Cogmind - Beta 11 --- EXPLORER MODE // 2022.03.26 @ 15:27:05 Player: Owlsley Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (259) 1295 Value Destroyed (14970) 14970 Prototype IDs (283) 5660 Alien Tech Used (5) 1000 Bonus (38927) 38927 TOTAL SCORE: 72752 Bonus ------- High Alert Combat Kills 889 Follower Combat Kills 5348 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -310 Cogmind --------- Core Integrity 1548/1600 Matter 300/300 Energy 225/240 System Corruption 2% Temperature Cool (7) Movement Walking (116) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (5) --- Myomer Leg Advanced Myomer Leg Zionite Composite Leg II Biometal Leg Centrium Leg > --- UTILITY (17) ----- Advanced Cooling System Experimental Cooling System High-capacity Storage Unit Enhanced Optical Array Experimental Targeting Computer Advanced Target Analyzer Core Analyzer Core Analyzer Improved Armor Integrity Analyzer Energy Filter Advanced Weapon Cycler Layered Heavy Armor Plating Layered Heavy Armor Plating Graphene Brace Improved Dynamic Insulation System > --- WEAPON (3) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY (20) --- Particle Reactor Particle Reactor Micro Antimatter Reactor Light Quantum Reactor Improved VSS Leg Enhanced Flexi-carbon Leg Myomer Leg Biometal Leg Advanced Phase Shifter Improved Shock Absorption System Point Defense Array Tachyon Dispersion Ray Quantum Rifle Nova Cannon Nova Cannon Nova Cannon Enhanced Nova Cannon Railgun Advanced Remote Datajack Shock Maul Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Zionite Composite Leg II Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Experimental Targeting Computer Advanced Target Analyzer Core Analyzer Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Layered Heavy Armor Plating Layered Heavy Armor Plating Graphene Brace Improved Shock Absorption System Improved Dynamic Insulation System > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Particle Reactor Particle Reactor Micro Antimatter Reactor Light Quantum Reactor Improved VSS Leg Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Small Battery Point Defense Array Core Regenerator Tachyon Dispersion Ray Quantum Rifle Enhanced Quantum Rifle Nova Cannon Nova Cannon Nova Cannon Railgun Advanced Remote Datajack Shock Maul [Rating: 191] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Improved Titanium Leg Treads Medium Treads Leg Improved Titanium Leg Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Authchip [Armor] Protection Hardened Medium Armor Plating Weapon Compact Ion Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Launcher Compact Tesla Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Shock Maul Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Slots Evolved 19 | . 1 . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 15 | . 1 . . . 2 . 2 . . . . 2 . . . . 1 . . . . 2 . . . . 2 . . 2 1 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 331 | . 8 1 . 4 12 22 20 7 . 1 5 15 1 . . . 17 2 10 9 7 11 11 4 1 4 2 1 12 105 27 12 Power 28 | . 2 . . 1 . 2 . 1 . . 1 3 . . . . 1 . 4 . 1 . . . 1 . . . . 10 . 1 Engine 10 | . 1 . . 1 . 2 . . . . 1 2 . . . . 1 . 2 . . . . . . . . . . . . . Core 3 | . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 . . . . 10 . 1 Propulsion 53 | . 3 . . 2 5 3 5 1 . . . 3 . . . . 1 . . 3 2 . 3 1 . 1 . . . 15 4 1 Treads 14 | . 3 . . 2 5 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 39 | . . . . . . . 4 1 . . . 3 . . . . 1 . . 3 2 . 3 1 . 1 . . . 15 4 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 174 | . 2 1 . 1 5 7 10 3 . 1 2 9 1 . . . 13 1 4 6 4 9 8 2 . 3 2 1 7 51 13 8 Device 89 | . . . . . . 2 3 2 . . 2 4 1 . . . 5 . 2 3 2 6 6 1 . 1 2 1 5 31 7 3 Storage 13 | . 1 . . . 1 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 3 . 3 Processor 25 | . 1 . . . 1 . 2 . . . . 2 . . . . 3 . . . . 1 1 . . 1 . . . 7 6 . Hackware 4 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . Protection 43 | . . 1 . 1 3 4 3 1 . 1 . 2 . . . . 3 1 1 3 2 2 1 1 . . . . 1 10 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 76 | . 1 . . . 2 10 5 2 . . 2 . . . . . 2 1 2 . . 2 . 1 . . . . 5 29 10 2 Energy Gun 45 | . 1 . . . 1 5 5 . . . 1 . . . . . . . 1 . . . . 1 . . . . 4 20 5 1 Energy Cannon 15 | . . . . . . 1 . 2 . . 1 . . . . . . . 1 . . 1 . . . . . . . 5 4 . Ballistic Gun 8 | . . . . . 1 4 . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Impact Weapon 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 2 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . . . 5 . . . . . . . . . . . 1 4 3 1 1 1 2 1 . . 1 6 5 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Lost 54 | . . . . . . 2 . 1 . . 1 . . . . . 2 . . . . . . . . . . . . 40 6 2 Power 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Propulsion 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . 1 Utility 34 | . . . . . . 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . . . 23 6 1 Weapon 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Highest Loss Streak 13 | . . . . . . 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . . . 13 3 2 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 100 100 99 98 99 100 100 100 99 99 100 100 100 100 93 96 100 100 100 100 100 100 100 100 100 95 99 92 92 92 Engine 3 | . 11 12 12 12 8 7 7 6 . . 6 2 6 6 6 6 5 5 3 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 4 4 4 3 3 3 Treads 7 | . 25 25 25 25 32 32 15 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 16 | . . . . . . . 12 28 28 28 28 25 25 25 25 25 21 22 22 22 22 20 20 20 20 20 18 18 18 15 19 18 Device 17 | . . . . . . 6 8 14 14 14 14 15 18 18 18 18 23 22 22 20 16 22 27 30 30 30 36 31 35 32 18 20 Storage 7 | . 12 12 12 12 8 8 7 7 7 7 7 6 6 6 6 6 5 5 6 11 11 10 10 10 10 10 9 9 9 7 7 5 Processor 15 | . 10 12 12 12 15 8 14 14 14 14 14 25 25 25 25 25 15 16 16 16 16 18 17 15 15 15 13 13 13 14 21 24 Protection 10 | . 12 12 12 12 15 17 18 14 14 14 14 8 6 6 6 6 9 10 9 6 11 8 5 5 5 5 4 4 4 4 9 6 Energy Gun 4 | . 9 12 12 12 8 5 6 . . . . . . . . . . . 1 5 5 5 5 6 10 10 9 9 11 7 3 4 Energy Cannon 6 | . . . . . . 1 . 14 14 14 13 12 12 12 12 12 11 11 9 11 11 10 10 8 5 5 4 4 . 4 6 5 Ballistic Gun 2 | . 14 12 12 12 8 9 7 . . . . . . . . . . 2 4 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 19 31 33 33 39 74 82 79 74 74 74 78 80 72 72 72 72 78 76 76 89 89 94 102 103 113 113 115 115 120 128 127 145 Greatest Support 146 | 20 40 40 40 40 104 104 104 80 80 80 80 80 80 80 80 80 80 80 80 100 110 110 113 113 113 116 116 116 116 118 146 146 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 13 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 11 14 14 14 18 19 19 19 19 19 19 19 20 20 20 20 19 19 19 19 19 19 19 19 19 19 18 19 19 18 19 19 Final Capacity 20 | 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 15 15 15 15 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 Class Distribution -------------------- 59% | Hacker-Mutant 22% | Scavenger-Gunner 10% | Scavenger-Tank 3% | Scavenger-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Gunner | -4/Cetus Scavenger-Gunner | -4/Archives Scavenger-Gunner | -4/Hub_04(d) Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Scavenger-Tank | -3/Lab Scavenger-Tank | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Matter Collected 4122 | 200 197 249 . 55 166 803 310 179 30 . 60 130 30 . . . 165 38 112 . 160 60 140 70 10 40 20 . . 556 266 76 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13741 | . 279 170 . 51 229 1487 726 277 139 . 324 833 77 45 . 51 501 188 132 . 182 371 494 165 . 64 267 . 84 3968 2040 597 Parts 572 | . 25 5 . 1 13 62 36 9 7 . 20 44 6 1 . 2 20 7 2 . 7 17 22 2 . . 12 . 7 135 78 32 Haulers Intercepted 7 | . 2 . . . 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Combat Hostiles Destroyed 235 | . 6 10 . 1 5 31 15 7 3 . 9 13 3 1 . 1 8 3 2 . 3 7 5 3 . 1 4 . 1 58 31 4 Guns 119 | . 6 10 . 1 5 30 15 . . . . . . . . . . . . . 1 2 2 1 . . 3 . 1 33 7 2 Cannons 96 | . . . . . . 1 . 7 3 . 9 13 3 1 . 1 6 2 1 . 1 5 3 1 . . 1 . . 17 19 2 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Classes Destroyed 19 | . 4 2 . 1 1 3 2 1 . . . . . . . . . . . . . . 1 . . . 1 . . 1 . 2 Worker 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . . . 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 7 | . . . . . 1 1 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . Watcher 10 | . 2 . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . 1 3 . Swarmer 50 | . 4 . . . 2 2 5 3 . . 6 2 3 . . . . . . . . 3 . . . . 1 . . 6 13 . Grunt 50 | . 2 . . . 2 14 7 2 1 . 1 3 . . . 1 4 . 1 . . . 2 . . 1 . . . 4 5 . Brawler 8 | . . . . . . 1 . . 1 . . . . . . . 1 1 1 . . . . . . . . . . 3 . . Duelist 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . Protector 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 35 | . . . . 1 1 12 . 1 . . 1 4 . . . . 1 . . . . 2 2 . . . 1 . . 6 2 1 Hunter 18 | . . . . . . . 1 . . . . 2 . . . . . 1 . . 2 2 1 . . . . . . 4 4 1 Programmer 34 | . . . . . . . 2 . 1 . . 2 . 1 . . 2 1 . . 1 . . . . . 1 . . 20 3 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Tracker 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 . Combat Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 16 | . 4 4 . 1 2 5 4 3 3 . 3 3 2 1 . 1 4 1 2 . 2 5 2 2 . 1 3 . 1 8 16 2 Combat Bots Only 16 | . 2 4 . 1 2 5 4 3 3 . 3 3 2 1 . 1 4 1 2 . 2 5 2 2 . 1 2 . 1 5 16 2 Max Kills in Single Turn 3 | . 1 1 . 1 1 2 1 1 1 . 1 2 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 . 1 3 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 A5 (-3/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Damage Taken 14321 | . 68 312 . 56 71 1061 549 173 11 . 392 375 135 18 . 288 342 . . . 96 192 70 44 . 102 16 . 113 6898 1796 1143 Core 1440 | . 12 80 . . 8 46 27 12 . . 50 44 10 . . 68 53 . . . . 8 31 . . . 4 . 5 709 188 85 Absorbed by Shields 1788 | . . . . . . . . . . . . . . . . . . . . . . 46 28 46 . 115 19 . 121 1413 . . Redirected to Shielding 199 | . 2 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183 . Regen/Repaired (Parts) 929 | . . . . . . 490 . . . . . 416 . . . . 23 . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 63 . 90 . . . . 87 . . . . 85 . . . . 94 . . . . 96 . . 89 43 . 96 Volleys Fired 724 | . 25 27 . 5 12 91 55 16 5 1 24 39 4 1 . 6 26 4 3 . 7 12 19 7 1 9 11 . 15 211 54 34 Largest 3 | . 2 2 . 2 2 2 2 2 2 1 2 2 2 2 . 2 2 3 3 . 3 3 3 3 1 3 3 . 3 3 3 3 Hottest 320 | . 76 76 . 76 103 118 100 180 180 90 180 180 180 180 . 180 180 213 213 . 240 240 240 240 90 230 230 . 243 263 320 305 Shots Fired 1663 | . 50 54 . 10 24 180 110 32 10 1 48 76 8 2 . 12 52 10 9 . 19 31 54 20 1 24 27 . 31 524 161 83 Gun 955 | . 50 54 . 10 24 177 110 . . . . . . . . . . 2 3 . 5 7 16 6 . 15 16 . 27 336 54 43 Cannon 707 | . . . . . . 3 . 32 10 1 48 76 8 2 . 12 52 8 6 . 14 24 38 14 1 9 11 . 4 188 107 39 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 250 | . 25 27 . 5 12 121 55 . . . . . . . . . . 2 3 . . . . . . . . . . . . . Thermal 1386 | . 25 27 . 5 12 59 50 32 10 1 48 76 8 2 . 12 52 8 6 . 19 31 54 20 1 24 27 . 31 509 155 82 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 26 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 15 6 . Robot Hit Streak 67 | . 20 28 . 6 15 48 35 4 7 . 14 29 3 3 . 3 26 17 10 . 9 17 22 7 4 10 24 . 52 67 39 27 Robot Miss Streak 4 | . 1 4 . 1 1 2 3 1 1 . 2 1 1 . . 1 1 1 . . 1 1 1 2 . 1 . . . 4 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Capacitor 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Shots Hit Robots 1320 | . 36 42 . 9 18 156 83 22 7 . 34 61 5 1 . 8 46 9 8 . 14 22 46 11 1 18 23 . 29 425 118 68 Core Hits 620 | . 15 22 . 2 16 156 35 10 5 . 12 24 4 1 . 6 16 5 2 . 4 12 17 7 . 5 10 . 11 140 58 25 Critical Kills 8 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Critical Parts Destroyed 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . Critical Strikes 31 | . 2 2 . . . 8 7 . . . . . . . . . . . . . . . . . . . . . 1 7 4 . Burn 18 | . 1 2 . . . 7 6 . . . . . . . . . . . . . . . . . . . . . . 2 . . Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Destroy 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Melee Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40302 | . 497 595 . 123 419 3582 1676 609 203 . 1029 1797 133 36 . 250 1295 271 214 . 399 724 1532 361 34 558 755 . 823 15173 4794 2420 Guns 20661 | . 497 595 . 123 419 3523 1676 . . . . . . . . . . 43 49 . 113 237 495 134 . 303 482 . 661 9031 1281 999 Cannons 18964 | . . . . . . 59 . 609 203 . 1029 1797 133 36 . 250 1295 228 165 . 286 487 1037 227 34 244 273 . 98 5707 3346 1421 Explosions 563 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 396 167 . Melee 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 39 . . Ramming 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . Kinetic 3882 | . 181 261 . 51 199 2404 694 . . . . . . . . . . 43 49 . . . . . . . . . . . . . Thermal 35815 | . 316 334 . 72 220 1178 865 609 203 . 1029 1797 133 36 . 250 1295 228 165 . 399 724 1532 361 34 547 755 . 759 14854 4700 2420 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 491 | . . . . . . . 117 . . . . . . . . . . . . . . . . . . . . . . 280 94 . Impact 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 39 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 46 | . . . . . . . . 1 1 1 . . . . . . 1 . . . 2 1 . . . 1 . . . 46 . 2 Average Corruption 12 | . . . . . . . . 1 1 1 . . . . . . 1 . . . 2 1 . . . 1 . . . 17 . 1 Corruption Purged 6 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 3 . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Effects 112 | . . . . . . . . 1 3 1 . . . . . . 1 . . . . 1 . . . . . . . 101 . 4 Message Errors 19 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 16 . 1 Matter Fused 25 | . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . 21 . 1 Heat Flow Errors 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 1 Energy Discharges 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Data Loss (major) 6 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 4 . . Misfires 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Weapon Failures 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 729 | . . . . . . . . 50 . . 48 20 . . . . 41 . . . . 7 6 . . 5 . . 64 390 94 4 Projectiles 626 | . . . . . . . . 50 . . 48 20 . . . . 41 . . . . 7 6 . . 5 . . . 351 94 4 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 39 . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 111 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 22 . Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 480 | . 123 90 . 133 219 480 196 368 193 56 258 472 158 76 . 196 279 15 80 . 111 308 320 48 . 103 57 . 288 340 248 446 Average Temperature 99 | . 32 35 . 61 81 172 87 128 137 34 127 117 65 48 . 90 120 9 43 . 52 110 109 32 . 47 32 . 144 89 67 137 Received Heat Transfer 2151 | . 33 . . 45 81 828 108 48 9 . 81 93 36 . . 129 135 . . . 9 . 12 4 . 14 . . . 303 63 120 Effects 20 | . . . . . . 17 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Shutdowns 6 | . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Matter Decay 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 9 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 5 1 . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Robots Melted 16 | . . . . . . . . . . . . . . . . . 2 1 1 . 1 . . 1 . 1 . . . 4 5 . Combat Hostiles 16 | . . . . . . . . . . . . . . . . . 2 1 1 . 1 . . 1 . 1 . . . 4 5 . Parts Melted 85 | . . . . 1 . 3 3 . . . 2 3 . . . . 3 3 1 . 3 2 3 4 . 1 3 . . 29 19 2 Heat Transferred 39410 | . 851 999 . 185 370 2442 1850 814 259 . 1369 2368 185 37 . 333 1702 296 222 . 518 814 1720 407 37 666 851 . 834 13372 4342 1567 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Peak Influence 798 | . 163 35 . 20 177 438 223 . . . . 225 . . . . 321 . . . . 274 201 348 103 798 539 210 . 648 649 590 Initial 302 | . . 12 . . . . 9 . . . . 38 . . . . 79 . . . . 49 . . 97 24 302 210 . . 62 268 Average 154 | . 50 10 . 14 55 124 75 . . . . 76 . . . . 59 . . . . 149 104 257 96 180 467 210 . 261 340 412 Maximum Alert Level 3 | . . . . . . 2 1 . . . . 1 . . . . 1 . . . . 1 1 1 . 3 2 1 . 2 2 2 Low Security (%) 72 | . 100 100 . 100 100 79 97 . . . . 93 . . . . 93 . . . . 59 90 22 100 70 . . . 48 36 . Level 1 15 | . . . . . . 17 2 . . . . 6 . . . . 6 . . . . 40 9 77 . 25 18 100 . 25 20 39 Level 2 12 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 81 . . 25 42 60 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 1 . . . . 3 6 . . . . 6 . . . . 4 . . . . 1 . . . 2 . . . 23 10 2 Investigation 9 | . 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . 1 . . . 1 . . Extermination 17 | . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . 1 . . . 7 2 1 Reinforcement 6 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . 1 2 . Assault 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Garrison 6 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Distress Signals 28 | . 1 1 . . 1 2 . . . . . 1 . . . . . . . . . . . 2 . 3 . . . 1 3 13 Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . Distress Signals 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . Times Spotted 430 | . 12 16 . 4 9 38 30 8 2 . 14 21 4 1 . 6 15 11 3 . 5 10 13 16 2 21 8 . 1 99 44 17 Peak Tracking Total 8 | . 3 7 . 4 4 8 4 5 2 . 3 3 3 1 . 4 8 3 3 . 3 6 3 5 1 4 3 . 1 8 6 8 Tactical Retreats 18 | . . 2 . . . 1 . . . . 1 . . . . . 2 . . . . 1 . . . . . . . 11 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Traps Triggered 11 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 3 . . . . . . 4 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Machines Disabled 22 | . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . 9 . . 1 5 . 3 Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 Garrison Access 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Machines Accessed 51 | . 7 . . . 1 9 9 1 . . . 3 . . 4 . 2 2 . 4 . 2 . 1 . . . . 1 3 . 2 Terminals 20 | . 6 . . . . 6 4 . . . . . . . . . . . . . . 1 . 1 . . . . . . . 2 Fabricators 4 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Total Hacks 186 | . 20 . . . 10 34 30 1 . . . 11 . . 30 . 8 10 . 17 . 5 . 1 . . . . 1 6 . 2 Successful 146 | . 11 . . . 10 25 19 1 . . . 9 . . 30 . 7 10 . 17 . 1 . 1 . . . . 1 2 . 2 Failed 40 | . 9 . . . . 9 11 . . . . 2 . . . . 1 . . . . 4 . . . . . . . 4 . . Catastrophic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 120 | . 16 . . . . 21 9 . . . . 27 . . . . 6 . . . . 2 5 1 . 8 3 . 1 13 8 . Terminals 60 | . 19 . . . . 22 15 . . . . . . . . . . . . . . 1 . 1 . . . . . . . 2 Fabricators 15 | . . . . . . . 4 . . . . 3 . . . . 8 . . . . . . . . . . . . . . . Repair Stations 20 | . . . . . . 9 2 . . . . 6 . . . . . . . . . . . . . . . . . 3 . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Scanalyzers 17 | . . . . . 10 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . 3 2 . . . . 2 . . . . . . . . . 4 . . . . . . . 1 . . Terminal Hacks 91 | . 10 . . . . 14 4 1 . . . . . . 30 . . 10 . 17 . 1 . 1 . . . . 1 . . 2 Record 26 | . . . . . . . . . . . . . . . 11 . . 9 . 5 . . . . . . . . 1 . . . Part Schematic 17 | . 1 . . . . . 1 . . . . . . . 11 . . . . 4 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 14 | . 4 . . . . 6 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 10 | . 2 . . . . . 1 . . . . . . . 3 . . . . 4 . . . . . . . . . . . . Open Door 6 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . 1 . 1 . . . . . . . 1 Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 13 | . . . . . . . 4 . . . . 2 . . . . 7 . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . 2 . . . . 1 . . . . 4 . . . . . . . . . . . . . . . Build 6 | . . . . . . . 2 . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Repair Station Hacks 17 | . . . . . . 9 1 . . . . 6 . . . . . . . . . . . . . . . . . 1 . . Scan Component 10 | . . . . . . 5 1 . . . . 3 . . . . . . . . . . . . . . . . . 1 . . Repair 7 | . . . . . . 4 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . 10 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 8 | . . . . . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 8 | . . . . . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 6 | . 1 . . . . 1 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminals 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 6 . . . 1 8 6 . . . . 1 . . . . 1 . . . . 2 . . . . . . . 2 . 1 Full Trace Events 4 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 280 | . . . . . . . . . . . . 93 . . . . 187 . . . . . . . . . . . . . . . Total Robot Build Rating 42 | . . . . . . . . . . . . 21 . . . . 21 . . . . . . . . . . . . . . . Part Schematics Acquired 60 | . 1 . . . 5 . 4 . . 15 . 20 . . 11 . . . . 4 . . . . . . . . . . . . Parts Built 5 | . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips 4 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . Time 258 | . . . . . . . 118 . . . . . . . . . 140 . . . . . . . . . . . . . . . Total Part Build Rating 26 | . . . . . . . 13 . . . . . . . . . 13 . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . . 4 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Time 284 | . . . . . . 164 . . . . . 120 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Total Allies 104 | . . 3 . . . 2 . . . 4 . 5 . . . 1 9 2 . . . 2 23 5 . 7 3 . . 6 5 27 Largest Group 22 | . . 3 . . . 2 . . . 4 4 5 4 4 4 5 9 8 8 6 6 3 19 19 14 9 4 3 . 4 5 22 Highest-Rated Group 2109 | . . 40 . . . 62 . . . 153 153 226 185 185 185 281 564 468 449 309 309 193 959 1005 1005 747 384 288 . 156 425 2109 Highest-Rated Ally 269 | . . 16 . . . 31 . . . 40 40 48 48 48 48 96 96 70 70 70 70 81 159 159 159 96 96 96 . 146 269 269 Zionite Dispatches 14 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 2 . . 2 1 . . 3 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Light 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 1 . . . . . Recon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fire 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 5 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Ally Attacks 779 | . . 9 . . . 17 . . . . 16 20 6 . . 10 37 66 16 . 40 12 48 78 32 80 25 . . 26 27 214 Total Damage 35524 | . . 62 . . . 248 . . . . 271 474 173 . . 407 934 1278 283 . 711 205 2002 2449 1227 4753 1053 . . 1366 1299 16329 Kills 143 | . . 1 . . . 2 . . . . 2 4 2 . . 5 7 10 1 . 4 2 9 16 4 24 5 . . 7 8 30 Allies Corrupted 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 1 4 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Robot Analysis Total 12 | . 4 . . . . 4 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . 1 . . . 1 2 1 2 . 1 . . 1 . 1 . . 2 . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . 1 . . . . 1 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Turns Passed 21271 | . 933 585 360 439 443 1773 1410 636 311 1112 644 1547 422 148 102 322 1160 504 521 205 395 408 855 258 96 387 242 3 281 3199 933 637 Spaces Moved 13050 | 1 503 287 225 258 221 765 795 432 227 826 434 941 329 115 82 224 646 379 381 147 277 287 628 178 67 291 172 1 137 1753 592 449 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2675 | . 503 287 225 258 221 765 416 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 10375 | 1 . . . . . . 379 432 227 826 434 941 329 115 82 224 646 379 381 147 277 287 628 178 67 291 172 1 137 1753 592 449 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 112 | 120 160 160 160 160 160 162 130 130 130 130 130 125 125 125 125 125 125 127 127 125 120 120 117 117 117 117 117 117 117 117 112 116 Average Speed 131 | 120 160 160 160 160 161 162 146 130 130 130 130 127 125 125 125 125 126 127 127 126 121 120 118 117 117 117 117 117 150 120 115 116 Slowest Speed 196 | 120 160 160 160 160 162 162 162 130 130 130 130 130 125 125 125 125 127 127 127 127 125 120 120 117 117 117 117 117 194 196 116 192 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Exploration Rate (%) 48 | 2 83 50 62 65 30 91 26 61 45 90 65 33 54 29 72 40 14 53 54 61 46 11 85 72 80 39 6 1 97 36 17 27 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 8 | . 1 . . 1 . . . . . 1 . . 1 . 1 . . . . 3 . . . . . . . . . . . . Known Exits Taken 32 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . . . 1 . . . 12 1 2 1 . . . . . . 2 1 . 4 . . . . . . . . . . . Spaces Dug 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 120 | . . . . . . . . 4 2 . 7 5 1 . . 1 1 . 2 . 2 3 2 8 . 2 4 . . 53 20 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 98 | . . . . . . . . 4 2 . 7 5 1 . . 1 1 . 2 . 2 3 2 8 . 2 4 . . 35 16 3 AOE 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 4 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Total 15791 | . 585 359 226 277 288 1126 947 476 233 864 467 1235 333 117 81 257 940 394 411 166 321 329 706 214 85 320 190 2 179 2415 727 521 Wait 1250 | . 19 41 . . . 230 59 5 . 34 . 203 . 2 . 26 227 . 3 . 18 10 15 14 10 7 . . 2 269 40 16 Move 13017 | . 502 286 224 257 220 764 794 431 226 825 433 940 328 114 81 223 645 378 380 146 276 286 627 177 66 290 171 . 136 1752 591 448 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 198 | . 18 2 1 4 26 6 11 8 1 1 1 18 . . . 1 14 3 5 2 4 4 6 5 3 3 4 . 4 38 3 2 Fast Attach 128 | . 2 . . 1 . 10 3 1 . . 3 6 . . . . 1 1 5 5 3 3 5 1 1 1 . . 6 46 17 7 Attach 67 | . 1 . . . 4 3 4 1 . . 2 4 . . . . 7 1 . . . 3 . . . . 2 1 1 29 2 2 Detach 8 | . . . . . . 3 . . . . . . . . . . 2 . . . . 1 . . . . . . . 2 . . Swap 142 | . 5 1 . 3 8 9 13 5 . 1 . 5 1 . . . 9 . 5 5 4 5 6 3 . 3 . 1 7 31 8 4 Drop 235 | . 13 2 1 7 18 10 8 9 1 2 4 20 . . . 1 9 3 10 8 9 5 13 7 4 6 2 . 7 36 12 8 Fire 724 | . 25 27 . 5 12 91 55 16 5 1 24 39 4 1 . 6 26 4 3 . 7 12 19 7 1 9 11 . 15 211 54 34 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research -3/Armory -3/Lab -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 333 | -10/Materials | Identified exit to Materials 333 | -10/Materials | Discovered exit to Materials (range 15) 346 | -10/Materials | Build established: Hacker-Mutant 425 | -10/Materials | Identified exit to Mines 425 | -10/Materials | Discovered exit to Mines (range 12) 575 | -10/Materials | Discovered exit to Materials (range 15) 785 | -10/Materials | Discovered exit to Materials (range 4) 934 | -10/Materials | Entered Mines 935 | -10/Mines | Assembled infested the area 938 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 940 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1073 | -10/Mines | Discovered exit to Materials (range 11) 1352 | -10/Mines | Discovered exit to Materials (range 15) 1512 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1512 | -10/Mines | Identified exit to Exiles 1512 | -10/Mines | Discovered exit to Exiles (range 5) 1519 | -10/Mines | Entered Exiles 1545 | -10/Exiles | Identified exit to Mines 1545 | -10/Exiles | Discovered exit to Mines (range 15) 1567 | -10/Exiles | Met 8R-AWN 1593 | -10/Exiles | Met EX-HEX 1651 | -10/Exiles | Met EX-BIN 1710 | -10/Exiles | Met EX-DEC 1863 | -10/Exiles | Discovered exit to Mines (range 12) 1879 | -10/Exiles | Entered Mines 1880 | -9/Mines | Met a Derelict bent on vengeance 1940 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2289 | -9/Mines | Learned location of Zion (-7) 2302 | -9/Mines | Identified exit to Materials 2302 | -9/Mines | Discovered exit to Materials (range 9) 2318 | -9/Mines | Entered Materials 2318 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2610 | -8/Materials | Identified exit to Factory 2610 | -8/Materials | Discovered exit to Factory (range 8) 2705 | -8/Materials | Identified exit to Storage 2705 | -8/Materials | Discovered exit to Storage (range 16) 2761 | -8/Materials | Entered Storage 2992 | -8/Storage | Met a pair of Derelict thieves 3405 | -8/Storage | Garrison activated, responded to threat 3508 | -8/Storage | Repaired Med. Treads 3553 | -8/Storage | Repaired Med. Treads 3992 | -8/Storage | Repaired Hrd. Medium Armor Plating 4032 | -8/Storage | Repaired Hrd. Medium Armor Plating 4534 | -8/Storage | Entered Factory 4534 | -7/Factory | Evolved 2 slots: Utility x2 4656 | -7/Factory | Garrison activated, responded to threat 4921 | -7/Factory | Identified exit to Lower Caves 5026 | -7/Factory | Identified exit to Factory 5026 | -7/Factory | Discovered exit to Factory (range 11) 5135 | -7/Factory | Fabricated Imp. Titanium Leg (x2) 5220 | -7/Factory | Fabricated Com. Ion Cannon (x1) 5430 | -7/Factory | Garrison activated, responded to threat 5944 | -7/Factory | Entered Lower Caves 5970 | -7/Lower Caves | Learned 8 Factory zone layouts 6259 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6566 | -7/Lower Caves | Identified exit to Lower Caves 6566 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 6580 | -7/Lower Caves | Entered another Lower Caves area 6640 | -7/Lower Caves | Learned Factory emergency access door positions 6769 | -7/Lower Caves | Learned Factory interactive machine intel 6848 | -7/Lower Caves | Identified exit to Zion 6848 | -7/Lower Caves | Discovered exit to Zion (range 13) 6891 | -7/Lower Caves | Entered Zion 6979 | -7/Zion | Given A8's code to call for help 6984 | -7/Zion | System corruption cleaned by Quarantine Array 7064 | -7/Zion | Identified exit to Proximity Caves 7064 | -7/Zion | Discovered exit to Proximity Caves (range 13) 7539 | -7/Zion | Imprinted 7541 | -7/Zion | Declared Zion's savior 8003 | -7/Zion | Entered Proximity Caves 8003 | -6/Proximity Caves | Accompanied by 4 allies 8181 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8333 | -6/Proximity Caves | Spotted B-75 Beast 8526 | -6/Proximity Caves | Learned Factory terminal intel 8635 | -6/Proximity Caves | Discovered exit to Factory (range 10) 8647 | -6/Proximity Caves | Entered Factory 8647 | -6/Factory | Evolved 2 slots: Utility x2 8648 | -6/Factory | Identified exit to Factory 8650 | -6/Factory | Loaded intel: 51 interactive machine locations 8651 | -6/Factory | Loaded intel: 26 terminal locations 8952 | -6/Factory | Discovered exit to Factory (range 13) 9060 | -6/Factory | Repaired Hrd. Medium Armor Plating 9100 | -6/Factory | Repaired Hrd. Medium Armor Plating 9145 | -6/Factory | Repaired Imp. Titanium Leg 9286 | -6/Factory | Retrieved Zion intel report: Active Garrisons 9287 | -6/Factory | Zion Recon squad teleported in 9624 | -6/Factory | Fabricated L-61 Swordsman? 9695 | -6/Factory | Retrieved Zion intel report: Component Schematics 9733 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9763 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9771 | -6/Factory | Retrieved Zion intel report: Emergency Access 10167 | -6/Factory | Identified exit to Lower Caves 10167 | -6/Factory | Discovered exit to Lower Caves (range 10) 10194 | -6/Factory | Entered Lower Caves 10194 | -6/Lower Caves | Accompanied by 4 allies 10375 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10435 | -6/Lower Caves | Learned location of Extension (-4) 10610 | -6/Lower Caves | Identified exit to Lower Caves 10610 | -6/Lower Caves | Discovered exit to Lower Caves (range 3) 10616 | -6/Lower Caves | Entered another Lower Caves area 10616 | -6/Lower Caves | Accompanied by 4 allies 10616 | -6/Lower Caves | Discovered exit to Factory (range 18) 10748 | -6/Lower Caves | Identified exit to Data Miner 10748 | -6/Lower Caves | Discovered exit to Data Miner (range 10) 10764 | -6/Lower Caves | Entered Data Miner 10764 | -6/Data Miner | Accompanied by 4 allies 10764 | -6/Data Miner | Identified exit to Proximity Caves 10764 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 10783 | -6/Data Miner | Met Data Miner 10812 | -6/Data Miner | Learned location of Section 7 (-2) 10812 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10837 | -6/Data Miner | Received God Mode back door access code from Data Miner 10866 | -6/Data Miner | Entered Proximity Caves 10866 | -5/Proximity Caves | Accompanied by 4 allies 11136 | -5/Proximity Caves | Escorted by Enhanced Grunt 11136 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11144 | -5/Proximity Caves | Discovered exit to Factory (range 16) 11188 | -5/Proximity Caves | Entered Factory 11188 | -5/Factory | Accompanied by 5 allies 11188 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11335 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 11407 | -5/Factory | Fabricated Adv. Powered Armor (x1) 11494 | -5/Factory | Incoming investigation squad redirected 11667 | -5/Factory | Zion Light squad teleported in 11986 | -5/Factory | Zion Light squad teleported in 12101 | -5/Factory | Identified exit to Upper Caves 12101 | -5/Factory | Discovered exit to Upper Caves (range 4) 12328 | -5/Factory | Fabricated L-61 Swordsman? 12348 | -5/Factory | Entered Upper Caves 12348 | -5/Upper Caves | Accompanied by 7 allies 12389 | -5/Upper Caves | Attacked by a faux Warlord 12617 | -5/Upper Caves | Learned Factory emergency access door positions 12761 | -5/Upper Caves | Learned Armory trap positions 12761 | -5/Upper Caves | Learned Factory emergency access door positions 12761 | -5/Upper Caves | Learned Armory stockpile data 12761 | -5/Upper Caves | Learned Factory terminal intel 12761 | -5/Upper Caves | Learned Armory terminal intel 12808 | -5/Upper Caves | Identified exit to Upper Caves 12808 | -5/Upper Caves | Discovered exit to Upper Caves (range 13) 12852 | -5/Upper Caves | Entered another Upper Caves area 12852 | -5/Upper Caves | Accompanied by 8 allies 12872 | -5/Upper Caves | Identified exit to Factory 12872 | -5/Upper Caves | Discovered exit to Factory (range 2) 12920 | -5/Upper Caves | Encountered a Warlord checkpoint 12925 | -5/Upper Caves | Build established: Hacker-Gunner 13309 | -5/Upper Caves | Identified exit to Zhirov 13309 | -5/Upper Caves | Discovered exit to Zhirov (range 15) 13373 | -5/Upper Caves | Entered Zhirov 13373 | -5/Zhirov | Accompanied by 6 allies 13373 | -5/Zhirov | Identified exit to Proximity Caves 13373 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 13396 | -5/Zhirov | Met Zhirov 13419 | -5/Zhirov | Learned location of Quarantine (-3) 13419 | -5/Zhirov | Learned location of Testing (-2) 13419 | -5/Zhirov | Learned location of Command (-1) 13432 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13451 | -5/Zhirov | Found Alien Artifact 13451 | -5/Zhirov | Identified Integrated Dissipator 13451 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13527 | -5/Zhirov | Found Alien Artifact 13547 | -5/Zhirov | Build established: Scavenger-Gunner 13578 | -5/Zhirov | Entered Proximity Caves 13578 | -4/Proximity Caves | Accompanied by 6 allies 13585 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 13722 | -4/Proximity Caves | Found Prototype Protection 13722 | -4/Proximity Caves | Identified Zio. Weapon Casing 13973 | -4/Proximity Caves | Entered Factory 13973 | -4/Factory | Accompanied by 2 allies 13973 | -4/Factory | Evolved 2 slots: Utility x2 13974 | -4/Factory | Identified exit to Extension 13976 | -4/Factory | Loaded intel: 28 terminal locations 14162 | -4/Factory | Zion Hacker squad teleported in 14273 | -4/Factory | Identified exit to Research 14273 | -4/Factory | Discovered exit to Research (range 7) 14381 | -4/Factory | Entered Extension 14414 | -4/Extension | Rescued a captive Derelict 14472 | -4/Extension | Rescued a captive Derelict 14473 | -4/Extension | Rescued a captive Derelict 14486 | -4/Extension | Rescued a captive Derelict 14487 | -4/Extension | Rescued a captive Derelict 14498 | -4/Extension | Zion Heavy squad teleported in 14504 | -4/Extension | Rescued a captive Derelict 14518 | -4/Extension | Rescued a captive Derelict 14600 | -4/Extension | Rescued a captive Derelict 14601 | -4/Extension | Rescued a captive Derelict 14616 | -4/Extension | Rescued a captive Derelict 14616 | -4/Extension | Rescued a captive Derelict 14623 | -4/Extension | Rescued a captive Derelict 14623 | -4/Extension | Rescued a captive Derelict 14844 | -4/Extension | Spotted B-86 Titan 14872 | -4/Extension | Allies destroyed B-86 Titan 14873 | -4/Extension | Spotted B-86 Titan 14890 | -4/Extension | Allies destroyed B-86 Titan 15029 | -4/Extension | Zion Fire squad teleported in 15059 | -4/Extension | Rescued a captive Derelict 15081 | -4/Extension | Rescued a captive Derelict 15101 | -4/Extension | Rescued A7 15157 | -4/Extension | Rescued a captive Derelict 15197 | -4/Extension | Discovered exit to Research (range 10) 15199 | -4/Extension | Identified exit to Cetus 15199 | -4/Extension | Discovered exit to Cetus (range 6) 15236 | -4/Extension | Entered Cetus 15236 | -4/Cetus | Accompanied by 19 allies (A7) 15241 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 15241 | -4/Cetus | Spotted Cetus Guard 15241 | -4/Cetus | Spotted Cetus Guard 15246 | -4/Cetus | Spotted Cetus Guard 15246 | -4/Cetus | Spotted Cetus Guard 15256 | -4/Cetus | Allies destroyed Cetus Guard 15262 | -4/Cetus | Allies destroyed Cetus Guard 15263 | -4/Cetus | Destroyed Cetus Guard 15265 | -4/Cetus | Allies destroyed Cetus Guard 15328 | -4/Cetus | Started Cetus Manufacturing Module 15336 | -4/Cetus | Escorted A7 to Cetus Mainframe 15343 | -4/Cetus | Identified exit to Archives 15343 | -4/Cetus | Discovered exit to Archives (range 22) 15353 | -4/Cetus | Manufactured an Enhanced Grunt 15368 | -4/Cetus | Spotted Cetus Guard 15368 | -4/Cetus | Spotted Cetus Guard 15371 | -4/Cetus | Spotted Cetus Guard 15371 | -4/Cetus | Spotted Cetus Guard 15377 | -4/Cetus | Discovered exit to Research (range 22) 15378 | -4/Cetus | Manufactured an Enhanced Grunt 15378 | -4/Cetus | Destroyed Cetus Guard 15390 | -4/Cetus | Allies destroyed Cetus Guard 15390 | -4/Cetus | Destroyed Cetus Guard 15393 | -4/Cetus | Allies destroyed Cetus Guard 15399 | -4/Cetus | Scared off Revision 17 15403 | -4/Cetus | Manufactured an Enhanced Grunt 15428 | -4/Cetus | Manufactured an Enhanced Grunt 15453 | -4/Cetus | Manufactured an Enhanced Grunt 15494 | -4/Cetus | Entered Archives 15494 | -4/Archives | Accompanied by 14 allies (A7) 15499 | -4/Archives | Received a hacking code to weaken MAIN.C 15526 | -4/Archives | Identified exit to Hub_04(d) 15526 | -4/Archives | Discovered exit to Hub_04(d) (range 22) 15534 | -4/Archives | Unable to access archive contents 15552 | -4/Archives | Discovered exit to Research (range 17) 15561 | -4/Archives | Unable to access archive contents 15566 | -4/Archives | Discovered exit to Hub_04(d) (range 13) 15590 | -4/Archives | Entered Hub_04(d) 15590 | -4/Hub_04(d) | Accompanied by 8 allies 15821 | -4/Hub_04(d) | Discovered exit to Research (range 4) 15863 | -4/Hub_04(d) | Retrieved Zion intel report: Main Access 15864 | -4/Hub_04(d) | Zion Light squad teleported in 15904 | -4/Hub_04(d) | Zion Fire squad teleported in 15962 | -4/Hub_04(d) | Network Hub disabled 15967 | -4/Hub_04(d) | Spotted Lightning 15968 | -4/Hub_04(d) | Spotted Lightning 15968 | -4/Hub_04(d) | Spotted Lightning 15977 | -4/Hub_04(d) | Entered Research 15977 | -3/Research | Accompanied by 3 allies 15977 | -3/Research | Evolved 2 slots: Utility x2 15978 | -3/Research | Identified exit to Armory 16023 | -3/Research | P-80 Master assimilated allied IC-EVN(i) 16049 | -3/Research | Zion Light squad teleported in 16219 | -3/Research | Entered Armory 16219 | -3/Armory | Accompanied by 3 allies 16219 | -3/Armory | Identified Transdimensional Reconstructor 16219 | -3/Armory | Warped through subspace to slip node 16219 | -3/Armory | Identified exit to Lab 16219 | -3/Armory | Discovered exit to Lab (range 1) 16220 | -3/Armory | Loaded intel: 40 trap records 16222 | -3/Armory | Loaded intel: 13 terminal locations 16222 | -3/Armory | Entered Lab 16222 | -3/Lab | Identified exit to Research 16222 | -3/Lab | Discovered exit to Research (range 9) 16238 | -3/Lab | Unable to decrypt terminal 16238 | -3/Lab | Opened the door to a hidden lab 16239 | -3/Lab | Gained access to the hidden lab's interior 16240 | -3/Lab | Detected by scanners 16248 | -3/Lab | Found Alien Artifact 16249 | -3/Lab | Confronted by A5 16291 | -3/Lab | Destroyed A5 16294 | -3/Lab | Identified Core Reset Matrix 16294 | -3/Lab | Used Core Reset Matrix 16298 | -3/Lab | Sensed 3 artifacts in vicinity 16311 | -3/Lab | Found Integrated Mediator 16311 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 16321 | -3/Lab | Found Transdimensional Reconstructor 16347 | -3/Lab | Found Prototype Device 16347 | -3/Lab | Identified AEGIS Remote Shield 16357 | -3/Lab | Found Prototype Energy Gun 16357 | -3/Lab | Identified Hyp. EM Gauss Rifle 16363 | -3/Lab | Found Prototype Energy Gun 16363 | -3/Lab | Identified Tachyon Dispersion Ray 16385 | -3/Lab | Unable to decrypt terminal 16441 | -3/Lab | Discovered exit to Research (range 8) 16476 | -3/Lab | Found Core Regenerator 16503 | -3/Lab | Entered Research 16503 | -2/Research | Evolved 2 slots: Utility x2 16641 | -2/Research | Spotted B-90 Cyclops 17376 | -2/Research | Zion hero teleported in (NK-0LA) 17539 | -2/Research | Build established: Scavenger-Tank 17543 | -2/Research | Intercept squad dispatched 17572 | -2/Research | Spotted Tracker 17573 | -2/Research | Spotted Tracker 17577 | -2/Research | Destroyed Tracker 17587 | -2/Research | Destroyed Tracker 17590 | -2/Research | Spotted Combat Programmer 17605 | -2/Research | Destroyed Combat Programmer 17618 | -2/Research | Spotted Combat Programmer 17644 | -2/Research | Destroyed Combat Programmer 18048 | -2/Research | First assault squad dispatched 18120 | -2/Research | Intercept squad dispatched 18145 | -2/Research | Spotted Tracker 18145 | -2/Research | Spotted Tracker 18172 | -2/Research | Incoming assault squad redirected 18184 | -2/Research | Warped through subspace 18204 | -2/Research | Spotted Combat Programmer 18233 | -2/Research | Spotted Combat Programmer 18241 | -2/Research | Destroyed Combat Programmer 18267 | -2/Research | System corruption reached 10% 18311 | -2/Research | Destroyed Tracker 18342 | -2/Research | Lost 13 parts (1p1n8u3w) 18452 | -2/Research | Zion Thermal Resupply teleported in 18463 | -2/Research | Found Unknown Device 18464 | -2/Research | Identified Quantum Capacitor 18493 | -2/Research | Incoming assault squad redirected 18691 | -2/Research | Intercept squad dispatched 18707 | -2/Research | Spotted Tracker 18708 | -2/Research | Spotted Tracker 18719 | -2/Research | Destroyed Tracker 18755 | -2/Research | Spotted Combat Programmer 18772 | -2/Research | Spotted Combat Programmer 18794 | -2/Research | Lost 8 parts (5u3w) 18804 | -2/Research | System corruption reached 30% 18805 | -2/Research | Destroyed Combat Programmer 18827 | -2/Research | Destroyed Tracker 18840 | -2/Research | Destroyed Combat Programmer 18864 | -2/Research | Found Prototype Device 18864 | -2/Research | Identified Exp. Phase Shifter 18866 | -2/Research | Found Prototype Processor 18866 | -2/Research | Identified Exp. Targeting Computer 18869 | -2/Research | Lost 9 parts (2n3u4w) 18907 | -2/Research | Core integrity fell below 50% 19134 | -2/Research | Build established: Scavenger-Mutant 19282 | -2/Research | Intercept squad dispatched 19301 | -2/Research | Spotted Tracker 19301 | -2/Research | Spotted Tracker 19302 | -2/Research | Destroyed Tracker 19317 | -2/Research | Destroyed Tracker 19341 | -2/Research | Spotted Combat Programmer 19348 | -2/Research | Spotted Combat Programmer 19360 | -2/Research | Destroyed Combat Programmer 19369 | -2/Research | Destroyed Combat Programmer 19404 | -2/Research | Zion Fire squad teleported in 19540 | -2/Research | Build established: Scavenger-Gunner 19652 | -2/Research | Identified exit to Access 19652 | -2/Research | Discovered exit to Access (range 16) 19702 | -2/Research | Entered Access 19702 | -1/Access | Accompanied by 4 allies 19702 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 19718 | -1/Access | Found Prototype Launcher 19718 | -1/Access | Identified Com. Tesla Bomb Launcher 19880 | -1/Access | Build established: Scavenger-Tank 20119 | -1/Access | Garrison activated, responded to threat 20126 | -1/Access | Spotted B-99 Colossus 20128 | -1/Access | Spotted B-99 Colossus 20189 | -1/Access | Destroyed 16 combat bots 20234 | -1/Access | Intercept squad dispatched 20253 | -1/Access | Spotted Tracker 20254 | -1/Access | Spotted Tracker 20269 | -1/Access | Destroyed Tracker 20279 | -1/Access | Destroyed Tracker 20285 | -1/Access | Spotted Combat Programmer 20286 | -1/Access | Destroyed Combat Programmer 20296 | -1/Access | Lost 3 parts (3u) 20302 | -1/Access | Spotted Combat Programmer 20305 | -1/Access | Destroyed Combat Programmer 20315 | -1/Access | Retrieved Zion intel report: Main Access 20315 | -1/Access | Identified exit to Surface 20316 | -1/Access | Zion Experimental squad teleported in 20406 | -1/Access | Spotted B-99 Colossus 20412 | -1/Access | Build established: Scavenger-Gunner 20470 | -1/Access | Zion Fire squad teleported in 20624 | -1/Access | Identified exit to Command 20624 | -1/Access | Discovered exit to Command (range 7) 20635 | -1/Access | Entered Command 20635 | -1/Command | Accompanied by 3 allies 20669 | -1/Command | Disengaged cave seal 20669 | -1/Command | Zionites emerged from the dark tunnel 20918 | -1/Command | First assault squad dispatched 20946 | -1/Command | Spotted M Guard 20946 | -1/Command | Spotted M Guard 20946 | -1/Command | Spotted Combat Programmer 20948 | -1/Command | Spotted Combat Programmer 20958 | -1/Command | Combat Programmer assimilated allied I4-UFM(i) 20976 | -1/Command | Allies destroyed M Guard 20982 | -1/Command | Combat Programmer assimilated allied Z-Experimental 20983 | -1/Command | Allies destroyed Combat Programmer 20984 | -1/Command | Allies destroyed M Guard 20990 | -1/Command | Allies destroyed Combat Programmer 20990 | -1/Command | All MAIN.C guards destroyed 21039 | -1/Command | Met MAIN.C 21047 | -1/Command | 0b10 Conduit disabled 21060 | -1/Command | Used Core Regenerator, restored core integrity (+221) 21060 | -1/Command | Allies destroyed MAIN.C Shell 21061 | -1/Command | MAIN.C activated Command garrisons 21078 | -1/Command | Allies destroyed MAIN.C 21088 | -1/Command | Discovered exit to Surface (range 45) 21088 | -1/Command | Discovered exit to Surface (range 111) 21088 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 21091 | -1/Command | Found Zero-point Reactor 21113 | -1/Command | Spotted B-99 Colossus 21128 | -1/Command | Destroyed B-99 Colossus 21172 | -1/Command | Spotted B-99 Colossus 21183 | -1/Command | Destroyed B-99 Colossus 21272 | *** | Heading to fleet! Last Messages --------------- 21173_ Slug penetrates Wall. 21174_ K-01 Serf destroyed. 21175_ K-01 Serf collects debris. 21177_ Penetrated by Slug. 21177_ Slug penetrates Quantum Router. 21180_ B-99 Colossus suffers critical hit (Intensify). 21180_ Quantum Router disabled. 21180_ Slug penetrates Quantum Router. 21180_ Penetrated by Slug. 21180_ Slug penetrates Wall. 21183_ B-99 Colossus suffers critical hit (Intensify). 21183_ Imp. Dynamic Insulation System melted. 21183_ B-99 Colossus destroyed. 21195_ Wave Inhibitor disabled. 21230_ Destroyed Imp. System Restoration Module. 21240_ Penetrated by Slug. 21241_ Destroyed Adv. Datajack. 21241_ Destroyed Gravmag System. 21241_ O-32 Director destroyed. 21242_ Y-72 Warden destroyed. Map ----- +----------------------------------------------------+ | ^ !! + # ###???#?# | | "" ## # ! "######## | | """" ^ ## + [%[ | | """ ########## " | | %" !/ #??# #???# # [% | | ^ / #??# #???#### !* ######### " | | ####/######?#=!=%##?????#?# " | | ! # ! #?#[=%["#?????#?# | | % # ###%!%*"#?????#?###### | | = + """" +!!|!% ##?????#??????? | | %! ##+######## """" ##"#%% #??????######## | | = ## ## """" #### %%#?????????????? | | ## ## """" #??# #?????????????? | | ##^ ^ ## #??# #?????????????? | | ## ^ ## #??# #?????????????? | | "##### ## #########+##?## ##????????????? | | ## ## #???????# #### #????????????? | | ## ## ######### #????????????? | | ## ## + #????????????? | | ## ## ^ ######### #????????????? | | # # #???????###### #????????????? | | # # #????????????## ####????????????? | | # #########?????????????# #???????????????? | | # #???# #???????######??# #???????????????? | | #### #?########????# Z #??# #???????????????? | | #??# #?# ##???# @ #??# ########????????? | | #??# #?# "#???# #??# # #????????? | | #??# #?# #????###Z #??# # #????????? | | #####?## #?# #??????# #### # #????????? | | ??????#" #?# * #??????# + #????????? | | ??????#" ###[%! #??????# # #????????? | | ####### ##"############ # #????????? | | %![!% # #????????? | | ! + #????????? | | ##+#### ##"############+####### #????????? | | ## ## ## # #????????? | | ## ## ## # #????????? | | ## ## ## "" # #????????? | | ## ## ##"""" # #????????? | | + ## ##"""" # #????????? | | ########+############ "" ########????????? | | ????# #?????# ## #????????????? | | ????# #?????# # #????????????? | | ????# #?????#################????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 197 Coolant Potential 65 Energy Generation 53 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Power Amplification 60 Base Temperature (-) 200 EM Shielding 3 Corruption Block 15 Armor Coverage 1200 Resistance: KI 60 Resistance: TH 35 Resistance: EX 85 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 65 Targeting Accuracy 20 Melee Accuracy 6 Launcher Accuracy 40 Target Analysis 12 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Particle Charging 20 Offensive Hacking 20 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Titanium Leg | x2 | -7/Factory | Authchip Com. Ion Cannon | x1 | -7/Factory | Authchip L-61 Swordsman | x3 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Adv. Powered Armor | x1 | -5/Factory | Authchip L-61 Swordsman | x3 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Mediator Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorAntigravProtomatter Manual? 0 Play Time 03:30:42 Cumulative 177.1 hours Start 2022.03.26 @ 11:19:07 End 2022.03.26 @ 15:27:05 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 170 Rogue 162 Adventurer 1 Explorer 7 Win Type 2 Total 24 Types 11/1/3/7/1/0/0/1/0 Lore% 62 Gallery% 77 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3487d892-092b-4c0d-80a3-3e67c3d572e8