Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 13:12:54 Player: Beepinex Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (756) 756 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1866 Bonus ------- None Cogmind --------- Core Integrity 265/400 Matter 280/300 Energy 122/265 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (4) ------ Cooling System Small Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Treads Improved Heat Sink Seismic Detector Advanced Targeting Computer Light Armor Plating Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Cooling System Small Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Improved Heat Sink Seismic Detector Advanced Targeting Computer Light Armor Plating Grenade Launcher Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 28 | 7 8 13 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads 3 | 1 1 1 Leg . | . . . Wheel 2 | 1 . 1 Hover . | . . . Flight . | . . . Utility 10 | 2 3 5 Device 5 | 1 2 2 Storage 1 | 1 . . Processor 4 | . 1 3 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 3 5 Energy Gun 6 | 2 1 3 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 97 Engine 13 | . 14 11 Treads 13 | . 14 11 Wheel 13 | . 14 11 Device 10 | . 8 17 Storage 13 | . 14 11 Processor 6 | . 4 13 Energy Gun 20 | . 23 10 Ballistic Gun 5 | . 4 10 Naked Turns . | . . . Heaviest Build 17 | 14 14 17 Greatest Support 16 | 16 16 16 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 6 | 3 7 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 501 | 245 123 133 Remotely . | . . . Salvage Created 947 | 26 689 232 Parts 54 | 2 38 14 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 21 | . 16 5 Guns 21 | . 16 5 Classes Destroyed 6 | 1 4 1 Tunneler 1 | 1 . . Hauler 2 | . 2 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 16 | . 13 3 Sentry 2 | . . 2 Best Kill Streak 6 | 1 6 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 108 | . 77 31 Missed 30 | . 28 2 Damage Taken 992 | . 582 410 Core 240 | . 105 135 Absorbed by Shields . | . . . Regen/Repaired (Parts) 31 | . 31 . Core Remaining (%) 79 | 100 58 . Volleys Fired 101 | 1 76 24 Largest 2 | 2 2 2 Hottest 90 | 90 90 70 Shots Fired 196 | 2 147 47 Gun 193 | 2 145 46 Cannon . | . . . Launcher 3 | . 2 1 Special . | . . . Kinetic 39 | . 16 23 Thermal 154 | 2 129 23 Explosive 3 | . 2 1 Electromagnetic . | . . . Robot Hit Streak 18 | 1 16 18 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 142 | 1 106 35 Core Hits 57 | 1 42 14 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 7 | . 5 2 Burn 6 | . 5 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1600 | 13 1222 365 Guns 1595 | 13 1217 365 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 5 | . 5 . Kinetic 222 | . 110 112 Thermal 1373 | 13 1107 253 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 20 | . 20 . Shots 1 | . 1 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 216 | 30 216 . Average Temperature 65 | 17 66 . Received Heat Transfer 468 | . 300 168 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 9 | . 6 3 Heat Transferred 4112 | 37 3320 755 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 299 | 5 299 259 Initial 103 | . 3 103 Average 141 | 2 148 174 Maximum Alert Level 1 | . 1 1 Low Security (%) 74 | 100 71 75 Level 1 25 | . 28 24 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 7 1 Investigation 5 | . 5 . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 32 11 Peak Tracking Total 6 | . 6 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 6 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 17 3 Successful 10 | . 9 1 Failed 10 | . 8 2 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 11 | . 8 3 Terminals 12 | . 9 3 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Prototype ID Bank 3 | . 3 . Terminal Index 1 | . 1 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 2 1 Terminals 2 | . 1 1 Botnet 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 6 1 Full Trace Events 4 | . 4 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 38 | . 38 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1023 | 81 756 186 Spaces Moved 568 | 64 416 88 Core 7 | 7 . . Treads . | . . . Legs . | . . . Wheels 561 | 57 416 88 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 99 | 94 100 100 Slowest Speed 115 | 100 100 115 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 5 75 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 10 | . 10 . Terrain Destroyed 16 | . 10 6 Melee . | . . . Projectile . | . . . AOE 16 | . 10 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 835 | 82 611 142 Wait 100 | . 97 3 Move 566 | 63 415 88 Hop . | . . . Pick Up 30 | 11 11 8 Fast Attach 3 | . . 3 Attach 17 | 7 4 6 Detach . | . . . Swap 8 | . 4 4 Drop 9 | . 3 6 Fire 101 | 1 76 24 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 13) 637 | -10/Materials | Lost 3 parts (1p1n1w) 783 | -10/Materials | Discovered new exit (range 10) 826 | -10/Materials | Repaired Imp. Heat Sink 838 | -10/Materials | Entered another Materials area 838 | -9/Materials | Evolved 2 slots: Utility x2 1024 | -9/Materials | Self-destructed Last Messages --------------- 00996_ Acquired Adv. Targeting Computer. 01001_ K-01 Serf collects debris. 01001_ Dropped Lgt. Treads. 01001_ Acquired Lgt. Treads. 01004_ K-01 Serf collects debris. 01004_ Acquired Lgt. Treads. 01007_ K-01 Serf collects debris. 01007_ Acquired Lgt. Armor Plating. 01008_ Acquired 34 matter. 01011_ K-01 Serf collects debris. 01011_ Dropped Ion Engine. 01012_ Acquired Imp. Ion Engine. 01013_ Acquired 30 matter. 01015_ K-01 Serf collects debris. 01017_ Dropped Sml. Laser. 01018_ Dropped Lgt. Assault Rifle. 01019_ K-01 Serf collects debris. 01019_ Acquired Beam Rifle. 01022_ K-01 Serf collects debris. 01022_ Acquired Hvy. Assault Rifle. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????####+####??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ????????????????????## ???????????????????? | | ????????????????????? w???????????????????? | | ????????????????????? ???????????????????? | | ?????????????????????? w????????????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# =######???????????????? | | ??????????????????????## @ ##! !#???????????????? | | ??????????????????????# [% % #???????????????? | | ??????????????????????# [[=!k==#???????????????? | | ??????????????????????# T = ==#???????????????? | | ??????????????????????# //#???????????????? | | ??????????????????????# //#???????????????? | | ??????????????????????### ##########????????????? | | ????????????????????????# # #????????????? | | ????????????????????????#o# """ ""#????????????? | | ????????????????????????# # """ ""#????????????? | | ????????????????????????# # """ T"#????????????? | | ????????????????????????# # ""#????????????? | | ????????????????????????# # """ ""#????????????? | | ???????????????########## # """ #????????????? | | ???????????????# ## # """ #????????????? | | ???????????????# ## # #????????????? | | ???????????????# ## ###+####????????????? | | ???????????????# %! #?????????????? | | ???????????????# ! # #?????????????? | | ???????????????# ! #?????????????? | | ???????????????# #?????????????? | | ???????????????# """"" # #?????????????? | | ???????????????# """"" # ########???????? | | ???????????????# """"" +%[ # #???????? | | ???????????????# #+##### + """ #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingContainmentLattice Manual? 0 Play Time 00:13:05 Cumulative 42.9 hours Start 2024.06.03 @ 23:33:50 End 2024.06.04 @ 13:12:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ce3654f-60cd-49c9-aca0-414b9b3689d3