Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 17:59:09 Player: Jiber Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (139) 695 Value Destroyed (6713) 6713 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (3084) 3084 TOTAL SCORE: 19592 Bonus ------- High Alert Combat Kills 182 Follower Combat Kills 1356 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -54 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Biometal Leg Authchip [Storage] Zionite Phaser-S Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced VSS Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- IFF Parser Weapon Mount Advanced Target Analyzer Advanced Target Analyzer Advanced Transmission Jammer Improved Heavy Armor Plating Improved Heavy Armor Plating Zionite Shade Carapace > --- WEAPON ----------- Gamma Rifle Compact HERF Cannon Lance Lance Lance Lance > --- INVENTORY -------- Zionite Composite Leg II Biometal Leg Biometal Leg Improved Targeting Computer Authchip [Storage] [Rating: 160] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Heavy Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Utility Advanced Melee Analysis Suite Device Advanced Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Heavy Armor Plating Weapon Greatsword Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Slots Evolved 16 | . . 2 . 2 2 . . . 4 . . . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . 1 . . 1 . . . . . . . . . . . . . . 1 Utility 8 | . . 1 . 1 . . . . 2 . . . . . . 2 . 1 . 1 Weapon 4 | . . . . 1 1 . . . 1 . . . . . . . . 1 . . Parts Attached 198 | 5 13 3 1 22 12 7 5 2 10 12 8 5 2 3 4 5 11 20 26 22 Power 24 | 1 1 1 . 3 1 1 . . 1 . 2 . 1 . 1 1 . 2 5 3 Engine 8 | 1 1 1 . 3 1 1 . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . 2 . 1 . . 1 . 1 1 . Reactor 10 | . . . . . . . . . 1 . . . . . 1 . . 1 4 3 Propulsion 52 | 2 5 1 . 5 3 1 . 2 3 5 . . . 1 . 2 5 6 4 7 Treads 10 | . . . . . . . . . . 2 . . . 1 . 1 . 3 3 . Leg 38 | 2 3 . . 5 3 1 . 2 3 2 . . . . . 1 5 3 1 7 Wheel 3 | . 2 1 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 57 | . 3 1 1 3 1 2 1 . 4 5 4 3 1 2 1 2 1 8 8 6 Device 16 | . . . . . . . . . . . 2 1 1 1 . 2 1 5 2 1 Storage 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 Processor 15 | . . 1 . 3 1 1 . . . . 1 . . . . . . 3 4 1 Hackware 4 | . . . . . . . . . 3 . . . . . 1 . . . . . Protection 19 | . 2 . . . . 1 1 . 1 5 1 2 . 1 . . . . 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 4 . . 11 7 3 4 . 2 2 2 2 . . 2 . 5 4 9 6 Energy Gun 12 | 1 1 . . 3 . . . . . 1 . . . . . . 2 1 2 1 Energy Cannon 7 | . . . . . 1 . . . . . . . . . . . 3 1 1 1 Ballistic Gun 16 | 1 1 . . 4 . 1 . . . 1 2 1 . . . . . 1 4 . Ballistic Cannon 8 | . . . . . 4 . . . . . . 1 . . 1 . . 1 1 . Launcher 8 | . 2 . . 4 . 1 . . 1 . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 2 1 3 . . . . . . . 1 . . . . . Piercing Weapon 5 | . . . . . . . 1 . . . . . . . . . . . . 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . 1 . . 2 . . . . 2 . . . . 4 1 . . 1 3 4 Corrupted Parts 2 | . . . . . . 1 . 1 . . . . . . . . . . . . System Corruption 7 | . . . . . . 2 . 5 . . . . . . . . . . . . Parts Lost 92 | . 4 . . 13 . 7 . . . 5 . . . . 13 . 16 2 20 12 Power 12 | . . . . 3 . 1 . . . . . . . . 1 . 1 1 4 1 Propulsion 23 | . 1 . . 3 . 3 . . . 3 . . . . 2 . 5 . 2 4 Utility 26 | . . . . 2 . 1 . . . 2 . . . . 6 . 4 . 6 5 Weapon 31 | . 3 . . 5 . 2 . . . . . . . . 4 . 6 1 8 2 Highest Loss Streak 13 | . 2 . . 8 . 7 . . . 5 . . . . 10 . 13 2 11 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . Average Backups 8 | 2 4 6 7 9 17 13 17 18 17 5 3 4 4 4 3 . 3 2 3 3 Power . | . . . 1 . 1 . . 1 1 . . . . . . . . . . . Propulsion . | 1 2 . . 1 1 . . . . . 1 1 1 . . . 1 1 2 1 Utility 3 | . . . 1 1 7 7 8 9 7 1 1 1 1 1 3 . . 1 1 1 Weapon 3 | . 1 4 5 5 7 5 7 8 8 2 1 1 2 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 2 2 . 5 7 . 2 . 5 15 1 . . . . . . . . 6 Power 3 | . . . . . 1 . . . . 2 . . . . . . . . . . Propulsion 6 | . 2 . . . . . . . . 1 . . . . . . . . . 3 Utility 13 | . . 1 . . 2 . . . 2 6 . . . . . . . . . 2 Weapon 23 | . . 1 . 5 4 . 2 . 3 6 1 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 82 87 100 88 91 80 84 91 91 53 75 76 76 75 78 28 37 36 81 80 Engine 4 | . 14 11 11 7 7 6 7 7 5 8 4 . . . . . . . . . Core 2 | . . . . . . . . . . . 5 11 11 11 9 4 1 2 . . Reactor 1 | . . . . . . . . . 3 . . . . . 1 . . 1 5 5 Treads 4 | . . . . . . . . . . 7 11 11 11 11 10 1 1 6 6 1 Leg 12 | . 19 . . 15 30 19 23 29 23 3 . . . . . 4 13 3 9 18 Wheel 1 | . 7 22 33 7 . . . . . . . . . . . . . . . . Device 5 | . . . . . . . . . . . 4 11 11 10 12 8 8 8 22 12 Storage 3 | . 3 11 11 9 7 7 7 7 5 . . . . . . . . . . . Processor 10 | . . 4 11 20 23 15 15 15 11 1 3 5 5 5 4 . . 4 15 10 Protection 7 | . 8 16 11 1 . 6 7 7 5 9 19 11 11 11 9 . . . 2 9 Energy Gun 2 | . 9 . . 5 . . . . . 5 10 2 . . . . 2 1 5 1 Ballistic Gun 5 | . 12 11 11 13 . 6 . . . 1 5 11 11 11 10 . . 1 4 . Ballistic Cannon 2 | . . . . . 11 . . . . . . 2 5 5 8 . . 2 3 . Launcher 1 | . 4 11 11 5 . 6 1 . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 6 4 18 23 17 6 5 5 5 5 5 5 3 . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . 15 Peak Build Rating 160 | 5 11 14 14 43 54 52 50 57 79 78 84 85 87 89 92 41 65 109 158 160 Average Rating 68 | 3 6 12 14 30 53 44 48 54 75 51 72 83 85 86 89 33 45 62 124 139 On Entrance 48 | . 5 11 14 14 43 52 47 50 57 76 66 84 84 85 89 12 41 9 107 68 Naked Turns 51 | . . . . . . . . . . 44 . . . . . . . . . 7 Heaviest Build 110 | 8 18 19 18 59 70 79 73 67 87 87 66 71 80 80 87 17 23 49 110 91 Greatest Support 140 | 20 32 48 48 58 80 73 50 75 75 140 140 140 140 140 140 25 100 120 130 139 Greatest Overweight (x) 13 | . 1 . . 2 . 3 1 1 1 13 . . . . . . 7 2 1 . Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 8 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 5 5 8 8 13 20 20 20 20 20 7 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 5 6 8 8 18 20 20 20 20 20 20 5 5 5 5 5 4 5 5 5 5 Average Carried 9 | 2 4 7 7 10 19 15 19 20 19 6 4 5 5 4 3 . 3 2 4 3 Final Capacity 20 | 5 8 8 8 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 3 6 7 8 18 20 16 20 20 20 5 5 5 5 5 2 . 4 5 1 4 Class Distribution -------------------- 29% | Scavenger-Gladiator 26% | Mutant 13% | Gladiator 7% | Scavenger-Tank 5% | Gunner 4% | Scavenger-Mutant 3% | Tank 3% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Scavenger-Gladiator | -7/Lower Caves Gladiator | -6/Zion Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Mutant | -5/Waste Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Scavenger-Executioner | -3/Testing Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Matter Collected 4623 | 169 217 19 183 705 287 199 35 85 130 140 227 191 58 . 395 . 10 209 1105 259 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6154 | . 534 19 35 919 351 407 . 149 314 . 62 241 183 . 472 . 22 196 1148 1102 Parts 325 | . 40 . . 64 22 17 . 4 11 . 7 11 8 . 19 . 3 4 63 52 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 2 . . 1 . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . . 13 . 3 . . . 41 9 . 26 . . . . . Prevented 12 | . . . . . . 9 . 3 . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Combat Hostiles Destroyed 114 | . 15 . 1 24 8 10 . 2 5 . 1 5 3 . 9 . 1 3 14 13 Melee 31 | . . . . . 6 . . 2 5 . . 2 2 . 1 . . . . 13 Guns 36 | . 8 . 1 9 . 1 . . . . 1 3 . . 7 . 1 . 5 . Cannons 18 | . . . . . 2 4 . . . . . . 1 . 1 . . 2 8 . AOE 28 | . 7 . . 15 . 5 . . . . . . . . . . . 1 . . Classes Destroyed 18 | . 5 . . 6 2 . . . . . . . 1 . 2 . . . 2 . Worker 3 | . . . . 1 . . . . . . 1 . . . . . . . 1 . Builder 4 | . 1 . . 1 . . . . . . . . . . . . . . 2 . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . Operator 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . Watcher 9 | . 1 1 . 3 . . . . . . . . . . . . . . 3 1 Swarmer 16 | . 2 . . 5 . 4 . . . . . 2 1 . 1 . 1 . . . Grunt 60 | . 13 . 1 13 2 5 . 1 5 . . 1 2 . 5 . . 1 3 8 Researcher 2 | . . . . . . . . . . . . . . . . . . . 2 . Sentry 10 | . . . . 3 2 1 . . . . . 1 . . 1 . . 2 . . Specialist 6 | . . . . 4 . . . . . . . . . . . . . . . 2 Hunter 8 | . . . . . 2 . . 1 . . . . . . . . . . 5 . Programmer 13 | . . . . . 2 . . . . . 1 1 . . . . . . 6 3 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 15 | . 6 1 1 15 1 9 . 1 2 . 1 2 2 . 4 . 1 2 7 3 Combat Bots Only 11 | . 6 . 1 11 1 9 . 1 2 . 1 2 2 . 4 . 1 2 5 3 Max Kills in Single Turn 5 | . 2 1 1 5 1 2 . 1 1 . 1 1 1 . 2 . 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 4 . 2 . . . . . . . . . . . 1 . . Melee 1 | . . . . . 1 . . 1 1 . . 1 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Hostile Shots Fired 1690 | . 83 . 2 119 145 122 . 14 35 7 23 53 15 . 202 . 247 34 333 256 Missed 524 | . 22 . . 35 54 32 . 10 8 . 7 13 1 . 41 . 110 12 104 75 Hits 1166 | . 61 . 2 84 91 90 . 4 27 7 16 40 14 . 161 . 137 22 229 181 Melee 12 | . . . . . . . . . . 7 . 5 . . . . . . . . Projectile 1154 | . 61 . 2 84 91 90 . 4 27 . 16 35 14 . 161 . 137 22 229 181 AOE 1 | . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 46 | . . . . 2 . 1 . . . 5 1 . 1 . 14 . 3 1 14 4 Actively Blocked 2 | . . . . . . . . . . . . . . . 2 . . . . . Part Disruptions 7 | . . . . . . . . . . . . . . . . . . . 7 . Damage Taken 22410 | . 769 . 75 1467 950 1456 5 77 507 313 365 1019 322 . 3157 . 2312 666 4699 4251 Core 4266 | . 208 . 49 382 120 349 . 21 53 157 20 . . . 473 . 707 57 208 1462 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 194 | . . . . . . . . . . . . . . . 194 . . . . . Redirected to Shielding 287 | . 4 . 3 43 . . . . 83 . . . . . 154 . . . . . Ignored by Resistances 269 | . . . . . . . . . . . . . . . . . . . . 269 Regen/Repaired (Parts) 1091 | . . . . 41 . . . . . 75 30 449 113 . 383 . . . . . Core Remaining (%) 50 | 100 16 . 87 30 . . . 30 . . . . . . 23 . 38 . 79 . Volleys Fired 296 | . 42 2 2 49 21 18 . . . 1 15 10 1 . 26 . 3 18 78 10 Largest 6 | . 2 2 2 3 2 4 . . . 1 3 3 3 . 4 . 1 2 6 2 Hottest 316 | . 70 56 56 119 105 172 . . . 40 148 141 121 . 169 . 75 135 316 169 Shots Fired 625 | . 74 4 3 91 42 42 1 . . 1 42 29 3 . 76 . 3 24 172 18 Gun 411 | . 68 2 2 65 . 10 . . . 1 42 29 2 . 48 . 3 . 131 8 Cannon 174 | . . . . . 42 28 . . . . . . 1 . 28 . . 24 41 10 Launcher 40 | . 6 2 1 26 . 4 1 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 353 | . 33 2 2 51 30 20 . . . . 12 21 3 . 76 . . 14 89 . Thermal 167 | . 14 . . 6 12 18 . . . 1 30 8 . . . . 3 . 75 . Explosive 35 | . 6 2 1 26 . . . . . . . . . . . . . . . . Electromagnetic 70 | . 21 . . 8 . 4 1 . . . . . . . . . . 10 8 18 Robot Hit Streak 19 | . 13 2 5 12 10 5 . . . 3 7 6 2 . 11 . 6 7 19 6 Robot Miss Streak 9 | . 2 . . 4 5 2 . . . . 3 9 1 . 5 . . 2 4 6 Penetration Max 1 | . . . . . . 1 . . . . . 1 . . . . . . 1 . Secondary Targets 5 | . 2 . . 1 . . . . . . 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . 1 . . . 1 . . . . . Shots Hit Robots 533 | . 57 1 3 59 38 25 . 2 25 1 30 21 7 . 52 . 3 15 119 75 Core Hits 264 | . 35 1 2 64 11 15 . 2 7 . 7 7 3 . 22 . 2 8 49 29 Critical Kills 4 | . . . . . . . . . . . . 1 . . 1 . . . 2 . Critical Parts Destroyed 7 | . 1 . . 1 . . . . . . . 2 . . 2 . . . 1 . Critical Strikes 46 | . 1 . . 1 2 1 . . 3 . . 9 . . 4 . . 3 7 15 Burn 3 | . . . . . . . . . . . . . . . . . . . 3 . Destroy 12 | . 1 . . 1 . . . . . . . 3 . . 4 . . . 3 . Blast 5 | . . . . . . 1 . . . . . . . . . . . 3 1 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 Sever 11 | . . . . . 2 . . . 3 . . 6 . . . . . . . . Impale 14 | . . . . . . . . . . . . . . . . . . . . 14 Melee Attacks 164 | . . . . . 23 1 1 6 30 . 5 12 6 . 5 . . . . 75 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 89 | . . . . . 23 1 1 6 30 . 5 12 6 . 5 . . . . . Piercing 75 | . . . . . . . . . . . . . . . . . . . . 75 Sneak Attacks 5 | . . . . . . . . . . . 2 . 2 . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 30 | . . . . . . . . . 9 . . . . . . . . . . 21 Damage Inflicted 19413 | . 1071 53 139 3157 1269 1095 . 107 1170 13 811 770 462 . 1573 . 56 667 4283 2717 Guns 5793 | . 580 16 30 800 . 114 . . . 13 557 366 21 . 791 . 56 . 2302 147 Cannons 4070 | . . . . . 592 518 . . . . . . 37 . 619 . . 583 1494 227 Explosions 4082 | . 490 37 109 2357 . 463 . . . . . . . . . . . 84 487 55 Melee 5467 | . . . . . 677 . . 107 1170 . 254 404 404 . 163 . . . . 2288 Ramming 1 | . 1 . . . . . . . . . . . . . . . . . . . Kinetic 6507 | . 230 16 30 563 405 338 . . . . 186 318 58 . 1410 . . 451 2502 . Thermal 2852 | . 112 . . 120 187 294 . . . 13 371 48 . . . . 56 84 1567 . Explosive 3048 | . 490 37 109 2357 . . . . . . . . . . . . . . . 55 Electromagnetic 1538 | . 238 . . 117 . 463 . . . . . . . . . . . 132 214 374 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 3179 | . . . . . 677 . . 107 1170 . 254 404 404 . 163 . . . . . Piercing 2288 | . . . . . . . . . . . . . . . . . . . . 2288 Highest Corruption 18 | . 2 . . . . 2 2 5 . . 1 2 2 2 2 . . . 18 3 Average Corruption 2 | . 2 . . . . 2 2 5 . . 1 1 2 2 2 . . . 4 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 36 | . . . . . . 8 . . . . . . . . . . . . 21 7 Effects 101 | . 4 . . . . 3 6 9 . . 3 26 7 4 16 . . . 23 . Message Errors 23 | . 2 . . . . 2 . 1 . . . 7 1 3 2 . . . 5 . Matter Fused 24 | . . . . . . 1 2 . . . 1 7 2 . 4 . . . 7 . Heat Flow Errors 10 | . 1 . . . . . 1 2 . . . . 1 1 1 . . . 3 . Energy Discharges 7 | . . . . . . . . 1 . . . 2 . . 2 . . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 4 | . 1 . . . . . . . . . . 3 . . . . . . . . Data Loss (minor) 10 | . . . . . . . . 3 . . 1 4 1 . . . . . 1 . Data Loss (major) 7 | . . . . . . . . . . . 1 1 2 . 2 . . . 1 . Misfires 5 | . . . . . . . 1 . . . . 1 . . 3 . . . . . Alerts 6 | . . . . . . . 2 2 . . . 1 . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . . . . . . . 1 . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 824 | . . . . 67 49 23 . . 143 . 69 . 120 . . . . . 247 106 Projectiles 203 | . . . . . 19 13 . . . . . . . . . . . . 171 . Explosions 153 | . . . . 67 . 10 . . . . . . . . . . . . 76 . Melee 468 | . . . . . 30 . . . 143 . 69 . 120 . . . . . . 106 Knockbacks 27 | . . . . . 1 7 . . . . . . . . 4 . . . 15 . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . 1 5 . . . . . . . . 3 . . . 13 . Secondary 5 | . . . . . . 2 . . . . . . . . 1 . . . 2 . Self-Inflicted Damage 416 | . 18 . 49 119 . 23 5 . . . . . . . . . . 86 116 . Shots 13 | . 1 . 1 4 . 2 1 . . . . . . . . . . 1 3 . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 575 | . 267 . 5 179 273 287 226 184 . . 452 347 90 256 361 . 5 189 427 575 Average Temperature 138 | . 48 . 4 51 126 112 119 85 . . 209 73 59 148 123 . 5 57 122 161 Received Heat Transfer 3963 | . 285 . 15 504 294 423 . 27 234 . 27 171 126 . 819 . 570 99 90 279 Effects 48 | . . . . . 1 1 . . . . 20 . . . 3 . . . 5 18 Shutdowns 13 | . . . . . . . . . . . 8 . . . 1 . . . 1 3 Energy Bleed 11 | . . . . . 1 1 . . . . 4 . . . 1 . . . 2 2 Interference 8 | . . . . . . . . . . . 5 . . . . . . . . 3 Matter Decay 4 | . . . . . . . . . . . 2 . . . . . . . 1 1 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 3 | . . . . . . . . . . . 1 . . . 1 . . . 1 . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 3 | . . . . . . . . . . . . . . . 3 . . . . . Total Turns 58 | . . . . . . . . . . . . . . . 58 . . . . . Longest Duration 33 | . . . . . . . . . . . . . . . 33 . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 2 . 1 . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 3 | . . . . 1 . . . . . . . . . . . . . . 2 . Heat Transferred 4522 | . 250 . . 222 259 407 . . . 37 777 74 . . . . 111 50 2335 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . 1 4 . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Maximum Alert Level 2 | . 1 . . 2 1 . . . . . 1 . . . . 2 2 . 1 1 Low Security (%) 82 | 100 67 100 100 15 90 . . . 100 100 81 . . . . . . 100 93 98 Level 1 8 | . 32 . . 5 9 . . . . . 18 . . . . . 84 . 6 1 Level 2 9 | . . . . 79 . . . . . . . . . . . 100 15 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 652 | . 264 109 62 652 237 . . . 55 36 245 . . . . 602 408 184 226 205 Initial 602 | . . 105 22 24 237 . . . . 4 . . . . . 602 393 184 10 4 Average 125 | . 101 90 4 491 91 . . . 15 . 145 . . . . 582 380 101 80 58 Influence Increases 5784 | . 452 24 70 1014 299 215 . 129 135 46 502 689 175 . 195 600 95 141 574 429 Destroy 0b10 Robot/C 3080 | . 300 . 40 540 160 200 . 80 100 . 220 480 140 . 160 . 20 60 320 260 Destroy 0b10 Robot/NC 120 | . 15 5 . 45 . . . . . . 5 . . . 10 . . . 35 5 Destroy Leader 540 | . 72 2 10 118 60 . . 20 20 . 40 50 10 . 20 . . 20 66 32 Allied During Kill 410 | . . . 8 37 . . . 14 . . 207 114 25 . 5 . . . . . Successful Hack 71 | . 9 . . 33 29 . . . . . . . . . . . . . . . Disable Machine 285 | . 30 . . 90 . . . . . . 30 . . . . . . 15 105 15 Destroy Structure 333 | . 26 17 12 151 5 . . . . 46 . . . . . . . 16 48 12 Advance Influence 600 | . . . . . . . . . . . . . . . . 600 . . . . Lose Combat Pursuer 345 | . . . . . 45 15 . 15 15 . . 45 . . . . 75 30 . 105 Influence Decreases 5691 | . 202 215 67 553 820 217 . 129 123 58 432 593 258 83 191 42 329 450 585 344 Entered New Map 985 | . . 145 37 38 286 2 . . . 8 . 26 32 83 . 2 169 144 9 4 Time Decay 3666 | . 162 70 30 365 534 145 . 129 123 14 332 527 206 . 117 40 . 286 376 210 Lost Part 804 | . 40 . . 130 . 70 . . . . . . . . 64 . 160 20 200 120 Lost Ally 236 | . . . . 20 . . . . . 36 100 40 20 . 10 . . . . 10 Squads Dispatched 35 | . 7 1 . 3 5 . . . 2 . 2 . . . . . 1 . 7 7 Investigation 6 | . 1 1 . . 2 . . . 2 . . . . . . . . . . . Extermination 9 | . . . . . 2 . . . . . 2 . . . . . . . 3 2 Reinforcement 17 | . 6 . . 3 1 . . . . . . . . . . . 1 . 4 2 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Distress Signals 8 | . 1 . . 3 3 . . . . . . . . . . . . . . 1 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . 5 7 Distress Signals 12 | . . . . . . . . . . . . . . . . . . . 5 7 Times Spotted 254 | . 25 1 2 31 16 14 . 5 7 5 21 25 6 . 18 . 10 6 25 37 Peak Tracking Total 13 | . 6 1 2 9 4 11 . 3 3 4 9 7 3 . 10 . 7 2 4 13 Tactical Retreats 19 | . . . . . 2 1 . 1 1 1 . 1 . . . . 4 2 . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Traps Triggered 10 | . 2 . . . . . . . 1 . 2 . . . . . . . 5 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Machines Disabled 22 | . 2 . . 6 . 3 . . . . 2 . . . . . . 1 7 1 Max in Single Turn 3 | . 1 . . 3 . 1 . . . . 1 . . . . . . 1 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Machines Accessed 31 | . 4 2 . 5 5 1 . . . . . 2 . 9 . 2 . . 1 . Terminals 12 | . 4 2 . 2 2 1 . . . . . . . . . 1 . . . . Fabricators 3 | . . . . . 2 . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 2 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Total Hacks 105 | . 9 7 . 15 14 3 . . . . . 5 . 48 . 3 . . 1 . Successful 82 | . 3 4 . 10 8 3 . . . . . 5 . 48 . 1 . . . . Failed 23 | . 6 3 . 5 6 . . . . . . . . . . 2 . . 1 . Catastrophic 1 | . . . . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 19 | . 2 1 . . . . 2 . 2 . 2 . . . . 2 . . . 8 Terminals 28 | . 9 7 . 4 4 3 . . . . . . . . . 1 . . . . Fabricators 8 | . . . . . 7 . . . . . . . . . . . . . 1 . Repair Stations 5 | . . . . 5 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . 6 3 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . . . Terminal Hacks 69 | . 3 4 . 2 3 3 . . . . . 5 . 48 . 1 . . . . Record 43 | . . . . . . 3 . . . . . 4 . 36 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 5 | . . . . 1 . . . . . . . . . 4 . . . . . . Prototype ID Bank 6 | . 1 . . 1 . . . . . . . . . 4 . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . Open DSF 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Alert Level 2 | . 1 1 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . 2 . . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . 2 . . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . . . . . . . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . 5 2 . . . . . . . . . . . . . . . Insert Component 4 | . . . . 3 1 . . . . . . . . . . . . . . . Analyze 3 | . . . . 2 1 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 2 . 4 5 1 . . . . . . . . . 2 . . 1 . Full Trace Events 6 | . 1 1 . 1 2 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 4 . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . 2 1 . 15 . . . . . . 4 . . . . 3 . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . 84 . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 3 1 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 1 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Total Allies 29 | . . . 3 . . . 4 . . 19 2 . . . . . . . . 1 Largest Group 19 | . . . 3 3 . . 4 2 . 19 11 6 4 3 3 . . . . 1 Highest-Rated Group 702 | . . . 40 40 . . 150 75 . 702 451 309 205 120 120 . . . . 31 Highest-Rated Ally 85 | . . . 16 16 . . 38 38 . 50 85 85 85 73 73 . . . . 31 Zionite Dispatches 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 269 | . . . 4 13 . . . 19 . 125 52 38 11 . 7 . . . . . Total Damage 9708 | . . . 59 148 . . . 388 . 4951 990 2088 643 . 441 . . . . . Kills 53 | . . . 1 4 . . . 2 . 12 10 19 4 . 1 . . . . . Allies Corrupted 5 | . . . . . . . . . . . 4 . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Active Infowar (turns) 2391 | . . . . . . . . . . . . . . . . . 83 210 1149 949 Sensors 83 | . . . . . . . . . . . . . . . . . 83 . . . IFF 2046 | . . . . . . . . . . . . . . . . . . . 1097 949 Jamming 2046 | . . . . . . . . . . . . . . . . . . 210 904 932 Robot Analysis Total 5 | . . . . 1 . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . 1 1 . . . 2 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Turns Passed 15230 | 48 495 149 417 850 1501 618 1619 831 517 853 764 1615 425 393 1098 97 184 630 1149 977 Spaces Moved 8131 | 37 292 130 317 407 811 256 814 523 188 531 405 958 247 236 617 82 130 301 438 411 Core 158 | 11 . . . 6 . . . . . 71 . . . . 35 13 6 . . 16 Treads 3140 | . . . . . . . . . . 354 405 958 247 236 582 . . 177 181 . Legs 4086 | 26 180 . . 252 811 256 814 523 188 67 . . . . . 69 124 124 257 395 Wheels 708 | . 112 130 317 149 . . . . . . . . . . . . . . . . Hover 39 | . . . . . . . . . . 39 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 125 127 196 125 125 50 160 160 160 160 50 50 90 97 96 50 Average Speed 148 | 99 112 100 100 147 127 209 196 150 174 146 160 160 160 160 153 108 118 159 132 104 Slowest Speed 700 | 120 190 100 100 196 130 340 196 196 195 700 160 160 160 160 160 120 400 270 182 114 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 44 | 5 53 15 83 38 21 41 83 73 5 95 12 94 49 62 91 2 79 4 31 7 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 10 | . . . . . . . 1 1 . . . 2 . 3 1 . . . . 2 Known Exits Taken 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 . . 1 1 . Scrap Searched 14 | . . . 2 . . 2 1 . . . . 4 3 . 2 . . . . . Spaces Dug 2 | . . . . . . . . 2 . . . . . . . . . . . . Terrain Destroyed 329 | . 38 25 12 189 4 3 . 2 . . . . . . 15 . . 7 31 3 Melee 2 | . . . . . . . . 2 . . . . . . . . . . . . Projectile 36 | . . . . . 4 3 . . . . . . . . 15 . . 3 11 . AOE 290 | . 38 25 12 189 . . . . . . . . . . . . . 4 19 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Total 10497 | 48 391 145 413 584 1198 299 839 557 341 605 481 994 263 253 705 89 155 430 857 850 Wait 1396 | . 22 . 92 61 287 11 . 27 100 38 32 5 6 . 45 . . 63 279 328 Move 8112 | 36 291 129 316 406 810 255 813 522 188 530 404 957 246 235 616 81 129 300 437 411 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 189 | 7 12 7 1 30 20 5 9 . 9 12 3 1 . 7 3 3 11 21 13 15 Fast Attach 55 | 1 2 . . 2 2 . . 1 3 6 7 . 1 1 1 . 4 2 15 7 Attach 114 | 4 6 3 . 14 4 8 4 . 3 6 . . . 4 4 5 7 20 13 9 Detach 7 | . . . . . 2 . 4 . . . 1 . . . . . . . . . Swap 65 | . 6 1 2 11 8 . 3 1 7 2 3 6 1 1 1 . . . 4 8 Drop 133 | . 9 3 . 11 21 1 5 1 11 10 11 3 2 5 4 . 1 6 16 13 Fire 296 | . 42 2 2 49 21 18 . . . 1 15 10 1 . 26 . 3 18 78 10 Melee 127 | . . . . . 23 1 1 5 20 . 5 12 6 . 5 . . . . 49 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research -3/Testing -2/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 373 | -10/Materials | Core integrity fell below 50% 478 | -10/Materials | Core integrity fell below 20% 493 | -10/Materials | Discovered new exit (range 12) 544 | -10/Materials | Entered another Materials area 544 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 640 | -9/Materials | Discovered new exit (range 6) 693 | -9/Materials | Entered Mines 1027 | -9/Mines | Learned Materials security intel 1045 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1089 | -9/Mines | Discovered new exit (range 7) 1110 | -9/Mines | Entered Materials 1110 | -8/Materials | Accompanied by 3 allies 1110 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1149 | -8/Materials | Repaired Rocket Launcher 1326 | -8/Materials | Destroyed 11 combat bots 1328 | -8/Materials | Lost 4 parts (1p1n1u1w) 1412 | -8/Materials | Core integrity fell below 50% 1454 | -8/Materials | Lost 8 parts (2p2n4w) 1830 | -8/Materials | Build established: Gunner 1925 | -8/Materials | Discovered new exit (range 15) 1960 | -8/Materials | Entered Factory 1960 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2246 | -7/Factory | Build established: Mutant 2813 | -7/Factory | Fabricated Greatsword? 3406 | -7/Factory | Discovered new exit (range 9) 3461 | -7/Factory | Entered Lower Caves 3513 | -7/Lower Caves | Core integrity fell below 50% 3558 | -7/Lower Caves | Lost 7 parts (1p3n1u2w) 3560 | -7/Lower Caves | Destroyed 9 combat bots 3715 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3968 | -7/Lower Caves | Build established: Scavenger-Gladiator 4060 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4079 | -7/Lower Caves | Entered Zion 4126 | -6/Zion | Learned Factory non-interactive machine intel 4193 | -6/Zion | Found CR-A16's Pointy Stick 4244 | -6/Zion | Discovered new exit (range 10) 4315 | -6/Zion | System corruption cleaned by Quarantine Array 4481 | -6/Zion | Build established: Gladiator 5138 | -6/Zion | Met Imprinter 5175 | -6/Zion | Imprinted 5177 | -6/Zion | Declared Zion's savior 5317 | -6/Zion | Found Prototype Special Weapon 5698 | -6/Zion | Entered Proximity Caves 5698 | -5/Proximity Caves | Accompanied by 2 allies 5699 | -5/Proximity Caves | Identified exit to Factory 6039 | -5/Proximity Caves | Build established: Scavenger-Gladiator 6529 | -5/Proximity Caves | Entered Factory 6529 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 6530 | -5/Factory | Loaded intel: 205 non-interactive machine locations 6531 | -5/Factory | Identified RU-N14's Throwing Claymores 7046 | -5/Factory | Sucked down chute 7046 | -5/Factory | Entered Waste 7124 | -5/Waste | Spotted C-40 Crusher 7124 | -5/Waste | Spotted C-40 Crusher 7124 | -5/Waste | Spotted C-40 Crusher 7149 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7151 | -5/Waste | Spotted C-40 Crusher 7155 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7161 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7166 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7168 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7171 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7202 | -5/Waste | Lost 5 parts (3n2u) 7212 | -5/Waste | Spotted C-40 Crusher 7230 | -5/Waste | Warlord forces began an assault 7242 | -5/Waste | Allies destroyed C-40 Crusher 7248 | -5/Waste | Allies destroyed C-40 Crusher 7269 | -5/Waste | Allies destroyed C-40 Crusher 7287 | -5/Waste | Spotted C-40 Crusher 7289 | -5/Waste | Lost 8 allies 7301 | -5/Waste | Allies destroyed C-40 Crusher 7453 | -5/Waste | Build established: Mutant 7865 | -5/Waste | Discovered new exit (range 11) 7899 | -5/Waste | Entered Factory 7899 | -5/Factory | Accompanied by 11 allies 7949 | -5/Factory | Build established: Tank 8047 | -5/Factory | Lost 4 allies 8404 | -5/Factory | Build established: Gladiator 8582 | -5/Factory | Zion Heavy squad teleported in 8591 | -5/Factory | Discovered new exit (range 4) 8663 | -5/Factory | Entered Upper Caves 8663 | -5/Upper Caves | Accompanied by 6 allies 8687 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8835 | -5/Upper Caves | Build established: Scavenger-Gladiator 8868 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8966 | -5/Upper Caves | Learned location of Warlord (-4) 8994 | -5/Upper Caves | Entered an active Warlord outpost 9022 | -5/Upper Caves | Learned location of Extension (-4) 9022 | -5/Upper Caves | Learned Armory stockpile data 9022 | -5/Upper Caves | Learned Extension garrison access intel 9255 | -5/Upper Caves | Learned Factory security intel 10261 | -5/Upper Caves | Discovered new exit (range 9) 10278 | -5/Upper Caves | Entered another Upper Caves area 10278 | -5/Upper Caves | Accompanied by 4 allies 10325 | -5/Upper Caves | Learned Factory terminal intel 10674 | -5/Upper Caves | Discovered new exit (range 15) 10703 | -5/Upper Caves | Entered Zhirov 10703 | -5/Zhirov | Accompanied by 3 allies 10703 | -5/Zhirov | Discovered new exit (range 3) 10769 | -5/Zhirov | Learned location of Quarantine (-2) 10769 | -5/Zhirov | Learned location of Testing (-3) 10769 | -5/Zhirov | Learned location of Command (-1) 10834 | -5/Zhirov | Found Alien Artifact 10853 | -5/Zhirov | Identified Integrated Reactor 10853 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10857 | -5/Zhirov | Found Alien Artifact 10858 | -5/Zhirov | Identified Transdimensional Reconstructor 10858 | -5/Zhirov | Warped through subspace 11096 | -5/Zhirov | Entered Proximity Caves 11096 | -4/Proximity Caves | Accompanied by 3 allies 11099 | -4/Proximity Caves | Spotter reported a threat 11099 | -4/Proximity Caves | Spotter reported a threat 11118 | -4/Proximity Caves | Spotted B-86 Titan 11143 | -4/Proximity Caves | Destroyed B-86 Titan 11161 | -4/Proximity Caves | Spotter reported a threat 11345 | -4/Proximity Caves | Spotter reported a threat 11532 | -4/Proximity Caves | Build established: Scavenger-Tank 11889 | -4/Proximity Caves | Lost 3 parts (2u1w) 12134 | -4/Proximity Caves | Attracted the attention of an 0b10 base 12175 | -4/Proximity Caves | Core integrity fell below 50% 12190 | -4/Proximity Caves | Discovered new exit (range 8) 12194 | -4/Proximity Caves | Entered Factory 12194 | -4/Factory | Evolved 2 slots: Utility x2 12196 | -4/Factory | Loaded intel: 28 terminal locations 12204 | -4/Factory | Lost 10 parts (1p2n4u3w) 12291 | -4/Factory | Identified exit to DSF 12291 | -4/Factory | Entered DSF 12326 | -4/DSF | Additional patrols routed to DSF 12409 | -4/DSF | Lost 3 parts (1p1u1w) 12450 | -4/DSF | Discovered new exit (range 14) 12462 | -4/DSF | Core integrity fell below 50% 12475 | -4/DSF | Entered Research 12475 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12501 | -3/Research | Lost 13 parts (5n3u5w) 12522 | -3/Research | Build established: Mutant 12951 | -3/Research | Discovered new exit (range 8) 13105 | -3/Research | Entered Testing 13134 | -3/Testing | Found Prototype Energy Gun 13134 | -3/Testing | Identified Hyp. EM Gauss Rifle 13314 | -3/Testing | Scanned by Researcher 13679 | -3/Testing | Found Prototype Energy Cannon 13679 | -3/Testing | Identified Disintegrator 14024 | -3/Testing | System corruption reached 10% 14050 | -3/Testing | Lost 6 parts (2p1u3w) 14121 | -3/Testing | Discovered new exit (range 16) 14254 | -3/Testing | Entered Research 14254 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14255 | -2/Research | Identified exit to Quarantine 14280 | -2/Research | Lost 11 parts (1p2n5u3w) 14481 | -2/Research | Build established: Scavenger-Mutant 14591 | -2/Research | Zion Zionite Resupply teleported in 14758 | -2/Research | Found Prototype Protection 14758 | -2/Research | Identified Zio. Shade Carapace 14944 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 15038 | -2/Research | Build established: Messiah-Mutant 15221 | -2/Research | Core integrity fell below 50% 15224 | -2/Research | Released all parts (10) 15229 | -2/Research | Core integrity fell below 20% 15231 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 15224_ Penetrated by Slug. 15224_ Slug penetrates H-88 Terminator. 15225_ U-05 Engineer lays Concrete. 15227_ Slug penetrates Wall. 15227_ Penetrated by Slug. 15227_ U-05 Engineer lays Concrete. 15228_ Y-72 Warden emerges from the garrison. 15228_ U-05 Engineer lays Concrete. 15228_ Penetrated by Slug. 15228_ Slug penetrates Wall. 15228_ U-05 Engineer lays Concrete. 15229_ Penetrated by Slug. 15229_ U-05 Engineer lays Concrete. 15230_ Slug penetrates U-05 Engineer. 15230_ P-80 Master resets S-43 Plague, system corruption cleaned. 15230_ M-36 Artificer repairs S-43 Plague Xenon Bombardment Thruster. 15231_ U-05 Engineer lays Concrete. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ?#???????????? | | ????????????????????????????????? ###?????????? | | ????????????????????????????????? ?????? | | ????????????????????????????????? ?????? | | ????????????????????????????????# ?????? | | ????????????????????????????????# " ?????? | | ????????????????????????????????# """ #?????? | | ???????????? ??????????????????# G #?????? | | ???????????# ################# """ #?????? | | ??????????? " Y #?????? | | ?????????? #?????? | | ?????????? #?????? | | ?????????? @ u #?????? | | ??????????????############ #?????? | | ?????????????????????????# s Y #?????? | | ?????????????????????????# s ####### | | ?????????????????????????# u %= | | ?????????????????????????# = | | ?????????????????????????# s | | ?????????????????????????# ssp | | ?????????????????????????#########]# m ########### | | ??????????????????????????????# /=Y #?????? | | ??????????????????????????????# !/*%! #?????? | | ??????????????????????????????# /*! #?????? | | ??????????????????????????????# = #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????##############?????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 57 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 EM Shielding 3 Corruption Block 14 Armor Coverage 1650 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 90 Utility Shielding 33 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 20 Melee Accuracy 24 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Particle Charging 30 Offensive Hacking 14 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Imp. Targeting Computer | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Greatsword | -7/Factory | Scanalyzed Imp. Cryofiber Web | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Wave Gun | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Proton Cannon | -3/Testing | Archive Exp. Flexi-carbon Leg | -3/Testing | Archive Plasma Lance | -3/Testing | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive H-77 Assassin | -3/Testing | Archive G-67 Veteran | -3/Testing | Archive E-15 Imp | -3/Testing | Archive R-06 Scavenger | -3/Testing | Archive Fabricated ------------ Greatsword | x2 | -7/Factory Repaired ---------- Rocket Launcher | 41% | -8/Materials Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Achiever Adventurer Alien Tech Armchair Analyst Dangerous Findings Rockin' Loadout Subspace Traveler Total Silence Turtlemind Challenges ------------ None Game ------ Seed PortableHellfireImmobilizer Manual? 0 Play Time 02:54:27 Cumulative 31.7 hours Start 2025.08.21 @ 10:43:06 End 2025.08.24 @ 17:59:09 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0508bc9e-fbb2-4385-9095-498b67a72b61