Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.22 @ 22:03:37 Player: Juan Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1244) 1244 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 3534 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 497/550 Matter 146/400 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit Medium Matter Pod Seismic Detector ECM Suite > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (8) ---- Carbon-fiber Leg Trap Scanner Signal Interpreter Melee Analysis Suite Small Laser Gauss Rifle Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Seismic Detector ECM Suite > --- WEAPON ----------- Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Trap Scanner Melee Analysis Suite Small Laser Heavy Assault Rifle Autogun [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 53 | 6 5 2 24 2 14 Power 6 | 1 . . 4 1 . Engine 6 | 1 . . 4 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 2 . 7 . 4 Treads 7 | . 2 . 4 . 1 Leg 8 | 2 . . 3 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 1 . 2 . 1 Device 2 | . . . 1 . 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 27 | 2 2 2 11 1 9 Energy Gun 3 | 1 1 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 12 | 1 . . 6 1 4 Ballistic Cannon . | . . . . . . Launcher 12 | . 1 1 5 . 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 3 | . . . 1 1 1 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . 1 . . Weapon 1 | . . . . 1 . Highest Loss Streak 1 | . . . 1 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 89 100 96 99 95 Engine 11 | . 14 14 11 11 9 Treads 26 | . 5 28 30 33 16 Leg 4 | . 22 . . . 15 Device 6 | . . . 5 11 17 Storage 22 | . 18 28 22 22 18 Protection 1 | . . . 4 . . Energy Gun 5 | . 13 14 2 . . Ballistic Gun 16 | . 14 14 13 21 16 Launcher 1 | . . . 5 . 1 Naked Turns . | . . . . . . Heaviest Build 31 | 14 16 16 22 22 31 Greatest Support 60 | 20 40 40 60 60 60 Greatest Overweight (x) 1 | 1 1 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 6 7 8 8 8 8 Average Carried 7 | 3 5 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 6 8 8 6 8 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 1404 | 232 64 153 566 200 189 Remotely . | . . . . . . Salvage Created 1295 | . 69 138 703 118 267 Parts 86 | . 3 8 50 12 13 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 38 | . 2 3 20 3 10 Guns 19 | . . . 12 3 4 AOE 19 | . 2 3 8 . 6 Classes Destroyed 11 | . 1 3 5 1 1 Worker 2 | . . . 2 . . Builder 1 | . . . . 1 . Tunneler 1 | . . 1 . . . Recycler 2 | . . 1 . . 1 Operator 2 | . . . 2 . . Watcher 4 | . . . 3 . 1 Swarmer 16 | . . 3 6 1 6 Grunt 17 | . 2 . 10 2 3 Duelist 1 | . . . 1 . . Sentry 3 | . . . 3 . . Hunter 1 | . . . . . 1 Best Kill Streak 6 | . 2 3 6 2 5 Combat Bots Only 4 | . 2 3 4 2 4 Max Kills in Single Turn 4 | . 1 3 4 1 3 Gunslinging 1 | . . . 1 . . Exploded 3 | . 1 3 2 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 1600 | . 54 9 994 231 312 Core 312 | . 15 . 217 27 53 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 26 | . 26 . . . . Core Remaining (%) 77 | 100 . 94 . 39 . Volleys Fired 101 | . 7 5 53 14 22 Largest 2 | . 2 2 2 2 2 Hottest 78 | . 60 70 70 46 78 Shots Fired 197 | . 13 10 104 26 44 Gun 170 | . 11 9 86 26 38 Cannon . | . . . . . . Launcher 27 | . 2 1 18 . 6 Special . | . . . . . . Kinetic 144 | . 7 5 68 26 38 Thermal 22 | . . 4 18 . . Explosive 27 | . 2 1 18 . 6 Electromagnetic 4 | . 4 . . . . Robot Hit Streak 8 | . 4 4 8 5 5 Robot Miss Streak 6 | . 6 2 3 3 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 2 1 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 104 | . 4 5 58 15 22 Core Hits 69 | . 5 5 36 6 17 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3368 | . 143 189 1831 223 982 Guns 1331 | . 29 51 745 221 285 Cannons . | . . . . . . Explosions 2034 | . 114 137 1086 . 697 Melee . | . . . . . . Ramming 3 | . . 1 . 2 . Kinetic 1122 | . 29 12 575 221 285 Thermal 209 | . . 39 170 . . Explosive 2034 | . 114 137 1086 . 697 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 5 . Average Corruption 4 | . . . 4 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . 4 15 . Message Errors 3 | . . . 2 1 . Matter Fused 2 | . . . . 2 . Heat Flow Errors 4 | . . . . 4 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 7 | . . . 2 5 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 102 | . . . 44 . 58 Projectiles . | . . . . . . Explosions 102 | . . . 44 . 58 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 167 | . . . 167 . . Shots 5 | . . . 5 . . Rammed 2 | . . 1 . 1 . Targets Rammed 2 | . . 1 . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 212 | . 5 27 172 212 3 Average Temperature 52 | . 3 12 66 52 2 Received Heat Transfer 498 | . 33 . 327 120 18 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 629 | . . 111 518 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 559 | . 102 156 559 252 406 Initial 217 | . . 39 . 217 35 Average 181 | . 72 106 290 182 174 Maximum Alert Level 2 | . . . 2 1 2 Low Security (%) 55 | 100 100 100 20 31 64 Level 1 34 | . . . 54 68 16 Level 2 9 | . . . 24 . 19 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . 2 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 7 | . . . 5 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 5 3 32 4 17 Peak Tracking Total 7 | . 2 3 7 3 5 Tactical Retreats 4 | . . . 3 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 4 | . . . 4 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . . . 1 . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 7 | . 2 1 2 . 2 Max in Single Turn 2 | . 1 1 1 . 2 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 8 | . 2 . 4 1 1 Terminals 6 | . 1 . 3 1 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 8 . 11 3 1 Successful 12 | . 3 . 7 1 1 Failed 10 | . 5 . 3 2 . Catastrophic 2 | . 1 . 1 . . Database Lockouts 1 | . . . 1 . . Manual . | . . . . . . Terminals 15 | . 3 . 8 3 1 Fabricators . | . . . . . . Repair Stations 5 | . 5 . . . . Recycling Units 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 1 . 5 1 1 Record 4 | . . . 3 1 . Locate Traps 2 | . 1 . 1 . . Zone Layout 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 5 | . 2 . 2 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 15 | . . . 15 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 2498 | 72 221 576 742 583 304 Spaces Moved 1359 | 51 151 345 325 327 160 Core 19 | 19 . . . . . Treads 1051 | . 23 345 323 327 33 Legs 289 | 32 128 . 2 . 127 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 120 160 120 Average Speed 150 | 110 127 160 159 160 130 Slowest Speed 190 | 120 190 160 160 160 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 28 76 39 60 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 176 | . 6 7 114 . 49 Melee . | . . . . . . Projectile . | . . . . . . AOE 176 | . 6 7 114 . 49 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 1600 | 66 165 358 440 361 210 Wait 36 | . . 4 20 12 . Move 1354 | 50 150 344 324 326 160 Hop . | . . . . . . Pick Up 33 | 10 3 2 7 2 9 Fast Attach 7 | . 1 . 5 . 1 Attach 12 | 6 1 . 2 1 2 Detach . | . . . . . . Swap 34 | . 3 2 17 1 11 Drop 20 | . . . 12 3 5 Fire 101 | . 7 5 53 14 22 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . 1 . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . 1 . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Sto) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 14) 73 | -11/Junkyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 11) 278 | -10/Materials | Repaired Aluminum Leg? 294 | -10/Materials | Entered Mines 314 | -10/Mines | Assembled infested the area 320 | -10/Mines | Build established: Mutant 358 | -10/Mines | Learned Materials interactive machine intel 454 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 523 | -10/Mines | Discovered new exit (range 13) 536 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 870 | -10/Mines | Entered Materials 870 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 871 | -9/Materials | Loaded intel: 18 interactive machine locations 1132 | -9/Materials | Central database locked down 1309 | -9/Materials | Discovered new exit (range 14) 1532 | -9/Materials | Core integrity fell below 50% 1612 | -9/Materials | Entered Mines 1681 | -9/Mines | Found a hidden stash of uninstalled traps 1733 | -9/Mines | Learned location of 1 exit from Lower Caves 2116 | -9/Mines | Learned 8 Materials zone layouts 2175 | -9/Mines | Discovered new exit (range 3) 2195 | -9/Mines | Entered Materials 2195 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2196 | -8/Materials | Identified exit to Factory 2196 | -8/Materials | Identified exit to Storage 2499 | -8/Materials | Self-destructed Last Messages --------------- 02451_ Acquired Gauss Rifle. 02453_ The unstable cave ceiling collapses. 02455_ Acquired 13 matter. 02457_ K-01 Serf collects debris. 02458_ The unstable cave ceiling collapses. 02459_ Acquired Carbon-fiber Leg. 02462_ U-05 Engineer builds a Wall. 02464_ Dropped Lgt. Treads. 02466_ U-05 Engineer builds a Wall. 02468_ K-01 Serf collects debris. 02470_ U-05 Engineer builds a Wall. 02471_ K-01 Serf collects debris. 02473_ The unstable cave ceiling collapses. 02475_ K-01 Serf collects debris. 02476_ R-06 Scavenger collects Aluminum Leg. 02479_ R-06 Scavenger collects Lgt. Treads. 02479_ K-01 Serf collects debris. 02484_ The unstable cave ceiling collapses. 02487_ K-01 Serf collects debris. 02498_ Acquired Signal Interpreter. 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