Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 02:54:43 Player: Cereal Killer Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (122) 610 Value Destroyed (5352) 5352 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2244) 2244 TOTAL SCORE: 12246 Bonus ------- High Alert Combat Kills 1495 Follower Combat Kills 559 Entered Garrisons 200 Registered with UFD 300 Friendly Fire -310 Cogmind --------- Core Integrity 0/850 Matter 249/300 Energy 255/290 System Corruption 6% Temperature Cool (9) Movement Core (900) Ox17 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Overtuned Huge Scrapsphere > --- UTILITY (7) ------ Advanced Heat Sink Advanced Cooling System Coolant Injector Large Storage Unit Core Shielding > --- WEAPON (4) ------- Gatling Laser Variable Charge Gun Antimatter Cannon > --- INVENTORY (15) --- Wheel Wheel Advanced Cooling System Advanced Trap Scanner Advanced Signal Interpreter Phase Cannon CPS Tube (2) CPS Tube (2) Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Cooling System Coolant Injector Large Storage Unit Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Mass Driver Heavy Mass Driver > --- INVENTORY -------- Wheel Wheel Scrap Suit Improved Cryofiber Web Improved Heat Sink Advanced Heat Sink Advanced Trap Scanner Advanced Signal Interpreter Thermal Shield Variable Charge Gun Variable Charge Gun CPS Tube CPS Tube Power Maul [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Overtuned Huge Scrapsphere Treads Light Treads Wheel Overtuned Huge Scrapsphere Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Hackware Hacking Suite Protection Reactive Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Slots Evolved 8 | . . . . . . 8 . . Power 1 | . . . . . . 1 . . Propulsion . | . . . . . . . . . Utility 5 | . . . . . . 5 . . Weapon 2 | . . . . . . 2 . . Parts Attached 112 | 6 1 7 7 2 9 44 22 14 Power 19 | 1 . 1 1 . . 8 5 3 Engine 15 | 1 . 1 1 . . 5 4 3 Core 4 | . . . . . . 3 1 . Reactor . | . . . . . . . . . Propulsion 13 | 2 . 2 3 2 2 2 . . Treads 3 | . . 2 . . . 1 . . Leg . | . . . . . . . . . Wheel 10 | 2 . . 3 2 2 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 45 | 1 1 1 2 . 3 21 10 6 Device 24 | . . . . . . 15 6 3 Storage 4 | 1 . . . . 2 1 . . Processor . | . . . . . . . . . Hackware 1 | . . . 1 . . . . . Protection 16 | . 1 1 1 . 1 5 4 3 Artifact . | . . . . . . . . . Weapon 35 | 2 . 3 1 . 4 13 7 5 Energy Gun 13 | 1 . 1 1 . 2 3 2 3 Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 5 | 1 . 1 . . 1 2 . . Ballistic Cannon 7 | . . . . . 1 2 3 1 Launcher 3 | . . 1 . . . 2 . . Special Weapon 3 | . . . . . . 2 . 1 Impact Weapon 3 | . . . . . . 1 2 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . 1 Parts Lost 36 | . . 2 . . . 13 9 12 Power 10 | . . 1 . . . 4 2 3 Propulsion 2 | . . 1 . . . 1 . . Utility 15 | . . . . . . 4 5 6 Weapon 9 | . . . . . . 4 2 3 Highest Loss Streak 5 | . . 2 . . . 4 5 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 79 | . 97 97 99 100 74 74 66 73 Engine 6 | . 14 12 14 14 1 5 5 6 Core 1 | . . . . . . 3 3 5 Treads 2 | . . 17 8 . . 1 . . Wheel 12 | . 28 10 19 28 20 5 6 6 Device 10 | . . . . . . 22 18 14 Storage 9 | . 14 14 14 14 13 6 6 6 Hackware 2 | . . . 1 14 6 . . . Protection 7 | . 11 14 12 . 4 6 7 12 Energy Gun 9 | . 14 11 10 14 13 9 4 5 Ballistic Gun 6 | . 14 14 14 14 9 2 . . Ballistic Cannon 4 | . . . . . 3 4 6 8 Peak Build Rating 73 | 6 7 9 14 14 17 69 73 73 Average Rating 38 | 3 6 7 12 14 12 58 64 66 On Entrance 21 | . 6 7 8 14 14 17 52 72 Naked Turns 38 | . . . . . 38 . . . Heaviest Build 109 | 14 17 17 25 15 38 109 93 94 Greatest Support 40 | 32 32 40 40 32 32 20 20 20 Greatest Overweight (x) 24 | . . . 1 . 3 9 4 24 Average Overweight (x) 2 | . . . . . 1 4 3 3 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 Average Capacity 12 | 5 8 8 8 8 11 15 15 15 Most Carried 15 | 5 6 8 8 8 15 15 15 15 Average Carried 10 | 2 4 6 7 8 9 13 12 12 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 Final Carried 15 | 2 6 8 8 8 15 11 14 9 Class Distribution -------------------- 36% | Mutant 26% | Scavenger-Tank 15% | Scavenger-Scrapper 12% | Scavenger-Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Matter Collected 3825 | 223 144 53 472 63 110 1374 626 760 Remotely . | . . . . . . . . . Salvage Created 4792 | . 223 271 259 . . 1489 937 1613 Parts 239 | . 11 14 14 . . 105 32 63 Haulers Intercepted 2 | . 1 . . . . 1 . . Recyclers Shooed 2 | . . . . . . 1 . 1 Parts Field Recycled 35 | . . . . . . 35 . . Retrieved Matter 750 | . . . . . . 750 . . Parts Self-Destructed 16 | . . . 16 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Combat Hostiles Destroyed 95 | . 4 5 8 . . 32 22 24 Melee 2 | . . . . . . . 1 1 Guns 35 | . 4 5 6 . . 9 4 7 Cannons 45 | . . . . . . 18 11 16 AOE 6 | . . . 2 . . 4 . . Classes Destroyed 20 | . 2 2 3 . . 8 2 3 Worker 6 | . . . . . . 5 . 1 Builder 6 | . . . . . . 3 . 3 Tunneler 2 | . . 2 . . . . . . Hauler 2 | . 1 . . . . 1 . . Recycler 5 | . . . . . . 1 . 4 Operator 2 | . . . . . . . . 2 Turret 2 | . . . 2 . . . . . Swarmer 13 | . . . 2 . . 7 2 2 Cutter 3 | . . . . . . . 3 . Saboteur 1 | . . . . . . . . 1 Grunt 46 | . 4 3 4 . . 16 9 10 Brawler 4 | . . . . . . . 1 3 Duelist 6 | . . . . . . 1 2 3 Sentry 9 | . . 2 . . . . 3 4 Hunter 7 | . . . . . . 5 1 1 Programmer 3 | . . . . . . 2 1 . Heavy 1 | . . . . . . 1 . . Behemoth 1 | . . . . . . . . 1 Subdweller 2 | . . . 2 . . . . . Scrapoid 1 | . . . . . . 1 . . Best Kill Streak 10 | . 3 3 2 . . 10 9 7 Combat Bots Only 9 | . 2 3 2 . . 9 8 6 Max Kills in Single Turn 6 | . 1 1 1 . . 6 1 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 1 . . 4 . . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Hostile Shots Fired 826 | . 16 23 93 . . 262 215 217 Missed 235 | . 2 5 36 . . 67 56 69 Damage Taken 9750 | . 155 279 589 . . 3990 2362 2375 Core 1006 | . 22 40 89 . . 310 391 154 Absorbed by Shields 159 | . . . . . . 93 66 . Redirected to Shielding 34 | . . . . . . . . 34 Ignored by Resistances 213 | . . . 4 . . 189 20 . Regen/Repaired (Parts) 241 | . . . . . . 205 12 24 Core Remaining (%) 69 | 100 . . . . 39 . . . Volleys Fired 316 | . 16 21 35 . . 125 61 58 Largest 4 | . 2 2 2 . . 4 2 3 Hottest 262 | . 70 76 76 . . 262 150 195 Shots Fired 566 | . 32 31 64 . . 210 90 139 Gun 314 | . 32 20 58 . . 104 44 56 Cannon 218 | . . . . . . 91 46 81 Launcher 25 | . . 11 6 . . 8 . . Special 9 | . . . . . . 7 . 2 Kinetic 296 | . 16 10 29 . . 114 46 81 Thermal 230 | . 16 10 29 . . 75 44 56 Explosive 17 | . . 11 6 . . . . . Electromagnetic 14 | . . . . . . 14 . . Robot Hit Streak 13 | . 8 8 10 . . 13 7 12 Robot Miss Streak 8 | . 3 2 2 . . 5 4 8 Penetration Max 1 | . . . . . . 1 . 1 Secondary Targets 3 | . . 2 . . . 1 . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . Shots Hit Robots 335 | . 23 14 41 . . 129 50 78 Core Hits 181 | . 10 10 21 . . 68 19 53 Critical Kills 2 | . . . . . . 2 . . Critical Parts Destroyed 6 | . . . . . . . 6 . Critical Strikes 26 | . 1 . 1 . . 10 8 6 Burn 3 | . 1 . 1 . . 1 . . Destroy 2 | . . . . . . 2 . . Blast 15 | . . . . . . 7 2 6 Smash 6 | . . . . . . . 6 . Melee Attacks 17 | . . . . . . . 16 1 Impact 17 | . . . . . . . 16 1 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13862 | . 300 267 832 . . 5990 2539 3934 Guns 3724 | . 300 188 485 . . 1480 487 784 Cannons 7710 | . . . . . . 3096 1524 3090 Explosions 1840 | . . 79 347 . . 1414 . . Melee 580 | . . . . . . . 528 52 Ramming 8 | . . . . . . . . 8 Kinetic 8558 | . 132 76 270 . . 3466 1524 3090 Thermal 3062 | . 168 112 215 . . 1296 487 784 Explosive 1039 | . . 79 347 . . 613 . . Electromagnetic 615 | . . . . . . 615 . . Impact 580 | . . . . . . . 528 52 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . 10 10 6 Average Corruption 5 | . . . . . . 4 6 6 Corruption Purged 4 | . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . Effects 89 | . . . . . . 35 27 27 Message Errors 17 | . . . . . . 5 6 6 Matter Fused 18 | . . . . . . 10 4 4 Heat Flow Errors 9 | . . . . . . 2 4 3 Energy Discharges 16 | . . . . . . 5 3 8 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . 4 2 4 Data Loss (major) 3 | . . . . . . 2 1 . Misfires 10 | . . . . . . 2 6 2 Weapon Failures 5 | . . . . . . 5 . . Overload Shots . | . . . . . . . . . Overflow Damage 885 | . . . . . . 268 487 130 Projectiles 500 | . . . . . . 147 265 88 Explosions 121 | . . . . . . 121 . . Melee 264 | . . . . . . . 222 42 Knockbacks 60 | . . . . . . 30 11 19 Impact 3 | . . . . . . . 3 . Kinetic 52 | . . . . . . 29 6 17 Secondary 5 | . . . . . . 1 2 2 Self-Inflicted Damage 634 | . . 39 17 . . 574 . 4 Shots 12 | . . 1 1 . . 10 . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 407 | . 174 132 8 . . 407 314 199 Average Temperature 99 | . 55 68 3 . . 132 93 83 Received Heat Transfer 2517 | . 84 72 345 . . 789 561 666 Effects 9 | . . . . . . 9 . . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Interference 6 | . . . . . . 6 . . Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 8 | . . . . . . 1 6 1 Combat Hostiles 7 | . . . . . . 1 6 . Parts Fried 10 | . . . . . . . 10 . Impact Corruptions 14 | . . . . . . . 12 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . 2 2 2 . . 1 1 . Heat Transferred 5289 | . 555 296 629 . . 1939 703 1167 Parts Sabotaged 1 | . . . . . . . . 1 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Peak Influence 1555 | . 172 186 . 20 . 688 1555 1401 Initial 816 | . . 66 . . . . 481 816 Average 517 | . 78 112 . 9 . 241 1012 1114 Maximum Alert Level 4 | . . . . . . 2 4 4 Low Security (%) 42 | 100 100 100 . 100 . 54 . . Level 1 4 | . . . . . . 10 . . Level 2 18 | . . . . . . 35 18 . Level 3 16 | . . . . . . . 38 48 Level 4 18 | . . . . . . . 43 51 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 25 | . 1 1 . . . 12 . 11 Investigation 7 | . . 1 . . . 2 . 4 Extermination 3 | . . . . . . 2 . 1 Reinforcement 11 | . 1 . . . . 8 . 2 Assault 4 | . . . . . . . . 4 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Distress Signals 3 | . 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 163 | . 9 5 11 . . 57 37 44 Peak Tracking Total 10 | . 4 3 4 . . 6 10 10 Tactical Retreats 22 | . . . 3 . . 8 9 2 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Traps Triggered 9 | . . . . . . 5 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . 1 . . Traps Extracted . | . . . . . . . . . Installed 2 | . . . . . . 2 . . Triggered 1 | . . . . . . 1 . . Most Traps Carried 3 | . . . . . 3 3 . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Machines Disabled 25 | . . . 2 . . 14 5 4 Max in Single Turn 2 | . . . 1 . . 2 1 1 Garrison Relay 3 | . . . . . . . 3 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Machines Accessed 32 | . 4 1 . 5 3 8 3 8 Terminals 20 | . 4 . . 5 . 4 3 4 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 Recycling Units 4 | . . . . . . 2 . 2 Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 73 | . 12 1 . 12 11 16 5 16 Successful 40 | . 5 1 . 5 11 12 . 6 Failed 33 | . 7 . . 7 . 4 5 10 Catastrophic 6 | . 1 . . . . 2 1 2 Database Lockouts . | . . . . . . . . . Manual 21 | . 8 . . . . 8 . 5 Terminals 49 | . 12 . . 12 . 10 5 10 Fabricators 2 | . . . . . . . . 2 Repair Stations 2 | . . . . . . . . 2 Recycling Units 5 | . . . . . . 3 . 2 Scanalyzers 2 | . . . . . . 2 . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 25 | . 4 1 . 5 11 3 . 1 Record 3 | . . . . . 3 . . . Robot Analysis 11 | . 3 . . 1 7 . . . Prototype ID Bank 3 | . . . . 3 . . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 1 | . . . . . . 1 . . Zone Layout 2 | . . . . 1 . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 Scan Component 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . Insert Component 1 | . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 11 | . 1 . . . . 6 . 4 Terminals 7 | . 1 . . . . 4 . 2 Track 1 | . . . . . . 1 . . Botnet 4 | . 1 . . . . 2 . 1 Disrupt 2 | . . . . . . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . . 2 . 2 Recycling Units . | . . . . . . . . . Fedlink 4 | . . . . . . 2 . 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 Used 1 | . . . . . . . . 1 Hacking Detections 22 | . 4 . . 2 . 7 3 6 Full Trace Events 4 | . 1 . . 1 . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . . . . . 1 . 2 Non-combat 1 | . . . . . . . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 find_recycling 1 | . . . . . . . . 1 Manual 2 | . . . . . . 1 . 1 Relay Couplers Released 11 | . . . . . . . 11 . Machine Destruction 11 | . . . . . . . 11 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . 2 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Total Allies 8 | . . . . . . 7 1 . Largest Group 5 | . . . . . . 5 1 1 Highest-Rated Group 238 | . . . . . . 238 116 116 Highest-Rated Ally 116 | . . . . . . 50 116 116 Total Orders . | . . . . . . . . . Ally Attacks 102 | . . . . . . 72 14 16 Total Damage 2927 | . . . . . . 1492 501 934 Kills 22 | . . . . . . 6 7 9 Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Robot Analysis Total 11 | . 3 . . 1 7 . . . Derelict Logs Recovered 5 | . . 2 . . 3 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Turns Passed 7195 | 39 241 361 880 307 1466 2068 938 895 Spaces Moved 4960 | 29 181 227 625 295 1295 1173 599 536 Core 84 | 8 . . . . 69 . . 7 Treads 256 | . . 102 146 . . 8 . . Legs . | . . . . . . . . . Wheels 4620 | 21 181 125 479 295 1226 1165 599 529 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 100 110 100 50 90 80 90 Average Speed 115 | 86 100 126 122 102 109 126 102 120 Slowest Speed 1250 | 100 100 160 160 110 135 490 110 1250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 3 38 48 34 69 82 33 78 20 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 4 | . . 1 . . 3 . . . Spaces Dug 9 | . . 6 . . . . 2 1 Terrain Destroyed 195 | . . 44 27 . . 84 23 17 Melee . | . . . . . . . . . Projectile 87 | . . . . . . 47 23 17 AOE 108 | . . 44 27 . . 37 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Total 5881 | 42 209 271 680 300 1354 1581 790 654 Wait 234 | . 7 . . 2 . 172 20 33 Move 4952 | 28 180 226 624 294 1294 1172 598 536 Hop . | . . . . . . . . . Pick Up 122 | 8 5 10 5 . 30 32 24 8 Fast Attach 13 | . . . 2 1 . 8 . 2 Attach 73 | 6 1 2 . . 7 25 21 11 Detach 9 | . . . 1 . . 3 4 1 Swap 26 | . . 5 5 1 2 11 1 1 Drop 78 | . . 7 8 2 21 31 7 2 Fire 316 | . 16 21 35 . . 125 61 58 Melee 17 | . . . . . . . 16 1 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 32 | . . . . . . . 32 . Rewire 6 | . . . . . . . 6 . Trap 2 | . . . . . . 2 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Identified exit to Mines 281 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 327 | -10/Mines | Learned location of Storage (-9) 499 | -10/Mines | Learned 4 Materials zone layouts 506 | -10/Mines | Discovered new exit (range 8) 515 | -10/Mines | Met a Derelict shopkeep closing up shop 628 | -10/Mines | Discovered new exit (range 9) 642 | -10/Mines | Entered Subcaves 1065 | -10/Subcaves | Discovered new exit (range 12) 1067 | -10/Subcaves | Core integrity fell below 50% 1186 | -10/Subcaves | Build established: Scavenger-Mutant 1313 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1522 | -10/Subcaves | Entered Recycling 1523 | -9/Recycling | Met a Zionite searching for Scraptown 1805 | -9/Recycling | Scanned before Scraplab entrance 1819 | -9/Recycling | Entered Scraplab 1827 | -9/Recycling | Discovered new exit (range 3) 1829 | -9/Recycling | Entered Scraptown 1860 | -9/Scraptown | Visited Comm Corps 1903 | -9/Scraptown | Build established: Mutant 1943 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1980 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1982 | -9/Scraptown | Learned Factory emergency access door positions 2002 | -9/Scraptown | Discovered new exit (range 5) 2040 | -9/Scraptown | Visited Awakened 2080 | -9/Scraptown | Visited CPS Storage 2117 | -9/Scraptown | Visited UFD Registry 2117 | -9/Scraptown | Registered with UFD as "Shadowchip" 2124 | -9/Scraptown | Visited TADAMA 2136 | -9/Scraptown | Visited Fellowship of the Rings 2148 | -9/Scraptown | Visited Shadow of the Wyrm 2189 | -9/Scraptown | Visited Science Guys 2226 | -9/Scraptown | Visited Analyses Database 2248 | -9/Scraptown | Visited Chapter 10 2279 | -9/Scraptown | Visited LU-1G1's Boring Crew 2315 | -9/Scraptown | Visited Scrapoid Pod Storage 2336 | -9/Scraptown | Visited Infowarlord's Domain 2481 | -9/Scraptown | Found Scrapoid Pod 2528 | -9/Scraptown | Visited Research Penetration Think Tank 2550 | -9/Scraptown | Visited Abandonware Association 2555 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 2637 | -9/Scraptown | Visited Curators Association 3288 | -9/Scraptown | Discovered new exit (range 5) 3295 | -9/Scraptown | Entered Factory 3295 | -6/Factory | Evolved 8 slots: Power x1, Utility x5, Weapon x2 3694 | -6/Factory | Build established: Tank 3936 | -6/Factory | Scrapoid Pod released 06F05-D (x5) 4070 | -6/Factory | Lost 5 allies 4129 | -6/Factory | Lost 4 parts (1p1n2u) 4169 | -6/Factory | Found Scrap Suit 4205 | -6/Factory | Found Scrap Suit 4476 | -6/Factory | Build established: Scavenger-Scrapper 4637 | -6/Factory | Destroyed 9 combat bots 5305 | -6/Factory | System corruption reached 10% 5306 | -6/Factory | Spotted B-75 Beast 5361 | -6/Factory | Identified exit to Garrison 5363 | -6/Factory | Entered Garrison 5384 | -6/Garrison | Lost 4 parts (1p3w) 5494 | -6/Garrison | Triggered checkpoint 5532 | -6/Garrison | Garrison Relay disabled 5644 | -6/Garrison | Core integrity fell below 50% 5693 | -6/Garrison | Triggered checkpoint 5705 | -6/Garrison | Destroyed 8 combat bots 5718 | -6/Garrison | Lost 5 parts (3u2w) 5755 | -6/Garrison | Triggered checkpoint 5796 | -6/Garrison | Core integrity fell below 20% 5816 | -6/Garrison | Lost 4 parts (2p2u) 5849 | -6/Garrison | Discovered new exit (range 10) 5943 | -6/Garrison | Found Hvy. Reflective Plating 5961 | -6/Garrison | Rewired B-86 Titan 6015 | -6/Garrison | Triggered checkpoint 6037 | -6/Garrison | Garrison Relay disabled 6085 | -6/Garrison | Triggered checkpoint 6104 | -6/Garrison | Build established: Scavenger-Tank 6141 | -6/Garrison | Discovered new exit (range 8) 6213 | -6/Garrison | Triggered checkpoint 6243 | -6/Garrison | Garrison Relay disabled 6301 | -6/Garrison | Entered Factory 6301 | -6/Factory | Accompanied by 1 ally 6651 | -6/Factory | First assault squad dispatched 6829 | -6/Factory | Destroyed Titan 5a 6877 | -6/Factory | Lost 4 parts (2u2w) 7099 | -6/Factory | Lost 3 parts (2p1w) 7196 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Factory Zone 3M. System corrupted: Matter fused (-5). Ovr. Huge Scrapsphere suddenly begins malfunctioning. C-30 ARC bursts open, deploying its payload. B-48 Gladiator unfolds itself. G-50 Soldier unfolds itself. B-48 Gladiator unfolds itself. I-36 Angel unfolds itself. C-30 ARC bursts open, deploying its payload. L-41 Fighter unfolds itself. G-50 Soldier unfolds itself. M-28 Smith unfolds itself. Imp. Medium Armor Plating destroyed. B-48 Gladiator destroyed. System corrupted: Energy discharge (-125). B-48 Gladiator destroyed. U-05 Engineer destroyed. Lgt. Angular Momentum Engine destroyed. L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# +??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ???????????????????## !%@########## #?# #???# | | ???????????????????# % #???????#######?# #???# | | ???????????????????# % #???????????????# #???# | | ???????????????????# =% % #???????????????# #???# | | ???????????????????# /%= #???###########?# #???# | | ???????????????????# %%= #???# #?# ##### | | ???????????????????# % g #???# #?# | | ???????????????????# gg ;???# #?# ##### | | ???????????????????### ###???# #?# ##### | | ?????????????????????#g %#?????# ### # """ | | ?????????????????????# R#?????# / # """ | | ?????????????????????# u#?????# ##### """ | | ????????????????????## ##????# #???# | | ????????????????????# %% #????#####+#####???# | | ????????????????????# % ######### #??????# | | ????????????????????# T #????####### | | ????????????????????# ######### #????# | | ????????????????????# #???????## ##????# | | ????????????????????###+####???????# #?????# | | ????????????????????? #???????# #?????# | | ????????????????????# #???????# ####### """ | | ????????????????????# """ #???????# ## ? """ | | ????????????????????# """ #???????# ## #### """ | | ????????????????????# """ #???????# ####### | | ????????????????????# #???????# # # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 65 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 750 Resistance: KI 20 Resistance: TH 25 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Imp. System Restoration Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalExplosiveSpiker Manual? 0 Play Time 01:23:31 Cumulative 200.4 hours Start 2024.09.09 @ 23:22:16 End 2024.09.10 @ 02:54:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 160 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 70 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 248ac4d3-647a-4c51-851b-6b9a46f9b3e9