Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.08 @ 13:12:20 Player: Calazard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1928) 1928 TOTAL SCORE: 5928 Bonus ------- Pacifist 1496 Follower Combat Kills 132 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Hover Unit Airjet Medium Armor Plating Hardlight Generator Improved Shield Generator Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Dynamic Insulation System > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Hover Unit Airjet Medium Armor Plating Hardlight Generator Improved Shield Generator [Rating: 22] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Signal Interpreter Device Dynamic Insulation System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Mining Laser Energy Gun Medium Laser Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . Propulsion 3 | . . 1 1 . . . . . 1 Utility 4 | . . 1 1 1 . . . . 1 Weapon . | . . . . . . . . . . Parts Attached 27 | 4 2 5 4 1 7 1 . . 3 Power 4 | . 1 . 2 . 1 . . . . Engine 4 | . 1 . 2 . 1 . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 9 | 2 . 3 2 . . 1 . . 1 Treads . | . . . . . . . . . . Leg 2 | 2 . . . . . . . . . Wheel 2 | . . 2 . . . . . . . Hover 3 | . . 1 1 . . . . . 1 Flight 2 | . . . 1 . . 1 . . . Utility 11 | 1 1 . . 1 6 . . . 2 Device 6 | . . . . 1 3 . . . 2 Storage 1 | 1 . . . . . . . . . Processor 3 | . 1 . . . 2 . . . . Hackware 1 | . . . . . 1 . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 3 | 1 . 2 . . . . . . . Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 2 | . . 2 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 15 | . 3 2 . . . 1 . 4 5 Power 2 | . 1 . . . . 1 . . . Propulsion 4 | . 1 1 . . . . . 2 . Utility 7 | . . . . . . . . 2 5 Weapon 2 | . 1 1 . . . . . . . Highest Loss Streak 3 | . 3 2 . . . 1 . 3 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 40 | . 66 50 27 23 41 48 53 38 15 Engine 2 | . 4 . 4 . 6 2 . . . Leg 5 | . 24 8 . . . . . . . Flight 3 | . . . 3 7 7 7 15 5 . Device 6 | . . . . 7 9 15 15 12 6 Storage 4 | . 14 11 3 . . . . . . Processor 10 | . 13 11 9 7 12 15 15 11 2 Hackware 3 | . . . . . 4 7 7 7 4 Energy Gun 1 | . 9 . . . . . . . . Special Weapon 2 | . . 16 1 . . . . . . Naked Turns 47 | . . . . . . . . . 47 Heaviest Build 10 | 7 10 7 9 4 6 6 2 2 3 Greatest Support 20 | 20 20 20 20 4 13 13 10 10 3 Greatest Overweight (x) 2 | 1 . 2 . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 6 5 5 5 5 5 5 Most Carried 8 | 8 8 8 5 5 5 5 5 5 5 Average Carried 5 | 6 7 7 3 5 5 5 5 5 5 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 8 8 6 5 5 5 5 5 5 5 Class Distribution -------------------- 69% | Mutant 30% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 415 | 240 . . . . 165 10 . . . Remotely . | . . . . . . . . . . Salvage Created . | . . . . . . . . . . Parts . | . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 13 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Damage Taken 2323 | . 436 223 118 . 89 50 . 413 994 Core 1638 | . 169 109 100 . 39 29 . 327 865 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 65 | 100 32 72 81 . . . . 43 . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . Core Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14 | . . . . . . . . . 14 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 14 | . . . . . . . . . 14 Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . 6 Shots . | . . . . . . . . . . Rammed 4 | . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . 4 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature . | . . . . . . . . . . Average Temperature . | . . . . . . . . . . Received Heat Transfer 519 | . 219 120 63 . 24 27 . 24 42 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Peak Influence 285 | . 9 24 60 57 . . . . 285 Initial 125 | . . . 1 27 . . . . 125 Average 58 | . 2 8 14 42 . . . . 183 Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 88 | 100 100 100 100 100 . . . . 60 Level 1 11 | . . . . . . . . . 40 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . . 2 1 2 . . . . . Investigation 2 | . . 1 . 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . 1 1 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 1 | . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 63 | . 4 6 11 2 3 5 . 11 21 Peak Tracking Total 10 | . 4 5 10 1 3 6 . 4 10 Tactical Retreats 10 | . . . . . . 1 . 5 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 2 | . 2 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 12 | . 1 2 3 1 . 1 4 . . Terminals 7 | . 1 2 3 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 43 | . 1 4 6 2 . 1 29 . . Successful 34 | . 1 1 2 . . 1 29 . . Failed 9 | . . 3 4 2 . . . . . Catastrophic 6 | . . 3 2 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 12 | . 1 4 4 2 . . 1 . . Terminals 13 | . 1 4 6 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 34 | . 1 1 2 . . 1 29 . . Record 12 | . . . . . . 1 11 . . Part Schematic 11 | . . . . . . . 11 . . Robot Schematic 4 | . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . 3 . . Level Access Points 3 | . 1 1 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 1 1 1 1 . . . . . Full Trace Events 3 | . . 1 1 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . 96 . Total Orders . | . . . . . . . . . . Ally Attacks 12 | . . . . . . . . 12 . Total Damage 578 | . . . . . . . . 578 . Kills 5 | . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 1349 | 64 226 161 90 34 182 95 28 234 235 Spaces Moved 2445 | 45 186 148 145 91 481 266 81 554 448 Core 688 | 8 . 8 . . . . . 224 448 Treads . | . . . . . . . . . . Legs 321 | 37 186 98 . . . . . . . Wheels 22 | . . 14 8 . . . . . . Hover 105 | . . 28 77 . . . . . . Flight 1309 | . . . 60 91 481 266 81 330 . Fastest Speed 34 | 50 120 60 35 35 35 34 34 34 50 Average Speed 52 | 110 120 104 50 35 35 34 34 42 50 Slowest Speed 150 | 120 120 150 80 35 35 35 34 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 16 | . . . 6 1 5 2 . 2 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 31 16 19 3 64 40 69 60 17 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . 1 . Scrap Searched 15 | . . . . . 13 1 . 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Total 2486 | 57 188 153 159 90 486 264 80 551 458 Wait 5 | . . . 2 . 1 . . . 2 Move 2406 | 44 185 147 132 88 472 261 80 549 448 Hop 14 | . . . 6 1 3 2 . 2 . Pick Up 14 | 9 1 . 4 . . . . . . Fast Attach 20 | 3 1 3 2 1 6 1 . . 3 Attach 6 | 1 1 2 2 . . . . . . Detach 2 | . . . 1 . 1 . . . . Swap 1 | . . . . . 1 . . . . Drop 14 | . . 1 10 . 2 . . . 1 Fire . | . . . . . . . . . . Melee . | . . . . . . . . . . Ram 4 | . . . . . . . . . 4 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Identified exit to Materials 259 | -10/Materials | Core integrity fell below 50% 275 | -10/Materials | Lost 3 parts (1p1n1w) 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 387 | -9/Materials | Identified exit to Materials 452 | -9/Materials | Entered another Materials area 452 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 530 | -8/Materials | Identified exit to Factory 542 | -8/Materials | Entered Factory 542 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 571 | -7/Factory | Discovered new exit (range 14) 575 | -7/Factory | Identified exit to Lower Caves 576 | -7/Factory | Entered Lower Caves 598 | -7/Lower Caves | Encountered a Warlord checkpoint 719 | -7/Lower Caves | Identified exit to Lower Caves 730 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 758 | -7/Lower Caves | Entered another Lower Caves area 844 | -7/Lower Caves | Discovered new exit (range 10) 848 | -7/Lower Caves | Identified exit to Data Miner 853 | -7/Lower Caves | Entered Data Miner 853 | -7/Data Miner | Discovered new exit (range 6) 860 | -7/Data Miner | Met Data Miner 869 | -7/Data Miner | Learned location of Section 7 (-3) 869 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 873 | -7/Data Miner | Received God Mode back door access code from Data Miner 880 | -7/Data Miner | Identified exit to Proximity Caves 881 | -7/Data Miner | Entered Proximity Caves 900 | -6/Proximity Caves | Escorted by Enhanced Grunt 910 | -6/Proximity Caves | Spotted B-75 Beast 928 | -6/Proximity Caves | Build established: Derelict-Mutant 932 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 961 | -6/Proximity Caves | Learned Factory interactive machine intel 1027 | -6/Proximity Caves | Core integrity fell below 50% 1062 | -6/Proximity Caves | Lost 3 parts (1n2u) 1092 | -6/Proximity Caves | Discovered new exit (range 12) 1115 | -6/Proximity Caves | Entered Factory 1115 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1116 | -6/Factory | Loaded intel: 53 interactive machine locations 1309 | -6/Factory | Core integrity fell below 50% 1338 | -6/Factory | Core integrity fell below 20% 1341 | -6/Factory | Build established: Mutant 1350 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01227_ Acquired Adv. Sensor Array. 01255_ W-25 Informer sends out distress signal. 01258_ Adv. Sensor Array destroyed. 01274_ Connecting with Fabricator... 01274_ Current location identified: Factory 01287_ Slammed into S-27 Virus. 01287_ Destabilizing: Core damaged (-42). 01294_ Dynamic Insulation System destroyed. 01295_ Hacking Suite destroyed. 01298_ K-01 Serf collects debris. 01312_ Acquired Gravmag Array. 01314_ Slammed into S-27 Virus. 01314_ Gravmag Array broken. 01314_ Destabilizing: Short circuit. 01315_ Slammed into S-27 Virus. 01320_ Dropped Broken Gravmag Array. 01320_ S-27 Virus destroyed. 01322_ Slammed into R-10 Processor. 01322_ Destabilizing: System corrupted (+1). 01336_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##+##?????????????????????? | | ???????????????????????# +?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ????????????##+######### #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# """"" #?????????????????????? | | ????????????# """"" #?????????????????????? | | ????????????# "" F" #?????????????????????? | | ????????????# @ #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# ####??????????????????? | | ????????????# ???????????? | | ????????????# """s""" ??????????? | | ????????????+ """s""" ???????????? | | ????????????# """ """ """""" #???????????? | | #+####??????# """""???????????????? | | #?????## """ """ """""???????????????? | | ####### """ """ g """?????????????????? | | """ """ bgg ????????????????? | | ????????????????? | | ????????????????? | | ####### ########+######??????T??????????? | | #?????###+###???????????????????????????????? | | ###?????? ????????????????????????????????? | | #?????? ??????????????????????????????? | | #????# ????????????????????????????? | | #????# #???????????????????????????? | | #????# #???????????????????????????? | | #????# #???????????????????????????? | | #????# #???????????????????????????? | | ####????# #???????????????????????????? | | ????????# #???????????????????????????? | | ???????# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 EM Shielding 2 Phase Shifting 5 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Launcher Loader | -7/Data Miner | Free Railgun | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterFusionPerforator Manual? 0 Play Time 00:22:09 Cumulative 18.4 hours Start 2022.07.08 @ 12:50:58 End 2022.07.08 @ 13:12:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4cda799-6f65-43fd-917d-529897658ba3