Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.15 @ 15:19:45 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by as-44439 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (305) 1525 Value Destroyed (9597) 9597 Prototype IDs (226) 4520 Alien Tech Used (0) 0 Bonus (5536) 5536 TOTAL SCORE: 26778 Bonus ------- High Alert Combat Kills 903 Follower Combat Kills 554 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -421 Cogmind --------- Core Integrity 0/750 Matter 290/300 Energy 1154/1550 System Corruption 0% Temperature Cool (200) Movement Hovering (40) Location -6/Deep Caves Parts ------- > --- POWER (3) -------- F-cell Engine Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (5) --- Improved Airjet Cooled Aerolev Unit Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY (10) ----- Experimental Heat Sink Zionite Biocell Experimental Sensor Array Improved Signal Interpreter Armor Integrity Analyzer Improved Particle Charger Weapon Cycler Phase Shifter Improved Shield Generator > --- WEAPON (5) ------- Storm Laser Zionite Phaser-S > --- INVENTORY (4) ---- Power Amplifier Phasing AFG Great Axe Peak State ------------ > --- POWER ------------ F-cell Engine Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Improved Airjet Cooled Aerolev Unit Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Power Amplifier Experimental Heat Sink Zionite Biocell Experimental Sensor Array Improved Signal Interpreter Armor Integrity Analyzer Improved Particle Charger Weapon Cycler Phase Shifter Zionite Light Carapace > --- WEAPON ----------- Storm Laser Zionite Laser-S > --- INVENTORY -------- Improved Medium Armor Plating Phasing AFG Immobilizer Great Axe [Rating: 132] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Storage Zionite Biocell Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Segregator Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Slots Evolved 19 | 3 3 . 5 2 . 1 2 . . . 2 . . . . . . 1 Power 2 | . 1 . . . . . 1 . . . . . . . . . . . Propulsion 4 | 1 1 . 1 1 . . . . . . . . . . . . . . Utility 9 | 1 1 . 3 1 . . 1 . . . 1 . . . . . . 1 Weapon 4 | 1 . . 1 . . 1 . . . . 1 . . . . . . . Parts Attached 139 | 10 8 4 21 15 . 3 14 1 . 2 10 1 1 16 2 3 7 21 Power 18 | 1 2 . 4 3 . . 1 . . . 2 1 . . . . 1 3 Engine 6 | 1 1 . 1 . . . . . . . 2 . . . . . 1 . Core 8 | . 1 . 3 2 . . 1 . . . . 1 . . . . . . Reactor 4 | . . . . 1 . . . . . . . . . . . . . 3 Propulsion 28 | 5 3 . 4 3 . 1 3 . . . . . . 4 . . 2 3 Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 5 | 5 . . . . . . . . . . . . . . . . . . Hover 22 | . 3 . 4 2 . 1 3 . . . . . . 4 . . 2 3 Flight 1 | . . . . 1 . . . . . . . . . . . . . . Utility 53 | 2 3 2 8 5 . . 5 . . . 3 . . 9 . 3 3 10 Device 29 | 1 2 1 2 1 . . 3 . . . 2 . . 7 . 3 3 4 Storage 2 | . . . . . . . . . . . . . . . . . . 2 Processor 5 | 1 . . 1 2 . . 1 . . . . . . . . . . . Hackware 1 | . . . 1 . . . . . . . . . . . . . . . Protection 16 | . 1 1 4 2 . . 1 . . . 1 . . 2 . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 . 2 5 4 . 2 5 1 . 2 5 . 1 3 2 . 1 5 Energy Gun 11 | 2 . 1 . 1 . . . . . . . . . 1 1 . 1 4 Energy Cannon 14 | . . . 4 3 . 1 2 1 . 1 1 . . 1 . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 1 . . 1 2 . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . 1 . . 1 1 . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . 1 3 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 17 | . . 1 1 4 . . . . . . . . . 1 . . 2 8 Parts Lost 3 | . . . . 1 . . . . . . 1 . . . . . . 1 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . 1 . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . 1 . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 96 | . 97 90 97 98 100 100 99 100 100 100 97 100 97 99 100 100 86 83 Core 11 | . 11 10 12 11 11 11 11 15 15 15 12 9 13 13 13 13 9 1 Hover 24 | . 19 30 27 26 29 27 25 25 25 25 22 22 22 21 22 22 22 21 Device 23 | . 22 20 15 22 23 22 22 25 25 25 26 22 22 23 27 27 27 26 Processor 7 | . 3 . 6 6 5 5 8 10 10 10 9 9 9 9 9 9 9 8 Protection 6 | . . 9 11 7 11 11 9 5 5 5 4 9 9 7 4 4 4 3 Energy Gun 4 | . 27 19 . . . . . . . . . . . . 4 4 8 8 Energy Cannon 13 | . . . 15 18 17 16 18 20 20 19 18 18 18 17 18 18 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 8 12 15 30 34 34 38 48 48 48 48 58 55 55 58 58 59 69 77 Greatest Support 104 | 32 20 18 33 39 39 41 49 49 49 49 54 54 54 71 71 71 85 104 Greatest Overweight (x) 4 | . 1 . 1 3 . . 1 . . . 1 1 1 4 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 2 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 1 2 2 2 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 2 2 2 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 1 1 1 1 2 2 2 3 3 4 3 3 4 3 3 3 3 3 Final Capacity 4 | 2 2 2 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 1 2 2 2 3 2 4 4 4 4 4 4 4 4 4 4 4 3 Class Distribution -------------------- 30% | Scavenger-Gunner 22% | Scavenger-Mutant 16% | Commander-Gunner 13% | Generator-Gunner 8% | Scavenger-Tank 4% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Tank | -9/Garrison Commander-Mutant | -9/Recycling Commander-Gunner | -7/Factory Commander-Gunner | -7/Lower Caves Commander-Gunner | -7/Lower Caves Commander-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Generator-Gunner | -6/Factory Generator-Gunner | -6/Waste Generator-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Matter Collected 1873 | 300 80 68 322 150 . 90 120 30 . . 120 . 10 208 45 52 78 200 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11050 | 177 331 102 1505 1270 689 92 244 277 135 . 1259 95 1418 894 491 71 1542 458 Parts 597 | 15 27 8 81 87 36 10 16 11 12 . 61 4 26 39 14 1 125 24 Haulers Intercepted 12 | . 2 . 3 6 . . . . . . . . . 1 . . . . Recyclers Shooed 5 | . . 1 2 . . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . . . 7 10 . 66 . . . . 2 . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 194 | . 13 5 33 28 21 7 3 3 6 . 21 1 6 15 6 . 9 17 Guns 41 | . 13 5 . . . . . . . . . . . . . . 6 17 Cannons 133 | . . . 27 28 21 1 3 3 5 . 20 1 6 13 5 . . . AOE 12 | . . . 6 . . 6 . . . . . . . . . . . . Classes Destroyed 24 | 3 5 . 1 1 1 2 . 2 2 . 2 . 1 . . . 2 2 Worker 8 | 2 2 . 2 . . . 1 . . . . . . 1 . . . . Builder 3 | . . . . 1 . 1 . . . . . . . 1 . . . . Tunneler 4 | 3 . . 1 . . . . . . . . . . . . . . . Hauler 12 | . 2 . 3 6 . . . . . . . . . 1 . . . . Recycler 4 | 1 . . . 3 . . . . . . . . . . . . . . Operator 3 | . 2 . 1 . . . . . . . . . . . . . . . Drone 6 | . . . . . . 6 . . . . . . . . . . . . Watcher 11 | . 2 . 4 2 . . . . . . 1 . . 2 . . . . Swarmer 42 | . 2 3 11 14 4 . . . 3 . 2 . . 3 . . . . Grunt 54 | . 11 2 12 7 14 . 1 . . . 7 . . . . . . . Brawler 4 | . . . . . 1 . 1 . . . 2 . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . Sentry 35 | . . . 10 7 2 . 3 1 1 . 5 . . 5 1 . . . Hunter 4 | . . . . . . . . 1 . . 2 1 . . . . . . Programmer 2 | . . . . . . 1 . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . . 2 . . . . . . . Compactor 6 | . . . . . . . . . . . . . 6 . . . . . Tracker 3 | . . . . . . . . . . . . . . 3 . . . . Combat Programmer 3 | . . . . . . . . . . . . . . 3 . . . . Zionite 52 | . . . . . . . . . . . . . . . . . 52 . Z-Technician 5 | . . . . . . . . . . . . . . . . . . 5 Z-Light 8 | . . . . . . . . . . . . . . . . . . 8 Tinkerer 7 | . . . . . . . . . . . . . . . . . 7 . Thief 1 | . . . . . . . . 1 . . . . . . . . . . Assembled 9 | . . . . . . . . . . . . . . . . . . 9 Thug 4 | . . . . . . . . . . . . . . . 4 . . . Marauder 2 | . . . . . . . . . . . . . . . . . 2 . Mutant 8 | . . . . . . . . . 1 . . . . . 1 . 6 . Best Kill Streak 21 | 4 3 3 8 6 8 3 1 1 3 . 5 1 4 5 5 . 21 5 Combat Bots Only 8 | . 3 3 5 6 8 3 1 1 3 . 5 1 4 4 5 . 2 4 Max Kills in Single Turn 5 | 1 2 1 3 1 1 3 1 1 1 . 1 1 1 2 1 . 2 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . . . 2 . . 3 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Damage Taken 8666 | . 959 265 807 496 196 23 220 190 144 280 1226 23 . 1761 138 . 167 1771 Core 6230 | . 770 220 554 376 131 9 154 129 97 222 891 18 . 1219 103 . 119 1218 Absorbed by Shields 1662 | . . . . 168 74 8 88 68 54 93 241 . . 126 53 . 64 625 Redirected to Core 5338 | . 615 118 520 254 117 9 134 107 85 222 767 18 . 1100 97 . 100 1075 Core Remaining (%) 98 | 100 . 97 . . . 100 . . . . 97 . . . . . . . Volleys Fired 647 | 11 116 40 79 57 37 10 22 10 10 2 60 1 21 33 12 1 80 45 Largest 5 | 2 2 2 3 3 3 3 4 4 4 4 5 4 4 4 4 4 1 2 Hottest 314 | 100 100 100 204 226 226 204 294 294 294 294 314 294 294 294 294 294 250 310 Shots Fired 1543 | 22 211 70 160 171 106 12 71 39 37 8 218 4 84 128 46 5 80 71 Gun 447 | 22 211 60 3 . . . . . . . . . . . . . 80 71 Cannon 1069 | . . . 153 171 106 6 71 39 37 8 211 4 84 128 46 5 . . Launcher 20 | . . 10 4 . . 6 . . . . . . . . . . . . Special 7 | . . . . . . . . . . . 7 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 1485 | 22 211 60 156 171 106 6 71 39 37 8 218 4 84 128 46 5 80 33 Explosive 20 | . . 10 4 . . 6 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Phasic 38 | . . . . . . . . . . . . . . . . . . 38 Robot Hit Streak 51 | 9 16 7 19 26 11 2 9 9 14 2 21 9 51 12 17 1 15 8 Robot Miss Streak 11 | 2 6 4 4 3 4 3 3 3 4 2 3 . 1 3 1 1 10 11 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . 1 Shots Hit Robots 970 | 13 123 33 110 85 46 5 48 19 23 5 148 4 64 79 32 1 79 53 Core Hits 463 | 7 39 10 52 40 23 9 13 10 10 1 47 2 15 33 13 1 99 39 Critical Hits 71 | . . . 18 11 1 . 6 3 2 1 11 . 8 8 1 1 . . Critical Kills 28 | . . . 9 5 . . 3 2 . . 2 . 3 3 . 1 . . Critical Parts Destroyed 35 | . . . 8 6 1 . 2 1 2 1 7 . 3 3 1 . . . Melee Attacks 21 | . . . . . . . . . . 1 20 . . . . . . . Thermal 2 | . . . . . . . . . . . 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . 1 18 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 1 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 30492 | 175 1533 330 2793 1636 999 448 1004 415 581 179 4545 112 1777 2288 827 27 5143 5680 Guns 10170 | 175 1533 330 38 . . . . . . . . . . . . . 5143 2951 Cannons 15196 | . . . 2187 1636 999 91 1004 415 581 86 3166 112 1777 2288 827 27 . . Explosions 3654 | . . . 568 . . 357 . . . . . . . . . . . 2729 Melee 1472 | . . . . . . . . . . 93 1379 . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 27123 | 175 1533 330 2225 1636 999 91 1004 415 581 86 3166 112 1777 2288 827 27 5143 4708 Explosive 925 | . . . 568 . . 357 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1472 | . . . . . . . . . . 93 1379 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Phasic 972 | . . . . . . . . . . . . . . . . . . 972 Highest Corruption 18 | . 1 1 . 1 1 1 . . . . . . 10 18 18 18 17 . Average Corruption 6 | . 1 1 . 1 1 1 . . . . . . 7 10 18 17 17 . Corruption Purged 1 | . . . . . . . . . . . . . . . . 1 . . Effects 164 | . . 4 . . 8 4 . . . . . . 16 61 48 22 1 . Message Errors 30 | . . 2 . . 2 3 . . . . . . 4 8 8 3 . . Matter Fused 14 | . . . . . . . . . . . . . . 6 5 3 . . Heat Flow Errors 13 | . . . . . . . . . . . . . 2 4 3 3 1 . Energy Discharges 11 | . . . . . 2 1 . . . . . . . 6 1 1 . . Parts Rejected 2 | . . . . . . . . . . . . . . 2 . . . . Data Loss (minor) 12 | . . 2 . . 1 . . . . . . . 1 1 6 1 . . Data Loss (major) 2 | . . . . . . . . . . . . . . 2 . . . . Misfires 2 | . . . . . . . . . . . . . . . 1 1 . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . Misdirections 36 | . . . . . . . . . . . . . 1 13 13 9 . . Targeting Errors 33 | . . . . . 2 . . . . . . . 8 14 8 1 . . Weapon Failures 8 | . . . . . 1 . . . . . . . . 4 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 920 | . . . 35 6 . 46 35 33 . 33 212 . . 23 . . . 497 Projectiles 152 | . . . 5 6 . 8 35 33 . . 42 . . 23 . . . . Explosions 565 | . . . 30 . . 38 . . . . . . . . . . . 497 Melee 203 | . . . . . . . . . . 33 170 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 102 | . . . . . . 31 . . . . . . . 71 . . . . Shots 2 | . . . . . . 1 . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 460 | 195 345 2 138 207 142 12 318 367 362 275 284 150 460 264 250 186 82 431 Average Temperature 81 | 67 155 1 20 56 45 7 57 126 152 132 113 79 130 109 115 87 16 124 Received Heat Transfer 1680 | . 468 72 234 68 76 . 54 . 18 32 210 . . 38 50 . 26 334 Effects 16 | . 2 . . . . . 2 1 1 . . . 2 2 . . . 6 Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . 1 1 . . . . . . . . 1 Interference 10 | . 1 . . . . . 2 . . . . . 2 2 . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . 1 . 1 . . 2 1 . 3 . Combat Hostiles 8 | . . . . . . . . . 1 . 1 . . 2 1 . 3 . Parts Melted 74 | 1 4 2 8 3 6 . . . 5 . 7 2 2 8 . . 20 6 Heat Transferred 37736 | 518 4551 962 4070 2886 1702 138 1554 592 851 185 4217 148 2405 2849 1110 37 6349 2612 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Peak Influence 1468 | 30 265 136 830 556 1118 659 1468 . . . . 109 38 485 . . . . Average Influence 441 | 10 132 70 507 377 652 455 1328 . . . . 81 7 205 . . . . Maximum Alert Level 4 | . 1 . 3 2 4 2 4 . . . . . . 2 . . . . Low Security (%) 31 | 100 73 100 14 . . . . . . . . 100 100 49 . . . . Level 1 27 | . 26 . 18 74 14 39 . . . . . . . 37 . . . . Level 2 21 | . . . 39 25 44 60 . . . . . . . 13 . . . . Level 3 8 | . . . 27 . 37 . 1 . . . . . . . . . . . Level 4 11 | . . . . . 3 . 98 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 5 . 3 5 . . 2 . . . . . . 8 . . . . Investigation 11 | . 3 . 2 4 . . . . . . . . . 2 . . . . Extermination 3 | . . . . . . . 2 . . . . . . 1 . . . . Reinforcement 3 | . 2 . 1 . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . 5 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Distress Signals 6 | . 1 . 1 1 . . 2 . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 308 | . 29 6 45 37 21 8 12 5 7 4 31 1 6 17 9 . 49 21 Peak Tracking Total 9 | . 4 3 7 6 9 4 4 3 3 4 6 1 2 5 6 . 4 5 Tactical Retreats 17 | . 2 1 5 3 1 . . . . . 2 . . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Traps Triggered 15 | . 1 . . 3 7 . 1 . . . 1 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Disabled 25 | . . . 2 2 8 5 . . 1 . 3 . . 1 . . 1 2 Max in Single Turn 3 | . . . 1 1 2 3 . . 1 . 1 . . 1 . . 1 1 Garrison Relay 4 | . . . . . 4 . . . . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Accessed 69 | . 6 . 16 19 . 5 4 . 2 4 3 . . 6 2 2 . . Terminals 38 | . 6 . 11 15 . 4 . . . . 1 . . 1 . . . . Fabricators 4 | . . . . . . . 2 . . . 1 . . 1 . . . . Repair Stations 3 | . . . 1 1 . . . . . . . . . 1 . . . . Recycling Units 7 | . . . 2 2 . 1 . . . . 1 . . 1 . . . . Scanalyzers 5 | . . . 2 . . . 2 . . . . . . 1 . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . 1 . . . . Total Hacks 269 | . 24 . 52 97 . 15 9 . 3 28 12 . . 17 5 7 . . Successful 180 | . 10 . 36 60 . 10 6 . 3 28 5 . . 10 5 7 . . Failed 89 | . 14 . 16 37 . 5 3 . . . 7 . . 7 . . . . Catastrophic 15 | . 3 . 2 6 . . . . . . 2 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 133 | . 18 . 25 66 . 8 1 . . . 7 . . 4 . . 4 . Terminals 170 | . 24 . 37 86 . 13 . . . . 7 . . 3 . . . . Fabricators 10 | . . . . . . . 4 . . . 2 . . 4 . . . . Repair Stations 7 | . . . 2 2 . . . . . . . . . 3 . . . . Recycling Units 17 | . . . 4 6 . 2 . . . . 3 . . 2 . . . . Scanalyzers 17 | . . . 9 . . . 5 . . . . . . 3 . . . . Garrison Access 5 | . . . . 3 . . . . . . . . . 2 . . . . Terminal Hacks 104 | . 7 . 11 33 . 8 . . 3 28 2 . . . 5 7 . . Record 23 | . . . . . . . . . 2 11 . . . . 4 6 . . Part Schematic 21 | . . . . 12 . 1 . . . 7 1 . . . . . . . Robot Schematic 9 | . . . . . . 2 . . . 7 . . . . . . . . Robot Analysis 4 | . 2 . 1 1 . . . . . . . . . . . . . . Prototype ID Bank 11 | . 1 . 2 4 . 1 . . . 3 . . . . . . . . Open Door 10 | . . . . 6 . . . . 1 . 1 . . . 1 1 . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 1 . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . . . . . . Unreport Threat 8 | . 2 . . 4 . 2 . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . 2 . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 2 . . . . . . . . . 2 . . . . Scan Component 3 | . . . 1 1 . . . . . . . . . 1 . . . . Repair 3 | . . . 1 1 . . . . . . . . . 1 . . . . Recycling Unit Hacks 8 | . . . 2 2 . 1 . . . . 2 . . 1 . . . . Report Inventory 6 | . . . 2 1 . 1 . . . . 1 . . 1 . . . . Retrieve Components 2 | . . . . 1 . . . . . . 1 . . . . . . . Scanalyzer 15 | . . . 9 . . . 4 . . . . . . 2 . . . . Insert Component 7 | . . . 4 . . . 2 . . . . . . 1 . . . . Analyze 8 | . . . 5 . . . 2 . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . 2 . . . . Unlock Access 2 | . . . . 1 . . . . . . . . . 1 . . . . Coupler Status 1 | . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 41 | . 3 . 12 22 . 1 . . . . 1 . . 2 . . . . Terminals 35 | . 3 . 10 19 . 1 . . . . 1 . . 1 . . . . Track 7 | . . . 2 5 . . . . . . . . . . . . . . Botnet 25 | . 3 . 7 12 . 1 . . . . 1 . . 1 . . . . Operators 3 | . . . 1 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 2 1 . . . . . . . . . 1 . . . . Mask 4 | . . . 2 1 . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . . . Watchers 1 | . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 6 . 15 17 . 5 3 . . . 3 . . 5 . . . . Full Trace Events 14 | . 3 . 2 4 . . . . . . 3 . . 2 . . . . Feedback Events 2 | . 1 . . 1 . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . 2 . . . 7 . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . . . . . . . . Matter 186 | . . . . . . . 186 . . . . . . . . . . . Time 33 | . . . . . . . 33 . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . 6 . . . . . . . . . . . Part Schematics Acquired 27 | . . . 4 12 . 1 2 . . 7 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 1 . . . . . . . . . 1 . . . . Time 108 | . . . 38 51 . . . . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . 1 . . . . . . 2 . . . . . . . Parts Scanalyzed 7 | . . . 4 . . . 2 . . . . . . 1 . . . . Part Schematics Acquired 6 | . . . 4 . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . 7 . . . . . . . . . . . . . Machine Destruction 7 | . . . . . 7 . . . . . . . . . . . . . Robots Rewired 41 | . . . . . . 28 . . . . 11 . . . 2 . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total Allies 45 | . . . . . . 28 3 . . . 11 . . . 3 . . . Largest Group 28 | . . . . . . 28 26 10 9 9 9 2 2 . 3 2 2 . Highest-Rated Group 372 | . . . . . . 372 369 185 150 150 198 53 53 . 213 51 51 . Highest-Rated Ally 162 | . . . . . . 34 34 34 24 24 38 30 30 . 162 31 31 . Total Orders 23 | . . . . . . 5 . . . 18 . . . . . . . . GOTO 15 | . . . . . . 4 . . . 11 . . . . . . . . FOLLOW 7 | . . . . . . . . . . 7 . . . . . . . . COLLECT 1 | . . . . . . 1 . . . . . . . . . . . . Ally Attacks 220 | . . . . . . 62 73 13 1 12 45 . 3 . 5 . 6 . Total Damage 4236 | . . . . . . 1005 1050 581 23 241 1079 . 35 . 81 . 141 . Kills 47 | . . . . . . 20 14 4 1 . 7 . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Robot Analysis Total 119 | . 2 . 1 1 . . . . . 115 . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . 2 2 . 2 . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Turns Passed 12237 | 125 1002 537 1148 1080 745 581 778 463 582 153 1535 57 199 812 531 272 822 815 Spaces Moved 13998 | 78 874 711 1226 898 866 298 1046 821 930 141 1398 88 212 1173 724 448 1028 1038 Core 9 | 4 . . . 1 . . . . . . . . . 4 . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 224 | 74 150 . . . . . . . . . . . . . . . . . Hover 13765 | . 724 711 1226 897 866 298 1046 821 930 141 1398 88 212 1169 724 448 1028 1038 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 52 52 48 44 44 44 44 44 44 44 44 44 44 38 38 38 38 38 Average Speed 47 | 89 59 52 50 46 44 44 46 44 44 44 67 46 44 44 38 38 38 39 Slowest Speed 250 | 100 125 52 112 200 44 44 108 44 44 44 104 104 104 250 38 38 100 43 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 71 | 4 96 99 97 96 96 64 20 95 96 79 90 3 97 24 81 59 87 81 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 28 | . . 1 . 1 . . . . 1 24 1 . . . . . . . Known Exits Taken 12 | . . . 1 1 . 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . . . . . 3 5 . 2 . . . 4 3 1 . Spaces Dug 18 | . . 18 . . . . . . . . . . . . . . . . Terrain Destroyed 408 | . . 80 37 11 146 32 3 10 4 1 22 . 3 38 8 1 . 12 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 79 | . . . . 11 . 1 3 10 4 1 9 . 3 16 8 1 . 12 AOE 329 | . . 80 37 . 146 31 . . . . 13 . . 22 . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total 18187 | 106 1143 806 1598 1433 1149 735 1283 903 1084 224 1834 103 273 1400 954 549 1267 1343 Wait 2286 | 6 80 41 220 418 136 66 168 58 131 79 144 10 30 125 212 88 96 178 Move 13980 | 77 873 710 1225 897 864 297 1045 820 929 140 1397 88 211 1172 723 447 1027 1038 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 42 | 1 4 1 7 3 2 . 6 2 2 . 2 1 . 3 1 4 1 2 Fast Attach 80 | 8 6 1 10 12 . 1 8 1 . . 6 1 1 5 . 1 5 14 Attach 12 | . 1 . 4 2 . 1 . . . . 1 . . 1 . . . 2 Detach 5 | . . . 1 . . . . . . . 1 . 1 1 . . . 1 Swap 47 | 2 1 3 7 1 . 1 6 . . 2 3 . . 10 2 2 2 5 Drop 104 | 1 10 1 14 10 1 1 11 2 2 . 5 2 1 10 1 6 9 17 Fire 647 | 11 116 40 79 57 37 10 22 10 10 2 60 1 21 33 12 1 80 45 Melee 21 | . . . . . . . . . . 1 20 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 91 | . . . . . 91 . . . . . . . . . . . . . Rewire 487 | . . . . . . 355 5 . . . 124 . . . 3 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 385 | . 52 9 31 33 18 3 12 10 10 . 71 . 8 40 . . 47 41 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low / Gar) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 7 | -11/Scrapyard | Upgraded with Utility slot (x1) 7 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Scavenger-Mutant 588 | -10/Materials | Discovered new exit (range 16) 640 | -10/Materials | Discovered new exit (range 7) 664 | -10/Materials | Discovered new exit (range 13) 708 | -10/Materials | Discovered new exit (range 15) 830 | -10/Materials | Reached level 2 930 | -10/Materials | Discovered new exit (range 3) 1081 | -10/Materials | Upgraded with Power slot (x1) 1081 | -10/Materials | Upgraded with Propulsion slot (x1) 1081 | -10/Materials | Upgraded with Utility slot (x1) 1128 | -10/Materials | Entered Mines 1278 | -10/Mines | Learned location of 1 exit from Materials 1300 | -10/Mines | Discovered new exit (range 10) 1391 | -10/Mines | Learned Materials security intel 1396 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1397 | -10/Mines | Found Prototype Device 1398 | -10/Mines | Identified Exp. Sensor Array 1435 | -10/Mines | Discovered new exit (range 7) 1438 | -10/Mines | Learned location of Storage (-9) 1665 | -10/Mines | Entered Materials 1666 | -9/Materials | Identified exit to Materials 1667 | -9/Materials | Reached level 3 1669 | -9/Materials | Upgraded with Utility slot (x1) 1700 | -9/Materials | Identified exit to Mines 1700 | -9/Materials | Identified exit to Storage 1700 | -9/Materials | Reached level 4 1744 | -9/Materials | Upgraded with Utility slot (x1) 1932 | -9/Materials | Reached level 5 1987 | -9/Materials | Upgraded with Propulsion slot (x1) 2174 | -9/Materials | Reached level 6 2181 | -9/Materials | Upgraded with Weapon slot (x1) 2332 | -9/Materials | Repaired Lgt. Nuclear Core 2622 | -9/Materials | Reached level 7 2626 | -9/Materials | Upgraded with Utility slot (x1) 2676 | -9/Materials | Discovered exit to Materials (range 10) 2759 | -9/Materials | Discovered exit to Materials (range 5) 2811 | -9/Materials | Build established: Scavenger-Gunner 2813 | -9/Materials | Entered Storage 2877 | -9/Storage | Repaired Adv. Beam Cannon 3228 | -9/Storage | Reached level 8 3232 | -9/Storage | Upgraded with Utility slot (x1) 3385 | -9/Storage | Hacking Suite fried by hacking feedback 3437 | -9/Storage | Reached level 9 3443 | -9/Storage | Upgraded with Propulsion slot (x1) 3491 | -9/Storage | Discovered exit to Materials (range 8) 3609 | -9/Storage | Learned location of Armory (-3) 3733 | -9/Storage | Garrison activated, responded to threat 3772 | -9/Storage | Identified exit to Garrison 3877 | -9/Storage | Build established: Scavenger-Tank 3893 | -9/Storage | Entered Garrison 3925 | -9/Garrison | Garrison Relay disabled 3926 | -9/Garrison | Triggered checkpoint 4026 | -9/Garrison | Triggered checkpoint 4104 | -9/Garrison | Triggered checkpoint 4136 | -9/Garrison | Garrison Relay disabled 4136 | -9/Garrison | Reached level 10 4182 | -9/Garrison | Discovered new exit (range 8) 4189 | -9/Garrison | Installed Relay Interface Framework 4214 | -9/Garrison | Triggered checkpoint 4302 | -9/Garrison | Destroyed 8 combat bots 4346 | -9/Garrison | Garrison Relay disabled 4362 | -9/Garrison | Discovered new exit (range 13) 4389 | -9/Garrison | Phase Generator disabled 4422 | -9/Garrison | Triggered checkpoint 4468 | -9/Garrison | Triggered checkpoint 4538 | -9/Garrison | Triggered checkpoint 4567 | -9/Garrison | Discovered new exit (range 15) 4602 | -9/Garrison | Garrison Relay disabled 4610 | -9/Garrison | Triggered checkpoint 4638 | -9/Garrison | Entered Recycling 4727 | -9/Recycling | Spotter reported a threat 4727 | -9/Recycling | Spotter reported a threat 4764 | -9/Recycling | Spotter reported a threat 4767 | -9/Recycling | Reached level 11 4768 | -9/Recycling | Upgraded with Weapon slot (x1) 4786 | -9/Recycling | Spotter reported a threat 4810 | -9/Recycling | Spotter reported a threat 4815 | -9/Recycling | Spotter reported a threat 4829 | -9/Recycling | Spotter reported a threat 4874 | -9/Recycling | Spotter reported a threat 4878 | -9/Recycling | Spotter reported a threat 4878 | -9/Recycling | Identified exit to Factory 4938 | -9/Recycling | Spotter reported a threat 4950 | -9/Recycling | Spotter reported a threat 4960 | -9/Recycling | Spotter reported a threat 4990 | -9/Recycling | Spotter reported a threat 5001 | -9/Recycling | Build established: Commander-Mutant 5005 | -9/Recycling | Spotter reported a threat 5005 | -9/Recycling | Spotter reported a threat 5013 | -9/Recycling | Spotter reported a threat 5052 | -9/Recycling | Spotter reported a threat 5052 | -9/Recycling | Spotter reported a threat 5052 | -9/Recycling | Spotter reported a threat 5105 | -9/Recycling | Spotter reported a threat 5105 | -9/Recycling | Spotter reported a threat 5105 | -9/Recycling | Spotter reported a threat 5105 | -9/Recycling | Spotter reported a threat 5154 | -9/Recycling | Spotter reported a threat 5154 | -9/Recycling | Spotter reported a threat 5154 | -9/Recycling | Spotter reported a threat 5154 | -9/Recycling | Spotter reported a threat 5219 | -9/Recycling | Entered Factory 5219 | -7/Factory | Accompanied by 23 allies 5221 | -7/Factory | Reached level 12 5260 | -7/Factory | Fabricated L-31 Rogue? 5296 | -7/Factory | Discovered new exit (range 17) 5307 | -7/Factory | Reached level 13 5317 | -7/Factory | Upgraded with Utility slot (x1) 5539 | -7/Factory | Discovered new exit (range 10) 5547 | -7/Factory | Identified exit to Lower Caves 5663 | -7/Factory | Build established: Commander-Gunner 5813 | -7/Factory | P-60 Hacker assimilated allied Defender 2d 5827 | -7/Factory | Reached level 14 5828 | -7/Factory | Upgraded with Power slot (x1) 5997 | -7/Factory | Entered Lower Caves 5997 | -7/Lower Caves | Accompanied by 10 allies 6170 | -7/Lower Caves | Learned Factory terminal intel 6292 | -7/Lower Caves | Adv. Beam Cannon stolen by Master Thief 6340 | -7/Lower Caves | Encountered a Warlord checkpoint 6347 | -7/Lower Caves | Discovered new exit (range 10) 6351 | -7/Lower Caves | Identified exit to Lower Caves 6356 | -7/Lower Caves | Learned Factory stockpile data 6460 | -7/Lower Caves | Entered another Lower Caves area 6460 | -7/Lower Caves | Accompanied by 9 allies 6460 | -7/Lower Caves | Discovered new exit (range 7) 6463 | -7/Lower Caves | Identified exit to Factory 6755 | -7/Lower Caves | Reached level 15 6791 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6923 | -7/Lower Caves | Discovered new exit (range 13) 6948 | -7/Lower Caves | Learned location of Extension (-4) 6973 | -7/Lower Caves | Identified exit to Data Miner 7042 | -7/Lower Caves | Entered Data Miner 7042 | -7/Data Miner | Accompanied by 9 allies 7042 | -7/Data Miner | Discovered new exit (range 6) 7045 | -7/Data Miner | Identified exit to Proximity Caves 7138 | -7/Data Miner | Met Data Miner 7152 | -7/Data Miner | Learned location of Section 7 (-2) 7152 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7160 | -7/Data Miner | Received God Mode back door access code from Data Miner 7175 | -7/Data Miner | Interfaced with the Data Conduit 7195 | -7/Data Miner | Entered Proximity Caves 7197 | -6/Proximity Caves | Reached level 16 7197 | -6/Proximity Caves | Upgraded with Utility slot (x1) 7245 | -6/Proximity Caves | Spotted B-75 Beast 7292 | -6/Proximity Caves | Destroyed B-75 Beast 7312 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 7417 | -6/Proximity Caves | Reached level 17 7421 | -6/Proximity Caves | Upgraded with Weapon slot (x1) 7470 | -6/Proximity Caves | Discovered exit to Factory (range 16) 7520 | -6/Proximity Caves | Build established: Generator-Gunner 8250 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8279 | -6/Proximity Caves | Build established: Scavenger-Gunner 8282 | -6/Proximity Caves | Learned location of 1 exit from Factory 8341 | -6/Proximity Caves | Spotted B-75 Beast 8356 | -6/Proximity Caves | Destroyed B-75 Beast 8413 | -6/Proximity Caves | Reached level 18 8730 | -6/Proximity Caves | Entered Factory 8730 | -6/Factory | Accompanied by 2 allies 8731 | -6/Factory | Identified exit to Factory 8733 | -6/Factory | Loaded intel: 291 machine locations 8734 | -6/Factory | Loaded intel: 20 terminal locations 8787 | -6/Factory | Sucked down chute 8787 | -6/Factory | Entered Waste 8797 | -6/Waste | Spotted C-40 Crusher 8800 | -6/Waste | 2 allies followed down the chute 8802 | -6/Waste | EMP discharged 8802 | -6/Waste | Spotted C-40 Crusher 8842 | -6/Waste | Destroyed C-40 Crusher 8856 | -6/Waste | Destroyed C-40 Crusher 8867 | -6/Waste | Spotted C-40 Crusher 8868 | -6/Waste | Spotted C-40 Crusher 8872 | -6/Waste | Destroyed C-40 Crusher 8880 | -6/Waste | Destroyed C-40 Crusher 8902 | -6/Waste | EMP discharged 8902 | -6/Waste | System corruption reached 10% 8914 | -6/Waste | Spotted C-40 Crusher 8926 | -6/Waste | Discovered new exit (range 11) 8930 | -6/Waste | Identified exit to Factory 8943 | -6/Waste | Spotted C-40 Crusher 8965 | -6/Waste | Destroyed C-40 Crusher 8976 | -6/Waste | Destroyed C-40 Crusher 8986 | -6/Waste | Entered Factory 8987 | -6/Factory | Loaded intel: 297 machine locations 9028 | -6/Factory | Build established: Generator-Gunner 9193 | -6/Factory | Identified exit to Garrison 9249 | -6/Factory | Discovered new exit (range 4) 9256 | -6/Factory | Identified exit to Lower Caves 9288 | -6/Factory | Reached level 19 9288 | -6/Factory | Intercept squad dispatched 9308 | -6/Factory | Spotted Tracker 9315 | -6/Factory | Destroyed Tracker 9376 | -6/Factory | Repaired Airjet 9402 | -6/Factory | Spotted Combat Programmer 9407 | -6/Factory | Destroyed Combat Programmer 9642 | -6/Factory | Intercept squad dispatched 9650 | -6/Factory | Spotted Tracker 9651 | -6/Factory | Spotted Tracker 9666 | -6/Factory | Core integrity fell below 50% 9668 | -6/Factory | Destroyed Tracker 9676 | -6/Factory | Core integrity fell below 20% 9677 | -6/Factory | Destroyed Tracker 9694 | -6/Factory | Spotted Combat Programmer 9702 | -6/Factory | Destroyed Combat Programmer 9713 | -6/Factory | Spotted Combat Programmer 9724 | -6/Factory | Destroyed Combat Programmer 9743 | -6/Factory | Found Prototype Energy Gun 9744 | -6/Factory | Identified Immobilizer 9798 | -6/Factory | Entered Lower Caves 9814 | -6/Lower Caves | Learned 8 Research zone layouts 9814 | -6/Lower Caves | Learned Armory stockpile data 9814 | -6/Lower Caves | Learned Extension security intel 10050 | -6/Lower Caves | Build established: Scavenger-Gunner 10110 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10143 | -6/Lower Caves | Attacked by a faux Warlord 10195 | -6/Lower Caves | Identified exit to Lower Caves 10329 | -6/Lower Caves | Entered another Lower Caves area 10329 | -6/Lower Caves | Accompanied by 2 allies 10356 | -6/Lower Caves | Encountered a Warlord checkpoint 10448 | -6/Lower Caves | Learned 8 Factory zone layouts 10448 | -6/Lower Caves | Learned Factory stockpile data 10448 | -6/Lower Caves | Learned Extension security intel 10448 | -6/Lower Caves | Learned Factory terminal intel 10448 | -6/Lower Caves | Learned Factory garrison access intel 10474 | -6/Lower Caves | Learned Factory terminal intel 10476 | -6/Lower Caves | Discovered new exit (range 8) 10480 | -6/Lower Caves | Identified exit to Zion 10601 | -6/Lower Caves | Entered Zion 10601 | -6/Zion | Accompanied by 2 allies 10621 | -6/Zion | System corruption cleaned by Quarantine Array 10645 | -6/Zion | Found Prototype Energy Gun 10645 | -6/Zion | Identified Storm Laser 10659 | -6/Zion | Discovered new exit (range 16) 10664 | -6/Zion | Identified exit to Proximity Caves 10677 | -6/Zion | RIF detected upon attempting to enter Zion 10677 | -6/Zion | Attacked by Zionites 10677 | -6/Zion | Spotted LM-XH1(B) 10677 | -6/Zion | Spotted FI-7FG(B) 10686 | -6/Zion | Destroyed FI-7FG(B) 10693 | -6/Zion | Destroyed LM-XH1(B) 10772 | -6/Zion | Destroyed Imprinter 10777 | -6/Zion | Extracted access codes from Imprinter's data core 11277 | -6/Zion | Found Prototype Device 11277 | -6/Zion | Identified Phasing AFG 11321 | -6/Zion | Opened final containment barrier to the Deep Caves 11328 | -6/Zion | Discovered new exit (range 3) 11328 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11328 | -6/Zion | Identified exit to Deep Caves 11423 | -6/Zion | Entered Deep Caves 11425 | -6/Deep Caves | Reached level 20 11431 | -6/Deep Caves | Upgraded with Utility slot (x1) 11554 | -6/Deep Caves | Z-Facility disabled 11588 | -6/Deep Caves | Found Prototype Protection 11588 | -6/Deep Caves | Identified Zio. Weapon Casing 11765 | -6/Deep Caves | Found Prototype Protection 11765 | -6/Deep Caves | Identified Zio. Heavy Carapace 11928 | -6/Deep Caves | Spotted as-44439 12238 | -6/Deep Caves | Destroyed by as-44439 with Assembled Focal Cannon Last Messages --------------- 11906_ Destroyed Asb. Hover Unit. 11908_ Destroyed Asb. F-torch. 11910_ as-59565 destroyed. 11914_ Acquired 10 matter. 11917_ Used Protomatter to restore core integrity (+27, depleted) 11930_ as-44439: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 12199_ YG-G2R(o) destroyed. 12199_ Destroyed Hover Unit. 12199_ Destroyed Lgt. Ion Engine. 12199_ Destroyed Datajack. 12199_ Destroyed Hover Unit. 12199_ Destroyed Mak. Hacking Suite. 12199_ X1-FMX(o) destroyed. 12206_ Destroyed Prototype Energy Cannon. 12207_ as-44439 GOLEM Unit beginning Prototype Energy Cannon integration. 12214_ Destroyed Prototype Protection. 12214_ Destroyed Prototype Energy Cannon. 12218_ Overheating: Energy bleed (-41). 12219_ Zio. Heavy Carapace destroyed. 12235_ as-44439 overheating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ##???####????????????????????????????????????????? | | !#?### =#????###############?????????????????????? | | ## ## #?#### ##????????????????????? | | ## # [### #????###?????????????? | | ##""## ### ###### ##?????######?? | | # "# ## ## # #???### ##? | | " % ## ##### #? | | #? | | #? | | #?? | | #?? | | """"" """""" ##? | | """"""""""""" ## | | """""""""" | | """""""" | | """"" | | """ | | " ## | | " ##? | | @ #?? | | ##? | | #? | | #? | | #? | | ##? | | ##? | | #? | | " #? | | " ##? | | "" ##?? | | "" G ##?? | | "" #?? | | """ #? | | """" #? | | """" " ##? | | """" #?? | | """""""""" #?? | | """"""""" #? | | #? | | ?? | | ?? | | ??? | | ??? | | !* ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 79 Energy Capacity 1550 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 32 Terrain Scan Range 16 Terrain Scan Density 60 Power Amplification 20 Corruption Prevention 12 Armor Coverage 1200 Resistance: EM 15 Utility Shielding 33 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 6 Armor Integrity Analysis 33 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Hvy. Hammer | -9/Storage | Hacked Imp. Signal Interpreter | -9/Storage | Hacked Cooling System | -9/Storage | Hacked Imp. Terrain Scanner | -9/Storage | Hacked Imp. Shield Generator | -9/Storage | Hacked Imp. Medium Armor Plating | -9/Storage | Hacked Hardlight Generator | -9/Storage | Hacked Med. Treads | -9/Storage | Hacked Armor Integrity Analyzer | -9/Storage | Hacked Hpw. Shotgun | -9/Storage | Hacked Imp. Targeting Computer | -9/Storage | Hacked Lgt. Armor Plating | -9/Storage | Hacked Launcher Guidance Computer | -9/Recycling | Hacked Structural Scanner | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Adv. Signal Interpreter | -6/Proximity Caves | Hacked Robot Schematics ------------------ B-36 Bruiser | -9/Recycling | Hacked W-16 Scout | -9/Recycling | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Levels Raised 19 | . 1 . 5 2 1 1 3 . 1 . 3 . . 1 . . . 1 XP Earned 31615 | 3000 1840 1100 6353 3553 1778 812 4272 822 886 1050 3311 816 97 1040 203 170 170 342 XP Spent 31255 | 2250 2220 . 6850 3680 1310 1100 5000 . . . 5145 . . . . . . 3700 Upgrades 46 | 5 5 . 11 4 4 1 5 . . . 8 . . . . . . 3 Power Slot 2 | . 1 . . . . . 1 . . . . . . . . . . . Propulsion Slot 4 | 1 1 . 1 1 . . . . . . . . . . . . . . Utility Slot 9 | 1 1 . 3 1 . . 1 . . . 1 . . . . . . 1 Weapon Slot 4 | 1 . . 1 . . 1 . . . . 1 . . . . . . . Core Integrity 3 | . . . . . . . . . . . 3 . . . . . . . Heat Dissipation 10 | . 2 . 2 2 2 . . . . . 2 . . . . . . . Energy Generation 1 | . . . 1 . . . . . . . . . . . . . . . Energy Storage 1 | . . . . . 1 . . . . . . . . . . . . . Mass Support 2 | . . . 1 . . . . . . . 1 . . . . . . . Inventory Capacity 4 | 2 . . . . 1 . 1 . . . . . . . . . . . Sight Range 1 | . . . 1 . . . . . . . . . . . . . . . Sensor Range 1 | . . . 1 . . . . . . . . . . . . . . . Ranged Accuracy 3 | . . . . . . . 2 . . . . . . . . . . 1 TH Damage % 1 | . . . . . . . . . . . . . . . . . . 1 Protomatter Created 3190 | . 414 68 209 286 268 2 115 72 136 . 551 . 172 367 . . 298 232 Integrity Restored 7423 | . 982 204 597 590 250 37 210 210 175 . 1399 . 162 859 . . 1000 748 Core 5480 | . 770 204 466 480 131 9 139 144 97 . 1092 . 39 746 . . 695 468 Parts 1943 | . 212 . 131 110 119 28 71 66 78 . 307 . 123 113 . . 305 280 Protomatter Decayed 1141 | . 92 . 3 78 177 3 298 . 131 . 242 . . 38 42 . 9 28 Game ------ Seed CryofiberTacticalFacilitator Manual? 0 Play Time 04:09:03 Cumulative 59.3 hours Start 2020.07.15 @ 11:03:20 End 2020.07.15 @ 15:19:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0 Lore% 54 Gallery% 41 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f4f8c9c-1933-4ab9-a5a4-3a0070e3117b