Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.09 @ 21:51:27 Player: Gucio Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (2930) 2930 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-572) -572 TOTAL SCORE: 5423 Bonus ------- High Alert Combat Kills 251 Follower Combat Kills 231 Friendly Fire -1054 Cogmind --------- Core Integrity 0/700 Matter 256/300 Energy 340/340 System Corruption 11% Temperature Cool (65) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Huge Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY (25) --- Improved Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Gravmag System Gravmag System Improved Heat Sink Medium Storage Unit Improved Sensor Array Transmission Jammer Reaction Control System Improved Light Armor Plating Improved Shield Generator System Shield System Restoration Module Tractor Beam Advanced Beam Rifle Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Flak Gun Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Huge Storage Unit Improved Sensor Array Improved Terrain Scanner Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Gravmag System Gravmag System Improved Heat Sink Medium Storage Unit Reaction Control System Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator System Shield System Restoration Module Tractor Beam Advanced Beam Rifle Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Gauss Rifle Flak Gun Improved Grenade Launcher [Rating: 52] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Cooled Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 4 | . . 1 . 2 1 Weapon . | . . . . . . Parts Attached 107 | 7 20 6 21 10 43 Power 11 | 1 1 . 1 1 7 Engine 7 | 1 1 . 1 1 3 Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 49 | 2 14 5 9 3 16 Treads 12 | . 6 2 2 . 2 Leg 14 | . . . 4 . 10 Wheel 18 | 2 8 3 3 2 . Hover 5 | . . . . 1 4 Flight . | . . . . . . Utility 23 | 2 1 1 3 3 13 Device 12 | 1 . 1 2 2 6 Storage 4 | 1 1 . . . 2 Processor 5 | . . . 1 1 3 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 24 | 2 4 . 8 3 7 Energy Gun 8 | 1 3 . 2 1 1 Energy Cannon 6 | . . . . 1 5 Ballistic Gun 5 | 1 1 . 2 . 1 Ballistic Cannon . | . . . . . . Launcher 5 | . . . 4 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . 2 . 2 1 1 Parts Lost 36 | . 3 1 11 3 18 Power 6 | . . . 1 . 5 Propulsion 16 | . 1 1 4 2 8 Utility 6 | . . . 2 1 3 Weapon 8 | . 2 . 4 . 2 Highest Loss Streak 6 | . 2 1 6 3 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 99 100 96 97 93 Engine 10 | . 14 11 10 9 8 Core 2 | . . . . . 4 Treads 1 | . 5 1 . . . Leg 7 | . . . 4 . 14 Wheel 12 | . 22 31 26 25 . Hover 2 | . . . . . 5 Device 13 | . 14 22 11 16 13 Storage 13 | . 14 11 11 9 14 Processor 7 | . . . 9 18 10 Protection 1 | . . . . . 3 Energy Gun 5 | . 13 11 9 . . Energy Cannon 7 | . . . . 2 13 Ballistic Gun 4 | . 13 11 1 . . Launcher 2 | . . . 9 14 . Naked Turns . | . . . . . . Heaviest Build 135 | 14 34 34 43 48 135 Greatest Support 51 | 20 40 46 40 36 51 Greatest Overweight (x) 8 | . 1 1 1 2 8 Average Overweight (x) 1 | . . . . 1 2 Largest Inventory Capacity 25 | 8 15 15 15 15 25 Average Capacity 17 | 7 11 15 15 15 23 Most Carried 25 | 8 15 15 15 15 25 Average Carried 16 | 5 10 14 12 14 21 Final Capacity 25 | 8 15 15 15 15 25 Final Carried 24 | 7 14 15 14 15 24 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1746 | 282 254 78 305 146 681 Remotely 222 | . . . 138 84 . Salvage Created 3307 | 147 615 75 272 291 1907 Parts 190 | 17 38 9 13 17 96 Haulers Intercepted 3 | . 1 . . 1 1 Recyclers Shooed 4 | 1 . . 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 72 | . 11 4 14 10 33 Guns 18 | . 9 4 4 . 1 Cannons 31 | . . . . . 31 AOE 22 | . 2 . 10 10 . Classes Destroyed 16 | 2 5 . 3 1 5 Worker 6 | . 1 1 . 2 2 Builder 3 | . . . . 2 1 Tunneler 5 | 5 . . . . . Hauler 3 | . 1 . . 1 1 Recycler 5 | 1 2 . 2 . . Drone 4 | . . . 2 2 . Watcher 4 | . 1 . . 1 2 Swarmer 10 | . 3 4 . 3 . Grunt 34 | . 8 . 3 7 16 Brawler 3 | . . . . . 3 Duelist 2 | . . . . . 2 Sentry 5 | . . . . . 5 Demolisher 2 | . . . 2 . . Hunter 2 | . . . . . 2 Programmer 5 | . . . . . 5 Assembled 9 | . . . 9 . . Best Kill Streak 10 | 4 4 5 10 6 5 Combat Bots Only 9 | . 3 4 9 5 5 Max Kills in Single Turn 4 | 1 2 2 4 3 2 Gunslinging . | . . . . . . Exploded 4 | . 2 . 4 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 5212 | 28 555 329 1022 286 2992 Core 1161 | . 104 100 174 83 700 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 58 . 31 84 . Volleys Fired 215 | 12 43 6 23 26 105 Largest 2 | 2 2 2 2 2 2 Hottest 121 | 60 76 76 101 69 121 Shots Fired 390 | 24 84 12 29 32 209 Gun 158 | 24 84 12 20 3 15 Cannon 194 | . . . . . 194 Launcher 38 | . . . 9 29 . Special . | . . . . . . Kinetic 62 | 12 41 6 2 . 1 Thermal 233 | . 2 6 14 3 208 Explosive 38 | . . . 9 29 . Electromagnetic 57 | 12 41 . 4 . . Robot Hit Streak 19 | 9 7 8 8 4 19 Robot Miss Streak 6 | 1 4 3 2 4 6 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 245 | 17 46 7 17 6 152 Core Hits 182 | 9 23 5 38 41 66 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 6 | . 3 . 2 . 1 Burn 3 | . 1 . 2 . . Meltdown 1 | . . . . . 1 Destroy 1 | . 1 . . . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8448 | 229 668 106 1272 1992 4181 Guns 1327 | 184 534 106 248 40 215 Cannons 3921 | . . . . . 3921 Explosions 3149 | 45 128 . 1024 1952 . Melee . | . . . . . . Ramming 51 | . 6 . . . 45 Kinetic 281 | 49 195 24 13 . . Thermal 4759 | 45 146 82 179 171 4136 Explosive 2845 | . . . 1024 1821 . Electromagnetic 512 | 135 321 . 56 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . 3 2 15 . 11 Average Corruption 7 | . 1 2 13 . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 83 | . 7 . 24 . 52 Message Errors 16 | . 3 . 3 . 10 Matter Fused 20 | . 4 . 7 . 9 Heat Flow Errors 13 | . . . 6 . 7 Energy Discharges 9 | . . . 3 . 6 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 6 | . . . 3 . 3 Data Loss (major) 9 | . . . . . 9 Misfires 2 | . . . 1 . 1 Alerts 3 | . . . . . 3 Misdirections 1 | . . . . . 1 Weapon Failures 3 | . . . 1 . 2 Overload Shots . | . . . . . . Overflow Damage 301 | . 1 . 146 93 61 Projectiles 61 | . . . . . 61 Explosions 240 | . 1 . 146 93 . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 226 | 29 58 . 115 17 7 Shots 8 | 1 1 . 5 1 . Rammed 2 | . 1 . . . 1 Targets Rammed 6 | . 1 . . . 5 Kicked 4 | . . . . . 4 Crushed . | . . . . . . Highest Temperature 277 | 40 88 . 260 30 277 Average Temperature 57 | 24 31 . 63 15 74 Received Heat Transfer 1604 | . 228 96 122 72 1086 Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 10 | . . . 1 . 9 Heat Transferred 6915 | . 261 185 555 174 5740 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 1 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 565 | 30 252 238 272 565 526 Initial 247 | . 19 105 88 69 247 Average 259 | 12 70 155 150 226 401 Maximum Alert Level 2 | . 1 1 1 2 2 Low Security (%) 41 | 100 91 64 81 52 . Level 1 28 | . 8 35 18 22 42 Level 2 30 | . . . . 25 57 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 25 | . 3 1 . 5 16 Investigation 6 | . 2 . . 1 3 Extermination 3 | . . . . . 3 Reinforcement 9 | . 1 1 . 4 3 Assault 1 | . . . . . 1 Garrison 6 | . . . . . 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 6 | . 2 1 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 20 16 17 22 45 Peak Tracking Total 12 | . 4 12 9 5 5 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 3 | . 1 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 11 | . 2 . . 7 2 Max in Single Turn 2 | . 1 . . 2 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 12 | . 6 1 1 1 3 Terminals 10 | . 6 1 . 1 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 17 2 1 4 6 Successful 15 | . 8 1 1 3 2 Failed 15 | . 9 1 . 1 4 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 28 | . 17 2 . 4 5 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 8 1 1 3 1 Record 4 | . 3 . . . 1 Open Door 1 | . . . 1 . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Dispatch Records 2 | . 2 . . . . Transport Status 2 | . 1 1 . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 6 1 . . 2 Full Trace Events 4 | . 2 . . . 2 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 4 | . . . 4 . . Largest Group 3 | . . . 3 1 . Highest-Rated Group 57 | . . . 57 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 37 | . . . 10 27 . Total Damage 453 | . . . 128 325 . Kills 7 | . . . 2 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches 11 | . . . 6 5 . Drone Recoveries 5 | . . . 3 2 . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 4884 | 115 1199 142 650 322 2456 Spaces Moved 2261 | 74 579 113 505 214 776 Core 1 | 1 . . . . . Treads 91 | . 75 5 7 . 4 Legs 525 | . . . 41 . 484 Wheels 1486 | 73 504 108 457 214 130 Hover 158 | . . . . . 158 Flight . | . . . . . . Fastest Speed 50 | 50 80 86 86 101 105 Average Speed 153 | 79 99 90 104 105 254 Slowest Speed 680 | 80 160 160 190 110 680 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 89 17 90 32 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . . 1 . . Spaces Dug 29 | . . . 20 . 9 Terrain Destroyed 268 | 2 4 . 82 161 19 Melee . | . . . . . . Projectile 19 | . . . . . 19 AOE 249 | 2 4 . 82 161 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 3273 | 107 1118 139 595 275 1039 Wait 567 | 2 453 10 36 17 49 Move 2256 | 73 578 112 504 213 776 Hop . | . . . . . . Pick Up 93 | 13 16 4 11 6 43 Fast Attach 6 | 1 . . . . 5 Attach 47 | 6 3 2 12 3 21 Detach 1 | . . . . . 1 Swap 54 | . 17 4 9 7 17 Drop 28 | . 7 1 . 3 17 Fire 215 | 12 43 6 23 26 105 Melee . | . . . . . . Ram 2 | . 1 . . . 1 Kick 4 | . . . . . 4 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 15) 856 | -10/Materials | Discovered new exit (range 12) 902 | -10/Materials | Discovered new exit (range 11) 1101 | -10/Materials | Discovered new exit (range 4) 1315 | -10/Materials | Entered another Materials area 1315 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1442 | -9/Materials | Discovered new exit (range 14) 1457 | -9/Materials | Entered Mines 1497 | -9/Mines | Assembled infested the area 1502 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1524 | -9/Mines | System corruption reached 10% 1549 | -9/Mines | Destroyed 9 combat bots 1559 | -9/Mines | Lost 6 parts (1p1n2u2w) 1586 | -9/Mines | Core integrity fell below 50% 1613 | -9/Mines | Lost 4 parts (3n1w) 1664 | -9/Mines | Found the Drone Emporium 1668 | -9/Mines | Found Prototype Device 1669 | -9/Mines | Identified Splice Drone Bay 1712 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1782 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1891 | -9/Mines | Build established: Scavenger-Mutant 2079 | -9/Mines | Discovered new exit (range 6) 2087 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2096 | -9/Mines | Identified exit to Materials 2107 | -9/Mines | Entered Materials 2107 | -8/Materials | Accompanied by 2 allies 2107 | -8/Materials | Evolved 2 slots: Utility x2 2112 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2348 | -8/Materials | Build established: Mutant 2373 | -8/Materials | Discovered new exit (range 15) 2406 | -8/Materials | Lost 3 parts (2n1u) 2427 | -8/Materials | Identified exit to Factory 2429 | -8/Materials | Entered Factory 2429 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2678 | -7/Factory | Garrison activated, responded to threat 2723 | -7/Factory | Lost 3 parts (1p2n) 3027 | -7/Factory | Build established: Scavenger-Mutant 3540 | -7/Factory | Garrison activated, responded to threat 3542 | -7/Factory | System corruption reached 10% 3572 | -7/Factory | Lost 3 parts (1n2u) 3664 | -7/Factory | Core integrity fell below 50% 3745 | -7/Factory | Lost 5 parts (2p2n1u) 4078 | -7/Factory | Build established: Mutant 4247 | -7/Factory | Core integrity fell below 20% 4588 | -7/Factory | Build established: Scavenger-Mutant 4829 | -7/Factory | First assault squad dispatched 4885 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04822_ 04837_ System corrupted: Heat flow error (+267). 04854_ System corrupted: FCS attempts to trigger Cld. Particle Cannon. 04854_ System corrupted: Cld. Particle Cannon misfires. 04854_ Destroyed Terrain Scanner. 04854_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04870_ System corrupted: Heat flow error (+272). 04872_ Overheating: System interference. 04872_ Cld. Particle Cannon temporarily disabled. 04872_ Adv. Terrain Scan Processor temporarily disabled. 04879_ C-30 ARC bursts open, deploying its payload. 04879_ G-50 Soldier unfolds itself. 04879_ G-47 Trooper unfolds itself. 04879_ L-41 Fighter unfolds itself. 04879_ I-36 Angel unfolds itself. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????#??????????????????????? | | ?????????????????????????? ? ??????????????? | | ????????????????????????? ????????????? | | ????????????"???????????? ???????????? | | ??????????????????????#?? ???????????? | | ???????????????????????#? ???????????? | | ???????????????????####?# #?#???????????? | | ???????????????? ###T ### #?????#???????? | | ?????????????????+ #?#???????????? | | ?????????????????# ##????????????? | | ???????????????? # #???#??# ?????? | | ???????????????"?+ #####??#??????? | | ???????????????? # #???#?#???????? | | ??????????????? ?# @ #?????????????? | | ???????? ?#+###### #########?#???? | | ??????????# ##?????? | | ??????????# #??????? | | ??????????+ i #??????? | | ??????????# g #??????? | | ??????????# gg ####?#?? | | ??????????# ###########/###### #??????? | | ??????????# ?#### # ##?##??? | | ????????? # ?#?## [ # ? ???? | | ??????????# ##??# ###?????#??? | | ????????"?# #??## ##?????##??? | | ??????? ? # ? ##### #??????????? | | ???????#??? ? ##### ##? ####???? | | ??????? #? ##### ! / #?# #?#????? | | ???????? ?# ? ##### ###??###???? | | ????????? ? ##### ###???#????? | | ?????? # ##### ! #?# ??#????? | | ??????? ?+ ? ?#### ##? ???????? | | ??????? ?? ##### ### ???????? | | ?????? #? #####/############?#?#??????? | | ?????? #?### ?#### ###??######### ?? ????? | | ?????? #?### ###?# ##?########### ???????? | | ????? ? ##### ##### ### ##### ???????? | | ????? ##### ??# # """##?## ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Dramatic Entrance Everything Is Under Control I Survived The Infestation It's Just You Let's See Who's Tougher Maybe Next Time I'll Detach My Launcher Omniscient Cartographer Oops Release The Drones! Significant Disruption System Compromised Use The Force Challenges ------------ None Game ------ Seed ThrusterImprovedBlaster Manual? 0 Play Time 01:15:01 Cumulative 9.4 hours Start 2022.11.07 @ 18:51:37 End 2022.11.09 @ 21:51:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 10 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0f669ea-074e-4b43-bef0-acdb5fc4bac5