Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 18:59:25 Player: MrFartsburg Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (30) 150 Value Destroyed (1046) 1046 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4896 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 350/350 System Corruption 0% Temperature Cool (0) Movement Walking (105) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Improved Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg VSS Leg > --- UTILITY (5) ------ Improved Terrain Scan Processor Makeshift Salvage Targeting Computer Actuator Array Corruption Screen > --- WEAPON (3) ------- Heavy Particle Cannon > --- INVENTORY (5) ---- Medium Treads Compact Battery (200) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Titanium Leg Titanium Leg VSS Leg > --- UTILITY ---------- Advanced Weight Redist. System Improved Terrain Scan Processor Weapon Cycler Insulated Plating Dynamic Insulation System > --- WEAPON ----------- Pulse Rifle Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Hardened Heavy Armor Plating Heavy Ion Cannon [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Titanium Leg Treads Medium Treads Leg Titanium Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Improved Terrain Scan Processor Device Weapon Cycler Processor Improved Terrain Scan Processor Protection Insulated Plating Weapon Heavy Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Low Slots Evolved 6 | . . 2 . 2 2 . . . . . Power 1 | . . . . 1 . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 3 | . . 1 . . 2 . . . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 67 | 5 9 9 1 19 4 2 3 4 5 6 Power 10 | 1 1 . . 2 2 1 . 1 1 1 Engine 6 | 1 1 . . 1 2 . . . 1 . Core 3 | . . . . 1 . . . 1 . 1 Reactor 1 | . . . . . . 1 . . . . Propulsion 21 | 2 2 5 . 8 . . . . 1 3 Treads 7 | . . 3 . 4 . . . . . . Leg 11 | 2 2 . . 4 . . . . . 3 Wheel 1 | . . . . . . . . . 1 . Hover . | . . . . . . . . . . . Flight 2 | . . 2 . . . . . . . . Utility 19 | . 2 3 . 4 2 1 2 1 3 1 Device 10 | . 1 1 . 2 1 1 2 . 2 . Storage . | . . . . . . . . . . . Processor 4 | . . 1 . . 1 . . . 1 1 Hackware . | . . . . . . . . . . . Protection 5 | . 1 1 . 2 . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 17 | 2 4 1 1 5 . . 1 2 . 1 Energy Gun 10 | 2 4 1 1 1 . . 1 . . . Energy Cannon 3 | . . . . 1 . . . 1 . 1 Ballistic Gun 3 | . . . . 2 . . . 1 . . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 40 | . 3 9 . 8 . . 2 16 . 2 Power 5 | . 1 1 . . . . . 3 . . Propulsion 11 | . . 4 . 3 . . . 3 . 1 Utility 11 | . . 3 . 1 . . 1 5 . 1 Weapon 13 | . 2 1 . 4 . . 1 5 . . Highest Loss Streak 14 | . 1 9 . 5 . . 2 14 . 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 3 | . 1 3 5 3 2 4 3 1 1 3 Power . | . . . . . . . . . . . Propulsion . | . . 1 3 . . . . . 1 2 Utility 1 | . . . . 1 . 2 1 . . . Weapon . | . . 1 2 . 1 2 1 . . . Tool/Special . | . . . . . . . . . . . Unused Backups 4 | . 1 . . . 1 . . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 Utility 2 | . 1 . . . . . . . . 1 Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 92 71 66 85 95 99 99 55 25 59 Engine 7 | . 14 4 . 7 11 9 7 3 5 7 Core 1 | . . . . 5 . . . . . 2 Reactor 1 | . . . . . . 4 7 2 . . Treads 2 | . . 10 . 9 . . . . . . Leg 16 | . 28 10 . 14 23 23 23 9 . 7 Device 13 | . 12 6 11 8 13 20 22 16 5 12 Processor 8 | . . 10 11 5 6 7 7 7 9 20 Protection 7 | . 9 3 . 11 15 9 7 4 . . Energy Gun 8 | . 26 20 22 5 7 7 6 3 . . Energy Cannon 4 | . . . . 6 7 7 7 3 . 2 Ballistic Gun 4 | . . . . 5 7 7 7 2 . . Peak Build Rating 49 | 5 9 13 9 34 40 47 49 49 24 35 Average Rating 29 | 3 6 9 9 27 37 44 47 27 14 28 On Entrance 20 | . 5 9 9 9 33 40 47 49 3 24 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 49 | 7 13 19 7 44 37 49 49 47 17 28 Greatest Support 84 | 20 20 60 8 84 46 46 55 55 28 47 Greatest Overweight (x) 7 | 1 . . . 2 . 1 1 7 3 . Average Overweight (x) . | . . . . . . . . 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 5 4 3 5 Average Carried 3 | . 1 3 4 3 2 5 4 1 1 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 4 3 5 5 4 . 3 2 Class Distribution -------------------- 43% | Mutant 18% | Scavenger-Gunner 16% | Tank 11% | Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Low Matter Collected 977 | 169 205 94 . 239 49 94 50 15 . 62 Remotely . | . . . . . . . . . . . Salvage Created 1133 | . 407 111 . 321 49 . 183 62 . . Parts 55 | . 19 5 . 13 1 . 13 4 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 Prevented 1 | . . . . . . . . . . 1 Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Low Combat Hostiles Destroyed 26 | . 8 4 . 7 1 . 3 3 . . Guns 14 | . 6 4 . 2 . . 1 1 . . Cannons 9 | . . . . 4 1 . 2 2 . . AOE 3 | . 2 . . 1 . . . . . . Classes Destroyed 8 | . 4 1 . 1 . . 2 . . . Tunneler 1 | . . . . . . . 1 . . . Recycler 2 | . 2 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 7 | . 3 1 . . . . . 3 . . Grunt 11 | . 5 . . 3 1 . 2 . . . Sentry 6 | . . 3 . 3 . . . . . . Hunter 1 | . . . . 1 . . . . . . Programmer 1 | . . . . . . . 1 . . . Best Kill Streak 6 | . 6 2 . 3 1 . 3 2 . . Combat Bots Only 4 | . 4 2 . 3 1 . 2 2 . . Max Kills in Single Turn 3 | . 3 1 . 1 1 . 2 1 . . Gunslinging 1 | . 1 . . . . . . . . . Exploded 1 | . 1 . . 1 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Low Hostile Shots Fired 467 | . 63 63 5 70 4 . 17 201 . 44 Missed 124 | . 20 12 3 15 3 . 5 54 . 12 Hits 343 | . 43 51 2 55 1 . 12 147 . 32 Projectile 343 | . 43 51 2 55 1 . 12 147 . 32 AOE 2 | . . . . 2 . . . . . . Critical Strikes 8 | . . 1 . 3 . . 1 3 . . Actively Blocked 1 | . . . . 1 . . . . . . Damage Taken 5417 | . 495 637 16 1466 18 . 168 2210 . 407 Core 1190 | . 136 92 10 249 . . . 585 . 118 Absorbed by Shields 120 | . . . . . . . . 120 . . Redirected to Shielding 63 | . 41 9 . 13 . . . . . . Ignored by Resistances 15 | . . . . . . . 15 . . . Regen/Repaired (Parts) 22 | . . . . . 22 . . . . . Core Remaining (%) 68 | 100 45 . 74 54 . . . . . . Volleys Fired 79 | . 21 15 . 27 3 . 5 8 . . Largest 3 | . 2 2 . 3 3 . 3 2 . . Hottest 133 | . 105 130 . 133 133 . 133 91 . . Shots Fired 162 | . 42 29 . 59 9 . 14 9 . . Gun 116 | . 42 29 . 25 6 . 9 5 . . Cannon 46 | . . . . 34 3 . 5 4 . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 38 | . . . . 26 3 . 5 4 . . Thermal 92 | . 23 29 . 27 3 . 5 5 . . Explosive . | . . . . . . . . . . . Electromagnetic 32 | . 19 . . 6 3 . 4 . . . Robot Hit Streak 11 | . 8 11 . 11 2 . 4 6 . . Robot Miss Streak 8 | . 5 8 . 3 4 . 2 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . Shots Hit Robots 111 | . 29 26 . 38 5 . 7 6 . . Core Hits 66 | . 19 18 . 16 2 . 6 5 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 3 | . 1 1 . 1 . . . . . . Burn 2 | . 1 1 . . . . . . . . Destroy 1 | . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2287 | . 529 351 . 916 140 . 226 125 . . Guns 1109 | . 401 346 . 198 32 . 69 63 . . Cannons 953 | . . . . 646 95 . 157 55 . . Explosions 200 | . 128 . . 72 . . . . . . Melee . | . . . . . . . . . . . Ramming 25 | . . 5 . . 13 . . 7 . . Kinetic 424 | . . . . 341 . . 38 45 . . Thermal 1525 | . 315 346 . 539 95 . 157 73 . . Explosive . | . . . . . . . . . . . Electromagnetic 313 | . 214 . . 36 32 . 31 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . . . Average Corruption 1 | . . . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . 3 . . . . . . Message Errors 1 | . . . . 1 . . . . . . Matter Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 7 | . . . . 7 . . . . . . Projectiles 5 | . . . . 5 . . . . . . Explosions 2 | . . . . 2 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 143 | . 42 . . 101 . . . . . . Shots 2 | . 1 . . 1 . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 4 | . . 2 . . 1 . . 1 . . Kicked 4 | . . 2 . . 1 . . 1 . . Crushed . | . . . . . . . . . . . Highest Temperature 569 | . 415 569 . 498 214 . 475 187 . 20 Average Temperature 165 | . 153 212 . 172 111 . 188 69 . 5 Received Heat Transfer 1610 | . 165 162 . 345 9 . 63 677 . 189 Effects 28 | . 3 8 . 10 . . 7 . . . Shutdowns 7 | . 1 2 . 2 . . 2 . . . Energy Bleed 1 | . . . . 1 . . . . . . Interference 6 | . . 2 . 3 . . 1 . . . Matter Decay 2 | . 1 1 . . . . . . . . Short Circuit 4 | . 1 . . 3 . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . Damage (major) 7 | . . 2 . 1 . . 4 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . 3 . . 1 . . . . . . Heat Transferred 2491 | . 776 621 . 687 111 . 185 111 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Low Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 168 | . 168 71 35 137 37 3 55 65 12 . Initial 66 | . . 66 7 13 37 3 . 4 12 . Average 25 | . 54 49 5 45 5 . 7 22 2 . Influence Increases 1108 | . 279 155 45 288 20 . 96 135 . 90 Destroy 0b10 Robot/C 520 | . 160 80 . 140 20 . 60 60 . . Destroy 0b10 Robot/NC 20 | . 15 . . . . . 5 . . . Destroy Leader 132 | . 32 30 . 50 . . 20 . . . Successful Hack 12 | . . . . 2 . . 10 . . . Disable Machine 60 | . 30 . . 30 . . . . . . Destroy Structure 79 | . 27 . . 51 . . 1 . . . Lose Combat Pursuer 285 | . 15 45 45 15 . . . 75 . 90 Influence Decreases 1068 | . 121 292 31 240 93 10 90 116 25 50 Entered New Map 196 | . . 92 14 22 46 7 . 2 13 . Time Decay 594 | . 97 110 17 198 47 3 70 . 12 40 Lost Part 278 | . 24 90 . 20 . . 20 114 . 10 Squads Dispatched 9 | . 3 . . 3 1 . 2 . . . Investigation 4 | . 1 . . 1 1 . 1 . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 4 | . 2 . . 2 . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Low Distress Signals 2 | . 1 . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 68 | . 11 7 5 13 1 . 3 15 1 12 Peak Tracking Total 15 | . 4 5 4 4 1 . 2 15 1 8 Tactical Retreats 11 | . 1 1 1 1 . . . 2 . 5 ECM-based Alert Blocks 5 | . . . . . . . . . . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Low Traps Triggered 4 | . . . . . 1 . . 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Low Machines Disabled 4 | . 2 . . 2 . . . . . . Max in Single Turn 2 | . 2 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Low Machines Accessed 11 | . 3 1 . 1 1 . 4 . . 1 Terminals 3 | . 2 1 . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 2 | . . . . 1 . . 1 . . . Garrison Access 2 | . . . . . . . 2 . . . Total Hacks 36 | . 9 3 . 4 3 . 16 . . 1 Successful 26 | . 6 3 . 3 2 . 11 . . 1 Failed 9 | . 3 . . . 1 . 5 . . . Catastrophic . | . . . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . Manual . | . . . . . . . . . . . Terminals 11 | . 8 3 . . . . . . . . Fabricators 3 | . . . . . . . 3 . . . Repair Stations 3 | . . . . . 3 . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 13 | . . . . 4 . . 9 . . . Garrison Access 4 | . . . . . . . 4 . . . Terminal Hacks 10 | . 6 3 . . . . . . . 1 Record 7 | . 3 3 . . . . . . . 1 Alert Level 2 | . 2 . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Load Schematic 2 | . . . . . . . 2 . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 10 | . . . . 3 . . 7 . . . Insert Component 3 | . . . . 1 . . 2 . . . Analyze 4 | . . . . 1 . . 3 . . . Retrieve Study 3 | . . . . 1 . . 2 . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . Unlock Access 1 | . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 2 1 . . 1 . 2 . . . Full Trace Events 5 | . 2 1 . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . . 2 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 38 | . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 1 . . 2 . . . Part Schematics Acquired 3 | . . . . 1 . . 2 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Low Active Infowar (turns) 1322 | . 314 157 67 428 . . . . 80 276 Optics 651 | . . 156 67 428 . . . . . . Seismic 362 | . 314 48 . . . . . . . . ECM 356 | . . . . . . . . . 80 276 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Low Turns Passed 3140 | 42 336 222 67 653 370 156 657 139 110 388 Spaces Moved 2220 | 32 211 180 174 341 255 94 379 79 112 363 Core 84 | 8 . . . . . . . 34 42 . Treads 148 | . . 40 . 108 . . . . . . Legs 1379 | 24 211 42 . 208 255 94 379 45 . 121 Wheels 312 | . . . . . . . . . 70 242 Hover . | . . . . . . . . . . . Flight 297 | . . 98 174 25 . . . . . . Fastest Speed 37 | 50 120 37 37 37 116 116 116 50 50 100 Average Speed 118 | 107 120 83 37 141 116 162 162 119 89 104 Slowest Speed 400 | 120 120 160 37 270 116 192 192 400 200 113 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 3 44 13 26 35 5 80 10 25 4 42 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . Scrap Searched 2 | . . . 1 . . . . . . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 84 | . 25 . . 58 1 . . . . . Melee . | . . . . . . . . . . . Projectile 12 | . . . . 11 1 . . . . . AOE 72 | . 25 . . 47 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Gar Fac Low Total 2570 | 37 249 219 173 451 325 97 411 117 119 372 Wait 124 | . . 2 . 46 53 . 23 . . . Move 2207 | 31 210 179 169 340 255 93 378 78 111 363 Hop 2 | . . . 2 . . . . . . . Pick Up 36 | 1 7 7 . 9 5 . 1 1 3 2 Fast Attach 36 | 5 4 2 . 12 2 2 1 . 5 3 Attach 28 | . 2 7 . 7 3 . 2 4 . 3 Detach 1 | . . 1 . . . . . . . . Swap 9 | . 3 3 1 2 . . . . . . Drop 19 | . 2 1 1 8 3 2 1 . . 1 Fire 79 | . 21 15 . 27 3 . 5 8 . . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 4 | . . 2 . . 1 . . 1 . . Crush . | . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . 25 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison -7/Factory -7/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 13) 336 | -10/Materials | Core integrity fell below 50% 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 502 | -9/Materials | Lost 9 parts (1p4n3u1w) 534 | -9/Materials | Discovered new exit (range 18) 601 | -9/Materials | Entered Mines 616 | -9/Mines | Discovered new exit (range 11) 668 | -9/Mines | Entered Materials 668 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 824 | -8/Materials | Lost 5 parts (2n1u2w) 1173 | -8/Materials | Central database locked down 1219 | -8/Materials | Discovered new exit (range 5) 1315 | -8/Materials | Build established: Tank 1321 | -8/Materials | Entered Factory 1321 | -7/Factory | Evolved 2 slots: Utility x2 1595 | -7/Factory | Repaired Particle Charger 1691 | -7/Factory | Sucked down chute 1691 | -7/Factory | Entered Waste 1691 | -7/Waste | The area was eerily silent 1822 | -7/Waste | Discovered new exit (range 13) 1847 | -7/Waste | Entered Factory 2046 | -7/Factory | Build established: Scavenger-Gunner 2502 | -7/Factory | Identified exit to Garrison 2504 | -7/Factory | Entered Garrison 2542 | -7/Garrison | Triggered checkpoint 2574 | -7/Garrison | Core integrity fell below 50% 2612 | -7/Garrison | Lost 14 parts (3p3n3u5w) 2624 | -7/Garrison | Core integrity fell below 20% 2640 | -7/Garrison | Discovered new exit (range 8) 2643 | -7/Garrison | Entered Factory 2698 | -7/Factory | Discovered new exit (range 10) 2753 | -7/Factory | Entered Lower Caves 2763 | -7/Lower Caves | Encountered a Warlord checkpoint 2859 | -7/Lower Caves | Build established: Mutant 2873 | -7/Lower Caves | Entered a destroyed Warlord outpost 3141 | -7/Lower Caves | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Acquired Carbon-fiber Leg. Connecting with WAR.Sys... Current location identified: Lower Caves >>Record "Status Report 601Z" PARSING DATA. SYSTEM ASSIMILATED. Acquired derelict log, extracted data. Data stored: Upper Caves entrances (x1). Acquired Com. Battery. Acquired 60 matter. Searching scrap... Found Hvy. Particle Cannon. Found Lgt. Nuclear Core. Found 38 Matter. Acquired 2 matter. Acquired Lgt. Nuclear Core. Acquired Hvy. Particle Cannon. Dropped Arm. Huge Wheel. ECM Suite destroyed. Imp. Titanium Leg destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#####???????????????????####??????###???????? | | ????## ##?###???###??????## ##??### ###?????? | | ???## ### ##?## ##???### #?## #?????? | | ??## ### #???# #?# #?????? | | ?## #???# ### #?????? | | ## ##??# ## #?????? | | #### h ##?????? | | ## ##??????? | | ### ## @ #### # ###???????? | | ### #?# ######### ##??# ## #?????????? | | #### #?###???????#########???##?# #?????????? | | ### #?####????????????????????## #?????????? | | #?# #####????????????#### #?????????? | | ### ########????## ##????????? | | ### ## ###?## ##???????? | | ##### ### ##??????? | | ????# #??????? | | ????????## ## #??????? | | ???##???## #### ###????? | | # ??## #### #?## #????? | | ## ??## ### ##???? | | ###??# ## #???? | | ##?# ######### ## #???? | | ### ## ##???# ### #???? | | ######### #????# ### #???? | | #????# ! #### #???? | | #????# %* #### ##???? | | ### ####### ##???## #### ########????? | | #?###?????## #???## #?# ##???????????? | | ???????????# ##???# #?# #????????????? | | ???????????# #????## ####### #????????????? | | ??????????? #?????# #### #????????????? | | ??????????# ?????# ##????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 9 EM Shielding 2 Corruption Block 8 Armor Coverage 600 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 62 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 4 Item Schematics ----------------- Weapon Cycler | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Charger | 12% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceTransportInverter Manual? 0 Play Time 00:58:01 Cumulative 31.4 hours Start 2026.08.16 @ 08:50:28 End 2026.08.16 @ 18:59:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7fdc1601-df96-446b-9873-9c2c8c96a95c