Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 14:34:13 Player: Elias Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (79) 395 Value Destroyed (2650) 2650 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-45) -45 TOTAL SCORE: 7080 Bonus ------- Follower Combat Kills 49 Met Data Miner 300 Friendly Fire -394 Cogmind --------- Core Integrity 0/850 Matter 156/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Array Arc Projector Gatling Laser Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Shield > --- WEAPON ----------- Lightning Gun Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Neutrino Core Improved Flight Unit Cryofiber Web Improved Heat Sink Lightning Gun Arc Projector Pulse Rifle Gatling Laser Heavy Particle Cannon Flak Gun Heavy Flak Cannon Flail [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Flail Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 Utility 6 | . . 2 1 2 . . . . 1 Weapon . | . . . . . . . . . . Parts Attached 71 | 6 4 18 21 8 8 . . 1 5 Power 10 | 1 . 1 4 1 2 . . 1 . Engine 6 | 1 . 1 3 . . . . 1 . Core 4 | . . . 1 1 2 . . . . Reactor . | . . . . . . . . . . Propulsion 18 | 2 . 9 3 2 1 . . . 1 Treads 10 | . . 4 3 2 1 . . . . Leg 4 | 2 . 2 . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . 3 . . . . . . 1 Utility 23 | 1 2 4 8 3 4 . . . 1 Device 7 | . 1 1 2 . 2 . . . 1 Storage 2 | 1 1 . . . . . . . . Processor 3 | . . 1 2 . . . . . . Hackware 1 | . . . . 1 . . . . . Protection 10 | . . 2 4 2 2 . . . . Artifact . | . . . . . . . . . . Weapon 20 | 2 2 4 6 2 1 . . . 3 Energy Gun 5 | 1 . 1 1 2 . . . . . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 7 | 1 1 3 2 . . . . . . Ballistic Cannon 4 | . . . 1 . 1 . . . 2 Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . . . Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 2 | . . . 2 . . . . . . Parts Lost 36 | . . 5 19 . 1 2 . . 9 Power 6 | . . 1 3 . . 1 . . 1 Propulsion 10 | . . 1 5 . . . . . 4 Utility 13 | . . 1 7 . 1 1 . . 3 Weapon 7 | . . 2 4 . . . . . 1 Highest Loss Streak 10 | . . 3 10 . 1 2 . . 3 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 3 7 11 14 11 14 14 15 15 11 Power 2 | . 1 1 1 1 3 3 3 3 2 Propulsion 1 | 1 2 4 3 1 1 1 1 1 . Utility 2 | . 1 3 4 3 2 2 3 3 2 Weapon 6 | 1 2 2 4 5 8 8 8 8 6 Tool/Special . | . . . . . . . . . . Unused Backups 18 | . . 1 6 . . . . . 11 Power 3 | . . . . . . . . . 3 Propulsion 3 | . . 1 1 . . . . . 1 Utility 4 | . . . 2 . . . . . 2 Weapon 8 | . . . 3 . . . . . 5 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 85 | . 89 87 81 78 93 92 92 92 43 Engine 3 | . 14 10 6 . . . . 3 4 Core 4 | . . . 2 7 7 6 7 3 . Treads 16 | . . 7 13 14 22 23 23 23 7 Leg 3 | . 28 12 . . . . . . . Device 7 | . 4 6 10 7 7 7 7 7 5 Storage 8 | . 14 11 9 7 7 7 7 7 4 Processor 3 | . . 10 13 . . . . . . Hackware 4 | . . . . 4 7 7 7 7 4 Protection 15 | . . 4 8 20 24 23 23 23 5 Energy Gun 5 | . 8 3 2 12 7 7 7 7 . Energy Cannon 1 | . . . 1 . 3 . . . . Ballistic Gun 4 | . 17 17 9 2 . . . . . Ballistic Cannon 3 | . . . 4 . 2 7 7 7 8 Peak Build Rating 47 | 6 9 16 28 39 47 47 41 43 44 Average Rating 30 | 4 7 10 21 34 42 41 41 41 26 On Entrance 24 | . 6 9 14 9 39 47 41 41 43 Naked Turns 29 | . . . . . . . . . 29 Heaviest Build 57 | 12 28 34 57 53 57 55 43 47 47 Greatest Support 69 | 20 20 46 66 46 69 63 63 63 63 Greatest Overweight (x) 13 | 3 1 2 2 1 1 . . . 13 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 11 Most Carried 15 | 5 11 15 15 15 15 15 15 15 15 Average Carried 13 | 2 7 11 14 11 14 14 15 15 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 11 15 14 15 15 15 15 15 5 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 2282 | 253 47 409 639 51 522 140 . 10 211 Remotely . | . . . . . . . . . . Salvage Created 3144 | . 187 595 1063 51 539 331 . . 378 Parts 144 | . 9 37 58 3 12 4 . . 21 Haulers Intercepted 6 | . . 1 4 . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . 4 3 . . . Prevented 5 | . . . . . 5 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 57 | . 6 12 16 1 9 4 . . 9 Melee 1 | . . . . . 1 . . . . Guns 32 | . 6 12 8 1 3 2 . . . Cannons 20 | . . . 7 . 4 2 . . 7 AOE 3 | . . . 1 . . . . . 2 Classes Destroyed 15 | . 2 6 4 . 2 1 . . . Worker 4 | . . . 1 . . . . . 3 Builder 5 | . . 1 1 . . . . . 3 Hauler 6 | . . 1 4 . . . . . 1 Recycler 2 | . . . 2 . . . . . . Watcher 4 | . . 1 2 . . . . . 1 Swarmer 6 | . 3 . . . . . . . 3 Grunt 36 | . 3 8 9 . 7 4 . . 5 Brawler 4 | . . 1 1 . 1 . . . 1 Duelist 2 | . . 1 1 . . . . . . Sentry 6 | . . 2 3 1 . . . . . Specialist 1 | . . . 1 . . . . . . Hunter 1 | . . . . . 1 . . . . Heavy 1 | . . . 1 . . . . . . Samaritan 2 | . . . . . . 2 . . . Mutant 1 | . . . . . 1 . . . . Best Kill Streak 6 | . 3 3 4 1 3 3 . . 6 Combat Bots Only 4 | . 3 3 4 1 3 3 . . 4 Max Kills in Single Turn 6 | . 1 1 1 1 1 1 . . 6 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 1 . . . . . 2 Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 623 | . 34 54 205 45 54 33 . . 198 Missed 196 | . 13 13 58 20 11 6 . . 75 Hits 427 | . 21 41 147 25 43 27 . . 123 Melee 20 | . . 7 9 . 2 . . . 2 Projectile 407 | . 21 34 138 25 41 27 . . 121 Critical Strikes 19 | . . 2 8 . 3 1 . . 5 Damage Taken 7078 | . 264 628 2945 191 711 448 . . 1891 Core 1606 | . 49 143 431 15 116 . . . 852 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 20 | . . 20 . . . . . . . Core Remaining (%) 69 | 100 80 64 21 . . . . 81 . Volleys Fired 251 | . 15 52 94 7 37 22 . . 24 Largest 2 | . 2 2 2 1 2 2 . . 2 Hottest 130 | . 60 79 98 63 130 95 . . 84 Shots Fired 487 | . 30 101 183 7 74 44 . . 48 Gun 321 | . 30 101 118 7 43 22 . . . Cannon 161 | . . . 60 . 31 22 . . 48 Launcher 5 | . . . 5 . . . . . . Special . | . . . . . . . . . . Kinetic 339 | . 20 92 149 . 8 22 . . 48 Thermal 64 | . . 9 19 7 29 . . . . Explosive 5 | . . . 5 . . . . . . Electromagnetic 79 | . 10 . 10 . 37 22 . . . Robot Hit Streak 19 | . 8 13 19 8 13 7 . . 12 Robot Miss Streak 6 | . 4 3 6 . 3 1 . . 6 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 350 | . 21 72 131 7 53 32 . . 34 Core Hits 154 | . 8 29 49 3 18 14 . . 33 Critical Kills 2 | . . 1 . . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 11 | . . 4 1 . 1 2 . . 3 Burn 2 | . . 2 . . . . . . . Meltdown 1 | . . . . . 1 . . . . Destroy 2 | . . 2 . . . . . . . Blast 5 | . . . 1 . . 1 . . 3 Corrupt 1 | . . . . . . 1 . . . Melee Attacks 11 | . 3 1 2 . 1 . . . 4 Impact 7 | . 3 1 2 . 1 . . . . Slashing 4 | . . . . . . . . . 4 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . 1 . . . 3 Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8017 | . 303 884 2790 117 1209 754 . . 1960 Guns 3433 | . 266 884 1294 117 554 318 . . . Cannons 3065 | . . . 1041 . 615 436 . . 973 Explosions 1236 | . 37 . 455 . . . . . 744 Melee 283 | . . . . . 40 . . . 243 Ramming . | . . . . . . . . . . Kinetic 4455 | . 178 767 1911 . 190 436 . . 973 Thermal 1856 | . 37 117 347 117 494 . . . 744 Explosive 390 | . . . 390 . . . . . . Electromagnetic 1033 | . 88 . 142 . 485 318 . . . Impact 40 | . . . . . 40 . . . . Slashing 243 | . . . . . . . . . 243 Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . 3 . . . . . 6 Average Corruption 4 | . . . 1 . . . . . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 19 | . . . 2 . . . . . 17 Message Errors 3 | . . . . . . . . . 3 Matter Fused 6 | . . . 1 . . . . . 5 Heat Flow Errors 5 | . . . 1 . . . . . 4 Energy Discharges 2 | . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 266 | . 16 . 22 . 32 13 . . 183 Projectiles 47 | . . . 22 . 2 13 . . 10 Explosions 91 | . 16 . . . . . . . 75 Melee 128 | . . . . . 30 . . . 98 Knockbacks 24 | . . . 9 . . 2 . . 13 Impact . | . . . . . . . . . . Kinetic 22 | . . . 9 . . 2 . . 11 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 196 | . 37 . 159 . . . . . . Shots 6 | . 1 . 5 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 461 | . 24 90 248 216 461 80 . . 258 Average Temperature 86 | . 13 37 48 114 196 36 . . 83 Received Heat Transfer 2322 | . 78 222 1044 60 333 261 . . 324 Effects 3 | . . . . . 3 . . . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . Matter Decay 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 5 | . . . . 1 4 . . . . Heat Transferred 2672 | . 50 444 642 259 777 . . . 500 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 . . . . 93 Level 1 1 | . . . . . . . . . 6 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 212 | . 98 85 139 30 . . . . 212 Initial 33 | . . 33 9 25 . . . . . Average 51 | . 43 29 51 5 . . . . 116 Influence Increases 2173 | . 263 326 575 30 270 125 . . 584 Destroy 0b10 Robot/C 1160 | . 120 240 320 20 180 80 . . 200 Destroy 0b10 Robot/NC 110 | . . 15 50 . . 5 . . 40 Destroy Leader 270 | . 30 54 102 10 30 10 . . 34 Allied During Kill 4 | . . . . . . . . . 4 Successful Hack 67 | . 46 . 5 . . . . . 16 Disable Machine 135 | . 30 . 15 . . . . . 90 Destroy Structure 82 | . 7 2 53 . . . . . 20 Partial Spotted 45 | . 15 . . . . . . . 30 Lose Combat Pursuer 300 | . 15 15 30 . 60 30 . . 150 Influence Decreases 2001 | . 184 382 542 86 270 125 . . 412 Entered New Map 91 | . . 46 14 31 . . . . . Time Decay 1600 | . 184 326 378 55 260 115 . . 282 Lost Part 250 | . . 10 150 . 10 10 . . 70 Lost Ally 60 | . . . . . . . . . 60 Squads Dispatched 13 | . 3 1 5 . . . . . 4 Investigation 6 | . 2 1 1 . . . . . 2 Extermination 1 | . . . . . . . . . 1 Reinforcement 6 | . 1 . 4 . . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . 1 Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 6 | . 1 . 3 . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 107 | . 16 15 28 1 13 5 . . 29 Peak Tracking Total 8 | . 4 3 7 1 4 4 . . 8 Tactical Retreats 14 | . 1 1 2 . 3 2 . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 6 | . 1 2 2 . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 9 | . 2 . 1 . . . . . 6 Max in Single Turn 5 | . 1 . 1 . . . . . 5 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 27 | . 8 2 4 1 . 2 4 . 6 Terminals 12 | . 7 . 4 . . . . . 1 Fabricators 3 | . . . . . . . . . 3 Repair Stations 2 | . . 1 . . . . . . 1 Recycling Units 3 | . 1 . . 1 . . . . 1 Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 85 | . 27 4 11 2 . 5 25 . 11 Successful 62 | . 14 4 6 2 . 5 25 . 6 Failed 23 | . 13 . 5 . . . . . 5 Catastrophic 5 | . 4 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 36 | . 24 . 11 . . . . . 1 Fabricators 7 | . . . . . . . . . 7 Repair Stations 4 | . . 2 . . . . . . 2 Recycling Units 6 | . 3 . . 2 . . . . 1 Scanalyzers 2 | . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 50 | . 14 . 6 . . 5 25 . . Record 22 | . 4 . 3 . . 4 11 . . Part Schematic 8 | . . . . . . . 8 . . Robot Schematic 3 | . . . . . . . 3 . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . 3 . . Open Door 1 | . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Zone Layout 4 | . 2 . 2 . . . . . . Fabricator Hacks 5 | . . . . . . . . . 5 Load Schematic 3 | . . . . . . . . . 3 Build 2 | . . . . . . . . . 2 Repair Station Hacks 2 | . . 2 . . . . . . . Scan Component 1 | . . 1 . . . . . . . Repair 1 | . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . 2 . . . . 1 Retrieve Components 3 | . . . . 2 . . . . 1 Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 6 . 3 . . . . . 5 Full Trace Events 3 | . 1 . . . . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . Robots Built 3 | . . . . . . . . . 3 Authchips . | . . . . . . . . . . Time 201 | . . . . . . . . . 201 Total Robot Build Rating 12 | . . . . . . . . . 12 Part Schematics Acquired 9 | . . 1 . . . . 8 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . Time 26 | . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 3 | . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . 3 Highest-Rated Group 60 | . . . . . . . . . 60 Highest-Rated Ally 20 | . . . . . . . . . 20 Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . 4 Total Damage 76 | . . . . . . . . . 76 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 1364 | . 179 114 916 . . . . . 155 Sensors 673 | . 179 114 225 . . . . . 155 Machine Analysis 691 | . . . 691 . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 3 . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 7634 | 77 614 828 1149 340 1895 1181 170 720 660 Spaces Moved 3899 | 53 332 328 379 117 988 646 103 431 522 Core 235 | 15 . . 2 . . . . . 218 Treads 2909 | . . 130 377 117 988 646 103 431 117 Legs 541 | 38 332 171 . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 214 | . . 27 . . . . . . 187 Fastest Speed 40 | 50 120 107 150 250 166 166 166 166 40 Average Speed 163 | 117 164 172 198 250 171 166 166 166 97 Slowest Speed 700 | 200 190 260 320 250 250 166 166 166 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 4 66 34 52 3 98 76 74 63 19 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . 2 1 . . Known Exits Taken 2 | . . 1 . . . . . 1 . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . Scrap Searched 5 | . . . . . 1 1 . 3 . Spaces Dug 6 | . 2 1 2 . . . . . 1 Terrain Destroyed 87 | . 6 1 56 . 1 3 . . 20 Melee 6 | . 2 1 2 . . . . . 1 Projectile 14 | . . . 6 . 1 3 . . 4 AOE 67 | . 4 . 48 . . . . . 15 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total 4660 | 68 365 494 591 158 1112 711 102 436 623 Wait 308 | . 3 69 56 15 63 40 . 4 58 Move 3890 | 52 331 327 378 116 987 645 102 430 522 Hop . | . . . . . . . . . . Pick Up 74 | 10 8 16 19 10 4 2 . . 5 Fast Attach 11 | . 1 3 4 . 2 . . . 1 Attach 37 | 6 1 8 9 8 1 1 . . 3 Detach . | . . . . . . . . . . Swap 42 | . 2 10 15 2 10 . . 1 2 Drop 36 | . 1 8 14 . 7 1 . 1 4 Fire 251 | . 15 52 94 7 37 22 . . 24 Melee 11 | . 3 1 2 . 1 . . . 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / Low) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 555 | -10/Materials | Identified exit to Mines 634 | -10/Materials | Discovered new exit (range 16) 692 | -10/Materials | Entered another Materials area 692 | -9/Materials | Evolved 2 slots: Utility x2 837 | -9/Materials | Lost 3 parts (1p1n1u) 913 | -9/Materials | Repaired Lgt. Armor Plating 1479 | -9/Materials | Discovered new exit (range 16) 1501 | -9/Materials | Identified exit to Materials 1520 | -9/Materials | Entered another Materials area 1520 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1596 | -8/Materials | Build established: Scavenger-Mutant 1670 | -8/Materials | Lost 5 parts (1n2u2w) 1929 | -8/Materials | Build established: Mutant 2598 | -8/Materials | Discovered new exit (range 4) 2635 | -8/Materials | Core integrity fell below 50% 2669 | -8/Materials | Entered Factory 2669 | -7/Factory | Evolved 2 slots: Utility x2 2697 | -7/Factory | Lost 10 parts (1p3n4u2w) 2790 | -7/Factory | Discovered new exit (range 9) 2960 | -7/Factory | Build established: Scavenger-Mutant 3009 | -7/Factory | Entered Lower Caves 4612 | -7/Lower Caves | Encountered a Warlord checkpoint 4867 | -7/Lower Caves | Discovered new exit (range 6) 4904 | -7/Lower Caves | Entered another Lower Caves area 5040 | -7/Lower Caves | Discovered new exit (range 11) 5116 | -7/Lower Caves | Learned Factory emergency access door positions 5176 | -7/Lower Caves | Entered an active Warlord outpost 5193 | -7/Lower Caves | Learned location of 1 exit from Factory 5193 | -7/Lower Caves | Learned Factory trap positions 5531 | -7/Lower Caves | Encountered a Warlord checkpoint 5568 | -7/Lower Caves | Learned Factory emergency access door positions 5813 | -7/Lower Caves | Discovered new exit (range 5) 6085 | -7/Lower Caves | Entered Data Miner 6085 | -7/Data Miner | Discovered new exit (range 6) 6117 | -7/Data Miner | Met Data Miner 6188 | -7/Data Miner | Learned location of Section 7 (-3) 6188 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6212 | -7/Data Miner | Received God Mode back door access code from Data Miner 6255 | -7/Data Miner | Entered Proximity Caves 6256 | -6/Proximity Caves | Identified exit to Factory 6450 | -6/Proximity Caves | Learned Factory garrison access intel 6490 | -6/Proximity Caves | Learned Factory non-interactive machine intel 6975 | -6/Proximity Caves | Entered Factory 6975 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6976 | -6/Factory | Identified exit to Factory 6977 | -6/Factory | Identified exit to Lower Caves 6978 | -6/Factory | Loaded intel: 91 trap records 6980 | -6/Factory | Loaded intel: 197 non-interactive machine locations 6981 | -6/Factory | Loaded intel: 4 garrison access locations 7072 | -6/Factory | Lost 3 parts (1n2u) 7303 | -6/Factory | Build established: Mutant 7359 | -6/Factory | Fabricated B-48 Gladiator (x3) 7428 | -6/Factory | Released all parts (5) 7443 | -6/Factory | Lost 3 parts (1p1n1u) 7574 | -6/Factory | Core integrity fell below 50% 7612 | -6/Factory | Incoming investigation squad redirected 7617 | -6/Factory | Core integrity fell below 20% 7635 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07563_ K-01 Serf cleans the Assembly Bed. 07579_ Connecting with Fabricator... >>Load(Y-54 Guardian) Uploading Y-54 Guardian schematic... Loaded successfully: Y-54 Guardian Tier: 4 Time: 134 Initiate build sequence. 07588_ Connecting with Fabricator... >>Build Building Y-54 Guardian... ETC: 134 07588_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 07606_ Triggered Blade Trap. 07606_ Massive razor-sharp blades shoot up from within the floor. 07606_ Adv. Sensor Array severed. 07612_ ALERT: Higher priority target reported, redirecting investigation. 07627_ 4=4BOZD2&8PS1Q &N OW3G:&7GKTZUN Map ----- +----------------------------------------------------+ | ??????????????????""""???????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????+??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ?????"""??????????????????????????????? | | ?????"""?????????????????????????????? | | ?????"""?????????????????????????????? | | ?????????????????????????????????????? | | ?????"""?????????????????????????????? | | ?????"""?????????????????????????????????????##### | | ?????"""?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????"""????????? | | ??????????????????????????????????????"""????????? | | ??????????????????????????????????????"""????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????######?????????????? | | ????????????????????????#####?# ############## | | ????????????"""?# ###@ ### ^ | | ????????????"""?+ " ^ | | ????????????"""?# ### p ### ! | | ???????????????????????###/#### ##+########### | | ???????????????????????# =#?????# # | | ???^??^???^????????????#% ####### !! """ / | | ???^^??????????????????# """ + / !! """ ??? | | ?????^?????????????????#* """ ####### !! """ ??? | | ???????????????????????# """ #?????# ? | | ???????????????????????# #?????# """ """ # | | ???????????????????????########?????# """ """ # | | ????????????????????????????????????# """ """ ? | | ????????????????????????????????????# ???? | | ????????????????????????????????????# ???? | | ????????????????????????????????????# ? ???? | | ????????????????????????????????????? ???????? | | ?????????????????????????????????????######??????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 900 Evasion (%) 62 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -6/Factory Repaired ---------- Lgt. Armor Plating | 77% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed SmallBladeRipteeth Manual? 0 Play Time 00:57:46 Cumulative 31.6 hours Start 2025.05.30 @ 13:21:50 End 2025.05.30 @ 14:34:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9883b5c8-0ec1-4361-93d7-64a8baee753d