Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 02:17:14 Player: Cogchaaaan Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (492) 2460 Value Destroyed (26833) 26833 Prototype IDs (56) 1120 Alien Tech Used (8) 1600 Bonus (22370) 22370 TOTAL SCORE: 64683 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 7694 Follower Combat Kills 1967 Network Hubs Disabled 200 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1560 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Met MAIN.C 5000 Friendly Fire -951 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 610/610 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Walking (97) +NEM 1 Location -1/Command Parts ------- > --- POWER (3) -------- Multi-Quantum Reactor > --- PROPULSION (7) --- Biometal-Centrium Exoskeleton > --- UTILITY (11) ----- Advanced Coolant Injector Graphene Brace Spacefold Activator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Experimental Optical Array Advanced Sensor Array Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Biometal-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Experimental Signal Interpreter Weapon Mount Experimental Core Analyzer Experimental Core Analyzer Heavy Regenerative Plating AEGIS Remote Shield Improved Hacking Suite > --- WEAPON ----------- Gamma Bomb Array Hpw. Accelerated Hardcell Construct/C Vortex Lance > --- INVENTORY -------- Vortex Chain Reactor Improved Cooling System Experimental Cooling System Advanced Coolant Injector High-capacity Storage Unit Structural Scanner Experimental Optical Array Advanced Sensor Array Advanced Terrain Scan Processor Advanced Reaction Control System Improved Cloaking Device Makeshift Ablative Armor Thermal Barrier Advanced Point Defense System Long-range Tractor Beam Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Spacefold Activator Warp Gun Enhanced Nova Cannon Long-range Missile Launcher [Rating: 215] Favorites ----------- Power Constructs Engine Heavy Ion Engine Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Hover Unit Cooled Linear Gravjet Flight Unit Improved VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Improved Hacking Suite Protection Medium Regenerative Plating Artifact Spacefold Activator Weapon Constructs Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Constructs Launcher Gamma Bomb Array Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Vortex Lance Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Utility 9 | . . . 1 . . 3 . . . . 1 . . . . 1 . . . . . . 1 . 1 . . 1 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 126 | 8 . 6 37 9 2 5 2 2 1 4 2 . . 5 1 2 . 2 1 1 2 . 3 11 4 2 4 4 6 Power 6 | 1 . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Engine 6 | 1 . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 26 | 2 . 2 15 3 1 . . . . . 1 . . . . . . . . . . . . . 2 . . . . Treads 20 | . . 2 14 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | 2 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 58 | 2 . . 8 . 1 5 1 2 1 1 . . . 5 1 2 . 1 1 1 2 . 3 6 1 2 4 3 5 Device 30 | 1 . . 2 . 1 3 . . 1 . . . . 2 1 1 . . 1 1 1 . 1 4 1 2 1 2 4 Storage 5 | 1 . . 2 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Processor 9 | . . . 2 . . 1 . . . . . . . 2 . . . . . . . . 1 1 . . 1 . 1 Hackware 5 | . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 . . . 1 . Protection 8 | . . . 1 . . 1 1 2 . . . . . . . 1 . . . . 1 . . . . . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 36 | 3 . 3 11 5 . . 1 . . 3 1 . . . . . . 1 . . . . . 5 1 . . 1 1 Energy Gun 9 | 2 . . 1 1 . . . . . 1 . . . . . . . 1 . . . . . 3 . . . . . Energy Cannon 4 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 15 | 1 . 3 7 2 . . . . . . . . . . . . . . . . . . . 1 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . 4 3 1 . . 2 1 1 . . . 4 . . . 1 . . 3 . . 7 1 . 8 . 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . System Corruption 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . Parts Lost 36 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 1 5 24 Power 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 Utility 18 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 3 12 Weapon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 6 Highest Loss Streak 11 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 1 2 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 3 7 7 17 19 14 12 14 15 20 20 18 19 19 19 18 17 19 19 21 23 24 24 23 23 23 23 23 23 16 Power 1 | . 1 1 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 2 3 3 1 1 1 1 1 1 1 1 . Propulsion 1 | 2 3 2 9 7 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . 1 2 5 6 5 7 11 15 14 13 14 14 14 14 13 14 14 16 18 19 19 18 17 16 14 14 15 11 Weapon 3 | . 2 2 3 4 4 4 4 3 3 3 3 4 4 3 3 3 4 3 2 2 2 2 2 3 4 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . 3 . 7 2 8 1 2 3 2 1 2 1 . 5 . . . 2 . . 3 . . 1 2 3 2 1 5 Power 9 | . . . 1 1 1 . 1 1 . . . . . 1 . . . . . . 2 . . . . . . . 1 Propulsion 10 | . 1 . 2 1 6 . . . . . . . . . . . . . . . . . . . . . . . . Utility 19 | . . . 1 . . . . 1 2 1 1 . . 4 . . . 1 . . 1 . . 1 1 2 . 1 2 Weapon 13 | . 2 . 3 . 1 1 1 1 . . 1 . . . . . . 1 . . . . . . 1 1 . . . Tool/Special 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 2 Average Slot Usage (%) 65 | . 100 91 98 99 68 59 60 60 59 60 58 58 58 60 57 57 57 56 57 57 56 57 57 56 54 55 52 52 45 Engine 4 | . 14 6 8 9 8 . 3 6 6 6 5 5 5 6 . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 5 5 5 5 3 . . . . 2 4 4 4 4 4 Treads 7 | . . 20 35 36 15 . 1 . . . 1 . . . . . 1 2 . . . . . . 2 1 . . . Leg 3 | . 28 7 . . . . 3 6 6 6 2 5 5 4 5 5 3 2 5 5 5 5 4 1 . 2 3 3 3 Device 12 | . 14 14 7 9 8 19 13 13 12 10 16 16 16 11 15 13 15 14 15 15 14 15 14 14 17 17 16 11 14 Storage 6 | . 14 14 10 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 Processor 6 | . . . 5 9 1 5 6 6 6 6 5 5 5 6 11 10 10 10 10 10 10 10 9 9 8 8 9 12 5 Hackware 1 | . . . 1 . . . . . . 1 5 5 5 5 . . . . . . . . 4 3 4 3 . 4 2 Protection 2 | . . . . . . . 6 6 6 6 . . . 2 1 6 5 5 5 4 5 5 3 3 4 4 3 4 2 Energy Cannon 4 | . . . 6 10 11 6 1 4 . . . . . . . . 1 4 . . . . 2 4 3 . 2 1 . Ballistic Gun 3 | . . 21 19 16 2 . . . . . . . . . . . . . . . . . . 1 2 . . . 1 Ballistic Cannon 2 | . . . . . . . 4 1 5 6 5 5 5 4 5 5 3 . 5 5 5 5 1 . . 4 1 2 5 Slashing Weapon 3 | . . . . . 7 6 5 6 6 6 5 5 5 5 5 5 5 4 5 4 5 5 4 . . . . . . Peak Build Rating 215 | 7 8 10 29 37 48 56 75 87 100 101 101 99 99 121 125 133 130 144 143 150 146 150 158 173 191 200 204 215 204 Average Rating 100 | 5 7 8 23 33 40 52 67 82 91 93 92 93 93 105 115 126 127 134 138 139 139 140 148 160 170 188 190 201 169 On Entrance 101 | . 7 8 9 29 35 44 56 71 86 93 96 94 93 94 121 114 125 130 137 138 139 140 140 149 164 165 185 195 200 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 208 | 12 12 17 64 60 60 42 58 72 72 72 72 74 74 77 78 89 91 134 134 137 130 130 133 164 161 175 208 196 176 Greatest Support 320 | 20 20 40 86 102 74 55 55 84 108 108 180 166 166 166 135 135 162 261 261 261 261 261 261 261 206 320 320 291 298 Greatest Overweight (x) 3 | 3 . . . . 3 . 1 1 . . . . . . . . . . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 20 20 20 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 8 8 19 20 19 15 15 16 20 20 20 20 20 20 20 20 20 21 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | 6 8 8 20 20 20 15 15 20 20 20 20 20 20 20 20 20 20 23 23 25 25 25 24 25 25 25 25 25 24 Average Carried 19 | 4 7 7 17 19 14 12 14 15 19 20 18 19 19 19 19 18 20 20 22 24 24 24 24 24 24 24 24 24 16 Final Capacity 25 | 8 8 8 20 20 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 8 8 20 20 13 15 15 20 20 20 20 19 20 20 19 20 20 22 23 25 25 25 24 25 24 23 25 23 4 Scrap Engine Consumption 320 | . . . . . 50 7 33 12 3 6 4 1 4 23 2 2 6 9 7 . 1 . 8 19 25 17 36 25 20 Constructs Created 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Constructs Modified 143 | . . . . . 19 1 10 4 4 . 7 1 . 11 . 1 5 4 4 . . . 2 10 10 12 13 15 10 Class Distribution -------------------- 37% | Construct 19% | Commander-Construct 11% | Hacker-Construct 10% | Gunner 7% | Mutant 4% | Infiltrator-Construct 4% | Scavenger-Gunner 4% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -8/Storage Construct | -8/Recycling Construct | -6/Factory Commander-Construct | -6/Extension Commander-Construct | -6/Cetus Commander-Construct | -6/Archives Commander-Construct | -6/Hub_04(d) Commander-Construct | -5/Factory Commander-Construct | -5/Upper Caves Commander-Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Hacker-Construct | -3/Testing Hacker-Construct | -2/Research Hacker-Construct | -2/Quarantine Infiltrator-Construct | -2/Section 7 Construct | -1/Access Scavenger-Construct | -1/Command Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 12897 | 280 . 119 1317 619 259 109 339 94 66 136 285 86 165 281 272 78 152 696 52 191 50 128 214 1209 551 640 1441 1831 1237 Remotely 1933 | . . . . . . . . . . . . . . . . . . . . . . . . . . 124 . 1351 458 Salvage Created 29549 | 141 133 107 1869 1475 1267 199 1073 383 254 431 127 . 126 590 336 78 531 1292 71 135 381 225 338 2644 1093 1572 4175 6288 2215 Parts 1418 | 15 12 3 127 84 45 14 50 13 15 27 6 . 1 33 10 2 9 49 3 5 1 15 8 134 57 92 199 300 89 Haulers Intercepted 17 | . . . 6 5 2 . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . Recyclers Shooed 12 | . . . . . . 1 . . . 2 . . . . . . . 2 . . . . 1 2 1 . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . . 10 1 . 9 . . . 2 5 1 14 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 368 | . 3 3 32 27 16 1 19 5 1 4 . . 3 13 4 1 2 9 1 3 . 5 1 34 11 20 48 70 32 Melee 11 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 74 | . 3 3 24 17 . . . . . . . . . . . . . . . . . . . 18 5 . . . 4 Cannons 245 | . . . 8 9 6 1 16 4 1 3 . . . 13 4 1 2 9 1 2 . 4 1 16 6 20 48 52 18 AOE 25 | . . . . . . . 3 . . 1 . . 3 . . . . . . 1 . 1 . . . . . 9 7 Classes Destroyed 29 | 3 3 2 6 . 2 1 1 . . . . . . 1 . . 1 . . . . 1 . 1 2 . . 5 . Worker 21 | 1 . . 3 2 1 . . . . . . . . . . . . . . . . . . 1 . 1 4 6 2 Builder 21 | . 4 . 4 2 . 1 . . . 2 . . . . . . . . . . . . . 1 . 1 . 6 . Tunneler 5 | 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Hauler 17 | . . . 6 5 2 . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . Recycler 19 | 1 . . 1 . . 1 . . . 1 1 . . . . . . 5 . . . . 1 2 1 . . 2 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Operator 11 | . . . 1 . . . 1 . 4 1 . . . . . . . . . . . . . 1 . . 3 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 23 | . 1 . 3 1 . . 1 2 . . . . . . . . . . . . . . 1 1 1 1 4 5 2 Swarmer 39 | . 3 . 6 3 1 . 4 . . 1 . . . . . . . . . 1 . 1 . 5 . . 4 10 . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Grunt 121 | . . 2 14 16 2 . 5 . . 1 . . 3 2 4 . . 4 . 1 . 1 . 11 1 7 9 26 12 Brawler 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Duelist 12 | . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 4 3 Protector 5 | . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Sentry 47 | . . . 8 7 3 . 9 . 1 2 . . . . . 1 . 1 1 1 . 1 1 . 1 2 8 . . Demolisher 8 | . . . . . 2 . . . . . . . . 5 . . . . . . . . . . 1 . . . . Specialist 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . Hunter 25 | . . . 1 . 2 . . . . . . . . . . . . 2 . . . . . . 1 3 8 4 4 Programmer 61 | . . . . . . 1 . . . . . . . 1 . . . 2 . . . . . 15 4 8 12 15 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Compactor 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 5 | . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 22 | 5 7 1 5 7 3 1 5 4 2 3 1 . 3 3 4 1 1 9 1 3 . 3 1 11 4 5 10 22 14 Combat Bots Only 15 | . 3 1 4 6 3 1 4 3 1 2 . . 3 3 4 1 1 3 1 3 . 3 1 10 4 5 9 15 13 Max Kills in Single Turn 3 | 1 1 1 2 2 1 1 2 1 1 2 1 . 3 2 1 1 1 1 1 1 . 1 1 2 1 1 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 . . 1 . . 3 . . . . . . 1 . 1 . . . . . 2 2 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 2422 | . 5 30 111 62 27 . 194 33 3 44 . 2 13 79 8 6 . 38 4 7 . 14 6 138 73 170 291 395 669 Missed 732 | . 2 8 26 15 8 . 87 15 1 21 . . 5 38 1 2 . 12 1 1 . 7 1 50 20 61 88 91 171 Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Deflected 5 | . . . . . . . . . . . . . . . . . . . . 2 . 1 1 1 . . . . . Hits 1690 | . 3 22 85 47 19 . 107 18 2 23 . 2 8 41 7 4 . 26 3 6 . 7 5 88 53 109 203 304 498 Melee 34 | . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . 1 1 . 5 23 Projectile 1656 | . 3 22 83 46 19 . 107 18 2 23 . 2 8 40 7 4 . 26 3 6 . 7 5 88 52 108 203 299 475 AOE 38 | . . . . . . . . . . . . . . 15 . . . . . . . . . . 1 . . . 22 Critical Strikes 86 | . 1 1 1 2 . . 2 2 1 . . 1 1 . . . . . . . . . . 13 1 6 10 17 27 Actively Blocked 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Damage Taken 32338 | . 25 366 1239 691 371 . 944 427 67 254 . 46 156 1461 69 93 22 486 63 78 . 116 84 1194 944 1478 2499 4903 14262 Core 2441 | . 6 41 112 34 56 . 75 40 . 69 . . . 135 21 . . 22 . . . . . 21 124 64 103 213 1305 Absorbed by Shields 8416 | . . . . . . . 317 106 . . . . . . . . . . . . . . . 680 548 952 2076 3049 688 Redirected to Shielding 36 | . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1169 | . . . . . . . . . . . . . . . 73 5 . 161 5 15 . 25 29 139 86 195 . . 436 Regen/Repaired (Parts) 15625 | . . . 518 . 10 . 411 251 366 53 132 23 19 1036 23 181 254 251 94 . . 44 46 881 782 1190 1957 2869 4234 Core Remaining (%) 85 | 100 . 81 . . 63 . . . . 78 . . . . 84 . . . . . . 98 . 98 . . 79 . . Volleys Fired 1325 | 10 35 26 116 60 18 12 74 31 18 22 5 7 6 56 12 4 32 22 1 20 . 13 10 96 49 88 163 189 130 Largest 4 | 2 2 2 3 3 3 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 2 2 1 1 2 4 Hottest 279 | 90 90 90 116 159 159 92 92 92 45 43 39 39 43 39 39 39 39 39 39 43 . 39 39 89 89 39 169 211 279 Shots Fired 1908 | 20 67 39 348 180 55 12 74 31 18 22 5 7 6 56 12 4 32 22 1 20 . 13 10 100 50 86 160 244 214 Gun 645 | 20 67 39 270 112 19 . . . . . . . . . . . . . . . . . . 38 27 . . . 53 Cannon 1236 | . . . 78 68 36 12 72 31 18 21 5 7 4 56 12 4 32 22 1 19 . 13 10 62 23 86 160 228 156 Launcher 27 | . . . . . . . 2 . . 1 . . 2 . . . . . . 1 . . . . . . . 16 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1232 | . . 25 270 112 19 . 44 . 8 21 5 6 . 53 12 4 25 6 . 19 . 13 . 88 31 86 54 147 184 Thermal 649 | 20 67 14 78 68 36 12 28 31 10 . . 1 4 3 . . 7 16 1 . . . 10 12 19 . 106 81 25 Explosive 11 | . . . . . . . 2 . . 1 . . 2 . . . . . . 1 . . . . . . . . 5 Electromagnetic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Robot Hit Streak 35 | 5 9 8 19 20 31 8 14 16 6 6 2 . 3 7 8 8 12 13 2 16 . 17 18 14 24 35 27 17 13 Robot Miss Streak 11 | 2 7 3 11 5 4 1 2 3 5 2 3 . . 5 3 1 2 2 . . . 3 1 4 4 2 4 7 7 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . . 1 Secondary Targets 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1293 | 13 34 24 230 120 83 5 42 32 10 13 2 . 1 31 7 4 31 20 2 7 9 10 10 72 38 66 104 147 126 Core Hits 854 | 6 10 5 101 75 32 2 28 15 5 5 1 . 8 17 9 2 10 24 2 5 3 6 9 64 37 26 59 171 117 Critical Kills 50 | . . 1 1 2 . . 2 . 1 . . . . . . . . . . . . . . 22 7 1 4 5 4 Critical Parts Destroyed 48 | . . . 3 . . . . . 1 1 . . . 1 . . . . . . . . . 14 23 3 1 1 . Critical Strikes 106 | . 3 1 4 2 2 . 2 1 2 1 . . . 1 . . . . . . . . . 36 30 4 6 6 5 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 94 | . . 1 4 . . . 2 . 2 1 . . . 1 . . . . . . . . . 36 30 4 6 6 1 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 91 | . . . 2 1 42 9 . 6 . . . . . . . . . 9 1 3 9 . 5 3 . 1 . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 88 | . . . 1 1 42 9 . 6 . . . . . . . . . 9 1 3 9 . 5 2 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Sneak Attacks 33 | . . . . . 25 1 . 6 . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 78962 | 151 451 430 3987 2545 3469 230 2814 1843 961 1209 182 . 481 2602 448 364 2454 1738 70 506 726 625 650 3296 1417 5535 11789 16588 11401 Guns 7997 | 151 451 430 2757 1523 152 . . . . . . . . . . . . . . . . . . 434 429 . . . 1670 Cannons 58964 | . . . 1226 1022 665 170 2466 1568 961 1050 182 . . 2602 448 364 2454 1310 36 364 . 625 650 2862 988 5523 11652 13165 6611 Explosions 7946 | . . . . . . . 348 . . 159 . . 481 . . . . 296 . 142 . . . . . . . 3404 3116 Melee 3879 | . . . . . 2652 60 . 275 . . . . . . . . . 132 34 . 726 . . . . . . . . Ramming 176 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . 12 137 19 4 Kinetic 41953 | . . 303 2757 1523 152 . 1472 . 479 1050 182 . . 2517 448 364 1890 157 . 364 . 625 . 2765 429 5523 3772 7573 7608 Thermal 25318 | 151 451 127 1226 1022 665 170 994 1568 482 . . . . 85 . . 564 1153 36 . . . 650 531 988 . 7880 5902 673 Explosive 4870 | . . . . . . . 348 . . 159 . . 481 . . . . 296 . 142 . . . . . . . 328 3116 Electromagnetic 2766 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2766 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3879 | . . . . . 2652 60 . 275 . . . . . . . . . 132 34 . 726 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . 2 2 . . . . 12 . . . . . . . . . . . . . 17 5 8 13 . . Average Corruption 5 | . . . . 2 2 . . . . 12 . . . . . . . . . . . . . 12 4 5 11 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 224 | . . . . 8 53 . . . . 1 . . . . . . . . . . . . . 52 7 35 68 . . Message Errors 55 | . . . . 2 17 . . . . . . . . . . . . . . . . . . 9 . 13 14 . . Matter Fused 54 | . . . . 2 10 . . . . 1 . . . . . . . . . . . . . 19 3 7 12 . . Heat Flow Errors 27 | . . . . 1 8 . . . . . . . . . . . . . . . . . . 4 1 2 11 . . Energy Discharges 30 | . . . . . 8 . . . . . . . . . . . . . . . . . . 9 2 4 7 . . Parts Rejected 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Fused 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 24 | . . . . . 6 . . . . . . . . . . . . . . . . . . 4 . 5 9 . . Data Loss (major) 13 | . . . . . 3 . . . . . . . . . . . . . . . . . . 3 1 2 4 . . Misfires 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Alerts 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6870 | . . . 14 5 286 30 90 27 170 227 . . . 163 . . . 99 . . 327 2 21 170 . 752 1662 2363 462 Projectiles 6069 | . . . 14 5 1 30 89 4 170 227 . . . 163 . . . 26 . . . 2 21 170 . 752 1613 2347 435 Explosions 117 | . . . . . . . 1 . . . . . . . . . . 73 . . . . . . . . . 16 27 Melee 684 | . . . . . 285 . . 23 . . . . . . . . . . . . 327 . . . . . 49 . . Knockbacks 153 | . . . . . . . 1 . 3 3 1 . . 6 5 1 . 1 . 2 . . . 22 . 40 10 38 20 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 133 | . . . . . . . 1 . 2 3 1 . . 6 5 1 . 1 . 2 . . . 20 . 33 8 33 17 Secondary 20 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 7 2 5 3 Self-Inflicted Damage 459 | . . . . . . . . . . . . . . . . . . 52 . . . . . . . . . 349 58 Shots 25 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 23 1 Rammed 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Targets Rammed 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 1 1 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 279 | 162 244 . 71 156 249 150 13 7 . 15 . . . 279 16 9 2 46 . . . . . 223 134 195 256 253 253 Average Temperature 124 | 58 69 . 18 29 81 73 5 4 . 7 . . . 68 10 5 1 27 . . . . . 88 73 97 135 168 185 Received Heat Transfer 3744 | . . 117 513 342 36 . 267 35 18 57 . 27 81 93 54 27 . 75 9 12 . 18 18 143 13 127 136 386 1140 Effects 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 12 15 Energy Bleed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 7 Interference 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 8 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 5 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 . . . . . Total Turns 100 | . . . . . . . . . . . . . . . . . . . 17 24 . 20 28 11 . . . . . Longest Duration 28 | . . . . . . . . . . . . . . . . . . . 17 24 . 20 28 11 . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 9 . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Parts Fried 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 18 . Impact Corruptions 7 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 4 1 . Robots Melted 6 | . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 5 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Parts Melted 36 | 2 3 1 2 1 3 . 5 5 3 . . . . . . . . . . . . . 3 4 . . 3 1 . Heat Transferred 17787 | 409 1400 335 2146 1813 1184 148 781 1362 444 . . . . 18 . . . . 37 . . . 850 600 740 . 2590 2385 545 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . 1 2 . 1 3 2 1 3 2 . . . . . . 1 . . . . . 2 2 1 4 5 5 Low Security (%) 52 | 100 100 . 71 40 100 81 21 . 8 60 . . . . . 100 100 32 . . . . 100 76 . 56 4 . . Level 1 25 | . . . 28 56 . 18 34 78 91 14 17 . . . . . . 67 . . . . . 8 93 43 45 . . Level 2 10 | . . . . 2 . . 36 21 . 22 82 . . . . . . . . . . . . 14 6 . 29 13 . Level 3 2 | . . . . . . . 6 . . 2 . . . . . . . . . . . . . . . . 13 19 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 50 33 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 29 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 37 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2418 | 10 81 . 355 426 141 248 714 465 295 792 571 . . . . 70 25 399 . . . . 162 508 417 334 1172 2418 2222 Initial 1544 | . . . . 65 127 248 14 385 124 67 387 . . . . 50 21 . . . . . 150 38 281 182 182 700 1544 Average 319 | 2 16 . 148 220 29 122 362 364 240 231 462 . . . . 57 5 246 . . . . 104 123 314 179 484 1250 1743 Influence Increases 15374 | 25 121 50 1096 770 414 267 1418 385 268 905 318 140 252 419 150 30 24 576 35 60 15 70 290 1208 423 773 1565 2265 1042 Destroy 0b10 Robot/C 8060 | . 60 40 640 540 200 20 640 160 80 280 120 60 120 260 80 20 . 180 20 60 . 60 20 700 240 400 1000 1420 640 Destroy 0b10 Robot/NC 745 | 25 25 . 90 50 85 10 25 10 25 35 10 . . 15 . . . 30 . . 15 10 15 30 15 15 55 115 40 Destroy Leader 1320 | . 12 10 188 122 . 10 54 . . 64 22 10 10 . 10 10 . 42 . . . . 14 92 64 52 208 252 74 Allied During Kill 1605 | . . . . . . . 571 170 105 379 152 70 122 24 . . . . . . . . . . . . 5 7 . Successful Hack 264 | . 9 . 43 18 7 . 17 . . 19 . . . . . . . 5 . . . . 49 38 20 18 . 21 . Select Force Hacks 170 | . . . . . 120 . . . . 50 . . . . . . . . . . . . . . . . . . . Disable Machine 1020 | . . . . 15 . 15 75 30 45 45 . . . . . . . 225 . . . . 30 180 15 90 150 75 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 1135 | . . . 15 10 2 12 36 15 13 33 14 . . . . . 24 94 . . . . 12 168 69 108 117 165 228 Advance Influence 350 | . . . . . . 200 . . . . . . . . . . . . . . . . 150 . . . . . . Partial Spotted 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 15 15 . Lose Combat Pursuer 495 | . 15 . 120 15 . . . . . . . . . 120 60 . . . 15 . . . . . . 60 15 45 30 Influence Decreases 13242 | 25 80 91 940 597 628 353 758 762 388 305 715 453 323 236 264 50 84 230 239 166 51 70 222 775 600 772 721 1021 1323 Entered New Map 3922 | . . 21 . 91 202 67 15 304 188 125 405 147 17 11 194 30 39 . 129 28 36 . . 30 220 142 143 469 869 Time Decay 7462 | 25 80 60 640 356 368 286 573 278 160 180 230 286 246 165 70 20 43 230 110 138 15 70 222 527 350 470 568 482 214 Lost Part 346 | . . 10 . . 10 . . . . . . . . . . . . . . . . . . 6 10 10 10 50 240 Lost Ally 502 | . . . . . . . 20 180 40 . 80 20 60 60 . . 2 . . . . . . . 20 . . 20 . Purge Threat 1010 | . . . 300 150 48 . 150 . . . . . . . . . . . . . . . . 212 . 150 . . . Squads Dispatched 83 | . . . 4 1 . 2 1 . . 4 . . . . . . . 7 . . . . 5 7 . 5 9 29 9 Investigation 7 | . . . 3 . . . 1 . . 1 . . . . . . . 2 . . . . . . . . . . . Extermination 23 | . . . . . . 2 . . . . . . . . . . . 2 . . . . 1 4 . 5 4 4 1 Reinforcement 20 | . . . . 1 . . . . . 1 . . . . . . . 3 . . . . 4 3 . . 3 5 . Assault 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 14 8 Garrison 8 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 5 . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 49 | . . . 6 2 4 . 1 2 . 2 1 . . . . . . . . . . . 3 2 8 2 . 14 2 Communications Jammed 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 18 . . Distress Signals 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 18 . . Times Spotted 737 | . 9 6 60 31 6 2 36 9 9 17 7 1 4 71 6 1 6 9 1 3 . 9 3 45 17 30 81 129 129 Peak Tracking Total 20 | . 4 2 5 6 3 2 4 5 2 5 6 1 4 12 4 1 4 3 2 2 . 4 1 6 6 4 7 11 20 Tactical Retreats 25 | . 1 . 6 1 . . . . . . . . . 5 1 . . . 1 . . . . . . 4 1 3 2 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 13 | . . . 3 1 . . 2 . . . . . . . . 1 . 3 . . . . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 72 | . . . . 1 . 1 6 2 3 3 . . . 1 . . . 15 . . . . 2 13 1 6 10 6 2 Max in Single Turn 6 | . . . . 1 . 1 1 2 1 1 . . . 1 . . . 6 . . . . 1 1 1 1 1 1 1 Garrison Access 7 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . 1 2 . . 1 . Network Hub 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 107 | . 5 . 13 7 11 3 10 . . 4 2 . . 4 . 1 . 6 . 1 4 . 6 7 2 8 8 4 1 Terminals 74 | . 5 . 11 7 6 . 10 . . 4 1 . . . . . . 4 . . . . 3 5 1 7 7 2 1 Fabricators 5 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 4 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . Garrison Access 6 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . 1 1 . . 1 . Total Hacks 263 | . 11 . 33 20 24 5 28 . . 10 3 . . 5 . 6 . 12 . 1 17 . 15 17 11 19 14 7 5 Successful 128 | . 4 . 22 10 17 3 7 . . 4 1 . . 5 . 1 . 3 . 1 17 . 9 7 7 9 . 1 . Failed 135 | . 7 . 11 10 7 2 21 . . 6 2 . . . . 5 . 9 . . . . 6 10 4 10 14 6 5 Catastrophic 38 | . 1 . . 2 1 . 5 . . 3 1 . . . . . . 2 . . . . 4 4 . 1 10 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 122 | . 10 . 18 10 20 2 16 1 . 9 . . . . . . . 4 . . . . 7 7 4 9 2 3 . Terminals 188 | . 11 . 23 20 16 . 28 . . 10 1 . . . . . . 9 . . . . 9 13 8 18 13 4 5 Fabricators 9 | . . . . . . 4 . . . . . . . . . . . . . . . . 3 . . . . 2 . Repair Stations 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . . . . . 6 . . . . . 2 . . . . 6 . 1 . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 1 . . Garrison Access 12 | . . . 2 . . 1 . . . . . . . . . . . 2 . . . . . 3 3 . . 1 . Terminal Hacks 70 | . 2 . 8 9 3 . 4 . . 1 . . . 5 . . . 1 . 1 17 . 4 4 5 6 . . . Record 11 | . . . . . . . . . . . . . . 4 . . . . . . 5 . . . . 2 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 8 | . 2 . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 . 1 . . . . Open Door 6 | . . . . 2 . . 2 . . . . . . 1 . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 8 | . . . 2 1 1 . 1 . . . . . . . . . . . . . . . . 2 . 1 . . . Locate Traps 4 | . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . . 2 . . . . . 1 . . . . . . . 1 . . . . . 2 1 . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . Retrieve Components 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 5 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . 1 1 . . . . Seal Access 5 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . 1 1 . . . . Unauthorized Hacks 39 | . 2 . 6 1 13 . 3 . . 3 . . . . . . . 1 . . . . 3 2 1 3 . 1 . Terminals 32 | . 2 . 6 1 9 . 3 . . 3 . . . . . . . 1 . . . . 2 1 1 2 . 1 . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Botnet 18 | . 2 . 2 1 4 . 2 . . 1 . . . . . . . 1 . . . . 1 1 1 1 . 1 . Disrupt 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Skim 9 | . . . 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 5 . 8 4 6 2 9 . . 4 1 . . . . . . 5 . . . . 4 5 1 6 8 4 1 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . . . . . . . . 4 . . 5 . . 1 . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . 128 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 1 1 Autooverrided 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 1 . Robots Rewired 19 | . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 42 | . . . . . . . 28 5 . . . . . . . . 1 . . . . . . . 2 . 3 3 . Largest Group 26 | . . . . . . . 26 26 19 15 14 10 8 5 . . 1 . . . . . . . 1 . 1 1 . Highest-Rated Group 1215 | . . . . . . . 903 1215 904 624 606 496 437 279 . . 46 . . . . . . . 64 . 82 82 . Highest-Rated Ally 159 | . . . . . . . 159 143 123 96 96 96 96 96 . . 46 . . . . . . . 64 . 82 82 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 475 | . . . . . . . 156 63 39 75 39 20 35 23 . . 11 . . . . . . . 5 . 8 1 . Total Damage 10070 | . . . . . . . 2912 1340 800 1482 930 467 978 339 . . 262 . . . . . . . 334 . 197 29 . Kills 59 | . . . . . . . 16 5 4 14 7 4 3 3 . . 1 . . . . . . . 1 . 1 . . Allies Corrupted 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 13071 | 11 578 532 266 . . 626 50 . . . 469 611 480 720 239 34 197 564 199 720 226 262 440 1603 735 1192 1499 807 11 Optics 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sensors 10635 | . . . . . . 622 50 . . . 469 611 480 713 238 34 197 538 198 717 226 260 435 1524 667 830 1070 756 . Structural 10422 | . . . . . . 622 . . . . 451 608 477 715 223 31 197 563 197 720 215 258 407 1443 645 797 1074 779 . Seismic 1387 | 11 578 532 266 . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . 71 2 . . Jamming 3176 | . . . . . . . . . . . . . . . . . . . . 45 . . 48 310 345 1192 1225 . 11 Robot Analysis Total 8 | . 2 . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . . . 2 1 . 1 . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 26626 | 126 578 532 2592 809 4185 634 1846 616 327 369 490 638 528 1455 283 54 197 607 221 756 226 287 470 1828 792 1192 1704 1458 826 Spaces Moved 15533 | 66 320 298 1150 297 1465 269 672 184 194 234 258 356 280 1026 246 49 161 744 272 583 161 211 330 1199 749 1144 1428 687 500 Core 24 | 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5001 | . . 213 1150 297 1189 . 120 . . . 66 . . . . . 70 374 . . . . . 233 471 421 266 84 47 Legs 8924 | 42 320 85 . . 18 . 441 184 194 234 101 356 280 907 246 49 91 370 272 583 161 211 330 583 8 679 1162 597 420 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 908 | . . . . . 1 . . . . . 91 . . 119 . . . . . . . . . 383 270 44 . . . Flight 637 | . . . . . 257 269 111 . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 210 148 125 125 125 125 158 158 77 77 77 77 55 55 117 117 117 117 109 71 71 71 82 97 Average Speed 123 | 114 120 148 160 160 192 210 206 153 125 125 145 158 158 116 77 77 77 61 68 117 117 117 117 118 77 71 76 129 110 Slowest Speed 359 | 200 120 160 160 160 359 210 211 211 125 125 158 158 158 158 77 77 77 77 117 117 117 117 117 127 195 71 82 157 116 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 112 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 39 23 Spacefolds 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 12 Exploration Rate (%) 49 | 3 62 22 85 61 98 9 85 70 77 29 6 58 51 73 41 2 96 29 53 53 60 51 9 94 19 92 48 29 30 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 11 | . . . . 1 5 . . . . . . . . . 1 . . . . 1 3 . . . . . . . . Known Exits Taken 23 | . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 3 . . . . . . . . . 1 5 . 3 . . . 4 1 . 1 . . . . . . . Spaces Dug 221 | . . . 2 1 1 14 . . . 4 2 7 4 3 11 . 2 18 . 27 . 2 4 45 13 14 20 18 9 Terrain Destroyed 672 | . . . 9 1 1 14 23 12 12 35 3 7 25 16 16 . 14 49 1 41 . 7 5 97 22 48 39 56 119 Melee 27 | . . . 2 1 1 7 . . . . . . . . . . . 7 . 3 . . 4 1 . 1 . . . Projectile 500 | . . . 7 . . 7 19 12 12 14 3 7 4 16 16 . 14 24 1 28 . 7 1 89 19 47 39 51 63 AOE 135 | . . . . . . . 4 . . 21 . . 21 . . . . 18 . 10 . . . . . . . 5 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 20953 | 93 449 347 1637 494 2740 311 1055 479 262 286 366 423 356 1231 324 60 201 846 302 626 184 234 387 1472 894 1414 1835 989 656 Wait 2958 | 3 84 9 249 108 1178 7 107 243 42 20 90 56 64 115 58 . 9 45 24 9 1 1 22 88 55 125 115 22 9 Move 15476 | 65 319 297 1149 296 1464 268 667 183 193 233 257 355 279 1025 245 49 160 743 271 582 160 210 329 1198 748 1143 1427 682 479 Hop 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Pick Up 134 | 7 7 3 39 5 8 6 4 8 2 1 2 . 1 8 . 2 . 5 1 2 2 1 . 4 3 5 3 4 1 Fast Attach 92 | 5 . 2 23 7 . . 1 2 2 2 2 . . 6 . . . . . . 5 . 2 11 3 . 18 1 . Attach 46 | 2 . 1 6 . 2 3 . . . . 1 . . . 1 1 . 2 . . . . 1 2 2 1 1 8 12 Detach 24 | . . 1 . 1 3 . . . 1 . 1 . . 1 1 . . 1 . . 1 . 1 2 1 . 3 4 2 Swap 425 | 1 . 4 15 5 2 5 3 1 . 5 5 4 6 2 7 4 . 16 4 10 . 8 16 58 28 45 89 76 6 Drop 164 | . 4 4 37 11 22 1 5 5 4 3 3 1 . 18 . . . 3 . . 6 1 1 10 5 5 11 2 2 Fire 1325 | 10 35 26 116 60 18 12 74 31 18 22 5 7 6 56 12 4 32 22 1 20 . 13 10 96 49 88 163 189 130 Melee 91 | . . . 2 1 42 9 . 6 . . . . . . . . . 9 1 3 9 . 5 3 . 1 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 Crush 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Escape Stasis 28 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . 2 . 14 Rewire 182 | . . . . . 1 . 181 . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: Low / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 16) 674 | -10/Materials | Discovered new exit (range 8) 705 | -10/Materials | Entered Subcaves 706 | -10/Subcaves | Approached by a straggling Scientist 727 | -10/Subcaves | Identified exit to Recycling 865 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 1069 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 1185 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1193 | -10/Subcaves | Discovered new exit (range 9) 1237 | -10/Subcaves | Entered Materials 1237 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1318 | -8/Materials | Garrison activated, responded to threat 1531 | -8/Materials | Build established: Gunner 1536 | -8/Materials | Identified exit to Storage 1875 | -8/Materials | Discovered new exit (range 5) 2155 | -8/Materials | Discovered new exit (range 3) 2632 | -8/Materials | Build established: Scavenger-Gunner 2793 | -8/Materials | Discovered new exit (range 16) 3630 | -8/Materials | Repaired Hcp. Storage Unit 3700 | -8/Materials | Repaired Adv. Beam Cannon 3752 | -8/Materials | Repaired Hvy. Ion Engine 3829 | -8/Materials | Entered Storage 3881 | -8/Storage | Learned location of Armory (-4) 4020 | -8/Storage | Build established: Gunner 4633 | -8/Storage | Used back door to open Recycling access 4633 | -8/Storage | Discovered exit to Recycling (range 4) 4638 | -8/Storage | Entered Recycling 5251 | -8/Recycling | Discovered new exit (range 8) 5378 | -8/Recycling | Learned Storage stockpile data 5426 | -8/Recycling | Learned Factory stockpile data 5465 | -8/Recycling | Learned location of 2 exits from Factory 5495 | -8/Recycling | Learned location of 1 exit from Recycling 5501 | -8/Recycling | Entered Scraplab 5507 | -8/Recycling | Found Prototype Device 5510 | -8/Recycling | Identified Scrap Engine 5513 | -8/Recycling | Learned 2 Lower Caves zone layouts 5525 | -8/Recycling | Learned location of 1 exit from Storage 5559 | -8/Recycling | Learned 4 Factory zone layouts 5592 | -8/Recycling | Learned Storage garrison access intel 5770 | -8/Recycling | Build established: Mutant 6219 | -8/Recycling | Build established: Construct 8823 | -8/Recycling | Entered Factory 8823 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 8824 | -6/Factory | Identified exit to Extension 8825 | -6/Factory | Identified exit to Lower Caves 9087 | -6/Factory | Fabricated Hardcell Cannon (x2) 9457 | -6/Factory | Entered Extension 9568 | -6/Extension | Rescued a captive Derelict 9568 | -6/Extension | Rescued a captive Derelict 9607 | -6/Extension | Rescued A7 9920 | -6/Extension | Rescued a captive Derelict 9922 | -6/Extension | Rescued a captive Derelict 10001 | -6/Extension | Rescued a captive Derelict 10001 | -6/Extension | Rescued a captive Derelict 10151 | -6/Extension | Build established: Commander-Construct 10491 | -6/Extension | Spotted B-75 Beast 10503 | -6/Extension | Allies destroyed B-75 Beast 10520 | -6/Extension | Spotted B-75 Beast 10539 | -6/Extension | Destroyed B-75 Beast 11026 | -6/Extension | Rescued a captive Derelict 11027 | -6/Extension | Rescued a captive Derelict 11203 | -6/Extension | Discovered new exit (range 10) 11206 | -6/Extension | Discovered new exit (range 6) 11233 | -6/Extension | Identified exit to Cetus 11303 | -6/Extension | Entered Cetus 11303 | -6/Cetus | Accompanied by 26 allies (A7) 11308 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 11331 | -6/Cetus | Spotted Cetus Guard 11333 | -6/Cetus | Spotted Cetus Guard 11335 | -6/Cetus | Spotted Cetus Guard 11341 | -6/Cetus | Destroyed Cetus Guard 11351 | -6/Cetus | Destroyed Cetus Guard 11355 | -6/Cetus | Destroyed Cetus Guard 11378 | -6/Cetus | Lost 5 allies 11465 | -6/Cetus | Started Cetus Manufacturing Module 11490 | -6/Cetus | Manufactured an Enhanced Grunt 11515 | -6/Cetus | Manufactured an Enhanced Grunt 11540 | -6/Cetus | Manufactured an Enhanced Grunt 11565 | -6/Cetus | Manufactured an Enhanced Grunt 11590 | -6/Cetus | Manufactured an Enhanced Grunt 11664 | -6/Cetus | Escorted A7 to Cetus Mainframe 11681 | -6/Cetus | Discovered new exit (range 15) 11728 | -6/Cetus | Spotted Cetus Guard 11728 | -6/Cetus | Spotted Cetus Guard 11731 | -6/Cetus | Spotted Cetus Guard 11731 | -6/Cetus | Spotted Cetus Guard 11745 | -6/Cetus | Destroyed Cetus Guard 11758 | -6/Cetus | Allies destroyed Cetus Guard 11760 | -6/Cetus | Destroyed Cetus Guard 11761 | -6/Cetus | Allies destroyed Cetus Guard 11769 | -6/Cetus | Discovered new exit (range 16) 11777 | -6/Cetus | Met Revision 17 11786 | -6/Cetus | Lost 6 allies 11883 | -6/Cetus | Found Prototype Protection 11883 | -6/Cetus | Identified Med. Regenerative Plating 11896 | -6/Cetus | Identified exit to Archives 11919 | -6/Cetus | Entered Archives 11919 | -6/Archives | Accompanied by 19 allies (A7) 11924 | -6/Archives | Received a hacking code to weaken MAIN.C 11965 | -6/Archives | Discovered new exit (range 15) 11995 | -6/Archives | Discovered new exit (range 15) 12089 | -6/Archives | Discovered new exit (range 15) 12167 | -6/Archives | Found Prototype Device 12167 | -6/Archives | Identified Exp. Thermal Shield 12213 | -6/Archives | Identified exit to Hub_04(d) 12246 | -6/Archives | Entered Hub_04(d) 12246 | -6/Hub_04(d) | Accompanied by 15 allies 12508 | -6/Hub_04(d) | Discovered new exit (range 14) 12510 | -6/Hub_04(d) | Garrison activated, responded to threat 12540 | -6/Hub_04(d) | Identified exit to Factory 12601 | -6/Hub_04(d) | Network Hub disabled 12613 | -6/Hub_04(d) | System corruption reached 10% 12615 | -6/Hub_04(d) | Entered Factory 12615 | -5/Factory | Accompanied by 14 allies 12615 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12710 | -5/Factory | Discovered new exit (range 5) 12715 | -5/Factory | Identified exit to Upper Caves 12716 | -5/Factory | Lost 4 allies 12837 | -5/Factory | Allied Derelicts emerged from ambush trap array 13105 | -5/Factory | Entered Upper Caves 13105 | -5/Upper Caves | Accompanied by 10 allies 13443 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13523 | -5/Upper Caves | Learned Factory security intel 13704 | -5/Upper Caves | Discovered new exit (range 10) 13706 | -5/Upper Caves | Learned 4 Factory zone layouts 13721 | -5/Upper Caves | Identified exit to Upper Caves 13743 | -5/Upper Caves | Entered another Upper Caves area 13743 | -5/Upper Caves | Accompanied by 8 allies 14146 | -5/Upper Caves | Learned 8 Factory zone layouts 14178 | -5/Upper Caves | Encountered a Warlord checkpoint 14190 | -5/Upper Caves | Discovered new exit (range 11) 14227 | -5/Upper Caves | Identified exit to Warlord 14271 | -5/Upper Caves | Entered Warlord 14271 | -5/Warlord | Accompanied by 5 allies 14649 | -5/Warlord | Found Prototype Reactor 14665 | -5/Warlord | Found Prototype Hackware 14670 | -5/Warlord | Found Prototype Processor 14673 | -5/Warlord | Found Prototype Device 14673 | -5/Warlord | Identified Thermal Barrier 14684 | -5/Warlord | Found Prototype Processor 14733 | -5/Warlord | Learned Testing emergency access door positions 14734 | -5/Warlord | Learned 4 Armory zone layouts 14734 | -5/Warlord | Learned Research scanalyzer intel 14769 | -5/Warlord | Met Warlord 14794 | -5/Warlord | Warlord's base attacked by MAIN.C 14922 | -5/Warlord | Found Prototype Piercing Weapon 15030 | -5/Warlord | Lost 4 allies 15072 | -5/Warlord | Lost 3 allies 15140 | -5/Warlord | Warlord forces counterattacked 15181 | -5/Warlord | Spotted Executioner 15188 | -5/Warlord | Spotted Executioner 15222 | -5/Warlord | Spotted Executioner 15250 | -5/Warlord | Spotted Striker 15252 | -5/Warlord | Found Prototype Processor 15252 | -5/Warlord | Identified Exp. Core Analyzer (x2) 15273 | -5/Warlord | Build established: Construct 15310 | -5/Warlord | Lost 23 allies 15313 | -5/Warlord | Spotted Striker 15333 | -5/Warlord | P-70 Sage assimilated allied JW-Z8E(M) 15335 | -5/Warlord | Spotted Striker 15336 | -5/Warlord | Spotted Striker 15403 | -5/Warlord | Lost 15 allies 15469 | -5/Warlord | Warlord base infiltrated, sounded retreat 15574 | -5/Warlord | Spotted Striker 15603 | -5/Warlord | Spotted Striker 15682 | -5/Warlord | Spotted Executioner 15703 | -5/Warlord | Spotted B-86 Titan 15706 | -5/Warlord | Spotted Executioner 15715 | -5/Warlord | Discovered new exit (range 15) 15724 | -5/Warlord | Identified exit to Proximity Caves 15726 | -5/Warlord | Entered Proximity Caves 15998 | -4/Proximity Caves | Discovered new exit (range 13) 16008 | -4/Proximity Caves | Identified exit to Factory 16009 | -4/Proximity Caves | Entered Factory 16009 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16010 | -4/Factory | Identified exit to Research 16026 | -4/Factory | Discovered exit to Research (range 5) 16063 | -4/Factory | Sucked down chute 16063 | -4/Factory | Entered Waste 16064 | -4/Waste | Met a frightened Derelict 16076 | -4/Waste | Spotted C-40 Crusher 16089 | -4/Waste | Destroyed C-40 Crusher 16118 | -4/Waste | Spotted C-40 Crusher 16126 | -4/Waste | Allies destroyed C-40 Crusher 16143 | -4/Waste | Spotted C-40 Crusher 16143 | -4/Waste | Spotted C-40 Crusher 16148 | -4/Waste | Spotted C-40 Crusher 16157 | -4/Waste | Destroyed C-40 Crusher 16157 | -4/Waste | Spotted C-40 Crusher 16252 | -4/Waste | Discovered new exit (range 11) 16259 | -4/Waste | Identified exit to Factory 16260 | -4/Waste | Entered Factory 16470 | -4/Factory | Noticed a derelict Sapper rigging charges 16518 | -4/Factory | Discovered exit to Research (range 7) 16622 | -4/Factory | Discovered exit to Research (range 4) 16813 | -4/Factory | Discovered new exit (range 8) 16816 | -4/Factory | Identified exit to Upper Caves 16867 | -4/Factory | Entered Upper Caves 16868 | -4/Upper Caves | Encountered a Warlord checkpoint 16869 | -4/Upper Caves | Found DCF Scrap (16 items) 16950 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17075 | -4/Upper Caves | Discovered new exit (range 12) 17086 | -4/Upper Caves | Identified exit to Upper Caves 17088 | -4/Upper Caves | Entered another Upper Caves area 17798 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17822 | -4/Upper Caves | Learned location of 1 exit from Research 17837 | -4/Upper Caves | Discovered new exit (range 6) 17842 | -4/Upper Caves | Identified exit to Zhirov 17844 | -4/Upper Caves | Entered Zhirov 17844 | -4/Zhirov | Discovered new exit (range 3) 17866 | -4/Zhirov | Met Zhirov 17888 | -4/Zhirov | Learned location of Quarantine (-2) 17888 | -4/Zhirov | Learned location of Testing (-3) 17898 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17916 | -4/Zhirov | Found Alien Artifact 17916 | -4/Zhirov | Identified Integrated Dissipator 17916 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17934 | -4/Zhirov | Found Alien Artifact 18069 | -4/Zhirov | Identified exit to Proximity Caves 18070 | -4/Zhirov | Entered Proximity Caves 18073 | -3/Proximity Caves | Spotter reported a threat 18108 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18346 | -3/Proximity Caves | Discovered exit to Research (range 9) 18357 | -3/Proximity Caves | Entered Research 18357 | -3/Research | Evolved 2 slots: Power x1, Utility x1 18358 | -3/Research | Identified exit to Testing 18359 | -3/Research | Identified exit to Research 18360 | -3/Research | Loaded intel: 6 scanalyzer locations 18368 | -3/Research | Identified System Mapper 18368 | -3/Research | Identified Exp. Targeting Computer 18557 | -3/Research | Revision forces began assault on 0b10 18668 | -3/Research | Met up with Revision 17++ 18827 | -3/Research | Entered Testing 18840 | -3/Testing | Found Prototype Device 18841 | -3/Testing | Identified AEGIS Remote Shield 18870 | -3/Testing | Found Prototype Ballistic Gun 18870 | -3/Testing | Identified Hyp. Multirail 18960 | -3/Testing | Found Prototype Energy Gun 18960 | -3/Testing | Identified Warp Gun 19092 | -3/Testing | Found Prototype Device 19092 | -3/Testing | Identified Exp. Hardlight Generator 19130 | -3/Testing | Identified Vortex Lance 19187 | -3/Testing | Unstable Terrabomb Derivative detonated 19220 | -3/Testing | System corruption reached 10% 19442 | -3/Testing | Discovered exit to Research (range 9) 19666 | -3/Testing | Found Prototype Energy Gun 19666 | -3/Testing | Identified Tachyon Dispersion Ray 19718 | -3/Testing | Build established: Hacker-Construct 19826 | -3/Testing | Found Gamma Bomb Array 20128 | -3/Testing | Found Prototype Energy Gun 20128 | -3/Testing | Identified Hyp. EM Gauss Rifle 20406 | -3/Testing | Destroyed 10 combat bots 20570 | -3/Testing | Found Exp. Signal Interpreter 20655 | -3/Testing | Entered Research 20655 | -2/Research | Warlord forces began assault on 0b10 20655 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20666 | -2/Research | Identified exit to Quarantine 20765 | -2/Research | Research machine network offline 20937 | -2/Research | Spotted Striker 20941 | -2/Research | Spotted Striker 20949 | -2/Research | Destroyed Striker 20957 | -2/Research | Destroyed Striker 21003 | -2/Research | Identified Vortex Chain Reactor 21016 | -2/Research | Spotted Executioner 21023 | -2/Research | Spotted Executioner 21045 | -2/Research | Destroyed Executioner 21053 | -2/Research | Lost 5 allies 21078 | -2/Research | Spotted Striker 21226 | -2/Research | Borebot progress halted 21352 | -2/Research | Borebot progress halted 21402 | -2/Research | Lost 4 allies 21447 | -2/Research | Entered Quarantine 21497 | -2/Quarantine | Found Alien Artifact 21504 | -2/Quarantine | Found Alien Artifact 21886 | -2/Quarantine | Discovered new exit (range 3) 21888 | -2/Quarantine | Identified exit to Access 21914 | -2/Quarantine | Found Alien Artifact 22584 | -2/Quarantine | Spotted Fortress 22632 | -2/Quarantine | Discovered new exit (range 6) 22632 | -2/Quarantine | Discovered new exit (range 7) 22635 | -2/Quarantine | Identified exit to Section 7 22639 | -2/Quarantine | Entered Section 7 22651 | -2/Section 7 | Found Alien Artifact 22651 | -2/Section 7 | Identified Spacefold Activator 22835 | -2/Section 7 | Found Alien Artifact 22835 | -2/Section 7 | Identified Integrated Mediator 22835 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 22853 | -2/Section 7 | Spotted S7 Guard 22892 | -2/Section 7 | Destroyed S7 Guard 22909 | -2/Section 7 | Found Alien Artifact 22909 | -2/Section 7 | Identified Navigation Efficiency Matrix 22909 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 22923 | -2/Section 7 | Spotted S7 Guard 22931 | -2/Section 7 | Destroyed S7 Guard 22947 | -2/Section 7 | Found Prototype Protection 22947 | -2/Section 7 | Identified Hvy. Regenerative Plating 23008 | -2/Section 7 | Found Alien Artifact 23008 | -2/Section 7 | Identified Integrated Thermoelectric Network 23008 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 23093 | -2/Section 7 | System corruption reached 10% 23140 | -2/Section 7 | Found Alien Artifact 23140 | -2/Section 7 | Identified Integrated Reactor 23140 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23570 | -2/Section 7 | Spotted S7 Guard 23592 | -2/Section 7 | Destroyed S7 Guard 23612 | -2/Section 7 | Found Alien Artifact 23612 | -2/Section 7 | Identified Core Membrane 23612 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 23639 | -2/Section 7 | First assault squad dispatched 23881 | -2/Section 7 | Scanned by Researcher 23882 | -2/Section 7 | Intercept squad dispatched 24034 | -2/Section 7 | Spotted Tracker 24044 | -2/Section 7 | Destroyed Tracker 24057 | -2/Section 7 | Spotted Tracker 24062 | -2/Section 7 | Destroyed Tracker 24108 | -2/Section 7 | Build established: Construct 24210 | -2/Section 7 | Destroyed 9 combat bots 24212 | -2/Section 7 | Spotted B-90 Cyclops 24222 | -2/Section 7 | Destroyed B-90 Cyclops 24292 | -2/Section 7 | Discovered exit to Access (range 16) 24343 | -2/Section 7 | Entered Access 24343 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 24590 | -1/Access | Garrison activated, responded to threat 24811 | -1/Access | Destroyed 14 combat bots 24843 | -1/Access | First assault squad dispatched 24888 | -1/Access | Intercept squad dispatched 24906 | -1/Access | Spotted Tracker 24906 | -1/Access | Spotted Tracker 24919 | -1/Access | Destroyed Tracker 24943 | -1/Access | Destroyed Tracker 25536 | -1/Access | Local machine network offline 25544 | -1/Access | Garrison activated, responded to threat 25545 | -1/Access | P-80 Master assimilated hostile W-44 Eye 25546 | -1/Access | P-80 Master assimilated hostile Y-72 Warden 25561 | -1/Access | P-80 Master assimilated allied W-44 Eye 25589 | -1/Access | Destroyed 7 combat bots 25593 | -1/Access | High security lockdown imminent 25673 | -1/Access | High security lockdown engaged 25747 | -1/Access | Garrison activated, responded to threat 25766 | -1/Access | Destroyed 15 combat bots 25798 | -1/Access | Spotted B-99 Colossus 25798 | -1/Access | Spotted B-99 Colossus 25798 | -1/Access | Discovered new exit (range 3) 25799 | -1/Access | Identified exit to Command 25801 | -1/Access | Entered Command 26085 | -1/Command | Spotted B-99 Colossus 26173 | -1/Command | Destroyed B-99 Colossus 26247 | -1/Command | High security lockdown imminent 26327 | -1/Command | High security lockdown engaged 26349 | -1/Command | Spotted M Guard 26351 | -1/Command | Spotted Combat Programmer 26352 | -1/Command | Spotted Combat Programmer 26353 | -1/Command | Spotted M Guard 26393 | -1/Command | Destroyed Combat Programmer 26393 | -1/Command | Destroyed M Guard 26414 | -1/Command | Lost 5 parts (5u) 26423 | -1/Command | Spotted Striker 26423 | -1/Command | Spotted Striker 26432 | -1/Command | Crushed by falling debris 26445 | -1/Command | Destroyed Striker 26463 | -1/Command | Destroyed Striker 26474 | -1/Command | Lost 4 parts (1n3w) 26474 | -1/Command | Spotted Investigator 26474 | -1/Command | Identified Transdimensional Reconstructor (x2) 26474 | -1/Command | Failed to warp due to unstable space 26495 | -1/Command | Core integrity fell below 50% 26504 | -1/Command | Destroyed 13 combat bots 26538 | -1/Command | Met MAIN.C 26541 | -1/Command | 0b10 Conduit disabled 26546 | -1/Command | Core integrity fell below 20% 26553 | -1/Command | MAIN.C activated Command garrisons 26576 | -1/Command | Lost 11 parts (1p2n6u2w) 26627 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 26581_ Spacefolded through K-01 Serf. 26591_ Terminal disabled. 26591_ Core Membrane filtered system corruption (1). 26595_ Navigation matrix triggers involuntary quantum shift. 26595_ Kicked K-01 Serf. 26601_ K-01 Serf cleans the Operations Mainframe. 26603_ Core Membrane filtered system corruption (1). 26606_ Biometal-Centrium Exoskeleton destroyed. 26606_ Biometal-Centrium Exoskeleton core remains intact and functional. 26606_ Core Membrane filtered system corruption (1). 26607_ Spacefolded through Wall. 26619_ Core Membrane filtered system corruption (1). 26620_ Spacefolded through Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????########???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# ### #??????????????????? | | ??????????????????# [ @ #??????????????????? | | ??????????????????# ## #??????????????????? | | ???????############ ! #??? #??????????????????? | | ???????#""""""# ## #???????????????????????? | | ???????#""" / ## #???????????????????????? | | ???????#""" / ##s #???????????????????????? | | ???????#""" / ##s #???????????????????????? | | ???????#""""""# ##s k #???????????????????????? | | ????#??######## ##sps #???????????????????????? | | ????# ### ] # ##s #???????????????????????? | | ????+ / # ##p####### ?????????????????????? | | ????# # # p ????????????????????? | | ????# ?# = # ????????????????????? | | ????# ??# # ??????????????????#+# | | ????# ??###### ?????????????????? | | ?#+## ###### ??????????????????? | | ???????????????????? | | ???????????????????? | | ##### #### #### """" ""??????????????????????? | | #####+####+#### """" """?????????????????????? | | # """" T"?????????????????????? | | # """" """?????????????????????? | | # "" ??????????????????? | | !! # ?########?????????? | | !! # ?# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 100 Energy Generation 101 Energy Capacity 1689 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Armor Coverage 600 Resistance: KI 20 Resistance: TH 50 Propulsion Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 72 Targeting Accuracy 20 Core Analysis 12 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Signal Interpreter | -3/Testing | Archive Cld. Nuclear Pulse Thruster | -3/Testing | Archive Prc. Phase Gun | -3/Testing | Archive Centrium Heavy Armor Plating | -3/Testing | Archive Enh. Fission Core | -3/Testing | Archive Cld. Linear Gravjet | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Hardcell Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Hcp. Storage Unit | 30% | -8/Materials Adv. Beam Cannon | 14% | -8/Materials Hvy. Ion Engine | 46% | -8/Materials Alien Tech Used ----------------- Integrated Dissipator Spacefold Activator Integrated Mediator Navigation Efficiency Matrix Integrated Thermoelectric Network Integrated Reactor Core Membrane Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SigixThunderAutocannon Manual? 0 Play Time 06:35:10 Cumulative 176.0 hours Start 2025.05.31 @ 03:02:54 End 2025.06.01 @ 02:17:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 8 Types 1/0/3/0/0/1/2/0/0/1 Lore% 60 Gallery% 61 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d613ab3e-641a-4bf7-a36b-8514351600e1