Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.06 @ 19:54:08 Player: Nika Jay Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (240) 1200 Value Destroyed (7993) 7993 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (2415) 2415 TOTAL SCORE: 19548 Bonus ------- High Alert Combat Kills 152 Follower Combat Kills 223 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 440 Cogmind --------- Core Integrity 0/1300 Matter 101/300 Energy 21/100 System Corruption 32% Temperature Warm (128) Movement Flying (42) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Gamma Bomb Array Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Wardrone Bay > --- WEAPON ----------- Vortex Rifle Longsword +1 > --- INVENTORY -------- Improved Deuterium Engine Light Treads Armored Huge Wheel Armored Huge Wheel Improved Energy Well Advanced Signal Interpreter Stasis Canceller Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Layered Medium Armor Plating Remote Force Field Improved Remote Force Field Vortex Rifle Heavy Rocket Launcher Katana Power Sword [Rating: 168] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Impulse Thruster Array Utility Improved Medium Armor Plating Device Shield Generator Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Longsword +1 Energy Gun Vortex Rifle Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Arm Slots Evolved 14 | . . . . . 4 2 . . . 2 2 . . . . 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . Utility 11 | . . . . . 3 1 . . . 1 2 . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 233 | 8 2 9 2 4 10 56 . 1 10 22 28 1 11 11 14 10 23 11 Power 20 | 1 2 1 . . . 5 . . . 5 3 . 2 1 . . . . Engine 12 | 1 1 1 . . . 4 . . . 5 . . . . . . . . Core 7 | . 1 . . . . 1 . . . . 3 . 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 59 | 3 . 3 . 3 3 16 . . 3 6 5 . 2 4 . 3 3 5 Treads 29 | 1 . 1 . 1 1 5 . . 1 4 3 . 2 4 . 3 2 1 Leg . | . . . . . . . . . . . . . . . . . . . Wheel 26 | 2 . 2 . 2 2 11 . . 2 2 2 . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . 4 Utility 107 | 2 . 2 1 . 6 25 . . 3 10 16 1 7 1 10 3 18 2 Device 49 | 1 . 1 . . 3 12 . . 1 6 5 . 3 1 3 . 12 1 Storage 12 | 1 . . 1 . 1 3 . . . . 1 . 3 . 1 . 1 . Processor 7 | . . . . . 1 1 . . . . 2 1 . . 1 . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 39 | . . 1 . . 1 9 . . 2 4 8 . 1 . 5 3 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 . 3 1 1 1 10 . 1 4 1 4 . . 5 4 4 2 4 Energy Gun 15 | . . . . . . 5 . . . . 3 . . 3 1 2 1 . Energy Cannon 3 | . . 1 . . . 2 . . . . . . . . . . . . Ballistic Gun 10 | 2 . 1 . 1 1 2 . 1 . 1 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Launcher 11 | . . . . . . 1 . . 2 . . . . 2 . 2 1 3 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . . . . . 2 . . . . . 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 3 . . . . 2 . . 3 . . . 1 Parts Lost 30 | . . 2 . . . 5 . . 4 1 2 . 1 . . . 3 12 Power 2 | . . 1 . . . . . . . . . . . . . . . 1 Propulsion 11 | . . 1 . . . 2 . . 3 1 . . 1 . . . 1 2 Utility 15 | . . . . . . 3 . . 1 . 2 . . . . . 2 7 Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 10 | . . 2 . . . 3 . . 1 1 1 . 1 . . . 3 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 90 | . 100 69 81 99 99 99 100 93 99 99 94 94 93 54 80 89 87 71 Engine 4 | . 8 9 14 14 9 6 7 7 7 13 3 . . . . . . . Core 2 | . 5 . . . . . . . . . 7 11 11 6 . . . . Reactor 1 | . . . . . . . . . . . . . . 2 5 5 4 3 Treads 10 | . 14 6 . 11 9 14 15 15 14 13 11 11 10 11 11 10 7 3 Wheel 9 | . 14 12 28 16 18 14 15 15 14 12 5 5 5 5 5 5 4 3 Device 13 | . 14 10 11 . 14 14 15 15 14 13 9 11 9 5 11 15 20 24 Storage 8 | . 14 6 2 14 11 7 7 7 7 6 5 10 6 5 10 10 9 8 Processor 5 | . . . . . 4 7 7 7 7 6 5 11 17 2 3 5 3 3 Protection 17 | . . 3 14 14 13 14 15 15 15 20 28 17 17 2 21 26 24 12 Energy Gun 2 | . . . . . . 1 . . . . 3 5 5 4 3 4 3 2 Ballistic Gun 2 | . 28 12 . 13 9 1 7 1 7 6 1 . . . . . . . Slashing Weapon 5 | . . . 10 14 9 7 7 7 6 6 5 5 5 5 3 5 4 3 Naked Turns 55 | . . 22 . . . . . . . . . . . . . . . 33 Heaviest Build 151 | 12 14 22 28 29 36 78 70 70 70 85 112 101 100 136 139 142 148 151 Greatest Support 70 | 26 16 20 20 20 20 42 20 20 20 26 28 28 28 28 28 54 56 70 Greatest Overweight (x) 8 | 2 . 2 1 2 1 3 3 3 6 8 3 3 3 4 4 5 5 5 Average Overweight (x) 2 | . . . . 1 1 2 3 3 3 3 3 3 3 3 4 4 4 2 Largest Inventory Capacity 25 | 8 8 8 10 10 10 25 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 6 5 10 10 19 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 21 | 8 8 8 7 10 10 21 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 7 5 5 9 9 18 20 19 17 19 19 19 19 19 16 17 19 18 Final Capacity 20 | 8 8 5 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 8 4 7 10 10 20 20 20 16 20 20 20 20 20 17 20 20 3 Class Distribution -------------------- 51% | Scavenger-Assassin 23% | Scavenger-Mutant 15% | Mutant 9% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Assassin | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Assassin | -4/Factory Assassin | -3/Research Assassin | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Arm Matter Collected 3548 | 312 136 122 42 74 90 893 . . 224 211 371 . 120 250 91 163 274 175 Remotely 10 | . . . . . . . . . . 10 . . . . . . . . Salvage Created 11321 | 122 242 47 . 776 291 3588 . . 533 983 1469 58 528 123 76 770 1224 491 Parts 592 | 12 15 6 . 40 19 184 . . 17 45 102 7 27 6 5 43 53 11 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 12 | . . . . 2 . . . . . 1 1 . . . . 7 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . 16 . . 11 22 . 8 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Arm Combat Hostiles Destroyed 141 | . 5 1 . 3 2 37 . . 13 11 13 1 9 5 4 9 17 11 Melee 94 | . . . . 3 2 32 . . 6 11 12 1 9 . 1 4 8 5 Guns 13 | . 5 1 . . . . . . 1 . 1 . . . 3 . 2 . AOE 34 | . . . . . . 5 . . 6 . . . . 5 . 5 7 6 Classes Destroyed 16 | 2 3 1 . 1 1 4 . . . . 2 . . . . . . 2 Worker 29 | . 1 2 . 5 1 14 . . . . 3 . . . . 3 . . Builder 18 | . . . . 1 3 6 . . . 2 5 . . . . 1 . . Tunneler 10 | 3 1 1 . 1 . 3 . . . . 1 . . . . . . . Recycler 38 | 1 . . . 7 1 18 . . . 3 3 . . . . 3 2 . Mechanic 2 | . . . . . . . . . . . 1 . . . . . . 1 Operator 3 | . . . . . . . . . . . 2 . . . . . 1 . Swarmer 31 | . 1 . . 3 . . . . 4 3 . . 5 2 4 5 4 . Grunt 41 | . 4 . . . . 18 . . 8 . . . . 2 . . 4 5 Brawler 3 | . . . . . . 2 . . . . . . . . . . 1 . Protector 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 20 | . . . . . 2 6 . . 1 6 3 . 1 . . 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 Specialist 3 | . . . . . . . . . . . . . . . . . . 3 Hunter 9 | . . . . . . 1 . . . . 2 1 3 1 . . . 1 Programmer 31 | . . . . . . 9 . . . 2 8 . . . . 3 8 1 Assembled 1 | . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 8 | 4 2 1 . 6 2 6 . . 4 3 3 1 5 5 4 7 8 6 Combat Bots Only 8 | . 2 1 . 3 1 5 . . 4 3 2 1 5 5 4 6 8 5 Max Kills in Single Turn 6 | 1 1 1 . 1 1 2 . . 2 1 1 1 1 2 1 6 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 2 . . 2 . . . . 2 . 5 4 2 Melee 1 | . . . . 1 1 1 . . 1 1 1 1 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Arm Hostile Shots Fired 1331 | . 35 16 . 9 12 242 . . 89 100 119 35 89 59 22 18 84 402 Missed 437 | . 9 5 . 4 3 81 . . 25 37 27 12 24 20 4 5 23 158 Damage Taken 12072 | . 305 382 . 37 80 1658 . . 747 495 1206 129 681 921 140 175 1002 4114 Core 2071 | . 52 99 . 8 20 144 . . 110 45 68 8 45 128 7 21 94 1222 Absorbed by Shields 3802 | . . . . . 32 475 . . 281 203 439 123 427 . 130 165 738 789 Redirected to Shielding 6 | . . . . . 6 . . . . . . . . . . . . . Ignored by Resistances 417 | . . . . 10 16 91 . . . . 73 . . . . . . 227 Core Remaining (%) 80 | 100 . . . 36 96 . . . 63 94 . . . . 74 98 . . Volleys Fired 134 | 8 29 11 . 6 . 11 . . 10 . 20 . . 11 6 1 6 15 Largest 2 | 2 2 2 . 1 . 1 . . 1 . 1 . . 1 1 1 1 1 Hottest 100 | 40 40 100 . 20 . 45 . . 39 . 65 . . 40 40 39 40 66 Shots Fired 177 | 16 58 15 . 8 . 12 . . 10 . 20 . . 11 6 1 7 13 Gun 137 | 16 58 10 . 8 . 8 . . 5 . 20 . . 1 6 . 5 . Cannon 3 | . . . . . . . . . . . . . . . . . . 3 Launcher 32 | . . . . . . 4 . . 5 . . . . 10 . 1 2 10 Special 5 | . . 5 . . . . . . . . . . . . . . . . Kinetic 120 | 16 58 10 . 8 . 3 . . 5 . 17 . . . . . . 3 Thermal 5 | . . 5 . . . . . . . . . . . . . . . . Explosive 32 | . . . . . . 4 . . 5 . . . . 10 . 1 2 10 Electromagnetic 8 | . . . . . . 5 . . . . 3 . . . . . . . Entropic 12 | . . . . . . . . . . . . . . 1 6 . 5 . Robot Hit Streak 17 | 4 9 5 . 2 . 3 . . 13 . 17 . . 2 3 2 4 4 Robot Miss Streak 5 | 1 5 4 . 3 . 4 . . . . 2 . . 1 2 . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 542 | 10 36 8 . 25 14 144 . . 31 42 78 4 25 5 6 29 55 30 Core Hits 305 | 5 15 5 . 13 6 82 . . 20 13 34 3 9 16 4 17 31 32 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 47 | . . . . 1 1 8 . . 5 7 6 2 2 . . 1 8 6 Blast 1 | . . . . . . . . . . . . . . . . . . 1 Sever 46 | . . . . 1 1 8 . . 5 7 6 2 2 . . 1 8 5 Melee Attacks 561 | . . . . 24 27 149 . . 22 47 84 5 33 2 4 44 96 24 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 561 | . . . . 24 27 149 . . 22 47 84 5 33 2 4 44 96 24 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 103 | . . . . 16 5 45 . . . 6 16 . . . . 12 3 . Combat Hostiles 2 | . . . . . . 1 . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 32216 | 111 360 128 . 1813 851 9058 . . 1931 2205 3981 181 1285 1747 293 2207 3293 2772 Guns 1517 | 111 360 56 . 14 . 86 . . 85 . 393 . . . 218 . 194 . Cannons 30 | . . . . . . . . . . . . . . . . . . 30 Explosions 6283 | . . . . . . 759 . . 917 . . . . 1680 . 515 716 1696 Melee 24314 | . . . . 1799 851 8213 . . 929 2205 3588 181 1285 67 75 1692 2383 1046 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 1053 | 111 360 56 . 14 . 58 . . 85 . 339 . . . . . . 30 Thermal 72 | . . 72 . . . . . . . . . . . . . . . . Explosive 6104 | . . . . . . 580 . . 917 . . . . 1680 . 515 716 1696 Electromagnetic 261 | . . . . . . 207 . . . . 54 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 24314 | . . . . 1799 851 8213 . . 929 2205 3588 181 1285 67 75 1692 2383 1046 Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 412 | . . . . . . . . . . . . . . . 218 . 194 . Highest Corruption 32 | . . 5 5 5 . 7 6 6 6 1 3 . . . . . 11 32 Average Corruption 6 | . . 5 5 5 . 4 6 6 6 1 1 . . . . . 9 15 Corruption Purged 19 | . . . . . . 10 . . . . 3 . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 189 | . . 5 8 14 . 37 1 2 24 . 13 . . . . . 55 30 Message Errors 49 | . . 2 2 4 . 12 . . 4 . 3 . . . . . 17 5 Matter Fused 50 | . . 2 3 2 . 9 . 1 6 . 3 . . . . . 15 9 Heat Flow Errors 26 | . . . 1 2 . 3 1 . 5 . 2 . . . . . 9 3 Energy Discharges 22 | . . 1 1 . . 7 . . 2 . 3 . . . . . 5 3 Parts Rejected 2 | . . . . . . . . . 1 . . . . . . . 1 . Parts Fused 3 | . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 18 | . . . . 1 . 3 . 1 3 . 2 . . . . . 5 3 Data Loss (major) 7 | . . . 1 1 . . . . 2 . . . . . . . 2 1 Misfires 4 | . . . . 2 . 1 . . . . . . . . . . 1 . Alerts 5 | . . . . 2 . 2 . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 3764 | . . 4 . 448 87 1302 . . 183 346 428 . 275 3 . 380 206 102 Projectiles 4 | . . 4 . . . . . . . . . . . . . . . . Explosions 172 | . . . . . . 42 . . 61 . . . . 3 . . 40 26 Melee 3588 | . . . . 448 87 1260 . . 122 346 428 . 275 . . 380 166 76 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 698 | . . . . . . 189 . . 169 . . . . . . 110 121 109 Shots 17 | . . . . . . 5 . . 3 . . . . . . 2 2 5 Rammed 1 | 1 . . . . . . . . . . . . . . . . . . Targets Rammed 1 | 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 319 | . 27 . 89 158 . 224 203 . 247 . 319 . . 30 62 2 263 196 Average Temperature 77 | . 9 . 47 53 . 69 135 . 85 . 109 . . 11 33 1 93 53 Received Heat Transfer 1259 | . 189 . . . 24 366 . . 223 96 42 6 8 135 . 8 29 133 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 2 . . . . . . . Heat Transferred 150 | . . 150 . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Arm Peak Influence 758 | 20 323 135 . 150 95 757 . . . 305 221 . . . . 758 336 443 Initial 750 | . 13 125 . . 7 32 . . . 91 149 . . . . 750 168 153 Average 182 | 9 219 114 . 66 28 208 . . . 194 95 . . . . 354 196 218 Maximum Alert Level 3 | . 1 . . . . 3 . . . 1 1 . . . . 3 1 2 Low Security (%) 67 | 100 40 100 . 100 100 67 . . . 60 97 . . . . 32 48 46 Level 1 22 | . 59 . . . . 10 . . . 40 2 . . . . 36 51 50 Level 2 6 | . . . . . . 16 . . . . . . . . . 15 . 3 Level 3 3 | . . . . . . 5 . . . . . . . . . 14 . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 1 . . . 16 . . . 3 5 . . . . 4 5 4 Investigation 4 | . . 1 . . . 3 . . . . . . . . . . . . Extermination 26 | . . . . . . 10 . . . 3 4 . . . . 3 5 1 Reinforcement 8 | . 1 . . . . 2 . . . . 1 . . . . 1 . 3 Assault 1 | . . . . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 2 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Arm Distress Signals 10 | . . . . . . 2 . . . 1 1 . . . . 1 1 4 Communications Jammed 46 | . . . . . . . . . . . . . . . . . 1 45 Distress Signals 46 | . . . . . . . . . . . . . . . . . 1 45 Times Spotted 285 | . 17 17 . 5 4 48 . . 17 11 18 3 9 46 11 15 23 41 Peak Tracking Total 16 | . 8 14 . 4 2 5 . . 4 4 3 2 5 9 4 5 6 16 Tactical Retreats 22 | . 3 2 . 2 2 1 . . 2 1 . 1 . . 1 1 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Arm Traps Triggered 13 | . . . . . . 7 . . . 2 . . . . . 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . 1 . 1 . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . 1 . . . 11 . . . . Most Traps Carried 2 | . . . . 2 2 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Arm Machines Disabled 6 | . . . . . . 1 . . . . 1 . . . . 1 1 2 Max in Single Turn 1 | . . . . . . 1 . . . . 1 . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Arm Machines Accessed 29 | . . 1 1 . 3 6 . 4 . 1 3 1 . 2 . . 6 1 Terminals 19 | . . . . . 3 6 . . . . 3 . . . . . 6 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . Total Hacks 71 | . . 1 1 . 9 8 . 30 . 3 5 1 . 3 . . 9 1 Successful 50 | . . 1 1 . 6 2 . 30 . . 1 1 . 3 . . 5 . Failed 21 | . . . . . 3 6 . . . 3 4 . . . . . 4 1 Catastrophic 5 | . . . . . 1 2 . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 19 | . . . 1 . 4 3 . . . . 5 1 . 1 . . 3 1 Terminals 32 | . . . . . 9 8 . . . . 5 . . . . . 9 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . . . . . . . . Terminal Hacks 50 | . . 1 1 . 6 2 . 30 . . 1 1 . 3 . . 5 . Record 17 | . . . . . 1 . . 11 . . . . . 2 . . 3 . Part Schematic 12 | . . . . . . . . 12 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . Open Door 3 | . . 1 . . . . . . . . . 1 . 1 . . . . Open DSF 2 | . . . . . . 1 . . . . . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . . . . 3 6 . . . 1 3 . . . . . 5 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Arm Total Allies 2 | . . 2 . . . . . . . . . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . . . . . . . . Highest-Rated Group 44 | . . 44 . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . . . . . 2 . 3 . 1 EXPLORE 3 | . . . . . . . . . . . . . . . . 2 . 1 RETURN 3 | . . . . . . . . . . . . . . 2 . 1 . . Ally Attacks 10 | . . 1 . . . . . . . . . . . 9 . . . . Total Damage 878 | . . 22 . . . . . . . . . . . 856 . . . . Kills 5 | . . . . . . . . . . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Arm Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 1 . . 1 1 . 1 . . . Drone Launches 11 | . . . . . . . . . . . . . . 2 . 3 . 6 Drone Recoveries 9 | . . . . . . . . . . . . . . 1 . 2 . 6 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Arm Turns Passed 20471 | 106 306 401 352 781 966 4389 24 127 790 755 2260 1248 1063 1067 871 1672 2626 667 Spaces Moved 10801 | 64 143 454 418 612 576 1989 20 100 555 368 814 839 648 631 519 688 1066 297 Core 266 | 4 . 197 . . . . . . . . . . . . . . . 65 Treads 59 | 2 . . . . . 54 . . . . . . . . . 1 . 2 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 10418 | 58 143 257 418 612 576 1935 20 100 555 368 814 839 648 631 519 687 1066 172 Hover . | . . . . . . . . . . . . . . . . . . . Flight 58 | . . . . . . . . . . . . . . . . . . 58 Fastest Speed 42 | 50 100 50 80 95 95 95 125 125 125 125 135 145 145 130 160 160 130 42 Average Speed 132 | 99 100 77 82 107 95 123 125 125 125 128 143 145 145 157 160 162 163 119 Slowest Speed 330 | 160 100 150 95 110 95 240 125 125 170 200 145 145 145 160 160 330 175 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 25 78 88 88 18 43 4 75 70 10 19 86 54 71 60 22 22 28 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 4 | . . 1 . 1 . . . 1 . . . . 1 . . . . . Known Exits Taken 6 | . . . . . 1 . . . . . 1 1 1 . 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 1 1 1 1 . . . 1 . . 1 . Scrap Searched 12 | . . 2 . 1 . . . . 2 . . 4 . . 3 . . . Spaces Dug 111 | . . . . . 13 7 . . . 4 20 1 5 . 1 15 44 1 Terrain Destroyed 372 | . . . . . 13 52 . . 62 4 20 1 5 52 3 42 77 41 Melee 111 | . . . . . 13 7 . . . 4 20 1 5 . 1 15 44 1 Projectile 4 | . . . . . . . . . . . . . . . 2 . 1 1 AOE 257 | . . . . . . 45 . . 62 . . . . 52 . 27 32 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Arm Total 16355 | 88 255 480 423 718 969 3786 19 103 616 616 1812 868 736 697 552 1200 1847 570 Wait 4257 | . 76 . . 41 346 1462 . . 18 140 823 16 40 17 . 439 625 214 Move 10784 | 64 142 453 417 611 575 1988 19 99 554 367 813 838 647 630 518 687 1065 297 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 141 | 8 2 3 2 15 3 41 . 1 . 15 11 4 1 5 3 10 14 3 Fast Attach 73 | 7 1 5 2 2 5 19 . . 2 1 11 . 2 4 2 . 6 4 Attach 52 | . . 4 . . 1 7 . 1 4 5 3 . 1 . 12 2 7 5 Detach 27 | . . 1 1 1 . 5 . 1 1 2 2 . . 4 6 . 1 2 Swap 108 | 1 1 . . 2 4 30 . . 4 16 14 1 8 7 . 8 10 2 Drop 206 | . 4 3 1 15 8 65 . 1 1 23 31 4 4 17 1 7 17 4 Fire 134 | 8 29 11 . 6 . 11 . . 10 . 20 . . 11 6 1 6 15 Melee 561 | . . . . 24 27 149 . . 22 47 84 5 33 2 4 44 96 24 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . 8 . . . . . . . . . 2 . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . 1 . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 9) 413 | -10/Materials | Entered Mines 503 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 537 | -10/Mines | Discovered new exit (range 10) 571 | -10/Mines | Assembled infested the area 572 | -10/Mines | Learned location of Storage (-8) 576 | -10/Mines | Assisted by a Guerilla fighting off Assembled 595 | -10/Mines | Released all parts (5) 598 | -10/Mines | Core integrity fell below 50% 621 | -10/Mines | Lost 3 allies 643 | -10/Mines | Discovered new exit (range 9) 714 | -10/Mines | Met a Derelict shopkeep closing up shop 809 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 810 | -10/Mines | Discovered new exit (range 5) 814 | -10/Mines | Entered Exiles 838 | -10/Exiles | Met 8R-AWN 851 | -10/Exiles | Met EX-HEX 875 | -10/Exiles | Met EX-BIN 886 | -10/Exiles | Aligned with FarCom system 887 | -10/Exiles | Given EX-Vault access code 906 | -10/Exiles | Opened EX-Vault 914 | -10/Exiles | Found Longsword +1 933 | -10/Exiles | Warned to stay clear of 0b10 Research branches 957 | -10/Exiles | Met EX-DEC 1007 | -10/Exiles | Visited The Gauntlet 1155 | -10/Exiles | Discovered new exit (range 12) 1166 | -10/Exiles | Left Exiles lab with Longsword +1 1166 | -10/Exiles | Entered Mines 1189 | -9/Mines | Met a Derelict bent on vengeance 1225 | -9/Mines | Learned location of Zion (-6) 1361 | -9/Mines | Discovered new exit (range 9) 1460 | -9/Mines | Found a hidden stash of uninstalled traps 1947 | -9/Mines | Entered Materials 1947 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2036 | -8/Materials | Identified exit to Factory 2535 | -8/Materials | Build established: Scavenger-Assassin 2913 | -8/Materials | Entered Factory 2913 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6513 | -7/Factory | First assault squad dispatched 6725 | -7/Factory | Lost 3 parts (2n1u) 7211 | -7/Factory | Discovered new exit (range 15) 7302 | -7/Factory | Entered Lower Caves 7303 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7326 | -7/Lower Caves | Entered Data Miner 7326 | -7/Data Miner | Discovered new exit (range 6) 7351 | -7/Data Miner | Met Data Miner 7390 | -7/Data Miner | Learned location of Section 7 (-2) 7390 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7419 | -7/Data Miner | Received God Mode back door access code from Data Miner 7453 | -7/Data Miner | Entered Proximity Caves 7593 | -6/Proximity Caves | Build established: Scavenger-Mutant 7624 | -6/Proximity Caves | Spotted B-75 Beast 7779 | -6/Proximity Caves | Learned Factory stockpile data 7862 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8219 | -6/Proximity Caves | Discovered new exit (range 12) 8243 | -6/Proximity Caves | Entered Factory 8243 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8527 | -6/Factory | Build established: Scavenger-Assassin 8945 | -6/Factory | Cargo convoy interrupted 8980 | -6/Factory | Discovered new exit (range 6) 8998 | -6/Factory | Entered another Factory area 8998 | -5/Factory | Evolved 2 slots: Utility x2 10995 | -5/Factory | Build established: Scavenger-Mutant 11039 | -5/Factory | Identified exit to Upper Caves 11258 | -5/Factory | Entered Upper Caves 11865 | -5/Upper Caves | Spotted B-75 Beast 11997 | -5/Upper Caves | Learned location of 1 exit from Factory 12447 | -5/Upper Caves | Discovered new exit (range 13) 12490 | -5/Upper Caves | Identified exit to Upper Caves 12506 | -5/Upper Caves | Entered another Upper Caves area 12512 | -5/Upper Caves | Discovered new exit (range 13) 12534 | -5/Upper Caves | Identified exit to Factory 13459 | -5/Upper Caves | Discovered new exit (range 15) 13496 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13542 | -5/Upper Caves | Identified exit to Warlord 13569 | -5/Upper Caves | Entered Warlord 13698 | -5/Warlord | Found Prototype Device 13698 | -5/Warlord | Identified Wardrone Bay 14025 | -5/Warlord | Visited the Vortex Lab 14038 | -5/Warlord | Warlord's base attacked by MAIN.C 14044 | -5/Warlord | Found Prototype Energy Gun 14044 | -5/Warlord | Identified Vortex Rifle 14048 | -5/Warlord | Found Vortex Rifle 14149 | -5/Warlord | Met Warlord 14165 | -5/Warlord | Opened Warlord's prototype stash 14173 | -5/Warlord | Found Prototype Reactor 14173 | -5/Warlord | Identified Vortex Chain Reactor 14388 | -5/Warlord | Warlord forces counterattacked 14471 | -5/Warlord | Lost 5 allies 14472 | -5/Warlord | Spotted Executioner 14480 | -5/Warlord | Spotted Striker 14487 | -5/Warlord | Allies destroyed Executioner 14497 | -5/Warlord | Spotted Striker 14520 | -5/Warlord | Build established: Mutant 14616 | -5/Warlord | Discovered new exit (range 14) 14619 | -5/Warlord | Lost 4 allies 14636 | -5/Warlord | Entered Proximity Caves 14776 | -4/Proximity Caves | Spotter reported a threat 14907 | -4/Proximity Caves | Spotter reported a threat 14960 | -4/Proximity Caves | Spotter reported a threat 14974 | -4/Proximity Caves | Build established: Scavenger-Mutant 15066 | -4/Proximity Caves | Learned Research security intel 15155 | -4/Proximity Caves | Spotter reported a threat 15196 | -4/Proximity Caves | Spotter reported a threat 15226 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15308 | -4/Proximity Caves | Discovered exit to Factory (range 7) 15463 | -4/Proximity Caves | Build established: Mutant 15507 | -4/Proximity Caves | Entered Factory 15507 | -4/Factory | Evolved 2 slots: Utility x2 15508 | -4/Factory | Identified exit to Research 15757 | -4/Factory | Search patrols dispatched 15818 | -4/Factory | Build established: Scavenger-Assassin 16049 | -4/Factory | Search patrols dispatched 17179 | -4/Factory | Entered Research 17179 | -3/Research | Evolved 2 slots: Utility x2 18445 | -3/Research | System corruption reached 10% 18471 | -3/Research | Destroyed 8 combat bots 18477 | -3/Research | Lost 3 parts (1n2u) 18784 | -3/Research | Build established: Assassin 19456 | -3/Research | Found Imp. Powered Armor 19795 | -3/Research | Discovered new exit (range 5) 19805 | -3/Research | Entered Armory 19811 | -3/Armory | Spotted B-86 Titan 19825 | -3/Armory | Found Gamma Bomb Array 19828 | -3/Armory | Found Gamma Bomb Array 20407 | -3/Armory | Released all parts (5) 20413 | -3/Armory | System corruption reached 30% 20416 | -3/Armory | Core integrity fell below 50% 20438 | -3/Armory | Lost 10 parts (1p1n7u1w) 20449 | -3/Armory | Found Prototype Launcher 20449 | -3/Armory | Identified Com. Tesla Bomb Launcher 20463 | -3/Armory | Core integrity fell below 20% 20472 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 20436_ Slug penetrates Wall. 20437_ Slug penetrates Door. 20437_ Knocked back. 20438_ D32JKV17USF2008YFRLIF5JA28H2O5J 20440_ Acquired Impulse Thruster Array. 20443_ Dropped Stasis Canceller. 20444_ Dropped Remote Force Field. 20445_ Acquired Impulse Thruster Array. 20446_ Slug penetrates Wall. 20446_ Knocked back. 20449_ Acquired Prototype Launcher. 20449_ Identified Com. Tesla Bomb Launcher. 20450_ Dropped Com. Tesla Bomb Launcher. 20455_ Penetrated by Slug. 20464_ Knocked back. 20466_ Impulse Thruster Array destroyed. 20466_ Knocked back. 20468_ Slug penetrates Door. 20470_ System corrupted: Heat flow error (+196). [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######????#######??????????? | | ??????????????????????# #?#?? #??????????? | | ??????????????????????# #?# """ #??????????? | | ??????????????????????? T ??# "R ===#??????????? | | ???????????###########? ??# """ ===#??????????? | | ???????????# #?# #??# "" ===#??????????? | | ???????????# #?# #?## #?##++##???# | | ???????????# #?# #?# #?# #???# | | ???????????# #?# #??# #?? ????# | | ???????????# ### #### #??# #????# | | ???????????# # #######+###??# #????# | | ???????????# w# ##### ##### ###### | | ???????????# """" ; % H %Y " YY # | | ???????????# # "T xx + | | ???????????# # ##### ##+####### # | | ???????????# """" # #???###### ????# # | | ??????????????? ## ##????????# x h ?## # | | ????????????? ## #?????????# ** ** + | | ???????????? ## #?????????# ** ** ## | | ???????????# ##p #?????????# ##### | | ???????????# ## #?????????# ** ** #??# | | ???????????############p +?????????# ** ** #??# | | ??????????????????????# #?????????# #??# | | ??????????????????????#% @ #?????????# #??# | | ??????????????????????# #?????????# #??# | | ??????????????????????# #?????????# #??# | | ??????????????????????+ #?????????# ####" | | ??????????????????????# #?????????? # | | ??????????????????????# +?????????? ?# | | ??????????????????????# #?????????? ???# | | ??????????????????????# w#?????????????????# % | | ??????????????????????# #?????????????????# | | ??????????????????????# #?????????????????# | | ??????????????????????+ #?????????????????# "" | | ??????????????????????# #?????????????????# "? | | ??????????????????????# #?????????????????# "? | | ??????????????????????# ??????????????????# "? | | ??????????????????????# ??????????????????# "" | | ??????????????????????? ??????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 55 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Armor Coverage 1350 Resistance: KI 20 Resistance: EX 50 Resistance: EM 20 Weapon Shielding 66 Evasion (%) 61 Melee Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Surge Thruster | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Armor Integrity Analyzer | -7/Data Miner | Free Adv. Hardlight Generator | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Achiever Adventurer Charge!!! Explorer Leap Before You Look Omniscient Cartographer Quick And Dirty Reappropriation Rockin' Loadout Slippery One Tank The Oracle Challenges ------------ None Game ------ Seed CoolantLauncherDisintegrator Manual? 0 Play Time 06:23:49 Cumulative 30.3 hours Start 2024.04.07 @ 14:51:51 End 2024.08.06 @ 19:54:08 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 19 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73bea12f-3199-4c87-8238-b773327d5f7b