Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 18:00:31 Player: PE-P51 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (134) 670 Value Destroyed (3292) 3292 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (564) 564 TOTAL SCORE: 6446 Bonus ------- High Alert Combat Kills 364 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 119/300 Energy 90/100 System Corruption 14% Temperature Cool (18) Movement Walking (400) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Heavy Particle Gun Mini Grenade Launcher > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Aluminum Leg VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Heavy EM Shotgun Heavy EM Shotgun Heavy Particle Gun Precision Beam Rifle Minigun Minigun Datajack Mining Laser Heavy Flail Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Improved Heat Sink Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Deuterium Engine Light Nuclear Core VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Hacking Suite Heavy EM Shotgun Heavy EM Shotgun Particle Gun Precision Beam Rifle Minigun Minigun Mini Grenade Launcher Datajack Mining Laser Heavy Flail Heavy Flail [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Improved Targeting Computer Device Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 74 | . 18 29 18 9 Power 10 | . 2 6 1 1 Engine 9 | . 2 6 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | . 3 5 3 6 Treads 12 | . 3 5 2 2 Leg 4 | . . . . 4 Wheel . | . . . . . Hover 1 | . . . 1 . Flight . | . . . . . Utility 18 | . 5 7 4 2 Device 10 | . 3 3 2 2 Storage 3 | . 2 1 . . Processor 4 | . . 3 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 29 | . 8 11 10 . Energy Gun 15 | . 5 2 8 . Energy Cannon 4 | . . 3 1 . Ballistic Gun 6 | . 2 4 . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon 2 | . . 1 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 1 4 . Corrupted Parts 4 | . 3 . 1 . System Corruption 28 | . 17 . 11 . Parts Lost 36 | . 6 10 7 13 Power 4 | . 1 1 . 2 Propulsion 12 | . 2 3 2 5 Utility 10 | . . 2 3 5 Weapon 10 | . 3 4 2 1 Highest Loss Streak 5 | . 4 3 2 5 To Critical Strikes . | . . . . . Average Backups 21 | . 13 21 24 24 Power 2 | . 1 2 2 3 Propulsion 6 | . 5 7 6 4 Utility 4 | . 3 3 4 5 Weapon 7 | . 3 6 9 10 Tool/Special . | . . . . . Unused Backups 47 | . 10 12 4 21 Power 4 | . 1 . 1 2 Propulsion 11 | . 4 3 . 4 Utility 11 | . 2 1 . 8 Weapon 19 | . 2 8 3 6 Tool/Special 2 | . 1 . . 1 Average Slot Usage (%) 95 | . 95 99 97 82 Engine 9 | . 13 10 9 . Core 1 | . . . . 8 Treads 17 | . 14 21 17 7 Leg 3 | . 13 . . 3 Device 13 | . 9 10 12 25 Storage 11 | . 15 11 9 9 Processor 16 | . . 21 26 9 Energy Gun 9 | . 19 3 14 14 Energy Cannon 3 | . . 6 2 . Ballistic Gun 6 | . 7 11 . . Peak Build Rating 31 | . 10 20 30 31 Average Rating 19 | . 8 17 26 28 On Entrance 13 | 6 6 9 19 29 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 101 | 12 52 97 101 97 Greatest Support 42 | 20 40 40 42 40 Greatest Overweight (x) 30 | . 2 2 4 30 Average Overweight (x) 1 | . 1 1 2 5 Largest Inventory Capacity 25 | . 20 25 25 25 Average Capacity 22 | . 18 21 25 25 Most Carried 25 | . 20 25 25 25 Average Carried 21 | . 13 21 24 24 Final Capacity 25 | 8 20 25 25 25 Final Carried 25 | 6 20 25 24 25 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1627 | 200 225 735 272 195 Remotely . | . . . . . Salvage Created 4560 | . 647 2046 1450 417 Parts 268 | . 53 126 64 25 Haulers Intercepted 9 | . 1 5 3 . Recyclers Shooed 4 | . 2 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 100 | . 18 36 30 16 Melee 3 | . . 1 . 2 Guns 65 | . 16 25 20 4 Cannons 8 | . . 7 1 . AOE 23 | . 2 3 9 9 Classes Destroyed 14 | . 8 3 2 1 Worker 6 | . 3 2 1 . Builder 5 | . 1 2 2 . Hauler 9 | . 1 5 3 . Recycler 6 | . . 3 3 . Operator 3 | . 1 2 . . Watcher 5 | . 1 2 2 . Swarmer 36 | . 8 7 13 8 Grunt 42 | . 7 19 11 5 Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Protector 1 | . . . 1 . Sentry 13 | . . 9 4 . Programmer 3 | . . . . 3 Subdweller 3 | . 3 . . . Best Kill Streak 10 | . 5 8 8 10 Combat Bots Only 10 | . 5 5 7 10 Max Kills in Single Turn 4 | . 2 2 4 3 Gunslinging 1 | . . 1 1 . Exploded 4 | . 1 2 4 3 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 508 | . 96 160 136 116 Missed 133 | . 33 37 38 25 Hits 375 | . 63 123 98 91 Melee 2 | . . 2 . . Projectile 373 | . 63 121 98 91 Critical Strikes 11 | . . 5 2 4 Damage Taken 4917 | . 713 1610 1267 1327 Core 806 | . 85 166 231 324 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 38 | . . 38 . . Core Remaining (%) 74 | 100 66 58 . . Volleys Fired 310 | . 64 129 74 43 Largest 2 | . 2 2 2 2 Hottest 136 | . 90 136 125 124 Shots Fired 554 | . 101 242 139 72 Gun 484 | . 94 198 130 62 Cannon 47 | . . 40 7 . Launcher 23 | . 7 4 2 10 Special . | . . . . . Kinetic 140 | . 15 120 5 . Thermal 243 | . 32 77 72 62 Explosive 23 | . 7 4 2 10 Electromagnetic 148 | . 47 41 60 . Robot Hit Streak 57 | . 8 57 13 16 Robot Miss Streak 5 | . 5 4 3 3 Penetration Max . | . . . . . Secondary Targets 11 | . 2 4 5 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 385 | . 57 191 96 41 Core Hits 213 | . 41 85 65 22 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 6 | . . 1 3 2 Burn 4 | . . . 3 1 Destroy 1 | . . 1 . . Smash 1 | . . . . 1 Melee Attacks 46 | . . 3 1 42 Impact 46 | . . 3 1 42 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Follow-up Attacks . | . . . . . Damage Inflicted 8699 | . 1286 2976 2411 2026 Guns 5036 | . 691 2126 1612 607 Cannons 694 | . . 570 124 . Explosions 2165 | . 595 170 665 735 Melee 769 | . . 85 . 684 Ramming 35 | . . 25 10 . Kinetic 1418 | . 70 1289 59 . Thermal 2985 | . 337 934 1107 607 Explosive 1914 | . 478 170 531 735 Electromagnetic 1578 | . 401 473 704 . Impact 769 | . . 85 . 684 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . 17 . 11 14 Average Corruption 12 | . 6 . 11 12 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 108 | . 1 . 31 76 Message Errors 22 | . . . 6 16 Matter Fused 24 | . . . 6 18 Heat Flow Errors 14 | . . . 4 10 Energy Discharges 9 | . . . 3 6 Parts Rejected 2 | . . . 1 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 14 | . 1 . 4 9 Data Loss (major) 3 | . . . . 3 Misfires 6 | . . . 3 3 Alerts 5 | . . . 2 3 Misdirections 2 | . . . 2 . Weapon Failures 6 | . . . . 6 Overload Shots . | . . . . . Overflow Damage 297 | . 12 9 2 274 Projectiles 5 | . . 5 . . Explosions 36 | . 12 4 2 18 Melee 256 | . . . . 256 Knockbacks 5 | . . . . 5 Impact 4 | . . . . 4 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 52 | . 18 . 34 . Shots 2 | . 1 . 1 . Rammed 9 | . . 4 5 . Targets Rammed 9 | . . 4 5 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 375 | . 216 48 375 246 Average Temperature 59 | . 53 9 88 92 Received Heat Transfer 1614 | . 165 612 486 351 Effects 8 | . . . 6 2 Shutdowns 1 | . . . 1 . Interference 7 | . . . 5 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . 1 . . 1 Combat Hostiles . | . . . . . Parts Fried 8 | . 1 1 4 2 Impact Corruptions 10 | . . . . 10 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 13 | . 1 5 4 3 Heat Transferred 6070 | . 700 1898 2407 1065 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 2 . 2 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 3 | . . 2 3 3 Low Security (%) 50 | . 100 62 25 . Level 1 16 | . . 34 2 . Level 2 30 | . . 2 65 96 Level 3 1 | . . . 7 3 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 943 | . 117 433 754 943 Initial 484 | . . . 181 484 Average 281 | . 28 181 500 570 Influence Increases 3333 | . 436 1171 1137 589 Destroy 0b10 Robot/C 1920 | . 300 720 580 320 Destroy 0b10 Robot/NC 180 | . 35 80 60 5 Destroy Leader 418 | . 64 234 120 . Successful Hack 56 | . 9 15 32 . Select Force Hacks 30 | . . 30 . . Disable Machine 60 | . . 15 45 . Anti-Garrison Action 200 | . . . . 200 Destroy Structure 154 | . 28 32 30 64 Lose Combat Pursuer 315 | . . 45 270 . Influence Decreases 2390 | . 436 741 821 392 Entered New Map 511 | . . . 249 262 Time Decay 1549 | . 376 671 502 . Lost Part 330 | . 60 70 70 130 Squads Dispatched 16 | . 4 8 4 . Investigation 7 | . 2 5 . . Extermination . | . . . . . Reinforcement 6 | . 2 3 1 . Assault 1 | . . . 1 . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 9 | . 3 2 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 167 | . 37 55 56 19 Peak Tracking Total 10 | . 5 4 10 10 Tactical Retreats 8 | . . 2 6 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . 1 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 5 | . . 1 3 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 19 | . 6 10 3 . Terminals 13 | . 5 7 1 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 3 | . 1 1 1 . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 53 | . 21 27 5 . Successful 23 | . 8 11 4 . Failed 29 | . 13 15 1 . Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual 34 | . 19 15 . . Terminals 41 | . 20 19 2 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 4 | . 1 2 1 . Scanalyzers 5 | . . 5 . . Garrison Access 2 | . . . 2 . Terminal Hacks 7 | . 3 2 2 . Robot Analysis 4 | . 3 1 . . Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . 1 . Retrieve Components 2 | . 1 . 1 . Scanalyzer 4 | . . 4 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 9 | . 4 5 . . Terminals 7 | . 4 3 . . Botnet 7 | . 4 3 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Patch 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Extract 1 | . . 1 . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 6 9 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 5 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 20 | . 10 . 10 . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 2972 | . . . 1343 1629 Optics 2972 | . . . 1343 1629 Robot Analysis Total 4 | . 3 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 9047 | . 1576 4285 1358 1828 Spaces Moved 2700 | 1 620 1429 334 316 Core 39 | . . . . 39 Treads 2278 | . 315 1429 334 200 Legs 383 | 1 305 . . 77 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 240 312 320 Average Speed 285 | 120 218 261 317 492 Slowest Speed 1550 | 120 320 320 480 1550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 2 86 97 17 43 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 72 | . . 36 20 16 Terrain Destroyed 155 | . 48 46 35 26 Melee 14 | . . 2 . 12 Projectile . | . . . . . AOE 141 | . 48 44 35 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 3413 | . 746 1744 479 444 Wait 126 | . 3 91 19 13 Move 2696 | . 619 1428 333 316 Hop . | . . . . . Pick Up 74 | . 24 29 13 8 Fast Attach 17 | . 9 . 3 5 Attach 29 | . 5 12 7 5 Detach 2 | . 2 . . . Swap 57 | . 10 24 15 8 Drop 47 | . 10 24 9 4 Fire 310 | . 64 129 74 43 Melee 46 | . . 3 1 42 Ram . | . . . . . Kick . | . . . . . Crush 9 | . . 4 5 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 16) 557 | -10/Materials | Discovered new exit (range 16) 601 | -10/Materials | Derelicts attacked the area 776 | -10/Materials | Lost 4 parts (1p2n1w) 947 | -10/Materials | Discovered new exit (range 8) 1475 | -10/Materials | Discovered new exit (range 7) 1577 | -10/Materials | System corruption reached 10% 1577 | -10/Materials | Entered another Materials area 1577 | -9/Materials | Evolved 2 slots: Utility x2 1860 | -9/Materials | Build established: Scavenger-Mutant 2250 | -9/Materials | Discovered new exit (range 3) 2454 | -9/Materials | Lost 3 parts (1n2w) 2545 | -9/Materials | Build established: Mutant 3007 | -9/Materials | Build established: Scavenger-Mutant 4253 | -9/Materials | Discovered new exit (range 16) 5015 | -9/Materials | Central database locked down 5054 | -9/Materials | Build established: Mutant 5080 | -9/Materials | Discovered new exit (range 16) 5280 | -9/Materials | Discovered new exit (range 16) 5496 | -9/Materials | Build established: Scavenger-Mutant 5862 | -9/Materials | Entered another Materials area 5862 | -8/Materials | Evolved 2 slots: Utility x2 5884 | -8/Materials | Build established: Mutant 6275 | -8/Materials | Destroyed 7 combat bots 6482 | -8/Materials | System corruption reached 10% 6662 | -8/Materials | First assault squad dispatched 6678 | -8/Materials | Garrison activated, responded to threat 7082 | -8/Materials | Identified exit to Garrison 7091 | -8/Materials | Build established: Scavenger-Mutant 7092 | -8/Materials | Discovered new exit (range 3) 7161 | -8/Materials | Garrison activated, responded to threat 7220 | -8/Materials | Entered Garrison 7276 | -8/Garrison | Triggered checkpoint 7328 | -8/Garrison | Core integrity fell below 50% 7348 | -8/Garrison | Lost 5 parts (1p2n1u1w) 8024 | -8/Garrison | Core integrity fell below 20% 8064 | -8/Garrison | Lost 4 parts (2n2u) 8321 | -8/Garrison | Build established: Mutant 8936 | -8/Garrison | Triggered checkpoint 8955 | -8/Garrison | Build established: Scavenger-Mutant 9024 | -8/Garrison | Destroyed 10 combat bots 9027 | -8/Garrison | Lost 3 parts (1n2u) 9048 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08981_ S-10 Pest destroyed. 08984_ Aluminum Leg destroyed. 08986_ System corrupted: Hvy. Particle Gun rejected. 08987_ System corrupted: Mni. Grenade Launcher+ failed to launch. 08989_ G-47 Trooper destroyed. 08991_ Acquired Hvy. Particle Gun. Garrison Door activated. 08994_ Heat Sink destroyed. 08996_ Imp. Heat Sink destroyed. 08997_ System corrupted: Hvy. Particle Gun failed to cycle. 08997_ S-10 Pest destroyed. 08997_ Destroyed Flight Unit. 08997_ S-10 Pest destroyed. 09008_ System corrupted: Component data lost. 09011_ The unstable cave ceiling collapses. 09020_ ALERT: Garrison interior compromised. 09027_ The unstable cave ceiling collapses. 09042_ Lgt. Nuclear Core destroyed. 09043_ System corrupted: Component data lost. 09044_ The unstable cave ceiling collapses. 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Flight Unit | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumCorruptionTrident Manual? 0 Play Time 00:40:06 Cumulative 310.4 hours Start 2026.01.13 @ 14:31:45 End 2026.01.13 @ 18:00:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 373 Rogue 372 Adventurer 1 Explorer 0 Win Type - Total 3 Types 1/0/0/1/1/0/0/0/0/0 Lore% 76 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13a20fe5-6042-4102-8155-19deb00feda4