Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 14:35:41 Player: ToBeDefined Result: Destroyed by Triborg with Siege Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (218) 1090 Value Destroyed (5336) 5336 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (624) 624 TOTAL SCORE: 9370 Bonus ------- High Alert Combat Kills 759 Follower Combat Kills 212 Friendly Fire -347 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 6% Temperature Cool (0) Movement Treading (192) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Advanced Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Utility Shielding > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Flak Cannon (fused) > --- INVENTORY (20) --- Improved Ion Engine Heavy Ion Engine Deuterium Engine Light Treads Light Treads Light Treads Huge Storage Unit High-capacity Matter Pod (200) Compact Matter Pod (150) Improved Propulsion Shielding Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Minigun Assault Cannon Assault Cannon Precision Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Flak Cannon > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Deuterium Engine Light Treads Light Treads Light Treads Huge Storage Unit High-capacity Matter Pod Compact Matter Pod Improved Propulsion Shielding Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Minigun Minigun Assault Cannon Precision Rocket Launcher Great Maul [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Precision Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 1 | . . . 1 . . . Weapon 1 | . . 1 . . . . Parts Attached 121 | 8 16 34 22 33 8 . Power 15 | 2 1 6 2 4 . . Engine 10 | 2 . 5 2 1 . . Core 5 | . 1 1 . 3 . . Reactor . | . . . . . . . Propulsion 38 | 3 3 10 7 13 2 . Treads 30 | . . 9 7 12 2 . Leg . | . . . . . . . Wheel 8 | 3 3 1 . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 32 | 1 7 7 4 9 4 . Device 4 | . 1 1 1 . 1 . Storage 10 | 1 5 1 . 3 . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 17 | . 1 5 3 6 2 . Artifact . | . . . . . . . Weapon 36 | 2 5 11 9 7 2 . Energy Gun 3 | 1 1 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 19 | 1 4 5 3 5 1 . Ballistic Cannon 9 | . . 4 4 1 . . Launcher 3 | . . 1 1 1 . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 1 . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . 1 3 . 2 . . Parts Lost 26 | . 1 4 6 12 . 3 Power 4 | . . 1 1 2 . . Propulsion 9 | . 1 1 1 4 . 2 Utility 7 | . . . 3 3 . 1 Weapon 6 | . . 2 1 3 . . Highest Loss Streak 10 | . 1 3 5 10 . 3 To Critical Strikes . | . . . . . . . Average Backups 15 | 3 10 14 14 15 19 20 Power 2 | . 1 2 1 2 3 3 Propulsion 1 | 2 1 . 1 2 3 3 Utility 5 | . 3 5 6 4 4 4 Weapon 6 | . 4 5 5 7 9 10 Tool/Special . | . . . . . . . Unused Backups 58 | 2 10 18 4 11 1 12 Power 11 | 1 1 4 . 2 . 3 Propulsion 8 | 1 6 . . . . 1 Utility 12 | . 3 2 2 4 . 1 Weapon 27 | . . 12 2 5 1 7 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 99 99 97 97 100 99 Engine 5 | . 3 7 8 . . . Core 4 | . 10 3 . 7 9 9 Treads 30 | . . 30 35 34 36 35 Wheel 3 | . 27 2 . . . . Device 1 | . 9 . . . . . Storage 10 | . 14 11 9 9 9 9 Protection 13 | . 3 9 16 17 18 18 Ballistic Gun 11 | . 24 8 1 18 17 18 Ballistic Cannon 13 | . . 23 19 5 9 9 Impact Weapon 2 | . . . 5 2 . . Peak Build Rating 32 | 6 13 21 31 30 32 32 Average Rating 22 | 4 10 19 26 23 30 31 On Entrance 17 | . 6 12 20 25 27 32 Avg Prop Armor Cover (%) 1 | . . 1 . 1 . . Naked Turns . | . . . . . . . Heaviest Build 90 | 10 90 52 62 62 67 67 Greatest Support 85 | 20 32 60 85 83 82 82 Greatest Overweight (x) 12 | . 2 1 . 12 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 5 25 15 15 20 20 20 Average Capacity 15 | 5 12 15 15 17 20 20 Most Carried 20 | 5 13 15 15 20 20 20 Average Carried 15 | 3 10 14 14 15 19 20 Final Capacity 20 | 5 15 15 15 20 20 20 Final Carried 20 | 5 12 15 10 20 20 20 Class Distribution -------------------- 44% | Scavenger-Tank 25% | Mutant 18% | Tank 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Scavenger-Tank | -8/Scraptown Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Matter Collected 7764 | 322 714 2126 2224 1938 423 17 Remotely . | . . . . . . . Salvage Created 7044 | 80 807 1870 1889 1800 598 . Parts 386 | 10 54 128 78 105 11 . Haulers Intercepted 17 | . 1 6 5 5 . . Recyclers Shooed 9 | . 2 2 2 1 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Combat Hostiles Destroyed 132 | 1 13 45 41 31 1 . Melee 3 | . . . 3 . . . Guns 51 | 1 13 18 . 19 . . Cannons 58 | . . 20 29 8 1 . AOE 20 | . . 7 9 4 . . Classes Destroyed 17 | 3 6 3 3 2 . . Worker 22 | 1 2 1 11 7 . . Builder 12 | . 1 2 4 5 . . Tunneler 3 | 1 1 . 1 . . . Hauler 17 | . 1 6 5 5 . . Recycler 16 | . 3 1 4 1 7 . Mechanic 1 | . . 1 . . . . Operator 3 | . 1 1 1 . . . Watcher 11 | . 2 5 4 . . . Swarmer 27 | . 6 7 11 3 . . Grunt 61 | 1 7 27 15 11 . . Brawler 1 | . . . 1 . . . Duelist 4 | . . 1 1 2 . . Protector 1 | . . . . 1 . . Sentry 34 | . . 10 10 13 1 . Demolisher 1 | . . . . 1 . . Specialist 2 | . . . 2 . . . Heavy 1 | . . . 1 . . . Best Kill Streak 10 | 1 5 5 10 6 6 . Combat Bots Only 7 | 1 4 4 7 4 1 . Max Kills in Single Turn 4 | 1 2 3 4 2 1 . Gunslinging . | . . . . . . . Exploded 4 | . . 3 4 2 . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . 01-MTF (-8/Storage) Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Hostile Shots Fired 635 | 6 52 167 173 221 2 14 Missed 183 | 3 17 54 50 56 . 3 Hits 452 | 3 35 113 123 165 2 11 Melee 6 | . . 2 1 3 . . Projectile 446 | 3 35 111 122 162 2 11 AOE 3 | . . . . 3 . . Critical Strikes 23 | . 1 1 7 11 1 2 Actively Blocked 1 | . . . . 1 . . Part Disruptions 1 | . . . . 1 . . Damage Taken 7150 | 33 347 1212 2336 2765 32 425 Core 831 | 10 95 143 148 298 . 137 Absorbed by Shields 171 | . . 171 . . . . Redirected to Shielding 57 | . . 4 . 53 . . Regen/Repaired (Parts) 373 | . 18 128 . 227 . . Core Remaining (%) 72 | 96 58 64 . . . . Volleys Fired 410 | 12 57 128 101 108 4 . Largest 3 | 2 2 3 3 3 3 . Hottest 111 | 70 70 111 111 93 87 . Shots Fired 999 | 24 114 346 235 265 14 1 Gun 577 | 24 114 211 34 183 10 1 Cannon 402 | . . 130 196 72 4 . Launcher 20 | . . 5 5 10 . . Special . | . . . . . . . Kinetic 937 | 12 93 332 230 255 14 1 Thermal 42 | 12 21 9 . . . . Explosive 20 | . . 5 5 10 . . Electromagnetic . | . . . . . . . Robot Hit Streak 26 | 3 12 18 20 17 26 . Robot Miss Streak 10 | 4 5 10 6 5 . 1 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 2 . 2 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 706 | 9 72 227 197 181 20 . Core Hits 421 | 4 37 142 147 82 9 . Critical Kills 2 | . . . 1 . 1 . Critical Parts Destroyed 11 | . 1 1 4 4 1 . Critical Strikes 17 | . 3 1 5 6 2 . Burn 2 | . 2 . . . . . Destroy 2 | . 1 1 . . . . Blast 2 | . . . . 2 . . Smash 11 | . . . 5 4 2 . Melee Attacks 86 | . . . 37 37 12 . Impact 86 | . . . 37 37 12 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 42 | . . . 24 9 9 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 17532 | 118 1093 4284 5494 5513 1012 18 Guns 5846 | 118 1093 2004 332 2161 120 18 Cannons 5463 | . . 1702 2631 1012 118 . Explosions 2582 | . . 578 674 1330 . . Melee 3597 | . . . 1819 1004 774 . Ramming 44 | . . . 38 6 . . Kinetic 10998 | 81 907 3618 2963 3173 238 18 Thermal 311 | 37 186 88 . . . . Explosive 2582 | . . 578 674 1330 . . Electromagnetic . | . . . . . . . Impact 3597 | . . . 1819 1004 774 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . 2 2 6 6 6 Average Corruption 3 | . . 2 1 4 6 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 168 | . . 28 21 64 44 11 Message Errors 35 | . . 2 4 14 9 6 Matter Fused 41 | . . 8 4 16 11 2 Heat Flow Errors 29 | . . 5 2 12 9 1 Energy Discharges 24 | . . 2 4 9 8 1 Parts Rejected 1 | . . . 1 . . . Parts Fused 2 | . . 1 . . 1 . Data Loss (minor) 17 | . . 5 2 7 3 . Data Loss (major) 6 | . . 1 2 2 1 . Misfires 11 | . . 3 2 3 2 1 Alerts 2 | . . 1 . 1 . . Overload Shots . | . . . . . . . Overflow Damage 1851 | . . 43 805 815 188 . Projectiles 9 | . . 6 . 3 . . Explosions 177 | . . 37 57 83 . . Melee 1665 | . . . 748 729 188 . Knockbacks 87 | . . 27 46 8 6 . Impact 15 | . . . 8 2 5 . Kinetic 69 | . . 27 35 6 1 . Secondary 3 | . . . 3 . . . Self-Inflicted Damage 210 | . . 31 79 100 . . Shots 6 | . . 1 2 3 . . Rammed 10 | . . . 9 1 . . Targets Rammed 11 | . . . 10 1 . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 503 | 54 83 301 503 363 255 253 Average Temperature 85 | 25 25 68 118 90 93 122 Received Heat Transfer 2379 | 18 150 441 756 975 27 12 Effects 25 | . . 4 14 7 . . Shutdowns 4 | . . . 3 1 . . Energy Bleed 1 | . . . 1 . . . Interference 15 | . . 4 5 6 . . Short Circuit 1 | . . . 1 . . . Damage (major) 4 | . . . 4 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 18 | . . . 12 3 3 . Combat Hostiles . | . . . . . . . Parts Fried 32 | . . . 17 11 4 . Impact Corruptions 57 | . . . 30 20 7 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 1036 | 111 703 222 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Maximum Alert Level 3 | . . 3 3 2 1 . Low Security (%) 37 | 100 100 25 29 . 93 . Level 1 10 | . . 5 19 13 6 . Level 2 44 | . . 64 31 86 . . Level 3 6 | . . 5 19 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 869 | 20 125 713 869 631 244 . Initial 365 | . 3 . 297 365 244 . Average 351 | 4 39 417 444 480 51 . Influence Increases 4508 | 30 385 1377 1366 1240 110 . Destroy 0b10 Robot/C 2720 | 20 260 900 820 660 60 . Destroy 0b10 Robot/NC 445 | 10 55 85 150 105 40 . Destroy Leader 716 | . 56 242 218 200 . . Allied During Kill 55 | . . . . 52 3 . Successful Hack 84 | . 12 15 31 19 7 . Disable Machine 135 | . . . 60 75 . . Destroy Structure 203 | . 2 45 57 99 . . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 135 | . . 90 15 30 . . Influence Decreases 4508 | 25 390 671 1207 1478 737 . Entered New Map 1294 | . 2 . 409 500 383 . Time Decay 2804 | 25 378 631 738 698 334 . Lost Part 230 | . 10 40 60 120 . . Lost Ally 180 | . . . . 160 20 . Squads Dispatched 26 | . 1 6 7 12 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 14 | . 1 5 5 3 . . Assault 4 | . . 1 1 2 . . Garrison 8 | . . . 1 7 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Distress Signals 8 | . . 2 2 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 236 | 1 17 72 73 67 2 4 Peak Tracking Total 8 | 1 3 6 8 6 1 6 Tactical Retreats 8 | . . 3 1 4 . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Traps Triggered 9 | . . 4 2 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Disabled 10 | . . 1 4 5 . . Max in Single Turn 2 | . . 1 2 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Accessed 55 | . 8 14 12 10 11 . Terminals 28 | . 5 8 6 6 3 . Fabricators . | . . . . . . . Repair Stations 6 | . 1 2 1 2 . . Recycling Units 15 | . 2 2 2 2 7 . Scanalyzers 4 | . . 2 2 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 128 | . 17 39 26 22 24 . Successful 66 | . 11 16 10 11 18 . Failed 60 | . 6 22 15 11 6 . Catastrophic 10 | . 2 3 1 3 1 . Database Lockouts 2 | . . 1 1 . . . Manual 1 | . . . . 1 . . Terminals 54 | . 9 16 12 12 5 . Fabricators . | . . . . . . . Repair Stations 23 | . 3 12 2 6 . . Recycling Units 31 | . 5 4 4 4 14 . Scanalyzers 14 | . . 7 7 . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 23 | . 4 4 4 4 7 . Record 8 | . . . 2 . 6 . Part Schematic 1 | . . . . 1 . . Open Door 2 | . . . . 2 . . Branch Access Points 3 | . . . 1 1 1 . Emergency Access Points 1 | . . 1 . . . . Alert Level 2 | . 1 1 . . . . Locate Traps 1 | . 1 . . . . . Hauler Manifests 3 | . 2 . 1 . . . Zone Layout 2 | . . 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . 3 5 1 3 . . Scan Component 8 | . 2 3 1 2 . . Repair 4 | . 1 2 . 1 . . Recycling Unit Hacks 20 | . 4 1 . 4 11 . Report Inventory 10 | . 1 . . 2 7 . Retrieve Matter 3 | . 1 . . 1 1 . Retrieve Components 7 | . 2 1 . 1 3 . Scanalyzer 10 | . . 6 4 . . . Insert Component 2 | . . 1 1 . . . Analyze 2 | . . 1 1 . . . Retrieve Study 6 | . . 4 2 . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 33 | . 5 9 8 6 5 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 1 1 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . 3 2 . . . Parts Repaired 4 | . 1 2 . 1 . . Time 91 | . 26 52 . 13 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 34 | . 6 10 . 2 16 . Parts Scanalyzed 2 | . . 1 1 . . . Part Schematics Acquired 2 | . . 1 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 2 1 Highest-Rated Group 173 | . . . . 173 32 16 Highest-Rated Ally 29 | . . . . 29 16 16 Total Orders . | . . . . . . . Ally Attacks 48 | . . . . 43 5 . Total Damage 606 | . . . . 529 77 . Kills 7 | . . . . 4 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Active Infowar (turns) 973 | . 973 . . . . . Structural 973 | . 973 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Turns Passed 13983 | 137 1423 3722 3745 2943 1592 421 Spaces Moved 7770 | 110 1138 1914 1912 1461 966 269 Core 23 | 20 . . . 3 . . Treads 6424 | . . 1819 1912 1458 966 269 Legs . | . . . . . . . Wheels 1323 | 90 1138 95 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 100 156 160 156 156 Average Speed 148 | 74 98 157 157 161 157 156 Slowest Speed 650 | 80 130 160 163 650 160 195 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 73 | 6 96 98 95 97 99 20 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 253 | . . 36 65 152 . . Melee . | . . . . . . . Projectile 27 | . . . 9 18 . . AOE 226 | . . 36 56 134 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Total 9322 | 139 1349 2378 2377 1801 1009 269 Wait 535 | . 79 201 209 46 . . Move 7764 | 109 1137 1913 1911 1460 965 269 Hop . | . . . . . . . Pick Up 147 | 7 26 40 19 50 5 . Fast Attach 22 | 6 2 5 2 6 1 . Attach 28 | . 3 8 10 7 . . Detach 2 | . 2 . . . . . Swap 186 | 2 18 46 56 52 12 . Drop 130 | 3 25 37 22 33 10 . Fire 410 | 12 57 128 101 108 4 . Melee 86 | . . . 37 37 12 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 11 | . . . 10 1 . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto / Gar) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -8/Scraptown History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 138 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Repaired Tractor Beam 343 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 16) 876 | -10/Materials | Discovered new exit (range 16) 1098 | -10/Materials | Discovered new exit (range 4) 1100 | -10/Materials | Discovered new exit (range 16) 1561 | -10/Materials | Entered another Materials area 1561 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1873 | -9/Materials | Build established: Scavenger-Tank 2138 | -9/Materials | Lost 3 parts (1p2w) 2219 | -9/Materials | Discovered new exit (range 15) 2358 | -9/Materials | Central database locked down 2990 | -9/Materials | Discovered new exit (range 10) 3077 | -9/Materials | Build established: Tank 3161 | -9/Materials | First assault squad dispatched 3778 | -9/Materials | Repaired Lgt. Treads+ 3806 | -9/Materials | Repaired Lgt. Treads+ 4770 | -9/Materials | Discovered new exit (range 8) 5033 | -9/Materials | Build established: Scavenger-Tank 5051 | -9/Materials | Discovered new exit (range 16) 5283 | -9/Materials | Entered another Materials area 5283 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5327 | -8/Materials | Discovered new exit (range 12) 5975 | -8/Materials | Garrison activated, responded to threat 6285 | -8/Materials | Build established: Tank 6340 | -8/Materials | Central database locked down 6394 | -8/Materials | Identified exit to Storage 6505 | -8/Materials | Discovered new exit (range 10) 6558 | -8/Materials | Identified exit to Garrison 6601 | -8/Materials | Build established: Mutant 6729 | -8/Materials | Destroyed 7 combat bots 6886 | -8/Materials | Discovered new exit (range 5) 7283 | -8/Materials | First assault squad dispatched 7731 | -8/Materials | Build established: Scavenger-Mutant 8563 | -8/Materials | Discovered new exit (range 5) 8623 | -8/Materials | Lost 5 parts (1p1n2u1w) 8861 | -8/Materials | Build established: Mutant 9028 | -8/Materials | Entered Storage 9290 | -8/Storage | Core integrity fell below 50% 9342 | -8/Storage | Lost 10 parts (2p4n1u3w) 9837 | -8/Storage | Repaired Lrg. Storage Unit 10171 | -8/Storage | Met 01-MTF 10215 | -8/Storage | Discovered new exit (range 5) 10228 | -8/Storage | First assault squad dispatched 10802 | -8/Storage | Garrison activated, responded to threat 11016 | -8/Storage | Discovered new exit (range 16) 11022 | -8/Storage | Build established: Scavenger-Tank 11196 | -8/Storage | Destroyed 01-MTF 11616 | -8/Storage | Learned location of Armory (-4) 11821 | -8/Storage | Identified exit to Recycling 11825 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11854 | -8/Storage | Garrison activated, responded to threat 11855 | -8/Storage | Core integrity fell below 20% 11912 | -8/Storage | Lost 8 allies 11971 | -8/Storage | Entered Recycling 11971 | -8/Recycling | Accompanied by 2 allies 12296 | -8/Recycling | Scanned before Scraplab entrance 12318 | -8/Recycling | Entered Scraplab 12331 | -8/Recycling | Discovered new exit (range 3) 12694 | -8/Recycling | Discovered new exit (range 15) 13563 | -8/Recycling | Entered Scraptown 13563 | -8/Scraptown | Accompanied by 1 ally 13652 | -8/Scraptown | Visited Cyclists 13975 | -8/Scraptown | Attacked by Scraptown defenders 13984 | -8/Scraptown | Destroyed by Triborg with Siege Cannon Last Messages --------------- 13974_ System corrupted: FCS attempts to trigger Enh. Autogun. 13974_ System corrupted: Enh. Autogun misfires. 13975_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 13975_ Penetrated by Bolt. 13976_ Triborg activates siege mode. 13976_ Penetrated by Siege Slug. 13976_ Trooper 3d destroyed. 13978_ Penetrated by Bolt. 13978_ Penetrated by Siege Slug. 13978_ Lgt. Treads+ destroyed. 13978_ Acquired 17 matter. 13981_ Penetrated by Bolt. 13982_ Penetrated by Siege Slug. 13982_ Hrd. Medium Armor Plating destroyed. 13982_ Lgt. Treads+ destroyed. 13982_ Critical hit (Blast). 13983_ Penetrated by Bolt. 13984_ Penetrated by Siege Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????????????????? ???????????????????????? | | #?????????????????? #??????????????????????? | | #???????????????# #####??????????????????? | | #???????????????# ?????????????????? | | #???????????""#?# ??????????????????? | | #??????????? #?# "??????????????????? | | #?????????? #?# j "??????????????????? | | ############ #### h TT "??????????????????? | | TT "??????????????????? | | x "??????????????????? | | "??????????????????? | | "??????????????????? | | "??????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | ################### ### ####???????????????????? | | #????????????????#% #??????????????????????? | | "#????????????????# #??????????????????????? | | "#????????????????# @#??????????????????????? | | "#????????????????# %#??????????????????????? | | #####????????????????# #??????????????????????? | | "#????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | """##?????????????????# #??????????????????????? | | ####??????????????????# #??????????????????????? | | ???????????############ #??????????????????????? | | ???????????#""""""""""" #??????????????????????? | | ???????????#""""" """"" #??????????????????????? | | ?????#######"""" " "" #??????????????????????? | | ?????# #??????????????????????? | | ##??## #####"" "" "" " #??????????????????????? | | "#??"" "#??#""""""""""" #??????????????????????? | | "#?""" "#??#""""""""""" #??????????????????????? | | "##""" "#??############ #??????????????????????? | | "##"" "#?############# #??????????????????????? | | "##"" "#?#"""""""""""# #??????????????????????? | | "##"| "#?#""[!! !!! "# #??????????????????????? | | "##"| "#?#"" ]! ]!] "# #??????????????????????? | | "##"" "#?#"" "# #??????????????????????? | | "##"" ""###""" """""""# #??????????????????????? | | #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 280 Matter Stores 450 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Power Shielding 33 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Tractor Beam | 28% | -10/Materials Lgt. Treads | 48% | -9/Materials Lgt. Treads | 60% | -9/Materials Lrg. Storage Unit | 35% | -8/Storage Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Flak Cannon | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Civilization 2243 For Emergencies Only Heavy Suspicion Hey, That's Mine! Item+ My Bad Organ Harvest Overwhelming Prolific Hacker That Tickles The More The Merrier There's More Where That Came From Well Done You May Approach The Wall \\IAMDERELICT Challenges ------------ None Game ------ Seed CannonClaymoresDriveblaster Manual? 0 Play Time 03:30:04 Cumulative 26.8 hours Start 2026.03.13 @ 17:23:21 End 2026.03.14 @ 14:35:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58dfc709-b42c-4100-a9d6-c1cfef83c56f