | 2 . 5 . . Targets Rammed 7 | 2 . 5 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 653 | . 27 653 313 . Average Temperature 129 | . 11 141 111 . Received Heat Transfer 1197 | . 129 825 234 9 Effects 25 | . . 23 2 . Shutdowns 3 | . . 3 . . Energy Bleed 2 | . . 1 1 . Interference 5 | . . 4 1 . Matter Decay 3 | . . 3 . . Short Circuit 2 | . . 2 . . Damage (minor) 1 | . . 1 . . Damage (major) 9 | . . 9 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 3 | . . 3 . . Heat Transferred 3043 | . . 2698 345 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 304 | 20 192 304 213 66 Initial 80 | . 13 80 66 66 Average 124 | 8 61 163 114 66 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 81 | 100 100 65 97 100 Level 1 18 | . . 34 2 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 1 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . . 2 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 8 31 17 2 Peak Tracking Total 5 | . 3 5 4 2 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . 2 1 . Max in Single Turn 1 | . . 1 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 8 | . 2 3 3 . Terminals 6 | . 2 2 2 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 12 | . 4 4 4 . Successful 6 | . 1 3 2 . Failed 6 | . 3 1 2 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 3 | . . 1 2 . Terminals 9 | . 4 2 3 . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 3 | . 1 1 1 . Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Patrol Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 1 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2551 | 243 276 1333 679 20 Spaces Moved 1141 | 131 124 566 311 9 Core 42 | 41 . 1 . . Treads 851 | 90 124 317 311 9 Legs 3 | . . 3 . . Wheels 245 | . . 245 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 90 160 160 Average Speed 147 | 138 160 138 160 195 Slowest Speed 550 | 200 160 550 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 22 | 8 29 39 29 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 9 | . . 1 8 . Terrain Destroyed 47 | . 8 29 10 . Melee . | . . . . . Projectile 16 | . . 6 10 . AOE 31 | . 8 23 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1675 | 178 170 890 427 10 Wait 203 | 10 14 137 42 . Move 1137 | 130 123 565 310 9 Hop . | . . . . . Pick Up 45 | 14 6 15 10 . Fast Attach 26 | 6 . 12 7 1 Attach 18 | 4 . 13 1 . Detach 10 | . . 8 2 . Swap 24 | 1 3 11 9 . Drop 34 | 4 5 8 17 . Fire 171 | 7 19 116 29 . Melee . | . . . . . Ram 6 | 2 . 4 . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 13) 244 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 14) 520 | -10/Materials | Entered another Materials area 520 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 840 | -9/Materials | Repaired Lgt. Treads 1260 | -9/Materials | Lost 3 parts (2n1w) 1344 | -9/Materials | Core integrity fell below 50% 1518 | -9/Materials | Core integrity fell below 20% 1563 | -9/Materials | Lost 7 parts (1p3n1u2w) 1834 | -9/Materials | Discovered new exit (range 13) 1852 | -9/Materials | Identified exit to Materials 1853 | -9/Materials | Entered another Materials area 1853 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2218 | -8/Materials | Build established: Scavenger-Skirmisher 2391 | -8/Materials | Crushed by falling debris 2437 | -8/Materials | Discovered new exit (range 14) 2474 | -8/Materials | Identified exit to Storage 2532 | -8/Materials | Entered Storage 2552 | -8/Storage | Self-destructed Last Messages --------------- 02450_ Acquired Enh. Autogun. 02450_ K-01 Serf collects debris. 02474_ EXIT=IDENTIFIED: STORAGE 02482_ Dropped Spread Laser. 02483_ Acquired Hvy. Ion Cannon. 02484_ Dropped Hvy. Ion Cannon. 02485_ Acquired Hvy. Ion Cannon. LOCATION=STORAGE GOAL=ESCAPE 02532_ Triggered Blade Trap. 02532_ Massive razor-sharp blades shoot up from within the floor. 02532_ Lgt. Treads severed. 02535_ O-16 Technician sends out distress signal. 02535_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02540_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S004. 02544_ Acquired Lgt. Treads. 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"?????? | | #????##?#??????##??#??? ??????? | | ??#????????#?????#????????????? | | ????????#?#???#?????#?????????? | | ?????????#????????????????????? | | ###????????????#?????#????????? | | ????#?????#???##??????????????? | | #????#??#???##??#??#??????????? | | #?????????????????????????????? | | ????????????#????#????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Omniscient Cartographer Challenges ------------ None Game ------ Seed ThermicZionitePod Manual? 0 Play Time 01:30:23 Cumulative 29.2 hours Start 2024.05.26 @ 22:09:48 End 2024.05.26 @ 23:51:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2c874ad-1e0a-41ea-beee-2cba8533d193