Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 23:08:36 Player: gabr Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (154) 770 Value Destroyed (4804) 4804 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (485) 485 TOTAL SCORE: 8719 Bonus ------- High Alert Combat Kills 654 Follower Combat Kills 361 Friendly Fire -530 Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 150/150 System Corruption 36% Temperature Hot (256) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- High-powered Shotgun High-powered Shotgun Impact Mace > --- INVENTORY (15) --- Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Large Storage Unit Precision Shock Rifle High-powered Shotgun Flak Cannon Gauss Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Cooled Particle Cannon Flak Gun Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Advanced Treads Medium Treads Medium Treads Aluminum Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit Large Storage Unit Improved Salvage Targeting Computer Layered Light Armor Plating Insulated Plating Precision Shock Rifle Gatling Laser High-powered Shotgun High-powered Shotgun High-powered Shotgun Flak Cannon Flak Cannon Gauss Cannon Heavy Missile Launcher Impact Mace [Rating: 53] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Light Armor Plating Device Improved Cooling System Storage Huge Storage Unit Protection Improved Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . . 2 Weapon 2 | . . . . 2 . Parts Attached 171 | 6 10 16 39 17 83 Power 19 | 1 . 2 6 2 8 Engine 9 | 1 . 2 4 . 2 Core 10 | . . . 2 2 6 Reactor . | . . . . . . Propulsion 61 | 2 6 6 17 2 28 Treads . | . . . . . . Leg 59 | 2 4 6 17 2 28 Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 37 | 1 1 3 5 2 25 Device 6 | . 1 . . . 5 Storage 10 | 1 . 2 . . 7 Processor . | . . . . . . Hackware . | . . . . . . Protection 21 | . . 1 5 2 13 Artifact . | . . . . . . Weapon 54 | 2 3 5 11 11 22 Energy Gun 22 | 1 . 3 5 3 10 Energy Cannon 8 | . 1 . 2 2 3 Ballistic Gun 16 | 1 1 2 3 6 3 Ballistic Cannon 6 | . 1 . . . 5 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . . 5 . 3 Corrupted Parts 2 | . . . . . 2 System Corruption 9 | . . . . . 9 Parts Lost 41 | . . 1 5 2 33 Power . | . . . . . . Propulsion 22 | . . . 4 2 16 Utility 11 | . . 1 1 . 9 Weapon 8 | . . . . . 8 Highest Loss Streak 11 | . . 1 2 1 11 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 96 | . 98 95 98 97 96 Engine 6 | . 14 11 10 7 2 Core 2 | . . . . 1 4 Leg 33 | . 26 41 42 33 29 Device 4 | . 13 7 . . 6 Storage 9 | . 14 11 11 9 8 Protection 10 | . . 1 10 9 12 Energy Gun 9 | . 1 8 9 10 10 Energy Cannon 6 | . 12 4 . 8 9 Ballistic Gun 7 | . 12 6 12 17 3 Ballistic Cannon 2 | . 1 2 . . 4 Naked Turns . | . . . . . . Heaviest Build 155 | 13 17 56 61 70 155 Greatest Support 65 | 20 20 40 45 45 65 Greatest Overweight (x) 7 | . 4 1 2 2 7 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 25 | 8 8 20 20 20 25 Average Capacity 19 | 6 8 13 20 20 21 Most Carried 25 | 6 8 12 20 20 25 Average Carried 18 | 3 7 8 18 19 20 Final Capacity 20 | 8 8 20 20 20 15 Final Carried 20 | 6 8 12 20 20 11 Class Distribution -------------------- 54% | Scavenger-Tank 20% | Mutant 14% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 3714 | 218 177 291 813 425 1790 Remotely 354 | . 177 177 . . . Salvage Created 6547 | . 330 443 1330 694 3750 Parts 300 | . 16 20 61 50 153 Haulers Intercepted 11 | . . 1 6 . 4 Recyclers Shooed 3 | . . . 1 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 108 | . 8 9 16 17 58 Guns 56 | . . 8 16 15 17 Cannons 46 | . 8 1 . 2 35 AOE 3 | . . . . . 3 Classes Destroyed 15 | . 2 4 3 1 5 Worker 8 | . . . 2 3 3 Builder 1 | . . . . . 1 Tunneler 1 | . . . . . 1 Hauler 11 | . . 1 6 . 4 Recycler 18 | . . 1 3 2 12 Mechanic 3 | . . . 1 . 2 Operator 2 | . 1 . . . 1 Swarmer 18 | . . 3 3 10 2 Grunt 44 | . 8 3 7 2 24 Brawler 3 | . . . . . 3 Duelist 6 | . . . 1 . 5 Protector 1 | . . . . . 1 Sentry 23 | . . 3 8 4 8 Hunter 5 | . . . . 1 4 Programmer 11 | . . . . . 11 Best Kill Streak 6 | . 5 5 6 6 5 Combat Bots Only 5 | . 3 5 3 4 4 Max Kills in Single Turn 3 | . 1 1 3 3 3 Gunslinging 1 | . . . 1 . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 874 | . 18 92 101 68 595 Missed 256 | . 5 26 29 13 183 Damage Taken 9356 | . 145 821 1446 688 6256 Core 1164 | . 21 194 184 61 704 Absorbed by Shields 8 | . . . . . 8 Ignored by Resistances 18 | . . . . . 18 Regen/Repaired (Parts) 350 | . . . 143 . 207 Core Remaining (%) 71 | 100 91 . 5 88 . Volleys Fired 362 | . 17 49 94 44 158 Largest 4 | . 2 2 2 4 4 Hottest 223 | . 95 116 121 184 223 Shots Fired 996 | . 34 98 176 130 558 Gun 609 | . 11 57 176 100 265 Cannon 387 | . 23 41 . 30 293 Launcher . | . . . . . . Special . | . . . . . . Kinetic 389 | . 17 48 117 66 141 Thermal 539 | . 17 50 59 64 349 Explosive . | . . . . . . Electromagnetic 68 | . . . . . 68 Robot Hit Streak 18 | . 5 12 16 7 18 Robot Miss Streak 13 | . 2 4 5 7 13 Penetration Max 1 | . . . . 1 1 Secondary Targets 4 | . . 1 2 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 641 | . 22 71 130 71 347 Core Hits 359 | . 10 18 76 44 211 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 24 | . . 6 1 3 14 Burn 13 | . . 3 1 1 8 Destroy 2 | . . . . 2 . Blast 6 | . . 3 . . 3 Corrupt 2 | . . . . . 2 Smash 1 | . . . . . 1 Melee Attacks 10 | . . . 1 . 9 Impact 9 | . . . . . 9 Slashing 1 | . . . 1 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13687 | . 334 1176 2210 1195 8772 Guns 7137 | . 53 559 1937 1011 3577 Cannons 5745 | . 281 617 . 184 4663 Explosions 571 | . . . 273 . 298 Melee 234 | . . . . . 234 Ramming . | . . . . . . Kinetic 4873 | . 125 565 1272 666 2245 Thermal 7585 | . 209 611 665 529 5571 Explosive 273 | . . . 273 . . Electromagnetic 722 | . . . . . 722 Impact 234 | . . . . . 234 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 36 | . . . 1 . 36 Average Corruption 7 | . . . 1 . 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 136 | . . . 7 . 129 Message Errors 27 | . . . 1 . 26 Matter Fused 42 | . . . 4 . 38 Heat Flow Errors 11 | . . . . . 11 Energy Discharges 13 | . . . . . 13 Parts Rejected 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 13 | . . . 2 . 11 Data Loss (major) 7 | . . . . . 7 Misfires 6 | . . . . . 6 Alerts 6 | . . . . . 6 Weapon Failures 8 | . . . . . 8 Overload Shots . | . . . . . . Overflow Damage 203 | . . 12 . . 191 Projectiles 70 | . . 12 . . 58 Explosions 63 | . . . . . 63 Melee 70 | . . . . . 70 Knockbacks 24 | . 2 . . . 22 Impact 1 | . . . . . 1 Kinetic 21 | . 1 . . . 20 Secondary 2 | . 1 . . . 1 Self-Inflicted Damage 345 | . . . 64 . 281 Shots 4 | . . . 1 . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 671 | . 164 240 180 671 612 Average Temperature 127 | . 55 75 51 234 131 Received Heat Transfer 2531 | . 78 216 378 189 1670 Effects 70 | . . 4 . 35 31 Shutdowns 11 | . . . . 4 7 Energy Bleed 7 | . . 1 . 3 3 Interference 20 | . . 3 . 6 11 Matter Decay 5 | . . . . 4 1 Short Circuit 8 | . . . . 3 5 Damage (minor) 5 | . . . . 4 1 Damage (major) 14 | . . . . 11 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 2 | . . . . . 2 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 18 | . . 1 2 . 15 Heat Transferred 13453 | . 444 1665 1169 970 9205 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 1034 | . 170 383 267 447 1034 Initial 135 | . . 71 79 107 135 Average 312 | . 19 170 144 260 443 Maximum Alert Level 3 | . . 1 1 2 3 Low Security (%) 51 | 100 100 76 78 41 33 Level 1 26 | . . 23 21 47 29 Level 2 5 | . . . . 10 8 Level 3 15 | . . . . . 28 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 45 | . 4 2 7 1 31 Investigation 9 | . 2 1 1 . 5 Extermination 9 | . . . . . 9 Reinforcement 8 | . 2 1 1 1 3 Assault 6 | . . . 2 . 4 Garrison 13 | . . . 3 . 10 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 164 | . 9 14 37 19 85 Peak Tracking Total 9 | . 3 4 8 4 9 Tactical Retreats 5 | . . 4 . . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 6 | . 2 1 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 12 | . . . 3 3 6 Max in Single Turn 3 | . . . 2 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 25 | . . 1 14 . 10 Terminals 18 | . . 1 11 . 6 Fabricators 1 | . . . . . 1 Repair Stations 4 | . . . 2 . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 . 1 Total Hacks 54 | . . 3 30 . 21 Successful 24 | . . 1 12 . 11 Failed 30 | . . 2 18 . 10 Catastrophic 9 | . . 1 5 . 3 Database Lockouts . | . . . . . . Manual 15 | . . 2 7 . 6 Terminals 32 | . . 3 21 . 8 Fabricators 3 | . . . . . 3 Repair Stations 14 | . . . 7 . 7 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 5 | . . . 2 . 3 Terminal Hacks 9 | . . 1 5 . 3 Record 1 | . . 1 . . . Part Schematic 1 | . . . . . 1 Prototype ID Bank 1 | . . . 1 . . Open Door 2 | . . . 2 . . Open DSF 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Unreport Threat 2 | . . . 2 . . Fabricator Hacks 3 | . . . . . 3 Load Schematic 1 | . . . . . 1 Build 2 | . . . . . 2 Repair Station Hacks 11 | . . . 6 . 5 Scan Component 6 | . . . 3 . 3 Repair 5 | . . . 3 . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . . 1 10 . 10 Full Trace Events 6 | . . . 1 . 5 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time 116 | . . . . . 116 Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 84 | . . . . . 84 Total Part Build Rating 8 | . . . . . 8 Parts Repaired 5 | . . . 3 . 2 Time 166 | . . . 90 . 76 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 12 | . . . 12 . . Largest Group 10 | . . . 10 . . Highest-Rated Group 88 | . . . 88 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 66 | . . . 66 . . Total Damage 807 | . . . 807 . . Kills 15 | . . . 15 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 9632 | 98 576 480 2278 886 5314 Spaces Moved 4161 | 72 245 201 955 368 2320 Core 6 | 4 2 . . . . Treads . | . . . . . . Legs 4130 | 68 218 201 955 368 2320 Wheels 25 | . 25 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 190 190 120 Average Speed 183 | 116 117 144 190 190 191 Slowest Speed 610 | 120 250 190 260 260 610 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 33 23 85 26 36 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 79 | . . . 17 . 62 Melee . | . . . . . . Projectile 40 | . . . . . 40 AOE 39 | . . . 17 . 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 5446 | 84 508 296 1262 471 2825 Wait 500 | . 206 25 106 14 149 Move 4156 | 71 244 200 954 367 2320 Hop . | . . . . . . Pick Up 92 | 7 11 1 22 11 40 Fast Attach 66 | 5 8 3 19 4 27 Attach 33 | 1 . 2 1 3 26 Detach 18 | . 2 1 6 . 9 Swap 72 | . 2 11 19 10 30 Drop 137 | . 18 4 40 18 57 Fire 362 | . 17 49 94 44 158 Melee 10 | . . . 1 . 9 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / Gar) -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 671 | -10/Materials | Discovered new exit (range 4) 675 | -10/Materials | Entered another Materials area 675 | -9/Materials | Evolved 2 slots: Propulsion x2 712 | -9/Materials | Discovered new exit (range 13) 1034 | -9/Materials | Discovered new exit (range 15) 1155 | -9/Materials | Entered Storage 1363 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1504 | -9/Storage | Lost 5 allies 1774 | -9/Storage | Repaired Spread Laser 2143 | -9/Storage | Core integrity fell below 50% 2330 | -9/Storage | Repaired Imp. Aluminum Leg 2363 | -9/Storage | Core integrity fell below 20% 2421 | -9/Storage | Repaired Lgt. Armor Plating 2738 | -9/Storage | Build established: Scavenger-Mutant 3066 | -9/Storage | Build established: Mutant 3102 | -9/Storage | Discovered new exit (range 16) 3113 | -9/Storage | Met a pair of Derelict thieves 3155 | -9/Storage | Garrison activated, responded to threat 3401 | -9/Storage | Identified exit to Garrison 3433 | -9/Storage | Entered Materials 3433 | -8/Materials | Evolved 2 slots: Weapon x2 3745 | -8/Materials | Build established: Scavenger-Tank 4233 | -8/Materials | Discovered new exit (range 13) 4319 | -8/Materials | Entered Factory 4319 | -7/Factory | Evolved 2 slots: Utility x2 4553 | -7/Factory | Repaired Carbon-fiber Leg 5986 | -7/Factory | Garrison activated, responded to threat 6132 | -7/Factory | Repaired Carbon-fiber Leg 6138 | -7/Factory | Garrison activated, responded to threat 6209 | -7/Factory | Lost 5 parts (3n2u) 7618 | -7/Factory | Fabricated Shock Absorption System? 7862 | -7/Factory | Garrison activated, responded to threat 7919 | -7/Factory | First assault squad dispatched 8284 | -7/Factory | Garrison activated, responded to threat 8289 | -7/Factory | System corruption reached 10% 8681 | -7/Factory | Core integrity fell below 50% 8985 | -7/Factory | Lost 6 parts (4n1u1w) 9270 | -7/Factory | Build established: Scavenger-Gunner 9612 | -7/Factory | Core integrity fell below 20% 9629 | -7/Factory | System corruption reached 30% 9633 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09613_ Aluminum Leg destroyed. 09613_ Carbon-fiber Leg destroyed. 09615_ R-06 Scavenger collects Corrupted Carbon-fiber Leg. 09617_ Broken Carbon-fiber Leg destroyed. 09617_ System corrupted by crushing effect (+3). 09619_ P24DO8%2CF89S VR KYVHF8E< 09619_ R-06 Scavenger collects Core Shielding. 09621_ System corrupted: Hpw. Shotgun jammed. 09625_ G-50 Soldier destroyed. 09627_ Broken Carbon-fiber Leg destroyed. 09628_ Critical hit (Smash). 09628_ Gatling Laser destroyed. 09628_ Com. Battery destroyed. 09628_ System corrupted by crushing effect (+5). 09628_ System corrupted by crushing effect (+3). 09629_ Critical hit (Burn: +37). 09629_ R-06 Scavenger collects Unknown Engine. 09632_ B-48 Gladiator destroyed. 09632_ Switching to secondary target: G-47 Trooper. 09632_ R-06 Scavenger collects Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ???????????????????????????" " ??### "# | | ???????????????????????????" " "?# T# | | ???????????????????????????" " " # "# | | ???????????????????????????" " " + "# | | ???????????????????????????" " " # "# | | ???????????????????????????? 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""" #????????" #??????????? | | ?????????????????? #???????? #??????????? | | ?????????????????? #???????? ????????????? | | ?????????????????##########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- Shock Absorption System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Shock Absorption System | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityBeamMonowheel Manual? 0 Play Time 00:57:31 Cumulative 35.4 hours Start 2024.03.31 @ 22:09:41 End 2024.03.31 @ 23:08:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5486967-deb4-4175-833f-b528aeb24612