Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 22:58:30 Player: Patches Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (995) 995 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3965 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 294/300 Energy 99/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravmag System Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced ECM Suite Ion Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Pulse Rifle > --- INVENTORY -------- Light Deuterium Engine Authchip [R/Combat] Authchip [Power] Authchip [Propulsion] Authchip [Device] Particle Cannon Subdweller Machine Gun Subdweller Machine Gun [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Riot Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Slots Evolved 6 | . . . . 4 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 3 | . . . . 1 2 . Weapon . | . . . . . . . Parts Attached 60 | 9 7 10 12 11 6 5 Power 9 | 2 3 1 1 1 1 . Engine 8 | 2 2 1 1 1 1 . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 20 | 3 1 3 1 5 3 4 Treads 3 | 2 1 . . . . . Leg 1 | 1 . . . . . . Wheel . | . . . . . . . Hover 3 | . . . . . 3 . Flight 13 | . . 3 1 5 . 4 Utility 9 | 2 2 1 1 3 . . Device 3 | 1 1 . . 1 . . Storage 3 | 1 1 . 1 . . . Processor 3 | . . 1 . 2 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 22 | 2 1 5 9 2 2 1 Energy Gun 4 | . . 2 1 1 . . Energy Cannon 3 | . . . . . 2 1 Ballistic Gun 9 | 2 . 3 3 1 . . Ballistic Cannon . | . . . . . . . Launcher 6 | . 1 . 5 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 27 | . 6 4 6 5 3 3 Power 4 | . 2 . 1 1 . . Propulsion 13 | . 1 3 1 3 2 3 Utility 3 | . 1 . 1 . 1 . Weapon 7 | . 2 1 3 1 . . Highest Loss Streak 5 | . 5 3 3 5 2 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 71 | . 90 93 70 63 34 20 Engine 10 | . 12 14 13 6 1 . Treads 6 | . 27 . . . . . Flight 17 | . . 24 28 27 7 9 Device 9 | . 14 14 8 6 3 . Storage 4 | . 14 1 1 7 . . Processor 6 | . . 10 8 9 7 . Energy Gun 1 | . . 3 2 3 . . Energy Cannon 1 | . . . . . 5 8 Ballistic Gun 9 | . 12 23 5 3 . . Launcher 2 | . 7 . . . . . Naked Turns 38 | . . . . . . 38 Heaviest Build 19 | 15 19 19 12 12 10 10 Greatest Support 40 | 40 40 40 8 19 27 20 Greatest Overweight (x) 5 | . . 5 1 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 8 8 5 5 Average Capacity 6 | 7 8 5 5 7 5 5 Most Carried 9 | 6 8 9 5 8 5 5 Average Carried 4 | 3 6 5 4 5 2 4 Final Capacity 10 | 8 10 5 8 5 5 5 Final Carried 8 | 5 8 5 4 3 2 5 Class Distribution -------------------- 55% | Mutant 38% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Matter Collected 1409 | 381 387 204 293 43 . 101 Remotely . | . . . . . . . Salvage Created 1483 | 127 527 169 381 40 . 239 Parts 89 | 13 27 11 19 2 . 17 Haulers Intercepted 3 | . 2 . . 1 . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . 10 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Combat Hostiles Destroyed 27 | . 8 6 9 . . 4 Guns 15 | . 6 6 3 . . . Cannons 4 | . . . . . . 4 AOE 7 | . 2 . 5 . . . Classes Destroyed 11 | 3 4 1 2 . . 1 Worker 4 | 2 2 . . . . . Builder 1 | . . . . . . 1 Tunneler 2 | 2 . . . . . . Hauler 3 | . 2 . . 1 . . Recycler 5 | 1 2 1 . . . 1 Operator 1 | . 1 . . . . . Watcher 3 | . 3 . . . . . Swarmer 9 | . . 6 . . . 3 Grunt 9 | . 8 . 1 . . . Sentry 2 | . . . 1 . . 1 Subdweller 7 | . . . 7 . . . Best Kill Streak 7 | 2 7 3 5 1 . 4 Combat Bots Only 5 | . 2 3 5 . . 3 Max Kills in Single Turn 2 | 1 1 2 1 1 . 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . 1 . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Sto Hostile Shots Fired 424 | . 74 52 23 64 41 170 Missed 176 | . 14 10 9 34 19 90 Damage Taken 3321 | . 806 367 343 507 338 960 Core 1259 | . 162 30 52 308 107 600 Absorbed by Shields . | . . . . . . . Core Remaining (%) 48 | 100 . . 2 44 . . Volleys Fired 135 | 10 53 17 31 4 . 20 Largest 2 | 2 2 2 2 1 . 2 Hottest 128 | 40 40 80 70 63 . 128 Shots Fired 216 | 20 84 34 46 4 . 28 Gun 156 | 20 65 34 33 4 . . Cannon 28 | . . . . . . 28 Launcher 32 | . 19 . 13 . . . Special . | . . . . . . . Kinetic 128 | 20 65 26 17 . . . Thermal 40 | . . 8 . 4 . 28 Explosive 32 | . 19 . 13 . . . Electromagnetic 16 | . . . 16 . . . Robot Hit Streak 13 | 6 7 5 13 3 . 4 Robot Miss Streak 5 | 3 2 4 5 1 . 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 134 | 11 55 17 33 3 . 15 Core Hits 70 | 6 36 8 10 1 1 8 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 2 | . 1 1 . . . . Destroy 2 | . 1 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2872 | 130 1182 156 921 49 54 380 Guns 1175 | 130 557 156 283 49 . . Cannons 368 | . . . . . . 368 Explosions 1263 | . 625 . 638 . . . Melee . | . . . . . . . Ramming 66 | . . . . . 54 12 Kinetic 912 | 130 557 121 104 . . . Thermal 577 | . . 35 125 49 . 368 Explosive 1138 | . 625 . 513 . . . Electromagnetic 179 | . . . 179 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 1 6 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 30 | . 12 . 18 . . . Projectiles . | . . . . . . . Explosions 30 | . 12 . 18 . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 171 | . 60 . 80 . 26 5 Shots 5 | . 2 . 3 . . . Rammed 8 | . . . . . 5 3 Targets Rammed 8 | . . . . . 5 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 164 | . 43 36 1 30 4 164 Average Temperature 25 | . 16 10 1 12 4 48 Received Heat Transfer 894 | . 441 . 39 45 96 273 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 878 | . . 75 100 111 . 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Peak Influence 383 | 25 364 186 . 168 197 383 Initial 84 | . 16 66 . . 67 84 Average 133 | 12 164 114 . 53 122 211 Maximum Alert Level 1 | . 1 . . . . 1 Low Security (%) 81 | 100 71 100 . 100 100 45 Level 1 18 | . 28 . . . . 54 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 . . 2 2 5 Investigation 7 | . . . . 1 2 4 Extermination . | . . . . . . . Reinforcement 3 | . 1 . . 1 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Distress Signals 6 | . 2 . . 2 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 16 9 17 19 11 26 Peak Tracking Total 13 | . 5 5 5 13 5 13 Tactical Retreats 10 | . 1 . 1 3 2 3 Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Machines Disabled 2 | . 2 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Machines Accessed 16 | . 5 1 . 2 3 5 Terminals 12 | . 5 . . 2 1 4 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 42 | . 14 1 . 6 7 14 Successful 14 | . 8 1 . 2 . 3 Failed 28 | . 6 . . 4 7 11 Catastrophic 9 | . 2 . . 1 1 5 Database Lockouts . | . . . . . . . Manual 25 | . 11 . . 6 5 3 Terminals 34 | . 14 . . 6 3 11 Fabricators 2 | . . . . . 2 . Repair Stations 3 | . . . . . . 3 Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 3 1 . . . 3 Record 1 | . . . . . . 1 Open Door 2 | . . 1 . . . 1 Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 5 . . 2 . . Terminals 7 | . 5 . . 2 . . Track 1 | . 1 . . . . . Assimilate 1 | . 1 . . . . . Botnet 5 | . 3 . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 5 . . 2 3 5 Full Trace Events 7 | . . . . 1 2 4 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Turns Passed 2593 | 147 529 497 891 131 109 289 Spaces Moved 3795 | 73 216 907 1764 288 225 322 Core 128 | 14 . 12 . . . 102 Treads 275 | 51 216 8 . . . . Legs 8 | 8 . . . . . . Wheels . | . . . . . . . Hover 118 | . . . . . 60 58 Flight 3266 | . . 887 1764 288 165 162 Fastest Speed 27 | 50 160 37 37 27 34 28 Average Speed 47 | 134 160 41 37 31 39 49 Slowest Speed 300 | 160 160 300 117 102 105 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 23 | . . 2 . 14 3 4 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 5 45 99 56 36 10 65 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 161 | . 72 . 87 . . 2 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 159 | . 72 . 87 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Total 4347 | 101 318 998 1958 312 241 419 Wait 282 | . 29 47 138 3 2 63 Move 3745 | 72 215 902 1763 261 218 314 Hop 21 | . . 2 . 12 3 4 Pick Up 53 | 9 10 9 4 11 5 5 Fast Attach 12 | 3 . 4 1 1 . 3 Attach 39 | 4 5 5 11 7 6 1 Detach 9 | . . . 7 1 . 1 Swap 9 | 2 2 1 . 3 . 1 Drop 34 | 1 4 11 3 9 2 4 Fire 135 | 10 53 17 31 4 . 20 Melee . | . . . . . . . Ram 8 | . . . . . 5 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 379 | -10/Materials | Core integrity fell below 50% 425 | -10/Materials | Lost 5 parts (1p1n1u2w) 564 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Identified exit to Mines 677 | -10/Materials | Entered Mines 690 | -10/Mines | Discovered new exit (range 16) 721 | -10/Mines | Lost 3 parts (2n1w) 806 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 961 | -10/Mines | Learned location of Zion (-6) 983 | -10/Mines | Discovered new exit (range 10) 1034 | -10/Mines | Build established: Scavenger-Mutant 1159 | -10/Mines | Discovered new exit (range 14) 1174 | -10/Mines | Entered Subcaves 1263 | -10/Subcaves | Met a Zionite searching for "candidates" 1266 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 1267 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1299 | -10/Subcaves | Ambushed by swarm of Subdwellers 1300 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1301 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1322 | -10/Subcaves | Core integrity fell below 20% 1346 | -10/Subcaves | Lost 3 allies 1418 | -10/Subcaves | Ambushed by Subdweller buried in earth 1436 | -10/Subcaves | Discovered new exit (range 9) 1464 | -10/Subcaves | Lost 3 parts (1p2w) 1552 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1718 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2005 | -10/Subcaves | Build established: Mutant 2065 | -10/Subcaves | Entered Materials 2065 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2189 | -8/Materials | Core integrity fell below 50% 2193 | -8/Materials | Discovered new exit (range 10) 2196 | -8/Materials | Entered Factory 2196 | -7/Factory | Evolved 2 slots: Utility x2 2207 | -7/Factory | Lost 5 parts (1p3n1w) 2302 | -7/Factory | Discovered new exit (range 4) 2305 | -7/Factory | Entered Storage 2527 | -7/Storage | Core integrity fell below 50% 2572 | -7/Storage | Core integrity fell below 20% 2589 | -7/Storage | Discovered new exit (range 16) 2594 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02524_ Y-54 Guardian destroyed. 02530_ U-05 Engineer builds a Wall. 02533_ Slammed into Y-54 Guardian. 02535_ K-01 Serf collects debris. 02535_ K-01 Serf destroyed. 02538_ Slammed into P-60 Hacker. 02538_ P-60 Hacker knocked back. 02538_ Penetrated by Slug. 02557_ Connecting with Terminal... 02557_ ALERT: Suspicious activity at Terminal S002. Dispatching Investigation squad. 02562_ Triggered Shock Trap. 02562_ The floor emits a surge of raw power. 02562_ System corrupted (+2). 02563_ Dropped Com. Ion Cannon. 02569_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02573_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S005. 02589_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????# # #?# ######## #??? | | ?????????# #??#####?# #??#####????? | | ?????????# #????????#]#??# #+#### | | ?????????# #???######/#### # ! | | ?????????# #???# # # = | | ?????????# #???# # # | | ?????????+ #???# # # | | ?????????# #???# / + | | ?????????# #???# # # | | ?????????# #???# ""T"" # # ! | | ?????????# #???# """"" # / | | ?######??# #??# # ###### | | ?? ?# #??####""Y""### #????? | | ?? """ ?#a #?????#"""""#?# #????? | | ? """ # #?????#######?# #???## | | # """ # #?????????????# #?###T | | # + #?????????????# #?# | | # """ # #?????????????# #?#### | | ? 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""" ?# g #?????????????# | | ?? ?# #######???????# | | ?######??# g ? ###### | | ?????????# #######????????#+#?????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????#a @#??????????????????????? | | ?????????+ #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #????????????????????### | | ?????????# #????????????????????+ | | ?????????# < #????????????????????### | | ?????????# #??????????????????????? | | ?????????#####??????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????????????????#? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 64 Target Analysis 5 Recoil Reduction 2 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthWeightRecalibrator Manual? 0 Play Time 00:52:30 Cumulative 16.1 hours Start 2024.04.02 @ 01:43:13 End 2024.04.02 @ 22:58:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 18 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9fca997-2a77-4264-a7bd-34f6e3cf9e20